[YASD] - SpEn - Zot 4 miscast cBlink


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Tomb Titivator

Posts: 850

Joined: Wednesday, 25th April 2012, 03:07

Post Saturday, 7th May 2016, 21:01

[YASD] - SpEn - Zot 4 miscast cBlink

So I think I'm looking pretty good. I'm kind of curious if I should keep this dagger for a bit, or try to brand and enchant a rapier up? The dagger seems nice for now in swamp/snake.

Also, I have a swamp dragon hide, should I make swamp dragon armor for snake and/or more AC or just stick with my robe until I get an artifact?

skills wise, I'm feeling pretty good. Most things I have about a 70% give or take chance to confuse or tukimas. Dazzling for groups. Not sure if I should continue to try and get more hexes since, I know it will taper off or keep pumping fighting/dodging, or try to get ice online for fcloud and bolt of cold?

Jewelry - regeneration or +3 reflection amulet more useful?

Any other advice is welcome. About to go hit snake now.

  Code:
Dungeon Crawl Stone Soup version 0.19-a0-54-g5421d7e (webtiles) character file.

mahalanobis the Bewitcher (Spriggan Enchanter)     Turns: 45839, Time: 03:34:49

Health: 94/94      AC:  7    Str: 10    XL:     17   Next: 65%
Magic:  33/33      EV: 33    Int: 21    God:    Dithmenos [******]
Gold:   793        SH: 14    Dex: 20    Spells: 7 memorised, 14 levels left

rFire  + + +      SeeInvis +    T - +11 dagger "Wupsakec" {freeze, rF+ Str+2 Dex+4}
rCold  . . .      Gourm    .    D - +2 robe {rF+}
rNeg   . . .      Faith    .    d - +2 buckler of the Gardener {rElec Int-3 SInv}
rPois  .          Spirit   .    (helmet restricted)
rElec  +          Dismiss  .    i - +2 cloak {+Inv}
rCorr  .          Reflect  +    (gloves unavailable)
SustAt .          Harm     .    (boots unavailable)
MR     +++..                    j - +3 amulet of reflection
Stlth  ++++++++++               z - ring of the Seven Lives {rF+ Str+4 SInv}
                                A - ring of protection from magic

@: wreathed by umbra, very quick, extremely resistant to hostile enchantments,
uncannily stealthy
A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2
a: Shadow Step, Shadow Form, Renounce Religion, Evoke Invisibility
}: 1/15 runes: decaying


You are on level 1 of the Lair of Beasts.
You worship Dithmenos.
Dithmenos is exalted by your worship.
You are not hungry.

You have visited 6 branches of the dungeon, and seen 31 of its levels.
You have visited the Abyss 1 time.
You have also visited: Ossuary.

You have collected 2950 gold pieces.
You have spent 2157 gold pieces at shops.

Inventory:

Hand Weapons
 P - a +7 blowgun
 T - the +11 dagger "Wupsakec" (weapon) {freeze, rF+ Str+2 Dex+4}
   (You found it on level 11 of the Dungeon)   
   
   It has been specially enchanted to freeze those struck by it, causing extra
   injury to most foes and up to half again as much damage against particularly
   susceptible opponents. It can also slow down cold-blooded creatures.
   
   It affects your strength (+2).
   It affects your dexterity (+4).
   It protects you from fire.
Missiles
 b - 3 throwing nets (quivered)
 Q - 7 curare-tipped needles
Armour
 d - the +2 buckler of the Gardener (worn) {rElec Int-3 SInv}
   (You found it on level 2 of the Lair of Beasts)   
   
   It affects your intelligence (-3).
   It insulates you from electricity.
   It lets you see invisible.
 i - a +2 cloak of invisibility (worn)
 D - a +2 robe of fire resistance (worn)
Jewellery
 j - a +3 amulet of reflection (around neck)
 r - a knobbly onyx ring
 u - an uncursed ring of magical power
 z - the ring of the Seven Lives (right hand) {rF+ Str+4 SInv}
   (You found it on level 6 of the Dungeon)   
   
   [ring of see invisible]
   
