Snake Sneak
Posts: 97
Joined: Wednesday, 1st June 2011, 06:26
CIP: MdFi A new hope?
I got a scroll of vorpalizaiton or w/e it's called (didn't even know it existed) from the Ossuary and in testing it it got used on that mace. Hopefully no more derps this game I haven't been randomly mutating myself so that's good. Okawaru has yet to gift me but I've been spamming Heroism for a bit to get rid of all the Troll yak farmers who knew trolls farmed yaks? I know I have a ton of poison needles and a blowgun to use them I just don't do it I throw my darts instead. Two shafts so far that I've fallen through, too.
EDIT: Didn't want to spam so just quickly Oka gave me this great axe it's +0-6 BUT speed rF+ rN+ and rElec maces and flails crosstrains with axes and I already trained it up a little bit just to see what the +'s were since I'm having a it of an indentify scroll crisis with all the unid stuff I have. I did the first 6 levels of the Lair and found the Shoals and the Swamp level 7 has big scary death yaks on it and I'm only XL13 so not going to deal with them I tried one and it didn't die quick enough for my tastes. My current weapon is a +6+4 whip with draining and MR. I'm gonna update the code below as to what things look like currently. As well as space this out a bit so it's not one paragraph .
- Code:
Dungeon Crawl Stone Soup version 0.8.0 character file.
Allen the Basher (Mountain Dwarf Fighter) Turns: 29485, Time: 02:09:06
HP 117/117 AC 28 Str 26 Exp: 13/53740 (25), need: 9309
MP 14/14 EV 7 Int 6 God: Okawaru [*****.]
Gold 671 SH 33 Dex 14 Spells: 0 memorised, 14 levels left
Res.Fire : + . . See Invis. : . z - +6,+4 whip of the Penguin {drain, MR}
Res.Cold : . . . Warding : . . V - +5 splint mail {rF+}
Life Prot.: . . . Conserve : . c - +3 dwarf shield
Res.Acid. : . . . Res.Corr. : . k - +2 horned helmet
Res.Poison: + Clarity : + S - +1 elf cloak {MR}
Res.Elec. : . Spirit.Shd : . f - +2 pair of gauntlets {Dex+3} {god gift}
Sust.Abil.: . . Stasis : . g - +0 pair of elf boots
Res.Mut. : . Ctrl.Telep.: . r - amulet of clarity
Res.Rott. : . Levitation : . X - ring of poison resistance
Saprovore : . . . Ctrl.Flight: . j - ring of protection from magic
@: extraordinarily resistant to hostile enchantments, extremely unstealthy
A: no striking features
a: Heroism, Finesse, Renounce Religion
You are on level 1 of the Lair of Beasts.
You worship Okawaru.
Okawaru is exalted by your worship.
You are full.
You have visited 3 branches of the dungeon, and seen 23 of its levels.
You have visited 1 Labyrinth.
You have visited 2 portal chambers: ossuary, spiders nest.
You have collected 2449 gold pieces.
You have spent 1798 gold pieces at shops.
Inventory:
Hand weapons
z - the +6,+4 whip of the Penguin (weapon) {drain, MR}
(You bought it in a shop on level 5 of the Dungeon)
A truly terrible weapon, it drains the life of those it strikes.
It increases your resistance to enchantments.
A - a +1 blowgun
Z - the +0,-6 war axe of Okawaru's Approval {god gift, speed, rElec rF+ rN+}
(Okawaru gifted it to you on level 4 of the Lair of Beasts)
Attacks with this weapon take half as long, but cause less damage.
It protects you from fire.
It insulates you from electricity.
It protects you from negative energy.
Missiles
h - 6 needles of sickness
m - 165 poisoned +0 needles
D - 5 steel +1 darts (quivered)
K - 8 needles of slowing
Armour
a - the +1 buckler of the Shining Light {Str+3}
(You found it in a Labyrinth)
It affects your strength (+3).
c - a +3 dwarven shield (worn)
f - a +2 pair of gauntlets of dexterity (worn) {god gift}
g - a +0 pair of elven boots (worn)
k - a +2 horned helmet (worn)
F - a +2 cloak of darkness {god gift}
S - a +1 elven cloak of magic resistance (worn)
V - a +5 splint mail of fire resistance (worn)
Magical devices
b - a wand of cold {zapped: 1}
l - a wand of polymorph other
p - a wand of slowing {zapped: 1}
q - a wand of lightning (3)
v - a wand of cold
x - a wand of random effects {zapped: 1}
I - a wand of polymorph other {zapped: 1}
L - a wand of disintegration (1)
O - a wand of frost {zapped: 1}
P - a gold wand {zapped: 1} {tried}
Q - a wand of magic darts {zapped: 1}
T - a wand of fire {zapped: 1}
U - a wand of slowing {zapped: 2}
Comestibles
d - 3 bread rations
B - a royal jelly
Scrolls
u - 4 scrolls of teleportation
Jewellery
j - a ring of protection from magic (left hand)
n - an uncursed amulet of controlled flight
r - an amulet of clarity (around neck)
y - an uncursed twisted marble ring {tried}
E - an uncursed ring of levitation
X - a ring of poison resistance (right hand)
Potions
s - 2 potions of healing
C - 2 potions of restore abilities
H - a potion of resistance
M - 2 potions of might
N - 7 potions of heal wounds
R - 2 potions of magic
Miscellaneous
i - a blazing lamp
o - a plain deck of war {drawn: 1}
w - a plain deck of changes
J - a plain deck of defence
Y - a crystal ball of seeing
You have 25 experience left.
Skills:
+ Level 12 Fighting
+ Level 3 Axes
- Level 14 Maces & Flails
+ Level 7 Throwing
+ Level 12 Armour
- Level 3 Dodging
- Level 1 Stealth
+ Level 14 Shields
- Level 1 Traps & Doors
- Level 1 Spellcasting
+ Level 3 Invocations
+ Level 2 Evocations
You have 14 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/27) Temple (1/1) D:7 Orc (0/4) D:10
Lair (7/8) D:9 Swamp (0/5) Lair:5 Shoals (0/5) Lair:6
Hive (0/2) D:11
Slime: Lair:6-8 Vault: D:14-19
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Shops:
D:5: ?=+** D:6: ? D:12: (
Annotations
Lair:2 exclusion: oklob plant