CIP: TrMo of Kiku: How to troll?


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Vaults Vanquisher

Posts: 431

Joined: Saturday, 9th November 2013, 14:34

Post Saturday, 26th December 2015, 16:53

CIP: TrMo of Kiku: How to troll?

I'm having trouble figuring out how to play trolls properly. The very early dungeon is pretty easy, but now that I'm in Lair, the poor AC/EV is starting to be a problem. I've burned a lot of consumables (got double-shafted all the way down to D:13 before getting to Lair.) I figured Kiku would be an interesting fit, though I haven't figured out how to use him yet either. Is Receive Corpses | Animate Dead meant to be the main panic button?

I'm feeling a bit scattered in my skilling, as I want to get Necromancy up, but I also took a quick diversion into Translocations for Blink. Getting skill points even for basic magic is painful as a troll, though.

I did find a blowgun, which should at least help me through the poison-vulnerable stuff in Lair. I'm worried about spiny frogs and hydras, though (used a bunch of wand charges on the first hydra.) Never found any large rocks; was hoping those would help with the nasty stuff I don't want to claw to death. I hear trolls are supposed to be easy, so clearly I'm missing something.

  Code:
 Dungeon Crawl Stone Soup version 0.18-a0-912-g81d1dc4 (webtiles) character file.

Jarlyk2 the Grappler (Troll Monk)                  Turns: 10813, Time: 00:47:17

Health: 81/97      AC:  6    Str: 21    XL:     11   Next: 31%
Magic:  12/12      EV: 11    Int:  6    God:    Kikubaaqudgha [*****.]
Gold:   977        SH:  0    Dex: 15    Spells: 3 memorised, 2 levels left

rFire  . . .      SeeInvis +      - Unarmed
rCold  + . .      Gourm    +    z - +1 robe of Zoso {rC+}
rNeg   . . .      Faith    +    (no shield)
rPois  +          Spirit   .    (helmet restricted)
rElec  .          Dismiss  .    (no cloak)
rCorr  .          Reflect  .    (gloves unavailable)
SustAt .          Harm     .    (boots unavailable)
MR     .....                    t - amulet of faith
Stlth  ++........               p - ring of see invisible
                                c - ring of poison resistance

@: very slightly contaminated, hasted, very quick, not resistant to hostile
enchantments, unstealthy
A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2,
shaggy fur 1, tough skin 2
a: Receive Corpses, Torment, Renounce Religion


You are on level 2 of the Lair of Beasts.
You worship Kikubaaqudgha.
Kikubaaqudgha is extremely pleased with you.
You are full.

You have visited 3 branches of the dungeon, and seen 16 of its levels.
You have also visited: Sewer, Ossuary and Ice Cave.

You have collected 977 gold pieces.

Inventory:

Hand Weapons
 b - a blowgun
 K - a club
Missiles
 a - 16 tomahawks
 s - 142 poisoned needles
 V - 4 javelins (quivered)
Armour
 z - the +1 robe of Zoso (worn) {rC+}
   (You found it on level 5 of the Dungeon)   
   
   It protects you from cold.
Jewellery
 c - a ring of poison resistance (left claw)
 e - a runed ivory amulet
 h - a square zirconium amulet
 p - a ring of see invisible (right claw)
 t - an amulet of faith (around neck)
Wands
 k - a wand of magic darts {zapped: 4}
 x - a wand of paralysis {zapped: 12}
 y - a wand of slowing {zapped: 3}
 A - a wand of fire (0/15)
 E - a wand of draining
 F - a wand of cold (0/15)
 M - a wand of flame {zapped: 3}
 Q - a wand of lightning
Scrolls
 d - 5 scrolls of recharging
 m - 6 scrolls of teleportation
 n - 5 scrolls of remove curse
 o - a scroll of enchant weapon
 u - a scroll of amnesia
 C - a scroll of magic mapping
 N - 4 scrolls of enchant armour
 S - 2 scrolls of identify
 U - a scroll of blinking
 W - a scroll of fog
Potions
 f - 3 potions of cancellation
 g - 5 potions of curing
 j - a potion of agility
 l - 2 potions of brilliance
 q - a potion of magic
 r - a potion of resistance
 v - 4 potions of heal wounds
 D - a potion of ambrosia
 H - a potion of might
Books
 i - a book of Battle   
   
    Spells                             Type                      Level
    a - Infusion                     Charms                        1
    b - Shroud of Golubria           Charms/Translocation          2
    c - Song of Sleighing            Charms                        2
    d - Spectral Weapon              Hexes/Charms                  3
    e - Regeneration                 Charms/Necromancy             3
 J - Kikubaaqudgha's Catalogue of Unholy Arts
   (Kikubaaqudgha gifted it to you in the Ecumenical Temple)   
   
    Spells                             Type                      Level
    a - Pain                         Necromancy                    1
    b - Corpse Rot                   Necromancy                    2
    c - Sublimation of Blood         Necromancy                    2
    d - Regeneration                 Charms/Necromancy             3
    e - Control Undead               Necromancy                    4
 L - Kikubaaqudgha's Grimoire of Sinister Magic
   (Kikubaaqudgha gifted it to you on level 10 of the Dungeon)   
   
    Spells                             Type                      Level
    a - Excruciating Wounds          Charms/Necromancy             5
    b - Bolt of Draining             Conjuration/Necromancy        5
    c - Cigotuvi's Embrace           Necromancy                    5
    d - Dispel Undead                Necromancy                    5
    e - Death Channel                Necromancy                    6
 P - a book of Spatial Translocations   
   