   It affects your strength (+4).
   It protects you from fire.
   It lets you see invisible.
 A - a ring of protection from magic (left hand)
 C - an uncursed amulet of regeneration
 F - a +3 ring of intelligence
Wands
 k - a wand of iceblast
 H - a wand of iceblast (2/15)
 M - a wand of digging
 V - a wand of heal wounds
Scrolls
 a - 4 scrolls of recharging
 g - 5 scrolls of fear
 h - a scroll of fog
 m - 5 scrolls of teleportation
 s - a scroll of blinking
 y - 15 scrolls of remove curse
 N - 7 scrolls of magic mapping
 R - a scroll of identify
Potions
 c - 2 potions of cancellation
 e - 2 potions of magic
 f - 4 potions of flight
 n - 16 potions of curing
 o - 2 potions of ambrosia
 q - 4 potions of heal wounds
 t - 3 potions of brilliance
 v - 9 potions of might
 w - 2 potions of agility
 x - 4 potions of berserk rage
 B - 6 potions of lignification
 I - 5 potions of resistance
 K - 4 potions of haste
 U - 2 potions of invisibility
Books
 L - a book of the Earth   
   
    Spells                             Type                      Level
    a - Leda's Liquefaction          Hexes/Earth                   4
    b - Bolt of Magma                Conjuration/Fire/Earth        5
    c - Statue Form                  Transmutation/Earth           6
    d - Iron Shot                    Conjuration/Earth             6
    e - Shatter                      Earth                         9
Miscellaneous
 O - 2 phantom mirrors
Comestibles
 E - a royal jelly
 G - 30 fruits
 J - 3 bread rations


   Skills:
 * Level 12.6 Fighting
 - Level 10.0 Short Blades
 - Level 4.0 Armour
 - Level 15.6 Dodging
 - Level 16.3 Stealth
 - Level 7.5 Shields
 - Level 11.0 Spellcasting
 - Level 1.1 Conjurations
 * Level 16.7 Hexes
 - Level 8.6 Invocations
 - Level 10.1 Evocations


You have 14 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Corona                Hex            ######.      0%          1    None
b - Ensorcelled Hibernat  Hex/Ice        #####.       1%          2    None
c - Confuse               Hex            ######..     1%          3    None
d - Tukima's Dance        Hex            ######..     1%          3    None
e - Dazzling Spray        Conj/Hex       #####.       1%          3    None
f - Bolt of Cold          Conj/Ice       ##........   100%        6    ######.
g - Freezing Cloud        Conj/Ice/Air   ##........   100%        6    ######.


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:4            Lair (8/8) D:8
  Swamp (4/4) Lair:6        Snake (0/4) Lair:4        Slime (0/6) Lair:7
    Orc (2/2) D:9             Elf (1/3) Orc:2        Vaults (0/5) D:13
 Depths (0/5) D:15       

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Pakellas
Qazlal
Ru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One

Shops:
D:9 *   D:11 %   D:12 [   Orc:1 [   Orc:2 !!(*

Portals:
Hell: Lair:8

Annotations:
D:3 Sigmund
D:6 Gramm's ghost, novice CeCK
Lair:7 exclusion: 4 oklob plants
Swamp:1 exclusion: thorn hunter


Innate Abilities, Weirdness & Mutations

You are tiny and cannot use many weapons and most armour.
You have supernaturally acute eyesight.
You are a herbivore.
You cover ground extremely quickly.
You need consume almost no food.


Message History

Thar be a staircase back ta tha Dungeon 'ere.
Items 'ere: ?????
3 scrolls o' amnesia; a scroll o' brand weapon; a scroll o' enchant armour
2 scrolls o' tormn't; a scroll o' enchant weapon
Drop what? 48/52 slots (_ fer help) (? fer menu, 'sc ta quit)
Ye drop 2 scrolls o' amnesia.
Ye drop a scroll o' enchant weapon.
Ye see 'ere a +2 robe o' magic resistance.
Drop what? 46/52 slots (_ fer help) (? fer menu, 'sc ta quit)
Okay, than.
Ye see 'ere a gold dragon hide.
Drop what? 46/52 slots (_ fer help) (? fer menu, 'sc ta quit)
Ye drop a swamp dragon hide.
Ye offer a prayer ta Dithmenos.
Dithmenos be 'salted by yer worship.
Unknown command.
Unknown command.
Unknown command.
Char dumped successfully.
Save game an' 'sit?

