Dis Charger
Posts: 1949
Joined: Monday, 18th February 2013, 07:59
Location: France
YAVP : DDEE, bragging about my greaterorbrunner
Sequell wrote:<Sequell> greatorbrunners[1/1]: have gotten runes after picking up the orb and won
I decided that it was too easy and cleared a Zig carrying the Orb too I admit that things were pretty easy when LichForm and later on Tornado went online. Using the Sceptre of Torment in Zig is really fun !
Full dump here.
- Code:
Dungeon Crawl Stone Soup version 0.18-a0-1253-g9e1c3a1 (webtiles) character file.
16026878 mopl the Axe Maniac (level 27, 287/298 HPs)
Began as a Deep Dwarf Earth Elementalist on Feb 2, 2016.
Was the Champion of Makhleb.
Escaped with the Orb
... and 15 runes on Feb 5, 2016!
The game lasted 10:25:10 (99811 turns).
mopl the Axe Maniac (DDEE) Turns: 99811, Time: 10:25:10
Health: 287/298 AC: 49 Str: 35 XL: 27
Magic: 26/41 EV: 42 Int: 39 God: Makhleb [******]
Gold: 6265 SH: 0 Dex: 28 Spells: 14 memorised, 14 levels left
rFire + + . SeeInvis + B - +8 frozen axe "Frostbite" {freezing cloud, *Noise +Fly rC+}
rCold + + + Gourm . U - +8 fire dragon armour "Darphooxt" {rF++ rC- Dex+6}
rNeg + + + Faith . (shield currently unavailable)
rPois ∞ Spirit . p - +2 helmet
rElec + Dismiss + S - +0 cloak "Ijiunid" {MP-9 Str+7 Int+10 Stlth-}
rCorr . Reflect . V - +2 pair of gloves {Dex+3}
SustAt . Harm . q - +2 pair of boots {Fly}
MR +++++ Q - amulet of the Five Places {Dismiss rC+ MR+++ Str-5 Int+3}
Stlth +......... j - ring of Ockeiwnan {rElec rPois AC+3 Str+6 Dex-3, =R}
c - ring of Musoschu {rC+ Str+3 Dex+3}
@: mighty, brilliant, agile, lich-form, flying, very slightly contaminated,
non-regenerating, deflect missiles, almost entirely resistant to hostile
enchantments, very unstealthy
A: damage resistance, recharge devices, see invisible, blink, negative energy
resistance 1, sense surroundings 3, slow regeneration 3, MP-powered wands
a: Device Recharging, End Transformation, Blink, Minor Destruction, Lesser
Servant of Makhleb, Major Destruction, Greater Servant of Makhleb, Renounce
Religion, Stop Flying
0: Orb of Zot
}: 15/15 runes: decaying, serpentine, slimy, silver, golden, iron, obsidian,
icy, bone, abyssal, demonic, glowing, magical, fiery, dark
You escaped.
You worshipped Makhleb.
Makhleb was exalted by your worship.
You were not hungry.
You were a lich.
You visited 18 branches of the dungeon, and saw 93 of its levels.
You visited Pandemonium 2 times, and saw 18 of its levels.
You visited the Abyss 5 times.
You visited 1 bazaar.
You visited 2 ziggurats (completing 1), and saw 39 of their levels.
You also visited: Labyrinth, Trove, Ossuary, Ice Cave, Volcano and Wizlab.
You collected 13269 gold pieces.
You spent 6956 gold pieces at shops.
Inventory:
Hand Weapons
a - a +9 executioner's axe of freezing
b - a +9 triple crossbow of flaming
B - the +8 frozen axe "Frostbite" (weapon) {freezing cloud, *Noise +Fly rC+}
(You found it on level 3 of the Tomb of the Ancients)
It has been specially enchanted to freeze those struck by it, causing extra
injury to most foes and up to half again as much damage against particularly
susceptible opponents. It can also slow down cold-blooded creatures.
It protects you from cold.
It lets you fly.
It may make noises in combat.