    Spells                             Type                      Level
    a - Apportation                  Translocation                 1
    b - Blink                        Translocation                 2
    c - Shroud of Golubria           Charms/Translocation          2
    d - Portal Projectile            Translocation                 3
    e - Teleport Other               Translocation                 3
    f - Passage of Golubria          Translocation                 4
 R - a book of Necromancy   
   
    Spells                             Type                      Level
    a - Pain                         Necromancy                    1
    b - Animate Skeleton             Necromancy                    1
    c - Vampiric Draining            Necromancy                    3
    d - Regeneration                 Charms/Necromancy             3
    e - Animate Dead                 Necromancy                    4
    f - Control Undead               Necromancy                    4
 X - an Akashic Record   
   
    Spells                             Type                      Level
    a - Dispersal                    Translocation                 6
    b - Malign Gateway               Summoning/Translocation       7
    c - Disjunction                  Translocation                 8
    d - Controlled Blink             Translocation                 8
Comestibles
 w - 6 meat rations
 B - 9 beef jerkies
 G - 15 fruits
 O - a slice of pizza
 T - 11 bread rations


   Skills:
 + Level 3.0 Fighting
 - Level 4.1 Throwing
 + Level 3.1 Dodging
 - Level 1.1 Stealth
 - Level 13.7 Unarmed Combat
 - Level 1.0 Spellcasting
 + Level 6.4 Necromancy
 - Level 3.0 Translocations
 - Level 2.7 Evocations


You have 2 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Animate Dead          Necr           N/A          34%         4    #####..
b - Blink                 Tloc           N/A          21%         2    ###....
c - Control Undead        Necr           #.........   34%         4    #####..


Dungeon Overview and Level Annotations

Branches:
Dungeon (13/15)            Temple (1/1) D:7            Lair (2/8) D:11
    Orc (0/2) D:10       
Vaults: D:13-14     

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Pakellas
Qazlal
Ru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One

Annotations:
D:3 Sigmund
D:8 exclusions: door and ice statue
D:9 xodahs's ghost, novice DrAE


Innate Abilities, Weirdness & Mutations

You are too large for most types of armour.
You have claws for hands.
Your metabolism is lightning-fast.
You like to eat raw meat.
You heal very quickly.
You are covered in fur (AC +1).
You have very tough skin (AC +2).


Message History

Press: ? - help, Dir - move target cursor, p - ice statue
As you read the scroll of blinking, it crumbles to dust.
Really walk into a travel-excluded area?
[Y]es or [N]o only, please.
Really walk into a travel-excluded area?
Okay, then.
You claw the ice beast!
The ice beast is moderately wounded.
You claw the ice beast!
The ice beast is severely wounded.
You mangle the ice beast!!
You kill the ice beast!
There is an ice choked empty arch of ancient stone here.
There is an ice covered gate leading back out of this place here.
Welcome back to the Lair of Beasts!
There is a collapsed entrance here.
Save game and exit?
Welcome back, Jarlyk2 the Troll Monk.
Kikubaaqudgha says: Spread unending torment and darkness!
Press ? for a list of commands and other information.

.........................,,,,,,,,
.....#..#................,,,,,,,,
.....###.................,,,,,,,,
......###.......>........,,,,,,,,
.......#.............##***,*,,,,,
#P....###..#.P........#  ***,,,,,
......#*#.####..#.....#   *,,,,,,
##...###..# #..#.#...##** *,,,,,,
 *,,,**#..* #.#.@.#..#,,****,,,,,
**,,,,*.#,**#..#.#......,,,,,,,,,
*,,,,,*,*,*#.#..#........,*,,,,,,
*,,,,,,,,,......,........,,,,,,,,
,,,,,,,,*..,P.#.,P#.#.>..*,,,,,,,
,,,*,,,,,.,.....,........,,,,,,,,
,,,,,,,,,,...,..,..,....,*,,,,,*,
*,,,,,,,,,.P,...,.#.,..,,**,,,*,,
,,,,,,,,*,,,,,,,,,,,,,,,,,,,,,,,,


There are no monsters in sight!

Vanquished Creatures
  A centaur warrior (D:13)
  Erica (D:8)
  A hydra (Lair:1)
  A spiny frog (Lair:1)
  A fire drake (D:11)
  The ghost of StarButterfly the Sneak, a novice OpEE of Dithmenos (D:3)
  A troll (D:10)
  The ghost of CipHuK the Firebug, an amateur DEFE (D:4)
  2 hippogriffs
  5 wolves (Lair:1)
  A warg (Lair:1)
  A sky beast (D:11)
  2 orc warriors (D:10)
  A wasp (D:11)
  8 ice beasts
  3 ogres
  7 centaurs
  9 big kobolds
  A crocodile (Lair:1)
  A gnoll sergeant (D:5)
  7 giant frogs
  3 scorpions
  4 wights (D:9)
  4 killer bees (D:9)
  3 giant frog zombies
  A human zombie (Ossuary)
  2 jellies
  3 centaur zombies
  4 crimson imps
  2 giant frog skeletons
  6 orc wizards
  5 iguanas
  6 orc priests
  6 hounds
  A centaur skeleton (D:4)
  Ijyb (D:2)
  5 worker ants
  A killer bee zombie (D:8)
  A big kobold zombie (Ossuary)
  6 sheep (Lair:1)
  3 hound zombies
  2 hound skeletons
  5 mummies
  16 adders
  11 river rats
  2 worker ant zombies
  5 gnolls (D:5)
  2 shadow imps
  3 oozes
  5 worms
  An adder skeleton (D:7)
  3 giant geckos
  37 orcs
  5 bats
  2 gnoll zombies (Ossuary)
  11 hobgoblins
  2 jackals (D:2)
  3 ball pythons
  4 giant cockroaches
  A giant gecko skeleton (D:4)
  5 giant newts
  A goblin (D:3)
  A goblin zombie (D:7)
  2 hobgoblin zombies
  A jackal skeleton (D:4)
  11 kobolds
  2 orc zombies (Ossuary)
  11 rats
277 creatures vanquished.

