Post Sunday, 3rd May 2015, 18:16

[YAVP] GrFi of Ru with 15 runes and a full ziggurat run!

  Code:
Dungeon Crawl Stone Soup version 0.17-a0-913-g36eb389 (tiles) character file.

18912211 For Victory the Conqueror (level 27, 199/199 HPs)
             Began as a Gargoyle Fighter on May 3, 2015.
             Was the Champion of Ru.
             Escaped with the Orb
             ... and 15 runes on May 4, 2015!
             
             The game lasted 08:35:06 (81452 turns).

For Victory the Conqueror (Gargoyle Fighter)       Turns: 81452, Time: 08:35:06

Health: 199/199    AC: 72    Str: 33    XL:     27
Magic:  25/26      EV: 19    Int: 11    God:    Ru [******]
Gold:   3248       SH: 30    Dex: 14    Spells: 9 memorised, 17 levels left

rFire  + + .     SeeInvis +     S - +9 broad axe (flame)
rCold  + + .     Clarity  .     y - +14 crystal plate armour
rNeg   + + +     SustAb   .     x - +3 large shield of Altruism {rPois rC+ SInv}
rPois  ∞         Gourm    .     I - +0 hat "Yzoedd" {rPois rN++ MP-9 Str+2}
rElec  +         Spirit   .     H - +2 cloak of Starlight {rElec rC+ EV+4 Stlth--}
rCorr  .         Warding  .     N - +2 pair of gloves {Str+3}
rMut   .         Stasis   .     c - +0 pair of boots of the Demon Prince {rF+ MR+ MP+9 SInv}
MR     +++++                    B - amulet of Dywu {rN+ Regen+}
Stlth  ..........               F - ring of Orphergh {rF+ rN+ MR+ Dex+2}
                                r - ring of Xom's Full Attention {Wiz +Blink MR+++ MP-9 SInv}

@: exhausted, flying, very slightly contaminated, almost entirely resistant to
hostile enchantments, extremely unstealthy
A: big wings, deterioration 1, negative energy resistance 1, electricity
resistance, slow healing 1, unbreathing, petrification resistance, rot immunity,
no stealth, hated by all, vulnerability to harm 1, slow reflexes 1, magic
vulnerability 1, unskilled 1, AC +20
a: Stop Flying, Draw Out Power, Power Leap, Apocalypse, Renounce Religion, Evoke
Blink
0: Orb of Zot
}: 15/15 runes: barnacled, slimy, silver, golden, iron, obsidian, icy, bone,
abyssal, demonic, glowing, magical, fiery, dark, gossamer


You escaped.
You worshipped Ru.
Ru was exalted by your worship.
You were very full.

You visited 18 branches of the dungeon, and saw 95 of its levels.
You visited Pandemonium 1 time, and saw 28 of its levels.
You visited the Abyss 5 times.
You completed 1 ziggurat, and saw 27 of its levels.
You also visited: Trove and Ice Cave.

You collected 11741 gold pieces.
You spent 8493 gold pieces at shops.

Inventory:

Hand weapons
 O - a cursed +9 vampiric war axe
 S - a +9 broad axe of flaming (weapon)
 V - the cursed +4 demon whip of Abomination {venom, rPois rN++}
   (Okawaru gifted it to you on level 3 of the Shoals)   
   
   It poisons the flesh of those it strikes.
   
   It protects you from poison.
   It greatly protects you from negative energy.
   It has a curse placed upon it.
Armour
 c - the +0 pair of boots of the Demon Prince (worn) {rF+ MR+ MP+9 SInv}
   (You found it on level 27 of a ziggurat)   
   
   It protects you from fire.
   It affects your resistance to hostile enchantments.
   It affects your magic capacity (+9).
   It enhances your eyesight.
 x - the +3 large shield of Altruism (worn) {rPois rC+ SInv}
   (You acquired it on level 5 of the Vaults)   
   
   It protects you from cold.
   It protects you from poison.
   It enhances your eyesight.
 y - a +14 crystal plate armour (worn)
 H - the +2 cloak of Starlight (worn) {rElec rC+ EV+4 Stlth--}
   (You bought it in a shop on level 10 of the Dungeon)   
   
   It affects your evasion (+4).
   It protects you from cold.
   It insulates you from electricity.
   It makes you much less stealthy.
 I - the +0 hat "Yzoedd" (worn) {rPois rN++ MP-9 Str+2}
   (Okawaru gifted it to you on level 11 of the Dungeon)   
   
   It affects your strength (+2).
   It protects you from poison.
   It greatly protects you from negative energy.
   It affects your magic capacity (-9).
 N - a +2 pair of gloves of strength (worn)
Jewellery
 r - the ring of Xom's Full Attention (left hand) {Wiz +Blink MR+++ MP-9 SInv}
   (You took it off a deep elf annihilator on level 5 of the Vaults)   
   
