Lair Larrikin
Posts: 17
Joined: Saturday, 2nd May 2015, 11:20
CIP > YASD HaAM, too squishy
- Code:
Dungeon Crawl Stone Soup version 0.16.1 (console) character file.
KARASUNO the Vandal (Halfling Arcane Marksman) Turns: 11265, Time: 00:42:52
Health: 51/52 AC: 5 Str: 14 XL: 9 Next: 40%
Magic: 18/18 EV: 14 Int: 14 God: Okawaru [*.....]
Gold: 357 SH: 6 Dex: 15 Spells: 4 memorised, 4 levels left
rFire . . . SeeInvis . j - +8 hunting sling {flame, Str+3}
rCold . . . Clarity . y - +0 leather armour
rNeg . . . SustAb . h - +0 buckler {reflect}
rPois . Gourm . (no helmet)
rElec . Spirit . (no cloak)
rCorr . Warding . (no gloves)
rMut . Stasis . u - +1 pair of boots
MR ..... (no amulet)
Stlth +......... (no ring)
p - ring of wizardry
@: not resistant to hostile enchantments, very unstealthy
A: mutation resistance 1
a: Heroism, Renounce Religion
You are on level 6 of the Dungeon.
You worship Okawaru.
Okawaru is aware of your devotion.
You are not hungry.
You have visited 2 branches of the dungeon, and seen 8 of its levels.
You have collected 393 gold pieces.
You have spent 36 gold pieces at shops.
Inventory:
Hand weapons
j - the +8 hunting sling of Shriro (weapon) {flame, Str+3}
(You found it on level 4 of the Dungeon)
It causes projectiles fired from it to burn those they strike, causing extra
injury to most foes and up to half again as much damage against particularly
susceptible opponents.
It affects your strength (+3).
r - a dagger of electrocution
Missiles
b - 11 poisoned sling bullets
c - 54 sling bullets
e - 117 stones (quivered)
k - 7 poisoned needles
Armour
h - a +0 buckler of reflection (worn)
u - a +1 pair of boots (worn)
w - a chain mail
y - a +0 leather armour (worn)
Jewellery
p - a ring of wizardry (left hand)
Magical devices
a - a wand of disintegration
Scrolls
g - 2 scrolls of teleportation
i - 6 scrolls of identify
n - 3 scrolls of enchant weapon
v - 2 scrolls of amnesia
Potions
m - 3 potions of might
q - a potion of restore abilities
Books
d - a book of Debilitation
Spells Type Level
a - Corona Hexes 1
b - Slow Hexes 2
c - Inner Flame Hexes/Fire 3
d - Enslavement Hexes 4
e - Cause Fear Hexes 4
f - Leda's Liquefaction Hexes/Earth 4
l - a book of Battle
Spells Type Level
a - Infusion Charms 1
b - Shroud of Golubria Charms/Translocation 2
c - Song of Slaying Charms 2
d - Spectral Weapon Hexes/Charms 3
e - Regeneration Charms/Necromancy 3
t - a book of Burglary
Spells Type Level
a - Swiftness Charms/Air 2
b - Passwall Transmutation/Earth 3
c - Passage of Golubria Translocation 4
d - Lee's Rapid Deconstruction Earth 5
e - Invisibility Hexes 6
f - Darkness Hexes 7
Comestibles
f - 3 bread rations
o - a royal jelly
x - a meat ration
Skills:
- Level 0.8 Fighting
+ Level 7.1 Slings
- Level 2.1 Dodging
- Level 3.2 Shields
- Level 3.4 Spellcasting
- Level 7.0 Hexes
- Level 4.2 Charms
- Level 3.3 Necromancy
You have 4 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Corona Hex ###.... 1% 1 #......
b - Slow Hex ###..... 1% 2 ##.....
c - Enslavement Hex ###..... 9% 4 #####..
d - Regeneration Chrm/Necr ##........ 9% 3 ###....
Dungeon Overview and Level Annotations
Branches:
Dungeon (7/15) Temple (1/1) D:6
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Ru
Sif Muna
Vehumet
Xom
Yredelemnul
Zin
Shops:
D:4 ! D:6 [
Annotations:
D:6 Grinder
Innate Abilities, Weirdness & Mutations
You are small and have problems with some larger weapons.
You are somewhat resistant to further mutation.
Message History
The orc priest is moderately wounded.
Firing (i - inventory. (,) - cycle): e - 117 stones (quivered)
Press: ? - help, Shift-Dir - straight line, f/p - orc priest
Aim: an orc priest, wielding a club and wearing a chain mail (moderately wounded)
You shoot a stone. The stone hits the orc priest!
The stone burns the orc priest.
You kill the orc priest!
Okawaru accepts your kill.
Your Slings skill increases to level 7!
You start resting.
Some of the chunks of flesh in your inventory have rotted away.
You start resting.
e - 117 stones (gained 1)
Things that are here:
a club; a chain mail
There isn't anything to butcher here.
w - a chain mail
You start resting.
All of the chunks of flesh in your inventory have rotted away.
Save game and exit?
#......#.#.#....##..# ###..###.
##....#.#)#.#...###.# #..#...
## #.....#)>.#...## #.# ##.....
.###....#.#.#.#..# #.## ##.####.
...#.#...#.#.#...# #..###).# #..
.....##...#.#....## #...(..## #..
......#...........###.####.####..
..#...............(..## ##)##..#
###.............@).[#######....##
##...............[#.#.........#
##....#...........#............##
.....###........###..#.........##
....## ###..†.#####..............
...)## ####.####..###..........
.....### ##.......# #..........
.......#####..####..# ##.........