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Jarlyk2 the Troll Monk began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 22/22 MP: 0/0
   372 | D:1      | Reached XP level 2. HP: 27/29 MP: 1/1
   872 | D:2      | Reached skill level 5 in Unarmed Combat
   872 | D:2      | Reached XP level 3. HP: 32/36 MP: 2/2
  1087 | D:2      | Noticed Ijyb
  1101 | D:2      | Killed Ijyb
  1101 | D:2      | Reached XP level 4. HP: 44/44 MP: 3/3
  1118 | D:2      | Reached skill level 6 in Unarmed Combat
  1365 | D:3      | Found a white marble altar of Elyvilon.
  1371 | D:3      | Found a burning altar of Makhleb.
  1479 | D:3      | Reached XP level 5. HP: 46/50 MP: 4/4
  1543 | D:3      | Reached skill level 7 in Unarmed Combat
  1836 | D:3      | Noticed StarButterfly's ghost (novice OpEE)
  1849 | D:3      | Killed StarButterfly's ghost
  1849 | D:3      | Reached skill level 8 in Unarmed Combat
  1849 | D:3      | Reached XP level 6. HP: 49/59 MP: 5/5
  2131 | D:3      | Noticed Sigmund
  2228 | D:4      | Reached XP level 7. HP: 59/66 MP: 6/6
  2350 | D:4      | Noticed CipHuK's ghost (amateur DEFE)
  2360 | D:4      | Killed CipHuK's ghost
  2360 | D:4      | Reached skill level 9 in Unarmed Combat
  2581 | D:4      | Found a glowing golden altar of the Shining One.
  2905 | D:5      | Entered Level 5 of the Dungeon
  3017 | D:5      | Reached skill level 1 in Evocations
  3106 | D:5      | Got an ancient robe
  3117 | D:5      | Identified the +1 robe of Zoso {rC+} (You found it on level 5 of the Dungeon)
  3187 | D:5      | Reached XP level 8. HP: 31/74 MP: 6/8
  3344 | D:5      | Reached skill level 10 in Unarmed Combat
  4024 | D:6      | Found a stormy altar of Qazlal.
  4074 | D:6      | Found a shadowy altar of Dithmenos.
  4116 | D:6      | Reached skill level 1 in Throwing
  4134 | D:6      | Found a glowing drain.
  4155 | Sewer    | Entered a sewer
  4621 | Sewer    | Reached skill level 11 in Unarmed Combat
  4621 | Sewer    | Reached XP level 9. HP: 80/80 MP: 10/10
  4957 | D:6      | Found a snail-covered altar of Cheibriados.
  5429 | D:7      | Found a glowing golden altar of the Shining One.
  5437 | D:7      | Found a staircase to the Ecumenical Temple.
  5446 | Temple   | Entered the Ecumenical Temple
  5531 | Temple   | Became a worshipper of Kikubaaqudgha
  5531 | Temple   | Reached * piety under Kikubaaqudgha
  5531 | Temple   | Received a gift from Kikubaaqudgha
  5531 | Temple   | Reached ** piety under Kikubaaqudgha
  5532 | Temple   | Identified Kikubaaqudgha's Catalogue of Unholy Arts (Kikubaaqudgha gifted it to you in the Ecumenical Temple)
  5539 | Temple   | Learned a level 4 spell: Control Undead
  5584 | D:7      | Found a sand-covered staircase.
  5589 | Ossuary  | Entered an ossuary
  5692 | Ossuary  | Reached skill level 1 in Necromancy
  6544 | D:8      | Noticed Erica
  6555 | D:8      | Killed Erica
  6555 | D:8      | Reached skill level 12 in Unarmed Combat
  6817 | D:8      | Noticed an ice statue
  7043 | D:8      | Found an oddly glowing altar of Pakellas.
  7043 | D:8      | Noticed a wolf spider
  7049 | D:8      | You fall through a shaft for 2 floors!
  7049 | D:10     | Entered Level 10 of the Dungeon
  7134 | D:9      | Noticed xodahs's ghost (novice DrAE)
  7589 | D:9      | Reached XP level 10. HP: 40/88 MP: 11/11
  7592 | D:9      | HP: 3/88 [killer bee (3)]
  7768 | D:9      | Found a blossoming altar of Fedhas.
  8187 | D:10     | Reached *** piety under Kikubaaqudgha
  8187 | D:10     | Received a gift from Kikubaaqudgha
  8275 | D:10     | Reached skill level 5 in Necromancy
  8635 | D:10     | Identified Kikubaaqudgha's Grimoire of Sinister Magic (Kikubaaqudgha gifted it to you on level 10 of the Dungeon)
  8643 | D:10     | Found a staircase to the Orcish Mines.
  8682 | D:10     | Learned a level 2 spell: Blink
  8822 | D:10     | Reached skill level 1 in Translocations
  9034 | D:11     | Reached skill level 13 in Unarmed Combat
  9311 | D:11     | You fall through a shaft for 2 floors!
  9415 | D:13     | Noticed a centaur warrior
  9420 | D:13     | HP: 3/88 [centaur warrior (10)]
  9433 | D:13     | Killed a centaur warrior
  9560 | D:12     | Noticed a deep elf mage
  9566 | D:12     | Noticed a hill giant
  9582 | D:11     | Reached **** piety under Kikubaaqudgha
  9696 | D:11     | Found a staircase to the Lair.
  9704 | D:11     | Reached skill level 1 in Spellcasting
  9715 | D:11     | Learned a level 4 spell: Animate Dead
  9719 | Lair:1   | Entered Level 1 of the Lair of Beasts
  9750 | Lair:1   | Reached XP level 11. HP: 71/94 MP: 12/12
  9860 | Lair:1   | Noticed a four-headed hydra
  9865 | Lair:1   | Killed a four-headed hydra
 10659 | Lair:2   | Found a frozen archway.
 10673 | IceCv    | Entered an ice cave
 10689 | IceCv    | Reached ***** piety under Kikubaaqudgha


