CiP : DgVM, help me do some shopping


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User avatar

Dis Charger

Posts: 1949

Joined: Monday, 18th February 2013, 07:59

Location: France

Post Friday, 3rd June 2016, 11:28

CiP : DgVM, help me do some shopping

Here is my shopping list, it's a lot more than I can afford...
  Code:
21 things, total 7263 gold   [a-z] travel|examine|delete  [?/!] change action
 a - [Orc:2]   19 gold  a runed robe
 b - [Orc:2]   24 gold  a scroll of identify
 c - [Orc:2]   36 gold  a scroll of teleportation
 d - [Orc:2]   42 gold  a scroll of fear
 e - [Orc:2]   48 gold  a scroll of identify
 f - [Orc:2]   72 gold  a scroll of teleportation
 g - [Orc:2]   84 gold  2 scrolls of magic mapping
 h - [Orc:2]   90 gold  a scroll of silence (unknown)
 i - [Orc:2]   96 gold  2 scrolls of identify
 j -   [D:6]   97 gold  a scroll of holy word
 k - [Orc:2]  120 gold  a potion of heal wounds
 l -   [D:7]  136 gold  3 scrolls of fear
 m - [Orc:2]  181 gold  a +1 helmet of see invisible
 n - [Orc:2]  192 gold  a potion of magic
 o - [Orc:2]  240 gold  a potion of haste
 p - [Orc:2]  480 gold  2 potions of resistance
 q -   [D:6]  546 gold  a wand of hasting (3/9) (unknown)
 r -   [D:6]  608 gold  the ring "Hyhoh" {Wiz rElec rF+ Str+3 Dex-5}
 s - [Orc:2]  746 gold  the +4 shield "Washrim" {rElec rN++ rCorr Stlth+}
 t -   [D:6] 1435 gold  a book of Annihilations (unknown)
 u - [Orc:2] 1971 gold  the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6}
You have 1916 gp
Notice the nice shield and the Majin-Bo staff... I also have a nice quatterstaff in my inventory...

I have the books of Tempests and Clouds available. Maybe an Air mage hybrid could be a good option. I can aim for Majin-Bo + Tornado. Right now, staves of energy + conjuration are probably fine...

What would you buy ? How would you develop the character ? Thks
  Code:
 Dungeon Crawl Stone Soup version 0.19-a0-465-g1d1674b (webtiles) character file.

hypermopl the Destroyer (Demigod Venom Mage)       Turns: 25911, Time: 01:52:45

Health: 103/115    AC: 11    Str: 14    XL:     14   Next: 78%
Magic:  30/32      EV: 24    Int: 27    God:   
Gold:   1916       SH:  0    Dex: 16    Spells: 9 memorised, 6 levels left

rFire  . . .      SeeInvis .    a - staff of conjuration
rCold  . . .      Gourm    .    h - +1 robe {Archmagi}
rNeg   . . .      Faith    .    (no shield)
rPois  +          Spirit   .    s - +0 helmet
rElec  .          Dismiss  .    P - +2 cloak
rCorr  .          Reflect  .    U - +2 pair of gloves "Woen" {Str+3}
SustAt +          Harm     .    r - +0 pair of boots
MR     +....                    (no amulet)
Stlth  ++........               J - ring of poison resistance
                                A - +6 ring of evasion {=R}

@: repel missiles, somewhat resistant to hostile enchantments, unstealthy
A: high mp 1, sustain attributes
a: no special abilities


You are on level 2 of the Orcish Mines.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 21 of its levels.
You have also visited: Sewer, Bailey and Ice Cave.

You have collected 2302 gold pieces.
You have spent 386 gold pieces at shops.

Inventory:

Hand Weapons
 B - the +10 quarterstaff "Veqovvus" {freeze, MR+++ Str-5 Dex+7 Stlth+}
   (You found it on level 2 of the Lair of Beasts)   
   
   It has been specially enchanted to freeze those struck by it, causing extra
   injury to most foes and up to half again as much damage against particularly
   susceptible opponents. It can also slow down cold-blooded creatures.
   