C - the +7 Sceptre of Torment
(You found it on level 23 of a ziggurat)
Missiles
l - 45 silver bolts
y - 142 bolts of penetration
J - 1397 bolts
Y - 52 steel bolts
Armour
p - a +2 helmet (worn)
q - a +2 pair of boots of flying (worn)
D - a +10 pearl dragon armour
L - the +1 cloak of Huar {*Confuse rF+++ Slay+5 Stlth+}
(You found it in a wizard's laboratory)
It affects your accuracy and damage with ranged weapons and melee attacks
(+5).
It renders you almost immune to fire.
It may confuse you when you take damage.
It makes you more stealthy.
R - the -3 cloak of Iptofice {rF+ rC+ rCorr}
(You found it in a wizard's laboratory)
It protects you from fire.
It protects you from cold.
It protects you from acid and corrosion.
S - the +0 cloak "Ijiunid" (worn) {MP-9 Str+7 Int+10 Stlth-}
(You acquired it on level 1 of the Lair of Beasts)
It affects your strength (+7).
It affects your intelligence (+10).
It affects your magic capacity (-9).
It makes you less stealthy.
U - the +8 fire dragon armour "Darphooxt" (worn) {rF++ rC- Dex+6}
(You took it off a deep elf high priest on level 3 of the Elven Halls)
It affects your dexterity (+6).
It greatly protects you from fire.
It makes you vulnerable to cold.
V - a +2 pair of gloves of dexterity (worn)
Jewellery
c - the ring of Musoschu (left hand) {rC+ Str+3 Dex+3}
(You found it in a treasure trove)
[ring of protection from cold]
It affects your strength (+3).
It affects your dexterity (+3).
It protects you from cold.
d - the ring of Shadows {Umbra +Inv rN+ SInv}
(You bought it in a shop on level 15 of the Dungeon)
[ring of positive energy]
It protects you from negative energy.
It lets you see invisible.
It lets you turn invisible.
e - the ring "Gyackifaxo" {rElec rPois rC+ Str+2}
(You found it on level 26 of a ziggurat)
[ring of poison resistance]
It affects your strength (+2).
It protects you from cold.
It insulates you from electricity.
It protects you from poison.
h - the ring of the City {+Fly rElec rF+ rC+}
(You found it on level 10 of a ziggurat)
[ring of flight]
It protects you from fire.
It protects you from cold.
It insulates you from electricity.
It lets you fly.
j - the ring of Ockeiwnan (right hand) {rElec rPois AC+3 Str+6 Dex-3, =R}
(You bought it in a shop in a bazaar)
[ring of protection]
It affects your AC (+3).
It affects your strength (+6).
It affects your dexterity (-3).
It insulates you from electricity.
It protects you from poison.
k - the ring "Sycit" {SustAt rElec Stlth+}
(You found it on level 6 of a ziggurat)
[ring of sustain attributes]
It sustains your strength, intelligence and dexterity.
It insulates you from electricity.
It makes you more stealthy.
m - the ring of Shaolin {EV+8}
(You found it on level 20 of a ziggurat)
[ring of evasion]
It affects your evasion (+8).
u - the ring of Benevolence {*Confuse rF+ MR+ AC+2 Str+10}
(You found it on level 7 of the Iron City of Dis)
[ring of protection]
It affects your AC (+2).
It affects your strength (+10).
It protects you from fire.
It affects your resistance to hostile enchantments.
It may confuse you when you take damage.
Q - the amulet of the Five Places (around neck) {Dismiss rC+ MR+++ Str-5 Int+3}
(You found it on level 3 of the Abyss)
[amulet of dismissal]
It may teleport away creatures that harm you.
It affects your strength (-5).
It affects your intelligence (+3).
It protects you from cold.
It affects your resistance to hostile enchantments.
