Mines Malingerer
Posts: 48
Joined: Tuesday, 15th November 2011, 23:04
YAVP 3 rune MiBe
Now for something more fun.
- Code:
Dungeon Crawl Stone Soup version 0.16.1 (tiles) character file.
1577547 Horus the Axe Maniac (level 27, 264/264 (273) HPs)
Began as a Minotaur Berserker on Oct 3, 2015.
Was an Elder of Trog.
Escaped with the Orb
... and 3 runes on Oct 11, 2015!
The game lasted 12:06:05 (100756 turns).
Horus the Axe Maniac (Minotaur Berserker) Turns: 100756, Time: 12:06:05
HP: 264/264 (273) AC: 44 Str: 29 XL: 27
MP: 32/32 EV: 17 Int: 13 God: Trog [****..]
Gold: 9128 SH: 0 Dex: 8 Spells: 0 memorised, 26 levels left
rFire + + + SeeInvis + a - +7 executioner's axe (chop)
rCold + + + Clarity . l - +9 armour of the Dragon King {rPois rF+ rC+ MR+}
rNeg + + . SustAb . (no shield)
rPois + Gourm . g - +2 hat {MR+}
rElec + Spirit . F - +0 cloak of the Nightingale {rF+ rC+ SInv Stlth-}
rCorr . Warding + d - +2 pair of gloves of the Storm King {rPois rN+ MR- Regen+ Int+2}
rMut . Stasis . C - +2 pair of boots {run}
MR ++++. Q - amulet of warding
Stlth .......... q - ring of the King {rElec rF+ rC+ EV+5 Dex-3 Stlth+}
R - ring "Ylionlul" {Wiz +Fly MR+ MP-9 Int+4}
@: contaminated, hasted (expiring), glowing, very quick, incredibly resistant to
hostile enchantments, extremely unstealthy
A: retaliatory headbutt, horns 2, clumsy 1
a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion,
Evoke Flight
0: Orb of Zot
}: 3/15 runes: decaying, serpentine, silver
You escaped.
You worshipped Trog.
Trog was greatly pleased with you.
You were not hungry.
You visited 11 branches of the dungeon, and saw 59 of its levels.
You also visited: Labyrinth, Trove, Sewer, Ossuary and Volcano.
You collected 10076 gold pieces.
You spent 948 gold pieces at shops.
Inventory:
Hand weapons
a - a +7 executioner's axe of chopping (weapon)
b - the +15 heavy crossbow "Sniper" {velocity, SInv}
(You found it on level 3 of the Elven Halls)
Any bolt fired from it inflicts extra damage.
It enhances your eyesight.
c - the +9 hand axe of Guutoa Nihuu {flame, +Blink rPois rC+ Str-2 Int-4}
(You found it on level 3 of the Elven Halls)
It has been specially enchanted to burn those struck by it, causing extra
injury to most foes and up to half again as much damage against particularly
susceptible opponents. Big, fiery blades are also staple armaments of
hydra-hunters.
It affects your strength (-2).
It affects your intelligence (-4).
It protects you from cold.
It protects you from poison.
It lets you blink.
Missiles
p - 112 silver bolts
s - 279 bolts of flame
x - 85 bolts of frost
Z - 159 bolts of penetration (quivered)
Armour
d - the +2 pair of gloves of the Storm King (worn) {rPois rN+ MR- Regen+ Int+2}
(You found it in a treasure trove)
It affects your intelligence (+2).
It protects you from poison.
It protects you from negative energy.
It affects your resistance to hostile enchantments.
It increases your rate of regeneration.
g - a +2 hat of magic resistance (worn)
l - the +9 armour of the Dragon King (worn) {rPois rF+ rC+ MR+}
(You found it on level 9 of the Dungeon)
It protects you from fire.
It protects you from cold.
It protects you from poison.
It affects your resistance to hostile enchantments.
C - a +2 pair of boots of running (worn)
F - the +0 cloak of the Nightingale (worn) {rF+ rC+ SInv Stlth-}
(You found it on level 3 of the Elven Halls)
It protects you from fire.
It protects you from cold.
It enhances your eyesight.
It makes you less stealthy.
Rods
w - a +0 rod of ignition (13/13)
(You found it in a labyrinth)
Jewellery
q - the ring of the King (right hand) {rElec rF+ rC+ EV+5 Dex-3 Stlth+}
(You found it on level 1 of the Depths)
[ring of evasion]
It affects your evasion (+5).
It affects your dexterity (-3).
It protects you from fire.
It protects you from cold.
It insulates you from electricity.
It makes you more stealthy.
J - an uncursed amulet of resist mutation
Q - an amulet of warding (around neck)
R - the ring "Ylionlul" (left hand) {Wiz +Fly MR+ MP-9 Int+4}
(You found it on level 1 of the Depths)
[ring of wizardry]
It improves your spell success rate.
It affects your intelligence (+4).
It affects your resistance to hostile enchantments.
It affects your magic capacity (-9).
It lets you fly.
Magical devices
H - a wand of heal wounds (9)
N - a wand of digging (15)
S - a wand of hasting (9)
T - a wand of digging (3)
Scrolls
i - 6 scrolls of immolation
k - 2 scrolls of summoning
o - 8 scrolls of blinking
r - 16 scrolls of remove curse
A - 12 scrolls of identify
B - 19 scrolls of teleportation
I - 5 scrolls of silence
U - 2 scrolls of recharging
Y - 8 scrolls of fog
Potions
f - 4 potions of haste
h - a potion of cure mutation
t - 26 potions of curing
z - 6 potions of resistance
G - 8 potions of might
K - 4 potions of heal wounds
O - 5 potions of restore abilities
W - 3 potions of cancellation
Miscellaneous
e - a stone of tremors
j - a stone of tremors
m - a box of beasts {used: 1}
n - a sack of spiders
u - a sack of spiders
v - a sack of spiders
y - 3 phantom mirrors
L - a phial of floods
P - a sack of spiders
X - a stone of tremors
Comestibles
D - 17 bread rations
E - 22 royal jellies
M - 15 meat rations
Skills:
O Level 27 Fighting
O Level 27 Axes
O Level 27 Crossbows
- Level 21.0 Armour
* Level 16.8 Dodging
* Level 21.7 Evocations
You had 26 spell levels left.
You didn't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:5 Lair (8/8) D:10
Swamp (5/5) Lair:3 Snake (5/5) Lair:5 Slime (0/6) Lair:7
Orc (4/4) D:9 Elf (3/3) Orc:4 Vaults (5/5) D:14
Crypt (3/3) Vaults:2 Tomb (0/3) Crypt:3 Depths (5/5) D:15
Zot (5/5) Depths:5