CiP: Summoners (DEWz iP)


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Spider Stomper

Posts: 218

Joined: Friday, 3rd June 2011, 09:57

Post Wednesday, 3rd August 2011, 11:34

CiP: Summoners (DEWz iP)

Edit: See posts below for latest summoner.

OP:
In my recent newbie efforts to get my second Crawl rune ever, I have been playing Summoners, and finally seem to have got one off the ground. Summoners should be easy - you can stay out of danger whilst your summons do the hard work, and get XP just for abandoning a bunch of imps to an orc pack whilst you run away out of LoS. It barely seems fair... Also, the spells are such fun, and it feels like the starting spells can take you an incredibly long way.

I mainly play human or vampire summoners, I don't know why, and this guy is of the bat loving persuasion. I just cleared Snake 1 to see if I could, and it went ok... Ice beasts rock basically, and as Vehumet finished gifting me summons books whilst I cleared Lair (dire elephants yay), I have also been experimenting with ugly things, which certainly did for those nellies.

I guess I should do a bit more of Orc (tasty tasty orc blood, hmmm), dive the dungeon a bit, and come back to Snake and Shoals a bit later, but meanwhile, is it worth battling against my -3 aptitude to learn some conjurations? Vehumet just gave me the first Conj book, and having some good ice based ranged attack feels like it would be handy... I think there is also a book shop upstairs someplace, I should get blink and deflect missiles I suppose (had to burn a few teleport scrollls on the dire nellies).

  Code:
 Dungeon Crawl Stone Soup version 0.9-b1-85-g060128f character file.

vogonpoet the Convoker (Vampire Summoner)          Turns: 29750, Time: 05:21:38

HP  82/82        AC 11     Str  7      XL: 13   Next: 66%
MP  41/41        EV 17     Int 21      God: Vehumet [******]
Gold 2348        SH  8     Dex 14      Spells:  8 memorised, 12 levels left

Res.Fire  : . . .   See Invis. : +    k - +2,+5 elf long sword (freeze)
Res.Cold  : + . .   Warding    : . .  b - +2 leather armour {rPois}
Life Prot.: . . .   Conserve   : .    J - +0 buckler
Res.Acid. : + . .   Res.Corr.  : +    D - +0 wizard hat {MR}
Res.Poison: +       Clarity    : .    o - +0 cloak of Starlight {rElec rC+ EV+4 Stlt
Res.Elec. : +       Spirit.Shd : .    X - +2 pair of orc gloves
Sust.Abil.: . .     Stasis     : .    m - +1 pair of boots
Res.Mut.  : .       Ctrl.Telep.: .    B - cursed amulet of resist corrosion
Res.Rott. : +       Levitation : .    i - ring of magical power
Saprovore : . . .   Ctrl.Flight: .    a - +1,+4 ring of slaying

@: regenerating quickly, quite resistant to hostile enchantments, stealthy
A: fangs 3, see invisible, unbreathing
a: Bottle Blood, Renounce Religion


You are on level 1 of the Snake Pit.
You worship Vehumet.
Vehumet is exalted by your worship.
You are very full.

You have visited 6 branches of the dungeon, and seen 27 of its levels.
You have visited 1 portal chamber: ossuary.

You have collected 2691 gold pieces.
You have spent 363 gold pieces at shops.

Inventory:

Hand weapons
 f - the whip of Prescription {freeze, rElec rC+, was cursed}
   (You found it on level 1 of the Lair of Beasts)   
   
   It has been specially enchanted to freeze those struck by it, causing extra
   injury to most foes and up to double damage against particularly susceptible
   opponents. It can also slow down cold-blooded creatures.
   
   
   It protects you from cold.
   It insulates you from electricity.
 k - a +2,+5 elven long sword of freezing (weapon)
Missiles
 e - 5 poisoned darts (quivered)
 R - 5 curare-tipped needles
Armour
 b - a +2 leather armour of poison resistance (worn)
 m - a +1 pair of boots (worn)
 o - the +0 cloak of Starlight (worn) {rElec rC+ EV+4 Stlth--}
   (You found it on level 7 of the Lair of Beasts)   
   
   
   It affects your evasion (+4).
   It protects you from cold.
   It insulates you from electricity.
   It makes you much less stealthy.
   
   A cloak woven of pure light beams.
 D - a +0 wizard hat of magic resistance (worn)
 J - a +0 buckler (worn)
 X - a +2 pair of orcish gloves (worn)
Magical devices
 g - a wand of flame {zapped: 1}
 p - a wand of cold {zapped: 1}
 L - a wand of fire
 T - a wand of disintegration {zapped: 1}
Scrolls
 l - a scroll of enchant weapon I
 s - 5 scrolls of detect curse
 t - a scroll of enchant armour
 u - 2 scrolls labeled CUOWURR ERHI
 v - 4 scrolls of remove curse
 y - 6 scrolls of teleportation
 A - 7 scrolls of identify
 F - a scroll of blinking
 H - a scroll of fear
 Q - a scroll of amnesia
 W - a scroll of recharging
Jewellery
 a - a +1,+4 ring of slaying (left hand)
 c - an uncursed ring of protection from magic
 i - a ring of magical power (right hand)
 w - an uncursed ring of sustenance
 z - an uncursed ring of sustain abilities
 B - a cursed amulet of resist corrosion (around neck)
 K - a glowing copper amulet
 O - the amulet "Jiothraha" {Clar rF+ Dex+3}
   (You found it on level 6 of the Lair of Beasts)   
   
   [amulet of clarity]
   
   It affects your dexterity (+3).
   It protects you from fire.
 Y - an uncursed ring of protection from cold
Potions
 d - 2 potions of agility
 j - a potion of heal wounds
 q - 2 potions of healing
 C - a potion of resistance
 E - a potion of restore abilities
 G - 3 potions of speed
 I - 2 potions of levitation
 S - a bubbling clear potion
Books
 M - a book of Conjurations {god gift}   
   
   Spells                             Type                      Level
   Magic Dart                         Conjuration                  1
   Throw Frost                        Conjuration/Ice              2
   Mephitic Cloud                     Conjuration/Poison/Air       3
   Lightning Bolt                     Conjuration/Air              5
   Bolt of Cold                       Conjuration/Ice              6
   Freezing Cloud                     Conjuration/Ice/Air          6
 N - a Grand Grimoire {god gift}   
   WARNING: If you fail in an attempt to memorise a spell from this book, the
   book will lash out at you.
   
   Spells                             Type                      Level
   Demonic Horde                      Summoning                    6
   Haunt                              Necromancy/Summoning         7
   Summon Greater Demon               Summoning                    7
   Malign Gateway                     Summoning/Translocation      7
   Summon Horrible Things             Summoning                    8
Magical staves
 x - a staff of summoning


   Skills:
 + Level 2 Fighting
 - Level 1 Short Blades
 + Level 4 Long Blades
 - Level 1 Maces & Flails
 - Level 1 Throwing
 + Level 2 Armour
 + Level 6 Dodging
 + Level 5 Stealth
 + Level 3 Stabbing
 + Level 1 Shields
 - Level 1 Traps & Doors
 - Level 1 Unarmed Combat
 + Level 13 Spellcasting
 + Level 16 Summonings
 + Level 1 Translocations
 - Level 8 Ice Magic
 + Level 1 Poison Magic
 + Level 1 Evocations


You have 12 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Success   Level  Hunger
a - Abjuration            Summ           #######...   Excellent   3    None
b - Summon Ugly Thing     Summ           #######...   Excellent   6    Honeycomb
c - Call Canine Familiar  Summ           #######...   Excellent   3    None
d - Summon Ice Beast      Ice/Summ       #######...   Excellent   4    None
e - Summon Scorpions      Pois/Summ      ######....   Excellent   4    None
g - Summon Small Mammals  Summ           #####        Perfect     1    None
h - Call Imp              Summ           #######...   Excellent   2    None
r - Recall                Tloc/Summ      N/A          Excellent   3    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (13/27)            Temple (1/1) D:4             Orc (2/4) D:8
   Lair (8/8) D:13         Shoals (0/5) Lair:6        Slime (0/6) Lair:7
  Snake (1/5) Lair:4         Hive (2/2) D:11       

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Beogh

Shops:
D:7: +*([!  D:13: *  Orc:1: (


                    Innate Abilities, Weirdness & Mutations

Your natural rate of healing is unusually fast.
You can bottle blood from corpses.
You have razor-sharp teeth.
You have supernaturally acute eyesight.
You do not need to breathe.




Press '!' to toggle between mutations and properties depending on your
hunger status.



......##.....##.#..............[.
......##...####.#..........).....
.#######...#  #.#........).......
.#     #####  #....^.............
.#            ###.......####.....
##         ######.......#  #.....
           #............#  #.....
           #.####.......#  #.....
           #.#..@I[.....#  ######
           #u#.I.#'######
           #u#####.#
           #...uu..#
           #########


You can see friendly 2 ice beasts. /// Hello my friends.


My skills are a mess :-/
Last edited by thevogonpoet on Thursday, 11th August 2011, 10:55, edited 3 times in total.

Blades Runner

Posts: 555

Joined: Tuesday, 4th January 2011, 13:38

Post Wednesday, 3rd August 2011, 11:43

Re: CiP: Vampire Summoner

If you feel like you need some conjuration spells, then simply go for it. With Vehumet you receive a wizardry bonus to Conj spells (cutting their failure chance by 1/3), so you can get, for example, IMB castable reliably by Conj 7 or the like.
If you want some ice conjurations, you're even better - your Ice 8 can give you a nice head start right away.
... and forgive us our YASDs,
As we forgive our developers,
And lead us not into the Abyss,
But deliver us from Sigmund,
For Thine is the Roguelike,
the Orb and the Victory,
now and forever.
User avatar

Snake Sneak

Posts: 128

Joined: Friday, 13th May 2011, 12:06

Post Wednesday, 3rd August 2011, 12:24

Re: CiP: Vampire Summoner

control +f for book to see what is available then go to http://crawl.chaosforge.org/index.php?t ... gory:Books and consider your options. sumoning plus ice looks to be the way to go given your existing options (how castable is bolt of cold?), but you could train poison with the scorpions. Airstrike might be worth considering for the smite targeting so that you can cast it over your summon's heads. ( available from "book of the sky")
A troll caster is a hybrid
User avatar

Blades Runner

Posts: 575

Joined: Tuesday, 18th January 2011, 15:11

Post Wednesday, 3rd August 2011, 13:31

Re: CiP: Vampire Summoner

he can already cast all spells at excellent, no need to train poison unless he wants high-level conjurations. and ice has no overlap with summonings beyond ice beast, iirc.

i'd stay away from conjurations and just keep grinding summonings plus the stuff you always want: charms and some translocations, and necromancy if you want to try to get haunt, which may not be easy considering you haven't trained it so far (and maybe you don't have any spellbooks), but it's still doable. you won't have as much use as non-summoners for swiftness + flight, but repel missiles is always good to have (dMil is a bit overboard) and haste is doubly good because you can use it on summons. some fighting is always good too.

go for conjurations if you really think it'll help you, but i think you'll find little use for them aside from cloud spells, and those will only work with summons under certain circumstances. combos which may make sense on paper, such as ice beasts + poison cloud, aren't better than higher-level summon spam. the exception might be something like throw icicle if you find it and you really want it.

your spell set is ok for your experience level, but i'd start cleaning up the stuff you learnt from the starting book if you can. it's versatile, but not very strong. get demonic horde, it's very MP-efficient and that will help since you don't have means of channeling. summon demon ain't bad either. i've never had much luck with summon ugly thing; it's strong but some are hostile and take forever to abjure (and you'll take damage in the meantime, which is no good for a vampire low on satiation). hope it works better for you.

just two cents and all that, go whichever way you want.
Wins: DDBe (3 runes, morgue file)

Crypt Cleanser

Posts: 718

Joined: Monday, 14th February 2011, 05:35

Post Thursday, 4th August 2011, 02:08

Re: CiP: Vampire Summoner

thevogonpoet wrote: is it worth battling against my -3 aptitude to learn some conjurations?

no

My skills are a mess :-/

turn these off:
+ Level 2 Armour
+ Level 5 Stealth
+ Level 3 Stabbing
+ Level 16 Summonings
+ Level 1 Poison Magic
+ Level 1 Evocations
mikee_ has won 166 times in 396 games (41.92%): 4xDSFi 4xMDFi 3xDDCK 3xDDEE 3xHOPr 2xDDHe 2xDDNe 2xDSBe 2xKeAE 2xMfCr 2xMfSt 2xMiAr 2xMiBe 2xNaTm 1xCeAr 1xCeAs 1xCeBe 1xCeEn 1xCeFE 1xCePa 1xCeTm 1xCeWz 1xDDAs 1xDDCr 1xDDHu 1xDDTm 1xDENe 1xDEWz

Spider Stomper

Posts: 218

Joined: Friday, 3rd June 2011, 09:57

Post Thursday, 4th August 2011, 10:15

Re: CiP: Vampire Summoner

@mikee: My summoning skill is high enough right now? Is there some sort of rule of thumb for that, like, twice the level of the spell you are trying to cast is enough?

