CIP DECJ^Dith: Which book; pain weapon ?s


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Tartarus Sorceror

Posts: 1822

Joined: Thursday, 31st May 2012, 15:45

Post Monday, 4th July 2016, 23:25

CIP DECJ^Dith: Which book; pain weapon ?s

This character has finished L:8 and O:2. Notable finds are a blowgun of evasion, +1 ring mail {rElec rF+++ MR+ Dex-2} a lajatang of pain lying on the ground in L:7, and a dagger of pain in O:2. For most of the game, though, I’ve only had the starting book and a Fen Folio. I was glad to get Corpse Rot from this latter book to allow me to train Necromancy for the lajatang, but otherwise it just didn’t seem focused enough to justify spending a lot of XP for just one or two high-level spells. So I’ve been training defenses and Staves, and was fortunate enough to get a book shop on O:2—Frost, Sky, Warp, Beasts, Geomancy, Air, Cantrips and Necronomicon. Which ones should I buy?

Summons (+1 Apt):
Fen Folio (owned): Forest, Hydra
Frost (490): Ice Beast
Sky (910): Spire
Beasts (770): Sputterflies, Canine, Ice Beast, Mana Viper
Necronomicon (1545): Haunt
Cantrips (280): Spammals

Air (+0 Apt):
Sky (910): Spire, Airstrike, Silence, Defl Miss, Coj Ball Lightning, Tornado
Air (490): Shock, Switfness, Repel Miss, Static Discharge, Lightning Bolt

Earth (+1 Apt):
Fen Folio (owned): Stone Arrow, Leda’s
Geomancy (490): Sandblast, Passwall, Petrify, LRD

I have 2049 gp. I'm torn between Geomancy (Passwall, Petrify + LRD, and I already have Leda's) and saving money--or Air + Sky (Swiftness, Bolt spell, DeflMiss, Silence, CBL -- I have rElec on my ring mail). The Earth spells will probably be enough by themselves for Swamp and Snake, but the two Air books are enough for the rest of the game. Maybe Geomancy and Air, save Sky for later?

Concerning the lajatang and dagger of pain, I’m still feeling somewhat vulnerable in melee despite training defenses as much as I have. Hopefully some headgear and boots will spawn soon (Gastronok is on L:2 but I don’t feel ready to take him on yet, otherwise none of these aux armours yet). I used it on O:2 for orc warriors and weaker and it went well, but I’m wary of biting off more than I can chew. I have a fairly good sense of what I can and can’t take on when with melee-centric characters, but much less experience with fragile characters like this. How do you decide when you spend MP and when to melee to kill stuff?

Also, how much Necromancy ought I train, if for now I only really use the school for the pain weapons?

  Code:
 Dungeon Crawl Stone Soup version 0.18.1 (tiles) character file.

MainiacJoe the Spry (Deep Elf Conjurer)            Turns: 42766, Time: 04:50:22

Health: 95/95      AC: 13    Str: 15    XL:     15   Next: 68%
Magic:  30/30      EV: 22    Int: 27    God:    Dithmenos [******]
Gold:   2084       SH:  5    Dex: 18    Spells: 7 memorised, 11 levels left

rFire  + + +      SeeInvis .    b - +1 lajatang (pain)
rCold  . . .      Gourm    .    y - +1 ring mail of the Gravedigger {rElec rF+++ MR+ Dex-2}
rNeg   . . .      Faith    .    (shield currently unavailable)
rPois  .          Spirit   .    (no helmet)
rElec  +          Dismiss  .    d - +1 cloak {MR+}
rCorr  .          Reflect  +    z - +3 pair of gloves of Buewk {Str+5}
SustAt .          Harm     .    (no boots)
MR     +++..                    r - +5 amulet of reflection
Stlth  ++++++....               o - +5 ring of dexterity {=R}
                                x - +5 ring of strength

@: wreathed by umbra, extremely resistant to hostile enchantments, very stealthy
A: no striking features
a: Shadow Step, Shadow Form, Renounce Religion


You are on level 1 of the Lair of Beasts.
You worship Dithmenos.
Dithmenos is exalted by your worship.
You are hungry.

You have visited 4 branches of the dungeon, and seen 23 of its levels.
You have also visited: Sewer, Ossuary and Volcano.

You have collected 2084 gold pieces.