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Unarmed           |    74 |    90 |   350 |   301 ||   815
Throw: Throwing net      |       |       |       |     3 ||     3
       Javelin           |       |       |       |     5 ||     5
 Cast: Animate Dead      |       |       |       |     1 ||     1
Evoke: Wand              |       |       |       |    15 ||    15
  Use: Scroll            |       |       |    24 |     6 ||    30
       Potion            |       |       |       |    10 ||    10
 Stab: Sleeping          |     1 |     2 |     2 |     2 ||     7
       Distracted        |       |       |     1 |       ||     1
       Paralysed         |       |       |       |     3 ||     3
       Held in net/web   |       |       |       |     2 ||     2
  Eat: Chunk             |    15 |    11 |    35 |    34 ||    95
       Pizza             |       |       |     2 |       ||     2
       Royal jelly       |       |       |     2 |       ||     2
       Fruit             |       |       |       |     1 ||     1

Abyss Ambulator

Posts: 1193

Joined: Friday, 16th January 2015, 20:20

Post Saturday, 26th December 2015, 20:10

Re: CIP: TrMo of Kiku: How to troll?

Memorize Animate Skeleton and use it on every corpse you kill.

Yes, Receive Corpses and Animate Dead is a great panic button.

Corpse Rot is a good way to debuff nasty monsters.

Cig's Embrace might be a good buff until you get good armor.

Death Channel is great. Troll intelligence and aptitudes might be prohibitive, though.

All those Necro spells are great, but spend most of your XP on Fighting and UC, and then Dodging and Throwing or Evocations.

Throwing and wands are the way to kill hydras.

For this message the author Airwolf has received thanks:
Jarlyk
User avatar

Barkeep

Posts: 1788

Joined: Saturday, 29th June 2013, 16:52

Post Saturday, 26th December 2015, 20:48

Re: CIP: TrMo of Kiku: How to troll?

Hopefully this game works out for you, but I don't know that I'd recommend Kiku for Trolls in the future. It's not impossible by any means, but Trolls are dumb and don't have great spellcasting apts, and since you won't be using weapons, pain branding is pointless and you'll probably never cast anything in the Necronomicon.

Airwolf is spot on with his advice for this character, but for the next guy, I'd recommend going Oka or Trog. I also really enjoyed TrWz and TrWr of Chei, but that requires accepting being slow.

For this message the author archaeo has received thanks:
Jarlyk

Vaults Vanquisher

Posts: 431

Joined: Saturday, 9th November 2013, 14:34

Post Saturday, 26th December 2015, 22:31

Re: CIP: TrMo of Kiku: How to troll?

I actually didn't realize Kiku had given me Animate Skeleton; must've been in the second book and I didn't notice it. I do love that spell. Easy enough even for a troll to cast and really useful.

Of course, then this happened...
  Code:
You fall through a shaft!
The shaft crumbles and collapses.
5 yaks, 3 death yaks and a hippogriff come into view.
The death yak bellows! x2
The yak bellows! x3
The death yak bellows!

Shafted.png
Shafted.png (37.83 KiB) Viewed 1909 times


I'm thinking pop Tele and hope they don't kill me as I walk away, but using Tele on an unexplored L:8 may just make things worse.

  Code:
 Dungeon Crawl Stone Soup version 0.18-a0-917-g8a3da5b (webtiles) character file.

Jarlyk2 the Brawler (Troll Monk)                   Turns: 16551, Time: 01:25:45

Health: 133/133    AC:  9    Str: 22    XL:     13   Next: 19%
Magic:  14/14      EV: 11    Int:  6    God:    Kikubaaqudgha [*****.]
Gold:   1302       SH:  0    Dex: 16    Spells: 4 memorised, 3 levels left

rFire  . . .      SeeInvis +      - Unarmed
rCold  + . .      Gourm    +    z - +1 robe of Zoso {rC+}
rNeg   . . .      Faith    .    (no shield)
rPois  +          Spirit   +    (helmet restricted)
rElec  .          Dismiss  .    t - +2 cloak
rCorr  .          Reflect  .    (gloves unavailable)
SustAt .          Harm     .    (boots unavailable)
MR     .....                    e - amulet of guardian spirit
Stlth  ++........               p - ring of see invisible
                                c - ring of poison resistance

@: drained, not resistant to hostile enchantments, unstealthy
A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2,
shaggy fur 1, tough skin 2
a: Receive Corpses, Torment, Renounce Religion


You are on level 8 of the Lair of Beasts.
You worship Kikubaaqudgha.
Kikubaaqudgha is extremely pleased with you.
You are completely stuffed.

You have visited 3 branches of the dungeon, and seen 22 of its levels.
You have also visited: Sewer, Ossuary and Ice Cave.

You have collected 1302 gold pieces.

