YAVP: Orbrun through tomb for golden rune: DrVm of Vehumet


Yet Another Stupid Death - Find a particularly innovative way to get killed? Share your pain!
Yet Another Victory Post - Brag about your bad-ass character and all your runes and whatnot.
Characters in Progress - share promising or interesting characters that are not dead yet.

Spider Stomper

Posts: 203

Joined: Wednesday, 17th June 2015, 00:14

Location: Germany

Post Monday, 16th November 2015, 19:32

YAVP: Orbrun through tomb for golden rune: DrVm of Vehumet

This is the history of the orbrun after getting 14 runes through tomb to get the golden rune (banner for tournament):

It began in Zot 5.
I made it to the stairs.... to depths...to dungeon...to vaults...when one of my spectators mentioned that the smoke from the orb was missing and also no demons came hunting me.
Ups.
Forgot to take the orb with me.
I was nervous.
It was a character with so many problems during the game and now after getting 14 runes I was risking him for .... a banner.

Back to Zot 5, this time I grabbed the rune and got to Tomb.
There wasn't anything special for a high-level-caster: Firestorm, Glaciate, Tornado (staff of energy for keeping the spells hungerless) with subl. for blood + regeneration for regaining mana.
After killing everything in Tomb 3 with firestorm and grabbing the golden rune I took a look into one of the treasure vaults (just for showing my spectators that I felt very confident)
Then they were coming. Pan Lord after Pan Lord which is a problem when one is spending the mana on killing them 1 at a time instead of hitting them all at once.
I had no idea where they came from (blamed bad RNG) and didn't think about it but instead of looking into the second treasure vault I made my way back out of tomb.
In Tomb 1 I teleported to shorten the way and got lucky: arrived near the gate in Tomb 1 where usually the sphinxes hang around when you get there for the first time.
I didn't make a picture of what was waiting for me:
4 Pan Lords and a *lot* of 'smaller' demons.

Checking their descriptions/positions it was clear that Tornado was the best solution for dealing damage to that many dangerous demons that close to me.
Typing "it could have been worse" into the chat log I made my turn.
The next thing I saw was a tree which was my former draconian.
EDIT: SH stayed the same, AC was increased a bit but EV was gone.
Checking my resists I was down to F+ (shield) and C+ (mutation) and I'm so glad that not all of my resists were on my melded equipment.
Relec I didn't even have before that, rcorr was gone with gloves.
Now I had immunity to torment but lousy resists.
I didn't have any potion of cancellation and was immobile.
Any demon with the ability to Hellfire me who decided to stay out of the range of tornado could have hellfired me and some of them decided to do so.
Unreachable for Glaciate and Firestorm is a lousy spell against fire-resistant demons.

In the beginning I thought that these demons were for some reasons clustered together and waiting for me there.
I was so wrong: All of Tomb 1 looked like this and now they were coming attracted by the noise.
During my way to the golden rune I had fought against demons but the majority of them must have been generated outside of the walls and since they were unable to get to me they were all waiting outside now.
I had always assumed that demons generated during the orbrun would generate only in LOS. No.

A lot of interesting tactical decisions later when the flood seemed to dry up (like my hp) the transformation ended and one of my spectators (also my team captain for tournament) made a joke about getting abyssed is missing and that's what happened next. My MR was only MR+++ (27*3 + 1*MR+ from item).

Luckily I made it out in short time which is not guaranteed even with the rune.
Never been in the abyss with the orb before.

On my way to the exit of Tomb I encoutered even more demons but finally made it out and the way to D1 was one of the most peaceful experiences in this game.

(Didn't use Necromutation because I have never used it except for casting it once just to have a look at it)

When you laugh about the turncount/real time: for a long time it was a horrible/interesting game with zero resists/Sinv (except for N) for Dungeon, Lair, Orc, parts of Swamp and elf before Asterion in Elf 2 gave me my first resist: rpois on his shield (which I had to skill...). Food was always a problem because of spread-out skills and the inability for a long time to attack any packs who might have some dangerous ways to attack me (branded ammo).
Fulminant prism was my way to deal with invisible monsters (unseen horrors).
Food shortage also forced me out of abyss 3 in my first try because some resists were coming only from 0-skills-weapons so I had to cast big spells without the help of staff of energy too often.
Visited Zigs 2 times just to get more perma food for tomb.
Last edited by Nebukadnezar on Monday, 16th November 2015, 19:41, edited 1 time in total.

