Temple Termagant
Posts: 8
Joined: Wednesday, 21st September 2016, 01:47
Yet Another Stupid Death - Find a particularly innovative way to get killed? Share your pain!
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Temple Termagant
Posts: 8
Joined: Wednesday, 21st September 2016, 01:47
Tartarus Sorceror
Posts: 1762
Joined: Monday, 14th October 2013, 01:05
Ziggurat Zagger
Posts: 6454
Joined: Tuesday, 30th October 2012, 19:06
Tartarus Sorceror
Posts: 1762
Joined: Monday, 14th October 2013, 01:05
Temple Termagant
Posts: 8
Joined: Wednesday, 21st September 2016, 01:47
Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file.
Aleksmastering the Fencer (Demonspawn Berserker) Turns: 34802, Time: 05:34:04
Health: 149/149 AC: 17 Str: 22 XL: 18 Next: 70%
Magic: 18/18 EV: 15 Int: 11 God: Trog [*****.]
Gold: 2436 SH: 16 Dex: 23 Spells: 0 memorised, 17 levels left
rFire + . . SeeInvis . Z - +5 demon blade of the Orb {vamp, Dex+3}
rCold . . . Gourm . G - +0 scale mail "Nuejuan" {rF+ MR+}
rNeg . . . Faith . M - +0 shield
rPois . Spirit + m - +2 hat {Int+3}
rElec . Dismiss . v - +2 cloak {MR+}
rCorr . Reflect . (gloves unavailable)
SustAt . Harm . D - +0 pair of boots
MR ++++. s - amulet of regeneration
Stlth +......... T - ring of protection from magic
N - +3 ring of dexterity
@: repel missiles, incredibly resistant to hostile enchantments, very unstealthy
A: claws 3, horns 1, repulsion field 3, agile 1, demonic guardian 1, weak 1,
magic shield, magic regeneration, magic link
a: Berserk, Trog's Hand, Brothers in Arms, Burn Spellbooks, Renounce Religion
You are on level 4 of the Depths.
You worship Trog.
Trog is extremely pleased with you.
You are not hungry.
You have visited 6 branches of the dungeon, and seen 31 of its levels.
You have also visited: Wizlab.
You have collected 3295 gold pieces.
You have spent 859 gold pieces at shops.
Inventory:
Hand Weapons
d - a +4 scimitar of flaming
h - a +9 antimagic demon blade
Q - the +9 scimitar of Hospitality {pain, MR+ MP+9 Str+3 Int+2}
(You found it on level 3 of the Depths)
In the hands of one skilled in necromantic magic, it inflicts extra damage
on living creatures.
It affects your strength (+3).
It affects your intelligence (+2).
It affects your resistance to hostile enchantments.
It affects your magic capacity (+9).
Z - the +5 demon blade of the Orb (weapon) {vamp, Dex+3}
(Trog gifted it to you on level 15 of the Dungeon)
It inflicts no extra harm, but heals its wielder somewhat when it strikes a
living foe.
It affects your dexterity (+3).
Missiles
e - 61 tomahawks (quivered)
Armour
m - a +2 hat of intelligence (worn)
v - a +2 cloak of magic resistance (worn)
D - a +0 pair of boots (worn)
G - the +0 scale mail "Nuejuan" (worn) {rF+ MR+}
(You found it on level 3 of the Depths)
It protects you from fire.
It affects your resistance to hostile enchantments.
M - a +0 shield (worn)
S - the +8 chain mail "Miqa" {Slay+2}
(You bought it in a shop on level 2 of the Orcish Mines)
It affects your accuracy and damage with ranged weapons and melee attacks
(+2).
