Tomb Titivator
Posts: 850
Joined: Wednesday, 25th April 2012, 03:07
YASD - KoAs^Trog - OoF on Z5
Been using the short sword and it seems to outdamage all the other daggers this far. Qblade was antimagic but I tried to rebrand because it wasn't that useful for this part of the game and there are about 100 antimagic daggers laying around the dungeon now. So is the short sword decent to keep if I find more EQ scrolls or should I build up one of the other weapons? Should I retrain into long blades for the demon blade?
Also for armours, should I keep the leather, use the robe of resistance or ice dragon, or create the mottled?
- Code:
Dungeon Crawl Stone Soup version 0.17-a0-1516-gf76066c (webtiles) character file.
mahalanobis the Warrior (Kobold Assassin) Turns: 38053, Time: 02:04:43
Health: 124/124 AC: 13 Str: 15 XL: 17 Next: 11%
Magic: 33/33 EV: 33 Int: 9 God: Trog [*****.]
Gold: 1323 SH: 0 Dex: 25 Spells: 0 memorised, 16 levels left
rFire . . . SeeInvis . k - +4 short sword (elec)
rCold + . . Clarity . G - +0 leather armour of Pyidwux {Dex+3 Slay+5}
rNeg . . . SustAt . (shield restricted)
rPois . Gourm . n - +2 hat {Spirit}
rElec . Spirit + K - +2 cloak {MR+}
rCorr . Warding . j - +2 pair of gloves {Dex+3}
rMut . Stasis . m - +1 pair of boots {rC+}
MR ++... l - amulet of faith
Stlth ++++++++.. (no ring)
T - ring of magical power
@: very resistant to hostile enchantments, extraordinarily stealthy
A: carnivore 3
a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion
You are on level 1 of the Lair of Beasts.
You worship Trog.
Trog is extremely pleased with you.
You are very full.
You have visited 5 branches of the dungeon, and seen 28 of its levels.
You have also visited: Ice Cave.
You have collected 2897 gold pieces.
You have spent 1574 gold pieces at shops.
Inventory:
Hand weapons
b - a +0 blowgun
c - a +6 quick blade of venom
k - a +4 short sword of electrocution (weapon)
y - the +2 rapier of Valiance {pierce, MR++ Dex+4 Stlth+}
(Trog gifted it to you on level 7 of the Lair of Beasts)
It inflicts extra damage upon your enemies.
It affects your dexterity (+4).
It affects your resistance to hostile enchantments.
It makes you more stealthy.
Q - a +1 demon blade of electrocution
U - a +1 vampiric short sword
V - a +3 arbalest of freezing
Missiles
e - 81 poisoned needles
f - 12 curare-tipped needles
z - 4 needles of slowing
Y - 6 needles of confusion
Z - 6 needles of frenzy
Armour
a - a mottled dragon hide
i - a +0 ice dragon armour
j - a +2 pair of gloves of dexterity (worn)
m - a +1 pair of boots of cold resistance (worn)
n - a +2 hat of spirit shield (worn)
u - a +2 robe of resistance
G - the +0 leather armour of Pyidwux (worn) {Dex+3 Slay+5}
(You bought it in a shop on level 4 of the Orcish Mines)
It affects your dexterity (+3).
It affects your accuracy and damage with ranged weapons and melee attacks
(+5).
K - a +2 cloak of magic resistance (worn)
Jewellery
l - an amulet of faith (around neck)
s - an uncursed amulet of resist mutation
T - a ring of magical power (left hand)
Magical devices
g - a wand of teleportation
v - a wand of flame {zapped: 2}
C - a wand of confusion
D - a wand of draining {zapped: 1}
F - a wand of cold
M - a wand of fire
N - a wand of draining
O - a wand of digging
P - a wand of invisibility
R - a wand of paralysis
Scrolls
h - 6 scrolls of remove curse
w - 3 scrolls of recharging
E - 3 scrolls of teleportation
I - 2 scrolls of magic mapping
J - a scroll of enchant armour
S - 2 scrolls of blinking
X - 6 scrolls of fog
Potions
d - a potion of agility
o - 2 potions of lignification
q - 2 potions of haste
r - 6 potions of curing
t - 3 potions of ambrosia
x - a potion of resistance
B - 2 potions of invisibility
H - 2 potions of cancellation
L - 4 potions of flight
W - 5 potions of might
Miscellaneous
A - a sack of spiders
Comestibles
p - 7 slices of pizza
Skills:
- Level 20.3 Fighting
- Level 14.0 Short Blades
- Level 2.6 Throwing
+ Level 16.8 Dodging
+ Level 16.1 Stealth
- Level 10.4 Evocations
You have 16 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (14/15) Temple (1/1) D:7 Lair (8/8) D:9
Swamp (0/4) Lair:5 Spider (0/4) Lair:6 Slime (0/6) Lair:6
Orc (4/4) D:9 Elf (1/3) Orc:3 Vaults (0/5) D:14
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Shops:
D:4 ( D:5 [ D:12 = Orc:2 * Orc:4 }[*?%
Portals:
Pandemonium: Orc:4
Annotations:
Lair:1 exclusion: hydra
Lair:8 exclusion: oklob plant
Innate Abilities, Weirdness & Mutations
You are small and have problems with some larger weapons.
You are carnivorous and can eat meat at any time.