Inventory:

Hand Weapons
 a - a +2 blowgun of evasion {Sonja}
 b - a +1 lajatang of pain (weapon)
 s - a +2 rapier of piercing
 w - a +2 dagger of pain
 H - a +0 quarterstaff of freezing
Missiles
 f - 145 poisoned needles
 v - 26 tomahawks (quivered)
 E - 5 throwing nets
 L - 7 curare-tipped needles
Armour
 d - a +1 cloak of magic resistance (worn)
 y - the +1 ring mail of the Gravedigger (worn) {rElec rF+++ MR+ Dex-2}
   (You found it on level 1 of the Lair of Beasts)   
   
   It affects your dexterity (-2).
   It renders you almost immune to fire.
   It insulates you from electricity.
   It affects your resistance to hostile enchantments.
 z - the +3 pair of gloves of Buewk (worn) {Str+5}
   (You found it on level 1 of the Lair of Beasts)   
   
   It affects your strength (+5).
Jewellery
 o - a +5 ring of dexterity (right hand) {=R}
 r - a +5 amulet of reflection (around neck)
 u - an uncursed ring of poison resistance
 x - a +5 ring of strength (left hand)
 S - an uncursed ring of ice
 X - an uncursed ring of protection from magic
Wands
 m - a wand of teleportation (8/9)
 p - a wand of slowing (22/48)
 G - a wand of lightning {zapped: 3}
 V - a wand of iceblast (10/15)
Scrolls
 h - 6 scrolls of recharging
 D - 3 scrolls of blinking
 F - 5 scrolls of teleportation
 K - 13 scrolls of remove curse
 P - a scroll of fog
 R - 2 scrolls of fear
Potions
 c - a potion of cure mutation
 g - 7 potions of lignification
 i - 10 potions of heal wounds
 j - 2 potions of invisibility
 k - a potion of magic
 q - 3 potions of might
 t - 12 potions of curing
 A - 2 potions of cancellation
 B - 2 potions of haste
 J - 3 potions of ambrosia
 Y - a potion of agility
Miscellaneous
 e - a phantom mirror
 U - a phial of floods
Comestibles
 n - 9 fruits
 O - 11 royal jellies


   Skills:
 + Level 11.4 Fighting
 - Level 8.3 Short Blades
 + Level 9.3 Staves
 - Level 3.3 Armour
 * Level 15.1 Dodging
 - Level 8.0 Stealth
   Level 4.4 Shields
 - Level 9.2 Spellcasting
 - Level 10.3 Conjurations
 - Level 8.5 Hexes
 - Level 9.6 Charms
 - Level 7.3 Necromancy
 - Level 1.3 Invocations
 - Level 0.2 Evocations


You have 11 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Magic Dart            Conj           ####         1%          1    None
b - Searing Ray           Conj           ######       1%          2    None
c - Dazzling Spray        Conj/Hex       ######..     1%          3    None
d - Iskenderun's Mystic   Conj           ######..     1%          4    #......
e - Fulminant Prism       Conj/Hex       ######....   1%          4    #......
f - Iskenderun's Battles  Conj/Chrm      ######..     4%          5    ####...
g - Corpse Rot            Necr           N/A          1%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (12/15)            Temple (1/1) D:4            Lair (8/8) D:11
  Swamp (0/4) Lair:4        Snake (0/4) Lair:4        Slime (0/6) Lair:8
    Orc (2/2) D:11            Elf (0/3) Orc:2       

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Pakellas
Qazlal
Ru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
D:5 (   Orc:2 ?:[*(

Portals:
Trove: D:11 (give +3 shadow dragon armour)

Annotations:
D:3 exclusion: downstairs
D:10 Erolcha
Lair:2 Gastronok
Lair:7 exclusion: 2 downstairs

Message History

You start removing your armour.
You continue taking off your +2 robe of cold resistance. x4
You finish taking off your +2 robe of cold resistance.
You feel less resistant to cold. You drop a +2 robe of cold resistance.
Wear which item? (? for menu, Esc to quit)
You start putting on your armour.
You continue putting on the +1 ring mail of the Gravedigger {rElec rF+++ MR+ Dex-2}. x4
You finish putting on the +1 ring mail of the Gravedigger {rElec rF+++ MR+ Dex-2}.
Unknown command.
Drop what? 48/52 slots (_ for help) (? for menu, Esc to quit)
You drop the +1 robe of the Four Beggars {rPois rC- Regen+ Str-5}.
You drop a +2 buckler.
You drop a +0 leather armour.
You drop a +1 robe of fire resistance.
You drop a +2 robe of positive energy.
Wield which item (- for none, * to show all)? (? for menu, Esc to quit)
Your +0 quarterstaff of freezing stops glowing.
A searing pain shoots up your arm!
b - a +1 lajatang of pain (weapon)
Saving game... please wait.

