YAVP! FeMo all runes
- Code:
Dungeon Crawl Stone Soup version 0.18-a0-1431-gd46e7da (webtiles) character file.
12298799 radinms the Sabretooth (level 27, 164/164 HPs)
Began as a Felid Monk on Mar 4, 2016.
Was the Champion of Kikubaaqudgha.
Escaped with the Orb
... and 15 runes on Mar 6, 2016!
The game lasted 11:35:51 (131638 turns).
radinms the Sabretooth (Felid Monk) Turns: 131638, Time: 11:35:52
Health: 164/164 AC: 4 Str: 23 XL: 27
Magic: 47/47 EV: 59 Int: 24 God: Kikubaaqudgha [******]
Gold: 12001 SH: 0 Dex: 28 Spells: 14 memorised, 0 levels left
Lives: 2 Deaths: 7
rFire . . . SeeInvis + - Unarmed
rCold + + . Gourm . (armour unavailable)
rNeg . . . Faith . (shield unavailable)
rPois + Spirit . (helmet unavailable)
rElec . Dismiss . (cloak unavailable)
rCorr . Reflect . (gloves unavailable)
SustAt . Harm . (boots unavailable)
MR ++++. A - amulet of Vitality {Regen+ HP+15}
Stlth +++++..... c - ring of the Spinneret {rPois rF- rC+ Str+9 Int+4}
V - ring of Shaolin {EV+8}
@: mighty, agile, very slightly contaminated, quick, incredibly resistant to
hostile enchantments, quite stealthy
A: no armour, no weapons or thrown items, claws 1, fangs 3, icy blue scales 1,
see invisible, carnivore 3, fire resistance 1, speed 1, shaggy fur 3, slow
metabolism 1, strong 1, MP-powered wands, sharp paws
a: Receive Corpses, Torment, Renounce Religion
0: Orb of Zot
}: 15/15 runes: barnacled, slimy, silver, golden, iron, obsidian, icy, bone,
abyssal, demonic, glowing, magical, fiery, dark, gossamer
You escaped.
You worshipped Kikubaaqudgha.
Kikubaaqudgha was exalted by your worship.
You were not hungry.
You visited 18 branches of the dungeon, and saw 93 of its levels.
You visited Pandemonium 3 times, and saw 14 of its levels.
You visited the Abyss 8 times.
You also visited: Labyrinth, Bailey, Ice Cave, Volcano and Wizlab.
You collected 15435 gold pieces.
You spent 3434 gold pieces at shops.
Inventory:
Jewellery
c - the ring of the Spinneret (right paw) {rPois rF- rC+ Str+9 Int+4}
(You took it off a minotaur in a labyrinth)
[ring of poison resistance]
It affects your strength (+9).
It affects your intelligence (+4).
It makes you vulnerable to fire.
It protects you from cold.
It protects you from poison.
n - the ring of Henewn {rC++ MR- Str+3 Int+3 SInv}
(You took it off a deep elf annihilator on level 3 of the Elven Halls)
[ring of intelligence]
It affects your strength (+3).
It affects your intelligence (+3).
It greatly protects you from cold.
It affects your resistance to hostile enchantments.
It lets you see invisible.
q - the amulet of Lecish {Gourm rElec rC+ Str+3}
(You took it off Asmodeus on level 7 of Gehenna)
[amulet of the gourmand]
It allows you to eat raw meat even when not hungry.
It affects your strength (+3).
It protects you from cold.
It insulates you from electricity.
r - the ring of Ogytept {rN+ MR+ Int-3 Slay+2}
(You acquired it in a labyrinth)
[ring of protection from magic]
It affects your intelligence (-3).
It affects your accuracy and damage with ranged weapons and melee attacks
(+2).
It protects you from negative energy.
It affects your resistance to hostile enchantments.
s - an uncursed ring of resist corrosion
A - the amulet of Vitality (around neck) {Regen+ HP+15}
(You took it off Antaeus on level 7 of Cocytus)
[amulet of regeneration]
It affects your health (+15).
It increases your rate of regeneration.
C - the ring "Xawis Siss" {rF+ rC+ Int+2}
(You found it in Pandemonium)
[ring of protection from cold]
It affects your intelligence (+2).
It protects you from fire.
It protects you from cold.
D - an uncursed amulet of regeneration
M - a ring of the Octopus King {SustAt AC+1 EV+1 Str+1 Int+1 Dex+1}
(You found it in a labyrinth)
[ring of sustain attributes]
It sustains your strength, intelligence and dexterity.
It affects your AC (+1).
It affects your evasion (+1).
It affects your strength (+1).
It affects your intelligence (+1).
It affects your dexterity (+1).
N - the ring "Kantooh" {rF+ rC+ MR+}
(You found it on level 5 of the Vaults)
[ring of protection from fire]
It protects you from fire.
It protects you from cold.
It affects your resistance to hostile enchantments.
T - the ring "Boogomi" {Ice *Drain MR+ Int+2 Dex+8}
(You found it on level 6 of the Pits of Slime)
[ring of ice]
It enhances your ice magic, and weakens your fire magic.