For this message the author Nebukadnezar has received thanks:
Sprucery

Spider Stomper

Posts: 203

Joined: Wednesday, 17th June 2015, 00:14

Location: Germany

Post Monday, 16th November 2015, 19:35

Re: YAVP: Orbrun through tomb for golden rune: DrVm of Vehum

Part of the morgue:

  Code:
 Dungeon Crawl Stone Soup version 0.17.0-23-g0de4337 (webtiles) character file.

10929559 Nebukadnezar the Archmage (level 27, 297/297 HPs)
             Began as a Grey Draconian Venom Mage on Nov 10, 2015.
             Was the Champion of Vehumet.
             Escaped with the Orb
             ... and 15 runes on Nov 15, 2015!
             
             The game lasted 2 days 06:58:17 (154155 turns).

Nebukadnezar the Archmage (DrVM)              Turns: 154155, Time: 2 , 06:58:17

Health: 297/297    AC: 22    Str: 14    XL:     27
Magic:  64/72      EV: 37    Int: 28    God:    Vehumet [******]
Gold:   8029       SH: 33    Dex: 24    Spells: 15 memorised, 1 level left

rFire  + + .     SeeInvis .     B - staff of conjuration
rCold  + + .     Clarity  .     (armour unavailable)
rNeg   + + +     SustAt   .     d - +8 large shield {rF+}
rPois  +         Gourm    .     Y - +2 hat {Int+3}
rElec  .         Spirit   .     t - +2 cloak {rPois}
rCorr  +         Warding  .     x - -3 pair of gloves "Roirch" {+Inv rF+ rCorr MP+9}
rMut   +         Stasis   .     Q - +0 pair of boots of the Country {Dex+4}
MR     +++..                    Z - amulet "Tyshos Caeby" {rMut rN+ MP+9 Dex+7}
Stlth  ++........               k - ring "Omopteit" {rN++ Str+3 Stlth-}
                                N - ring of Crawling {Wiz *Contam rC+ MR+ Stlth+}

@: deflect missiles, extremely resistant to hostile enchantments, unstealthy
A: walk through water, unfitting armour, cold resistance 1, dopey 1, robust 1,
unbreathing, cold-blooded, AC +18
a: Renounce Religion, Evoke Invisibility
0: Orb of Zot
}: 15/15 runes: decaying, serpentine, slimy, silver, golden, iron, obsidian,
icy, bone, abyssal, demonic, glowing, magical, fiery, dark


You escaped.
You worshipped Vehumet.
Vehumet was exalted by your worship.
You were full.

You visited 18 branches of the dungeon, and saw 95 of its levels.
You visited Pandemonium 4 times, and saw 39 of its levels.
You visited the Abyss 8 times.
You visited 1 bazaar.
You visited 2 ziggurats, and saw 27 of their levels (deepest: 14).
You also visited: Ossuary and Ice Cave.

You collected 18164 gold pieces.
You spent 10135 gold pieces at shops.

Inventory:

Hand Weapons
 a - a +9 sacred scourge of holy wrath
 y - a +3 demon whip of flaming
 C - the +8 trident of the Octopus King {venom, rElec rPois MR+}
   (You found it on level 10 of a ziggurat)   
   
   It poisons the flesh of those it strikes.
   
   It insulates you from electricity.
   It protects you from poison.
   It affects your resistance to hostile enchantments.
Armour
 d - a +8 large shield of fire resistance (worn)
 t - a +2 cloak of poison resistance (worn)
 x - the -3 pair of gloves "Roirch" (worn) {+Inv rF+ rCorr MP+9}
   (You found it on level 3 of the Crypt)   
   
   It protects you from fire.
   It affects your magic capacity (+9).
   It lets you turn invisible.
   It protects you from acid and corrosion.
 Q - the +0 pair of boots of the Country (worn) {Dex+4}
   (You found it on level 3 of the Abyss)   
   