           ###
  ####  ####>#####
  #..## #........##    #
  ##..###.........##  ##
   #..##...........####.
   ##......(.......##..#
    #..#..............##
    ##......@........##
     #..............##
  ####..............#
###.##............###
#.##...##..<....P##
.....##.###....###
....#.### ####.##
...####      #..#
...#         #.##
..##       ###.##
#.#       ##....#
###       #.....#


There are no monsters in sight!

Vanquished Creatures
  Maud (Lair:7)
  2 orc warlords
  Snorg (Lair:5)
  Josephine (D:11)
  Harold (Lair:2)
  8 hydras
  Fannar (Lair:2)
  An ogre mage (Orc:2)
  9 death yaks
  An orc high priest (Orc:2)
  12 spriggans (Lair:8)
  Nergalle (Orc:2)
  Sonja (Lair:1)
  2 hill giants
  5 griffons
  3 orc sorcerers (Orc:2)
  An ugly thing (D:11)
  10 oklob plants (Lair:1)
  4 orc knights
  A cyclops (Orc:2)
  A salamander (Lair:1)
  An eye of devastation (Lair:7)
  Psyche (D:11)
  13 elephants
  17 spiny frogs
  5 black mambas
  2 centaur skeletons
  3 gargoyles (D:11)
  A torpor snail (Lair:6)
  A kobold demonologist (D:11)
  9 komodo dragons
  5 rime drakes
  2 spriggan druids (Lair:8)
  12 polar bears
  A queen bee (Lair:3)
  4 trolls
  4 two-headed ogres
  31 blink frogs
  A boulder beetle (Lair:7)
  6 redbacks
  6 wraiths
  A shadow (D:11)
  50 yaks
  2 fire bats (Volcano)
  10 hippogriffs
  A hungry ghost (D:11)
  3 wyverns
  5 basilisks
  3 wargs
  Duvessa (D:6)
  16 porcupines
  34 orc warriors
  23 water moccasins
  7 black bears
  5 sky beasts
  2 eyes of draining
  2 phantoms
  2 wasps (Lair:8)
  A necrophage (D:11)
  An ice beast (D:5)
  16 ogres
  28 wolves
  24 crocodiles
  3 centaurs
  5 big kobolds
  19 giant frogs
  Dowan (D:6)
  16 killer bees
  16 wights
  3 vampire bats (Lair:3)
  4 howler monkeys
  2 electric eels
  6 bog bodies (Ossuary)
  10 crimson imps
  9 giant frog zombies
  3 giant frog skeletons
  7 centaur zombies
  4 hounds
  6 jellies
  A quasit (D:10)
  17 orc priests
  25 orc wizards
  Crazy Yiuf (D:5)
  3 iguanas
  5 worker ants
  2 killer bee zombies
  29 sheep
  2 hound zombies
  2 hound skeletons
  8 mummies (Ossuary)
  3 worker ant zombies
  3 gnolls (D:3)
  123 river rats
  15 adders
  4 shadow imps
  6 oozes
  3 adder zombies
  An adder skeleton (D:9)
  2 worms
  3 dart slugs
  9 giant geckos
  56 orcs
  2 bat zombies (D:6)
  7 giant cockroaches
  9 goblins
  6 hobgoblins
  6 jackals
  7 quokkas
  4 ball pythons
  11 bats
  A giant cockroach zombie (D:5)
  2 giant gecko zombies (Ossuary)
  4 giant newts
  3 jackal zombies (Ossuary)
  30 kobolds
  2 quokka skeletons
  2 quokka zombies
  13 rats
  4 rat zombies
  2 fungi
  36 plants
  2 withered plants (Ossuary)
1019 creatures vanquished.

Vanquished Creatures (others)
  133 fulminant prisms
  67 fungi
  42 plants
  4 withered plants (Ossuary)
246 creatures vanquished.

