Halls Hopper
Posts: 82
Joined: Tuesday, 15th September 2015, 01:06
DD zig buster 2.0 deeper and dwarver
- Code:
Dungeon Crawl Stone Soup version 0.18-a0-971-g0af6217 (webtiles) character file.
Mibe the Talismancer (Deep Dwarf Necromancer) Turns: 153008, Time: 17:32:55
Health: 298/298 AC: 48 Str: 23 XL: 27
Magic: 64/64 EV: 28 Int: 53 God: Makhleb [******]
Gold: 7599 SH: 0 Dex: 14 Spells: 12 memorised, 0 levels left
rFire + + + SeeInvis + w - +8 autumn katana {slice, Clar}
rCold + + . Gourm . x - +8 fire dragon armour
rNeg + + + Faith . (no shield)
rPois ∞ Spirit . l - +0 Maxwell's etheric cage {RegenMP *Contam rElec MP+4}
rElec + Dismiss . n - +5 cloak of Infinity {rElec Int+2}
rCorr + Reflect . O - +1 pair of gloves "Koant" {rC+ Dex+5}
SustAt + Harm . B - +0 pair of boots of Muurph {rF+ Str+4}
MR +++++ Clarity + i - amulet "Foruxtel" {rCorr rElec Int+6 Slay+2}
Stlth ++++++++.. t - ring of Aku Arukk {*Contam rElec MP+9 Int+9}
A - ring "Aclu" {SustAt rC+ Str+4 Int+2}
@: lich-form, non-regenerating, deflect missiles, almost entirely resistant to
hostile enchantments, extraordinarily stealthy
A: damage resistance, recharge devices, repulsion field 1, yellow scales 1, see
invisible, clever 2, negative energy resistance 1, sense surroundings 3, poison
resistance, slow regeneration 3
a: Device Recharging, End Transformation, Minor Destruction, Lesser Servant of
Makhleb, Major Destruction, Greater Servant of Makhleb, Renounce Religion
}: 11/15 runes: decaying, slimy, silver, golden, abyssal, demonic, glowing,
magical, fiery, dark, gossamer
You are on level 3 of the Depths.
You worship Makhleb.
Makhleb is exalted by your worship.
You are not hungry.
You are a lich.
You have visited 12 branches of the dungeon, and seen 61 of its levels.
You have visited Pandemonium 1 time, and seen 52 of its levels.
You have visited the Abyss 3 times.
You have completed 6 ziggurats, and seen 162 of their levels.
You have also visited: Labyrinth, Trove, Ossuary and Ice Cave.
You have collected 19616 gold pieces.
You have spent 9838 gold pieces at shops.
Inventory:
Hand Weapons
a - a +9 executioner's axe of flaming
w - the +8 autumn katana (weapon) {slice, Clar}
(You found it on level 10 of a ziggurat)
It inflicts extra damage upon your enemies.
It protects you against confusion.
Missiles
d - 148 javelins of penetration (quivered)
Armour
l - the +0 Maxwell's etheric cage (worn) {RegenMP *Contam rElec MP+4}
(You bought it in a shop on level 10 of the Dungeon)
It insulates you from electricity.
It affects your magic capacity (+4).
It causes magical contamination when unequipped.
n - the +5 cloak of Infinity (worn) {rElec Int+2}
(You acquired it on level 19 of a ziggurat)
It affects your intelligence (+2).
It insulates you from electricity.
x - a +8 fire dragon armour (worn)
B - the +0 pair of boots of Muurph (worn) {rF+ Str+4}
(You found it on level 5 of the Vaults)
It affects your strength (+4).
It protects you from fire.
O - the +1 pair of gloves "Koant" (worn) {rC+ Dex+5}
(You found it on level 16 of a ziggurat)
It affects your dexterity (+5).
It protects you from cold.
Magical Staves
b - an uncursed staff of energy
Jewellery
i - the amulet "Foruxtel" (around neck) {rCorr rElec Int+6 Slay+2}
(You found it on level 26 of a ziggurat)
[amulet of resist corrosion]
It protects you from acid and corrosion.
It affects your intelligence (+6).
It affects your accuracy and damage with ranged weapons and melee attacks
(+2).
