CIP: Mega Zigs!


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Tomb Titivator

Posts: 857

Joined: Monday, 31st January 2011, 23:19

Post Sunday, 21st August 2016, 10:25

CIP: Mega Zigs!

I'm doing mega zigs right now. My goal is to beat the record of 147 zigs. I've completed 25 zigs so far.

  Code:
Sky the Conqueror (High Elf Wizard)           Turns: 563544, Time: 2 , 09:33:16

Health: 291/291    AC: 54    Str: 38    XL:     27
Magic:  71/71      EV: 35    Int: 57    God:    Makhleb [******]
Gold:   52481      SH: 40    Dex: 37    Spells: 10 memorised, 4 levels left

rFire  + + +      SeeInvis +    b - +9 staff of Wucad Mu {channel, !a !d}
rCold  + + +      Gourm    .    E - +8 orange crystal plate armour {Archmagi, Int+3 Clar, !d}
rNeg   + . .      Faith    .    r - +9 large shield of Uhudgh {rElec MR- Str+10 Stlth+}
rPois  +          Spirit   .    (helmet unavailable)
rElec  +          Dismiss  .    y - +2 cloak of the Big Bang {Str+8 Dex+7}
rCorr  .          Reflect  .    h - +2 pair of gloves "Coschefot" {Str+6 Int+5}
MR     ++++.      Harm     .    (boots unavailable)
Stlth  +++++..... Clarity  +    i - macabre finger necklace {rN+}
                                d - ring of Accord {Wiz Dex+8}
                                W - ring "Docom" {Wiz rPois Str+4 Int+3}
                                N - ring "Qiujuebo" {Wiz rPois Int+6 Dex+3}

@: deflect missiles
A: claws 2, fangs 2, hooves 3, horns 3, icy blue scales 1, molten scales 1,
rough black scales 1, camouflage 1, see invisible, agile 2, blink, clarity,
clever 2, cold resistance 3, fire resistance 3, high mp 3, magic resistance 3,
sense surroundings 3, poison resistance, regeneration 3, robust 3, shaggy fur 1,
electricity resistance, strong 2, wild magic 3, evolution 2
a: Blink, Minor Destruction, Lesser Servant of Makhleb, Major Destruction,
Greater Servant of Makhleb, Renounce Religion
}: 15/15 runes: decaying, serpentine, slimy, silver, golden, iron, obsidian,
icy, bone, abyssal, demonic, glowing, magical, fiery, dark


You are in the Ecumenical Temple.
You worship Makhleb.
Makhleb is exalted by your worship.
You are full.

You have visited 18 branches of the dungeon, and seen 90 of its levels.
You have visited Pandemonium 13 times, and seen 39 of its levels.
You have visited the Abyss 39 times.
You have visited 1 bazaar.
You have completed 25 ziggurats, and seen 675 of their levels.
You have also visited: Labyrinth and Ice Cave.

You have collected 62820 gold pieces.
You have spent 5048 gold pieces at shops.
You have donated 5291 gold pieces to Zin.

Inventory:

Hand Weapons
 b - the +9 staff of Wucad Mu (weapon) {channel, !a !d}
   (You found it on level 24 of a ziggurat)
Missiles
 G - 2345 javelins of penetration (quivered) {!d}
Armour
 h - the +2 pair of gloves "Coschefot" (worn) {Str+6 Int+5}
   (You acquired it on level 26 of a ziggurat)   
   
   It affects your strength (+6).
   It affects your intelligence (+5).
 q - the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr, !d}
   (You found it on level 27 of a ziggurat)   
   
   It protects you from fire.
   It protects you from cold.
   It insulates you from electricity.
   It protects you from poison.
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
   It protects you from acid and corrosion.
   It protects you from mutation.
 r - the +9 large shield of Uhudgh (worn) {rElec MR- Str+10 Stlth+}
   (You acquired it on level 25 of a ziggurat)   
   
   It affects your strength (+10).
   It insulates you from electricity.
   It affects your resistance to hostile enchantments.
   It makes you more stealthy.
 t - the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+, !d}
   (You found it on level 25 of a ziggurat)   
   
   It affects your accuracy and damage with ranged weapons and melee attacks
   (-2).
   It lets you see invisible.
   It can be evoked to emit clouds of fog.
   It makes you more stealthy.
 y - the +2 cloak of the Big Bang (worn) {Str+8 Dex+7}
   (You found it on level 11 of a ziggurat)   
   