Inventory:

Hand Weapons
 b - a blowgun
 K - a club
Missiles
 a - 21 tomahawks
 s - 157 poisoned needles
 V - 7 javelins (quivered)
Armour
 t - a +2 cloak (worn)
 z - the +1 robe of Zoso (worn) {rC+}
   (You found it on level 5 of the Dungeon)   
   
   It protects you from cold.
Jewellery
 c - a ring of poison resistance (left claw)
 e - an amulet of guardian spirit (around neck)
 p - a ring of see invisible (right claw)
 I - an uncursed ring of protection from cold
Wands
 y - a wand of slowing {zapped: 3}
 A - a wand of fire (0/15)
 E - a wand of draining (0/15)
 F - a wand of cold (0/15)
 Q - a wand of lightning {zapped: 3}
Scrolls
 d - 6 scrolls of recharging
 m - 7 scrolls of teleportation
 n - 4 scrolls of remove curse
 o - 3 scrolls of enchant weapon
 u - a scroll of amnesia
 C - a scroll of magic mapping
 N - 4 scrolls of enchant armour
 S - 5 scrolls of identify
 W - a scroll of fog
Potions
 f - 3 potions of cancellation
 g - 5 potions of curing
 h - a potion of might
 j - 2 potions of agility
 l - 2 potions of brilliance
 q - 2 potions of magic
 r - a potion of resistance
 v - 4 potions of heal wounds
 D - a potion of ambrosia
 O - a blue potion
 Y - a potion of flight
Books
 i - a book of Battle   
   
    Spells                             Type                      Level
    a - Infusion                     Charms                        1
    b - Shroud of Golubria           Charms/Translocation          2
    c - Song of Sleighing            Charms                        2
    d - Spectral Weapon              Hexes/Charms                  3
    e - Regeneration                 Charms/Necromancy             3
 k - a Necronomicon   
   
    Spells                             Type                      Level
    a - Haunt                        Necromancy/Summoning          7
    b - Borgnjor's Revivification    Necromancy                    8
    c - Death's Door                 Charms/Necromancy             8
    d - Necromutation                Transmutation/Necromancy      8
 H - a book of Cantrips   
   
    Spells                             Type                      Level
    a - Corona                       Hexes                         1
    b - Animate Skeleton             Necromancy                    1
    c - Summon Small Mammal          Summoning                     1
    d - Apportation                  Translocation                 1
 J - Kikubaaqudgha's Catalogue of Unholy Arts
   (Kikubaaqudgha gifted it to you in the Ecumenical Temple)   
   
    Spells                             Type                      Level
    a - Pain                         Necromancy                    1
    b - Corpse Rot                   Necromancy                    2
    c - Sublimation of Blood         Necromancy                    2
    d - Regeneration                 Charms/Necromancy             3
    e - Control Undead               Necromancy                    4
 L - Kikubaaqudgha's Grimoire of Sinister Magic
   (Kikubaaqudgha gifted it to you on level 10 of the Dungeon)   
   
    Spells                             Type                      Level
    a - Excruciating Wounds          Charms/Necromancy             5
    b - Bolt of Draining             Conjuration/Necromancy        5
    c - Cigotuvi's Embrace           Necromancy                    5
    d - Dispel Undead                Necromancy                    5
    e - Death Channel                Necromancy                    6
 P - a book of Spatial Translocations   
   
    Spells                             Type                      Level
    a - Apportation                  Translocation                 1
    b - Blink                        Translocation                 2
    c - Shroud of Golubria           Charms/Translocation          2
    d - Portal Projectile            Translocation                 3
    e - Teleport Other               Translocation                 3
    f - Passage of Golubria          Translocation                 4
 R - a book of Necromancy   
   
    Spells                             Type                      Level
    a - Pain                         Necromancy                    1
    b - Animate Skeleton             Necromancy                    1
    c - Vampiric Draining            Necromancy                    3
    d - Regeneration                 Charms/Necromancy             3
    e - Animate Dead                 Necromancy                    4
    f - Control Undead               Necromancy                    4
 X - an Akashic Record   
   
    Spells                             Type                      Level
    a - Dispersal                    Translocation                 6
    b - Malign Gateway               Summoning/Translocation       7
    c - Disjunction                  Translocation                 8
    d - Controlled Blink             Translocation                 8
Comestibles
 w - 10 meat rations
 x - a royal jelly
 B - 9 beef jerkies
 G - 23 fruits
 M - 2 chunks of flesh
 T - 14 bread rations
 U - 2 slices of pizza


   Skills:
 - Level 9.8(9.5) Fighting
 - Level 4.1(3.9) Throwing
 + Level 3.4(3.2) Dodging
 - Level 1.1(0.9) Stealth
 + Level 15.2(15.0) Unarmed Combat
 - Level 1.0(0.8) Spellcasting
 - Level 7.7(7.4) Necromancy
 - Level 3.0(2.8) Translocations
 - Level 2.7(2.5) Evocations


You have 3 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Animate Skeleton      Necr           N/A          1%          1    ##.....
b - Blink                 Tloc           N/A          21%         2    ###....
c - Control Undead        Necr           #.........   24%         4    #####..
d - Animate Dead          Necr           N/A          24%         4    #####..


Dungeon Overview and Level Annotations

Branches:
Dungeon (13/15)            Temple (1/1) D:7            Lair (7/8) D:11
 Shoals (0/4) Lair:4       Spider (0/4) Lair:3          Orc (0/2) D:10
 Slime: Lair:6-8    Vaults: D:13-14     

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Pakellas
Qazlal
Ru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One

Annotations:
D:3 Sigmund
D:8 exclusions: door and ice statue
D:9 xodahs's ghost, novice DrAE
Lair:4 exclusion: door


Innate Abilities, Weirdness & Mutations

You are too large for most types of armour.
You have claws for hands.
Your metabolism is lightning-fast.
You like to eat raw meat.
You heal very quickly.
You are covered in fur (AC +1).
You have very tough skin (AC +2).


