Post Wednesday, 15th July 2015, 18:17

CIP: HoFE of Beogh -> TSO

Finally managed to get another character going after a lot of failures, so many I started naming them 'Kenny'.
So far I've cleared the lair, shoals, snake pit, orc, elf, vaults, crypt, depths, slime and zot:1-4.
All of which I made it through, however just barely- the earlier branches were tolerable before my dark maul wielding warlords started becoming popcorn, but after that...

I can't seem to find the book of annihilations anywhere so I've turned off fire magic to focus on conjurations for the moment- OOD is the only spell I have against fire resistant enemies.

I've got a +1 CPM from an ?acquirement, which surprisingly doesn't seem to hinder my spell success too badly;
I'm almost considering enchanting/wearing it since my dexterity is so low- although I have trained dodging kind of high for that.
Just a bit more AC would keep these stone giants and melee draconians from chipping away at my health so quickly in big fights,
which would be very nice considering my terminal lack of crowd control spells.
This character would be an excellent candidate for the orange CPM (if I find it), as an archmagi robe would be suicidal.

I also have a manual of stealth; Since I've got my blessed trishula already, this makes me think it's a good time to switch to makhleb or zin so I can put my stealth to good use.
No wrath would be nice after facing beogh's wrath in vaults:5 *shudders*, but I've never used zin, which probably (in my case) makes switching to him riskier than facing wrath, sadly.
Zin's tomb ability sounds interesting considering my lack of crowd control, depending on how long it's duration is and how spammable it is... but...


Sorta fishing for advice, I really don't want Kenny to die to these bastards.

  Code:
 Dungeon Crawl Stone Soup version 0.17-a0-1447-g3d113ad (tiles) character file.

Kenny the Ruinous (Hill Orc Fire Elementalist)    Turns: 141007, Time: 11:46:33

Health: 243/243    AC: 42    Str: 24    XL:     27
Magic:  35/35      EV: 14    Int: 24    God:    the Shining One [******]
Gold:   5843       SH:  4    Dex: 13    Spells: 9 memorised, 6 levels left

rFire  + . .     SeeInvis +     a - +9 trishula (holy)
rCold  x . .     Clarity  .     l - +1 crystal plate armour
rNeg   + + +     SustAt   +     v - +0 buckler "Gohu" {rElec Str+6 Stlth+}
rPois  +         Gourm    +     O - +0 helmet {SInv}
rElec  +         Spirit   .     J - +2 cloak
rCorr  .         Warding  .     y - +2 pair of gloves {Str+3}
rMut   .         Stasis   .     E - +2 pair of boots {run}
MR     ++...                    x - amulet of Vaohig {Gourm Dex+3}
Stlth  ..........               G - ring of fire
                                F - ring of Honesty {SustAt rPois Slay+5 Stlth-}

@: glowing, studying Evocations, repel missiles, quick, very resistant to
hostile enchantments, extremely unstealthy
A: rough black scales 1, screaming 1, MP-powered wands
a: Divine Shield, Cleansing Flame, Summon Divine Warrior, Renounce Religion
}: 4/15 runes: serpentine, barnacled, slimy, silver


You are on level 2 of the Realm of Zot.
You worship the Shining One.
The Shining One is exalted by your worship.
You are very full.

You have visited 11 branches of the dungeon, and seen 61 of its levels.
You have visited the Abyss 1 time.
You have also visited: Labyrinth, Ice Cave and Wizlab.

You have collected 11336 gold pieces.
You have spent 5493 gold pieces at shops.

Inventory:

Hand weapons
 a - a +9 trishula of holy wrath (weapon)
Armour
 c - the +2 pair of boots of the Assassin {DetectMon Stab+ Stlth++}
   (You acquired it on level 2 of the Depths)   
   
   It makes you much more stealthy.
 l - a +1 crystal plate armour (worn)
 v - the +0 buckler "Gohu" (worn) {rElec Str+6 Stlth+}
   (You acquired it on level 4 of the Realm of Zot)   
   
   It affects your strength (+6).
   It insulates you from electricity.
   It makes you more stealthy.
 y - a +2 pair of gloves of strength (worn)
 D - a +1 shield of cold resistance
 E - a +2 pair of boots of running (worn)
 J - a +2 cloak (worn)
 O - a +0 helmet of see invisible (worn)
 U - a +9 ice dragon armour
Magical staves
 b - an uncursed staff of energy
 q - an uncursed staff of wizardry
 L - an uncursed staff of fire
 P - an uncursed staff of conjuration
Jewellery
 m - a +5 ring of slaying
 r - the ring of Reimbursement {rElec rF++ MR- Int+4 Stlth-}
   (You bought it in a shop on level 15 of the Dungeon)   
   