   It affects your strength (-5).
   It affects your dexterity (+7).
   It affects your resistance to hostile enchantments.
   It makes you more stealthy.
Missiles
 i - 14 tomahawks (quivered)
 R - 8 throwing nets
Armour
 h - a +1 robe of the Archmagi (worn)
 r - a +0 pair of boots (worn)
 s - a +0 helmet (worn)
 P - a +2 cloak (worn)
 U - the +2 pair of gloves "Woen" (worn) {Str+3}
   (You found it in a bailey)   
   
   It affects your strength (+3).
Magical Staves
 a - an uncursed staff of conjuration (weapon)
 b - an uncursed staff of energy
Rods
 f - a -1 rod of inaccuracy (9/9)
   (You found it on level 11 of the Dungeon)
Jewellery
 e - an uncursed ring of see invisible
 o - an uncursed ring of positive energy
 y - an uncursed ring of protection from cold
 A - a +6 ring of evasion (left hand) {=R}
 G - an uncursed ring of flight
 I - an uncursed ring of fire
 J - a ring of poison resistance (right hand)
 N - an uncursed ring of resist corrosion
 Y - an uncursed ring of protection from magic
Wands
 m - a wand of confusion {zapped: 1}
 p - a wand of digging (10/24)
 H - a wand of acid
 L - a wand of lightning
 W - a wand of iceblast
 X - a wand of confusion
 Z - a wand of paralysis
Scrolls
 j - a scroll of blinking
 k - 4 scrolls of magic mapping
 u - 9 scrolls of teleportation
 v - 6 scrolls of fog
 O - 2 scrolls of fear
 T - 4 scrolls of remove curse
Potions
 g - a potion of cancellation
 l - 2 potions of haste
 q - 7 potions of curing
 t - 2 potions of might
 z - 2 potions of magic
 C - a potion of berserk rage
 K - a potion of agility
 M - a potion of invisibility
 Q - 2 potions of resistance
 S - a potion of ambrosia
 V - a potion of heal wounds
Miscellaneous
 D - a phial of floods
Comestibles
 c - 15 bread rations
 d - 7 chunks of flesh


   Skills:
 + Level 8.1 Fighting
 + Level 8.8 Dodging
 - Level 1.7 Stealth
 - Level 10.0 Spellcasting
 * Level 14.5 Conjurations
 - Level 1.0 Charms
 - Level 2.0 Translocations
 + Level 8.3 Air Magic
 - Level 9.0 Poison Magic
 - Level 5.0 Evocations


You have 6 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Sting                 Conj/Pois      ####         1%          1    None
b - Venom Bolt            Conj/Pois      ########..   1%          5    ####...
c - Iskenderun's Mystic   Conj           ########     1%          4    None
d - Mephitic Cloud        Conj/Pois/Air  ########     1%          3    None
e - Blink                 Tloc           N/A          2%          2    None
f - Airstrike             Air            ######....   1%          4    None
i - Repel Missiles        Chrm/Air       ######       1%          2    None
o - Olgreb's Toxic Radia  Pois           #######.     1%          4    None
C - Cure Poison           Pois           #######...   1%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (11/15)            Temple (0/1) D:7            Lair (8/8) D:11
  Swamp (0/4) Lair:3        Snake (0/4) Lair:6        Slime (0/6) Lair:6
    Orc (2/2) D:11            Elf (0/3) Orc:2       

Shops:
D:6 *   D:7 ?   D:10 (   Orc:2 *([[?%%}[


Innate Abilities, Weirdness & Mutations

You have an increased reservoir of magic. (+10% MP)
Your attributes are resistant to harm.


Message History

Your toxic aura wanes.
Things that are here:
a war axe; a chain mail
There isn't anything to butcher here.
Items here: ))) [
a war axe; a halberd; a plate armour; a hand axe
There isn't anything to butcher here.
Things that are here:
a mace; a plate armour
There isn't anything to butcher here.
Things that are here:
a long sword; a plate armour
There isn't anything to butcher here.
i - 14 tomahawks (gained 4)
Things that are here:
a hand axe; a leather armour; an orc corpse
You butcher the orc corpse.
d - 7 chunks of flesh (gained 3)
Things that are here:
a hand axe; a leather armour

