Post Sunday, 11th October 2015, 02:03

YAVP! vine Ogre completing 1 zig

  Code:
Dungeon Crawl Stone Soup version 0.17-a0-2045-g20e79f4 (webtiles) character file.

13247597 radinms the Ogreish Ballista (level 27, 323/323 HPs)
             Began as an Ogre Necromancer on Oct 9, 2015.
             Was the Champion of Cheibriados.
             Escaped with the Orb
             ... and 15 runes on Oct 10, 2015!
             
             The game lasted 09:17:42 (123532 turns).

radinms the Ogreish Ballista (Ogre Necromancer)   Turns: 123532, Time: 09:17:42

Health: 323/323    AC: 30    Str: 41    XL:     27
Magic:  22/48      EV: 53    Int: 53    God:    Cheibriados [******]
Gold:   5255       SH: 10    Dex: 37    Spells: 17 memorised, 0 levels left

rFire  + + +     SeeInvis +     a - +9 giant spiked club (freeze)
rCold  + + .     Clarity  .     d - +3 robe of vines {Regen++++++}
rNeg   + + +     SustAt   .     (no shield)
rPois  ∞         Gourm    .     C - +3 crown of Dyrovepreva {rElec Int+2 SInv}
rElec  +         Spirit   .     y - +2 cloak of Starlight {rElec rC+ EV+4 Stlth--}
rCorr  .         Warding  +     (gloves unavailable)
rMut   .         Stasis   .     (boots unavailable)
MR     +++++                    k - macabre finger necklace {Ward rN+}
Stlth  ++........               o - ring "Pitwum" {rF+ rN+ Int+12}
                                p - ring of the Pure Orbs {rPois MR++ Int+3 Dex+4}
                                e - ring of Tuis {+Fly rF++ Int+3}

@: mighty, agile, icy armour, lich-form, phasing, icy shield, deflect missiles,
very slow, almost entirely resistant to hostile enchantments, unstealthy
A: unfitting armour, clumsy 1, low mp 1, mutation resistance 1, electricity
resistance, tough skin 1, MP-powered wands
a: End Transformation, Bend Time, Temporal Distortion, Slouch, Step From Time,
Renounce Religion, Evoke Flight
0: Orb of Zot
}: 15/15 runes: serpentine, barnacled, slimy, silver, golden, iron, obsidian,
icy, bone, abyssal, demonic, glowing, magical, fiery, dark


You escaped.
You worshipped Cheibriados.
Cheibriados was exalted by your worship.
You were not hungry.

You were a lich.

You visited 17 branches of the dungeon, and saw 94 of its levels.
You visited Pandemonium 4 times, and saw 48 of its levels.
You visited the Abyss 6 times.
You visited 3 ziggurats (completing 1), and saw 50 of their levels.
You also visited: Trove and Ice Cave.

You collected 9398 gold pieces.
You spent 4143 gold pieces at shops.

Inventory:

Hand weapons
 a - a +9 giant spiked club of freezing (weapon)
 i - a +9 blowgun
Missiles
 m - 8 needles of paralysis
 I - 103 large rocks (quivered)
Armour
 d - the +3 robe of vines (worn) {Regen++++++}
   (You found it on level 3 of the Elven Halls)   
   
   It increases your rate of regeneration.
 y - the +2 cloak of Starlight (worn) {rElec rC+ EV+4 Stlth--}
   (You acquired it on level 2 of the Snake Pit)   
   
   It affects your evasion (+4).
   It protects you from cold.
   It insulates you from electricity.
   It makes you much less stealthy.
 C - the +3 crown of Dyrovepreva (worn) {rElec Int+2 SInv}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   It affects your intelligence (+2).
   It insulates you from electricity.
   It lets you see invisible.
Magical staves
 b - an uncursed staff of energy
 J - an uncursed staff of earth
Rods
 j - a +0 rod of inaccuracy (13/13)
   (You found it on level 16 of a ziggurat)
Jewellery
 e - the ring of Tuis (on amulet) {+Fly rF++ Int+3}
   (You found it on level 1 of the Snake Pit)   
   
   [ring of flight]
   
   It affects your intelligence (+3).
   It greatly protects you from fire.
   It lets you fly.
 f - the amulet of Moatecit {Stasis rElec rN+ MP+9}
   (You found it on level 23 of a ziggurat)   
   
   [amulet of stasis]
   
   It prevents you from being teleported, slowed, hasted or paralysed.
   It insulates you from electricity.
   It protects you from negative energy.
   It affects your magic capacity (+9).
 g - the amulet "Pemuluf" {Stasis +Fly Dex+3}
   (You found it on level 4 of the Lair of Beasts)   
   
   [amulet of stasis]
   
   It prevents you from being teleported, slowed, hasted or paralysed.
   It affects your dexterity (+3).
   It lets you fly.
 k - the macabre finger necklace (around neck) {Ward rN+}
   (You found it on level 22 of a ziggurat)   
   
   [amulet of warding]
   
   It may prevent the melee attacks of summoned creatures.
   It protects you from negative energy.
 n - an uncursed ring of invisibility
 o - the ring "Pitwum" (right hand) {rF+ rN+ Int+12}
   (You found it on level 3 of the Tomb of the Ancients)   
   
   [ring of protection from fire]
   