   It affects your dexterity (+4).
 Y - a +2 hat of intelligence (worn)
Magical Staves
 b - an uncursed staff of energy
 B - an uncursed staff of conjuration (weapon)
 M - an uncursed staff of power
Rods
 H - a +9 rod of inaccuracy (16/16)
   (You bought it in a shop on level 4 of the Orcish Mines)
Jewellery
 k - the ring "Omopteit" (right hand) {rN++ Str+3 Stlth-}
   (You found it on level 13 of a ziggurat)   
   
   [ring of loudness]
   
   It affects your strength (+3).
   It greatly protects you from negative energy.
   It makes you less stealthy.
 r - an uncursed ring of sustain attributes
 u - the ring "Rothyc" {MR+ MP+9 Str+3 Stlth+}
   (You found it on level 3 of the Crypt)   
   
   [ring of stealth]
   
   It affects your strength (+3).
   It affects your resistance to hostile enchantments.
   It affects your magic capacity (+9).
   It makes you more stealthy.
 N - the ring of Crawling (left hand) {Wiz *Contam rC+ MR+ Stlth+}
   (You found it on level 15 of the Dungeon)   
   
   [ring of wizardry]
   
   It improves your spell success rate.
   It protects you from cold.
   It affects your resistance to hostile enchantments.
   It causes magical contamination when unequipped.
   It makes you more stealthy.
 X - an uncursed ring of see invisible
 Z - the amulet "Tyshos Caeby" (around neck) {rMut rN+ MP+9 Dex+7}
   (You found it on level 8 of a ziggurat)   
   
   [amulet of resist mutation]
   
   It protects you from mutation.
   It affects your dexterity (+7).
   It protects you from negative energy.
   It affects your magic capacity (+9).
Wands
 v - a wand of heal wounds (7)
 A - a wand of disintegration (9)
 G - a wand of heal wounds (3)
 T - a wand of hasting (3)
 U - a wand of digging (9)
 W - a wand of teleportation (7)
Scrolls
 c - 2 scrolls of recharging
 f - 32 scrolls of fog
 g - 19 scrolls of teleportation
 j - 29 scrolls of remove curse
 n - 13 scrolls of blinking
 q - 17 scrolls of holy word
 I - 15 scrolls of identify
Potions
 i - 9 potions of agility
 o - 5 potions of magic
 p - 2 potions of haste
 D - 7 potions of might
 F - 14 potions of curing
 P - 3 potions of resistance
 S - 8 potions of cure mutation
Miscellaneous
 e - a lamp of fire
 l - a box of beasts
 m - a phial of floods
 s - a fan of gales
 w - a sack of spiders
 R - the horn of Geryon
Comestibles
 z - 10 slices of pizza
 E - 4 meat rations
 V - 24 fruits


   Skills:
 + Level 26.5 Fighting
 - Level 16.0 Maces & Flails
 * Level 24.8 Dodging
 - Level 10.0 Stealth
 - Level 26.3 Shields
 O Level 27 Spellcasting
 - Level 25.0 Conjurations
   Level 5.5 Hexes
 - Level 10.5 Charms
 + Level 16.2 Summonings
 - Level 15.1 Necromancy
 - Level 2.0 Translocations
 - Level 18.9 Transmutations
 + Level 20.4 Fire Magic
 - Level 19.7 Ice Magic
 + Level 22.7 Air Magic
 - Level 10.0 Earth Magic
   Level 4.0 Poison Magic
 - Level 10.0 Evocations