 ##.........#....#.....#
##.........####.......##
.#.........#.##.......#
..............#.......####
.#...........#.......##..##
################....##....#
  #######    #......##.>.##
###.....###  #............#
#.........####..@....#....####
............##.............#.##
...........).#............#...#
.#.#.#.#.#.#)#)..............##
..........).)[..).......).∩..##
.))...)...)))..)))............#
.....)))..).).)..............##
.#.#.#.#.#.#)#.).)..........##
.............#..))...........#


There are no monsters in sight!
Online stats
Fastest Hell runes (enter Hell branch -> get the rune)
Icy : 56 / Iron : 126 / Obsidian : 215 / Bone : 125

Cocytus Succeeder

Posts: 2173

Joined: Saturday, 2nd February 2013, 09:52

Post Friday, 3rd June 2016, 12:12

Re: CiP : DgVM, help me do some shopping

I'd buy the haste wand, the sInv helmet, some potions and scrolls (but not the holy word, what is that doing on your shopping list?).

I'd use the freeze qstaff for melee.

Tomb Titivator

Posts: 808

Joined: Sunday, 23rd June 2013, 15:20

Post Friday, 3rd June 2016, 12:28

Re: CiP : DgVM, help me do some shopping

Agree with Magipi. Majin-Boo has never managed to convince me of its value.

Snake Sneak

Posts: 97

Joined: Monday, 13th June 2011, 12:55

Post Friday, 3rd June 2016, 12:35

Re: CiP : DgVM, help me do some shopping

Buy Annihilations and learn Poison Arrow. You've already got a decent poison skill. It will kill everything that comes in view. With demigod aptitudes Tornado's a long way off.

After that the wand of hasting and see invisible helmet (so you don't have to swap rings).
I'd keep the shield on the shopping list until I had a decent 1-hand weapon.
User avatar

Dis Charger

Posts: 1949

Joined: Monday, 18th February 2013, 07:59

Location: France

Post Friday, 3rd June 2016, 20:14

Re: CiP : DgVM, help me do some shopping

I followed your advice and bought SInv helmet... Alchemist hat on next floor :p

Also learned PArrow for the first time and it's amazing ! One-shot on everyone in Elf is so cool !

I now have some questions :
  • I'm not happy with my spellset, how far can I go with PArrow ? What would you learn (I figure almost all the book of Enchantments ?)
  • Is it time to train for a weapon ? Distortion double sword available (can be rebranded), broad axe, Plutonium sword ?
  • Related question : what about a shield ?
Thanks !
  Code:
 Dungeon Crawl Stone Soup version 0.19-a0-465-g1d1674b (webtiles) character file.

hypermopl the Devastator (Demigod Venom Mage)      Turns: 53131, Time: 04:11:32

Health: 168/176    AC: 10    Str:  8    XL:     20   Next: 14%
Magic:  47/51      EV: 30    Int: 31    God:   
Gold:   2844       SH:  0    Dex: 18    Spells: 10 memorised, 3 levels left

rFire  + . .      SeeInvis .    b - staff of energy
rCold  + + .      Gourm    +    h - +1 robe {Archmagi}
rNeg   + . .      Faith    .    (no shield)
rPois  +          Spirit   .    s - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr}
rElec  +          Dismiss  .    E - +2 cloak {MR+}
rCorr  +          Reflect  .    F - +2 pair of gloves of Greed {MR++ Str-3}
rMut   +          Harm     .    r - +0 pair of boots
SustAt +                        P - amulet of the gourmand
MR     +++++                    N - ring "Ofesiegga" {rC+ MP+9}
Stlth  ++........               A - +6 ring of evasion {=R}

@: repel missiles, almost entirely resistant to hostile enchantments, unstealthy
A: agile 1, high mp 1, sustain attributes
a: no special abilities
}: 1/15 runes: serpentine


You are on level 1 of the Lair of Beasts.
You are completely stuffed.

You have visited 7 branches of the dungeon, and seen 37 of its levels.
You have also visited: Sewer, Bailey and Ice Cave.

You have collected 5135 gold pieces.
You have spent 2291 gold pieces at shops.

Inventory:

Hand Weapons
 B - the +10 quarterstaff "Veqovvus" {freeze, MR+++ Str-5 Dex+7 Stlth+}
   (You found it on level 2 of the Lair of Beasts)   
   
   It has been specially enchanted to freeze those struck by it, causing extra
   injury to most foes and up to half again as much damage against particularly
   susceptible opponents. It can also slow down cold-blooded creatures.
   