####..#   #..........###.........
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##P.........................## #.
 ##..#.##.##P..########P#....###.
 ##...#######.##      ###...###..
 #...####.###.#########.#.>.#P##.
##...........!
Last edited by ajon on Sunday, 8th May 2016, 03:56, edited 1 time in total.

Tomb Titivator

Posts: 850

Joined: Wednesday, 25th April 2012, 03:07

Post Saturday, 7th May 2016, 22:58

Re: (CiP) SpEn - A bit rusty, first time playing in a while

Update. elec quick blade in hall of blades has replaced the dagger. Found an artifact robe but I'm not sure if its actually better than my plain old +2 rF robe.

The artefact is +0 robe of happiness (rF+ rCorr STR+3 DEX-2)

Fire is the same and it has rCorr but I'm thinking its not worth losing the 2 AC and having my EV drop from the -2 Dex just for rCorr. Am I wrong on this?

  Code:
Dungeon Crawl Stone Soup version 0.19-a0-54-g5421d7e (webtiles) character file.

mahalanobis the Acrobat (Spriggan Enchanter)       Turns: 67399, Time: 05:07:40

Health: 111/111    AC:  7    Str:  8    XL:     20   Next: 67%
Magic:  36/36      EV: 37    Int: 23    God:    Dithmenos [******]
Gold:   1777       SH: 13    Dex: 16    Spells: 10 memorised, 10 levels left

rFire  + + .      SeeInvis +    W - +6 quick blade (elec)
rCold  . . .      Gourm    .    D - +2 robe {rF+}
rNeg   . . .      Faith    .    d - +2 buckler of the Gardener {rElec Int-3 SInv}
rPois  .          Spirit   .    (helmet restricted)
rElec  +          Dismiss  .    i - +2 cloak {+Inv}
rCorr  .          Reflect  +    (gloves unavailable)
SustAt .          Harm     .    (boots unavailable)
MR     ++++.                    j - +3 amulet of reflection
Stlth  ++++++++++               z - ring of the Seven Lives {rF+ Str+4 SInv}
                                A - ring of protection from magic

@: wreathed by umbra, very quick, incredibly resistant to hostile enchantments,
uncannily stealthy
A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2
a: Shadow Step, Shadow Form, Renounce Religion, Evoke Invisibility
}: 2/15 runes: decaying, serpentine


You are on level 3 of the Elven Halls.
You worship Dithmenos.
Dithmenos is exalted by your worship.
You are not hungry.

You have visited 7 branches of the dungeon, and seen 37 of its levels.
You have visited the Abyss 1 time.
You have also visited: Ossuary.

You have collected 3934 gold pieces.
You have spent 2157 gold pieces at shops.

Inventory:

Hand Weapons
 P - a +7 blowgun
 S - a polished shortbow
 T - the +11 dagger "Wupsakec" {freeze, rF+ Str+2 Dex+4}
   (You found it on level 11 of the Dungeon)   
   
   It has been specially enchanted to freeze those struck by it, causing extra
   injury to most foes and up to half again as much damage against particularly
   susceptible opponents. It can also slow down cold-blooded creatures.
   
   It affects your strength (+2).
   It affects your dexterity (+4).
   It protects you from fire.
 W - a +6 quick blade of electrocution (weapon)
Missiles
 b - 6 throwing nets (quivered)
 Q - 7 curare-tipped needles
Armour
 d - the +2 buckler of the Gardener (worn) {rElec Int-3 SInv}
   (You found it on level 2 of the Lair of Beasts)   
   
   It affects your intelligence (-3).
   It insulates you from electricity.
   It lets you see invisible.
 i - a +2 cloak of invisibility (worn)
 p - a +2 robe of positive energy
 D - a +2 robe of fire resistance (worn)
 E - the cursed +0 robe of Happiness {rF+ rCorr Str+3 Dex-2}
   (You took it off a deep elf annihilator on level 3 of the Elven Halls)   
   