Grand Total: 1265 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | MainiacJoe the Deep Elf Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
   187 | D:1      | Found a glowing golden altar of the Shining One.
   249 | D:1      | Reached XP level 2. HP: 15/15 MP: 6/8
   253 | D:1      | Learned a level 2 spell: Searing Ray
   753 | D:2      | Reached XP level 3. HP: 19/19 MP: 7/11
   758 | D:2      | Learned a level 3 spell: Dazzling Spray
   801 | D:2      | Reached skill level 5 in Spellcasting
  1321 | D:3      | Reached XP level 4. HP: 16/24 MP: 3/14
  1330 | D:3      | Learned a level 4 spell: Iskenderun's Mystic Blast
  1402 | D:3      | Found a glowing drain.
  1457 | D:3      | Reached skill level 5 in Conjurations
  1552 | Sewer    | Entered a sewer
  1573 | Sewer    | Reached XP level 5. HP: 28/28 MP: 1/15
  1579 | Sewer    | Learned a level 4 spell: Fulminant Prism
  1960 | Sewer    | Reached skill level 1 in Hexes
  2042 | Sewer    | Found a white marble altar of Elyvilon.
  2640 | D:3      | Reached XP level 6. HP: 24/32 MP: 13/17
  2976 | D:3      | Found a bloodstained altar of Trog.
  2982 | D:3      | Found a radiant altar of Vehumet.
  3101 | D:4      | Found a staircase to the Ecumenical Temple.
  4279 | Temple   | Entered the Ecumenical Temple
  4521 | Temple   | Became a worshipper of Dithmenos the Shadowed
  4670 | D:4      | Reached XP level 7. HP: 36/36 MP: 11/18
  4704 | D:5      | Entered Level 5 of the Dungeon
  4709 | D:5      | Reached skill level 5 in Hexes
  4957 | D:5      | Found Xyth's Weapon Boutique.
  5780 | D:4      | Reached XP level 8. HP: 41/41 MP: 3/19
  5787 | D:4      | Learned a level 5 spell: Iskenderun's Battlesphere
  6471 | D:5      | Noticed Crazy Yiuf
  6477 | D:5      | Killed Crazy Yiuf
  6582 | D:6      | Reached skill level 3 in Dodging
  6582 | D:6      | Reached skill level 1 in Shields
  6782 | D:6      | Found an ancient bone altar of Kikubaaqudgha.
  6828 | D:6      | Found an iron altar of Okawaru.
  6838 | D:6      | Reached * piety under Dithmenos
  7100 | D:6      | Noticed Duvessa
  7100 | D:6      | Noticed Dowan
  7115 | D:6      | Killed Duvessa
  7308 | D:6      | Reached skill level 4 in Dodging
  7308 | D:6      | Reached skill level 5 in Charms
  7578 | D:6      | Killed Dowan
  7907 | D:6      | Reached skill level 5 in Dodging
  8114 | D:7      | Reached XP level 9. HP: 45/45 MP: 15/20
  8116 | D:7      | Found a sand-covered staircase.
  8125 | Ossuary  | Entered an ossuary
  8519 | Ossuary  | Reached ** piety under Dithmenos
  8756 | Ossuary  | Reached skill level 6 in Dodging
  9425 | D:7      | Found a deep blue altar of Sif Muna.
 10078 | D:7      | Reached skill level 7 in Dodging
 10325 | D:8      | Reached skill level 8 in Dodging
 10508 | D:8      | Reached skill level 1 in Fighting
 10794 | D:8      | Reached XP level 10. HP: 53/53 MP: 9/21
 10993 | D:9      | Reached *** piety under Dithmenos
 11375 | D:9      | Found a shimmering altar of Xom.
 12062 | D:10     | Entered Level 10 of the Dungeon
 12612 | D:10     | Noticed Erolcha
 12679 | D:10     | Reached skill level 5 in Fighting
 12683 | D:10     | Reached **** piety under Dithmenos
 12859 | D:10     | Noticed a hill giant
 12865 | D:10     | Killed a hill giant
 13319 | D:11     | Found a staircase to the Lair.
 13444 | D:11     | Noticed Psyche
 13446 | D:11     | Killed Psyche
 13483 | D:11     | Reached XP level 11. HP: 66/66 MP: 3/22
 13674 | D:11     | Noticed Josephine
 13681 | D:11     | Killed Josephine
 13838 | D:11     | Reached ***** piety under Dithmenos
 14013 | D:11     | Reached skill level 10 in Conjurations
 14387 | D:11     | Found a staircase to the Orcish Mines.
 15174 | D:11     | Reached skill level 9 in Dodging
 15224 | D:11     | Noticed a purple ugly thing
 15252 | D:11     | Killed a purple ugly thing
 15495 | D:11     | Found a portal to a secret trove of treasure.
 15711 | D:11     | Reached skill level 5 in Stealth