Meantime, I decided to forgo conjurations, but went upstairs and installed blink, swiftness and repel missiles and summon demonic horde, cleared Orc 3-4, and went down another level in the dungeon to find the entrance to Vaults (first time for me). I just cleared Vault 2, and have found some pretty hairy uniques who I have basically only ever read about until now (Nessos!), but my Ugly Things are doing wonders on offense, and the Demon Horde are great on defence.

What sort of summons should I by aiming for - would Horrible Things in theory be enough for a 3-runer? If I start training necromancy now, what sort of levels in spellcasting, summoning and necromancy would be necessary for Haunt? Haunt and going bloodless sounds like it would be awesome.

(These long term plans are kinda hypothetical, as this is by far my best non-KoBe to date, but heh, no point planning for failure right?)

  Code:
 Dungeon Crawl Stone Soup version 0.9-b1-85-g060128f character file.

vogonpoet the Convoker (Vampire Summoner)          Turns: 36717, Time: 07:05:30

HP  90/90        AC 10     Str  7      XL: 14   Next: 53%
MP  44/44        EV 15     Int 21      God: Vehumet [******]
Gold 663         SH 12     Dex 17      Spells: 12 memorised,  5 levels left

Res.Fire  : + . .   See Invis. : +    g - +1,+2 demon blade (vamp)
Res.Cold  : . . .   Warding    : . .  b - +2 leather armour {rPois}
Life Prot.: . . .   Conserve   : .    s - +2 buckler
Res.Acid. : . . .   Res.Corr.  : .    D - +0 wizard hat {MR}
Res.Poison: +       Clarity    : +    (no cloak)
Res.Elec. : .       Spirit.Shd : .    X - +2 pair of orc gloves
Sust.Abil.: . .     Stasis     : .    m - +1 pair of boots
Res.Mut.  : .       Ctrl.Telep.: .    O - amulet "Jiothraha" {Clar rF+ Dex+3}
Res.Rott. : +       Levitation : .    i - ring of magical power
Saprovore : . . .   Ctrl.Flight: .    w - ring of sustenance

@: regenerating quickly, quite resistant to hostile enchantments, quite stealthy
A: fangs 3, see invisible, unbreathing
a: Bottle Blood, Renounce Religion


You are on level 2 of the Vaults.
You worship Vehumet.
Vehumet is exalted by your worship.
You are full.

You have visited 7 branches of the dungeon, and seen 32 of its levels.
You have visited 1 portal chamber: ossuary.

You have collected 3273 gold pieces.
You have spent 2630 gold pieces at shops.

Inventory:

Hand weapons
 e - a glowing blowgun
 f - the whip of Prescription {freeze, rElec rC+, was cursed}
   (You found it on level 1 of the Lair of Beasts)   
   
   It has been specially enchanted to freeze those struck by it, causing extra
   injury to most foes and up to double damage against particularly susceptible
   opponents. It can also slow down cold-blooded creatures.
   
   
   It protects you from cold.
   It insulates you from electricity.
 g - a +1,+2 vampiric demon blade (weapon)
 k - a +2,+5 elven long sword of freezing
Missiles
 R - 5 curare-tipped needles
Armour
 b - a +2 leather armour of poison resistance (worn)
 m - a +1 pair of boots (worn)
 o - the +0 cloak of Starlight {rElec rC+ EV+4 Stlth--}
   (You found it on level 7 of the Lair of Beasts)   
   
   
   It affects your evasion (+4).
   It protects you from cold.
   It insulates you from electricity.
   It makes you much less stealthy.
   
   A cloak woven of pure light beams.
 s - a +2 buckler (worn)
 D - a +0 wizard hat of magic resistance (worn)
 X - a +2 pair of orcish gloves (worn)
Magical devices
 h - a wand of teleportation (3)
 l - a wand of lightning {zapped: 1}
 Q - a crooked fluorescent wand
 T - a wand of disintegration {zapped: 1}
Scrolls
 q - 2 scrolls of identify
 u - a scroll labeled CUOWURR ERHI
 v - a scroll of remove curse
 y - 2 scrolls of teleportation
 C - 2 scrolls of detect curse
 F - 3 scrolls of blinking
 H - a scroll of fear
 K - 2 scrolls of acquirement
 L - a scroll of amnesia
 N - a scroll labeled WACLATHR ADOPP {tried}
 W - 3 scrolls of recharging
Jewellery
 a - a +1,+4 ring of slaying
 c - an uncursed ring of protection from magic
 i - a ring of magical power (right hand)
 p - a brass ring
 r - the ring of Naraipu {AC+3 Str+2 Dex+1}
   (You found it on level 2 of the Vaults)   
   
   [ring of protection]
   It affects your AC (+3).
   
   It affects your strength (+2).
   It affects your dexterity (+1).
 w - a ring of sustenance (left hand)
 z - an uncursed ring of sustain abilities
 B - an uncursed amulet of resist corrosion
 J - a copper ring
 O - the amulet "Jiothraha" (around neck) {Clar rF+ Dex+3}
   (You found it on level 6 of the Lair of Beasts)   
   
   [amulet of clarity]
   
   It affects your dexterity (+3).
   It protects you from fire.
Potions
 j - a potion of resistance
 t - 3 potions of healing
 x - 2 potions of heal wounds
 A - 3 potions of agility
 E - a potion of restore abilities
 G - 5 potions of speed
 I - 2 potions of levitation
 P - 2 potions of magic
 S - 2 potions of invisibility
Books
 d - a book of Power {god gift}   
   
   Spells                             Type                      Level
   Teleport Other                     Translocation                3
   Iskenderun's Mystic Blast          Conjuration                  4
   Venom Bolt                         Conjuration/Poison           5
   Poisonous Cloud                    Conjuration/Poison/Air       5
   Iron Shot                          Conjuration/Earth            6
   Mass Confusion                     Hexes                        6
   Orb of Destruction                 Conjuration                  7


   Skills:
 + Level 3 Fighting
 - Level 1 Short Blades
 + Level 5 Long Blades
 - Level 1 Maces & Flails
 - Level 1 Throwing
 - Level 3 Armour
 + Level 7 Dodging
 - Level 5 Stealth
 - Level 3 Stabbing
 + Level 2 Shields
 - Level 1 Traps & Doors
 - Level 1 Unarmed Combat
 + Level 15 Spellcasting
 + Level 1 Charms
 - Level 17 Summonings
 + Level 2 Translocations
 - Level 8 Ice Magic
 + Level 1 Air Magic
 - Level 1 Poison Magic
 - Level 1 Evocations


You have 5 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Success   Level  Hunger
a - Abjuration            Summ           #######...   Excellent   3    None
b - Blink                 Tloc           N/A          Great       2    None
c - Summon Ice Beast      Ice/Summ       #######...   Excellent   4    None
d - Demonic Horde         Summ           #######...   Excellent   6    Honeycomb
e - Summon Ugly Thing     Summ           #######...   Excellent   6    Honeycomb
f - Swiftness             Air/Chrm       ####......   Great       2    None
g - Summon Small Mammals  Summ           #####        Perfect     1    None
h - Call Imp              Summ           #######...   Perfect     2    None
j - Summon Scorpions      Pois/Summ      #######...   Excellent   4    None
k - Call Canine Familiar  Summ           #######...   Excellent   3    None
m - Repel Missiles        Air/Chrm       ####......   Great       2    None
r - Recall                Tloc/Summ      N/A          Excellent   3    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (14/27)            Temple (1/1) D:4             Orc (4/4) D:8
    Elf (0/5) Orc:3          Lair (8/8) D:13         Shoals (0/5) Lair:6
  Slime (0/6) Lair:7        Snake (1/5) Lair:4         Hive (2/2) D:11
  Vault (2/8) D:14       
 Crypt: Vault:2-4   


Shops:
D:7: +*([!  D:13: *  D:14: [  Orc:1: (  Orc:3: **%(/  Orc:4: [[(+
Vault:2: **

Annotations
Vault:1 exclusion: door


                    Innate Abilities, Weirdness & Mutations

Your natural rate of healing is unusually fast.
You can bottle blood from corpses.
You have razor-sharp teeth.
You have supernaturally acute eyesight.
You do not need to breathe.



#################################
......%........Z@>..........?....
...%..#########.......#####......
......#       #.......#   #.u....
......#       #.<.....#   #.##'##
#####.#       #.......#   #.'....
    #.#       #.####..#   #.#....
    #.#       #.#  #..#   #.#....
    #.#       #.#  #..#   #.#....
    #.#       #.#  #..#####.#####


You can see a friendly komodo dragon zombie.


Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | vogonpoet, the Vampire Summoner, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 4/4
   655 | D:1      | Reached XP level 2. HP: 14/19 MP: 5/5
   666 | D:1      | Learned a level 2 spell: Call Imp
   902 | D:2      | Found a white marble altar of Elyvilon.
  1001 | D:2      | Found a sparkling altar of Nemelex Xobeh.
  1091 | D:2      | Reached skill level 5 in Summonings
  1467 | D:3      | Reached XP level 3. HP: 24/24 MP: 6/6
  1707 | D:3      | Reached skill level 1 in Stabbing
  2198 | D:4      | Found a staircase to the Ecumenical Temple.
  2208 | Temple   | Entered the Ecumenical Temple
  2460 | Temple   | Became a worshipper of Vehumet
  2743 | D:4      | Reached XP level 4. HP: 27/30 MP: 9/9
  2796 | D:4      | Reached skill level 1 in Short Blades
  2823 | D:4      | Found a glowing drain.
  3293 | D:5      | Entered Level 5 of the Dungeon
  3444 | D:5      | Noticed Pikel
  3516 | D:5      | Reached XP level 5. HP: 25/35 MP: 3/10
  3534 | D:5      | Learned a level 3 spell: Call Canine Familiar
  3595 | D:5      | Reached skill level 1 in Armour
  3595 | D:5      | Reached skill level 1 in Traps & Doors
  3908 | D:5      | Found a white marble altar of Elyvilon.
  4045 | D:5      | Found a basalt altar of Yredelemnul.
  4194 | D:6      | Acquired Vehumet's first power
  4346 | D:6      | Reached XP level 6. HP: 41/41 MP: 8/13
  4380 | D:6      | Reached skill level 6 in Summonings
  4945 | D:7      | Found Gharegie's Antique Weapon Boutique.
  4945 | D:7      | Found Kluumucu's Antique Armour Boutique.
  5001 | D:7      | Reached skill level 1 in Fighting
  5039 | D:7      | Bought a pair of glowing boots for 34 gold pieces
  5062 | D:7      | Bought a motley cloak for 138 gold pieces
  5065 | D:7      | Identified the +1 ratskin cloak (You bought it in a shop on level 7 of the Dungeon)
  5198 | D:7      | Reached skill level 1 in Maces & Flails
  5198 | D:7      | Reached XP level 7. HP: 43/46 MP: 15/15
  5207 | D:7      | Found Toratz's Distillery.
  5223 | D:7      | Bought a potion of healing for 26 gold pieces
  5223 | D:7      | Bought a potion of heal wounds for 39 gold pieces
  5223 | D:7      | Bought a potion of poison for 13 gold pieces
  5337 | D:7      | Found a sand-covered staircase.
  5389 | ossuary  | Entered a tomb
  5721 | ossuary  | Acquired Vehumet's second power
  5737 | ossuary  | Reached skill level 1 in Long Blades
  6229 | D:5      | Defeated Pikel
  6229 | D:5      | Reached skill level 7 in Summonings
  6327 | D:7      | Found Joybb's General Store.
  6327 | D:7      | Noticed Joseph
  6344 | D:7      | Defeated Joseph
  6344 | D:7      | Reached skill level 5 in Spellcasting
  6344 | D:7      | Reached XP level 8. HP: 36/53 MP: 16/19
  6366 | D:7      | Found Qiji's Book Boutique.
  6530 | D:7      | Noticed a hill giant
  6561 | D:7      | Defeated a hill giant
  6561 | D:7      | Reached skill level 1 in Shields
  6865 | D:8      | Reached skill level 8 in Summonings
  7009 | D:8      | Found a burning altar of Makhleb.
  7304 | D:8      | Found a staircase to the Orcish Mines.
  7305 | D:8      | Found a roughly hewn altar of Beogh.
  7363 | D:8      | Learned a level 4 spell: Summon Ice Beast
  7375 | Orc:1    | Entered Level 1 of the Orcish Mines
  7375 | Orc:1    | Found Nosh's Antique Weapon Shop.
  7596 | Orc:1    | Acquired Vehumet's third power
  7883 | Orc:1    | Reached XP level 9. HP: 58/58 MP: 2/21
  8461 | Orc:1    | Bought a glowing elven long sword for 113 gold pieces
  8603 | Orc:2    | Noticed Josephine
  8706 | Orc:2    | Found a shimmering altar of Xom.
  8866 | D:8      | Reached skill level 1 in Ice Magic
  9738 | D:9      | Reached skill level 9 in Summonings
  9814 | D:10     | Entered Level 10 of the Dungeon
  9850 | D:10     | Noticed Psyche
  9863 | D:10     | Defeated Psyche
 10887 | D:10     | Learned a level 4 spell: Summon Scorpions
 11160 | D:10     | Acquired Vehumet's fourth power
 11281 | D:11     | Found a staircase to the Hive.
 11290 | D:11     | Reached XP level 10. HP: 64/64 MP: 24/24
 11389 | D:11     | Identified a scroll of acquirement
 11543 | D:11     | Reached skill level 10 in Summonings
 11550 | D:11     | Noticed Urug
 11566 | D:11     | Defeated Urug
 11589 | D:11     | Noticed Gastronok
 11603 | D:11     | Defeated Gastronok
 12345 | D:12     | Found a blossoming altar of Fedhas.
 12355 | D:12     | Reached skill level 11 in Summonings
 12389 | D:12     | Reached skill level 1 in Poison Magic
 12722 | D:12     | Found a flagged portal.
 12951 | D:12     | Reached skill level 1 in Throwing
 14014 | D:12     | Reached XP level 11. HP: 69/69 MP: 27/27
 14169 | D:13     | Found a staircase to the Lair.
 14309 | D:13     | Reached skill level 5 in Ice Magic
 14316 | D:13     | Reached skill level 10 in Spellcasting
 14331 | D:13     | Reached skill level 12 in Summonings
 14348 | D:13     | Reached skill level 1 in Evocations
 14580 | D:13     | Noticed Harold
 14590 | D:13     | Defeated Harold
 14623 | D:13     | Reached skill level 5 in Dodging
 14779 | D:13     | Found Nilanodi's Assorted Antiques.
 15247 | Lair:1   | Entered Level 1 of the Lair of Beasts
 15289 | Lair:1   | Got a slimy whip
 16924 | Lair:2   | Identified the cursed whip of Prescription {freeze, rElec rC+} (You found it on level 1 of the Lair of Beasts)
 17905 | Lair:2   | Learned a level 3 spell: Recall
 18035 | Hive:1   | Entered Level 1 of the Hive
 18062 | Hive:1   | Got a faintly glowing leather armour
 18108 | Hive:2   | Entered Level 2 of the Hive
 18325 | Hive:2   | Got a distressingly furry robe
 18824 | Hive:1   | Reached XP level 12. HP: 77/77 MP: 15/30
 19337 | Hive:2   | Reached skill level 13 in Summonings
 20399 | Lair:2   | Identified the cursed +2 leather armour of the King (You found it on level 1 of the Hive)
 20400 | Lair:2   | Identified the cursed -3 robe of Imperfection (You found it on level 2 of the Hive)
 20463 | Lair:3   | Received a gift from Vehumet
 20494 | Lair:3   | Learned a level 3 spell: Abjuration
 20501 | Lair:3   | Learned a level 6 spell: Summon Ugly Thing
 21057 | Lair:4   | Found a staircase to the Snake Pit.
 21091 | Snake:1  | Entered Level 1 of the Snake Pit
 21391 | Lair:4   | Reached skill level 1 in Translocations
 22511 | Lair:5   | Reached skill level 14 in Summonings
 22699 | Lair:5   | Reached skill level 5 in Stealth
 23816 | Lair:6   | Received a gift from Vehumet
 23838 | Lair:6   | Got a flickering amethyst amulet
 23859 | Lair:6   | Identified the amulet "Jiothraha" (You found it on level 6 of the Lair of Beasts)
 24040 | Lair:6   | Found a staircase to the Shoals.
 24263 | Lair:6   | Reached XP level 13. HP: 82/82 MP: 31/31
 24391 | Lair:6   | Reached XP level 12. HP: 77/77 MP: 32/39
 24505 | Lair:7   | Got a phosphorescent cloak
 24524 | Lair:7   | Identified the +0 cloak of Starlight (You found it on level 7 of the Lair of Beasts)
 24732 | Lair:7   | Found a staircase to the Slime Pits.
 24793 | Lair:7   | Reached XP level 13. HP: 82/82 MP: 27/31
 25127 | Lair:8   | Entered Level 8 of the Lair of Beasts
 25195 | Lair:8   | Reached skill level 15 in Summonings
 27496 | Lair:8   | Reached skill level 16 in Summonings
 29566 | Snake:1  | Received a gift from Vehumet
 29742 | Lair:4   | Identified a +0 rod of demonology (12/12) (You found it on level 8 of the Lair of Beasts)
 30013 | D:7      | Bought a book of Air for 420 gold pieces
 30013 | D:7      | Bought a book of Spatial Translocations for 780 gold pieces
 30020 | D:7      | Learned a level 2 spell: Swiftness
 30023 | D:7      | Learned a level 2 spell: Repel Missiles
 30196 | Lair:2   | Learned a level 2 spell: Blink
 30203 | Lair:2   | Learned a level 6 spell: Demonic Horde
 30602 | Orc:1    | Defeated Josephine
 30727 | Orc:3    | Found Schaocs' Food Shoppe.
 30750 | Orc:3    | Found a staircase to the Elven Halls.
 30803 | Orc:3    | Found Plumaqa's General Store.
 31272 | Orc:3    | Found Schigist's Antique Weapon Shoppe.
 31302 | Orc:3    | Found Ghigupp's Assorted Antiques.
 31313 | Orc:3    | Bought a runed demon blade for 760 gold pieces
 31354 | Orc:3    | Found Skehemp's Magical Wand Shoppe.
 31360 | Orc:3    | Bought a wand of teleportation (3) for 252 gold pieces
 31525 | Orc:4    | Entered Level 4 of the Orcish Mines
 31534 | Orc:4    | Noticed Saint Roka
 31662 | Orc:4    | Noticed Erica
 31667 | Orc:4    | Defeated Erica
 31956 | Orc:4    | Reached skill level 1 in Charms
 32154 | Orc:4    | Reached skill level 1 in Air Magic
 32471 | Orc:4    | Defeated Saint Roka
 32471 | Orc:4    | Reached XP level 14. HP: 81/88 MP: 20/34
 32580 | Orc:4    | Found Qoptafor's Armour Shop.
 32580 | Orc:4    | Found Wuasa's Antique Weapon Shoppe.
 32583 | Orc:4    | Found Ofutub's Book Emporium.
 32585 | Orc:4    | Found Reexoras' Antique Armour Boutique.
 32591 | Orc:4    | Bought a shiny buckler for 55 gold pieces
 33650 | D:14     | Noticed Jozef
 33669 | D:14     | Defeated Jozef
 33677 | D:14     | Noticed Roxanne
 33752 | D:14     | Defeated Roxanne
 34042 | D:14     | Found a staircase to the Vaults.
 34080 | D:14     | Noticed Louise
 34105 | D:14     | Defeated Louise
 34325 | D:14     | Found Creirghe's Antique Armour Emporium.
 34769 | Vault:1  | Entered Level 1 of the Vaults
 35569 | Vault:1  | Received a gift from Vehumet
 35569 | Vault:1  | Reached skill level 17 in Summonings
 35808 | Vault:2  | Reached skill level 15 in Spellcasting
 35890 | Vault:2  | Found Lyacwausm's Assorted Antiques.
 35904 | Vault:2  | Noticed Nessos
 35944 | Vault:2  | Defeated Nessos
 36182 | Vault:2  | Noticed Nergalle
 36200 | Vault:2  | Defeated Nergalle
 36200 | Vault:2  | Reached skill level 5 in Long Blades
 36335 | Vault:2  | Got a steaming wooden ring
 36346 | Vault:2  | Identified the ring of Naraipu (You found it on level 2 of the Vaults)
 36409 | Vault:2  | Found Zith's General Store.

Blades Runner

Posts: 599

Joined: Thursday, 28th April 2011, 07:47

Post Thursday, 4th August 2011, 10:35

Re: CiP: Vampire Summoner

Horrible things take care of about everything. In Zot you may want Shadow Creatures, it is exceptionally strong there while cheap to cast.
Check out my characters at Spielersofa (in German)

Crypt Cleanser

Posts: 718

Joined: Monday, 14th February 2011, 05:35

Post Thursday, 4th August 2011, 21:45

Re: CiP: Vampire Summoner

thevogonpoet wrote:@mikee: My summoning skill is high enough right now? Is there some sort of rule of thumb for that, like, twice the level of the spell you are trying to cast is enough?

That is a good general rule for success rates, yes (spell power is another matter). And of course you can check in-game with any spells you've found. Since this character is with vehumet, you have more than enough summoning skill for all of the pure summonings except for summon dragon.

Another reason to turn it off is you have more than enough *for now*. There may be other things you'd like in the meantime (shields to 5, dodging, some melee skills, spellcasting, charms, etc.).


XXX is certainly good enough to win with. Going bloodless with vehumet sounds kind of bad and isn't very helpful in a 3 rune win.

Hope this helps.
mikee_ has won 166 times in 396 games (41.92%): 4xDSFi 4xMDFi 3xDDCK 3xDDEE 3xHOPr 2xDDHe 2xDDNe 2xDSBe 2xKeAE 2xMfCr 2xMfSt 2xMiAr 2xMiBe 2xNaTm 1xCeAr 1xCeAs 1xCeBe 1xCeEn 1xCeFE 1xCePa 1xCeTm 1xCeWz 1xDDAs 1xDDCr 1xDDHu 1xDDTm 1xDENe 1xDEWz

Spider Stomper

Posts: 218

Joined: Friday, 3rd June 2011, 09:57

Post Friday, 5th August 2011, 05:38

Re: CiP: Vampire Summoner

Wow. I should never play just for a few minutes before I go to work. Underestimated the undead guarding the stairs to the Crypt, miscast blink three times in a row (I knew I should have trained Translocations faster damnit, very good my ass), and just went ahead and died. Bollocks.

  Code:
 Dungeon Crawl Stone Soup version 0.9-b1-92-g219e5d4 character file.