   It affects your strength (+8).
   It affects your dexterity (+7).
 E - the +8 orange crystal plate armour (worn) {Archmagi, Int+3 Clar, !d}
   (You found it on level 27 of a ziggurat)   
   
   It affects your intelligence (+3).
   It protects you against confusion.
 H - the +2 pair of boots of Luqid {SInv}
   (You acquired it on level 20 of a ziggurat)   
   
   It lets you see invisible.
Jewellery
 a - the ring of Robustness {AC+8}
   (You found it on level 27 of a ziggurat)   
   
   [ring of protection]
   
   It affects your AC (+8).
 c - the ring "Rewnoisu" {rF+ EV+5 Str+4 Slay+3}
   (You found it on level 14 of a ziggurat)   
   
   [ring of evasion]
   
   It affects your evasion (+5).
   It affects your strength (+4).
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+3).
   It protects you from fire.
 d - the ring of Accord (right hand) {Wiz Dex+8}
   (You found it on level 27 of a ziggurat)   
   
   [ring of wizardry]
   
   It improves your spell success rate.
   It affects your dexterity (+8).
 i - the macabre finger necklace (around neck) {rN+}
   (You found it on level 19 of a ziggurat)   
   
   [amulet of nothing]
   
   It protects you from negative energy.
 z - the ring "Uzukk" {Wiz Str+4 SInv}
   (You found it on level 9 of a ziggurat)   
   
   [ring of wizardry]
   
   It improves your spell success rate.
   It affects your strength (+4).
   It lets you see invisible.
 J - the ring of Teluom {AC+5 Dex+5}
   (You found it on level 25 of a ziggurat)   
   
   [ring of protection]
   
   It affects your AC (+5).
   It affects your dexterity (+5).
 N - the ring "Qiujuebo" (on amulet) {Wiz rPois Int+6 Dex+3}
   (You found it on level 11 of a ziggurat)   
   
   [ring of wizardry]
   
   It improves your spell success rate.
   It affects your intelligence (+6).
   It affects your dexterity (+3).
   It protects you from poison.
 W - the ring "Docom" (left hand) {Wiz rPois Str+4 Int+3}
   (You found it on level 18 of a ziggurat)   
   
   [ring of wizardry]
   
   It improves your spell success rate.
   It affects your strength (+4).
   It affects your intelligence (+3).
   It protects you from poison.
Wands
 g - a wand of heal wounds (9/9)
 I - a wand of heal wounds (9/9)
 O - a wand of hasting (6/9)
 Q - a wand of teleportation (5/9)
Scrolls
 e - 9 scrolls of fear
 j - 504 scrolls of fog
 s - 87 scrolls of identify
 v - 664 scrolls of teleportation
 A - 249 scrolls of blinking
 F - 319 scrolls of recharging
 L - 650 scrolls of remove curse
 X - 175 scrolls of amnesia
Potions
 k - 17 potions of magic
 n - 10 potions of cancellation
 o - 21 potions of resistance
 p - 26 potions of haste
 u - 24 potions of might
 w - 23 potions of agility
 B - 18 potions of invisibility
 D - 122 potions of curing
 M - 534 potions of cure mutation {!q}
 T - 41 potions of brilliance
 U - 37 potions of heal wounds
Miscellaneous
 m - a disc of storms
 V - a crystal ball of energy
Comestibles
 f - 20 bread rations
 l - 7 slices of pizza
 x - 28 meat rations
 C - 113 royal jellies
 K - 6 beef jerkies
 P - 3 fruits


   Skills:
 O Level 27 Fighting
 O Level 27 Short Blades
 O Level 27 Long Blades
 O Level 27 Axes
 O Level 27 Maces & Flails
 O Level 27 Polearms
 O Level 27 Staves
 O Level 27 Slings
 O Level 27 Bows
 O Level 27 Crossbows
 O Level 27 Throwing
 O Level 27 Armour
 O Level 27 Dodging
 O Level 27 Stealth
 O Level 27 Shields
 O Level 27 Unarmed Combat
 O Level 27 Spellcasting
 O Level 27 Conjurations
 O Level 27 Hexes
 O Level 27 Charms
 O Level 27 Summonings
 O Level 27 Necromancy
 O Level 27 Translocations
 O Level 27 Transmutations
 O Level 27 Fire Magic
 O Level 27 Ice Magic
 O Level 27 Air Magic
 O Level 27 Earth Magic
 O Level 27 Poison Magic
 O Level 27 Invocations
 O Level 27 Evocations