Wands
x - a wand of teleportation (3/9)
T - a wand of heal wounds (8/9)
Z - a wand of heal wounds (8/9)
Scrolls
g - 11 scrolls of fog
n - 6 scrolls of holy word
r - 25 scrolls of teleportation
t - 3 scrolls of recharging
w - 11 scrolls of blinking
E - a scroll of identify
K - 35 scrolls of remove curse
O - 14 scrolls of fear
Potions
f - 11 potions of brilliance
i - 7 potions of resistance
o - 7 potions of agility
s - 4 potions of ambrosia
v - 8 potions of cancellation
A - 32 potions of curing
F - 6 potions of might
G - 22 potions of heal wounds
H - 16 potions of cure mutation {!q}
I - a potion of magic
X - 5 potions of haste
Miscellaneous
z - a phial of floods
N - a lamp of fire
P - a fan of gales
W - a figurine of a ziggurat
Comestibles
M - 32 meat rations
Skills:
O Level 27 Fighting
O Level 27 Axes
O Level 27 Crossbows
O Level 27 Armour
O Level 27 Dodging
- Level 2.4 Stealth
O Level 27 Spellcasting
- Level 9.0 Hexes
+ Level 20.1 Charms
+ Level 26.5 Necromancy
- Level 8.2 Translocations
- Level 17.0 Transmutations
O Level 27 Air Magic
+ Level 20.7 Earth Magic
You had 14 spell levels left.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
a - Apportation Tloc #######... 0% 1 N/A
b - Spectral Weapon Hex/Chrm ######## 0% 3 N/A
c - Portal Projectile Tloc ###### 1% 3 N/A
d - Vampiric Draining Necr #########. 0% 3 N/A
e - Blink Tloc N/A 1% 2 N/A
h - Haste Chrm ######## 1% 6 N/A
i - Deflect Missiles Chrm/Air ########.. 0% 6 N/A
k - Lee's Rapid Deconstr Erth ########.. 0% 5 N/A
l - Silence Hex/Air ########.. 0% 5 N/A
p - Passwall Trmt/Erth ########.. 0% 2 N/A
y - Yara's Violent Unrav Hex/Trmt ########.. 1% 5 N/A
D - Death's Door Chrm/Necr #########. 1% 8 N/A
F - Tornado Air ########.. 1% 9 N/A
N - Necromutation Trmt/Necr #########. 1% 8 N/A
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:5 Lair (8/8) D:8
Swamp (4/4) Lair:3 Snake (4/4) Lair:3 Slime (6/6) Lair:6
Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:14
Crypt (3/3) Vaults:3 Tomb (3/3) Crypt:3 Depths (5/5) D:15
Hell (1/1) Dis (7/7) Hell Geh (7/7) Hell
Coc (7/7) Hell Tar (7/7) Hell Zot (5/5) Depths:5
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Pakellas
Qazlal
Ru
Sif Muna
Trog
Xom
Yredelemnul
The Shining One
Beogh
Jiyva
Shops:
D:6 * D:15 = Orc:2 *[[* Snake:3 %%: Vaults:1 * Depths:3 [(
Depths:5 !!
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:4
Pandemonium: Depths:3
Annotations:
Swamp:1 exclusion: Roxanne, Roxanne
Depths:3 Lom Lobon
Depths:4 Sh and GD hides
Dis:7 mentalnote's ghost, legendary FoFi
Geh:7 Asmodeus
Innate Abilities, Weirdness & Mutations
You are resistant to damage.
You can recharge devices by infusing magical energy.
You resist negative energy.
You passively map a large area around you.
You do not regenerate naturally.
You have supernaturally acute eyesight.
You can translocate small distances at will.
You expend magic power (3 MP) to strengthen your wands.
Message History
The hellwing gives a chilling moan.
You see here a leatherbound manual.
W - a manual of Crossbows
You drop a manual of Crossbows.
You see here a book of Maledictions.
You see here 3 royal jellies.
Things that are here:
a scroll of magic mapping; a figurine of a ziggurat
W - a figurine of a ziggurat
You feel yourself slow down.
Guijase gestures.
There is a gate leading back out of this place here.
You see here 3 royal jellies.
The smoke demon gestures at you.
Something smites you!
Welcome back to the Dungeon! x2
There is an empty arch of ancient stone here.
Unknown command.
There is a staircase leading out of the dungeon here.
You have escaped!
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There were no monsters in sight!
Fastest Hell runes (enter Hell branch -> get the rune)
Icy : 56 / Iron : 126 / Obsidian : 215 / Bone : 125
- For this message the author mopl has received thanks: 10
- Airwolf, arandomperson12, Blade, duvessa, edgefigaro, nago, njvack, Sphara, Zargon, ZipZipskins