Post Sunday, 14th February 2016, 07:13

YAVP - First online 15-runer! Ghoul monks rock!

Yes! My first on-line 15 runer! and a personal hiscore!

Two tormentors, a brimstone fiend, a cacodemon, a hellion and a pan lord all at once? No problem, just use the tormentors as meat shields, haste, back up into a corridor, regen, wham bam pow, eat a few chunks, what's next!?

This was the easiest run I've ever had - ghouls totally rock. Luckily there was no Mennas or holy pan levels, or I might not be saying that. Even revenants, Anubis guards and shadow fiends were not too bad given my large HP pool.

The only really scary moment (other than usual early dungeon stuff) was Gloorx Vloq. I actually entered the level right next to him, and he was asleep! (note: if you're a melee dude with stab options, always equip your dagger before switching pan levels). Unfortunately, by the time I'd equipped my dagger, he'd woken up along with half a dozen executioners. I ducked round the corner to the 1-tile corridor with the bone rune, nicked it, thought about tele-ing, but then decided to take him on with some zombie minions. Got down to about 80hp at one point (his dispel undead plus high HP really hurts), but patience and persistence won out.

It was the first time I'd taken the hells in a long time (I remember them being tough, and I'm trying to go for all species, so I've tended to shy away), but with an undead character, it was so easy, especially when you have an infinite supply of healing potions in the form of kiku corpses. There was not one moment when I was worried about dying.

Zot was a piece of cake after the hells (but I almost got into trouble when I got too cocky and decided to take on a berzerked orb guardian - but I still had some blink scrolls left)

Next time, I'll take on a ziggurat (still never completed one yet)



Partial dump:
  Code:
 Dungeon Crawl Stone Soup version 0.17.1-2-g5865329 (webtiles) character file.

9293718 Zargon the Middleweight Champion (level 27, 266/266 HPs)
             Began as a Ghoul Monk on Feb 9, 2016.
             Was the Champion of Kikubaaqudgha.
             Escaped with the Orb
             ... and 15 runes on Feb 14, 2016!
             
             The game lasted 21:32:49 (183938 turns).

Zargon the Middleweight Champion (Ghoul Monk)     Turns: 183938, Time: 21:32:49

Health: 266/266    AC: 36    Str: 33    XL:     27
Magic:  30/35      EV: 27    Int:  8    God:    Kikubaaqudgha [******]
Gold:   12439      SH: 19    Dex: 21    Spells: 12 memorised, 0 levels left

rFire  + + +     SeeInvis +       - Unarmed
rCold  + + +     Clarity  +     U - +4 shadow dragon armour {Stlth++++}
rNeg   + + +     SustAt   +     f - +1 shield {AC+3} {AC+3}
rPois  ∞         Gourm    .     w - -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr}
rElec  +         Spirit   .     S - +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+}
rCorr  +         Warding  .     O - +1 pair of gloves of Humeemis {rF+ Str+6}
rMut   +         Stasis   .     r - +1 pair of boots {run} {Speed+}
MR     +++++                    I - amulet of the Four Winds {Clar rN+ MR+++}
Stlth  ++........               F - ring of Beb Taet {rF+ rC+ MR+ Str+3}
                                d - ring of Freedom {SustAt Dex+4}

@: mighty, resistant, singing, flying, contaminated, regenerating, rotting,
hasted, glowing, repel missiles, invisible (but backlit and visible), very
quick, almost entirely resistant to hostile enchantments, unstealthy
A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy
resistance 3, slow regeneration 1, torment resistance, unbreathing
a: Receive Corpses, Torment, Brand Weapon With Pain, Receive Necronomicon,
Renounce Religion, Stop Singing, Evoke Fog
0: Orb of Zot
}: 15/15 runes: barnacled, slimy, silver, golden, iron, obsidian, icy, bone,
abyssal, demonic, glowing, magical, fiery, dark, gossamer


You escaped.
You worshipped Kikubaaqudgha.
Kikubaaqudgha was exalted by your worship.
You were not hungry.

You visited 18 branches of the dungeon, and saw 95 of its levels.
You visited Pandemonium 3 times, and saw 24 of its levels.
You visited the Abyss 3 times.
You also visited: Trove, Ice Cave and Volcano.

You collected 16654 gold pieces.
You spent 4215 gold pieces at shops.

