CiP SpEn^Dith with pain dagger, skill necro > 10?


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Snake Sneak

Posts: 90

Joined: Friday, 28th August 2015, 19:06

Post Sunday, 3rd April 2016, 08:48

CiP SpEn^Dith with pain dagger, skill necro > 10?

Hi all,

I'm currently trying to get my first SpEn win. Closer than ever now with snake and swamp done.

My current plan is
- do Vaults next
- train translocation to get controlled blink up
- train spellcasting to learn animate dead, dispell dead, regeneration, perhaps vamp draining
- i will stop leveling stealth at 20, good idea?

My questions are:
- should i train necro more for the pain branded artifact dagger? I also have another medium-ish artifact dagger
- how do I know how much armour skill I need for a particular armour? (got 4 for TLA)

Thanks a lot!

  Code:
 Dungeon Crawl Stone Soup version 0.18-a0-1490-g504aa14 (tiles) character file.

Piwkuesk the Acrobat (Spriggan Enchanter)          Turns: 49484, Time: 03:54:29

Health: 91/91      AC: 13    Str:  4    XL:     18   Next: 39%
Magic:  32/32      EV: 37    Int: 24    God:    Dithmenos [*****.]
Gold:   2701       SH: 16    Dex: 22    Spells: 12 memorised, 7 levels left

rFire  + . .      SeeInvis +    I - +5 dagger "Neakaij" {pain, rF+}
rCold  + . .      Gourm    .    g - +3 troll leather armour
rNeg   . . .      Faith    .    D - +3 buckler {AC+3}
rPois  .          Spirit   .    N - +1 hat
rElec  .          Dismiss  .    H - +0 cloak
rCorr  .          Reflect  +    (gloves unavailable)
SustAt .          Harm     .    (boots unavailable)
MR     ++++.                    M - +4 amulet of reflection
Stlth  ++++++++++               F - ring of protection from magic
                                h - +5 ring of dexterity

@: wreathed by umbra, repel missiles, very quick, incredibly resistant to
hostile enchantments, uncannily stealthy
A: unfitting armour, molten scales 1, see invisible, cold resistance 1,
herbivore 3, speed 3, slow metabolism 2
a: Shadow Step, Shadow Form, Renounce Religion
}: 2/15 runes: decaying, serpentine


You are on level 15 of the Dungeon.
You worship Dithmenos.
Dithmenos is extremely pleased with you.
You are full.

You have visited 6 branches of the dungeon, and seen 34 of its levels.
You have also visited: Sewer.

You have collected 3600 gold pieces.
You have spent 899 gold pieces at shops.

Inventory:

Hand Weapons
 z - the +5 dagger of Distant Shores {pierce, rElec rN+ Dex-2 Stlth+}
   (You bought it in a shop on level 2 of the Snake Pit)   
   
   It inflicts extra damage upon your enemies.
   
   It affects your dexterity (-2).
   It insulates you from electricity.
   It protects you from negative energy.
   It makes you more stealthy.
 I - the +5 dagger "Neakaij" (weapon) {pain, rF+}
   (You bought it in a shop on level 7 of the Dungeon)   
   
   In the hands of one skilled in necromantic magic, it inflicts extra damage
   on living creatures.
   
   It protects you from fire.
Armour
 g - a +3 troll leather armour (worn)
 D - a +3 buckler of protection (worn)
 H - a +0 cloak (worn)
 N - a +1 hat (worn)
Jewellery
 h - a +5 ring of dexterity (left hand)
 A - a dented crystal amulet
 F - a ring of protection from magic (right hand)
 M - a +4 amulet of reflection (around neck)
Wands
 k - a wand of teleportation
 r - a wand of lightning
 G - a wand of hasting (4/9)
 K - a wand of digging {zapped: 3}
 P - a wand of disintegration (11/24)
 V - a wand of acid (8/15)
 X - a wand of teleportation (9/9)
Scrolls
 a - 2 scrolls of brand weapon
 b - a scroll of amnesia
 f - 13 scrolls of remove curse
 i - 5 scrolls of fog
 p - 2 scrolls of summoning
 q - 3 scrolls of fear
 s - 9 scrolls of teleportation
 t - 3 scrolls of magic mapping
 w - 12 scrolls of identify
 y - 4 scrolls of blinking
 O - 3 scrolls of recharging
 Z - 2 scrolls of silence
Potions
 e - 9 potions of curing
 j - 2 potions of might
 l - 3 potions of brilliance
 n - 7 potions of haste
 u - 2 potions of invisibility
 v - 5 potions of flight
 x - a potion of berserk rage
 B - 7 potions of agility
 C - 2 potions of heal wounds
 L - 2 potions of resistance
Books
 c - an Akashic Record   
   