 15750 | D:11     | Noticed a hill giant
 16199 | D:11     | Killed a hill giant
 16545 | D:12     | Reached XP level 12. HP: 69/76 MP: 6/23
 17013 | Lair:1   | Entered Level 1 of the Lair of Beasts
 17015 | Lair:1   | Got a pair of distressingly furry gloves
 17021 | Lair:1   | Identified the +3 pair of gloves of Buewk {Str+5} (You found it on level 1 of the Lair of Beasts)
 17128 | Lair:1   | Noticed Sonja
 17172 | Lair:1   | Killed Sonja
 17353 | Lair:1   | Found a dark tunnel.
 17354 | Lair:1   | Noticed an eight-headed hydra
 17504 | Lair:1   | Killed an eight-headed hydra
 17504 | Lair:1   | Reached skill level 10 in Dodging
 17574 | Volcano  | Entered a volcano
 18008 | Lair:1   | Got a pitted leather armour
 18023 | Lair:1   | Identified the +1 leather armour of Resourcefulness {Int-2 Dex+8} (You found it on level 1 of the Lair of Beasts)
 19167 | Lair:1   | Reached skill level 10 in Fighting
 19777 | Lair:1   | Got a brightly glowing ring mail
 19791 | Lair:1   | Identified the +1 ring mail of the Gravedigger {rElec rF+++ MR+ Dex-2} (You found it on level 1 of the Lair of Beasts)
 19965 | Lair:2   | Noticed a six-headed hydra
 19977 | Lair:2   | Killed a six-headed hydra
 19977 | Lair:2   | Reached skill level 11 in Dodging
 20199 | Lair:2   | Reached skill level 1 in Armour
 20391 | Lair:2   | Noticed Gastronok
 20539 | Lair:2   | Noticed Harold
 20568 | Lair:2   | Reached XP level 13. HP: 83/83 MP: 19/27
 20672 | Lair:2   | Noticed Fannar
 21422 | Lair:2   | Killed Fannar
 21850 | Lair:2   | Killed Harold
 23494 | Lair:3   | Got a steaming falchion
 23495 | Lair:3   | Identified the cursed +0 falchion of Insufficient Pleasure {slice, +Blink rC+ Int+6} (You found it on level 3 of the Lair of Beasts)
 24284 | Lair:4   | Found a staircase to the Snake Pit.
 24348 | Lair:4   | Reached skill level 1 in Short Blades
 24535 | Lair:4   | Found a staircase to the Swamp.
 25431 | Lair:5   | Reached skill level 12 in Dodging
 25578 | Lair:5   | Noticed Snorg
 25754 | Lair:5   | Killed Snorg
 25879 | Lair:5   | Reached skill level 5 in Short Blades
 26638 | Lair:6   | Reached ****** piety under Dithmenos
 27495 | Lair:6   | Reached XP level 14. HP: 90/90 MP: 6/29
 28639 | Lair:6   | Found a glowing silver altar of Zin.
 28850 | Lair:6   | Reached skill level 1 in Staves
 29980 | Lair:1   | Learned a level 2 spell: Corpse Rot
 30247 | Lair:7   | Reached skill level 1 in Necromancy
 31008 | Lair:7   | Reached skill level 5 in Staves
 31115 | Lair:7   | Noticed Maud
 31135 | Lair:7   | Killed Maud
 31339 | Lair:8   | Entered Level 8 of the Lair of Beasts
 31984 | Lair:8   | Reached skill level 5 in Necromancy
 32074 | Lair:8   | Found a staircase to the Slime Pits.
 33885 | Lair:8   | Found a viscous altar of Jiyva.
 34301 | Lair:8   | Reached skill level 13 in Dodging
 34373 | Lair:8   | Reached XP level 15. HP: 94/94 MP: 17/30
 35524 | Lair:8   | Got a bloodstained robe
 35535 | Lair:8   | Identified the +1 robe of the Four Beggars {rPois rC- Regen+ Str-5} (You found it on level 8 of the Lair of Beasts)
 36325 | Lair:8   | Reached skill level 14 in Dodging
 36325 | Lair:8   | Reached skill level 1 in Invocations
 36974 | Orc:1    | Entered Level 1 of the Orcish Mines
 37784 | Orc:2    | Entered Level 2 of the Orcish Mines
 38083 | Orc:2    | Noticed an orc warlord
 38114 | Orc:1    | Killed an orc warlord
 39384 | Orc:2    | Found Yfoig's Magic Scroll Shop.
 39929 | Orc:2    | Found a staircase to the Elven Halls.
 40093 | Orc:2    | Noticed Nergalle
 40867 | Orc:2    | Killed Nergalle
 41079 | Orc:2    | Noticed an orc warlord
 41100 | Orc:2    | Reached skill level 15 in Dodging
 41642 | Orc:2    | Killed an orc warlord
 41809 | Orc:2    | Found a roughly hewn altar of Beogh.
 42272 | Orc:2    | Found Jerrunek's Antique Weapon Shop.
 42294 | Orc:2    | Found Suxtarph's Antique Armour Shop.
 42312 | Orc:2    | Found Kajeco's Book Shop.
 42323 | Orc:2    | Found Jizuekhlo's General Store.