Message History

M - 3 chunks of flesh (gained 1)
You're wearing all the rings you can. Remove which one?
(? for menu, Esc to cancel)
< or c - a ring of poison resistance; > or p - a ring of see invisible
You remove your ring of see invisible.
Oops, that ring feels deathly cold.
Z - a cursed ring of loudness (right claw)
As you read the scroll of remove curse, it crumbles to dust.
You feel as if something is helping you.
You remove your ring of loudness.
Some of the chunks of flesh in your inventory have rotted away.
You drop an uncursed ring of loudness.
p - a ring of see invisible (right claw)
You fall through a shaft!
The shaft crumbles and collapses.
5 yaks, 3 death yaks and a hippogriff come into view.
The death yak bellows! x2
The yak bellows! x3
The death yak bellows!
Found 18 gold pieces.

    ##
   ##.###
 ###Y...#######
 #.PP.Y..#..P..
##PP.H.Y...P...
#..PPYY......$.
 #PPP..@.Y.....
 #PPP.Y...Y....
#..P...........
.....P.........
....P.##.......
..#.##  .......
# ##    ......#
        .......


You can see 3 death yaks, 5 yaks and a hippogriff.

Vanquished Creatures
  A centaur warrior (D:13)
  Erica (D:8)
  2 hydras
  A queen ant (Lair:3)
  A griffon (Lair:3)
  4 elephants (Lair:7)
  3 black mambas
  9 spiny frogs
  2 fire drakes
  The ghost of StarButterfly the Sneak, a novice OpEE of Dithmenos (D:3)
  A troll (D:10)
  3 komodo dragons
  3 blink frogs (Lair:3)
  A trapdoor spider (Lair:3)
  The ghost of CipHuK the Firebug, an amateur DEFE (D:4)
  A wyvern (Lair:7)
  A redback (Lair:3)
  14 yaks
  8 hippogriffs
  2 basilisks
  12 soldier ants (Lair:3)
  10 wolves
  A warg (Lair:1)
  6 water moccasins
  A sky beast (D:11)
  8 porcupines
  2 orc warriors (D:10)
  A wasp (D:11)
  8 ice beasts
  2 necrophages (Lair:4)
  3 ogres
  7 centaurs
  9 big kobolds
  8 crocodiles
  A gnoll sergeant (D:5)
  12 giant frogs
  3 scorpions
  4 wights (D:9)
  4 killer bees (D:9)
  3 giant frog zombies
  A human zombie (Ossuary)
  2 jellies
  3 centaur zombies
  4 crimson imps
  2 giant frog skeletons
  6 orc wizards
  7 iguanas
  6 orc priests
  6 hounds
  A centaur skeleton (D:4)
  Ijyb (D:2)
  11 worker ants
  4 hell rats (Lair:7)
  A killer bee zombie (D:8)
  A big kobold zombie (Ossuary)
  6 sheep (Lair:1)
  3 hound zombies
  2 hound skeletons
  5 mummies
  16 adders
  92 river rats
  2 worker ant zombies
  5 gnolls (D:5)
  2 shadow imps
  3 oozes
  5 worms
  An adder skeleton (D:7)
  3 giant geckos
  37 orcs
  5 bats
  2 gnoll zombies (Ossuary)
  11 hobgoblins
  2 jackals (D:2)
  3 ball pythons
  4 giant cockroaches
  A giant gecko skeleton (D:4)
  5 giant newts
  A goblin (D:3)
  A goblin zombie (D:7)
  2 hobgoblin zombies
  A jackal skeleton (D:4)
  11 kobolds
  2 orc zombies (Ossuary)
  21 rats
  A fungus (Lair:3)
476 creatures vanquished.

Vanquished Creatures (collateral kills)
  Josephine (Lair:4)
  A hydra (Lair:6)
  Nergalle (Lair:4)
  A griffon (Lair:6)
  2 elephants (Lair:7)
  A komodo dragon (Lair:6)
  2 spiny frogs
  A boulder beetle (Lair:6)
  3 wraiths (Lair:4)
  A wolf (Lair:2)
  A yak (Lair:4)
  A basilisk (Lair:3)
  8 soldier ants (Lair:3)
  3 water moccasins
  A porcupine (Lair:3)
  3 necrophages (Lair:4)
  A crocodile (Lair:6)
  A giant frog (Lair:5)
  An electric eel (Lair:4)
  11 worker ants (Lair:3)
  16 river rats
  A rat (Lair:7)
  5 fungi
  A plant (Lair:3)
68 creatures vanquished.

Vanquished Creatures (others)
  4 fungi
  A plant (Lair:3)
5 creatures vanquished.