   It affects your strength (-5).
   It affects your dexterity (+7).
   It affects your resistance to hostile enchantments.
   It makes you more stealthy.
Missiles
 R - 8 throwing nets (quivered)
Armour
 h - a +1 robe of the Archmagi (worn)
 r - a +0 pair of boots (worn)
 s - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr}
   (You found it on level 12 of the Dungeon)   
   
   It protects you from fire.
   It protects you from cold.
   It insulates you from electricity.
   It protects you from poison.
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
   It protects you from acid and corrosion.
   It protects you from mutation.
 E - a +2 cloak of magic resistance (worn)
 F - the +2 pair of gloves of Greed (worn) {MR++ Str-3}
   (You found it on level 12 of the Dungeon)   
   
   It affects your strength (-3).
   It affects your resistance to hostile enchantments.
Magical Staves
 a - an uncursed staff of conjuration
 b - an uncursed staff of energy (weapon)
Jewellery
 o - an uncursed ring of see invisible
 A - a +6 ring of evasion (left hand) {=R}
 G - an uncursed ring of flight
 N - the ring "Ofesiegga" (right hand) {rC+ MP+9}
   (You found it on level 15 of the Dungeon)   
   
   [ring of magical power]
   
   It protects you from cold.
   It affects your magic capacity (+9).
 P - an amulet of the gourmand (around neck)
Wands
 p - a wand of digging (10/24)
 x - a wand of confusion
 H - a wand of acid (1/15)
 I - a wand of paralysis
 L - a wand of digging (16/24)
 U - a wand of heal wounds (9/9)
 W - a wand of iceblast
 Y - a wand of lightning
Scrolls
 d - 5 scrolls of identify
 e - 2 scrolls of silence {!r}
 j - 5 scrolls of blinking
 k - 7 scrolls of magic mapping
 u - 14 scrolls of teleportation
 v - 7 scrolls of fog
 O - 4 scrolls of fear
 T - 9 scrolls of remove curse
Potions
 f - 4 potions of flight
 g - 3 potions of cancellation
 l - 3 potions of haste
 q - 13 potions of curing
 z - 3 potions of magic
 K - 5 potions of agility
 M - 4 potions of invisibility
 Q - 4 potions of resistance
 V - 3 potions of heal wounds
Miscellaneous
 w - a lamp of fire
 y - a box of beasts
 D - a phial of floods
 J - a fan of gales
Comestibles
 c - 13 bread rations
 i - 2 chunks of flesh


   Skills:
 + Level 14.4 Fighting
 - Level 10.0 Armour
 + Level 14.4 Dodging
 - Level 1.7 Stealth
 + Level 12.6 Spellcasting
 + Level 16.2 Conjurations
 - Level 5.0 Charms
 - Level 5.2 Necromancy
 - Level 2.0 Translocations
 - Level 9.0 Air Magic
 - Level 11.1 Poison Magic
 - Level 10.0 Evocations


You have 3 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Poisonous Cloud       Conj/Pois/Air  #######...   2%          6    None
b - Venom Bolt            Conj/Pois      ########..   1%          5    None
c - Orb of Destruction    Conj           ########..   3%          7    None
e - Blink                 Tloc           N/A          1%          2    None
f - Airstrike             Air            #######...   1%          4    None
g - Poison Arrow          Conj/Pois      ########..   1%          6    None
i - Repel Missiles        Chrm/Air       ######       1%          2    None
o - Olgreb's Toxic Radia  Pois           #######.     1%          4    None
r - Regeneration          Chrm/Necr      ######....   1%          3    None
C - Cure Poison           Pois           #######...   1%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:7            Lair (8/8) D:11
  Swamp (4/4) Lair:3        Snake (4/4) Lair:6        Slime (0/6) Lair:6
    Orc (2/2) D:11            Elf (3/3) Orc:2        Vaults (1/5) D:13
 Depths (0/5) D:15       

Shops:
D:6 *   D:7 ?   D:10 (   Orc:2 *([[?%%}[   Elf:1 [   Elf:3 }

Portals:
Trove: Vaults:1 (give +6 demon blade)