   It affects your intelligence (+12).
   It protects you from fire.
   It protects you from negative energy.
 p - the ring of the Pure Orbs (left hand) {rPois MR++ Int+3 Dex+4}
   (You found it on level 3 of the Tomb of the Ancients)   
   
   [ring of intelligence]
   
   It affects your intelligence (+3).
   It affects your dexterity (+4).
   It protects you from poison.
   It affects your resistance to hostile enchantments.
 w - the ring "Lutwun" {EV+5 Slay+5}
   (You found it on level 27 of a ziggurat)   
   
   [ring of evasion]
   
   It affects your evasion (+5).
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+5).
 M - the amulet of Udekhac {rElec Regen+ Dex+7}
   (You found it on level 9 of a ziggurat)   
   
   [amulet of regeneration]
   
   It affects your dexterity (+7).
   It insulates you from electricity.
   It increases your rate of regeneration.
 N - the amulet of the Magpie {rMut rN+ MP+9 Dex-2 Stlth+}
   (You found it on level 17 of a ziggurat)   
   
   [amulet of resist mutation]
   
   It protects you from mutation.
   It affects your dexterity (-2).
   It protects you from negative energy.
   It affects your magic capacity (+9).
   It makes you more stealthy.
 O - the ring of Joent {+/*Tele rF++ rC+ MP+9}
   (You found it on level 3 of the Crypt)   
   
   [ring of teleportation]
   
   It may teleport you to nearby monsters, and can be evoked to randomly
   teleport.
   It greatly protects you from fire.
   It protects you from cold.
   It affects your magic capacity (+9).
 T - the amulet "Kihak" {Clar +Blink rC+}
   (You found it on level 3 of the Elven Halls)   
   
   [amulet of clarity]
   
   It provides mental clarity.
   It protects you from cold.
   It lets you blink.
 X - the ring of Urafes {+Fly rN+ MR+ Dex+3}
   (You took it off a deep elf fighter on level 3 of the Elven Halls)   
   
   [ring of dexterity]
   
   It affects your dexterity (+3).
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
   It lets you fly.
Magical devices
 t - a wand of teleportation (6)
 v - a wand of heal wounds (5)
 E - a wand of disintegration (7)
Scrolls
 x - 35 scrolls of identify
 z - 15 scrolls of blinking
 A - 20 scrolls of recharging
 B - 46 scrolls of remove curse
 K - 18 scrolls of teleportation
 U - 2 scrolls of magic mapping
 W - 25 scrolls of fog
Potions
 h - 7 potions of magic
 l - 32 potions of curing
 q - 4 potions of resistance
 r - 7 potions of might
 u - 10 potions of agility
 G - 3 potions of cure mutation {!q}
 H - 7 potions of heal wounds
Miscellaneous
 F - a box of beasts
 L - a disc of storms
 P - a phial of floods
 Q - 8 phantom mirrors
 S - a lamp of fire
 V - a sack of spiders
 Y - a lantern of shadows
Comestibles
 c - 40 bread rations
 s - 28 fruits
 D - 14 royal jellies
 Z - 13 meat rations


   Skills:
 O Level 27 Fighting
 O Level 27 Maces & Flails
 O Level 27 Throwing
 + Level 21.9 Dodging
 - Level 16.6 Stealth
 + Level 17.6 Unarmed Combat
 O Level 27 Spellcasting
 - Level 10.3 Hexes
 - Level 10.2 Charms
 - Level 10.5 Summonings
 - Level 16.6 Necromancy
 - Level 13.0 Translocations
 - Level 18.2 Transmutations
 - Level 2.9 Ice Magic
 - Level 23.0 Air Magic
 * Level 21.4 Earth Magic
 - Level 14.0 Invocations
 - Level 16.0 Evocations


You couldn't memorise any spells.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Necromutation         Trmt/Necr      #########.   1%          8    N/A
b - Controlled Blink      Tloc           N/A          1%          7    N/A
c - Regeneration          Chrm/Necr      ########..   0%          3    N/A
d - Ozocubu's Armour      Chrm/Ice       #######.     1%          3    N/A
e - Deflect Missiles      Chrm/Air       ########..   1%          6    N/A
f - Statue Form           Trmt/Erth      ########.    0%          6    N/A
g - Condensation Shield   Ice            #######...   1%          4    N/A
h - Song of Slaying       Chrm           ########     0%          2    N/A
i - Phase Shift           Tloc           ########..   1%          5    N/A
j - Darkness              Hex            ########..   1%          6    N/A
k - Blink                 Tloc           N/A          0%          2    N/A
l - Portal Projectile     Tloc           ######       0%          3    N/A
m - Summon Butterflies    Summ           ########     0%          1    N/A
n - Aura of Abjuration    Summ           ########..   1%          5    N/A
o - Shatter               Erth           ########..   1%          9    N/A
p - Tornado               Air            ########..   1%          9    N/A
z - Apportation           Tloc           ########..   0%          1    N/A


full morgue is this
http://lazy-life.ddo.jp:8080/morgue/rad ... 164727.txt

i found vine robe at Elf:3, and always weared it.
regen++++++ is awesome. 2.4 heal/1turn! crazy!
that's why this shitty ogre could complete 1 zig.

maybe soon later vine robe will be removed by devs...
they will say "The unrand concept isn't great, mostly just resulting in players who overvalue
regeneration into disabling heal their HP by potion or wand if they happen to find it."
RIP vine robe.

For this message the author radinms has received thanks: 2
Sar, tasonir