    Spells                             Type                      Level
    a - Dispersal                    Translocation                 6
    b - Malign Gateway               Summoning/Translocation       7
    c - Disjunction                  Translocation                 8
    d - Controlled Blink             Translocation                 8
 m - a book of Necromancy   
   
    Spells                             Type                      Level
    a - Pain                         Necromancy                    1
    b - Animate Skeleton             Necromancy                    1
    c - Vampiric Draining            Necromancy                    3
    d - Regeneration                 Charms/Necromancy             3
    e - Animate Dead                 Necromancy                    4
    f - Control Undead               Necromancy                    4
 o - a Grand Grimoire   
   
    Spells                             Type                      Level
    a - Monstrous Menagerie          Summoning                     7
    b - Summon Greater Demon         Summoning                     7
    c - Malign Gateway               Summoning/Translocation       7
    d - Summon Horrible Things       Summoning                     8
Comestibles
 d - 15 bread rations
 E - a royal jelly


   Skills:
 - Level 8.3 Fighting
 - Level 10.0 Short Blades
 - Level 4.2 Armour
 + Level 21.4 Dodging
 - Level 19.6 Stealth
 - Level 7.7 Shields
 * Level 9.8 Spellcasting
 - Level 2.1 Conjurations
 + Level 15.7 Hexes
 - Level 10.0 Necromancy
 * Level 8.0 Translocations
 - Level 1.2 Ice Magic
 - Level 4.4 Invocations
 - Level 5.7 Evocations


You have 7 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Shroud of Golubria    Chrm/Tloc      ####......   2%          2    None
b - Ensorcelled Hibernat  Hex/Ice        ######       1%          2    None
c - Confuse               Hex            ######..     1%          3    None
d - Tukima's Dance        Hex            ######..     1%          3    None
e - Dazzling Spray        Conj/Hex       ######..     1%          3    None
f - Animate Skeleton      Necr           N/A          1%          1    None
g - Blink                 Tloc           N/A          1%          2    None
h - Teleport Other        Tloc           ######..     1%          3    None
i - Apportation           Tloc           ######....   1%          1    None
j - Corona                Hex            ######.      0%          1    None
k - Invisibility          Hex            ######..     1%          6    ######.
m - Repel Missiles        Chrm/Air       ##....       17%         2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:4            Lair (8/8) D:10
  Swamp (4/4) Lair:4        Snake (4/4) Lair:3        Slime (0/6) Lair:6
    Orc (2/2) D:12            Elf (0/3) Orc:2        Vaults (0/5) D:13
 Depths (0/5) D:15       

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Pakellas
Qazlal
Ru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
D:4 =*}   D:5 %   D:7 (   D:11 (   Orc:1 [   Orc:2 [}=:   Snake:1 ?   Snake:2 [*}?!

Annotations:
D:2 exclusion: downstairs
D:9 exclusion: statue
D:14 exclusion: 2 doors
Swamp:1 exclusion: downstairs
Swamp:3 Lernaean hydra


Innate Abilities, Weirdness & Mutations

You are tiny and cannot use many weapons and most armour.
You have supernaturally acute eyesight.
You are a herbivore.
You cover ground extremely quickly.
You need consume almost no food.
You are partially covered in molten scales (AC +1).
Your flesh is cold resistant.


Message History

a dyed leather armour; an orc corpse
You see here a club.
Things that are here:
a glaive of flaming; a chain mail
You now have 2701 gold pieces (gained 26).
You open the door.
There is an open door here.
There is an open door here.
There is an open door here.
Found a wand of flame.
There is an open door here.
Done exploring.
Done exploring.
There is an open door here.
Save game and exit?
Welcome back, Piwkuesk the Spriggan Enchanter.
Dithmenos says: Spread the eternal night.
Press ? for a list of commands and other information.
Char dumped to 'morgue/Piwkuesk.txt'.
Save game and exit?

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#########################################


There are no monsters in sight!