Annotations:
Swamp:4 bb miasma, exclusion: upstairs


Innate Abilities, Weirdness & Mutations

You have an increased reservoir of magic. (+10% MP)
Your attributes are resistant to harm.
You are agile. (Dex +2)


Message History

You kill the giant frog!
You see here a giant frog corpse.
You butcher the giant frog corpse.
i - 4 chunks of flesh
Eat one of 4 chunks of flesh? (ye/n/q/i?)
This raw flesh tastes great.
You continue eating. x2
Eat one of 3 chunks of flesh? (ye/n/q/i?)
This raw flesh tastes great.
You continue eating. x2
Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit)
You drop an uncursed staff of air.
You see here a crystal ball of energy.
Items here: ///// \\\ }}}
Drop what? 50/52 slots (_ for help) (? for menu, Esc to quit)
You drop a wand of paralysis.
You drop a wand of confusion.
You drop 2 potions of berserk rage {!q}.
You drop 2 potions of ambrosia.
You drop a potion of brilliance.

               ###########
           ### #:[)[.....########
          ##.###@)###.##..##.....
  ### #####...#P}|<.......##.P###
 ##.###............####..###.###
##.#.##.###...###..............#
#.###.#..##..## #.###.#..P##.#.#
.## #....###.## #.# ##...###.#.#
#.###.P..##P.P###.#####..###.#.##
#..#.##...##.###.................
###.###..##..###..##.............


There are no monsters in sight!
Online stats
Fastest Hell runes (enter Hell branch -> get the rune)
Icy : 56 / Iron : 126 / Obsidian : 215 / Bone : 125
User avatar

Dis Charger

Posts: 1949

Joined: Monday, 18th February 2013, 07:59

Location: France

Post Sunday, 5th June 2016, 10:08

Re: CiP : DgVM, help me do some shopping

Quick update of the char. Everything's fine right now. I'd like to find a nice amulet, only Faith and Gourmand so far...

Since I have all the resists I need from Alchemist, I probably want a mottled DA, but I'd lose Archmagi... Is it a big deal ?

Also it's time to train a weapon, here are the available choice :
  Code:
a demon trident of distortion
 a +2 eveningstar of protection
 a +3 sacred scourge of holy wrath
 the +8 spear of Purpose {pierce, +Rage rElec Int+5 Stlth-}
 a double sword of distortion
 the +14 plutonium sword {*Contam Stlth-}
I can rebrand and enchant... What would you choose ?
  Code:
 Dungeon Crawl Stone Soup version 0.19-a0-503-g45a6586 (webtiles) character file.

hypermopl the Devastator (Demigod Venom Mage)      Turns: 64434, Time: 05:25:21

Health: 192/192    AC: 11    Str:  8    XL:     22   Next: 36%
Magic:  56/56      EV: 32    Int: 33    God:   
Gold:   3863       SH:  0    Dex: 18    Spells: 10 memorised, 7 levels left

rFire  + . .      SeeInvis .    a - staff of conjuration
rCold  + + .      Gourm    +    h - +1 robe {Archmagi}
rNeg   + . .      Faith    .    (no shield)
rPois  +          Spirit   .    s - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr}
rElec  +          Dismiss  .    E - +2 cloak {MR+}
rCorr  +          Reflect  .    F - +2 pair of gloves of Greed {MR++ Str-3}
rMut   +          Harm     .    t - +1 pair of boots
SustAt +                        P - amulet of the gourmand
MR     +++++                    N - ring "Ofesiegga" {rC+ MP+9}
Stlth  ++........               i - ring of Shaolin {EV+8, =R}

@: studying Air Magic, repel missiles, almost entirely resistant to hostile
enchantments, unstealthy
A: talons 1, agile 1, high mp 1, sustain attributes
a: no special abilities
}: 2/15 runes: serpentine, slimy


You are on level 1 of the Lair of Beasts.
You are very full.

You have visited 9 branches of the dungeon, and seen 48 of its levels.
You have also visited: Sewer, Bailey and Ice Cave.

You have collected 6154 gold pieces.
You have spent 2291 gold pieces at shops.

