YAVP: DDNe^Vehumet with 15 Runes
Yea so I did full extended with a DD without a healing god. It was fun. A little tedious, but fun. (I kited a deep troll with vamp draining to heal more times than I'd like...it was just a boring kite too, it couldn't hurt me, only stalling for time so it could heal). Did Fedhas Madash for the first two runes, but then I decided I wanted to do extended and as a DD I thought it would be impossible to do full extended without Necromutation because of the Torment...so I went Vehumet to have more fun with Conjurations.
Order:
Lair -> Orc -> Swamp (rune) -> Snake (rune) -> Elf -> Slime (rune) -> Vestibule -> Vaults: 1-3 -> Crypt -> Tomb (rune) -> Dis (Rune) [Did Dis first because shatter does full damage to Sentinels, but not Fiends] -> Vaults: 5 [Was struggling with other hell branches so did it as a break. Intentionally dove through Vaults: 4 (didn't clear it) as a blood preserve (store of things I could use Vamp Drain on if necessary).] -> Cocytus (Rune) -> Gehenna (Rune) -> Tartarus (Rune) -> Pan (Demonic, Dark) -> Abyssed by Distortion Weapon (Abyssal Rune) -> Pan (Glowing, Magical, Fiery) -> Depths 3-5 -> Zot -> Orb. [Again I kept much of Depths undone in case I needed to Vampiric Drain.]
(Hell before Pandemonium/Abyss because of worried about being away from living creatures for a long time.)
(Learned something interesting. HOLY Pan is the only place in the game that has NOTHING that can be affected by Draining/Vampirism. (In other Pans Demonspawn can. In each hell there is at least one living group (Hell Knights and Hell Hounds, Necromancers and Doom Hounds, Iron Giants and Iron Dragons, Ice Dragons and Shard Shrikes); in the Abyss Raiju and...tons of random things).
http://crawl.akrasiac.org/rawdata/Bcadr ... 181958.txt
Order:
Lair -> Orc -> Swamp (rune) -> Snake (rune) -> Elf -> Slime (rune) -> Vestibule -> Vaults: 1-3 -> Crypt -> Tomb (rune) -> Dis (Rune) [Did Dis first because shatter does full damage to Sentinels, but not Fiends] -> Vaults: 5 [Was struggling with other hell branches so did it as a break. Intentionally dove through Vaults: 4 (didn't clear it) as a blood preserve (store of things I could use Vamp Drain on if necessary).] -> Cocytus (Rune) -> Gehenna (Rune) -> Tartarus (Rune) -> Pan (Demonic, Dark) -> Abyssed by Distortion Weapon (Abyssal Rune) -> Pan (Glowing, Magical, Fiery) -> Depths 3-5 -> Zot -> Orb. [Again I kept much of Depths undone in case I needed to Vampiric Drain.]
(Hell before Pandemonium/Abyss because of worried about being away from living creatures for a long time.)
(Learned something interesting. HOLY Pan is the only place in the game that has NOTHING that can be affected by Draining/Vampirism. (In other Pans Demonspawn can. In each hell there is at least one living group (Hell Knights and Hell Hounds, Necromancers and Doom Hounds, Iron Giants and Iron Dragons, Ice Dragons and Shard Shrikes); in the Abyss Raiju and...tons of random things).
http://crawl.akrasiac.org/rawdata/Bcadr ... 181958.txt
I'm beginning to feel like a Cat God! Felid streaks: {FeVM^Sif Muna, FeWn^Dithmenos, FeAr^Pakellas}, {FeEE^Ashenzari, FeEn^Gozag, FeNe^Sif Muna, FeAE^Vehumet...(ongoing)}
- For this message the author bcadren has received thanks:
- Queen Cassie