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 |
---------------+----------------------------------------------+-----
Spellcasting   |     4  6                          8  9       |  9.2
Conjurations   |           5  6  7           9 10             | 10.3
Hexes          |              2  4  8                         |  8.5
Charms         |                       6  9                   |  9.6
Dodging        |                       5  8     9 11 12 13 15 | 15.1
Shields        |                       2  3        4          |  4.4
Fighting       |                          2  6  9 10 11       | 11.4
Stealth        |                                5  8          |  8.0
Armour         |                                   1  3       |  3.3
Short Blades   |                                      7  8    |  8.3
Staves         |                                         7  9 |  9.3
Necromancy     |                                         7    |  7.3
Invocations    |                                            1 |  1.3
Evocations     |                                              |  0.2

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Club              |     1 |       |       |       |       ||     1
       Spear             |     9 |    39 |       |       |       ||    48
       Rapier            |       |       |   175 |   202 |   309 ||   686
       Lajatang          |       |       |       |       |   448 ||   448
 Fire: Blowgun           |       |     1 |     3 |       |   367 ||   371
Throw: Tomahawk          |       |       |       |       |    10 ||    10
 Cast: Magic Dart        |    49 |    45 |    46 |   145 |   176 ||   461
       Searing Ray       |     7 |    24 |    53 |    85 |   184 ||   353
       Iskenderun's Myst |       |     5 |    29 |    46 |   149 ||   229
       Fulminant Prism   |       |     2 |    23 |    49 |    59 ||   133
       Dazzling Spray    |       |     1 |     6 |    15 |    44 ||    66
       Iskenderun's Batt |       |       |     5 |    34 |    64 ||   103
       Corpse Rot        |       |       |       |       |     3 ||     3
Evoke: Wand              |       |       |     2 |       |     1 ||     3
  Use: Scroll            |     7 |     5 |    14 |    10 |    17 ||    53
       Potion            |       |     2 |     1 |       |     4 ||     7
 Stab: Sleeping          |     1 |     3 |     4 |     4 |     6 ||    18
       Distracted        |       |       |       |     3 |     2 ||     5
       Invisible         |       |       |       |     1 |     6 ||     7
  Eat: Chunk             |     1 |    11 |    12 |    25 |    66 ||   115
       Meat ration       |       |       |     3 |     1 |     3 ||     7
       Royal jelly       |       |       |       |     6 |     1 ||     7
       Bread ration      |       |       |       |     1 |       ||     1
       Pizza             |       |       |       |     1 |       ||     1
Armor: Robe              |       |    12 |    29 |    27 |       ||    68
       Ring mail         |       |       |       |     9 |   193 ||   202
Dodge: Dodged            |    11 |    38 |   114 |   212 |  1145 ||  1520
Block: Buckler           |       |       |    59 |   222 |   322 ||   603
       Other             |       |       |     2 |       |   175 ||   177
       Reflection        |       |       |       |     5 |     6 ||    11

Won (52). Remaining (15): 5 species: Ba, Fe, Mu, Na, Op; 5 Backgrounds: AM, Wr, Su, AE, Ar; 5 gods: Jiyv, newNem, WJC, newSif, newFedh

Abyss Ambulator

Posts: 1193

Joined: Friday, 16th January 2015, 20:20

Post Tuesday, 5th July 2016, 03:47

Re: CIP DECJ^Dith: Which book; pain weapon ?s

Beasts is probably the best choice if you can stand summoning. Geomancy for LRD would take longer to get online, but might be worth it.