Vanquished Creatures
  A sphinx (D:13)
  A tengu reaver (D:13)
  A thorn hunter (Swamp:3)
  Kirke (D:12)
  9 greater nagas (Snake:4)
  Donald (Snake:3)
  A very ugly thing (Swamp:3)
  A stone giant (Orc:2)
  A salamander stormcaller (D:12)
  Nessos (D:12)
  2 vault guards (D:13)
  3 ogre magi (Orc:2)
  18 hydras
  3 ice dragons
  18 naga warriors
  Erica (Lair:1)
  4 centaur warriors
  15 anacondas
  3 death yaks
  A ghost crab (Swamp:4)
  2 tengu warriors (D:13)
  12 alligators
  7 naga sharpshooters
  Sonja (D:12)
  Urug (D:10)
  4 shock serpents
  Nergalle (Lair:1)
  A fire crab (Lair:6)
  3 spriggans
  8 sea snakes
  2 unseen horrors (D:13)
  14 swamp dragons
  3 naga ritualists
  A wizard (D:14)
  A spriggan druid (Swamp:4)
  2 orc knights
  2 shambling mangroves
  7 hill giants
  2 lindwurms (Lair:8)
  3 griffons
  9 ugly things
  3 deep elf magi
  A manticore (D:13)
  3 cyclopes
  An orc sorcerer (Orc:1)
  6 mana vipers
  3 oklob plants (Lair:6)
  19 elephants
  13 salamanders
  A salamander (shapeshifter) (D:13)
  3 hornets
  34 black mambas
  8 guardian serpents
  Maurice (D:10)
  18 naga magi
  Psyche (D:10)
  A gargoyle (D:12)
  6 torpor snails (Lair:8)
  18 spiny frogs
  The ghost of Sati the Slicer, a novice SpEn of Dithmenos (D:6)
  2 kobold demonologists (D:13)
  5 rime drakes
  10 komodo dragons
  A freezing wraith (D:14)
  7 giant leeches
  2 polar bears
  7 trolls
  4 two-headed ogres (Orc:2)
  17 blink frogs
  13 bog bodies
  8 slime creatures
  2 boulder beetles
  A shadow (Swamp:3)
  A centaur simulacrum (D:14)
  53 yaks
  A wyvern (D:12)
  3 hogs (D:12)
  9 vampire mosquitoes
  2 steam dragons (Lair:8)
  4 basilisks
  9 hippogriffs
  A hungry ghost (D:10)
  4 wargs
  6 mottled dragons
  An insubstantial wisp (Swamp:1)
  3 soldier ants
  11 wolves
  31 nagas
  17 swamp worms
  Edmund (D:4)
  22 water moccasins
  8 porcupines
  5 ice beasts
  15 wasps
  A necrophage (D:10)
  21 ogres
  17 orc warriors
  12 swamp drakes
  A boggart (D:13)
  3 phantoms
  2 sky beasts
  6 centaurs
  8 crocodiles
  2 big kobolds
  A gnoll sergeant (D:9)
  14 giant frogs
  5 scorpions
  11 killer bees
  3 wights
  2 electric eels
  3 howler monkeys
  9 crimson imps
  A quasit (D:9)
  7 hounds
  4 jellies
  Crazy Yiuf (D:6)
  6 centaur skeletons
  4 centaur zombies
  15 orc priests
  4 giant frog skeletons
  11 iguanas
  17 orc wizards
  9 worker ants
  36 sheep
  A hound zombie (D:6)
  Robin (D:3)
  6 gnolls (D:9)
  A howler monkey skeleton (D:9)
  10 adders
  59 river rats
  6 shadow imps
  7 oozes
  An adder zombie (D:6)
  An adder skeleton (D:6)
  27 worms
  A dart slug (D:1)
  6 giant geckos
  74 orcs
  3 giant cockroaches
  24 goblins
  11 hobgoblins
  10 jackals
  8 quokkas
  5 ball pythons
  14 bats
  8 giant newts
  15 kobolds
  A quokka skeleton (D:4)
  A quokka zombie (D:5)
  10 rats
  A fungus (D:6)
  A plant (Snake:1)
1148 creatures vanquished.

Vanquished Creatures (collateral kills)
  A thorn hunter (Swamp:4)
  A greater naga (Snake:4)
  A fire dragon (Lair:8)
  2 vault guards (D:13)
  4 naga warriors
  3 hydras
  An anaconda (Snake:4)
  A centaur warrior (D:13)
  An ogre mage (Orc:2)
  2 alligators (Swamp:4)
  2 naga sharpshooters
  2 shock serpents (Snake:1)
  2 salamander mystics (Snake:4)
  3 sea snakes
  2 swamp dragons (Swamp:4)
  A deep elf mage (D:13)
  An orc sorcerer (Orc:1)
  2 elephants (Lair:7)
  3 black mambas
  7 salamanders
  A guardian serpent (Snake:4)
  6 naga magi
  A torpor snail (Lair:7)
  A spiny frog (Swamp:3)
  4 rime drakes
  9 two-headed ogres (Orc:2)
  A slime creature (Swamp:3)
  2 blink frogs
  2 spriggans
  2 yaks (Lair:8)
  2 basilisks
  7 vampire mosquitoes
  A wolf (Lair:7)
  19 nagas
  2 insubstantial wisps (Swamp:1)
  3 orc warriors
  A swamp drake (Swamp:1)
  A wasp (Swamp:2)
  12 ogres
  4 crocodiles
  A giant frog (D:13)
  2 killer bees (D:12)
  3 wights
  A jelly (D:13)
  An orc priest (Orc:2)
  6 orc wizards
  2 iguanas (Lair:8)
  A sheep (Lair:7)
  7 river rats
  A shadow imp (D:13)
  6 orcs
  A fungus (Lair:7)
  2 plants
157 creatures vanquished.