Inventory:

Hand Weapons
 B - the +10 quarterstaff "Veqovvus" {freeze, MR+++ Str-5 Dex+7 Stlth+}
   (You found it on level 2 of the Lair of Beasts)   
   
   It has been specially enchanted to freeze those struck by it, causing extra
   injury to most foes and up to half again as much damage against particularly
   susceptible opponents. It can also slow down cold-blooded creatures.
   
   It affects your strength (-5).
   It affects your dexterity (+7).
   It affects your resistance to hostile enchantments.
   It makes you more stealthy.
Missiles
 R - 8 throwing nets (quivered)
 S - 11 javelins
Armour
 h - a +1 robe of the Archmagi (worn)
 s - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr}
   (You found it on level 12 of the Dungeon)   
   
   It protects you from fire.
   It protects you from cold.
   It insulates you from electricity.
   It protects you from poison.
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
   It protects you from acid and corrosion.
   It protects you from mutation.
 t - a +1 pair of boots (worn)
 E - a +2 cloak of magic resistance (worn)
 F - the +2 pair of gloves of Greed (worn) {MR++ Str-3}
   (You found it on level 12 of the Dungeon)   
   
   It affects your strength (-3).
   It affects your resistance to hostile enchantments.
Magical Staves
 a - an uncursed staff of conjuration (weapon)
 b - an uncursed staff of energy
Jewellery
 i - the ring of Shaolin (left hand) {EV+8, =R}
   (You found it on level 2 of the Vaults)   
   
   [ring of evasion]
   
   It affects your evasion (+8).
 o - an uncursed ring of see invisible
 G - an uncursed ring of flight
 N - the ring "Ofesiegga" (right hand) {rC+ MP+9}
   (You found it on level 15 of the Dungeon)   
   
   [ring of magical power]
   
   It protects you from cold.
   It affects your magic capacity (+9).
 P - an amulet of the gourmand (around neck)
 Y - the cursed ring "Amunof" {rF+ rN++ AC-3 Int+8 Dex-5}
   (You found it on level 1 of the Depths)   
   
   [ring of protection]
   
   It affects your AC (-3).
   It affects your intelligence (+8).
   It affects your dexterity (-5).
   It protects you from fire.
   It greatly protects you from negative energy.
   It has a curse placed upon it.
Wands
 m - a wand of hasting (3/9)
 x - a wand of confusion
 I - a wand of paralysis
 L - a wand of digging (16/24)
 U - a wand of heal wounds (9/9)
 W - a wand of iceblast
Scrolls
 d - 2 scrolls of identify
 e - 2 scrolls of silence {!r}
 j - 5 scrolls of blinking
 k - 9 scrolls of magic mapping
 u - 20 scrolls of teleportation
 v - 8 scrolls of fog
 O - 6 scrolls of fear
 T - 11 scrolls of remove curse
Potions
 f - 6 potions of flight
 g - 4 potions of cancellation
 l - 2 potions of haste
 q - 19 potions of curing
 z - 4 potions of magic
 C - a potion of might
 K - 5 potions of agility
 M - 5 potions of invisibility
 Q - 4 potions of resistance
 V - 3 potions of heal wounds
Books
 A - a manual of Air Magic
Miscellaneous
 w - a lamp of fire
 y - a box of beasts
 D - a phial of floods
 J - a fan of gales
Comestibles
 c - 11 bread rations


   Skills:
 - Level 15.0 Fighting
 - Level 10.0 Armour
 - Level 15.0 Dodging
 - Level 1.7 Stealth
 + Level 15.3 Spellcasting
 - Level 18.0 Conjurations
 + Level 7.0 Charms
 - Level 5.2 Necromancy
 - Level 2.0 Translocations
 * Level 14.7 Air Magic
 - Level 11.1 Poison Magic
 - Level 10.0 Evocations