   It affects your strength (+3).
   It affects your dexterity (-2).
   It protects you from fire.
   It protects you from acid and corrosion.
   It has a curse placed upon it.
 H - a +2 cloak of poison resistance
Jewellery
 j - a +3 amulet of reflection (around neck)
 r - an uncursed ring of teleportation
 u - a blackened granite ring
 z - the ring of the Seven Lives (right hand) {rF+ Str+4 SInv}
   (You found it on level 6 of the Dungeon)   
   
   [ring of see invisible]
   
   It affects your strength (+4).
   It protects you from fire.
   It lets you see invisible.
 A - a ring of protection from magic (left hand)
 C - an uncursed amulet of regeneration
 F - a +3 ring of intelligence
Wands
 k - a wand of iceblast (6/15)
 M - a wand of digging (11/24)
 R - a wand of hasting (7/9)
 V - a wand of heal wounds (5/9)
Scrolls
 a - 3 scrolls of recharging
 g - 3 scrolls of fear
 h - 4 scrolls of fog
 l - 2 scrolls of enchant armour
 m - 5 scrolls of teleportation
 s - a scroll of blinking
 y - 16 scrolls of remove curse
 L - 2 scrolls of amnesia
 N - 9 scrolls of magic mapping
Potions
 c - 3 potions of cancellation
 e - 2 potions of magic
 f - 4 potions of flight
 n - 13 potions of curing
 o - 2 potions of ambrosia
 q - 2 potions of heal wounds
 t - 3 potions of brilliance
 v - 11 potions of might
 w - 3 potions of agility
 x - 5 potions of berserk rage
 B - 6 potions of lignification
 I - 5 potions of resistance
 K - 4 potions of haste
Books
 J - a book of Battle   
   
    Spells                             Type                      Level
    a - Infusion                     Charms                        1
    b - Shroud of Golubria           Charms/Translocation          2
    c - Song of Slaying              Charms                        2
    d - Spectral Weapon              Hexes/Charms                  3
    e - Regeneration                 Charms/Necromancy             3
 U - a book of Callings   
   
    Spells                             Type                      Level
    a - Summon Small Mammal          Summoning                     1
    b - Call Imp                     Summoning                     2
    c - Call Canine Familiar         Summoning                     3
    d - Summon Guardian Golem        Hexes/Summoning               3
    e - Summon Lightning Spire       Summoning/Air                 4
    f - Summon Ice Beast             Ice/Summoning                 4
 X - the Almanac of Nocuous Lightness
   (You found it on level 3 of the Elven Halls)   
   
    Spells                             Type                      Level
    a - Sting                        Conjuration/Poison            1
    b - Cure Poison                  Poison                        2
    c - Static Discharge             Conjuration/Air               3
    d - Spider Form                  Transmutation/Poison          3
    e - Conjure Ball Lightning       Conjuration/Air               6
 Y - an Akashic Record   
   
    Spells                             Type                      Level
    a - Dispersal                    Translocation                 6
    b - Malign Gateway               Summoning/Translocation       7
    c - Disjunction                  Translocation                 8
    d - Controlled Blink             Translocation                 8
Miscellaneous
 O - 2 phantom mirrors
Comestibles
 G - 27 fruits


   Skills:
 * Level 14.2 Fighting
 - Level 10.0 Short Blades
 - Level 4.0 Armour
 * Level 26.3 Dodging
 - Level 16.3 Stealth
 - Level 7.5 Shields
 - Level 11.0 Spellcasting
 - Level 4.9 Conjurations
 * Level 18.3 Hexes
 - Level 4.9 Ice Magic
 - Level 8.6 Invocations
 - Level 10.1 Evocations