66732 vogonpoet the Convoker (level 14, -1/90 HPs)
             Began as a Vampire Summoner on Aug 2, 2011.
             Was the Champion of Vehumet.
             Slain by a basilisk zombie (10 damage)
             ... on Level 3 of the Vaults on Aug 5, 2011.
             The game lasted 07:08:37 (36930 turns).

vogonpoet the Convoker (Vampire Summoner)          Turns: 36930, Time: 07:08:37

HP  -1/90        AC 10     Str  7      XL: 14   Next: 56%
MP  31/44        EV 15     Int 21      God: Vehumet [******]
Gold 722         SH 12     Dex 17      Spells: 12 memorised,  5 levels left

Res.Fire  : + . .   See Invis. : +    g - +1,+2 demon blade (vamp)
Res.Cold  : . . .   Warding    : . .  b - +2 leather armour {rPois}
Life Prot.: + . .   Conserve   : .    s - +2 buckler
Res.Acid. : . . .   Res.Corr.  : .    D - +0 wizard hat {MR}
Res.Poison: +       Clarity    : +    (no cloak)
Res.Elec. : .       Spirit.Shd : .    X - +2 pair of orc gloves
Sust.Abil.: . .     Stasis     : .    m - +1 pair of boots
Res.Mut.  : .       Ctrl.Telep.: .    O - amulet "Jiothraha" {Clar rF+ Dex+3}
Res.Rott. : +       Levitation : .    i - ring of magical power
Saprovore : . . .   Ctrl.Flight: .    w - ring of sustenance

@: very slightly glowing, quite resistant to hostile enchantments, quite
stealthy
A: fangs 3, see invisible, unbreathing
a: Bat Form, Bottle Blood, Renounce Religion


You were on level 3 of the Vaults.
You worshipped Vehumet.
Vehumet was exalted by your worship.
You were not thirsty.

You visited 7 branches of the dungeon, and saw 33 of its levels.
You visited 1 portal chamber: ossuary.

You collected 3332 gold pieces.
You spent 2630 gold pieces at shops.

Inventory:

Hand weapons
 e - a +2 blowgun
 f - the -1,-2 whip of Prescription {freeze, rElec rC+}
   (You found it on level 1 of the Lair of Beasts)   
   
   It has been specially enchanted to freeze those struck by it, causing extra
   injury to most foes and up to double damage against particularly susceptible
   opponents. It can also slow down cold-blooded creatures.
   
   
   It protects you from cold.
   It insulates you from electricity.
 g - a +1,+2 vampiric demon blade (weapon)
 k - a +2,+5 elven long sword of freezing
Missiles
 R - 5 curare-tipped +2 needles
Armour
 b - a +2 leather armour of poison resistance (worn)
 m - a +1 pair of boots (worn)
 o - the +0 cloak of Starlight {rElec rC+ EV+4 Stlth--}
   (You found it on level 7 of the Lair of Beasts)   
   
   
   It affects your evasion (+4).
   It protects you from cold.
   It insulates you from electricity.
   It makes you much less stealthy.
   
   A cloak woven of pure light beams.
 s - a +2 buckler (worn)
 D - a +0 wizard hat of magic resistance (worn)
 X - a +2 pair of orcish gloves (worn)
Magical devices
 h - a wand of teleportation (3)
 l - a wand of lightning (4)
 Q - a wand of paralysis (6) {unknown}
 T - a wand of disintegration (0)
Scrolls
 q - 2 scrolls of identify
 u - a scroll of fog {unknown}
 v - a scroll of remove curse
 y - 2 scrolls of teleportation
 C - 2 scrolls of detect curse
 F - 3 scrolls of blinking
 H - 2 scrolls of fear
 K - 2 scrolls of acquirement
 L - a scroll of amnesia
 N - a scroll of enchant weapon II {unknown}
 W - 3 scrolls of recharging
Jewellery
 a - a +1,+4 ring of slaying
 c - an uncursed ring of protection from magic
 i - a ring of magical power (right hand)
 p - an uncursed ring of life protection {unknown}
 r - the ring of Naraipu {AC+3 Str+2 Dex+1}
   (You found it on level 2 of the Vaults)   
   
   [ring of protection]
   It affects your AC (+3).
   
   It affects your strength (+2).
   It affects your dexterity (+1).
 w - a ring of sustenance (left hand)
 z - an uncursed ring of sustain abilities
 B - an uncursed amulet of resist corrosion
 J - an uncursed ring of wizardry {unknown}
 O - the amulet "Jiothraha" (around neck) {Clar rF+ Dex+3}
   (You found it on level 6 of the Lair of Beasts)   
   
   [amulet of clarity]
   
   It affects your dexterity (+3).
   It protects you from fire.
Potions
 j - a potion of resistance
 t - 3 potions of healing
 x - 2 potions of heal wounds
 A - 3 potions of agility
 E - a potion of restore abilities
 G - 5 potions of speed
 I - 2 potions of levitation
 P - 2 potions of magic
 S - 2 potions of invisibility
Books
 d - a book of Power {god gift}   
   
   Spells                             Type                      Level
   Teleport Other                     Translocation                3
   Iskenderun's Mystic Blast          Conjuration                  4
   Venom Bolt                         Conjuration/Poison           5
   Poisonous Cloud                    Conjuration/Poison/Air       5
   Iron Shot                          Conjuration/Earth            6
   Mass Confusion                     Hexes                        6
   Orb of Destruction                 Conjuration                  7


   Skills:
 + Level 3 Fighting
 - Level 1 Short Blades
 + Level 5 Long Blades
 - Level 1 Maces & Flails
 - Level 1 Throwing
 - Level 3 Armour
 + Level 7 Dodging
 - Level 5 Stealth
 - Level 3 Stabbing
 + Level 2 Shields
 - Level 1 Traps & Doors
 - Level 1 Unarmed Combat
 + Level 15 Spellcasting
 + Level 1 Charms
 - Level 17 Summonings
 + Level 2 Translocations
 - Level 8 Ice Magic
 - Level 1 Air Magic
 - Level 1 Poison Magic
 - Level 1 Evocations


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Success   Level  Hunger
a - Abjuration            Summ           #######...   Excellent   3    None
b - Blink                 Tloc           N/A          Great       2    None
c - Summon Ice Beast      Ice/Summ       #######...   Excellent   4    None
d - Demonic Horde         Summ           #######...   Excellent   6    Honeycomb
e - Summon Ugly Thing     Summ           #######...   Excellent   6    Honeycomb
f - Swiftness             Air/Chrm       ####......   Great       2    None
g - Summon Small Mammals  Summ           #####        Perfect     1    None
h - Call Imp              Summ           #######...   Perfect     2    None
j - Summon Scorpions      Pois/Summ      #######...   Excellent   4    None
k - Call Canine Familiar  Summ           #######...   Excellent   3    None
m - Repel Missiles        Air/Chrm       ####......   Great       2    None
r - Recall                Tloc/Summ      N/A          Excellent   3    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (14/27)            Temple (1/1) D:4             Orc (4/4) D:8
    Elf (0/5) Orc:3          Lair (8/8) D:13         Shoals (0/5) Lair:6
  Slime (0/6) Lair:7        Snake (1/5) Lair:4         Hive (2/2) D:11
  Vault (3/8) D:14          Crypt (0/5) Vault:3     

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Beogh

Shops:
D:7: +*([!  D:13: *  D:14: [  Orc:1: (  Orc:3: **%(/  Orc:4: [[(+
Vault:2: **

Annotations
Vault:1 exclusion: door


                    Innate Abilities, Weirdness & Mutations

You can bottle blood from corpses.
You have razor-sharp teeth.
You have supernaturally acute eyesight.
You do not need to breathe.




Press '!' to toggle between mutations and properties depending on your
hunger status.


Message History

Confirm with . or Enter, or press ? or * to list all spells.
You miscast Blink.
You are very lightly contaminated with residual magic.
You feel uncomfortable.
Your lemure hits the stone giant skeleton.
Your lemure hits the stone giant skeleton but does no damage.
The stone giant skeleton hits you!
* * * LOW HITPOINT WARNING * * *
The basilisk zombie bites you.
* * * LOW HITPOINT WARNING * * *
Something hits the basilisk zombie.
Casting: Blink
Confirm with . or Enter, or press ? or * to list all spells.
You miscast Blink. Nothing appears to happen.
Your lemure hits the stone giant skeleton but does no damage.
Your lemure hits the stone giant skeleton.
Your lemure hits the stone giant skeleton but does no damage.
The stone giant skeleton completely misses you.
The basilisk zombie bites you!
You die...

            #...........
            #...........
            #...........
 .          #...........
...##########...........
  .C....................
    ..5.55..............
    ##5##...............
    #.#@#...............
     #z#Z5..............
    #.#5#u..............
    ##.##...............
    ... ................
  ...#.++##.............
.....#.   #.............
 ... #.   #.............
  .  #.   #............%


You could see a cyclops, a basilisk zombie, a stone giant skeleton, a friendly cyan ugly thing, friendly 2 lemures and a friendly midge.

Vanquished Creatures
  A naga warrior (Snake:1)
  3 black mambas (Snake:1)
  An elephant (Lair:8)
  An ugly thing (Vault:1)
  A troll (D:12)
  A two-headed ogre (Vault:2)
  7 yaks
  A giant toad (Lair:8)
  A hippogriff (Lair:7)
  A cyclops zombie (D:12)
  A wyvern zombie (Vault:2)
  A giant slug zombie (Vault:3)
  An ice beast (Lair:8)
  A rock worm zombie (D:13)
  4 ogres
  10 orc warriors
  2 centaurs (D:14)
  3 crocodiles
  3 nagas (Snake:1)
  A giant slug (Lair:6)
  A water moccasin zombie (D:9)
  An agate snail (Lair:1)
  5 water moccasins
  4 giant frogs
  A basilisk skeleton (D:13)
  19 killer bees
  A water moccasin skeleton (D:14)
  A grizzly bear simulacrum (Lair:7)
  A shadow (D:10)
  3 imps
  An iguana (D:7)
  3 hounds
  4 orc priests
  2 big fish (Hive:2)
  A hound zombie (D:10)
  An orange rat (Lair:6)
  A hound skeleton (D:4)
  4 scorpions
  3 worker ants
  7 orc wizards
  A worker ant (shapeshifter) (D:14)
  3 sheep
  2 hound simulacra (Lair:7)
  3 giant centipedes
  12 green rats
  7 snakes
  An iguana zombie (Port)
  A sheep zombie (Vault:2)
  A snake skeleton (D:7)
  A snake zombie (Port)
  A giant mite (D:13)
  A midge (Orc:4)
  2 worms
  2 sheep simulacra (Lair:7)
  A grey rat (D:12)
  A bat skeleton (D:4)
  A bat zombie (Port)
  4 giant geckos
  54 orcs
  A giant cockroach (D:5)
  8 goblins
  8 hobgoblins
  6 jackals
  6 quokkas
  A small snake (D:13)
  10 bats
  A giant gecko skeleton (D:6)
  A giant newt (D:1)
  4 goblin zombies
  A hobgoblin skeleton (D:12)
  A hobgoblin zombie (Port)
  An illusory rakshasa (D:14)
  A jackal zombie (Port)
  17 killer bee larvae
  8 kobolds
  A kobold zombie (Port)
  An orc zombie (D:6)
  A quokka zombie (D:7)
  16 rats
  A ballistomycete (Vault:1)
  4 fungi
  20 toadstools
327 creatures vanquished.