Grand Total: 549 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Jarlyk2 the Troll Monk began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 22/22 MP: 0/0
   372 | D:1      | Reached XP level 2. HP: 27/29 MP: 1/1
   872 | D:2      | Reached skill level 5 in Unarmed Combat
   872 | D:2      | Reached XP level 3. HP: 32/36 MP: 2/2
  1087 | D:2      | Noticed Ijyb
  1101 | D:2      | Killed Ijyb
  1101 | D:2      | Reached XP level 4. HP: 44/44 MP: 3/3
  1118 | D:2      | Reached skill level 6 in Unarmed Combat
  1365 | D:3      | Found a white marble altar of Elyvilon.
  1371 | D:3      | Found a burning altar of Makhleb.
  1479 | D:3      | Reached XP level 5. HP: 46/50 MP: 4/4
  1543 | D:3      | Reached skill level 7 in Unarmed Combat
  1836 | D:3      | Noticed StarButterfly's ghost (novice OpEE)
  1849 | D:3      | Killed StarButterfly's ghost
  1849 | D:3      | Reached skill level 8 in Unarmed Combat
  1849 | D:3      | Reached XP level 6. HP: 49/59 MP: 5/5
  2131 | D:3      | Noticed Sigmund
  2228 | D:4      | Reached XP level 7. HP: 59/66 MP: 6/6
  2350 | D:4      | Noticed CipHuK's ghost (amateur DEFE)
  2360 | D:4      | Killed CipHuK's ghost
  2360 | D:4      | Reached skill level 9 in Unarmed Combat
  2581 | D:4      | Found a glowing golden altar of the Shining One.
  2905 | D:5      | Entered Level 5 of the Dungeon
  3017 | D:5      | Reached skill level 1 in Evocations
  3106 | D:5      | Got an ancient robe
  3117 | D:5      | Identified the +1 robe of Zoso {rC+} (You found it on level 5 of the Dungeon)
  3187 | D:5      | Reached XP level 8. HP: 31/74 MP: 6/8
  3344 | D:5      | Reached skill level 10 in Unarmed Combat
  4024 | D:6      | Found a stormy altar of Qazlal.
  4074 | D:6      | Found a shadowy altar of Dithmenos.
  4116 | D:6      | Reached skill level 1 in Throwing
  4134 | D:6      | Found a glowing drain.
  4155 | Sewer    | Entered a sewer
  4621 | Sewer    | Reached skill level 11 in Unarmed Combat
  4621 | Sewer    | Reached XP level 9. HP: 80/80 MP: 10/10
  4957 | D:6      | Found a snail-covered altar of Cheibriados.
  5429 | D:7      | Found a glowing golden altar of the Shining One.
  5437 | D:7      | Found a staircase to the Ecumenical Temple.
  5446 | Temple   | Entered the Ecumenical Temple
  5531 | Temple   | Became a worshipper of Kikubaaqudgha
  5531 | Temple   | Reached * piety under Kikubaaqudgha
  5531 | Temple   | Received a gift from Kikubaaqudgha
  5531 | Temple   | Reached ** piety under Kikubaaqudgha
  5532 | Temple   | Identified Kikubaaqudgha's Catalogue of Unholy Arts (Kikubaaqudgha gifted it to you in the Ecumenical Temple)
  5539 | Temple   | Learned a level 4 spell: Control Undead
  5584 | D:7      | Found a sand-covered staircase.
  5589 | Ossuary  | Entered an ossuary
  5692 | Ossuary  | Reached skill level 1 in Necromancy
  6544 | D:8      | Noticed Erica
  6555 | D:8      | Killed Erica
  6555 | D:8      | Reached skill level 12 in Unarmed Combat
  6817 | D:8      | Noticed an ice statue
  7043 | D:8      | Found an oddly glowing altar of Pakellas.
  7043 | D:8      | Noticed a wolf spider
  7049 | D:8      | You fall through a shaft for 2 floors!
  7049 | D:10     | Entered Level 10 of the Dungeon
  7134 | D:9      | Noticed xodahs's ghost (novice DrAE)
  7589 | D:9      | Reached XP level 10. HP: 40/88 MP: 11/11
  7592 | D:9      | HP: 3/88 [killer bee (3)]
  7768 | D:9      | Found a blossoming altar of Fedhas.
  8187 | D:10     | Reached *** piety under Kikubaaqudgha
  8187 | D:10     | Received a gift from Kikubaaqudgha
  8275 | D:10     | Reached skill level 5 in Necromancy
  8635 | D:10     | Identified Kikubaaqudgha's Grimoire of Sinister Magic (Kikubaaqudgha gifted it to you on level 10 of the Dungeon)
  8643 | D:10     | Found a staircase to the Orcish Mines.
  8682 | D:10     | Learned a level 2 spell: Blink
  8822 | D:10     | Reached skill level 1 in Translocations
  9034 | D:11     | Reached skill level 13 in Unarmed Combat
  9311 | D:11     | You fall through a shaft for 2 floors!
  9415 | D:13     | Noticed a centaur warrior
  9420 | D:13     | HP: 3/88 [centaur warrior (10)]
  9433 | D:13     | Killed a centaur warrior
  9560 | D:12     | Noticed a deep elf mage
  9566 | D:12     | Noticed a hill giant
  9582 | D:11     | Reached **** piety under Kikubaaqudgha
  9696 | D:11     | Found a staircase to the Lair.
  9704 | D:11     | Reached skill level 1 in Spellcasting
  9715 | D:11     | Learned a level 4 spell: Animate Dead
  9719 | Lair:1   | Entered Level 1 of the Lair of Beasts
  9750 | Lair:1   | Reached XP level 11. HP: 71/94 MP: 12/12
  9860 | Lair:1   | Noticed a four-headed hydra
  9865 | Lair:1   | Killed a four-headed hydra
 10659 | Lair:2   | Found a frozen archway.
 10673 | IceCv    | Entered an ice cave
 10689 | IceCv    | Reached ***** piety under Kikubaaqudgha
 10813 | Lair:2   | Upgraded the game from 0.18-a0-912-g81d1dc4 to 0.18-a0-917-g8a3da5b
 10815 | Lair:2   | Learned a level 1 spell: Animate Skeleton
 11518 | Lair:2   | Reached skill level 14 in Unarmed Combat
 12065 | Lair:3   | Found a hole to the Spider Nest.
 12068 | Lair:3   | Reached skill level 5 in Fighting
 12256 | Lair:3   | Reached XP level 12. HP: 29/113 MP: 13/13
 12283 | Lair:3   | Reached ****** piety under Kikubaaqudgha
 12416 | Lair:3   | Received a gift from Kikubaaqudgha
 13304 | Lair:4   | Noticed Nergalle
 13314 | Lair:4   | Killed Nergalle
 13372 | Lair:4   | Noticed Josephine
 13382 | Lair:4   | Killed Josephine
 14319 | Lair:4   | Found a staircase to the Shoals.
 15099 | Lair:6   | Noticed a four-headed hydra
 15111 | Lair:6   | Killed a four-headed hydra
 15325 | Lair:6   | Reached skill level 15 in Unarmed Combat
 15586 | Lair:6   | Reached XP level 13. HP: 110/131 MP: 10/14
 16550 | Lair:7   | You fall through a shaft!
 16550 | Lair:8   | Entered Level 8 of the Lair of Beasts


