YAVP: OgSk^Dith (15 runes)


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Temple Termagant

Posts: 10

Joined: Tuesday, 15th January 2013, 14:22

Post Thursday, 26th February 2015, 06:52

YAVP: OgSk^Dith (15 runes)

  Code:
 Dungeon Crawl Stone Soup version 0.16-a0-4099-g0be755f (webtiles) character file.

13244910 SchwerMuta the Conqueror (level 27, 355/355 HPs)
             Began as an Ogre Skald on Feb 24, 2015.
             Was the Champion of Dithmenos.
             Escaped with the Orb
             ... and 15 runes on Feb 26, 2015!
             
             The game lasted 14:11:00 (120872 turns).

SchwerMuta the Conqueror (Ogre Skald)             Turns: 120872, Time: 14:11:00

Health: 355/355    AC: 42    Str: 31    XL:     27
Magic:  19/49      EV: 23    Int: 16    God:    Dithmenos [******]
Gold:   15485      SH:  7    Dex: 12    Spells: 21 memorised, 13 levels left

rFire  + + +     SeeInvis +     w - +9 giant spiked club (vamp) {!w}
rCold  + + +     Clarity  .     C - +10 shadow dragon armour
rNeg   . . .     SustAb   .     (shield restricted)
rPois  .         Gourm    +     z - +2 hat
rElec  +         Spirit   .     k - +4 dragonskin cloak
rCorr  .         Warding  .     (gloves unavailable)
rMut   .         Stasis   .     (boots unavailable)
MR     ++...                    l - amulet "Nagat" {Gourm rC++ Slay+2 Stlth+}
Stlth  +++++.....               K - ring of see invisible {sInv, !d}
                                x - ring of the Octopus King {rF+ AC+1 EV+1 Str+1 Int+1 Dex+1}

@: swift, phasing (expiring), icy shield, stone skin, shrouded, infused,
singing, portal projectile, flying, very slightly contaminated, regenerating
(expiring), hasted, wreathed by umbra, deflect missiles, very quick, very
resistant to hostile enchantments, quite stealthy
A: unfitting armour, slimy green scales 1, agile 1, cold resistance 1, fire
resistance 1, robust 1, tough skin 1, MP-powered wands 1
a: Shadow Step, Shadow Form, Renounce Religion, Stop Singing
0: Orb of Zot
}: 15/15 runes: decaying, slimy, silver, golden, iron, obsidian, icy, bone,
abyssal, demonic, glowing, magical, fiery, dark, gossamer


You escaped.
You worshipped Dithmenos.
Dithmenos was exalted by your worship.
You were full.

You visited 18 branches of the dungeon, and saw 97 of its levels.
You visited Pandemonium 2 times, and saw 29 of its levels.
You visited the Abyss 2 times.
You visited 1 bazaar.
You also visited: Ice Cave.

You collected 18303 gold pieces.
You spent 2818 gold pieces at shops.

Inventory:

Hand weapons
 q - a +8 blowgun
   (You found it on level 10 of the Dungeon)
 t - the +4 Staff of Dispater
   (You took it off Dispater on level 7 of the Iron City of Dis)
 w - a +9 vampiric giant spiked club (weapon) {!w}
   (You took it off an ogre on level 4 of the Dungeon)
 P - the +7 Sceptre of Asmodeus
   (You took it off Asmodeus on level 7 of Gehenna)
 S - the cursed +7 great mace "Undeadhunter" {disrupt, rN+}
   (You found it on level 3 of the Crypt)   
   
   It protects you from negative energy.
   It has a curse placed upon it.
Missiles
 i - 19 large rocks (quivered) {=f}
 y - 41 curare-tipped needles
 I - 10 throwing nets {=f, !d}
 Q - 5 needles of paralysis
Armour
 k - the +4 dragonskin cloak (worn)
   (You took it off Tiamat on level 4 of the Realm of Zot)
 z - a +2 hat (worn)
   (You found it on level 2 of the Swamp)
 C - a +10 shadow dragon armour (worn)
   (You found it on level 5 of the Vaults)
Jewellery
 c - an uncursed amulet of resist corrosion {rCorr, !d}
   (You found it on level 5 of the Spider Nest)
 l - the amulet "Nagat" (around neck) {Gourm rC++ Slay+2 Stlth+}
   (You found it on level 6 of the Lair of Beasts)   
   