Inventory:

Hand Weapons
 b - the +6 dagger of Xuefiekh {flame, rC+}
   (You found it on level 6 of the Pits of Slime)   
   
   It has been specially enchanted to burn those struck by it, causing extra
   injury to most foes and up to half again as much damage against particularly
   susceptible opponents.
   
   It protects you from cold.
 n - the +7 Sceptre of Torment
   (You found it on level 7 of the Iron City of Dis)
 C - the +4 Staff of Dispater
   (You took it off Dispater on level 7 of the Iron City of Dis)
 E - the +6 Sword of Cerebov {flame}
   (You took it off Cerebov in Pandemonium)   
   
   It has been specially enchanted to burn those struck by it, causing extra
   injury to most foes and up to half again as much damage against particularly
   susceptible opponents. Big, fiery blades are also staple armaments of
   hydra-hunters.
Missiles
 m - 7 javelins of returning
 B - 10 throwing nets (quivered) {=f}
 Q - 13 javelins of penetration
Armour
 f - a +1 shield of protection (worn) {AC+3}
 r - a +1 pair of boots of running (worn) {Speed+}
 w - the -2 hat of the Alchemist (worn) {rElec rPois rF+ rC+ rN+ MR+ rMut rCorr}
   (You acquired it on level 7 of the Iron City of Dis)   
   
   It protects you from fire.
   It protects you from cold.
   It insulates you from electricity.
   It protects you from poison.
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
   It protects you from acid and corrosion.
   It protects you from mutation.
 D - the +3 crown of Dyrovepreva {rElec Int+2 SInv}
   (You bought it in a shop on level 7 of the Dungeon)   
   
   It affects your intelligence (+2).
   It insulates you from electricity.
   It lets you see invisible.
 O - the +1 pair of gloves of Humeemis (worn) {rF+ Str+6}
   (You acquired it on level 2 of the Abyss)   
   
   It affects your strength (+6).
   It protects you from fire.
 S - the +2 cloak of the Thief (worn) {+Fog Slay-2 SInv Stlth+}
   (You found it on level 3 of the Elven Halls)   
   
   It affects your accuracy and damage with ranged weapons and melee attacks
   (-2).
   It lets you see invisible.
   It can be evoked to emit clouds of fog.
   It makes you more stealthy.
 U - a +4 shadow dragon armour (worn) {Stlth++++}
Magical Staves
 a - an uncursed staff of energy {+MP, hungerless spells, !d!a}
Rods
 L - a +9 iron rod (10/10)
   (You took it off an ogre mage on level 3 of the Vaults)
 M - a +2 rod of inaccuracy (12/12) {!a}
   (You took it off a deep elf death mage on level 3 of the Elven Halls)
 V - a +4 lightning rod (17/17)
   (You found it on level 2 of the Lair of Beasts)
Jewellery
 d - the ring of Freedom (left hand) {SustAt Dex+4}
   (You found it on level 3 of the Depths)   
   
   [ring of sustain attributes]
   
   It sustains your strength, intelligence and dexterity.
   It affects your dexterity (+4).
 h - the ring "Zicaip" {Fire +Blink +Fly MP+9 Dex-2}
   (You found it in a treasure trove)   
   
   [ring of fire]
   
   It enhances your fire magic, and weakens your ice magic.
   It affects your dexterity (-2).
   It protects you from fire.
   It makes you vulnerable to cold.
   It affects your magic capacity (+9).
   It lets you fly.
   It lets you blink.
 q - an uncursed ring of flight
 z - the amulet "Poetidot" {rElec rF+ Regen+}
   (You took it off a balrug in Pandemonium)   
   
   [amulet of regeneration]
   
   It protects you from fire.
   It insulates you from electricity.
   It increases your rate of regeneration.
 F - the ring of Beb Taet (right hand) {rF+ rC+ MR+ Str+3}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   [ring of protection from cold]
   
   It affects your strength (+3).
   It protects you from fire.
   It protects you from cold.
   It affects your resistance to hostile enchantments.
 G - the amulet of Eternal Night {rCorr rC- MR++ Int+2}
   (You took it off a frost giant on level 5 of the Vaults)   
   
   [amulet of resist corrosion]
   