Jewellery
l - a +3 ring of dexterity
s - an amulet of regeneration (around neck)
H - an uncursed ring of protection from fire
N - a +3 ring of dexterity (left claw)
T - a ring of protection from magic (right claw)
Wands
O - a wand of paralysis (4/24)
W - a wand of teleportation (7/9)
Scrolls
f - 6 scrolls of remove curse
j - a scroll of silence
k - 6 scrolls of enchant weapon
q - 2 scrolls of recharging
r - a scroll of blinking
u - a scroll of fear
x - 2 scrolls of fog
y - 5 scrolls of magic mapping
E - 2 scrolls of enchant armour
J - a scroll of brand weapon
K - 6 scrolls of teleportation
V - a scroll of summoning
Potions
a - a potion of cancellation
g - a potion of flight
i - 6 potions of curing
p - 3 potions of might
L - 2 potions of ambrosia
U - a potion of agility
X - a potion of brilliance
Miscellaneous
b - a phial of floods
o - a disc of storms
t - a stone of tremors
A - a phantom mirror
I - a fan of gales
P - a plain deck of summoning {drawn: 2}
Y - a plain deck of wonders {the Mercenary, drawn: 1}
Comestibles
c - 24 bread rations
n - 14 meat rations
w - 27 fruits
z - 3 beef jerkies
F - 7 slices of pizza
Skills:
+ Level 15.2 Fighting
+ Level 17.7 Long Blades
* Level 15.3 Armour
- Level 1.8 Dodging
- Level 16.6 Shields
- Level 1.2 Evocations
You have 17 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:6 Lair (8/8) D:8
Swamp (0/4) Lair:5 Snake (0/4) Lair:4 Slime (0/6) Lair:7
Orc (2/2) D:9 Elf (1/3) Orc:2 Vaults (0/5) D:14
Depths (4/5) D:15
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Pakellas
Qazlal
Ru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Shops:
D:3 * D:7 [ D:9 } Orc:2 }:([
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4
Abyss: Depths:1 Depths:2 Depths:3 Depths:4
Pandemonium: Depths:3
Trove: Depths:4 (give wand of hasting (9))
Innate Abilities, Weirdness & Mutations
You have claws for hands.
You are surrounded by a strong repulsion field (EV +4, rMsl).
A weak demonic guardian rushes to your aid.
When hurt, damage is shared between your health and your magic reserves.
You regenerate magic rapidly.
When low on magic, you restore magic in place of health.
You have a pair of small horns on your head.
You are agile. (Dex +2)
You are weak. (Str -2)
Message History
You close the door.
You close the door.
As you close the door, it creaks loudly!
You start resting.
You feel yourself speed up.
You start resting.
You feel less exhausted.
You start resting.
Some of the chunks of flesh in your inventory have rotted away.
HP restored.
You open the door.
There is an open door here.
There is an open door here.
You are feeling hungry.
This raw flesh tastes terrible.
All of the chunks of flesh in your inventory have rotted away.
You continue eating. x2
You open the door.
There is an open door here.
There is an open door here.
###.####...))#.#....#)#..#......
##..#..##....#.+####')#..'......
##..##...###..#........#..#......
.#..#......#..'########'..#.#####
##..#......##............####....
....#'###.####.#....#'#..#.......
....#.#.### #....###....#.......
.).##.'.# ###..'......#.......
#..#..### #@.#......#.......
#'###.#.# ##'#......#.......
....#'#.# #.####...#'###...
....#...# #....#####...##..
....#...###############.......#.#
....'......#.#...'....#.......###
....#......#.#>..#....##)......'.
.((###.#####.#...#.(..)).().)..##
##(#.###..#..5...###.((#.)...<...
There are no monsters in sight!
Vanquished Creatures
A golden dragon (Depths:4)
A Hellbinder (WizLab)
Jorgrun (Depths:1)
3 liches (Depths:4)
Gastronok (D:10)
A sphinx (Depths:2)
3 fire giants
3 frost giants
2 orc warlords
2 deep elf sorcerers
A cacodemon (WizLab)
12 stone giants
5 very ugly things
A vampire knight (Depths:2)
2 deep elf demonologists
Azrael (D:13)
24 slime creatures
The ghost of tatulmax the Basher, a journeyman MiBe of Trog (D:11)
3 ettins
A vault guard (D:14)
2 fire dragons
4 yaktaur captains
An entropy weaver (shapeshifter) (D:15)
4 great orbs of eyes
3 rakshasas
4 entropy weavers
A monstrous demonspawn (Depths:3)
5 ice dragons
2 hell beasts
6 hydras
7 centaur warriors