It insulates you from electricity.
t - the ring of Aku Arukk (right hand) {*Contam rElec MP+9 Int+9}
(You found it on level 16 of a ziggurat)
[ring of magical power]
It affects your intelligence (+9).
It insulates you from electricity.
It affects your magic capacity (+9).
It causes magical contamination when unequipped.
A - the ring "Aclu" (left hand) {SustAt rC+ Str+4 Int+2}
(You found it on level 14 of a ziggurat)
[ring of sustain attributes]
It sustains your strength, intelligence and dexterity.
It affects your strength (+4).
It affects your intelligence (+2).
It protects you from cold.
Wands
c - a wand of heal wounds (6/9)
r - a wand of hasting (7/9)
C - a wand of teleportation (9/9)
Scrolls
e - 19 scrolls of identify
g - 60 scrolls of remove curse
p - 62 scrolls of recharging
z - 57 scrolls of magic mapping
E - 98 scrolls of fog
I - 57 scrolls of blinking
K - 12 scrolls of immolation
Y - 128 scrolls of teleportation
Potions
f - 10 potions of agility
h - 4 potions of cancellation
j - 13 potions of haste
k - 6 potions of might
m - 41 potions of curing
N - 11 potions of resistance
R - 24 potions of heal wounds
S - 7 potions of magic
U - 18 potions of brilliance
X - 81 potions of cure mutation
Miscellaneous
q - a legendary deck of defence {the Elixir, drawn: 5}
s - a legendary deck of defence {the Elixir, drawn: 2}
v - a legendary deck of changes {Wild Magic, drawn: 3}
H - a legendary deck of changes {the Elixir}
V - a crystal ball of energy
Z - a disc of storms
Comestibles
L - 49 beef jerkies
P - 54 meat rations
Skills:
O Level 27 Fighting
O Level 27 Short Blades
O Level 27 Long Blades
O Level 27 Axes
O Level 27 Maces & Flails
O Level 27 Polearms
O Level 27 Staves
O Level 27 Slings
O Level 27 Bows
O Level 27 Crossbows
O Level 27 Throwing
O Level 27 Armour
O Level 27 Dodging
O Level 27 Stealth
O Level 27 Shields
O Level 27 Unarmed Combat
O Level 27 Spellcasting
O Level 27 Conjurations
O Level 27 Hexes
O Level 27 Charms
O Level 27 Summonings
O Level 27 Necromancy
O Level 27 Translocations
O Level 27 Transmutations
O Level 27 Fire Magic
O Level 27 Ice Magic
O Level 27 Air Magic
O Level 27 Earth Magic
O Level 27 Poison Magic
O Level 27 Invocations
O Level 27 Evocations
You cannot memorise any spells.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Death's Door Chrm/Necr #########. 1% 8 N/A
b - Deflect Missiles Chrm/Air #########. 0% 6 N/A
c - Disjunction Tloc #########. 1% 8 N/A
d - Lehudib's Crystal Sp Conj/Erth #########. 1% 8 N/A
e - Fire Storm Conj/Fire #########. 1% 9 N/A
f - Darkness Hex #########. 0% 6 N/A
g - Blink Tloc N/A 0% 2 N/A
h - Summon Butterflies Summ ######## 0% 1 N/A
i - Haste Chrm ######## 0% 6 N/A
j - Necromutation Trmt/Necr #########. 1% 8 N/A
k - Tornado Air #########. 1% 9 N/A
m - Glaciate Conj/Ice #########. 1% 9 N/A
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (0/1) D:6 Lair (8/8) D:9
Swamp (4/4) Lair:5 Spider (4/4) Lair:6 Slime (6/6) Lair:6
Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:13
Crypt (3/3) Vaults:2 Tomb (3/3) Crypt:3 Depths (5/5) D:15
Zot (3/5) Depths:5
Altars:
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Sif Muna
Trog
Vehumet
Xom
Zin
Lugonu
Shops:
D:6 [ D:10 [*? Orc:2 [*= Elf:2 [% Elf:3 : Vaults:1 ? Vaults:2 }
Vaults:4 [ Depths:1 ? Depths:3 !
