CIP TeCj^Dith: too many weapons


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Snake Sneak

Posts: 97

Joined: Monday, 13th June 2011, 12:55

Post Thursday, 25th August 2016, 22:34

CIP TeCj^Dith: too many weapons

I've got too many quality choices to make an easy decision and haven't invested much skill yet. I'm leaning towards the lajatangs but these are also available in shops although I'd have to acquire $ to get them:

  Code:
 h -    [Orc:2]  325 gold  an uncursed staff of air (unknown)
 l - [Shoals:3]  833 gold  a +4 double sword of holy wrath
 m - [Shoals:3] 1360 gold  the +14 plutonium sword {*Contam Stlth-}


Lots of brand weapon scrolls available too.

  Code:
Ibisar the Devastator (Tengu Conjurer)             Turns: 58891, Time: 04:26:33

Health: 112/112    AC: 26    Str: 12    XL:     18   Next: 56%
Magic:  46/46      EV: 19    Int: 28    God:    Dithmenos [******]
Gold:   331        SH:  6    Dex: 19    Spells: 11 memorised, 4 levels left

rFire  + . .      SeeInvis +    a - staff of conjuration {!a}
rCold  . . .      Gourm    .    K - +5 pearl dragon armour
rNeg   + . .      Faith    .    q - +0 buckler
rPois  +          Spirit   .    n - +3 hat of Pondering {ponderous, MR+ MP+10 Int+5}
rElec  .          Dismiss  .    l - +0 cloak of Grace {rPois Int+4 Dex+3}
rCorr  .          Reflect  .    I - +1 pair of gloves
MR     +++..      Harm     .    (boots unavailable)
Stlth  ++........               A - amulet of Xoigishrure {Regen+ SInv}
                                v - ring of protection from magic
                                L - ring of protection from fire

@: flying quickly and evasively, wreathed by umbra
A: beak, talons 3, able to fly 2
a: Stop Flying, Shadow Step, Shadow Form, Renounce Religion


You are on level 1 of the Lair of Beasts.
You worship Dithmenos.
Dithmenos is exalted by your worship.
You are not hungry.

You have visited 7 branches of the dungeon, and seen 30 of its levels.
You have also visited: Ossuary.

You have collected 2609 gold pieces.
You have spent 2278 gold pieces at shops.

Inventory:

Hand Weapons
 b - a +1 whip of electrocution {Pikel}
   (You took it off Pikel on level 5 of the Dungeon)
 c - a +3 whip of venom {Robin}
   (You took it off Robin on level 2 of the Dungeon)
 d - a +4 eveningstar of pain {Urug}
   (You took it off Urug on level 1 of the Orcish Mines)
 g - a +1 demon trident of electrocution
   (You took it off a merfolk impaler on level 1 of the Shoals)
 w - a +1 lajatang of electrocution {Agnes}
   (You took it off Agnes on level 2 of the Elven Halls)
 D - a +3 lajatang of freezing {Blades}
   (You subdued it on level 2 of the Elven Halls)
 H - a +3 rapier of electrocution {Nikola}
   (You took it off Nikola on level 3 of the Shoals)
 W - a +5 demon trident of venom
   (You took it off a merfolk impaler on level 1 of the Shoals)
Missiles
 p - 9 throwing nets (quivered)
Armour
 l - the +0 cloak of Grace (worn) {rPois Int+4 Dex+3}
   (You acquired it on level 1 of the Elven Halls)   
   
   It affects your intelligence (+4).
   It affects your dexterity (+3).
   It protects you from poison.
 n - the +3 hat of Pondering (worn) {ponderous, MR+ MP+10 Int+5}
   (You took it off Gastronok on level 1 of the Lair of Beasts)   
   
   It affects your intelligence (+5).
   It affects your resistance to hostile enchantments.
   It affects your magic capacity (+10).
 q - a +0 buckler (worn)
 I - a +1 pair of gloves (worn)
 K - a +5 pearl dragon armour (worn)
Magical Staves
 a - an uncursed staff of conjuration (weapon) {!a}
   (You found it on level 11 of the Dungeon)
Jewellery
 v - a ring of protection from magic (right hand)
 y - an uncursed ring of resist corrosion
 A - the amulet of Xoigishrure (around neck) {Regen+ SInv}
   (You acquired it on level 12 of the Dungeon)   
   
   [amulet of regeneration]
   