2 spriggan air magi
Erolcha (D:12)
A ghost crab (shapeshifter) (D:15)
A queen ant (shapeshifter) (Depths:3)
Erica (D:8)
A catoblepas (Lair:5)
The ghost of nowai the Destroyer, a journeyman OpWz of Sif Muna (D:11)
A tengu warrior (D:15)
3 dancing weapons
17 ogre magi (Depths:4)
Urug (D:9)
4 death yaks (Lair:8)
The ghost of Naow the Severer, a novice MiBe of Trog (Lair:1)
2 vampire magi (Depths:4)
7 deep troll earth magi
2 orc high priests (Orc:2)
3 spriggan berserkers (Depths:4)
2 deep troll shamans (Depths:3)
3 deep elf knights
2 sun demons (WizLab)
A fire crab (Lair:6)
2 wizards
6 hell knights
An unseen horror (D:12)
2 iron trolls (Depths:3)
A swamp dragon (Lair:5)
13 deep trolls
3 orc knights
A hill giant (D:12)
A wolf spider zombie (D:14)
7 deep elf archers
A spriggan druid (Depths:1)
4 necromancers
2 giant orange brains
A harpy (D:14)
5 griffons
2 cyclopes
An orb spider (shapeshifter) (D:15)
A griffon (shapeshifter) (D:15)
22 ugly things
8 deep elf magi
7 orc sorcerers
A sixfirhy (Depths:3)
9 elephants
A fire giant zombie (Depths:2)
3 centaur zombies
4 gargoyles
3 rust devils
A frost giant skeleton (Depths:2)
Maurice (D:8)
8 black mambas
8 spiny frogs
A hellion (WizLab)
A spriggan skeleton (Depths:2)
Psyche (D:8)
4 kobold demonologists
5 spectral swamp worms (Depths:1)
26 yaktaurs
A hellwing (Depths:3)
3 komodo dragons
7 trolls
An ice devil (WizLab)
2 tengu conjurers (Depths:4)
A red devil (WizLab)
A troll (shapeshifter) (Elf:1)
Prince Ribbit (D:8)
A polar bear (Depths:1)
12 two-headed ogres
A boulder beetle (Lair:7)
12 blink frogs
A hornet zombie (D:14)
A shadow (D:12)
38 yaks
A spriggan (Depths:4)
3 vampires
2 wraiths
5 redbacks
6 air elementals
4 water elementals
Eustachio (D:5)
2 wyverns
A ynoxinul (WizLab)
10 hippogriffs
2 fire elementals
8 vampire mosquitoes
2 basilisks
A chaos spawn (Depths:3)
5 hungry ghosts
A warg (shapeshifter) (Depths:3)
3 nagas (Lair:4)
2 mottled dragons (D:14)
5 wargs
4 hell hounds (D:13)
16 porcupines
16 water moccasins
4 sky beasts
27 orc warriors
2 wasps
2 black bears
4 ice beasts
An eye of draining (shapeshifter) (D:12)
An eye of draining (D:12)
A necrophage (D:8)
26 ogres
4 boggarts (D:15)
19 centaurs
17 wolves
13 crocodiles
19 giant frogs
13 big kobolds
5 scorpions
12 killer bees
4 electric eels (D:11)
2 howler monkeys
10 wights
11 crimson imps
2 quasits (Depths:3)
4 giant frog skeletons
4 jellies
18 orc wizards
Crazy Yiuf (D:5)
7 hounds
2 centaur skeletons
13 orc priests
8 iguanas
3 worker ants
23 sheep (Lair:8)
A hound skeleton (D:8)
A howler monkey zombie (D:8)
12 adders
7 gnolls
77 river rats
3 shadow imps
A white imp (Depths:3)
2 ufetubi (Depths:3)
An ooze (D:1)
2 adder skeletons
A worm (D:3)
3 dart slugs
8 giant geckos
78 orcs
3 ball pythons
4 giant cockroaches
12 goblins
5 hobgoblins
9 jackals
3 quokkas
4 bats (D:1)
9 giant newts
3 goblin skeletons (D:4)
3 goblin zombies (D:4)
A jackal zombie (D:6)
40 kobolds
2 orc skeletons (D:4)
An orc zombie (D:4)
A quokka skeleton (D:8)
9 rats
A fungus (Lair:4)
4 plants
1109 creatures vanquished.
Vanquished Creatures (collateral kills)
A lich (Depths:4)
A tengu reaver (Depths:2)
A fire giant (Depths:3)
2 stone giants (Depths:2)
A reaper (WizLab)
A very ugly thing (Depths:3)
A green death (WizLab)
2 rakshasas
An ice dragon (Depths:2)
A hell beast (WizLab)
3 catoblepae (Lair:8)
2 centaur warriors (D:14)
5 death yaks (Lair:8)
2 deep troll shamans
A deep troll earth mage (Depths:2)
A soul eater (WizLab)
A deep elf knight (Orc:2)
A giant orange brain (Depths:1)
2 deep trolls (Depths:2)
An orc knight (Orc:1)
A deep elf archer (Elf:1)
A griffon (Lair:7)
3 ugly things (Depths:3)
2 elephants
A spiny frog (Lair:2)
A tormentor (WizLab)
8 yaktaurs (Depths:2)
A hellion (WizLab)
2 trolls (Orc:1)
A red devil (WizLab)
6 blink frogs
A ynoxinul (WizLab)
3 yaks (Lair:8)
2 wargs (Orc:2)
A water moccasin (Lair:1)
A porcupine (Lair:4)
8 orc warriors (Orc:2)
3 ogres
A killer bee (D:8)
4 orc priests (Orc:2)
5 orc wizards (Orc:2)
2 sheep (D:9)
4 river rats (Lair:5)
11 orcs
A giant newt (Lair:5)
105 creatures vanquished.
