Snake Sneak
Posts: 94
Joined: Sunday, 10th February 2013, 21:40
CIP: Trying for Dg win
- Code:
Strat the Nimble (Demigod Ice Elementalist) Turns: 57569, Time: 03:30:51
Health: 123/132 AC: 17 Str: 15 XL: 15 Next: 98%
Magic: 28/35 EV: 24 Int: 27 God:
Gold: 2739 SH: 0 Dex: 16 Spells: 9 memorised, 11 levels left
rFire + . . SeeInvis + a - +1 whip (elec)
rCold + . . Clarity . f - +2 robe {rC+}
rNeg + . . SustAt + (no shield)
rPois + Gourm . N - +0 helmet
rElec . Spirit . F - +1 cloak of Tulips {*Contam rF+ Int+2 SInv}
rCorr . Warding + t - +2 pair of gloves
rMut . Stasis . M - +2 pair of boots
MR +.... B - brooch of Shielding {Ward rN+ AC+4 EV+4}
Stlth ++........ q - ring of poison resistance
n - ring of wizardry
@: repel missiles, somewhat resistant to hostile enchantments, unstealthy
A: high mp 1, sense surroundings 1, sustain attributes
a: no special abilities
You are on level 1 of the Spider Nest.
You are not hungry.
You have visited 5 branches of the dungeon, and seen 29 of its levels.
You have also visited: Labyrinth, Ossuary, Bailey and Ice Cave.
You have collected 2964 gold pieces.
You have spent 225 gold pieces at shops.
Inventory:
Hand weapons
a - a +1 whip of electrocution (weapon)
b - a +0 blowgun
g - a +2 eveningstar of holy wrath
Missiles
d - 966 stones (quivered)
k - 6 curare-tipped needles
m - 65 poisoned needles
U - 5 throwing nets
Armour
f - a +2 robe of cold resistance (worn)
t - a +2 pair of gloves (worn)
F - the +1 cloak of Tulips (worn) {*Contam rF+ Int+2 SInv}
(You found it on level 15 of the Dungeon)
It affects your intelligence (+2).
It protects you from fire.
It lets you see invisible.
It causes magical contamination when unequipped.
M - a +2 pair of boots (worn)
N - a +0 helmet (worn)
Magical staves
G - an uncursed staff of wizardry
Jewellery
n - a ring of wizardry (left hand)
q - a ring of poison resistance (right hand)
s - an uncursed ring of teleportation
u - an uncursed amulet of clarity
B - the brooch of Shielding (around neck) {Ward rN+ AC+4 EV+4}
(You found it in a labyrinth)
[amulet of warding]
It may prevent the melee attacks of summoned creatures.
It affects your AC (+4).
It affects your evasion (+4).
It protects you from negative energy.
I - an uncursed ring of flight
T - a +4 ring of dexterity
Magical devices
o - a wand of digging (14)
z - a wand of draining
Scrolls
e - 5 scrolls of identify
r - 4 scrolls of teleportation
y - 2 scrolls of magic mapping
A - a scroll of fog
D - 5 scrolls of recharging
J - 3 scrolls of remove curse
Q - 5 scrolls of enchant armour
Z - 2 scrolls of enchant weapon
Potions
h - 5 potions of curing
i - 7 potions of brilliance
j - 5 potions of berserk rage
l - 2 potions of magic
v - 3 potions of cancellation
w - a potion of invisibility
C - a potion of agility
E - a potion of ambrosia
H - 2 potions of cure mutation
O - 2 potions of flight
Y - a potion of resistance
Books
S - a book of Unlife
Spells Type Level
a - Recall Summoning/Translocation 3
b - Animate Dead Necromancy 4
c - Control Undead Necromancy 4
d - Cigotuvi's Embrace Necromancy 5
e - Death Channel Necromancy 6
f - Simulacrum Ice/Necromancy 6
Comestibles
c - 10 bread rations
W - 6 fruits
Skills:
- Level 12.0 Fighting
+ Level 9.7 Maces & Flails
- Level 2.0 Armour
- Level 12.0 Dodging
- Level 1.7 Stealth
- Level 11.6 Spellcasting
- Level 5.0 Conjurations
- Level 2.7 Charms
- Level 8.0 Summonings
- Level 5.0 Translocations
- Level 11.4 Ice Magic
You have 11 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Freeze Ice #### 1% 1 None
b - Throw Frost Conj/Ice ###### 1% 2 None
c - Ozocubu's Armour Chrm/Ice ######.. 1% 3 None
d - Summon Ice Beast Ice/Summ ######.. 1% 4 None
e - Throw Icicle Conj/Ice ######.. 1% 4 None
f - Condensation Shield Ice ######.... 1% 4 None
g - Repel Missiles Chrm/Air ###... 1% 2 None
h - Swiftness Chrm/Air ###..... 1% 2 None
i - Passage of Golubria Tloc N/A 2% 4 None
Any thoughts, anyone? Thanks.