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:3 Depths:4
Pandemonium: Depths:3
Ziggurat: Depths:3*
Annotations:
D:4 Sigmund
D:6 gorpeater's ghost, novice FoFi
D:14 exclusions: hydra and 5 more exclusions
D:15 Louise
Lair:6 2 exclusions
Lair:7 exclusion: oklob plant
Orc:1 exclusions: redback, tarantella and 7 more exclusions
Elf:2 3 runed doors
Elf:3 exclusion: Roxanne, Roxanne
Depths:4 1 runed door, exclusion: 2 statues
Innate Abilities, Weirdness & Mutations
You are resistant to damage.
You can recharge devices by infusing magical energy.
You resist negative energy.
You passively map a large area around you.
You do not regenerate naturally.
You are surrounded by a mild repulsion field (EV +2).
You are partially covered in yellow scales (AC +2).
You have supernaturally acute eyesight.
Your mind is very acute. (Int +4)
Your system is resistant to poisons.
Message History
Aiming: Haste
Press: ? - help, Shift-Dir - straight line, f - you
Okay, then.
Things that are here:
39 fruits; 29 bread rations
Eat one of 39 fruits? (ye/n/q/i?)
Eat one of 29 bread rations? (ye/n/q/i?)
You continue eating.
Magic restored.
You continue eating.
You finish eating. That bread ration really hit the spot!
Casting: Haste
Confirm with . or Enter, or press ? or * to list all spells.
Your body is suffused with negative energy!
You start resting.
Magic restored.
You start waiting.
Your magical contamination has completely faded away.
Char dumped successfully.
Save game and exit?
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Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed | 18 | | | | | | | | 6 || 24
Dagger | 22 | | | | | | | | || 22
Short sword | 37 | | | | | | | | || 37
Mace | | 89 | | | | | | | || 89
Hand axe | | 25 | 505 | | | | | | || 530
Battleaxe | | | 160 | 147 | 463 | 110 | | | || 880
War axe | | | | 580 | 485 | | | | || 1065
Broad axe | | | | | 537 | | | | || 537
Executioner's axe | | | | | | 1222 | 1466 | 1212 | 9491 || 13391
Katana | | | | | | | | | 277 || 277
Quarterstaff | | | | | | | | | 46 || 46
Staff | | | | | | | | | 7 || 7
Fire: Blowgun | | | | 12 | | | | | || 12
Throw: Throwing net | | | | 1 | | | | | || 1
Javelin | | | | | | | | | 44 || 44
Cast: Pain | 53 | 33 | 17 | 7 | | | | | || 110
Animate Skeleton | 13 | 11 | 23 | 25 | 26 | 11 | 20 | 11 | 4 || 144
Vampiric Draining | 1 | 35 | 83 | 217 | 157 | 11 | | 2 | || 506
Animate Dead | | | 8 | 31 | 58 | 60 | 61 | 35 | 14 || 267
Control Undead | | | 2 | 1 | 3 | | 1 | | || 7
Death Channel | | | | | 2 | 32 | 63 | 42 | 17 || 156
Dispel Undead | | | | | | 8 | 23 | 5 | 19 || 55
Repel Missiles | | | | | | 2 | | | || 2
Agony | | | | | | 4 | 1 | 3 | || 8
Recall | | | | | | | 7 | 1 | 1 || 9
Haste | | | | | | | | 1 | 244 || 245
Necromutation | | | | | | | | | 635 || 635
Tornado | | | | | | | | | 388 || 388
Glaciate | | | | | | | | | 176 || 176
Fire Storm | | | | | | | | | 133 || 133
Darkness | | | | | | | | | 87 || 87
Lehudib's Crystal | | | | | | | | | 48 || 48
Deflect Missiles | | | | | | | | | 30 || 30
Disjunction | | | | | | | | | 27 || 27
Blink | | | | | | | | | 3 || 3
Apportation | | | | | | | | | 2 || 2
Invok: Lesser Servant of | | | 2 | 11 | 14 | | | | || 27
Major Destruction | | | | 2 | | | | | || 2
Greater Servant o | | | | | 2 | 4 | | | || 6
Abil: Device Recharging | | | | 1 | | 2 | | | || 3
Evoke Berserk Rag | | | | | 1 | | | | || 1
Evoke Teleportati | | | | | | | 1 | | || 1
End Transformatio | | | | | | | | | 61 || 61
Evoke: Wand | 1 | | 5 | 16 | 26 | 27 | 5 | 11 | 88 || 179
Box of beasts | | | | | | | | 2 | || 2
Deck | | | | | | | | 1 | 41 || 42