You had one spell level left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Dispel Undead         Necr           #######.     1%          5    None
b - Summon Butterflies    Summ           #######.     0%          1    None
c - Orb of Destruction    Conj           ########..   1%          7    None
d - Fire Storm            Conj/Fire      ########..   1%          9    #####..
e - Necromutation         Trmt/Necr      #######...   2%          8    ###....
f - Glaciate              Conj/Ice       ########..   1%          9    #####..
g - Iron Shot             Conj/Erth      ########..   1%          6    None
h - Tornado               Air            ########..   1%          9    #####..
j - Blink                 Tloc           N/A          1%          2    None
k - Regeneration          Chrm/Necr      #######...   0%          3    None
l - Deflect Missiles      Chrm/Air       #######...   1%          6    None
m - Haste                 Chrm           #######.     1%          6    None
n - Apportation           Tloc           #####.....   1%          1    None
o - Aura of Abjuration    Summ           #######...   1%          5    None
p - Sublimation of Blood  Necr           #######...   0%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:5            Lair (8/8) D:11
  Swamp (4/4) Lair:4        Snake (4/4) Lair:6        Slime (6/6) Lair:8
    Orc (4/4) D:10            Elf (3/3) Orc:4        Vaults (5/5) D:13
  Crypt (3/3) Vaults:3       Tomb (3/3) Crypt:3      Depths (5/5) D:15
   Hell (1/1)                 Dis (7/7) Hell            Geh (7/7) Hell
    Coc (7/7) Hell            Tar (7/7) Hell            Zot (5/5) Depths:5

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
D:8 [   D:14 }   Orc:3 *   Orc:4 (}[*   Elf:2 !   Vaults:1 *[[(   Vaults:2 }
Vaults:3 !(}   Vaults:4 [   Depths:4 (

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:1 Depths:3 Depths:4
Pandemonium: Depths:1 Depths:2 Depths:3 Depths:5


Innate Abilities, Weirdness & Mutations

You can walk through water.
Your dull iron-grey scales are very hard (AC +18).
Your body does not fit into most forms of armour.
You can survive without breathing.
You are cold-blooded and may be slowed by cold attacks.
Your flesh is cold resistant.
You are dopey. (Int -2)
You are robust (+10% HP).



Notes
Turn   | Place    | Note
--------------------------------------------------------------
149474 | Zot:5    | Got the Orb of Zot
150343 | Crypt:3  | Noticed Raeff the pandemonium lord
150352 | Crypt:3  | Killed Raeff the pandemonium lord
150629 | Tomb:1   | Entered Level 1 of the Tomb of the Ancients
150750 | Tomb:1   | Noticed Sysm the pandemonium lord
150753 | Tomb:1   | Killed Sysm the pandemonium lord
150873 | Tomb:1   | Noticed Suodduh the pandemonium lord
150883 | Tomb:1   | Killed Suodduh the pandemonium lord
150941 | Tomb:1   | Noticed Kupsid the pandemonium lord
150947 | Tomb:1   | Killed Kupsid the pandemonium lord
151055 | Tomb:1   | Gained mutation: You are dopey. (Int -2) [mutagenic glow]
151313 | Tomb:1   | Noticed Ytzuwk the pandemonium lord
151318 | Tomb:1   | Killed Ytzuwk the pandemonium lord
151364 | Tomb:1   | Noticed Utyrr the pandemonium lord
151379 | Tomb:1   | Killed Utyrr the pandemonium lord
152043 | Tomb:2   | Noticed Zoreakeh the pandemonium lord
152053 | Tomb:2   | Killed Zoreakeh the pandemonium lord
152431 | Tomb:1   | Noticed Mafudaro the pandemonium lord
152432 | Tomb:1   | Paralysed by Mafudaro for 6 turns
152443 | Tomb:1   | Killed Mafudaro the pandemonium lord
152551 | Tomb:1   | Noticed Fintieff the pandemonium lord
152555 | Tomb:1   | Killed Fintieff the pandemonium lord
152835 | Tomb:3   | Entered Level 3 of the Tomb of the Ancients
152910 | Tomb:3   | Killed Khufu
152920 | Tomb:3   | Killed Boris
152939 | Tomb:3   | Reached skill level 15 in Summonings
153060 | Tomb:3   | Got a golden rune of Zot
153112 | Tomb:3   | Noticed Unobloal the pandemonium lord
153121 | Tomb:3   | Killed Unobloal the pandemonium lord
153123 | Tomb:3   | Noticed Ekluem the pandemonium lord
153128 | Tomb:3   | Noticed Ruxoxeho the pandemonium lord
153129 | Tomb:3   | Killed Ekluem the pandemonium lord
153130 | Tomb:3   | Killed Ruxoxeho the pandemonium lord
153210 | Tomb:1   | Noticed Kygg the pandemonium lord
153210 | Tomb:1   | Noticed Semyro the pandemonium lord
153215 | Tomb:1   | Noticed Ebufug the pandemonium lord
153215 | Tomb:1   | Killed Kygg the pandemonium lord
153217 | Tomb:1   | Noticed Hoerchua the pandemonium lord
153218 | Tomb:1   | Noticed Wetzoj the pandemonium lord
153218 | Tomb:1   | Killed Semyro the pandemonium lord
153226 | Tomb:1   | Killed Ebufug the pandemonium lord
153227 | Tomb:1   | Killed Wetzoj the pandemonium lord
153227 | Tomb:1   | Killed Hoerchua the pandemonium lord
153275 | Tomb:1   | Noticed Veywnoa the pandemonium lord
153283 | Tomb:1   | Cast into the Abyss (Veywnoa)
153303 | Abyss:1  | Found a roughly hewn altar of Beogh.
153437 | Tomb:1   | Escaped the Abyss
153460 | Tomb:1   | Killed Veywnoa the pandemonium lord
153534 | Tomb:1   | Noticed Buys the pandemonium lord
153624 | Crypt:2  | Noticed Pofoijot the pandemonium lord
153628 | Crypt:2  | Killed Pofoijot the pandemonium lord
153732 | Vaults:3 | Noticed Rusmoaf the pandemonium lord
154155 | D:$      | Escaped with the Orb!
             