Vanquished Creatures (others)
A fire giant (Depths:3)
A vampire knight (Depths:4)
A vampire mage (Depths:3)
A hell knight (Depths:4)
A deep troll (Depths:1)
An air elemental (Elf:1)
A ynoxinul (WizLab)
A goblin (D:3)
12 fungi
12 plants
32 creatures vanquished.
Grand Total: 1246 creatures vanquished
Tartarus Sorceror
Posts: 1762
Joined: Monday, 14th October 2013, 01:05
Dungeon Master
Posts: 502
Joined: Wednesday, 7th March 2012, 13:25
Location: Lexington, KY, US
Temple Termagant
Posts: 8
Joined: Wednesday, 21st September 2016, 01:47
Tomb Titivator
Posts: 909
Joined: Thursday, 3rd January 2013, 20:32
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
Shoals Surfer
Posts: 298
Joined: Wednesday, 9th March 2016, 20:00
neil wrote:I think those holes were made by your stone of tremors.
Ziggurat Zagger
Posts: 6418
Joined: Friday, 6th July 2012, 12:48
Sprucery wrote:A +0 shield is not good enough to justify losing two-handed weapons
Ziggurat Zagger
Posts: 4478
Joined: Wednesday, 23rd October 2013, 07:56
Sar wrote:Sprucery wrote:A +0 shield is not good enough to justify losing two-handed weapons
A vampiric demon blade so is, though...
Barkeep
Posts: 3890
Joined: Wednesday, 14th August 2013, 23:25
Location: USA
Aleksmastering wrote:I have another question. I am a bit confused about is it worth to cure this set of mutations by drinking a potion of curing, and is there a way to cure only bad ones? Here is an attachment.
Shoals Surfer
Posts: 280
Joined: Monday, 17th December 2012, 16:04
Barkeep
Posts: 3890
Joined: Wednesday, 14th August 2013, 23:25
Location: USA
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Sprucery wrote:True, but I'd probably have just settled with a buckler and put the exp somewhere else.
Temple Termagant
Posts: 8
Joined: Wednesday, 21st September 2016, 01:47
Dungeon Crawl Stone Soup version 0.18.1-50-g88ac8fd (webtiles) character file.
Aleksmastering the Impregnable (DsBe) Turns: 57552, Time: 09:30:48
HP: 185/185 (186) AC: 38 Str: 23 XL: 22 Next: 83%
MP: 16/16 EV: 12 Int: 11 God: Trog [*****.]
Gold: 2371 SH: 14 Dex: 27 Spells: 0 memorised, 21 levels left
rFire + . . SeeInvis . Z - +5 demon blade of the Orb {vamp, Dex+3}
rCold + + . Gourm . C - +5 gold dragon armour
rNeg . . . Faith . b - +2 buckler of Lesser Demons {rC- rCorr Str-3
Dex+9}
rPois + Spirit + m - +2 hat {Int+3}
rElec . Dismiss . v - +2 cloak {MR+}
rCorr + Reflect + (gloves unavailable)
SustAt . Harm . E - +0 pair of boots {Fly}
MR +++.. Rnd*Rage + B - +2 amulet of reflection
Stlth .......... T - ring of protection from magic
r - ring of resist corrosion
@: flying, repel missiles, extremely resistant to hostile enchantments,
extremely unstealthy
A: claws 3, repulsion field 3, berserk 1, blurry vision 1, cold resistance 2,
demonic guardian 1, low mp 3, screaming 2, shaggy fur 1, slow regeneration 1,
magic shield, magic regeneration, magic link
a: Berserk, Trog's Hand, Brothers in Arms, Burn Spellbooks, Renounce Religion,
Stop Flying
}: 2/15 runes: decaying, serpentine
You are on level 5 of the Pits of Slime.
You worship Trog.
Trog is extremely pleased with you.