Vanquished Creatures (others)
  14 dancing weapons
  A wyvern (D:4)
  9 bushes (Lair:8)
  39 fungi
  47 plants
110 creatures vanquished.

Grand Total: 1415 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Piwkuesk the Spriggan Enchanter began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 9/9 MP: 5/5
   661 | D:1      | Reached XP level 2. HP: 13/13 MP: 6/6
   677 | D:1      | Learned a level 2 spell: Ensorcelled Hibernation
  1393 | D:2      | Reached skill level 5 in Hexes
  1544 | D:2      | Reached XP level 3. HP: 16/16 MP: 8/8
  2143 | D:2      | Found an opulent altar of Gozag.
  2144 | D:2      | Found a glowing silver altar of Zin.
  2432 | D:2      | Learned a level 3 spell: Confuse
  2506 | D:2      | Reached XP level 4. HP: 21/21 MP: 0/9
  2875 | D:3      | Noticed a giant frog
  2908 | D:2      | Killed a giant frog
  2908 | D:2      | Reached skill level 1 in Ice Magic
  2946 | D:3      | Reached XP level 5. HP: 24/24 MP: 7/10
  3203 | D:3      | Found a glowing golden altar of the Shining One.
  3294 | D:3      | Found a snail-covered altar of Cheibriados.
  3362 | D:3      | Noticed Robin
  3493 | D:3      | Killed Robin
  3693 | D:3      | Found a deep blue altar of Sif Muna.
  3712 | D:3      | Reached skill level 5 in Stealth
  4194 | D:3      | Reached skill level 4 in Dodging
  4827 | D:3      | Reached XP level 6. HP: 19/28 MP: 12/12
  4922 | D:3      | Learned a level 3 spell: Tukima's Dance
  5042 | D:4      | Found an iron altar of Okawaru.
  5047 | D:4      | Found Deumot's Gadget Shoppe.
  5214 | D:4      | Found Otuv's General Store.
  5422 | D:4      | Found a staircase to the Ecumenical Temple.
  5430 | Temple   | Entered the Ecumenical Temple
  5655 | D:4      | Noticed Edmund
  5726 | D:4      | Killed Edmund
  5726 | D:4      | Reached skill level 5 in Dodging
  5726 | D:4      | Reached XP level 7. HP: 32/32 MP: 9/15
  5795 | D:4      | Found Gael's Jewellery Boutique.
  5867 | D:4      | Reached skill level 5 in Spellcasting
  5950 | D:4      | Found an oddly glowing altar of Pakellas.
  5950 | D:4      | Noticed an orange crystal statue
  5953 | D:4      | Noticed a wyvern
  5981 | D:4      | Killed a wyvern
  6130 | D:5      | Entered Level 5 of the Dungeon
  6208 | D:5      | Found Caur's Food Shoppe.
  6376 | D:5      | Reached skill level 6 in Dodging
  6573 | D:5      | Found a shadowy altar of Dithmenos.
  6625 | D:5      | Became a worshipper of Dithmenos the Shadowed
  6675 | D:5      | Found a sparkling altar of Nemelex Xobeh.
  6676 | D:5      | Reached XP level 8. HP: 36/36 MP: 14/17
  6819 | D:6      | Reached skill level 7 in Dodging
  6820 | D:6      | Found an oddly glowing altar of Pakellas.
  6859 | D:6      | Found a shattered altar of Ashenzari.
  7128 | D:6      | Found a glowing drain.
  7140 | Sewer    | Entered a sewer
  7146 | Sewer    | Reached * piety under Dithmenos
  8396 | D:6      | Noticed Sati's ghost (novice SpEn)
  8421 | D:6      | Killed Sati's ghost
  8421 | D:6      | Reached skill level 5 in Short Blades
  8421 | D:6      | Reached skill level 8 in Dodging
  8885 | D:6      | Reached ** piety under Dithmenos
  8994 | D:6      | Reached XP level 9. HP: 39/39 MP: 14/19
  9207 | D:6      | Found a white marble altar of Elyvilon.
  9369 | D:6      | Noticed Crazy Yiuf
  9375 | D:6      | Killed Crazy Yiuf
  9594 | D:7      | Reached skill level 9 in Dodging
  9664 | D:7      | Learned a level 3 spell: Dazzling Spray
  9691 | D:7      | Reached skill level 10 in Stealth
 10119 | D:7      | Found Xuokhlued's Antique Weapon Shoppe.
 10122 | D:7      | Bought an encrusted dagger for 203 gold pieces
 10122 | D:7      | Identified the +5 dagger "Neakaij" {pain, rF+} (You bought it in a shop on level 7 of the Dungeon)
 10790 | D:8      | Reached skill level 10 in Dodging