You have 10 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Corona                Hex            #######      0%          1    None
b - Ensorcelled Hibernat  Hex/Ice        ######       1%          2    None
c - Confuse               Hex            #######.     0%          3    None
d - Tukima's Dance        Hex            #######.     0%          3    None
e - Dazzling Spray        Conj/Hex       ######       1%          3    None
f - Bolt of Cold          Conj/Ice       #####.....   91%         6    #####..
g - Freezing Cloud        Conj/Ice/Air   ####......   99%         6    #####..
h - Apportation           Tloc           ##........   6%          1    None
i - Blink                 Tloc           N/A          10%         2    None
j - Cause Fear            Hex            #######...   1%          4    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:4            Lair (8/8) D:8
  Swamp (4/4) Lair:6        Snake (4/4) Lair:4        Slime (0/6) Lair:7
    Orc (2/2) D:9             Elf (3/3) Orc:2        Vaults (0/5) D:13
 Depths (0/5) D:15       

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Pakellas
Qazlal
Ru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One

Shops:
D:9 *   D:11 %   D:12 [   Orc:1 [   Orc:2 !!(*   Elf:2 }

Portals:
Hell: Lair:8

Annotations:
D:3 Sigmund
D:6 Gramm's ghost, novice CeCK
Lair:7 exclusion: 4 oklob plants
Swamp:1 exclusion: thorn hunter


Innate Abilities, Weirdness & Mutations

You are tiny and cannot use many weapons and most armour.
You have supernaturally acute eyesight.
You are a herbivore.
You cover ground extremely quickly.
You need consume almost no food.

Cocytus Succeeder

Posts: 2229

Joined: Sunday, 18th December 2011, 13:31

Post Saturday, 7th May 2016, 23:04

Re: (CiP) SpEn - A bit rusty, first time playing in a while

Yes 2 ac is better than most randart properties you can get.
The rule of thumb of properties exceptions which may be better than ac are archmagi and slay
screw it I hate this character I'm gonna go melee Gastronok

Tomb Titivator

Posts: 850

Joined: Wednesday, 25th April 2012, 03:07

Post Saturday, 7th May 2016, 23:07

Re: (CiP) SpEn - A bit rusty, first time playing in a while

Cool, thanks. I found a +4 troll leather of the forsaken hells {+blink rElec Regen+ Str -3 dex+2}

Thinking I'm going to use it for depths and vaults, might keep the rF robe for zot 5 though

Tomb Titivator

Posts: 850

Joined: Wednesday, 25th April 2012, 03:07

Post Sunday, 8th May 2016, 03:59

Re: [YASD] - SpEn - Zot 4 miscast cBlink

Had one side of Zot5 cleared, was heading upstairs to heal after a OoF which was followed by running into an a lich and group of draconians by the stairs. Tried to go up to heal and was surrounded. Miscast cBlink trying to get to the next set of stairs :( So close. I was almost into the orb chamber in Z5. Just had 2 more Guardians on the side I was clearing.

Link
Share Link: https://crawl.jorgrun.rocks/morgue/maha ... 035108.txt

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  Code:
Dungeon Crawl Stone Soup version 0.19-a0-54-g5421d7e (webtiles) character file.

607294 mahalanobis the Acrobat (level 26, -18/138 HPs)
             Began as a Spriggan Enchanter on May 7, 2016.
             Was the Champion of Dithmenos.
             Demolished by a red draconian monk (40 damage)
             ... on level 4 of the Realm of Zot on May 8, 2016.
             The game lasted 08:51:23 (105750 turns).

mahalanobis the Acrobat (Spriggan Enchanter)      Turns: 105750, Time: 08:51:24

Health: -18/138    AC: 16    Str:  5    XL:     26   Next: 66%
Magic:  5/50       EV: 36    Int: 28    God:    Dithmenos [******]
Gold:   5207       SH: 10    Dex: 17    Spells: 16 memorised, 1 level left

rFire  + . .      SeeInvis +    W - +9 quick blade (elec)
rCold  + . .      Gourm    .    u - +4 troll leather armour of the Forsaken Hells {+Blink rElec Regen+ Str-3 Dex+2}
rNeg   . . .      Faith    .    d - +2 buckler of the Gardener {rElec Int-3 SInv}
rPois  +          Spirit   .    D - +2 hat
rElec  +          Dismiss  .    p - +2 cloak {+Inv}
rCorr  .          Reflect  .    (gloves unavailable)
SustAt .          Harm     .    (boots unavailable)
MR     ++++.      Rnd*Tele +    J - amulet "Woenesch" {+Inv rPois rC+ Regen+}
Stlth  ++++++++++               z - ring of the Seven Lives {rF+ Str+4 SInv}
                                F - +3 ring of intelligence