Vanquished Creatures (collateral kills)
  Saint Roka (Orc:4)
  Roxanne (D:14)
  Louise (D:14)
  Gastronok (D:11)
  Jozef (D:14)
  5 dire elephants (Lair:8)
  Josephine (Orc:1)
  Erica (Orc:4)
  Harold (D:13)
  2 anacondas
  An ogre mage (Vault:2)
  3 hydras
  Nessos (Vault:2)
  14 death yaks
  A rakshasa (D:14)
  Nergalle (Vault:2)
  2 centaur warriors
  A very ugly thing (Lair:4)
  An elf (shapeshifter) (D:13)
  3 naga warriors (Snake:1)
  An unseen horror (D:13)
  5 hill giants
  Pikel (D:5)
  A lindwurm (shapeshifter) (D:14)
  Joseph (D:7)
  Urug (D:11)
  4 griffons
  2 oklob plants (Lair:7)
  3 cyclopes
  A hydra skeleton (Vault:2)
  A black mamba (shapeshifter) (Vault:1)
  5 weapon mimics
  A necromancer (Lair:7)
  A fire giant simulacrum (Vault:2)
  2 elephant slugs
  2 black mambas
  2 griffon zombies
  A rock troll (Vault:1)
  14 elephants
  20 slime creatures
  12 spiny frogs
  Psyche (D:10)
  14 ugly things
  2 efreeti (D:14)
  A giant toad skeleton (Orc:2)
  A mermaid (Lair:6)
  A naga mage (Snake:1)
  8 komodo dragons
  3 two-headed ogres
  A queen bee (Hive:2)
  4 trolls
  7 giant toads
  6 blink frogs
  6 basilisks
  2 wyverns
  A vampire (D:12)
  50 yaks
  A hog zombie (Orc:2)
  3 sharks (Hive:2)
  2 hungry ghosts
  2 wraiths
  A grizzly bear (Lair:6)
  3 vampire mosquitoes (Vault:1)
  A fire drake (Lair:8)
  15 war dogs
  6 hippogriffs
  A soldier ant (D:8)
  A mottled dragon (D:14)
  14 necrophages
  4 ice beasts
  A phantom (D:11)
  4 slaves (D:5)
  40 orc warriors
  4 sky beasts
  A black bear (Lair:4)
  A yak zombie (D:12)
  17 centaurs
  6 ogres
  2 rotting devils (Vault:1)
  31 nagas
  7 water moccasins
  8 giant slugs
  4 big kobolds
  6 crocodiles
  15 giant frogs
  A giant frog zombie (D:14)
  4 agate snails
  2 basilisk skeletons
  A basilisk zombie (Vault:1)
  A warg zombie (Orc:2)
  A grizzly bear simulacrum (Lair:7)
  115 killer bees
  3 wights (Vault:2)
  A jellyfish (Lair:4)
  7 electric eels (Hive:2)
  A big kobold zombie (D:9)
  6 bog mummies (Port)
  A goliath beetle (D:13)
  A big kobold skeleton (D:12)
  9 imps
  An ogre zombie (Orc:2)
  A shadow (D:13)
  2 big fish (Hive:2)
  17 orc priests
  3 hounds
  4 worker ants
  2 hound skeletons (D:7)
  6 porcupines
  13 scorpions
  22 orc wizards
  2 iguanas
  2 worker ant zombies
  6 orange rats
  A spectral orc (Vault:2)
  2 hound simulacra (Lair:7)
  14 sheep
  5 jellies
  A goliath beetle zombie (D:10)
  10 mummies
  2 midges
  18 snakes
  3 giant centipedes
  15 green rats
  A lemure (Orc:4)
  A shadow imp (Vault:2)
  A sheep zombie (Vault:2)
  A snake zombie (D:13)
  An iguana zombie (D:5)
  4 white imps
  3 giant mites
  2 ufetubi (D:14)
  3 worms
  7 grey rats
  2 giant eyeballs
  7 giant geckos
  136 orcs
  6 giant cockroaches
  8 hobgoblins
  5 quokkas
  17 bats
  2 giant newts
  A giant newt zombie (Port)
  A giant spore (Vault:1)
  13 goblins
  2 goblin zombies (Port)
  A hobgoblin zombie (Port)
  4 illusory rakshasas (D:14)
  20 jackals
  11 killer bee larvae
  24 kobolds
  A kobold skeleton (D:8)
  A kobold zombie (Port)
  2 orc skeletons
  2 orc zombies
  12 rats
  3 rat simulacra (Lair:7)
  A rat skeleton (D:4)
  A rat zombie (Port)
  5 small snakes
  8 fungi
  15 plants
  2 toadstools
1076 creatures vanquished.

Vanquished Creatures (others)
  32 very ugly things
  An unseen horror (D:14)
  5 slime creatures
  61 ugly things
  14 war dogs
  230 ice beasts
  A warg (D:10)
  2 wolves
  3 centaur zombies (Orc:4)
  54 imps
  27 iron imps
  36 hounds
  42 scorpions
  2 quokkas (Lair:4)
  34 lemures
  40 shadow imps
  A snake (Lair:1)
  26 midges
  53 white imps
  18 ufetubi
  2 orcs
  7 bats
  2 grey rats
  2 hobgoblins (D:1)
  58 jackals
  A giant cockroach zombie (D:3)
  A hobgoblin zombie (D:3)
  5 killer bee larvae (Hive:2)
  2 kobold zombies
  8 orc skeletons
  33 orc zombies
  2 rats (D:1)
  A fungus (Lair:5)
  8 plants
  66 toadstools
880 creatures vanquished.

Grand Total: 2283 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | vogonpoet, the Vampire Summoner, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 4/4
   655 | D:1      | Reached XP level 2. HP: 14/19 MP: 5/5
   666 | D:1      | Learned a level 2 spell: Call Imp
   902 | D:2      | Found a white marble altar of Elyvilon.
  1001 | D:2      | Found a sparkling altar of Nemelex Xobeh.
  1091 | D:2      | Reached skill level 5 in Summonings
  1467 | D:3      | Reached XP level 3. HP: 24/24 MP: 6/6
  1707 | D:3      | Reached skill level 1 in Stabbing
  2198 | D:4      | Found a staircase to the Ecumenical Temple.
  2208 | Temple   | Entered the Ecumenical Temple
  2460 | Temple   | Became a worshipper of Vehumet
  2743 | D:4      | Reached XP level 4. HP: 27/30 MP: 9/9
  2796 | D:4      | Reached skill level 1 in Short Blades
  2823 | D:4      | Found a glowing drain.
  3293 | D:5      | Entered Level 5 of the Dungeon
  3444 | D:5      | Noticed Pikel
  3516 | D:5      | Reached XP level 5. HP: 25/35 MP: 3/10
  3534 | D:5      | Learned a level 3 spell: Call Canine Familiar
  3595 | D:5      | Reached skill level 1 in Armour
  3595 | D:5      | Reached skill level 1 in Traps & Doors
  3908 | D:5      | Found a white marble altar of Elyvilon.
  4045 | D:5      | Found a basalt altar of Yredelemnul.
  4194 | D:6      | Acquired Vehumet's first power
  4346 | D:6      | Reached XP level 6. HP: 41/41 MP: 8/13
  4380 | D:6      | Reached skill level 6 in Summonings
  4945 | D:7      | Found Gharegie's Antique Weapon Boutique.
  4945 | D:7      | Found Kluumucu's Antique Armour Boutique.
  5001 | D:7      | Reached skill level 1 in Fighting
  5039 | D:7      | Bought a pair of glowing boots for 34 gold pieces
  5062 | D:7      | Bought a motley cloak for 138 gold pieces
  5065 | D:7      | Identified the +1 ratskin cloak (You bought it in a shop on level 7 of the Dungeon)
  5198 | D:7      | Reached skill level 1 in Maces & Flails
  5198 | D:7      | Reached XP level 7. HP: 43/46 MP: 15/15
  5207 | D:7      | Found Toratz's Distillery.
  5223 | D:7      | Bought a potion of healing for 26 gold pieces
  5223 | D:7      | Bought a potion of heal wounds for 39 gold pieces
  5223 | D:7      | Bought a potion of poison for 13 gold pieces
  5337 | D:7      | Found a sand-covered staircase.
  5389 | ossuary  | Entered a tomb
  5721 | ossuary  | Acquired Vehumet's second power
  5737 | ossuary  | Reached skill level 1 in Long Blades
  6229 | D:5      | Defeated Pikel
  6229 | D:5      | Reached skill level 7 in Summonings
  6327 | D:7      | Found Joybb's General Store.
  6327 | D:7      | Noticed Joseph
  6344 | D:7      | Defeated Joseph
  6344 | D:7      | Reached skill level 5 in Spellcasting
  6344 | D:7      | Reached XP level 8. HP: 36/53 MP: 16/19
  6366 | D:7      | Found Qiji's Book Boutique.
  6530 | D:7      | Noticed a hill giant
  6561 | D:7      | Defeated a hill giant
  6561 | D:7      | Reached skill level 1 in Shields
  6865 | D:8      | Reached skill level 8 in Summonings
  7009 | D:8      | Found a burning altar of Makhleb.
  7304 | D:8      | Found a staircase to the Orcish Mines.
  7305 | D:8      | Found a roughly hewn altar of Beogh.
  7363 | D:8      | Learned a level 4 spell: Summon Ice Beast
  7375 | Orc:1    | Entered Level 1 of the Orcish Mines
  7375 | Orc:1    | Found Nosh's Antique Weapon Shop.
  7596 | Orc:1    | Acquired Vehumet's third power
  7883 | Orc:1    | Reached XP level 9. HP: 58/58 MP: 2/21
  8461 | Orc:1    | Bought a glowing elven long sword for 113 gold pieces
  8603 | Orc:2    | Noticed Josephine
  8706 | Orc:2    | Found a shimmering altar of Xom.
  8866 | D:8      | Reached skill level 1 in Ice Magic
  9738 | D:9      | Reached skill level 9 in Summonings
  9814 | D:10     | Entered Level 10 of the Dungeon
  9850 | D:10     | Noticed Psyche
  9863 | D:10     | Defeated Psyche
 10887 | D:10     | Learned a level 4 spell: Summon Scorpions
 11160 | D:10     | Acquired Vehumet's fourth power
 11281 | D:11     | Found a staircase to the Hive.
 11290 | D:11     | Reached XP level 10. HP: 64/64 MP: 24/24
 11389 | D:11     | Identified a scroll of acquirement
 11543 | D:11     | Reached skill level 10 in Summonings
 11550 | D:11     | Noticed Urug
 11566 | D:11     | Defeated Urug
 11589 | D:11     | Noticed Gastronok
 11603 | D:11     | Defeated Gastronok
 12345 | D:12     | Found a blossoming altar of Fedhas.
 12355 | D:12     | Reached skill level 11 in Summonings
 12389 | D:12     | Reached skill level 1 in Poison Magic
 12722 | D:12     | Found a flagged portal.
 12951 | D:12     | Reached skill level 1 in Throwing
 14014 | D:12     | Reached XP level 11. HP: 69/69 MP: 27/27
 14169 | D:13     | Found a staircase to the Lair.
 14309 | D:13     | Reached skill level 5 in Ice Magic
 14316 | D:13     | Reached skill level 10 in Spellcasting
 14331 | D:13     | Reached skill level 12 in Summonings
 14348 | D:13     | Reached skill level 1 in Evocations
 14580 | D:13     | Noticed Harold
 14590 | D:13     | Defeated Harold
 14623 | D:13     | Reached skill level 5 in Dodging
 14779 | D:13     | Found Nilanodi's Assorted Antiques.
 15247 | Lair:1   | Entered Level 1 of the Lair of Beasts
 15289 | Lair:1   | Got a slimy whip
 16924 | Lair:2   | Identified the cursed whip of Prescription {freeze, rElec rC+} (You found it on level 1 of the Lair of Beasts)
 17905 | Lair:2   | Learned a level 3 spell: Recall
 18035 | Hive:1   | Entered Level 1 of the Hive
 18062 | Hive:1   | Got a faintly glowing leather armour
 18108 | Hive:2   | Entered Level 2 of the Hive
 18325 | Hive:2   | Got a distressingly furry robe
 18824 | Hive:1   | Reached XP level 12. HP: 77/77 MP: 15/30
 19337 | Hive:2   | Reached skill level 13 in Summonings
 20399 | Lair:2   | Identified the cursed +2 leather armour of the King (You found it on level 1 of the Hive)
 20400 | Lair:2   | Identified the cursed -3 robe of Imperfection (You found it on level 2 of the Hive)
 20463 | Lair:3   | Received a gift from Vehumet
 20494 | Lair:3   | Learned a level 3 spell: Abjuration
 20501 | Lair:3   | Learned a level 6 spell: Summon Ugly Thing
 21057 | Lair:4   | Found a staircase to the Snake Pit.
 21091 | Snake:1  | Entered Level 1 of the Snake Pit
 21391 | Lair:4   | Reached skill level 1 in Translocations
 22511 | Lair:5   | Reached skill level 14 in Summonings
 22699 | Lair:5   | Reached skill level 5 in Stealth
 23816 | Lair:6   | Received a gift from Vehumet
 23838 | Lair:6   | Got a flickering amethyst amulet
 23859 | Lair:6   | Identified the amulet "Jiothraha" (You found it on level 6 of the Lair of Beasts)
 24040 | Lair:6   | Found a staircase to the Shoals.
 24263 | Lair:6   | Reached XP level 13. HP: 82/82 MP: 31/31
 24391 | Lair:6   | Reached XP level 12. HP: 77/77 MP: 32/39
 24505 | Lair:7   | Got a phosphorescent cloak
 24524 | Lair:7   | Identified the +0 cloak of Starlight (You found it on level 7 of the Lair of Beasts)
 24732 | Lair:7   | Found a staircase to the Slime Pits.
 24793 | Lair:7   | Reached XP level 13. HP: 82/82 MP: 27/31
 25127 | Lair:8   | Entered Level 8 of the Lair of Beasts
 25195 | Lair:8   | Reached skill level 15 in Summonings
 27496 | Lair:8   | Reached skill level 16 in Summonings
 29566 | Snake:1  | Received a gift from Vehumet
 29742 | Lair:4   | Identified a +0 rod of demonology (12/12) (You found it on level 8 of the Lair of Beasts)
 30013 | D:7      | Bought a book of Air for 420 gold pieces
 30013 | D:7      | Bought a book of Spatial Translocations for 780 gold pieces
 30020 | D:7      | Learned a level 2 spell: Swiftness
 30023 | D:7      | Learned a level 2 spell: Repel Missiles
 30196 | Lair:2   | Learned a level 2 spell: Blink
 30203 | Lair:2   | Learned a level 6 spell: Demonic Horde
 30602 | Orc:1    | Defeated Josephine
 30727 | Orc:3    | Found Schaocs' Food Shoppe.
 30750 | Orc:3    | Found a staircase to the Elven Halls.
 30803 | Orc:3    | Found Plumaqa's General Store.
 31272 | Orc:3    | Found Schigist's Antique Weapon Shoppe.
 31302 | Orc:3    | Found Ghigupp's Assorted Antiques.
 31313 | Orc:3    | Bought a runed demon blade for 760 gold pieces
 31354 | Orc:3    | Found Skehemp's Magical Wand Shoppe.
 31360 | Orc:3    | Bought a wand of teleportation (3) for 252 gold pieces
 31525 | Orc:4    | Entered Level 4 of the Orcish Mines
 31534 | Orc:4    | Noticed Saint Roka
 31662 | Orc:4    | Noticed Erica
 31667 | Orc:4    | Defeated Erica
 31956 | Orc:4    | Reached skill level 1 in Charms
 32154 | Orc:4    | Reached skill level 1 in Air Magic
 32471 | Orc:4    | Defeated Saint Roka
 32471 | Orc:4    | Reached XP level 14. HP: 81/88 MP: 20/34
 32580 | Orc:4    | Found Qoptafor's Armour Shop.
 32580 | Orc:4    | Found Wuasa's Antique Weapon Shoppe.
 32583 | Orc:4    | Found Ofutub's Book Emporium.
 32585 | Orc:4    | Found Reexoras' Antique Armour Boutique.
 32591 | Orc:4    | Bought a shiny buckler for 55 gold pieces
 33650 | D:14     | Noticed Jozef
 33669 | D:14     | Defeated Jozef
 33677 | D:14     | Noticed Roxanne
 33752 | D:14     | Defeated Roxanne
 34042 | D:14     | Found a staircase to the Vaults.
 34080 | D:14     | Noticed Louise
 34105 | D:14     | Defeated Louise
 34325 | D:14     | Found Creirghe's Antique Armour Emporium.
 34769 | Vault:1  | Entered Level 1 of the Vaults
 35569 | Vault:1  | Received a gift from Vehumet
 35569 | Vault:1  | Reached skill level 17 in Summonings
 35808 | Vault:2  | Reached skill level 15 in Spellcasting
 35890 | Vault:2  | Found Lyacwausm's Assorted Antiques.
 35904 | Vault:2  | Noticed Nessos
 35944 | Vault:2  | Defeated Nessos
 36182 | Vault:2  | Noticed Nergalle
 36200 | Vault:2  | Defeated Nergalle
 36200 | Vault:2  | Reached skill level 5 in Long Blades
 36335 | Vault:2  | Got a steaming wooden ring
 36346 | Vault:2  | Identified the ring of Naraipu (You found it on level 2 of the Vaults)
 36409 | Vault:2  | Found Zith's General Store.
 36915 | Vault:3  | Found a staircase to the Crypt.
 36930 | Vault:3  | Slain by a basilisk zombie