   [amulet of the gourmand]
   
   It allows you to eat raw meat even when not hungry.
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+2).
   It greatly protects you from cold.
   It makes you more stealthy.
 x - a ring of the Octopus King (left hand) {rF+ AC+1 EV+1 Str+1 Int+1 Dex+1}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   
   [ring of protection from fire]
   
   It affects your AC (+1).
   It affects your evasion (+1).
   It affects your strength (+1).
   It affects your intelligence (+1).
   It affects your dexterity (+1).
   It protects you from fire.
 K - a ring of see invisible (right hand) {sInv, !d}
   (You found it on level 4 of the Dungeon)
 O - the ring of Klosoade {rElec rPois rC- MR+ MP+9 Dex-4}
   (You bought it in a shop in a bazaar)   
   
   [ring of magical power]
   
   It affects your dexterity (-4).
   It makes you vulnerable to cold.
   It insulates you from electricity.
   It protects you from poison.
   It affects your resistance to hostile enchantments.
   It affects your magic capacity (+9).
 T - an uncursed amulet of clarity {Clarity, !d}
   (You found it on level 6 of the Pits of Slime)
 W - the amulet "Wiagg" {rMut Str+4}
   (You took it off an iron imp on level 7 of the Iron City of Dis)   
   
   [amulet of resist mutation]
   
   It protects you from mutation.
   It affects your strength (+4).
 X - an uncursed ring of teleportation {+/*tele, !d}
   (You found it on level 1 of the Depths)
 Y - the ring of Coaf {Wiz +Fly}
   (You bought it in a shop on level 3 of the Vaults)   
   
   [ring of wizardry]
   
   It improves your spell success rate.
   It lets you fly.
Magical devices
 b - a wand of disintegration (4)
   (You took it off a skeletal warrior on level 2 of the Crypt)
 e - a wand of heal wounds (0)
   (You found it on level 1 of the Vaults)
 j - a wand of heal wounds (8)
   (You found it on level 2 of the Depths)
 u - a wand of teleportation (7)
   (You found it on level 5 of the Dungeon)
 A - a wand of hasting (5)
   (You found it on level 1 of the Realm of Zot)
 F - a wand of digging (7)
   (You found it on level 3 of the Swamp)
 V - a wand of teleportation (3)
   (You found it on level 1 of the Elven Halls)
 Z - a wand of heal wounds (3)
   (You found it on level 3 of the Crypt)
Scrolls
 m - 14 scrolls of identify
 n - 2 scrolls of magic mapping {!r}
 o - 3 scrolls of enchant armour
 p - 4 scrolls of teleportation
 s - 31 scrolls of remove curse
 B - a scroll of silence
 E - 4 scrolls of recharging
 J - a scroll of holy word {!r}
 R - 5 scrolls of blinking {!r}
Potions
 a - 11 potions of heal wounds
 f - a potion of resistance
 g - 3 potions of might
 h - 16 potions of brilliance
 r - 3 potions of curing
 D - 3 potions of magic
 H - 3 potions of cancellation
 L - 6 potions of agility
Miscellaneous
 G - 4 phantom mirrors
 M - a phial of floods
   (You found it on level 3 of the Elven Halls)
 N - a fan of gales
   (You found it on level 12 of the Dungeon)
 U - the horn of Geryon
   (You took it off Geryon in the Vestibule of Hell)
Comestibles
 d - 19 meat rations {@e2}
 v - 33 bread rations {@e1}


