Tartarus Sorceror
Posts: 1694
Joined: Tuesday, 31st March 2015, 20:34
CIP SpEn of Ash needs direction (Now YAVP)
I just amnesiad darkness, with the intention of memorizing ozo's armor. I must have just gotten another spell slot, as I apparently had enough without using amnesia.
I'm currently training air, with the vague intention of getting tornado castable for the foes I can't stab through hexes or invisibility. Currently I'm using battlesphere and dazzling spray, with some fulminant prism to deal with enemies I can't stab.
I could probably afford to swap out both my rings, although I haven't seen any exciting rings to swap for.
There are lots and lots of books available, so feel free to just assume a spell is available, because it probably is.
There is also a scroll of acquirement for sale for 937 gold in orc, I'm just not sure what to acquire. I've already acquired a book(buglary, pretty good) and a lamp of fire, which I apparently dropped by mistake at some point...
I have the invisibility spell at 1% fail, and I also have a cloak of invis. No other branded cloaks exist, and I have the spell because it lasts quite a bit longer than the evokable, and is more reliable (evokable is 19% fail).
I've trained a lot of spellcasting... I've wanted spell slots all game, and as a spriggan spell hunger is more relevant than usual, but I probably have gone overboard here. It's hard to resist memorizing everything that looks nice...
So please, pick this character apart. Currently my biggest issue is magic immune and very high resistance monsters who cannot easily be blinded with dazzling spray.
- Code:
Dungeon Crawl Stone Soup version 0.19-a0-1182-g094b998 (webtiles) character file.
damiac the Spry (Spriggan Enchanter) Turns: 54123, Time: 05:13:58
Health: 104/104 AC: 8 Str: 4 XL: 19 Next: 36%
Magic: 40/40 EV: 39 Int: 22 God: Ashenzari [******]
Gold: 1398 SH: 7 Dex: 19 Spells: 12 memorised, 9 levels left
rFire . . . SeeInvis + a - +4 dagger (elec) (curse)
rCold . . . Gourm . g - +2 robe {Archmagi} (curse)
rNeg + . . Faith . N - +0 buckler (curse)
rPois . Spirit . h - +1 hat {MR+} (curse)
rElec . Dismiss . w - +2 cloak {+Inv} (curse)
rCorr . Reflect . (gloves unavailable)
MR +++++ Harm . (boots unavailable)
Stlth ++++++++.. Clarity + b - amulet of the Four Winds {rN+ MR+++ Clar} (curse)
C - ring of stealth (curse)
x - ring of protection from magic (curse)
@: deflect missiles, very quick
A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2
a: Curse Item, Scrying, Transfer Knowledge, Renounce Religion, Evoke
Invisibility
}: 2/15 runes: barnacled, gossamer
You are on level 2 of the Vaults.
You worship Ashenzari.
Ashenzari is exalted by your worship.
You are not hungry.
You have visited 7 branches of the dungeon, and seen 34 of its levels.
You have collected 3486 gold pieces.
You have spent 2088 gold pieces at shops.
Inventory:
Hand Weapons
a - a cursed +4 dagger of electrocution (weapon)
Missiles
r - 107 tomahawks (quivered)
Armour
g - a cursed +2 robe of the Archmagi (worn)
h - a cursed +1 hat of magic resistance (worn)
w - a cursed +2 cloak of invisibility (worn)
N - a cursed +0 buckler (worn)
Jewellery
b - the cursed amulet of the Four Winds (around neck) {rN+ MR+++ Clar}
(You found it on level 6 of the Lair of Beasts)
[amulet of nothing]
It protects you from negative energy.
It affects your resistance to hostile enchantments.
It protects you against confusion.
It has a curse placed upon it.
x - a cursed ring of protection from magic (left hand)
C - a cursed ring of stealth (right hand)
D - an uncursed ring of fire
O - an uncursed ring of ice
P - an uncursed ring of poison resistance
Wands
c - a wand of paralysis
k - a wand of lightning
l - a wand of teleportation (4/9)
m - a wand of confusion
n - a wand of iceblast {zapped: 2}
o - a wand of iceblast
u - a wand of paralysis {recharged}
K - a wand of digging {zapped: 3}
T - a wand of digging
W - a wand of lightning
Scrolls
e - 10 scrolls of teleportation
q - 9 scrolls of magic mapping
v - 7 scrolls of remove curse
y - 2 scrolls of blinking
H - 3 scrolls of fog
S - 18 scrolls of identify
U - 3 scrolls of recharging
X - 7 scrolls of fear
Potions
f - 6 potions of haste
j - 4 potions of agility
t - 6 potions of heal wounds
z - a potion of cancellation
B - 2 potions of might
I - a potion of invisibility
L - 2 potions of cure mutation
R - 15 potions of curing
V - 4 potions of magic
Miscellaneous
i - 2 sacks of spiders
M - a phantom mirror
Z - a disc of storms
Comestibles
d - 18 bread rations
s - 10 royal jellies
Skills:
+ Level 13.0 Fighting
- Level 8.8(13.2) Short Blades
+ Level 20.7(24.2) Dodging
- Level 11.7(15.9) Stealth
- Level 2.0(4.2) Shields
+ Level 16.0 Spellcasting
- Level 5.4(9.9) Conjurations
- Level 18.0(21.7) Hexes
- Level 6.6(11.1) Charms
- Level 4.0(8.2) Necromancy
+ Level 10.6(14.9) Air Magic
- Level 9.9(14.2) Evocations
You have 9 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Corona Hex ####### 0% 1 None
b - Ensorcelled Hibernat Hex/Ice ###### 1% 2 None
c - Confuse Hex ######## 0% 3 None
d - Tukima's Dance Hex ######## 0% 3 None
e - Dazzling Spray Conj/Hex ###### 1% 3 None
f - Fulminant Prism Conj/Hex #######... 1% 4 None
g - Invisibility Hex ######## 1% 6 ####...
i - Airstrike Air #######... 1% 4 None
j - Regeneration Chrm/Necr ######.... 1% 3 None
k - Animate Skeleton Necr N/A 1% 1 None
l - Iskenderun's Battles Conj/Chrm #######. 1% 5 ##.....
m - Deflect Missiles Chrm/Air #######... 2% 6 ####...
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:4 Lair (6/6) D:10
Shoals (4/4) Lair:2 Spider (4/4) Lair:4 Slime (0/5) Lair:6
Orc (2/2) D:10 Elf (0/3) Orc:2 Vaults (2/5) D:13
Depths (0/5) D:15
Crypt: Vaults:2-3
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Hepliaklqana
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Uskayaw
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Pakellas
Shops:
D:7 ( D:11 ! D:15 } Orc:1 !* Orc:2 ?*!: Vaults:1 (
Portals:
Trove: D:12 (give +2 fire dragon armour)
Annotations:
D:5 Menkaure
Lair:4 exclusion: oklob plant
Innate Abilities, Weirdness & Mutations
You are tiny and cannot use many weapons and most armour.
You have supernaturally acute eyesight. (SInv)
You are a herbivore.
You cover ground extremely quickly.
You need consume almost no food.