 11216 | D:8      | Found a basalt altar of Yredelemnul.
 11428 | D:8      | Found a blossoming altar of Fedhas.
 11555 | D:9      | Reached *** piety under Dithmenos
 11704 | D:9      | Reached XP level 10. HP: 44/44 MP: 15/20
 11824 | D:9      | Found a radiant altar of Vehumet.
 12724 | D:10     | Entered Level 10 of the Dungeon
 12832 | D:10     | Reached skill level 11 in Dodging
 12859 | D:10     | Found a staircase to the Lair.
 12908 | D:10     | Noticed Urug
 12913 | D:10     | Killed Urug
 12913 | D:10     | Reached skill level 10 in Short Blades
 12915 | D:10     | Noticed Psyche
 12920 | D:10     | Killed Psyche
 12962 | D:10     | Reached **** piety under Dithmenos
 13294 | D:10     | Noticed Maurice
 13294 | D:10     | Reached skill level 1 in Conjurations
 13318 | D:10     | Noticed a hill giant
 13319 | D:10     | Killed Maurice
 13327 | D:10     | Killed a hill giant
 13672 | D:10     | Found a shimmering altar of Xom.
 13800 | D:10     | Reached skill level 12 in Dodging
 13800 | D:10     | Reached XP level 11. HP: 47/47 MP: 21/23
 13941 | D:11     | Found Fyrid's Antique Weapon Shoppe.
 14503 | Lair:1   | Entered Level 1 of the Lair of Beasts
 14633 | Lair:1   | Noticed Erica
 14638 | Lair:1   | Killed Erica
 14638 | Lair:1   | Reached skill level 1 in Shields
 14802 | Lair:1   | Noticed Nergalle
 14813 | Lair:1   | Killed Nergalle
 15074 | Lair:1   | Reached skill level 5 in Shields
 15144 | Lair:1   | Noticed a seven-headed hydra
 15148 | Lair:1   | Killed a seven-headed hydra
 16356 | Lair:2   | Noticed a griffon
 16365 | Lair:2   | Killed a griffon
 16553 | Lair:3   | Reached ***** piety under Dithmenos
 16932 | Lair:3   | Reached XP level 12. HP: 52/52 MP: 24/24
 17061 | Lair:3   | Found a staircase to the Snake Pit.
 17154 | Snake:1  | Entered Level 1 of the Snake Pit
 17154 | Snake:1  | Noticed a naga warrior
 17486 | Lair:3   | Reached skill level 1 in Fighting
 18125 | Lair:4   | Learned a level 1 spell: Animate Skeleton
 18404 | Lair:4   | Reached skill level 1 in Necromancy
 18497 | Lair:4   | Found a staircase to the Swamp.
 19096 | Lair:4   | Reached skill level 5 in Fighting
 20409 | Lair:6   | Found a runed door.
 20410 | Lair:6   | Found a viscous altar of Jiyva.
 20610 | Lair:6   | Found a staircase to the Slime Pits.
 20634 | Lair:6   | Got a shimmering marble ring
 20751 | Lair:6   | Reached skill level 5 in Necromancy
 20830 | Lair:6   | Reached XP level 13. HP: 65/65 MP: 6/25
 22473 | Lair:7   | Reached ****** piety under Dithmenos
 23099 | Lair:8   | Entered Level 8 of the Lair of Beasts
 23220 | Lair:8   | Identified the ring "Adoupat" {rPois rF- Str+3 Stlth+} (You found it on level 6 of the Lair of Beasts)
 23409 | Lair:8   | Noticed a fire dragon
 23595 | Lair:8   | Learned a level 2 spell: Blink
 23599 | Lair:8   | Learned a level 3 spell: Teleport Other
 23601 | Lair:8   | Learned a level 1 spell: Apportation
 23604 | Lair:8   | Learned a level 2 spell: Shroud of Golubria
 23707 | Lair:8   | Reached skill level 1 in Translocations
 23752 | Lair:8   | Killed a fire dragon
 24183 | Lair:8   | Reached skill level 13 in Dodging
 24658 | Lair:8   | Reached XP level 14. HP: 74/74 MP: 12/26
 24943 | Lair:8   | Found a runed door.
 25772 | Lair:8   | Reached skill level 15 in Stealth
 25984 | Lair:8   | Reached skill level 14 in Dodging
 26500 | D:12     | Found an iron altar of Okawaru.
 26521 | D:12     | Noticed a salamander stormcaller
 26535 | D:12     | Noticed Nessos
 26536 | D:12     | Noticed Sonja
 26539 | D:12     | Killed Nessos
 26541 | D:12     | Killed Sonja
 27325 | D:12     | Killed a salamander stormcaller
 27542 | D:12     | Found a staircase to the Orcish Mines.
 27878 | D:12     | Noticed Kirke
 27882 | D:12     | Killed Kirke