   [ring of wizardry]
   
   It improves your spell success rate.
   It affects your resistance to hostile enchantments.
   It affects your magic capacity (-9).
   It enhances your eyesight.
   It lets you blink.
 B - the amulet of Dywu (around neck) {rN+ Regen+}
   (You found it in a treasure trove)   
   
   [amulet of regeneration]
   
   It protects you from negative energy.
   It increases your rate of regeneration.
 F - the ring of Orphergh (right hand) {rF+ rN+ MR+ Dex+2}
   (You found it on level 6 of the Pits of Slime)   
   
   [ring of positive energy]
   
   It affects your dexterity (+2).
   It protects you from fire.
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
 U - a cursed amulet of resist corrosion
 Z - the amulet "Fobrix" {rMut MR+}
   (You found it in a treasure trove)   
   
   [amulet of resist mutation]
   
   It protects you from mutation.
   It affects your resistance to hostile enchantments.
Magical devices
 a - a wand of heal wounds (9)
 b - a wand of teleportation (9)
 d - a wand of disintegration (14)
 g - a wand of digging (5)
 s - a wand of hasting (6)
Scrolls
 f - 9 scrolls of identify
 j - 15 scrolls of remove curse
 o - a scroll of recharging
 t - 10 scrolls of blinking
 w - 5 scrolls of immolation
 G - 3 scrolls of fog
 R - 12 scrolls of teleportation
 Y - a scroll of silence
Potions
 i - 20 potions of curing
 l - a potion of magic
 n - a potion of might
 q - a potion of resistance
 u - a potion of haste
 v - a potion of heal wounds
 C - 2 potions of agility
 E - a potion of cancellation
 W - 6 potions of cure mutation
Miscellaneous
 k - a fan of gales
 m - a lamp of fire
 p - 3 phantom mirrors
 L - a phial of floods
Comestibles
 e - 15 bread rations
 h - 13 meat rations


   Skills:
 O Level 27 Fighting
 - Level 16.3(18.1) Axes
 - Level 14.9(18.2) Maces & Flails
 * Level 25.7 Armour
 - Level 20.2 Dodging
 - Level 24.6 Shields
 - Level 8.0 Spellcasting
 - Level 14.1 Hexes
 - Level 9.2 Charms
 - Level 7.0 Necromancy
 - Level 18.5 Translocations
 - Level 13.3 Air Magic
   Level 5.6 Invocations
 - Level 16.9 Evocations


You had 17 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Swiftness             Chrm/Air       ####....     1%          2    #......
b - Apportation           Tloc           #####.....   1%          1    None
c - Blink                 Tloc           N/A          1%          2    #......
d - Summon Butterflies    Summ           #.......     47%         1    None
e - Control Teleport      Chrm/Tloc      #####.....   1%          4    ####...
f - Phase Shift           Tloc           #####.....   1%          5    ######.
g - Repel Missiles        Chrm/Air       ####..       1%          2    #......
h - Silence               Hex/Air        ####......   4%          5    ######.
i - Regeneration          Chrm/Necr      ###.......   4%          3    ###....


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:4            Lair (8/8) D:11
 Shoals (4/4) Lair:5       Spider (4/4) Lair:5        Slime (6/6) Lair:8
    Orc (4/4) D:10            Elf (3/3) Orc:4        Vaults (5/5) D:13
  Crypt (3/3) Vaults:2       Tomb (3/3) Crypt:3      Depths (5/5) D:15
   Hell (1/1)                 Dis (7/7) Hell            Geh (7/7) Hell
    Coc (7/7) Hell            Tar (7/7) Hell            Zot (5/5) Depths:5


Think this is the first time I actually cleared zig till the 27th floor... maybe I did clear it before, but it's my first time with Ru anyway. I think Ru's really good in lategame, with his final ability basically a smite-like firestorm inducing Zin effects to enemies (and no piety costs!). Don't think I saw many people playing Ru though.

Clearing zigs I inevitably had to face a mummy floor...on the 26th floor.
  Code:
 70109 | Zig:26   | HP: 1/199 [reaper/scythe of venom (19)]

Don't know how I really survived; I just mercilessly evoked heal wands (of which I always forget to use) and used apocalypse several times to escape. Ru's passive was probably what kept me alive, with a little dash of luck.

And then I thought I barely cleared Zig only to die in Hell:
  Code:
75719 | Dis:7    | HP: 2/199 [Brimstone Fiend/blast of hellfire (31)]

Again with an outrageous use of heal wands I somehow survived. Guess this game was one of those rare games, where Fate decrees that you will win no matter how improbable that may seem.