   [ring of loudness]
   
   It affects your intelligence (+4).
   It greatly protects you from fire.
   It insulates you from electricity.
   It affects your resistance to hostile enchantments.
   It makes you less stealthy.
 t - the ring of Sunlight {MP+9 Stlth+}
   (You found it on level 6 of the Pits of Slime)   
   
   [ring of magical power]
   
   It affects your magic capacity (+9).
   It makes you more stealthy.
 u - the ring "Vuwiupno" {+Inv rC+ Dex+4 Stlth-}
   (You found it on level 6 of the Pits of Slime)   
   
   [ring of loudness]
   
   It affects your dexterity (+4).
   It protects you from cold.
   It lets you turn invisible.
   It makes you less stealthy.
 w - an uncursed amulet of resist corrosion
 x - the amulet of Vaohig (around neck) {Gourm Dex+3}
   (You took it off a centaur on level 3 of the Depths)   
   
   [amulet of the gourmand]
   
   It allows you to eat raw meat even when not hungry.
   It affects your dexterity (+3).
 F - the ring of Honesty (left hand) {SustAt rPois Slay+5 Stlth-}
   (You took it off a frost giant on level 5 of the Vaults)   
   
   [ring of sustain attributes]
   
   It sustains your strength, intelligence and dexterity.
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+5).
   It protects you from poison.
   It makes you less stealthy.
 G - a ring of fire (right hand)
 I - the ring "Sucy" {rF+ MR+ MP+9 Str-2}
   (You found it on level 6 of the Pits of Slime)   
   
   [ring of protection from fire]
   
   It affects your strength (-2).
   It protects you from fire.
   It affects your resistance to hostile enchantments.
   It affects your magic capacity (+9).
 K - an uncursed amulet of clarity
 M - an uncursed ring of flight
 N - the amulet "Hiymadd" {rMut rPois Stlth+}
   (You took it off a deep elf fighter on level 5 of the Vaults)   
   
   [amulet of resist mutation]
   
   It protects you from mutation.
   It protects you from poison.
   It makes you more stealthy.
 R - the amulet of Xemnisep {+Rage Int+3}
   (You took it off a merfolk on level 4 of the Shoals)   
   
   [amulet of rage]
   
   It affects your intelligence (+3).
   It lets you go berserk.
 S - the ring "Ynwag" {rElec rF+ EV-3 Str+2}
   (You found it on level 4 of the Depths)   
   
   [ring of evasion]
   
   It affects your evasion (-3).
   It affects your strength (+2).
   It protects you from fire.
   It insulates you from electricity.
 T - the ring of Beogh's Envy {MP+9 Str+4}
   (You found it on level 6 of the Pits of Slime)   
   
   [ring of magical power]
   
   It affects your strength (+4).
   It affects your magic capacity (+9).
 Z - the amulet "Akhlips" {Stasis rF+ rN+ Int+2 SInv}
   (You took it off an ironbrand convoker on level 4 of the Vaults)   
   
   [amulet of stasis]
   
   It prevents you from being teleported, slowed, hasted or paralysed.
   It affects your intelligence (+2).
   It protects you from fire.
   It protects you from negative energy.
   It lets you see invisible.
Magical devices
 g - a wand of cold
 C - a wand of heal wounds (3)
 Q - a wand of teleportation (2)
Scrolls
 d - 8 scrolls of fog
 e - a scroll of enchant armour
 i - 3 scrolls of silence
 j - 2 scrolls of magic mapping
 n - 27 scrolls of remove curse
 p - 2 scrolls of summoning
 A - 3 scrolls of holy word
 H - a scroll of fear
 V - 6 scrolls of identify
Potions
 f - 5 potions of cancellation
 h - 8 potions of brilliance
 k - 2 potions of magic
 o - 7 potions of curing
 s - 2 potions of might
 z - a potion of agility
 Y - 4 potions of resistance
Books
 B - a manual of Evocations
Miscellaneous
 X - a crystal ball of energy
Comestibles
 W - 7 meat rations


   Skills:
 - Level 19.0 Fighting
 - Level 14.2 Polearms
 - Level 16.3 Armour
 - Level 21.8 Dodging
 - Level 1.5 Stealth
 - Level 2.5 Shields
 * Level 8.1 Spellcasting
 * Level 24.6 Conjurations
 - Level 8.2 Charms
 - Level 4.0 Translocations
 - Level 21.2 Fire Magic
 - Level 9.4 Invocations
 * Level 17.0 Evocations


You have 6 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Orb of Destruction    Conj           #######...   10%         7    #######
b - Bolt of Fire          Conj/Fire      ########..   2%          6    ######.
c - Fireball              Conj/Fire      ########..   1%          5    #####..
d - Delayed Fireball      Conj/Fire      N/A          17%         7    #######
e - Blink                 Tloc           N/A          61%         2    None
f - Conjure Flame         Conj/Fire      ########     1%          3    None
i - Iskenderun's Battles  Conj/Chrm      ######..     10%         5    #####..
m - Repel Missiles        Chrm/Air       ####..       61%         2    None
s - Sticky Flame          Conj/Fire      ########     1%          4    ##.....