 27950 | D:12     | Gained mutation: You are partially covered in molten scales (AC +1). [potion of beneficial mutation]
 28219 | Orc:1    | Entered Level 1 of the Orcish Mines
 28236 | Orc:1    | Reached skill level 15 in Dodging
 28869 | Orc:1    | Found Ulotweme's Armour Boutique.
 29471 | Orc:2    | Entered Level 2 of the Orcish Mines
 29579 | Orc:2    | Found a staircase to the Elven Halls.
 29742 | Orc:2    | Noticed a stone giant
 29765 | Orc:2    | Killed a stone giant
 29821 | Orc:2    | Reached skill level 1 in Evocations
 29882 | Orc:2    | Reached skill level 1 in Invocations
 30033 | Orc:2    | Reached XP level 15. HP: 70/77 MP: 6/27
 30048 | Orc:2    | Found Ahuu's Antique Armour Emporium.
 30048 | Orc:2    | Found Xoitieph's Jewellery Shop.
 30049 | Orc:2    | Found Roorhem's Gadget Shop.
 30049 | Orc:2    | Found Biolel's Book Shoppe.
 30064 | Orc:2    | Reached skill level 10 in Necromancy
 30253 | Orc:2    | Found a roughly hewn altar of Beogh.
 30703 | D:13     | Noticed a sphinx
 30704 | D:13     | Noticed a tengu reaver
 30709 | D:13     | Killed a tengu reaver
 30711 | D:13     | Killed a sphinx
 31028 | D:13     | Found a gate to the Vaults.
 31050 | D:13     | Reached skill level 16 in Dodging
 31270 | D:13     | Reached skill level 5 in Evocations
 31985 | D:13     | Gained mutation: Your flesh is cold resistant. [potion of beneficial mutation]
 32288 | Swamp:1  | Entered Level 1 of the Swamp
 33803 | Swamp:2  | Reached skill level 1 in Armour
 33856 | Swamp:2  | Reached skill level 5 in Translocations
 35227 | Swamp:3  | Learned a level 6 spell: Invisibility
 35722 | Swamp:3  | Noticed a thorn hunter
 35760 | Swamp:3  | Killed a thorn hunter
 35760 | Swamp:3  | Reached XP level 16. HP: 42/82 MP: 1/28
 36594 | Swamp:4  | Entered Level 4 of the Swamp
 36983 | Swamp:4  | Noticed a thorn hunter
 36992 | Swamp:4  | Killed a thorn hunter
 36992 | Swamp:4  | Reached skill level 17 in Dodging
 37097 | Swamp:4  | HP: 4/82 [poisoned by a swamp dragon (poison gas)]
 38139 | Swamp:4  | HP: 2/82 [swamp dragon/blast of poison[a spriggan druid] (11)]
 38160 | Swamp:4  | Reached skill level 10 in Hexes
 38936 | Swamp:4  | Noticed the 27-headed Lernaean hydra
 39477 | Swamp:4  | Got a decaying rune of Zot
 40034 | Lair:1   | Learned a level 2 spell: Repel Missiles
 40639 | Snake:1  | Found Vocvi's Magic Scroll Emporium.
 40645 | Snake:1  | Bought a scroll of enchant weapon for 90 gold pieces
 41058 | Snake:1  | Reached skill level 18 in Dodging
 41788 | Snake:2  | Found Xoaz's Assorted Antiques.
 41789 | Snake:2  | Found Noige Agu's Armour Shoppe.
 41801 | Snake:2  | Bought a fine dagger for 196 gold pieces
 41817 | Snake:2  | Identified the +5 dagger of Distant Shores {pierce, rElec rN+ Dex-2 Stlth+} (You bought it in a shop on level 2 of the Snake Pit)
 41987 | Snake:1  | Reached XP level 17. HP: 72/86 MP: 17/31
 42195 | Snake:2  | Found Goragiuso's Magic Scroll Shoppe.
 42239 | Snake:2  | Bought a scroll of enchant armour for 120 gold pieces
 42239 | Snake:2  | Bought a scroll of enchant armour for 120 gold pieces
 42284 | Snake:2  | Found Qatusu Qeogg's Distillery.
 42293 | Snake:2  | Bought a potion of heal wounds for 85 gold pieces
 42293 | Snake:2  | Bought a potion of heal wounds for 85 gold pieces
 42408 | Snake:2  | Found Peoku's Gadget Shop.
 43029 | Snake:3  | Noticed Donald
 43031 | Snake:3  | Killed Donald
 43031 | Snake:3  | Reached skill level 19 in Dodging
 43759 | Snake:4  | Entered Level 4 of the Snake Pit
 44841 | Snake:4  | Reached skill level 20 in Dodging
 45955 | Snake:4  | Reached XP level 18. HP: 91/91 MP: 20/32
 45959 | Snake:4  | Reached skill level 15 in Hexes
 46542 | Snake:4  | Reached skill level 21 in Dodging
 47375 | Snake:4  | Got a serpentine rune of Zot
 48534 | D:15     | Entered Level 15 of the Dungeon
 48602 | D:15     | Found a staircase to the Depths.