Spend MP on everything that isn't trivial. (E.g. plain orcs should be trivial [unless using a nasty branded weapon].) Retreat to refresh MP.

Don't train more Necromancy without a good spell to use it for.
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Vestibule Violator

Posts: 1509

Joined: Wednesday, 21st September 2011, 01:10

Location: St. John's, NL, Canada

Post Tuesday, 5th July 2016, 04:15

Re: CIP DECJ^Dith: Which book; pain weapon ?s

Get Ozocubu's armour from Frost. Not sure if icicle replacing IMB is a good idea or not. (edit: didn't notice the ring mail. I'm reasonably sure you're better off with say rF robe + ozos though)

I like having a bolt, but Lightning can be noisy and annoying. But certainly I'd rather go for all the Air stuff than just getting Stone Arrow / LRD.

8-10 Necromancy makes the pain weapon pretty great (elec level or better), when you want to hit things. Don't get more unless you need it for other spells.
Won all race/bg, unwon (online): Nem* Hep Uka
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Tartarus Sorceror

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Joined: Thursday, 31st May 2012, 15:45

Post Tuesday, 5th July 2016, 12:34

Re: CIP DECJ^Dith: Which book; pain weapon ?s

Re Ozo's, I asked in the Hat of Pondering thread how bad the movement delay of the new Ozo's is. From that thread I concluded that I don't really grok the penalty of ponderousness, so I'm wary of this spell for now.
Won (52). Remaining (15): 5 species: Ba, Fe, Mu, Na, Op; 5 Backgrounds: AM, Wr, Su, AE, Ar; 5 gods: Jiyv, newNem, WJC, newSif, newFedh

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Tuesday, 5th July 2016, 13:57

Re: CIP DECJ^Dith: Which book; pain weapon ?s

Unlike pondering Ozo is good because you don't explore with it active so you still have normal speed and can run away. Just make sure you don't cast it near unexplored territory.
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Blades Runner

Posts: 546

Joined: Friday, 2nd October 2015, 14:42

Post Tuesday, 5th July 2016, 14:16

Re: CIP DECJ^Dith: Which book; pain weapon ?s

That ring mail is a deceptively bad piece of equipment. If you're going to forgo ozo's for heavier armor, you need to be getting some real AC out of it. That stuff does not deliver. Resistances simply aren't as good as AC.

On the lajatang, not that there's anything you can do about it now, but I think you made a mistake not going for the dagger and a buckler instead.

As far as spells, personally, given the investment you've put into conjurations and int already, I'd continue in the direct damage direction. Air is the way to go. The summons available are a bit thin for a summons only build and they conflict with your existing conjurations investments.
The Original Discourse Respecter

Tartarus Sorceror

Posts: 1822

Joined: Thursday, 31st May 2012, 15:45

Post Tuesday, 5th July 2016, 14:34

Re: CIP DECJ^Dith: Which book; pain weapon ?s

Thanks. I don't feel bad about the lajatang, since when I found it I was deep in Lair with only a vorpal rapier and a +2 buckler (you can see that I trained the Short Blades and Shields some). It wasn't until the end of Orc that I found the pain dagger, right before this dump. That was also when I found the frost book FWIW.
Won (52). Remaining (15): 5 species: Ba, Fe, Mu, Na, Op; 5 Backgrounds: AM, Wr, Su, AE, Ar; 5 gods: Jiyv, newNem, WJC, newSif, newFedh

Tartarus Sorceror

Posts: 1822

Joined: Thursday, 31st May 2012, 15:45

Post Tuesday, 5th July 2016, 15:08

Re: CIP DECJ^Dith: Which book; pain weapon ?s

Yeah, Ozo's plus +2 robe MR+ is definitely better than the ring mail, and I get 2 Dex back, too.

IMB vs Throw Icicle, IMB is more accurate and damage is about the same. IMB acc 10 + P/7, damage 2d(6+P/6) ~ 7 + P/12. TI acc 9 + P/12, damage 3d(10/3 + P/6) ~ 6.5 + P/12. Plus IMB can explode.
Won (52). Remaining (15): 5 species: Ba, Fe, Mu, Na, Op; 5 Backgrounds: AM, Wr, Su, AE, Ar; 5 gods: Jiyv, newNem, WJC, newSif, newFedh

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