It affects your intelligence (+2).
It affects your dexterity (+8).
It makes you vulnerable to fire.
It protects you from cold.
It affects your resistance to hostile enchantments.
It causes draining when unequipped.
V - the ring of Shaolin (left paw) {EV+8}
(You took it off a centaur on level 11 of the Dungeon)
[ring of evasion]
It affects your evasion (+8).
Wands
d - a wand of heal wounds (3/9)
g - a wand of teleportation (4/9)
h - a wand of enslavement (10/24)
l - a wand of teleportation (3/9)
u - a wand of hasting (6/9)
z - a wand of teleportation (1/9)
E - a wand of teleportation (3/9)
G - a wand of digging (15/24)
H - a wand of teleportation (6/9)
Q - a wand of disintegration (5/24)
S - a wand of digging (10/24)
Z - a wand of teleportation (2/9)
Scrolls
e - a scroll of blinking
p - a scroll of recharging
v - 36 scrolls of remove curse
w - 10 scrolls of identify
F - 4 scrolls of teleportation
K - 5 scrolls of immolation
O - 3 scrolls of fear
U - 2 scrolls of summoning
Y - 4 scrolls of fog
Potions
b - 4 potions of might
i - a potion of resistance
j - 3 potions of magic
m - 8 potions of haste
o - 9 potions of curing
x - 3 potions of cancellation
R - a potion of heal wounds
Miscellaneous
k - a fan of gales
y - a lamp of fire
B - a box of beasts
I - a box of beasts
J - 6 phantom mirrors
W - a sack of spiders
Comestibles
a - 9 meat rations
Skills:
O Level 27 Fighting
O Level 27 Dodging
O Level 27 Stealth
O Level 27 Unarmed Combat
- Level 19.1 Spellcasting
Level 5.5 Conjurations
- Level 15.0 Charms
- Level 21.0 Necromancy
- Level 21.0 Translocations
- Level 19.4 Transmutations
- Level 10.0 Air Magic
- Level 10.5 Earth Magic
+ Level 25.0 Evocations
You couldn't memorise any spells.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
a - Dragon Form Trmt #######... 1% 7 #####..
b - Regeneration Chrm/Necr #######... 0% 3 None
c - Animate Dead Necr N/A 0% 4 None
d - Blink Tloc N/A 0% 2 None
e - Statue Form Trmt/Erth #######.. 1% 6 ###....
f - Necromutation Trmt/Necr #######... 3% 8 ######.
g - Haste Chrm #######. 1% 6 ###....
h - Controlled Blink Tloc N/A 3% 8 ######.
j - Apportation Tloc #######... 0% 1 None
k - Passage of Golubria Tloc N/A 0% 4 None
l - Deflect Missiles Chrm/Air ######.... 1% 6 ###....
m - Control Undead Necr #######... 0% 4 None
n - Ice Form Ice/Trmt ######.. 1% 4 None
z - Animate Skeleton Necr N/A 0% 1 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:4 Lair (8/8) D:10
Shoals (4/4) Lair:5 Spider (4/4) Lair:6 Slime (6/6) Lair:7
Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:13
Crypt (3/3) Vaults:2 Tomb (3/3) Crypt:3 Depths (5/5) D:15
Hell (1/1) Dis (7/7) Hell Geh (7/7) Hell
Coc (7/7) Hell Tar (7/7) Hell Zot (5/5) Depths:5
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Pakellas
Qazlal
Ru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva
Shops:
D:5 [ D:9 [* D:12 [ D:14 : D:15 * Orc:2 *[** Elf:1 *
Shoals:3 = Vaults:2 % Depths:2 ?
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:4
Pandemonium: Depths:3 Depths:4
Ziggurat: Depths:5
Annotations:
D:3 himajinn's ghost, amateur DEFE
D:9 exclusion: troll
Lair:2 exclusion: black mamba
Shoals:4 Ilsuiw; mungil's ghost, adept SpEn
Spider:1 Azrael
Elf:2 5 runed doors
Depths:1 exclusion: door
Depths:4 exclusions: iron giant, spriggan defender and 1 more exclusion
Dis:6 19 runed doors
Innate Abilities, Weirdness & Mutations
You cannot wear armour.
You are incapable of wielding weapons or throwing items.
You have sharp claws.
You have razor-sharp teeth.
You have supernaturally acute eyesight.
You are carnivorous and can eat meat at any time.
You cover ground quickly.
Your thick and shaggy fur keeps you warm (AC +3, rC+).
You have a slow metabolism.
Your sharp claws are effective at attacking unaware monsters.
You are partially covered in icy blue scales (AC +1).
Your flesh is heat resistant.
Your muscles are strong. (Str +2)
You expend magic power (3 MP) to strengthen your wands.
full morgue: http://lazy-life.ddo.jp:8080/morgue/rad ... 043823.txt
My Felid all rune guide: http://mars.kmc.gr.jp/~dis/dcss_wiki/in ... 3%83%A1%29
I understand why hypothetical optimal players think felids are strong.
but I don't want to play Felid never again!
felids are the most *painful* races.....