..........#..## #..# ##........
There are no monsters in sight!
Vanquished Creatures
Menkaure (D:6)
2 ice beasts
2 orc warriors (D:6)
A centaur (D:6)
3 ogres
2 sky beasts
3 scorpions
A hound (D:6)
A crimson imp (D:6)
A quasit (D:7)
A giant frog skeleton (D:4)
4 orc priests (D:6)
5 worker ants
An iguana (D:7)
Natasha (thrice) (D:6)
4 orc wizards
3 gnolls (D:6)
5 adders
A shadow imp (D:6)
3 worms
5 giant geckos
An ooze (D:3)
17 orcs
A ball python (D:3)
2 bat skeletons
5 giant cockroaches
13 hobgoblins
14 jackals
12 kobolds
11 bats
5 giant newts
12 goblins
A jackal skeleton (D:4)
2 quokkas (D:3)
14 rats
162 creatures vanquished.
Notes
Turn | Place | Note
--------------------------------------------------------------
0 | D:1 | KARASUNO, the Halfling Arcane Marksman, began the quest for the Orb.
0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2
472 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/3
930 | D:1 | Learned a level 2 spell: Slow
980 | D:1 | Reached skill level 1 in Shields
1121 | D:1 | Reached XP level 3. HP: 22/22 MP: 2/4
2864 | D:2 | Reached XP level 4. HP: 15/27 MP: 2/5
4002 | D:3 | Noticed a scorpion
4294 | D:3 | Reached XP level 5. HP: 28/32 MP: 5/7
4392 | D:3 | Reached skill level 4 in Hexes
5017 | D:3 | Killed a scorpion
5153 | D:4 | Reached XP level 6. HP: 37/37 MP: 5/8
5301 | D:4 | Found Ysatoil's Distillery.
5308 | D:4 | Bought a potion of lignification for 36 gold pieces
5362 | D:4 | Learned a level 4 spell: Enslavement
5384 | D:4 | Reached skill level 5 in Hexes
6084 | D:4 | Got a sapphire hunting sling
6085 | D:4 | Identified the +8 hunting sling of Shriro {flame, Str+3} (You found it on level 4 of the Dungeon)
6364 | D:4 | Reached skill level 6 in Hexes
6364 | D:4 | Reached XP level 7. HP: 42/42 MP: 7/9
6391 | D:4 | Found a white marble altar of Elyvilon.
6633 | D:5 | Entered Level 5 of the Dungeon
6726 | D:5 | Found a burning altar of Makhleb.
6728 | D:5 | Found a basalt altar of Yredelemnul.
6733 | D:5 | Found a sacrificial altar of Ru.
6750 | D:5 | Found a glowing silver altar of Zin.
6968 | D:5 | Reached skill level 7 in Hexes
7438 | D:6 | Reached XP level 8. HP: 20/47 MP: 10/12
8172 | D:6 | Learned a level 3 spell: Regeneration
8201 | D:6 | Noticed Menkaure
8216 | D:6 | Killed Menkaure
8425 | D:6 | Found a staircase to the Ecumenical Temple.
8431 | Temple | Entered the Ecumenical Temple
8481 | Temple | Became a worshipper of Warmaster Okawaru
8740 | D:6 | Reached skill level 1 in Charms
8808 | D:6 | HP: 1/47 [shadow imp/nerve-wracking pain (13)]
9074 | D:6 | Noticed Natasha
9076 | D:6 | Killed Natasha
9170 | D:6 | Acquired Okawaru's first power
9354 | D:6 | Noticed Natasha
9356 | D:6 | Killed Natasha
9390 | D:6 | Reached skill level 1 in Necromancy
9474 | D:6 | Reached XP level 9. HP: 38/52 MP: 14/18
9724 | D:6 | Found a stormy altar of Qazlal.
9798 | D:6 | Found Sakkacsi's Antique Armour Emporium.
10040 | D:6 | Found a shimmering altar of Xom.
10300 | D:6 | Noticed Natasha
10310 | D:6 | Killed Natasha
10339 | D:6 | Noticed Grinder
10361 | D:7 | Reached skill level 5 in Slings
10957 | D:7 | Found a shattered altar of Ashenzari.
Action | 1- 3 | 4- 6 | 7- 9 || total
-------------------------+-------+-------+-------++-------
Melee: Hunting sling | | 1 | || 1
Fire: Hunting sling | 127 | 219 | 227 || 573
Cast: Corona | 30 | 41 | 14 || 85
Slow | 2 | 3 | || 5
Regeneration | | | 15 || 15
Invok: Heroism | | | 1 || 1
Use: Potion | 6 | 4 | 4 || 14
Scroll | 5 | 6 | 8 || 19
Eat: Chunk | 5 | 11 | 17 || 33
Royal jelly | 1 | | || 1
Beef jerky | | 1 | || 1
I really don't want to splat this guy, he's got tons of potential with all the stuff(Poweful branded sling,spellbooks with useful spells,loads of tele scrolls,reflect buckler,ring of wizardry) he's found in so little dungeon levels and I would hate for such a promising character to die because of me being dumb. My main problem really is my lack of AC, I've found 8+ tele scrolls which have saved my ass thus far but they're not gonna save it forever. When I fight a even slightly threatening monster (E.g. sky beasts, ice beasts) I get to low hp very very easily, giving me doubts about his survivability. Luckily, I found regenerate in one of the spellbooks which has been a big help and has saved me from death by orc warrior + shadow imp very narrowly. I sorta have a phobia of wearing heavy armor on casters though because I don't want spells I've relied on to crash in success rate. Advice would be much appreciated as I feel If I play him more I will definitely die.