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |     5 |       |       |       |       |       |       |       |       ||     5
       Dagger            |    23 |    35 |       |       |       |       |       |       |       ||    58
       Hand axe          |       |    16 |   150 |   382 |   121 |       |       |       |       ||   669
       Short sword       |       |     5 |   171 |    83 |    43 |    72 |       |       |       ||   374
       Whip              |       |       |       |     2 |   441 |   176 |       |       |       ||   619
       Staff             |       |       |       |       |    92 |    64 |    58 |    48 |   318 ||   580
       Demon whip        |       |       |       |       |       |   610 |  1372 |   821 |  1086 ||  3889
       Morningstar       |       |       |       |       |       |       |    57 |   686 |  1331 ||  2074
       Sacred scourge    |       |       |       |       |       |       |       |       |  1134 ||  1134
       Trident           |       |       |       |       |       |       |       |       |     6 ||     6
       Rod               |       |       |       |       |       |       |       |       |     1 ||     1
 Fire: Blowgun           |       |       |     7 |    35 |    20 |       |    40 |       |     6 ||   108
Throw: Stone             |     6 |    51 |    30 |     5 |     5 |       |       |       |       ||    97
       Tomahawk          |       |       |       |     5 |    11 |    26 |    15 |     7 |       ||    64
       Javelin           |       |       |       |    14 |     2 |       |       |       |     1 ||    17
 Cast: Sting             |    71 |   162 |   162 |   287 |   234 |     4 |       |       |       ||   920
       Mephitic Cloud    |       |    12 |    29 |    57 |    26 |       |       |       |       ||   124
       Beastly Appendage |       |       |     8 |     2 |       |       |       |       |       ||    10
       Magic Dart        |       |       |    28 |    50 |     6 |    31 |     1 |       |     1 ||   117
       Fulminant Prism   |       |       |     7 |   115 |   144 |    22 |    30 |     8 |     5 ||   331
       Cure Poison       |       |       |     1 |     4 |     5 |    25 |     8 |       |       ||    43
       Freeze            |       |       |       |     5 |   102 |   117 |    10 |       |     1 ||   235
       Throw Icicle      |       |       |       |    66 |   205 |   148 |   202 |   247 |   439 ||  1307
       Fireball          |       |       |       |     4 |    35 |     6 |    10 |       |       ||    55
       Blink             |       |       |       |     2 |     7 |     1 |     3 |       |     8 ||    21
       Bolt of Draining  |       |       |       |       |    76 |       |       |       |       ||    76
       Freezing Cloud    |       |       |       |       |    73 |   335 |   239 |    98 |   160 ||   905
       Regeneration      |       |       |       |       |       |    12 |    68 |    37 |   512 ||   629
       Deflect Missiles  |       |       |       |       |       |       |     7 |     1 |    33 ||    41
       Bolt of Fire      |       |       |       |       |       |       |     6 |    32 |   150 ||   188
       Haste             |       |       |       |       |       |       |    16 |    51 |   180 ||   247
       Ozocubu's Refrige |       |       |       |       |       |       |    31 |   103 |    75 ||   209
       Dispel Undead     |       |       |       |       |       |       |       |   127 |   147 ||   274
       Summon Butterflie |       |       |       |       |       |       |       |     1 |     5 ||     6
       Airstrike         |       |       |       |       |       |       |       |       |    17 ||    17
       Fire Storm        |       |       |       |       |       |       |       |       |  1087 ||  1087