   It protects you from acid and corrosion.
   It affects your intelligence (+2).
   It makes you vulnerable to cold.
   It affects your resistance to hostile enchantments.
 I - the amulet of the Four Winds (around neck) {Clar rN+ MR+++}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   [amulet of clarity]
   
   It provides mental clarity.
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
Wands
 c - a wand of digging (3)
 l - a wand of heal wounds (5)
 t - a wand of teleportation (1)
 A - a wand of teleportation (3)
 P - a wand of cold (10)
Scrolls
 i - 31 scrolls of remove curse
 u - 5 scrolls of teleportation
 x - a scroll of blinking {!r}
 Y - 8 scrolls of fog
 Z - 2 scrolls of silence
Potions
 j - 3 potions of cancellation
 k - 3 potions of magic
 p - 10 potions of curing
 R - a potion of heal wounds
 T - a potion of haste
 W - a potion of resistance
 X - 3 potions of flight
Miscellaneous
 e - a stone of tremors
 g - a lantern of shadows
 y - 9 phantom mirrors
 K - a fan of gales
Comestibles
 o - 3 chunks of flesh
 J - 16 meat rations


   Skills:
 + Level 25.5 Fighting
 - Level 11.9 Short Blades
 - Level 16.0 Throwing
 + Level 24.1 Armour
 - Level 20.3 Dodging
 - Level 21.0 Stealth
 - Level 20.6 Shields
 O Level 27 Unarmed Combat
 - Level 9.6 Spellcasting
 - Level 18.8 Charms
 - Level 6.1 Summonings
 - Level 13.5 Necromancy
 - Level 14.0 Translocations
 - Level 12.7 Air Magic
 - Level 8.8 Evocations


You couldn't memorise any spells.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
b - Animate Dead          Necr           N/A          1%          4    ####...
d - Repel Missiles        Chrm/Air       ####..       1%          2    ##.....
e - Blink                 Tloc           N/A          1%          2    ##.....
f - Control Undead        Necr           ####......   1%          4    ####...
g - Apportation           Tloc           ####......   1%          1    None
h - Haste                 Chrm           ####....     2%          6    #######
i - Deflect Missiles      Chrm/Air       ####......   10%         6    #######
j - Recall                Summ/Tloc      N/A          1%          3    ###....
k - Airstrike             Air            ###.......   1%          4    ####...
r - Regeneration          Chrm/Necr      ####......   1%          3    ###....
B - Controlled Blink      Tloc           N/A          100%        8    #######
S - Song of Slaying       Chrm           ####....     1%          2    ##.....


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:6            Lair (8/8) D:9
 Shoals (4/4) Lair:6       Spider (4/4) Lair:6        Slime (6/6) Lair:8
    Orc (4/4) D:11            Elf (3/3) Orc:4        Vaults (5/5) D:14
  Crypt (3/3) Vaults:2       Tomb (3/3) Crypt:3      Depths (5/5) D:15
   Hell (1/1)                 Dis (7/7) Hell            Geh (7/7) Hell
    Coc (7/7) Hell            Tar (7/7) Hell            Zot (5/5) Depths:5

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh

Shops:
D:6 =([[[   D:7 [   D:8 *   Orc:3 }   Orc:4 ===}   Elf:2 }   Vaults:2 %[(
Vaults:5 }[

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:1 Depths:2 Depths:4
Pandemonium: Depths:2 Depths:3
Ziggurat: Depths:2

Annotations:
Lair:1 LORDOFBUTT's ghost, journeyman MiBe
Elf:2 3 runed doors


Innate Abilities, Weirdness & Mutations

Your body is rotting away.
You thrive on raw meat.
You are immune to poison.
You have sharp fingernails.
You are carnivorous and can eat meat at any time.
Your flesh is cold resistant.
You are immune to negative energy.
You regenerate slowly when monsters are visible.
You are immune to unholy pain and torment.
You can survive without breathing.