You have 7 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Poisonous Cloud       Conj/Pois/Air  ########..   1%          6    ##.....
b - Lightning Bolt        Conj/Air       ########..   1%          5    None
c - Orb of Destruction    Conj           ########..   1%          7    ####...
d - Irradiate             Conj/Tmut      ########..   1%          5    None
e - Blink                 Tloc           N/A          1%          2    None
f - Airstrike             Air            ########..   1%          4    None
g - Poison Arrow          Conj/Pois      ########..   1%          6    ##.....
i - Repel Missiles        Chrm/Air       ######       1%          2    None
o - Olgreb's Toxic Radia  Pois           #######.     1%          4    None
r - Regeneration          Chrm/Necr      #######...   1%          3    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:7            Lair (8/8) D:11
  Swamp (4/4) Lair:3        Snake (4/4) Lair:6        Slime (6/6) Lair:6
    Orc (2/2) D:11            Elf (3/3) Orc:2        Vaults (4/5) D:13
  Crypt (0/3) Vaults:2     Depths (2/5) D:15       

Shops:
D:6 *   D:7 ?   D:10 (   Orc:2 *([[?%%}[   Elf:1 [   Elf:3 }   Depths:1 [

Portals:
Hell: Depths:1 Depths:2
Abyss: Depths:2
Pandemonium: Depths:2
Ziggurat: Depths:2
Trove: Vaults:1 (give +6 demon blade)

Annotations:
Swamp:4 bb miasma, exclusion: upstairs
Depths:2 bb silence, exclusion: door


Innate Abilities, Weirdness & Mutations

You have an increased reservoir of magic. (+10% MP)
Your attributes are resistant to harm.
You have sharp toenails.
You are agile. (Dex +2)


Message History

Items here: !!!!!! %% ((( )))) ::::::::::::::: ======= ??????? [[[[ }}
Drop what? 50/52 slots (_ for help) (? for menu, Esc to quit)
You drop a scroll of holy word.
You drop a scroll of vulnerability.
You drop a scroll of recharging.
You drop a scroll of enchant weapon.
Items here: [[[[[[
Things that are here:
the +14 plutonium sword {*Contam Stlth-}
a double sword of distortion
Items here: [[[[[[
Okay, then.
Items here: ))))
a +3 sacred scourge of holy wrath; a +2 eveningstar of protection
a demon trident of distortion
the +8 spear of Purpose {pierce, +Rage rElec Int+5 Stlth-}
Items here: [[[[[[
Things that are here:
the +14 plutonium sword {*Contam Stlth-}
a double sword of distortion

             ###########
         ### #[[@[.....##########
        ##.###/)###.##..##.......
### #####...#P}|<.......##.P#####
#.###............####..###.###
.#.##.###...###..............# ##
###.#..##..## #.###.#..P##.#.# #.
# #....###.## #.# ##...###.#.# #.
###.P..##P.P###.#####..###.#.###.
.#.##...##.###...................


There are no monsters in sight!
Online stats
Fastest Hell runes (enter Hell branch -> get the rune)
Icy : 56 / Iron : 126 / Obsidian : 215 / Bone : 125

Abyss Ambulator

Posts: 1193

Joined: Friday, 16th January 2015, 20:20

Post Sunday, 5th June 2016, 13:19

Re: CiP : DgVM, help me do some shopping

What?!? Why is this a question?!?

PLUTONIUM SWORD!!!

For this message the author Airwolf has received thanks: 2
nago, wizzzargh

Snake Sneak

Posts: 97

Joined: Monday, 13th June 2011, 12:55

Post Monday, 6th June 2016, 13:16

Re: CiP : DgVM, help me do some shopping

Your offence is great, you don't need no radioactive toothpick. Especially when you're wearing a robe.

Get a buckler and use the eveningstar/scourge. Once your shield penalties are low enough, buy your artefact shield unless you find a protection branded one. This'll take a lot less experience too.

Abyss Ambulator

Posts: 1193

Joined: Friday, 16th January 2015, 20:20

Post Monday, 6th June 2016, 16:20

Re: CiP : DgVM, help me do some shopping

I will kill a baby quokka every time someone doesn't use the Plutonium Sword.

For this message the author Airwolf has received thanks:
Sagrath01

Shoals Surfer

Posts: 325

Joined: Tuesday, 13th October 2015, 06:02

Post Monday, 6th June 2016, 16:32

Re: CiP : DgVM, help me do some shopping

I always favor staves for demi-gods that cast if you don't go the stabbing route. Among your choices probably the scourge. Not sure how your low str will effect 2-handers.

And gourmand is nice for a caster until spell casting is high. Reflection is good if you have a shield. Mana regen will probably be the go to, since the regen spell is better than the amulet.

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