Skill      XL: |  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 |
---------------+-------------------------------------------------------+-----
Hexes          |  4  5     6                 7              9 11 14 15 | 15.7
Ice Magic      |           1                                           |  1.2
Spellcasting   |              3  4  5  6     7                 9       |  9.8
Stealth        |              5  6  8  9 11 13       14 16 18 19       | 19.6
Dodging        |              4  5  6  8 10 12       13 15 16 18 20 21 | 21.4
Short Blades   |                    2  5  8 10                         | 10.0
Conjurations   |                             1                       2 |  2.1
Shields        |                                7                      |  7.7
Fighting       |                                   6  8                |  8.3
Necromancy     |                                   5  8  9 10          | 10.0
Translocations |                                      3     6        8 |  8.0
Evocations     |                                         3  5          |  5.7
Invocations    |                                         2  4          |  4.4
Armour         |                                            4          |  4.2

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Dagger            |   192 |   371 |   531 |   507 |  1215 |   993 ||  3809
 Cast: Corona            |     1 |     5 |     5 |     1 |     1 |       ||    13
       Ensorcelled Hiber |    15 |    20 |    73 |   161 |   218 |   114 ||   601
       Confuse           |       |     2 |    18 |    12 |   121 |   146 ||   299
       Tukima's Dance    |       |       |     5 |     4 |    34 |   115 ||   158
       Animate Skeleton  |       |       |       |    11 |   124 |   105 ||   240
       Dazzling Spray    |       |       |       |       |    58 |    45 ||   103
       Shroud of Golubri |       |       |       |       |     2 |     1 ||     3
       Blink             |       |       |       |       |     1 |       ||     1
       Repel Missiles    |       |       |       |       |       |     3 ||     3
Invok: Shadow Step       |       |       |       |     1 |     9 |    15 ||    25
Evoke: Wand              |       |       |       |       |       |     2 ||     2
  Use: Scroll            |       |     3 |     7 |    19 |    12 |    11 ||    52
       Potion            |       |       |     2 |       |     4 |     7 ||    13
 Stab: Sleeping          |    15 |    22 |    87 |   183 |   186 |   140 ||   633
       Distracted        |     1 |       |     3 |     2 |    17 |    11 ||    34
       Confused          |       |     5 |     9 |     9 |    67 |    68 ||   158
       Invisible         |       |       |       |       |     5 |     9 ||    14
  Eat: Fruit             |       |     2 |       |       |     8 |       ||    10
       Pizza             |       |     1 |       |       |     1 |     3 ||     5
       Bread ration      |       |     1 |       |     2 |     1 |     2 ||     6
       Royal jelly       |       |       |     1 |       |       |       ||     1

Cocytus Succeeder

Posts: 2173

Joined: Saturday, 2nd February 2013, 09:52

Post Sunday, 3rd April 2016, 10:18

Re: CiP SpEn^Dith with pain dagger, skill necro > 10?

I think you are underestimating the pain dagger. It is a great weapon, you can melee anything that has no rN, up to orb guardians. The other dagger is much worse, it's only good for stabbing.

If you need spell levels, you can forget some spells. Do you really use teleport other, corona or shroud?

For killing dudes you cannot stab, consider summoning. Especially monstrous menagerie, it is awesome.

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Post Sunday, 3rd April 2016, 13:15

Re: CiP SpEn^Dith with pain dagger, skill necro > 10?

Malign Gateway is probably better for spriggan. It is a great spell into zot where Menagerie begins to fall off a bit (still viable though!). Spriggans have good tloc apts as well. Aligns with cblink to boot.

Vamp drain is obsolete at this point. Regen is worth. Dispel undead is the only other necro spell I would pick up, though animate dead is probably decent. Not a big fan of zombies on stabbers.

You should be putting stats into str to 6 (for TLA), and Dex (to roughly 24 without dependance on a ring) rather than int. Specifically, will get a better cast rate on spells from your next two points in STR. A stat layout that looks like STR 6 Int 20 Dex 24 is better than STR 4 Int 24 Dex 22.

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Snake Sneak

Posts: 90

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Post Sunday, 3rd April 2016, 15:17

Re: CiP SpEn^Dith with pain dagger, skill necro > 10?

edgefigaro wrote:Malign Gateway is probably better for spriggan. It is a great spell into zot where Menagerie begins to fall off a bit (still viable though!). Spriggans have good tloc apts as well. Aligns with cblink to boot.

Vamp drain is obsolete at this point. Regen is worth. Dispel undead is the only other necro spell I would pick up, though animate dead is probably decent. Not a big fan of zombies on stabbers.