Getting hit by a cyclops rock probably didn't help either.

Damn damn damn :cry:

Spider Stomper

Posts: 218

Joined: Friday, 3rd June 2011, 09:57

Post Friday, 5th August 2011, 12:47

Re: CiP: Summoners (VaSu dead, HuSu iP)

The (Va)Summoner is dead, long live the (Hu)Summoner. I reckon any advice my VaSu recieved should be pretty good advice for a HuSu also, so have changed the thread title a bit.

This one has gone with Sif, as befits a human - he can be anything he wants to be. Right now though he kinda wants to be a summoner, and is wishing he went with Vehumet instead - Sif has gifted lots of books (amulet of faith, I thank you), but so far the only additional summoning spells inside have been butterflies and elemental, neither of which are particularly necessary. I guess I shall just have to be patient, and keep spamming my wonderful beasty icy friends.

Less good news is the fact that my equipment is kinda lame - my vampire found loads of awesome jewelery, this guy, not so much. Ah well, there is still time.

  Code:
 Dungeon Crawl Stone Soup version 0.9-b1-92-g219e5d4 character file.

vogonpoet the Summoner (Human Summoner)            Turns: 18248, Time: 03:02:28

HP  76/77        AC 12     Str  8      XL: 12   Next: 52%
MP  29/29        EV 11     Int 28      God: Sif Muna [******]
Gold 722         SH  0     Dex 14      Spells:  8 memorised, 15 levels left

Res.Fire  : + . .   See Invis. : .    h - +3,+1 dwarf hand axe (elec)
Res.Cold  : . . .   Warding    : . .  V - +3 leather armour {rPois}
Life Prot.: . . .   Conserve   : +    (no shield)
Res.Acid. : + . .   Res.Corr.  : +    m - +1 wizard hat {Int+3}
Res.Poison: +       Clarity    : .    d - +1 cloak {rCorr, Cons}
Res.Elec. : .       Spirit.Shd : .    (no gloves)
Sust.Abil.: . .     Stasis     : .    O - +2 pair of elf boots
Res.Mut.  : .       Ctrl.Telep.: .    a - amulet of faith
Res.Rott. : .       Levitation : .    F - ring of protection from fire
Saprovore : . . .   Ctrl.Flight: .    q - +5 ring of intelligence

@: somewhat resistant to hostile enchantments, stealthy
A: no striking features
a: Channel Energy, Forget Spell, Renounce Religion


You are on level 5 of the Lair of Beasts.
You worship Sif Muna.
Sif Muna is exalted by your worship.
You are not hungry.

You have visited 4 branches of the dungeon, and seen 18 of its levels.
You have visited 2 portal chambers: sewer, spiders nest.

You have collected 728 gold pieces.
You have spent 26 gold pieces at shops.

Inventory:

Hand weapons
 e - a faintly glowing great sword {vamp}
 h - a +3,+1 dwarven hand axe of electrocution (weapon)
Missiles
 R - 4 poisoned darts
 T - 13 darts (quivered)
Armour
 d - a +1 cloak of preservation (worn)
 m - a +1 wizard hat of intelligence (worn)
 K - the +0 robe "Skeah" {rElec Dex+2 SInv}
   (You took it off Grum on level 8 of the Dungeon)   
   
   
   It affects your dexterity (+2).
   It insulates you from electricity.
   It enhances your eyesight.
 O - a +2 pair of elven boots (worn)
 V - a +3 leather armour of poison resistance (worn)
Magical devices
 u - a wand of teleportation {zapped: 2}
 I - a wand of healing {recharged}
 L - a wand of fire {zapped: 4}
 W - a wand of flame
Comestibles
 b - a pear
 c - 2 bread rations
 s - 4 honeycombs
 t - a chunk of jackal flesh
 w - an apricot
 x - a royal jelly
 y - a meat ration
 B - an orange
 C - a chunk of crocodile flesh
Scrolls
 i - 2 scrolls of enchant weapon II
 j - 2 scrolls of identify
 o - 2 scrolls of teleportation
 v - 2 scrolls of blinking
 A - a scroll of enchant armour
 G - 2 scrolls of enchant weapon I
 H - a scroll labeled SUSHIN VUMIRCHAR
 N - a scroll of detect curse
 U - a scroll labeled PSYUWOPLOR
Jewellery
 a - an amulet of faith (around neck)
 k - a +2 ring of strength
 q - a +5 ring of intelligence (left hand)
 F - a ring of protection from fire (right hand)
 J - a ring of intelligence
Potions
 f - a potion of healing
 g - 2 potions of heal wounds
 l - 3 potions of brilliance
 n - a potion of berserk rage
 p - 5 potions of restore abilities
 z - a potion of agility
 D - 2 potions of speed
 E - 2 potions of magic
Books
 r - Sif Muna's Tome of Contamination {god gift}
   (Sif Muna gifted it to you on level 5 of the Lair of Beasts)   
   
   Spells                             Type                      Level
   Mephitic Cloud                     Conjuration/Poison/Air       3
   Spider Form                        Transmutation/Poison         3
   Olgreb's Toxic Radiance            Poison                       4
   Poisonous Cloud                    Conjuration/Poison/Air       5


   Skills:
 + Level 2 Fighting
 + Level 3 Axes
 - Level 1 Throwing
 - Level 1 Armour
 - Level 2 Dodging
 - Level 2 Stealth
 - Level 1 Stabbing
 + Level 1 Traps & Doors
 + Level 11 Spellcasting
 + Level 2 Charms
 + Level 12 Summonings
 + Level 1 Translocations
 - Level 4 Ice Magic
 - Level 1 Air Magic
 - Level 4 Invocations
 - Level 1 Evocations


You have 15 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Success   Level  Hunger
a - Summon Small Mammals  Summ           #####        Excellent   1    None
b - Call Imp              Summ           #######...   Excellent   2    None
c - Call Canine Familiar  Summ           #######...   Excellent   3    None
d - Summon Ice Beast      Ice/Summ       #######...   Excellent   4    None
e - Blink                 Tloc           N/A          Excellent   2    None
f - Shroud of Golubria    Chrm/Tloc      ####......   Excellent   2    None
g - Levitation            Air/Chrm       ####......   Excellent   2    None
h - Swiftness             Air/Chrm       ####......   Excellent   2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (11/27)            Temple (1/1) D:5             Orc (1/4) D:7
   Lair (5/8) D:11          Swamp (0/5) Lair:5        Snake (0/5) Lair:4
  Hive: D:11-16     

Altars:
Ashenzari
Fedhas
Makhleb
Okawaru
Sif Muna
The Shining One
Xom
Yredelemnul
Beogh

Shops:
D:8: ?

Portals:
Trove: D:10 (give +4,+5 demon whip)

Message History

Your hound looks stronger.
r - an engraved book {god gift}
You see here a crocodile corpse.
You start butchering the crocodile corpse with your dwarven hand axe.
You continue butchering the corpse.
You finish chopping the crocodile corpse into pieces.
You can't pick everything up without burdening yourself.
C - a chunk of crocodile flesh
You see here a chunk of crocodile flesh.
Eat a chunk of crocodile flesh? (ye/n/q/i?)
This raw flesh tastes terrible.
You continue eating.
You finish eating.
There are no items here.
You swap places.
You swap places.
Eat which item? (? for menu, Esc to quit)
Okay, then.
Read which item? (? for menu, Esc to quit)
Partly explored, can't reach some places.

#.P#f#.#PPPfPPf#....#....#f..##..
##PP#.PPPPP#fPPf...P##.#.##....#.
#P.PP........f#P..P####..........
#PPf#..≈≈≈≈≈..#.P.PP#.##.##......
##PP..≈≈≈≈≈≈≈...P.Pf#....f#..###.
#P#..≈≈≈≈≈≈≈≈≈..#P#P#.....#......
# #.≈≈≈≈≈≈≈≈≈≈≈.P#.P#............
###.≈≈≈≈...≈≈≈≈.#P.P#........####
....≈≈≈≈._.....h@P..#....##..###.
###.≈≈≈≈...≈≈≈≈h.P#.#....##.###..
#.#.≈≈≈≈≈≈≈≈≈≈≈..P.##....#### ##.
#....≈≈≈≈≈≈≈≈≈..##PP##.###     #.
#PP#..≈≈≈≈≈≈≈..P#PP.####       #.
#PPP#..≈≈≈≈≈..PfPf#P#          #.
###P#........fPP#fPP#         ##.
  #P###P#P#P#P#PP.P.#         #f.
  P.#PfPPPPPP#fP#.P.#         #..


