Temple Termagant
Posts: 7
Joined: Sunday, 30th October 2016, 03:00
CIP MiBe Extended Thoughts *Update 1st 15 Rune Win
http://crawl.berotato.org/crawl/morgue/ ... ingo67.txt
This MiBe rolled through the first 3 runes, including Vault 5, and I just finished up Slime. Thinking I will try to keep going since I haven't been scared yet. I'm fairly well stocked with consumables. I know a switch to TSO and/or Zin is supposed to be helpful, and it seems like people generally recommend a heavier weapon than whip for extended. I also gather rN will be needed.
Any suggestions? Anything from next branch, to itemization, to god switch, to "stop while you can," is appreciated! Thanks
UPDATE: Managed to ascend with all 15! Thanks for all of the help guys. Very brief thoughts:
http://crawl.berotato.org/crawl/morgue/ ... 221909.txt
My order of extended branches was: Slime > Abyss > Crypt3 > Hell (Tar, Dis, Geh, Coc) > Zig16 (got scared) > Pan > Tomb
I found Hell to be way worse than Pan overall. The lack of a real chance to heal made me nervous throughout. I thought Geh was the most difficult branch of Hell by far (although the Ice fiends at the end of Coc along with a malign gateway spawn was not pleasant), and Asmodeus was my most difficult boss fight in the game. Pan felt like a breeze afterwards. The end of tomb was pretty terrifying, but a little stair dancing and a lot of cleansing flame + fog got me through T3's drop.
Super happy to get my first 15 win, but I think melee is a little boring overall My next 15 will need to involve some spells and Zig27!
If anyone has any questions just let me know - my head is still swimming a bit from finishing up.