You have 4 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Glaciate              Conj/Ice       ##########   1%          9    None
d - Darkness              Hex            ##########   1%          6    None
f - Fire Storm            Conj/Fire      ##########   1%          9    None
i - Invisibility          Hex            ########     1%          6    None
l - Necromutation         Tmut/Necr      ##########   1%          8    None
r - Deflect Missiles      Chrm/Air       ##########   1%          6    None
s - Shatter               Erth           ##########   1%          9    None
t - Tornado               Air            ##########   1%          9    None
w - Haste                 Chrm           ########     1%          6    None
P - Disjunction           Tloc           ##########   1%          8    None


I'm playing a high elf because they're easy to win with (you have to basically win first before zigging after all) and fairly good for zigs. If I die my next attempt will be with a deep dwarf because they're better for zigs. The basic strategy is to spam conjurations and go invisible for ghost moth floors. I have disc of storms and javelins for silent floors. I've tried a ton of spell sets and I feel my current set is the best for zigs. The spell I need the least is probably fire storm but it's nice for killing things outside of your LOS while under darkness. I have enough blink scrolls that I don't need controlled blink.

I'm missing some gear slots because of my mutations. I like to sip beneficial mutation potions. If you have any questions about zigs I can answer them in this thread.
Last edited by snow on Sunday, 21st August 2016, 13:09, edited 3 times in total.
User avatar

Tomb Titivator

Posts: 857

Joined: Monday, 31st January 2011, 23:19

Post Sunday, 21st August 2016, 10:27

Re: CIP: Mega Zigs!

I recorded zig 26: https://youtu.be/cvP__9Hrx-0.

I made some mistakes in this run but it still turned out OK. The only threat at this point is silence. In that case my strategy is to teleport around until I'm not silenced... I might need a better strategy. :lol:

Spider Stomper

Posts: 217

Joined: Thursday, 2nd June 2016, 00:52

Post Friday, 2nd September 2016, 19:06

Re: CIP: Mega Zigs!

I have seen you Play on CAO and you play like super, super fast.
I'm with tasonir on this one.
User avatar

Vaults Vanquisher

Posts: 510

Joined: Friday, 1st July 2016, 22:32

Location: Aachen, Germany

Post Friday, 2nd September 2016, 19:12

Re: CIP: Mega Zigs!

First time I see someone say that HE is easy to win race.

For this message the author BabyRage has received thanks:
Sar
User avatar

Swamp Slogger

Posts: 181

Joined: Wednesday, 18th March 2015, 21:13

Post Friday, 2nd September 2016, 19:28

Re: CIP: Mega Zigs!

ASCII zigs...damn that looks confusing haha
Formicid Lyfe
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Tartarus Sorceror

Posts: 1762

Joined: Monday, 14th October 2013, 01:05

Post Friday, 2nd September 2016, 20:41

Re: CIP: Mega Zigs!

No revivification in case things go bad?

Spider Stomper

Posts: 217

Joined: Thursday, 2nd June 2016, 00:52

Post Saturday, 3rd September 2016, 02:03

Re: CIP: Mega Zigs!

Also all zigs are the same from now on. Difficulty caps at like 13 zigs. Basically your limit is the 20 million aut hard limit.
I'm with tasonir on this one.

Swamp Slogger

Posts: 160

Joined: Sunday, 17th July 2016, 05:35

Location: Vancouver, WA

Post Saturday, 3rd September 2016, 04:11

Re: CIP: Mega Zigs!

You going to be able to finish before hitting that?

Also if I might ask: how is it you're able to play in ASCII? I've tried to play things in ASCII before but I just can't parse the information properly; my eyesight won't let me.
Wins: MiFi(6,15), MiBe(11), SpEn(11), DDHu(3), GrEE(3), GnEE(6), VpEn(15)

Crypt Cleanser

Posts: 720

Joined: Friday, 6th September 2013, 09:17

Post Saturday, 3rd September 2016, 11:35

Re: CIP: Mega Zigs!

Just play some more, you'll get used to it.

snow wrote:My goal is to beat the record of 147 zigs.

You know that piginabag can still continue, and has over 500k turns left?
http://dobrazupa.org/morgue/Piginabag/Piginabag.txt

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