You can see a friendly war dog and a friendly hound.


Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | vogonpoet, the Human Summoner, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   226 | D:1      | Reached XP level 2. HP: 16/19 MP: 4/4
   337 | D:1      | Learned a level 2 spell: Call Imp
   360 | D:1      | Reached skill level 5 in Summonings
   828 | D:1      | Reached XP level 3. HP: 11/24 MP: 5/5
  1775 | D:3      | Found a deep blue altar of Sif Muna.
  1813 | D:3      | Became a worshipper of Sif Muna the Loreminder
  2104 | D:3      | Reached skill level 1 in Axes
  2104 | D:3      | Reached XP level 4. HP: 28/30 MP: 1/7
  2105 | D:3      | Reached skill level 1 in Fighting
  2162 | D:3      | Found a glowing drain.
  2204 | sewer    | Entered the sewers
  2257 | sewer    | Reached XP level 5. HP: 35/35 MP: 1/9
  2731 | D:3      | Noticed Sigmund
  2807 | D:4      | Noticed Grinder
  2813 | D:4      | Learned a level 3 spell: Call Canine Familiar
  3048 | D:3      | Defeated Sigmund
  3048 | D:3      | Reached skill level 6 in Summonings
  3048 | D:3      | Reached XP level 6. HP: 24/41 MP: 2/12
  3456 | D:4      | Found a shimmering altar of Xom.
  3513 | D:4      | Paralysed by Grinder for 3 turns
  3525 | D:4      | Defeated Grinder
  3525 | D:4      | Acquired Sif Muna's first power
  3525 | D:4      | Reached skill level 1 in Stabbing
  3525 | D:4      | Reached XP level 7. HP: 46/46 MP: 3/14
  3594 | D:4      | Noticed Menkaure
  3608 | D:4      | Defeated Menkaure
  3942 | D:5      | Entered Level 5 of the Dungeon
  3948 | D:5      | Found a staircase to the Ecumenical Temple.
  3968 | D:5      | Reached skill level 1 in Invocations
  4431 | Temple   | Entered the Ecumenical Temple
  4460 | D:5      | Noticed Ijyb
  4476 | D:5      | Defeated Ijyb
  4487 | D:5      | Reached skill level 7 in Summonings
  4764 | D:6      | Found an iron altar of Okawaru.
  4835 | D:6      | Noticed a big kobold
  4836 | D:6      | Noticed a big kobold
  4837 | D:6      | Noticed a big kobold
  4837 | D:6      | Noticed a big kobold
  4843 | D:6      | Noticed a big kobold
  4875 | D:6      | Defeated a big kobold
  4886 | D:6      | Noticed a big kobold
  4894 | D:6      | Noticed a big kobold
  4894 | D:6      | Defeated a big kobold
  4894 | D:6      | Reached XP level 8. HP: 29/53 MP: 5/18
  4897 | D:6      | Defeated a big kobold
  4902 | D:6      | Defeated a big kobold
  4902 | D:6      | Reached skill level 1 in Throwing
  4919 | D:6      | Defeated a big kobold
  4919 | D:6      | Acquired Sif Muna's second power
  4919 | D:6      | Reached skill level 1 in Traps & Doors
  4922 | D:6      | Defeated a big kobold
  4926 | D:6      | Defeated a big kobold
  4939 | D:6      | Found a shattered altar of Ashenzari.
  5006 | D:6      | Noticed a big kobold
  5009 | D:6      | Defeated a big kobold
  5040 | D:6      | Noticed a big kobold
  5048 | D:6      | Defeated a big kobold
  5176 | D:6      | Reached skill level 5 in Spellcasting
  5263 | D:6      | Paralysed by a giant eyeball for 3 turns
  5310 | D:6      | Found a basalt altar of Yredelemnul.
  5617 | D:6      | Learned a level 4 spell: Summon Ice Beast
  5826 | D:7      | Reached skill level 8 in Summonings
  5912 | D:7      | Reached XP level 9. HP: 39/58 MP: 16/20
  6713 | D:7      | Reached skill level 1 in Ice Magic
  7238 | D:7      | Found a staircase to the Orcish Mines.
  7238 | D:7      | Found a roughly hewn altar of Beogh.
  7313 | Orc:1    | Entered Level 1 of the Orcish Mines
  7313 | Orc:1    | Noticed Duvessa
  7313 | Orc:1    | Noticed Dowan
  7496 | D:8      | Found a glowing golden altar of the Shining One.
  7574 | D:8      | Noticed Grum
  7643 | D:8      | Defeated Grum
  7650 | D:8      | Got a transparent robe
  7669 | D:8      | Identified the +0 robe "Skeah" (You took it off Grum on level 8 of the Dungeon)
  7722 | D:8      | Found a burning altar of Makhleb.
  7732 | D:8      | Noticed Prince Ribbit
  7742 | D:8      | Defeated Prince Ribbit
  7742 | D:8      | Reached skill level 1 in Armour
  7863 | D:8      | Reached skill level 9 in Summonings
  8034 | D:8      | Noticed Eustachio
  8064 | D:8      | Defeated Eustachio
  8113 | D:8      | Got a fine dagger
  8115 | D:8      | Identified the dagger of Fee Simple {stab, rN+ MR Int+3} (You found it on level 8 of the Dungeon)
  8610 | D:8      | Found Juisch's Magic Scroll Shoppe.
  8624 | D:8      | Bought a scroll of identify for 26 gold pieces
  9248 | D:9      | Acquired Sif Muna's third power
  9248 | D:9      | Reached XP level 10. HP: 65/65 MP: 18/23
  9321 | D:9      | Found an iron altar of Okawaru.
  9915 | D:10     | Entered Level 10 of the Dungeon
 10594 | D:10     | Reached skill level 10 in Summonings
 10594 | D:10     | Reached skill level 1 in Evocations
 10644 | D:10     | Found a portal to a secret trove of treasure.
 11107 | D:11     | Learned a level 2 spell: Blink
 11148 | D:11     | Reached XP level 11. HP: 66/70 MP: 17/26
 11446 | D:11     | Received a gift from Sif Muna
 11471 | D:11     | Learned a level 2 spell: Shroud of Golubria
 11484 | D:11     | Found a glowing golden altar of the Shining One.
 11527 | D:11     | Found a staircase to the Lair.
 11562 | Lair:1   | Entered Level 1 of the Lair of Beasts
 11612 | Lair:1   | Reached skill level 1 in Translocations
 12048 | Lair:1   | Reached skill level 11 in Summonings
 12566 | Lair:2   | Reached skill level 1 in Charms
 12602 | Lair:2   | Learned a level 2 spell: Levitation
 12632 | Lair:2   | Found a crumbling entrance.
 12649 | Spider   | Entered a spider's nest
 13071 | Lair:2   | Identified a +0 cloak of preservation (You found it on level 2 of the Lair of Beasts)
 13786 | Lair:3   | Reached skill level 10 in Spellcasting
 14025 | Lair:3   | Received a gift from Sif Muna
 14026 | Lair:3   | Got a blackened book {god gift}
 14027 | Lair:3   | Identified Sif Muna's Improving Your Thaumaturgy {god gift} (Sif Muna gifted it to you on level 3 of the Lair of Beasts)
 14250 | Lair:3   | Noticed Erica
 14472 | Lair:3   | Defeated Erica
 14628 | Lair:3   | Reached skill level 12 in Summonings
 15093 | Lair:3   | Identified a scroll of acquirement
 15225 | Lair:2   | Learned a level 2 spell: Swiftness
 15568 | Lair:4   | Reached XP level 12. HP: 46/77 MP: 19/29
 15687 | Lair:4   | Reached skill level 1 in Air Magic
 16384 | Lair:4   | Found a staircase to the Snake Pit.
 16737 | Lair:4   | Received a gift from Sif Muna
 16740 | Lair:4   | Got a black book {god gift}
 16747 | Lair:4   | Identified Sif Muna's Incunabulum of the Snowflakes and Moulding {god gift} (Sif Muna gifted it to you on level 4 of the Lair of Beasts)
 17035 | Lair:5   | Found a blossoming altar of Fedhas.
 17391 | Lair:5   | Found an iron altar of Okawaru.
 17395 | Lair:5   | Noticed a brain worm
 17402 | Lair:5   | Defeated a brain worm
 17466 | Lair:5   | Found a staircase to the Swamp.
 17714 | Lair:5   | Noticed Maud
 17741 | Lair:5   | Defeated Maud
 17963 | Lair:5   | Got a faintly glowing great sword
 17993 | Lair:5   | Noticed Gastronok
 18015 | Lair:5   | Defeated Gastronok
 18235 | Lair:5   | Received a gift from Sif Muna
 18236 | Lair:5   | Got an engraved book {god gift}
 18248 | Lair:5   | Identified Sif Muna's Tome of Contamination {god gift} (Sif Muna gifted it to you on level 5 of the Lair of Beasts)



Even though I am not a dwarf, this guy has an axe, and thats the way he likes it :) Shame though, there are some sweet short blades on the floors above.

Spider Stomper

Posts: 218

Joined: Friday, 3rd June 2011, 09:57

Post Thursday, 11th August 2011, 10:51

CiP: Summoners (DEWz)

I keep on loosing summoners in or around the mid-game - death yaks in Lair, overconfidence in Vaults, just smitten to hell and back in Orc, etc. etc., so now I thought I would try a new tactic: Start as a wizard so that I can blink effectively before Lair, and just spam the hell out of my Imps, or my Imps out of hell, whichever, until I get a better Summoning book.

This current guy seems to be doing ok, found the Book of Callings several floors above, and has just found the Book of Summonings, also on the floor (I was gonna go Vehumet, but Sif was on D2, and I couldn't resist - just as well, as I didn't find the big V until D:9).

So, summoning is awesome sauce, and now that things are getting more serious, I am definitely going to want Abjuration, and at some point Recall as well. Although hound dawgs and beastie boys of the icy persuasion will do me well for a while yet:

I need to make a decision between Shadow Creatures, Summon Demon and Summon Ugly Thing for my next decent spell. Which is the most fun?

I have used ugly thing and demon before, so perhaps this is time to give shadow creatures a shot, but so far I have been afraid to use it, as they sound a bit random - can it be relied upon?

  Code:
 Dungeon Crawl Stone Soup version 0.9-b1-128-g13703e4 character file.

vogonpoet the Thaumaturge (Deep Elf Wizard)        Turns: 10205, Time: 01:37:51

HP  45/45        AC 13     Str  6      XL: 9   Next: 37%
MP  24/29        EV 17     Int 25      God: Sif Muna [***...]
Gold 205         SH  0     Dex 16      Spells:  7 memorised, 11 levels left

Res.Fire  : . . .   See Invis. : .    x - +1,+4 orc dagger (venom)
Res.Cold  : . . .   Warding    : . .  h - +2 orc robe
Life Prot.: . . .   Conserve   : .    (no shield)
Res.Acid. : . . .   Res.Corr.  : .    b - +0 elf wizard hat
Res.Poison: .       Clarity    : .    M - +3 cloak of Flash {+Lev EV+4}
Res.Elec. : .       Spirit.Shd : .    w - +2 pair of dwarf gloves {Dex+3}
Sust.Abil.: . .     Stasis     : .    I - +1 pair of elf boots
Res.Mut.  : .       Ctrl.Telep.: .    s - amulet of faith
Res.Rott. : .       Levitation : .    (no ring)
Saprovore : . . .   Ctrl.Flight: .    (no ring)

@: burdened, slow, somewhat resistant to hostile enchantments, fairly stealthy
A: no striking features
a: Channel Energy, Forget Spell, Renounce Religion, Evoke Levitation


You are on level 9 of the Dungeon.
You worship Sif Muna.
Sif Muna is greatly pleased with you.
You are encumbered.
You are not hungry.