   Skills:
 O Level 27 Fighting
 O Level 27 Maces & Flails
 O Level 27 Throwing
 - Level 17.4 Armour
 - Level 15.1 Dodging
 * Level 19.9 Stealth
 O Level 27 Spellcasting
 - Level 4.5 Hexes
 - Level 12.3 Charms
 - Level 3.8 Summonings
 - Level 4.2 Necromancy
 - Level 15.8 Translocations
 - Level 7.6 Ice Magic
 - Level 5.8 Air Magic
 - Level 9.9 Invocations
 - Level 13.8 Evocations


You had 13 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Infusion              Chrm           ######       1%          1    None
b - Shroud of Golubria    Chrm/Tloc      ######....   1%          2    None
c - Blink                 Tloc           N/A          0%          2    None
d - Repel Missiles        Chrm/Air       ######       1%          2    None
e - Swiftness             Chrm/Air       ######..     1%          2    None
f - Slow                  Hex            #####...     1%          2    None
g - Passage of Golubria   Tloc           N/A          1%          4    None
h - Portal Projectile     Tloc           ######       1%          3    None
i - Condensation Shield   Ice            #####.....   1%          4    None
j - Deflect Missiles      Chrm/Air       ######....   21%         6    ###....
k - Summon Butterflies    Summ           ####....     1%          1    None
l - Haste                 Chrm           ######..     4%          6    ###....
q - Abjuration            Summ           ####......   2%          3    None
r - Regeneration          Chrm/Necr      #####.....   1%          3    None
s - Song of Slaying       Chrm           ######..     1%          2    None
z - Spectral Weapon       Hex/Chrm       #####...     1%          3    None
A - Stoneskin             Trmt/Erth      ###.....     10%         2    None
B - Controlled Blink      Tloc           N/A          8%          7    #####..
C - Control Teleport      Chrm/Tloc      ######....   1%          4    None
F - Flight                Chrm/Air       ######....   1%          3    None
S - Phase Shift           Tloc           ######....   1%          5    None

Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Mace              |   121 |    12 |       |       |       |       |       |       |       ||   133
       Morningstar       |       |   148 |   385 |    13 |       |       |       |       |       ||   546
       Giant spiked club |       |       |    18 |   440 |  1021 |  1020 |  1019 |   759 |  5139 ||  9416
       Unarmed           |       |       |     1 |       |       |       |     7 |       |       ||     8
       Flail             |       |       |       |    17 |       |       |       |       |       ||    17
       Great mace        |       |       |       |       |       |       |       |    23 |   426 ||   449
 Fire: Blowgun           |       |       |       |       |     4 |     8 |       |       |     5 ||    17
Throw: Large rock        |       |       |       |       |       |   135 |   105 |   155 |   923 ||  1318
 Cast: Spectral Weapon   |     2 |    14 |    39 |    65 |   101 |   139 |   100 |   107 |   563 ||  1130
       Infusion          |       |     1 |       |       |     3 |     1 |       |     1 |     1 ||     7
       Shroud of Golubri |       |     1 |     3 |     4 |    15 |     7 |     3 |    15 |    20 ||    68
       Repel Missiles    |       |       |       |     1 |     4 |     4 |     7 |     4 |    13 ||    33
       Regeneration      |       |       |       |       |    17 |    25 |    10 |    16 |   339 ||   407
       Song of Slaying   |       |       |       |       |     1 |       |       |       |     1 ||     2
       Portal Projectile |       |       |       |       |       |       |       |       |    36 ||    36
       Blink             |       |       |       |       |       |       |       |       |    13 ||    13
       Deflect Missiles  |       |       |       |       |       |       |       |       |    10 ||    10
       Flight            |       |       |       |       |       |       |       |       |     9 ||     9
       Control Teleport  |       |       |       |       |       |       |       |       |     7 ||     7
       Phase Shift       |       |       |       |       |       |       |       |       |     7 ||     7
       Condensation Shie |       |       |       |       |       |       |       |       |     4 ||     4
       Swiftness         |       |       |       |       |       |       |       |       |     3 ||     3
       Haste             |       |       |       |       |       |       |       |       |     1 ||     1
       Stoneskin         |       |       |       |       |       |       |       |       |     1 ||     1
Invok: Shadow Step       |       |       |       |     2 |     1 |     4 |     4 |     1 |     3 ||    15
       Shadow Form       |       |       |       |       |       |       |       |       |     3 ||     3
 Abil: Evoke Teleportati |       |       |       |       |       |       |       |       |    52 ||    52
       Evoke Flight      |       |       |       |       |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |     1 |       |     6 |     4 |     1 |    10 |    60 ||    82
       Fan of gales      |       |       |       |       |       |       |       |     1 |     1 ||     2
  Use: Potion            |       |     4 |     1 |     5 |     3 |     3 |     3 |    12 |    39 ||    70
       Scroll            |       |    10 |     7 |    10 |    12 |    21 |    16 |    20 |    87 ||   183
 Stab: Distracted        |       |       |     1 |     4 |    10 |     9 |    14 |    19 |    84 ||   141
       Sleeping          |       |       |     1 |     9 |    55 |    55 |    70 |    23 |   155 ||   368
       Petrified         |       |       |       |       |     2 |       |       |       |       ||     2
       Invisible         |       |       |       |       |       |       |       |       |     1 ||     1
  Eat: Chunk             |     1 |    12 |    25 |    25 |    74 |    62 |    41 |    20 |   111 ||   371
       Beef jerky        |       |       |     1 |     2 |       |       |       |       |     2 ||     5
       Meat ration       |       |       |       |     1 |       |       |       |     1 |    17 ||    19
       Royal jelly       |       |       |       |     1 |       |       |       |       |     1 ||     2
       Pizza             |       |       |       |       |       |       |       |     8 |     1 ||     9
       Bread ration      |       |       |       |       |       |       |       |       |    10 ||    10
       Fruit             |       |       |       |       |       |       |       |       |     3 ||     3