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |    74 |    90 |   350 |   753 |   103 ||  1370
Throw: Throwing net      |       |       |       |     3 |       ||     3
       Javelin           |       |       |       |    52 |     3 ||    55
       Tomahawk          |       |       |       |    27 |     2 ||    29
 Cast: Animate Skeleton  |       |       |       |    45 |     7 ||    52
       Animate Dead      |       |       |       |    16 |     5 ||    21
       Control Undead    |       |       |       |     4 |       ||     4
Invok: Receive Necronomi |       |       |       |     1 |       ||     1
Evoke: Wand              |       |       |       |    17 |       ||    17
  Use: Scroll            |       |       |    24 |    12 |     2 ||    38
       Potion            |       |       |       |    14 |       ||    14
 Stab: Sleeping          |     1 |     2 |     2 |     5 |     1 ||    11
       Distracted        |       |       |     1 |     6 |       ||     7
       Paralysed         |       |       |       |     3 |       ||     3
       Held in net/web   |       |       |       |     2 |       ||     2
  Eat: Chunk             |    15 |    11 |    35 |    87 |    11 ||   159
       Pizza             |       |       |     2 |     1 |       ||     3
       Royal jelly       |       |       |     2 |       |       ||     2
       Fruit             |       |       |       |     1 |       ||     1
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Pandemonium Purger

Posts: 1386

Joined: Sunday, 5th April 2015, 22:37

Post Saturday, 26th December 2015, 22:36

Re: CIP: TrMo of Kiku: How to troll?

I think pop tele and walk away is your best bet.
http://crawl.akrasiac.org/scoring/playe ... speon.html. I started playing in 0.16.1
I achieved greatplayer in less than a year.
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Vaults Vanquisher

Posts: 431

Joined: Saturday, 9th November 2013, 14:34

Post Saturday, 26th December 2015, 22:43

Re: CIP: TrMo of Kiku: How to troll?

Just out of curiosity, does low Int somehow reduce the chance of spotting traps? This guy has been shafted so many times, it's getting a bit silly. The double-shafting to D:13 just outside the Lair entrance was particularly fun, landing in LOS of a centaur warrior.

Oh and the Tele did work, thankfully. Landed me next to a single black mamba and some up stairs.
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Mines Malingerer

Posts: 54

Joined: Sunday, 29th November 2015, 17:31

Post Saturday, 26th December 2015, 22:50

Re: CIP: TrMo of Kiku: How to troll?

Jarlyk wrote:Just out of curiosity, does low Int somehow reduce the chance of spotting traps? This guy has been shafted so many times, it's getting a bit silly. The double-shafting to D:13 just outside the Lair entrance was particularly fun, landing in LOS of a centaur warrior.

Oh and the Tele did work, thankfully. Landed me next to a single black mamba and some up stairs.

As far as I know, it's just XL-based now. (Ash also helps, but that's it.) I've noticed, anecdotally, on my own Tr and Og playthroughs that I seem to fall through shafts more often but it's probably unrelated to species or int.
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Ziggurat Zagger

Posts: 4478

Joined: Wednesday, 23rd October 2013, 07:56

Post Sunday, 27th December 2015, 00:29

Re: CIP: TrMo of Kiku: How to troll?

majesstic wrote:As far as I know, it's just XL-based now. (Ash also helps, but that's it.) I've noticed, anecdotally, on my own Tr and Og playthroughs that I seem to fall through shafts more often but it's probably unrelated to species or int.

It's not unrelated to species: species with bad exp apt (such as troll with -1) will experience shafting more often that faster-levelling species.
DCSS: 97:...MfCj}SpNeBaEEGrFE{HaAKTrCK}DsFESpHu{FoArNaBe}
FeEE{HOIEMiAE}GrGlHuWrGnWrNaAKBaFi{MiDeMfDe}{DrAKTrAMGhEnGnWz}
{PaBeDjFi}OgAKPaCAGnCjOgCKMfAEAtCKSpCjDEEE{HOSu
Bloat: 17: RaRoPrPh{GuStGnCa}{ArEtZoNb}KiPaAnDrBXDBQOApDaMeAGBiOCNKAsFnFlUs{RoBoNeWi

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Mines Malingerer

Posts: 54

Joined: Sunday, 29th November 2015, 17:31

Post Sunday, 27th December 2015, 00:38

Re: CIP: TrMo of Kiku: How to troll?

Sprucery wrote:
majesstic wrote:As far as I know, it's just XL-based now. (Ash also helps, but that's it.) I've noticed, anecdotally, on my own Tr and Og playthroughs that I seem to fall through shafts more often but it's probably unrelated to species or int.

It's not unrelated to species: species with bad exp apt (such as troll with -1) will experience shafting more often that faster-levelling species.

Wow, brain no work today. Yeah, that'd do it. Granted, Ogres level at a normal rate so that one is probably a coincidence. But yes. Trolls. Slow leveling.

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