You have visited 2 branches of the dungeon, and seen 10 of its levels.
You have visited 1 portal chamber: ossuary.

You have collected 463 gold pieces.
You have spent 278 gold pieces at shops.

Inventory:

Hand weapons
 i - an uncursed dwarven short sword
 x - a +1,+4 orcish dagger of venom (weapon)
 y - a runed elven dagger
 z - a glowing elven sabre
 O - a glowing orcish dagger
 U - a whip of flaming
Missiles
 o - 16 runed darts
 r - 17 darts of frost (quivered)
Armour
 b - a +0 elven wizard hat (worn)
 h - a +2 orcish robe (worn)
 l - a runed orcish robe
 w - a +2 pair of dwarven gloves of dexterity (worn)
 I - a +1 pair of elven boots (worn)
 M - the +3 cloak of Flash (worn) {+Lev EV+4}
   (You bought it in a shop on level 7 of the Dungeon)   
   
   
   It affects your evasion (+4).
   It lets you levitate.
Magical devices
 C - a wand of magic darts {zapped: 1}
 E - a wand of slowing {zapped: 1}
Comestibles
 a - a chunk of crocodile flesh
 d - 2 bread rations
 m - a chunk of centaur flesh
 N - a cheese
Scrolls
 g - a scroll of amnesia
 j - a scroll of fear
 p - 4 scrolls of detect curse
 B - 4 scrolls of teleportation
 F - a scroll of magic mapping
 G - 3 scrolls of blinking
 V - a scroll of remove curse
Jewellery
 n - an amulet of warding
 q - a steel ring
 s - an amulet of faith (around neck)
Potions
 c - a murky red potion
 e - 3 potions of brilliance
 f - 3 potions of berserk rage
 k - a potion of agility
 t - a white potion
 u - a cyan potion
 v - an emulsified purple potion
 A - 2 potions of healing
 D - a blue potion
 L - a glowing cyan potion
 P - 2 potions of blood
 Q - 2 viscous pink potions
 R - a metallic pink potion
 S - 5 potions of heal wounds
Books
 H - a book of Summonings   
   
   Spells                             Type                      Level
   Abjuration                         Summoning                    3
   Recall                             Summoning/Translocation      3
   Summon Elemental                   Summoning                    4
   Shadow Creatures                   Summoning                    5
   Summon Demon                       Summoning                    5
   Summon Ugly Thing                  Summoning                    6


   Skills:
 + Level 2 Fighting
 - Level 2 Short Blades
 - Level 1 Armour
 - Level 3 Dodging
 - Level 3 Stealth
 - Level 1 Stabbing
 - Level 1 Traps & Doors
 + Level 10 Spellcasting
 - Level 2 Conjurations
 + Level 2 Charms
 + Level 7 Summonings
 + Level 3 Translocations
 - Level 1 Ice Magic
 + Level 1 Air Magic
 - Level 1 Poison Magic
 + Level 2 Invocations
 - Level 1 Evocations


You have 11 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Success   Level  Hunger
a - Magic Dart            Conj           ####.        Excellent   1    None
b - Blink                 Tloc           N/A          Excellent   2    None
c - Call Imp              Summ           ######....   Excellent   2    None
d - Repel Missiles        Air/Chrm       ####......   Excellent   2    None
e - Mephitic Cloud        Pois/Air/Conj  ####......   Very Good   3    None
f - Call Canine Familiar  Summ           ######....   Excellent   3    None
g - Summon Ice Beast      Ice/Summ       #####.....   Very Good   4    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (9/27)             Temple (1/1) D:5         
   Orc: D:6-11        Lair: D:8-13     

Altars:
Ashenzari
Cheibriados
Elyvilon
Kikubaaqudgha
Makhleb
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin

Shops:
D:7: +*?[!  D:8: %

Portals:
Ziggurat: D:5 (4190 gp)

Message History

Confirm with . or Enter, or press ? or * to list all spells.
Casting: Call Canine Familiar
Confirm with . or Enter, or press ? or * to list all spells.
The kobold misses you.
You hit the kobold.
The kobold is moderately wounded.
The kobold hits you.
You hit the kobold. The kobold is poisoned.
The kobold is moderately wounded.
Your repel missiles spell is about to expire...
Your jackal bites the kobold.
The kobold dies!
You see here a kobold corpse.
You swap places.
Things that are here:
a chunk of centaur flesh; a giant spiked club
You swap places.
You swap places.
You feel less protected from missiles.
You see here a kobold corpse.

.
                   ..
                   .#
                  #.#
           #######..
           #.......#
           #.......#
           #.......#
           #....@..######
        ####....hh.......
        #..........######
        ..##....h..#
           #####.###
               #I##
               #..#
               ##.#
                #.#


You can see a friendly ice beast, friendly 2 hounds and a friendly jackal.



Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | vogonpoet, the Deep Elf Wizard, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 8/8 MP: 7/7
   262 | D:1      | Reached XP level 2. HP: 13/13 MP: 4/10
   267 | D:1      | Learned a level 2 spell: Blink
   270 | D:1      | Learned a level 2 spell: Call Imp
   274 | D:1      | Learned a level 2 spell: Repel Missiles
  1493 | D:2      | Reached skill level 6 in Spellcasting
  1493 | D:2      | Reached XP level 3. HP: 14/17 MP: 6/14
  1665 | D:2      | Found a shimmering altar of Xom.
  1800 | D:2      | Found a deep blue altar of Sif Muna.
  1809 | D:2      | Became a worshipper of Sif Muna the Loreminder
  2129 | D:3      | Noticed Tossi's ghost (weakling TrHe)
  2149 | D:3      | Defeated Tossi's ghost
  2149 | D:3      | Reached skill level 1 in Charms
  2149 | D:3      | Reached XP level 4. HP: 22/22 MP: 3/18
  2650 | D:3      | Reached skill level 1 in Short Blades
  2907 | D:3      | Found a glowing golden altar of the Shining One.
  2944 | D:3      | Learned a level 3 spell: Mephitic Cloud
  2983 | D:4      | Reached skill level 1 in Stabbing
  3055 | D:4      | Reached XP level 5. HP: 22/26 MP: 11/19
  3110 | D:4      | Reached skill level 1 in Air Magic
  3827 | D:5      | Entered Level 5 of the Dungeon
  3982 | D:5      | Found a gateway to a ziggurat.
  4021 | D:5      | Paralysed by a giant eyeball for 3 turns
  4036 | D:5      | Paralysed by a giant eyeball for 2 turns
  4084 | D:5      | Reached XP level 6. HP: 31/31 MP: 19/21
  4100 | D:5      | Reached skill level 7 in Spellcasting
  4245 | D:5      | Found a staircase to the Ecumenical Temple.
  4263 | Temple   | Entered the Ecumenical Temple
  4458 | D:5      | Found a bloodstained altar of Trog.
  4477 | D:5      | Reached skill level 1 in Armour
  4738 | D:6      | Acquired Sif Muna's first power
  4738 | D:6      | Reached skill level 1 in Fighting
  4779 | D:6      | Found a white marble altar of Elyvilon.
  4808 | D:6      | Reached skill level 1 in Poison Magic
  4808 | D:6      | Reached XP level 7. HP: 29/35 MP: 18/24
  4818 | D:6      | Learned a level 3 spell: Call Canine Familiar
  5180 | D:6      | Found an ancient bone altar of Kikubaaqudgha.
  5677 | D:6      | Noticed a big kobold
  5677 | D:6      | Noticed a big kobold
  5677 | D:6      | Noticed a big kobold
  5677 | D:6      | Noticed a big kobold
  5677 | D:6      | Noticed a big kobold
  5677 | D:6      | Noticed a big kobold
  5686 | D:6      | Defeated a big kobold
  5686 | D:6      | Reached skill level 8 in Spellcasting
  5692 | D:6      | Defeated a big kobold
  5701 | D:6      | Defeated a big kobold
  5701 | D:6      | Reached skill level 1 in Traps & Doors
  5701 | D:6      | Reached skill level 5 in Summonings
  5709 | D:6      | Defeated a big kobold
  5717 | D:6      | Defeated a big kobold
  5726 | D:6      | Defeated a big kobold
  5735 | D:6      | Noticed a big kobold
  5751 | D:6      | Defeated a big kobold
  6399 | D:6      | Reached XP level 8. HP: 22/40 MP: 12/27
  6737 | D:7      | Found Kafee's Assorted Antiques.
  6747 | D:7      | Bought a pair of runed dwarven gloves for 40 gold pieces
  6747 | D:7      | Bought a pair of glowing elven boots for 52 gold pieces
  6765 | D:7      | Found Ywo Qon's Book Shoppe.
  6795 | D:7      | Acquired Sif Muna's second power
  6795 | D:7      | Reached skill level 9 in Spellcasting
  7331 | D:7      | Noticed Nuk's ghost (experienced DsBe)
  7374 | D:7      | Found Striamipp's Magic Scroll Shoppe.
  7487 | D:7      | Defeated Nuk's ghost
  7493 | D:7      | Learned a level 4 spell: Summon Ice Beast
  7767 | D:7      | Found Gheenietad's Antique Armour Boutique.
  7772 | D:7      | Bought a vibrating cloak for 186 gold pieces
  7777 | D:7      | Identified the +3 cloak of Flash (You bought it in a shop on level 7 of the Dungeon)
  7780 | D:7      | Found Shriqe's Distillery.
  8374 | D:8      | Reached skill level 10 in Spellcasting
  8618 | D:8      | Noticed Dowan
  8626 | D:8      | Noticed Duvessa
  8668 | D:8      | Defeated Duvessa
  8670 | D:8      | Defeated Dowan
  8742 | D:8      | Reached skill level 1 in Evocations
  8823 | D:8      | Reached skill level 1 in Ice Magic
  8858 | D:8      | Reached skill level 1 in Invocations
  8927 | D:8      | Found Yvoit's Food Emporium.
  9044 | D:8      | Reached XP level 9. HP: 44/44 MP: 24/29
  9164 | D:8      | Found a sand-covered staircase.
  9183 | ossuary  | Entered a tomb
  9805 | D:9      | Noticed Pikel
  9817 | D:9      | Defeated Pikel
  9943 | D:9      | Your ally freed slave died
 10000 | D:9      | Found a shattered altar of Ashenzari.
 10068 | D:9      | Found a radiant altar of Vehumet.


Abyss Ambulator

Posts: 1196

Joined: Friday, 17th December 2010, 13:59

Location: Maryland, USA

Post Thursday, 11th August 2011, 13:20

Re: CiP: Summoners (DEWz iP)

I'm personally a big fan of Shadow Creatures, but it's really location-dependent. What you call up can make mincemeat of some areas (Zot especially, Tomb for me, plus a couple of others), but in others, you can burn through a lot of MP calling up the entirely wrong kind of monsters.

I haven't tried Ugly Things myself, but they would be better for general purpose summons from what I've seen. Since you're a Munie, you can swap in Shadow Creatures for free for the areas where it would help a lot.
You fall off the wall. You have a feeling of ineptitude.

Spider Stomper

Posts: 218

Joined: Friday, 3rd June 2011, 09:57

Post Thursday, 11th August 2011, 18:29

Re: CiP: Summoners (DEWz iP)

Ha, well I should have learnt something from that book. That PC is dead now - I had Lair and Orc entrances on the same fairly open level, and Lair was protected by elephants. Lots and lots of elephants. Like, bloody elephants everywhere. At first I thought, oh, its just a group of phants, I can confuse them then ice beast them. Well that worked for the first few, but then lots more arrived, and it got out of control, so I was blinking the hell out of there to get some space, and try to find a more easily defendeble corridor to make my stand. I made it to the corridor, but got my remaining HP removed by an unseen horror before I knew what was happening. Damn.

Lessons: I should have abandoned earlier - should have gone down a level, learnt ugly things, cleared a few more levels of dungeoun, gone back up, used magic mapping to try find a choke point, and try not to get surrounded by so many bloody elephants.

Still, the Wizard to Summoner approach felt good, and my summoners are at least making it to the entrance to Lair on a regular basis, so I hope I can at least get a Lair banner during the tourney :).

Next summoner in this thread will be for the tournament I guess.

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