You are not hungry.
You have visited 9 branches of the dungeon, and seen 48 of its levels.
You have also visited: Wizlab.
You have collected 4804 gold pieces.
You have spent 1809 gold pieces at shops.
Inventory:
Hand Weapons
d - a +4 scimitar of flaming
Q - the +9 scimitar of Hospitality {pain, MR+ MP+9 Str+3 Int+2}
(You found it on level 3 of the Depths)
In the hands of one skilled in necromantic magic, it inflicts extra damage
on living creatures.
It affects your strength (+3).
It affects your intelligence (+2).
It affects your resistance to hostile enchantments.
It affects your magic capacity (+9).
Z - the +5 demon blade of the Orb (weapon) {vamp, Dex+3}
(Trog gifted it to you on level 15 of the Dungeon)
It inflicts no extra harm, but heals its wielder somewhat when it strikes a
living foe.
It affects your dexterity (+3).
Missiles
e - 58 tomahawks (quivered)
Armour
b - the +2 buckler of Lesser Demons (worn) {rC- rCorr Str-3 Dex+9}
(You took it off a deep elf death mage on level 3 of the Elven Halls)
It affects your strength (-3).
It affects your dexterity (+9).
It makes you vulnerable to cold.
It protects you from acid and corrosion.
m - a +2 hat of intelligence (worn)
v - a +2 cloak of magic resistance (worn)
C - a +5 gold dragon armour (worn)
E - a +0 pair of boots of flying (worn)
Jewellery
r - a ring of resist corrosion (left claw)
B - a +2 amulet of reflection (around neck)
H - an uncursed ring of protection from fire
N - a +3 ring of dexterity
T - a ring of protection from magic (right claw)
Wands
O - a wand of paralysis (4/24)
W - a wand of teleportation (7/9)
Scrolls
f - 11 scrolls of remove curse
j - a scroll of silence
k - 8 scrolls of enchant weapon
q - 7 scrolls of recharging
x - 4 scrolls of fog
y - 5 scrolls of magic mapping
J - 2 scrolls of brand weapon
K - 12 scrolls of teleportation
Potions
h - 2 potions of heal wounds
i - 6 potions of curing
p - 2 potions of might
U - 2 potions of agility
X - 4 potions of brilliance
Miscellaneous
l - a legendary deck of wonders {drawn: 2}
o - a phial of floods
s - an ornate deck of wonders {drawn: 2}
t - an ornate deck of wonders {the Alchemist}
G - a lamp of fire
I - a fan of gales
S - a sack of spiders {used: 4}
Y - a plain deck of wonders {the Alchemist, drawn: 2}
Comestibles
c - 12 bread rations
n - 11 meat rations
w - 33 fruits
F - 10 slices of pizza
Skills:
* Level 18.6 Fighting
- Level 17.9 Long Blades
- Level 23.1 Armour
- Level 1.8 Dodging
- Level 16.6 Shields
- Level 1.2 Evocations
You have 21 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:6 Lair (8/8) D:8
Swamp (4/4) Lair:5 Snake (4/4) Lair:4 Slime (6/6) Lair:7
Orc (2/2) D:9 Elf (3/3) Orc:2 Vaults (0/5) D:14
Depths (5/5) D:15
Zot: Depths:5
Shoals Surfer
Posts: 298
Joined: Wednesday, 9th March 2016, 20:00
Dungeon Master
Posts: 119
Joined: Monday, 5th October 2015, 06:17
Temple Termagant
Posts: 8
Joined: Wednesday, 21st September 2016, 01:47
Shoals Surfer
Posts: 298
Joined: Wednesday, 9th March 2016, 20:00
Aleksmastering wrote:I am lack on summons.
God: Trog [*****.]
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Tartarus Sorceror
Posts: 1762
Joined: Monday, 14th October 2013, 01:05
Ziggurat Zagger
Posts: 4432
Joined: Friday, 8th May 2015, 17:51
Tartarus Sorceror
Posts: 1739
Joined: Tuesday, 13th March 2012, 02:48
Vaults Vanquisher
Posts: 451
Joined: Friday, 24th June 2016, 14:09
VeryAngryFelid wrote:Don't forget agility. By the way I often switch from heavy armour to medium armour for Slime, it is the only branch where EV is more useful than AC.
Edit. Also replace the ring of corrosion with +3 ring of dexterity, you have rCorr on the buckler and it does not stack, 2 items with rCorr don't give more protection than a single item with rCorr.
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