Disc of storms | | | | | | | | | 1880 || 1880
Crystal ball of e | | | | | | | | | 352 || 352
Staff of energy | | | | | | | | | 261 || 261
Figurine of a zig | | | | | | | | | 7 || 7
Use: Scroll | | | | 28 | 19 | 18 | 14 | 21 | 242 || 342
Potion | | | | 3 | 3 | 25 | 6 | 5 | 98 || 140
Stab: Sleeping | 6 | 1 | 1 | 4 | 9 | | 1 | | || 22
Distracted | | | 2 | 7 | 16 | 21 | 37 | 40 | 38 || 161
Confused | | | 1 | | | 5 | | | 3 || 9
Paralysed | | | | 11 | | | | 7 | 1 || 19
Held in net/web | | | | 1 | | | | | || 1
Betrayed ally | | | | | 1 | | | | || 1
Invisible | | | | | | 7 | | | || 7
Petrified | | | | | | | | | 4 || 4
Petrifying | | | | | | | | | 3 || 3
Eat: Chunk | 5 | 14 | 25 | 63 | 67 | 68 | 61 | 34 | 15 || 352
Meat ration | | | 1 | 1 | | | | | 2 || 4
Beef jerky | | | | 2 | | | | 2 | 3 || 7
Pizza | | | | 5 | 6 | 1 | | 2 | 5 || 19
Royal jelly | | | | 1 | | 1 | | 1 | 13 || 16
Bread ration | | | | | | | 1 | 2 | 19 || 22
Fruit | | | | | | | | 1 | 11 || 12
kills notes
6 zigs done so far, everything is going ok, ive managed to learn decent tactics to deal with chaos levels, holy levels succumb to the might of disc of storms. i finally managed to find clar on autumn katana so i can use cboe while in lich form.
however there are a few level themes that are becoming problematic and im hoping someone can give me a few tips.
1.spider level. theres a few things going on here that make it the hardest level for me forcing me to blink past one and descend to the next level.
-entropy weavers now apply a smite targeted stack of corrosion instead of entropy chant. this means im very quickly stacked up to -60 corr and beyond(even with rcorr), making all forms of physical combat worthless and setting me at 0 AC
-ghost moths drain all my mana, im not sure what i can do about it since there are 12+ in LOS at this point on opposite sides
-because of that i end up using disc of storms just to stay alive but the new enemy 'spark wasp' is completely immune to elec. since i have -60 slay and no mana i cant kill them and they quickly overwhelm makhs healing at 0 AC
-and to top it all off torpor snails constantly slow me
im considering using scrolls of immo to help with spider levels but i only have 12 of them. ive also got cloak of the thief that might be able to work, but it takes mp to activate so i dont know. the other thing im considering is to use sceptre of torment to try and make disc of storms more effective.
ive also considered bringing an invis wand but i would have to not be hasted for it to actually work which has the implication of not hasting before going downstairs in general. im not sure thats a good strategy
2.pan level, mostly because of sap magic from warmongers. im trying to block LOF but its hard with tornados and such. once you get sapped you can only cast tornado 2 more times and then maybe if you are lucky refresh lich form. this isnt nearly as problematic because disc of storms keeps you going and ive got 4 !cancel so if i need to i can quaff cancel when my lich form ends.
as always looking for any tips or comments. i want to go for 28 zigs since the record stands at 27 right now (atleast since 0.16 when megazigs were added). figurine of a ziggurat means i dont need to farm pan forever to get more zigs but it also means if you leave early you cant do any more, although you do get an extra chance from the one found in tomb:3. removal of clarity is actually a huge deal for megazigs since there are only 3 items with clar now and they are all unrands. until you find one you cant use cboe in lich form, and because mine is on a weapon i cant use wucad mu either.