Message History

Unknown command.
You punch Dassusoronn!
You block the small abomination's attack.
You barely miss Dassusoronn.
You closely miss Dassusoronn. Dassusoronn completely misses you.
You block the small abomination's attack.
Unknown command.
You pummel Dassusoronn!!
Unknown command.
You pummel Dassusoronn!!
Your shadow dragon armour prevents you from hitting Dassusoronn.
You block the small abomination's attack.
Dassusoronn hits you!!
You take 19 damage, and have 247/266 hp.
Unknown command.
You pummel Dassusoronn!!
You miss Dassusoronn.
The small abomination closely misses you.
Dassusoronn hits you!!
You take 19 damage, and have 228/266 hp.
You punch Dassusoronn!
You punch Dassusoronn!
Unknown command.
You hit Dassusoronn but do no damage.
The small abomination hits you but does no damage.
Dassusoronn conjures a glowing orb.
The wavering orb of destruction weakly hits you!
You take 24 damage, and have 204/266 hp.
You pummel Dassusoronn!!
You kill Dassusoronn!
Kikubaaqudgha accepts your kill.
The giant eyeball disappears in a puff of smoke!
Unknown command.
You pummel the small abomination!!
You destroy the small abomination!
Eating one of 7 chunks of flesh. This raw flesh tastes great!
You continue eating. x2
You regained 19 hp, and now have 224/266 hp.
Eating one of 6 chunks of flesh. This raw flesh tastes great!
You are contaminated with residual magic.
You continue eating. x2
You regained 8 hp, and now have 232/266 hp.
(D) Dungeon        (T) Temple         (L) Lair           (A) Shoals         
(N) Spider Nest    (M) Slime Pits     (O) Orcish Mines   (E) Elven Halls   
(V) Vaults         (C) Crypt          (W) Tomb           (U) Depths         
(H) Hell           (I) Dis            (G) Gehenna        (X) Cocytus       
(Y) Tartarus       (Z) Zot           
Where to? (* - list waypoints, Enter - D:1 @ (x,y), ? - help)
Your body shudders with the violent release of wild energies!
You feel odd for a moment.
You feel less contaminated with magical energies.
An iron imp comes into view.
You regained 8 hp, and now have 240/266 hp.
You regained 4 mp, and now have 32/35 mp.
Eat one of 5 chunks of flesh? (ye/n/q/i?)
Okay, then.
You punch the iron imp!
You kill the iron imp!
Kikubaaqudgha accepts your kill.
Eating one of 5 chunks of flesh. This raw flesh tastes great!
You continue eating. x2
You regained 18 hp, and now have 258/266 hp.
Eating one of 4 chunks of flesh. This raw flesh tastes great!
You continue eating. x2
Health restored: 266
Your extra speed is starting to run out.
A monstrous demonspawn, an infernal demonspawn, a torturous demonspawn and 2 corrupters come into view.
There is a stone staircase leading up here.
The infernal demonspawn shouts! The monstrous demonspawn shouts!
You climb upwards.
There is a stone staircase leading down here.
You feel yourself slow down.
MP restored: 35
You see here a club.
There is a large open door here.
You close the large door.
There is a staircase leading out of the dungeon here.
Char dumped successfully.
Drink which item? (? for menu, Esc to quit)
You feel yourself speed up.
Drink which item? (? for menu, Esc to quit)
You feel very buoyant.
You fly up into the air.
Drink which item? (? for menu, Esc to quit)
You fade into invisibility!
Drink which item? (? for menu, Esc to quit)
You feel protected.
Drink which item? (? for menu, Esc to quit)
You feel very mighty all of a sudden.
Drink which item? (? for menu, Esc to quit)
Okay, then.
You are already protected from missiles.
Casting: Repel Missiles
Your skin crawls.
You now have 32/35 mp.
You start singing a song of slaying.
You are contaminated with residual magic.
You now have 30/35 mp.
Okay, then.
You have escaped!

...##########..........>..####...
....#       #.......###.........#
.##.#      ##.####### ###.#.##..)
###.##   ###..#         #...##.##
  #..#####...##       ###..###.#
  #........###      ###....###.#
  #........#        #...##.##..#
  #.....####  ############.##.##
  #>....#     #.@..#     #.##.#
  #.....#     #....#     #.##.#
  #....)#######....#######.##.#
  #..........)#....#.......##.#
###...........##++##....#.###.#
...........#..)......#.##.# #.#
.......#.....#######.#.##.# #.# #
.##...#....#.#     #.#.##.###.###
.##..#...#.#.##    #.#.##.##.....


There were no monsters in sight!


Full dump

Enjoy!
<Sequell> Zargon is a greatplayer!
<Sequell> Zargon is a greaterplayer!
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