You should be putting stats into str to 6 (for TLA), and Dex (to roughly 24 without dependance on a ring) rather than int. Specifically, will get a better cast rate on spells from your next two points in STR. A stat layout that looks like STR 6 Int 20 Dex 24 is better than STR 4 Int 24 Dex 22.


Thanks a lot for your feedback.
Regarding strength for TLA: I generally have a hard time understanding what stats/skills are necessary for a given armour. Either I keep missing this in the wiki or it's not there!?
Any advice where to look? Thanks!

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Post Sunday, 3rd April 2016, 15:34

Re: CiP SpEn^Dith with pain dagger, skill necro > 10?

Rule of Thumb: Str should be ~ER*1.25 for normal sized creatures. TLA has a ER of 4. Str Target is 4*1.25=5. Spriggan are small, so they need an extra point due to math I don't care to explain (or really understand beyond the rule of thumb myself).

The rule of thumb is generally sufficient. You get very marginal gains from additional str beyond the Rule of Thumb target.

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Ziggurat Zagger

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Post Sunday, 3rd April 2016, 19:09

Re: CiP SpEn^Dith with pain dagger, skill necro > 10?

That is a terrible rule of thumb, and betrays that you don't understand any of the math involved at all.

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Post Sunday, 3rd April 2016, 19:46

Re: CiP SpEn^Dith with pain dagger, skill necro > 10?

duvessa wrote:That is a terrible rule of thumb, and betrays that you don't understand any of the math involved at all.

What rule of thumb do you use?

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Post Sunday, 3rd April 2016, 20:05

Re: CiP SpEn^Dith with pain dagger, skill necro > 10?

duvessa wrote:That is a terrible rule of thumb, and betrays that you don't understand any of the math involved at all.


Nope. Guilty as charged. Saw some pages on armor and EV and such, including one that had adjusted rates for small creatures where the math was wrong for most of the thread.

Never really focused on the math too much. If I'm under the STR target, I'll usually pick up a point of STR and it will pick me up a point of EV and a few % off my spellcasting chances.

I think it breaks down in exceptionally high ER armour, regresses towards 1.1* ER or 1.2*ER. I dunno. I nearly never run heavy armour characters.

Tartarus Sorceror

Posts: 1822

Joined: Thursday, 31st May 2012, 15:45

Post Sunday, 3rd April 2016, 20:18

Re: CiP SpEn^Dith with pain dagger, skill necro > 10?

Since AEVP scales by EVP^2, a rule of thumb that is linear in EVP will likely fit heavy armour or light armour at the expense of fitting the other extreme poorly. But since I've done the math anyway, here are the AEVP before Armour skill adjustment for edgefigaro's now-recanted rule of thumb.
  Code:
Armour  EVP STR  AEVP(BAS)
Leather -4   5     0.80
Ring    -7   9     1.67
Scale  -10  13     2.58
FDA    -11  14     2.89
Chain  -15  19     4.14
Storm  -17  21     4.77
Plate  -18  23     5.08
CPA    -23  29     6.66
GDA    -24  32     7.30
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Vestibule Violator

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Joined: Saturday, 3rd August 2013, 18:59

Post Sunday, 3rd April 2016, 20:47

Re: CiP SpEn^Dith with pain dagger, skill necro > 10?

edgefigaro wrote:Malign Gateway is probably better for spriggan. It is a great spell into zot where Menagerie begins to fall off a bit (still viable though!). Spriggans have good tloc apts as well. Aligns with cblink to boot.

Vamp drain is obsolete at this point. Regen is worth. Dispel undead is the only other necro spell I would pick up, though animate dead is probably decent. Not a big fan of zombies on stabbers.

You should be putting stats into str to 6 (for TLA), and Dex (to roughly 24 without dependance on a ring) rather than int. Specifically, will get a better cast rate on spells from your next two points in STR. A stat layout that looks like STR 6 Int 20 Dex 24 is better than STR 4 Int 24 Dex 22.



Revification is extremely good as well if he finds the necronomicon. It might be tough to cast, but you can always quaff brilliance and then use it if you are in a really bad situation. nice for emergencies.
To all new players: Ignore all strategy guides posted on the wiki, ask questions in the Advice forum, players with lots of posts normally have the best advice.

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Post Sunday, 3rd April 2016, 21:09

Re: CiP SpEn^Dith with pain dagger, skill necro > 10?

You should be picking int on level up for the most part, although I agree that 5 STR is a good idea if you are going to be wearing TLA.
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Spider Stomper

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Post Monday, 4th April 2016, 17:22

Re: CiP SpEn^Dith with pain dagger, skill necro > 10?

Vampiric Draining is extremely good at all points of the game
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Post Thursday, 7th April 2016, 06:31

Re: CiP SpEn^Dith with pain dagger, skill necro > 10?

ydeve wrote:
duvessa wrote:That is a terrible rule of thumb, and betrays that you don't understand any of the math involved at all.

What rule of thumb do you use?
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