I was enthralled for a bit with the idea of OgSk and a Spectral GSC. My first thought was Fedhas and Sunlight but those characters didn't go so well, so I tried Dith instead mostly for the conceit of Shadow Mimic and MAXIMUM POSSIBLE GSC. Turned out to be really good. Wore a Stealth Ring for much of the early game, got Stealth really high for not much investment. A lot went right and a lot of good stuff spawned so I decided to hold out for Shadow Dragon Armor and go for all the runes.

I attempted to circumvent Tomb:3 by random teleporting, activating Shadow Form, running like hell, and trying to blink forward when all the fog I was bleeding blacks out the spaces behind me. It worked... to get to the rune but when I tried to controlled teleport back to the stairs it launched me some random place instead. Twice. I was so drained from Shadow Form I had to quaff brilliance for a final shot at getting out. But I lived, so it's awesome instead of sad.

The rest of extended was basically haste wands and large rocks. It feels good to kill a Hell Sentinel in a single throw. Portal Projectile doesn't work with Shadow Mimic but was invaluable nonetheless. Ogres have so much HP that Hellfire is basically nothing. Torment sucks but if it dangerously sucks you can Shadow Form. In retrospect I probably should have done it more.

For this message the author Schwer-Muta has received thanks:
and into

Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Friday, 27th February 2015, 16:45

Re: YAVP: OgSk^Dith (15 runes)

Nice! And congrats.

Control teleport will choose a tile on or close to where you selected, at random. However, if this place it chooses is occupied by something you cannot stand on (an enemy, a wall, deep water, etc.) then it will random tele you instead. If you had just charged through, without killing much, there must have been lots of wandering enemies behind you, so you had trouble with controlled teleport.

Dungeon Master

Posts: 625

Joined: Thursday, 23rd October 2014, 03:08

Post Friday, 27th February 2015, 19:22

Re: YAVP: OgSk^Dith (15 runes)

I feel like someone should have taken a screenshot of all the death scarabs encountered at the entrance. (It was a lot.)

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