       Glaciate          |       |       |       |       |       |       |       |       |   782 ||   782
       Sublimation of Bl |       |       |       |       |       |       |       |       |   678 ||   678
       Orb of Destructio |       |       |       |       |       |       |       |       |   509 ||   509
       Iron Shot         |       |       |       |       |       |       |       |       |    79 ||    79
       Tornado           |       |       |       |       |       |       |       |       |    64 ||    64
       Aura of Abjuratio |       |       |       |       |       |       |       |       |    57 ||    57
       Apportation       |       |       |       |       |       |       |       |       |    21 ||    21
       Necromutation     |       |       |       |       |       |       |       |       |     1 ||     1
 Abil: Stop Flying       |       |       |     1 |       |       |       |       |     1 |     3 ||     5
       Evoke Flight      |       |       |       |       |     1 |       |       |       |     3 ||     4
       End Transformatio |       |       |       |       |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |     8 |     5 |     7 |     4 |     3 |     1 |    30 ||    58
       Staff of energy   |       |       |       |       |       |       |       |     8 |    12 ||    20
       Rod               |       |       |       |       |       |       |       |       |    40 ||    40
  Use: Scroll            |       |    14 |    10 |    10 |    23 |    12 |    12 |    12 |   102 ||   195
       Potion            |       |       |     1 |       |     1 |     4 |     4 |       |   131 ||   141
 Stab: Sleeping          |     1 |     2 |     5 |     6 |     1 |     5 |    16 |    23 |    13 ||    72
       Confused          |       |     1 |     2 |     4 |     1 |       |       |       |       ||     8
       Distracted        |       |       |       |     1 |       |     1 |     1 |     2 |    22 ||    27
       Petrifying        |       |       |       |       |       |       |       |       |     2 ||     2
  Eat: Chunk             |     4 |    10 |    10 |    25 |    89 |    95 |    80 |    66 |   143 ||   522
       Meat ration       |       |     1 |     2 |     5 |     3 |     6 |     4 |     5 |    22 ||    48
       Pizza             |       |       |     1 |     1 |       |     1 |       |       |    10 ||    13
       Fruit             |       |       |       |     5 |     4 |     4 |     3 |     1 |     9 ||    26
       Beef jerky        |       |       |       |     3 |     1 |     2 |       |     1 |    16 ||    23
       Bread ration      |       |       |       |       |     6 |     3 |     6 |     2 |    21 ||    38
       Royal jelly       |       |       |       |       |       |     1 |     1 |     1 |     6 ||     9




Full morgue:
http://crawl.akrasiac.org/rawdata/Nebuk ... 043011.txt

Vestibule Violator

Posts: 1508

Joined: Monday, 21st November 2011, 07:40

Post Monday, 16th November 2015, 19:37

Re: YAVP: Orbrun through tomb for golden rune: DrVm of Vehum

Orb spawning is disabled in abyss; it's actually quite safe on orb run.
Usual account: pblur on kelbi

Spider Stomper

Posts: 203

Joined: Wednesday, 17th June 2015, 00:14

Location: Germany

Post Monday, 16th November 2015, 19:40

Re: YAVP: Orbrun through tomb for golden rune: DrVm of Vehum

byrel wrote:Orb spawning is disabled in abyss; it's actually quite safe on orb run.


So this was a situation where I felt threatened by seeing no exit and instead this was safest place ?
:D

Return to YASD! YAVP! and characters in progress too

Who is online

Users browsing this forum: No registered users and 70 guests

Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group.
Designed by ST Software for PTF.