@: very slightly contaminated, wreathed by umbra, very quick, incredibly
resistant to hostile enchantments, uncannily stealthy
A: unfitting armour, claws 1, see invisible, clumsy 1, herbivore 3, speed 3,
slow metabolism 2, teleportitis 1
a: Shadow Step, Shadow Form, Renounce Religion, Evoke Blink, Evoke Invisibility
}: 3/15 runes: decaying, serpentine, abyssal


You were on level 4 of the Realm of Zot.
You worshipped Dithmenos.
Dithmenos was exalted by your worship.
You were not hungry.

You visited 11 branches of the dungeon, and saw 54 of its levels.
You visited the Abyss 3 times.
You also visited: Trove and Ossuary.

You collected 7948 gold pieces.
You spent 2741 gold pieces at shops.

Inventory:

Hand Weapons
 l - the +11 dagger "Wupsakec" {freeze, rF+ Str+2 Dex+4}
   (You found it on level 11 of the Dungeon)   
   
   It has been specially enchanted to freeze those struck by it, causing extra
   injury to most foes and up to half again as much damage against particularly
   susceptible opponents. It can also slow down cold-blooded creatures.
   
   It affects your strength (+2).
   It affects your dexterity (+4).
   It protects you from fire.
 W - a +9 quick blade of electrocution (weapon)
Missiles
 b - 10 throwing nets (quivered)
Armour
 d - the +2 buckler of the Gardener (worn) {rElec Int-3 SInv}
   (You found it on level 2 of the Lair of Beasts)   
   
   It affects your intelligence (-3).
   It insulates you from electricity.
   It lets you see invisible.
 p - a +2 cloak of invisibility (worn)
 u - the +4 troll leather armour of the Forsaken Hells (worn) {+Blink rElec Regen+ Str-3 Dex+2}
   (You found it on level 3 of the Elven Halls)   
   
   It affects your strength (-3).
   It affects your dexterity (+2).
   It insulates you from electricity.
   It lets you blink.
   It increases your rate of regeneration.
 D - a +2 hat (worn)
 P - a +2 fire dragon armour
 U - a +2 robe of fire resistance
Jewellery
 j - a +3 amulet of reflection
 z - the ring of the Seven Lives (right claw) {rF+ Str+4 SInv}
   (You found it on level 6 of the Dungeon)   
   
   [ring of see invisible]
   
   It affects your strength (+4).
   It protects you from fire.
   It lets you see invisible.
 F - a +3 ring of intelligence (left claw)
 J - the amulet "Woenesch" (around neck) {+Inv rPois rC+ Regen+}
   (You found it on level 3 of the Crypt)   
   
   [amulet of regeneration]
   
   It protects you from cold.
   It protects you from poison.
   It lets you turn invisible.
   It increases your rate of regeneration.
Wands
 k - a wand of iceblast (6/15)
 E - a wand of teleportation (5/9)
 H - a wand of acid (8/15)
 L - a wand of disintegration (6/24)
 M - a wand of digging (7/24)
 R - a wand of hasting (5/9)
 T - a wand of heal wounds (2/9)
Scrolls
 a - 3 scrolls of recharging
 g - 7 scrolls of fear
 h - 7 scrolls of fog
 m - 8 scrolls of teleportation
 q - 6 scrolls of amnesia
 y - 22 scrolls of remove curse
 C - a scroll of holy word
 N - 8 scrolls of magic mapping
 S - 3 scrolls of silence
Potions
 c - 4 potions of cancellation
 e - 4 potions of magic
 f - 7 potions of flight
 n - 21 potions of curing
 o - 2 potions of ambrosia
 t - 10 potions of brilliance
 v - 5 potions of might
 w - 3 potions of agility
 x - 6 potions of berserk rage
 B - 11 potions of lignification
 I - 5 potions of resistance
Miscellaneous
 O - 3 phantom mirrors
Comestibles
 G - 11 fruits