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:6            Lair (8/8) D:9
 Shoals (4/4) Lair:5        Snake (4/4) Lair:5        Slime (6/6) Lair:7
    Orc (4/4) D:10            Elf (3/3) Orc:4        Vaults (5/5) D:13
  Crypt (3/3) Vaults:3       Tomb (0/3) Crypt:3      Depths (5/5) D:15
    Zot (4/5) Depths:5   

Altars:
Cheibriados
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Okawaru
Qazlal
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
D:8 *   D:15 %?=   Orc:4 ![(:[   Elf:2 ?   Elf:3 }   Shoals:1 [   Vaults:3 [   Vaults:4 [
Depths:4 *

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:1 Depths:2 Depths:4
Pandemonium: Depths:3 Depths:4
Ziggurat: Depths:2
Trove: D:14 (give wand of hasting (8))

Annotations:
D:5 Kenny's ghost, average VSEn


Innate Abilities, Weirdness & Mutations

You are partially covered in rough black scales (AC +4, Dex -1).
You occasionally shout uncontrollably at your foes.
You expend magic power (3 MP) to strengthen your wands.


Message History

You start putting on your armour.
You continue putting on your +1 crystal plate armour. x5
You finish putting on your +1 crystal plate armour.
Unknown command.
Wear which item? (? for menu, Esc to quit)
You start removing your armour.
You continue taking off your +1 crystal plate armour. x4
You finish taking off your +1 crystal plate armour.
You start putting on your armour.
You continue putting on your +9 ice dragon armour. x5
You finish putting on your +9 ice dragon armour.
Unknown command.
Wear which item? (? for menu, Esc to quit)
You start removing your armour.
You continue taking off your +9 ice dragon armour. x4
You finish taking off your +9 ice dragon armour.
You start putting on your armour.
You continue putting on your +1 crystal plate armour. x5
You finish putting on your +1 crystal plate armour.
Unknown command.

        #.....#
        #.....'
        #.....#
        #.....#
        #######
              #
              #
 ######## #####
##......###....
#..@...........
###............
  ####.........
    ####.......
       ##......
        #...###
        #..##.#
        #..###.
        ####..%


There are no monsters in sight!

Vanquished Creatures
  2 ancient liches
  An orb of fire (Zot:3)
  Frederick (Vaults:2)
  2 curse toes
  A caustic shrike (Depths:4)
  A Killer Klown (Zot:3)
  12 golden dragons
  2 bone dragons (Crypt:3)
  A profane servitor (Crypt:3)
  2 electric golems
  13 tentacled monstrosities
  3 liches (Depths:4)
  3 titans
  A shard shrike skeleton (Crypt:3)
  2 quicksilver dragons
  2 deep elf master archers (Elf:3)
  3 deep elf blademasters
  30 acid blobs
  11 ancient champions
  4 sphinxes
  2 krakens
  14 azure jellies
  7 shadow dragons
  12 tengu reavers
  6 draconian monks
  14 storm dragons
  Ilsuiw (Shoals:4)
  5 greater nagas
  5 revenants
  10 frost giants
  A ghost moth (shapeshifter) (Zot:2)
  Maud (D:9)
  3 deep elf sorcerers
  4 draconian knights
  9 fire giants
  8 vault wardens
  3 iron dragons
  Aizul (Elf:2)
  17 orc warlords
  4 ghost moths (Zot:4)
  8 draconian scorchers
  4 curse skulls
  2 draconian shifters (Zot:4)
  11 draconian zealots
  2 war gargoyles (Vaults:5)
  13 very ugly things
  9 ghouls
  4 spriggan defenders
  6 vampire knights
  22 stone giants
  13 ironheart preservers
  9 deep elf demonologists
  7 black draconians
  A green draconian (shapeshifter) (Zot:2)
  5 draconian callers
  Nessos (Orc:3)
  4 green draconians
  A salamander stormcaller (Vaults:5)
  14 purple draconians
  A black draconian (shapeshifter) (Zot:2)
  2 red draconians (shapeshifter) (Zot:2)
  8 yellow draconians
  3 red draconians
  4 mottled draconians
  4 white draconians
  7 eidola
  10 deep elf annihilators
  10 ettins
  2 pearl dragon zombies (Crypt:3)
  Snorg (Lair:7)
  A quicksilver dragon zombie (Zot:4)