   It lets you see invisible.
   It increases your rate of regeneration.
 L - a ring of protection from fire (left hand)
 P - an uncursed ring of ice
Wands
 i - a wand of digging {recharged}
 j - a wand of lightning
 m - a wand of polymorph
 o - a wand of heal wounds (7/9)
 z - a wand of lightning {zapped: 2}
 C - a wand of teleportation (4/9)
 Q - a wand of paralysis
 U - a wand of lightning
Scrolls
 e - 4 scrolls of remove curse
 u - 4 scrolls of fog
 x - a scroll of summoning
 B - a scroll of holy word
 G - 4 scrolls of blinking
 J - 2 scrolls of fear
 M - a scroll of brand weapon
 N - a scroll of silence
 R - 6 scrolls of teleportation
 V - a scroll of acquirement
 X - 3 scrolls of magic mapping
Potions
 f - a potion of might
 h - a potion of magic
 k - 4 potions of agility
 r - 3 potions of haste
 s - 9 potions of curing
 O - a potion of resistance
 T - a potion of cancellation
 Y - 4 potions of heal wounds
 Z - 3 potions of invisibility
Comestibles
 t - 9 fruits
 E - a beef jerky
 F - 17 meat rations


   Skills:
 - Level 12.5 Fighting
 - Level 7.0(7.2) Maces & Flails
 - Level 2.1(4.9) Staves
 - Level 10.0 Armour
 + Level 12.6 Dodging
 - Level 3.0 Stealth
 - Level 4.6 Shields
 + Level 13.9 Spellcasting
 - Level 16.1 Conjurations
 - Level 4.2 Hexes
 - Level 6.3 Charms
 - Level 6.3 Necromancy
 + Level 7.1 Ice Magic
 + Level 14.2 Air Magic


You have 4 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Magic Dart            Conj           ####         1%          1    None
b - Searing Ray           Conj           ######       1%          2    None
c - Dazzling Spray        Conj/Hex       ######       1%          3    None
d - Iskenderun's Mystic   Conj           ########     1%          4    None
e - Fulminant Prism       Conj/Hex       #######...   1%          4    None
f - Iskenderun's Battles  Conj/Chrm      #######.     4%          5    #......
g - Lightning Bolt        Conj/Air       ########..   1%          5    #......
h - Regeneration          Chrm/Necr      ######....   3%          3    None
i - Freezing Cloud        Conj/Ice/Air   #######...   14%         6    ####...
j - Irradiate             Conj/Tmut      #######...   14%         5    #......
k - Sublimation of Blood  Necr           ######....   1%          2    None

Spider Stomper

Posts: 206

Joined: Saturday, 4th April 2015, 13:56

Post Friday, 26th August 2016, 00:50

Re: CIP TeCj^Dith: too many weapons

You'll get the lajatangs online faster and they're very effective, probably the optimal choice. I would angle for the plutonium sword though for cool points.

Very nice body armour to have so early on a tengu.
User avatar

Tomb Titivator

Posts: 778

Joined: Thursday, 13th March 2014, 20:15

Post Friday, 26th August 2016, 07:09

Re: CIP TeCj^Dith: too many weapons

imho you should use elec demon trident, and use scroll of brand weapon on that venom dtrident
~online scoring~

Pig's in zen
Pig is nude
Unashamed

Abyss Ambulator

Posts: 1193

Joined: Friday, 16th January 2015, 20:20

Post Friday, 26th August 2016, 15:25

Re: CIP TeCj^Dith: too many weapons

The Plutonium Sword is so fun. It does take a ton of XP, though.

Snake Sneak

Posts: 97

Joined: Monday, 13th June 2011, 12:55

Post Friday, 26th August 2016, 17:31

Re: CIP TeCj^Dith: too many weapons

Going with the Plutonium Sword!

  Code:
 The ettin closely misses you. You riposte. You slice the ettin!!
 Mutagenic energy flows through the plutonium sword!
 There is a strange surge of energy around the ettin.


  Code:
 Your shadow hits the mottled dragon with a triple sword.
 The mottled dragon completely misses you.
 You riposte. You slice the mottled dragon!!

Abyss Ambulator

Posts: 1193

Joined: Friday, 16th January 2015, 20:20

Post Friday, 26th August 2016, 17:57

Re: CIP TeCj^Dith: too many weapons

Good man/woman! Yeah, it should be even more fun now with riposte. It also might be the most powerful weapon in the game...

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