   Skills:
 - Level 14.2 Fighting
 - Level 10.0 Short Blades
 * Level 13.5 Armour
 - Level 26.3 Dodging
 - Level 16.6 Stealth
 - Level 7.5 Shields
 - Level 22.2 Spellcasting
 - Level 9.4 Conjurations
 - Level 18.5 Hexes
 - Level 9.1 Summonings
 - Level 18.0 Translocations
   Level 4.9 Ice Magic
 - Level 9.5 Earth Magic
 - Level 8.6 Invocations
 - Level 10.1 Evocations


You had one spell level left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Iron Shot             Conj/Erth      ######....   6%          6    None
b - Gell's Gravitas       Hex/Tloc       #######...   0%          3    None
c - Confuse               Hex            #######.     0%          3    None
d - Tukima's Dance        Hex            #######.     0%          3    None
e - Dazzling Spray        Conj/Hex       ######       0%          3    None
f - Controlled Blink      Tloc           N/A          8%          8    #####..
g - Darkness              Hex            #######...   1%          6    None
h - Apportation           Tloc           #######...   0%          1    None
i - Blink                 Tloc           N/A          0%          2    None
j - Cause Fear            Hex            #######...   0%          4    None
k - Spectral Weapon       Hex/Chrm       ######..     1%          3    None
l - Shadow Creatures      Summ           N/A          8%          6    None
m - Silence               Hex/Air        ######....   1%          5    None
n - Invisibility          Hex            #######.     1%          6    None
o - Iskenderun's Battles  Conj/Chrm      ######..     10%         5    None
p - Iskenderun's Mystic   Conj           ######..     1%          4    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:4            Lair (8/8) D:8
  Swamp (4/4) Lair:6        Snake (4/4) Lair:4        Slime (0/6) Lair:7
    Orc (2/2) D:9             Elf (3/3) Orc:2        Vaults (4/5) D:13
  Crypt (3/3) Vaults:2       Tomb (0/3) Crypt:3      Depths (5/5) D:15
    Zot (5/5) Depths:5   

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Pakellas
Qazlal
Ru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Lugonu

Shops:
D:9 *   D:11 %   D:12 [   Orc:1 [   Orc:2 !!(*   Elf:2 }   Vaults:1 [
Vaults:2 (   Depths:2 *[!%

Portals:
Hell: Lair:8 Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:2 Depths:3 Depths:4
Pandemonium: Depths:1 Depths:3
Ziggurat: Depths:5

Annotations:
D:3 Sigmund
D:6 Gramm's ghost, novice CeCK
Lair:7 exclusion: 4 oklob plants
Swamp:1 exclusion: thorn hunter
Depths:1 exclusion: 2 ice statues
Zot:3 exclusion: upstairs


Innate Abilities, Weirdness & Mutations

You are tiny and cannot use many weapons and most armour.
You have supernaturally acute eyesight.
You are a herbivore.
You cover ground extremely quickly.
You need consume almost no food.
You have sharp fingernails.
You are clumsy. (Dex -2)
You are occasionally teleported next to monsters.


Message History

Unknown command.
Ye hit tha death cob. Thar be a sudd'n 'splosion o' sparks!
Tha death cob be severely damaged.
Tha red draconian monk hits ye!!
* * * LOW HITPOINT WARNIN' * * *
Tha red draconian monk misses ye. Tha red draconian monk tail-slaps ye!
* * * LOW HITPOINT WARNIN' * * *
Tha storm dragon bites yer gre'n draconian!!
Tha storm dragon closely misses yer gre'n draconian.
Tha storm dragon tramples yer gre'n draconian.
Yer gre'n draconian stumbles backwards! Tha death cob closely misses ye.
Found a stone staircase leadin' down.
Castin': Shadow Creatures
Confirm wit' . or Enter, or press ? or * ta list all spells.
Blink ta where?
Press: ? - help, Dir - move target cursor
Ye miscast Controlled Blink. Space bends around ye!
* * * LOW HITPOINT WARNIN' * * *
Ye blink. Ye block tha death cob's attack. Tha red draconian monk hits ye!!!
Ye die...

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