Post Monday, 5th January 2015, 00:53

YAVP: DsBe 3 rune

This is my 2nd win. The first was with a Gargoyle Fighter. This one felt like a lot more fun. Demonspawn mutations really keep things interesting. Summoning demonic allies was awesome.

I think I'll try a character that can cast spells next. Then again, I might just do a Vinestalker Monk.

  Code:
1445560 Xandur the Slayer (level 25, 179/281 (282) HPs)
             Began as a Demonspawn Berserker on Jan 2, 2015.
             Was the Champion of Trog.
             Escaped with the Orb
             ... and 3 runes on Jan 4, 2015!
             
             The game lasted 06:21:15 (91886 turns).

Xandur the Slayer (Demonspawn Berserker)           Turns: 91886, Time: 06:21:15

HP 179/281 (282) AC 60     Str 17      XL: 25   Next: 71%
MP  10/10        EV 22     Int  7      God: Trog [******]
Gold 3131        SH 17     Dex 26      Spells:  0 memorised, 24 levels left

rFire  + + .     SeeInvis .     Q - +9 bastard sword (antimagic)
rCold  + . .     Clarity  .     J - +10 plate armour of the Sun {+Rage rF+ Int+2 Slay+5}
rNeg   + . .     rCorr    .     G - +2 shield
rPois  +         rRot     .     e - +3 helmet of Compression {Str+1 Dex+5}
rElec  .         Spirit   .     l - +2 cloak
SustAb .         Warding  .     (gloves unavailable)
rMut   +         Stasis   .     i - +2 pair of boots {Stlth+}
Gourm  .                        r - amulet of resist mutation
MR     ++...                    m - ring of protection from fire
                                f - ring of Stelatat {rPois rN+ MR+ AC+3 Str+2}

@: very slightly contaminated, hasted, drained, very quick, very resistant to
hostile enchantments, very unstealthy
A: claws 3, rough black scales 3, cold resistance 1, deformed body, demonic
guardian 3, dopey 2, icemail, sense surroundings 1, regeneration 1, robust 3,
weak 2, freezing cloud immunity
a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion,
Evoke Berserk Rage
0: Orb of Zot
}: 3/15 runes: barnacled, silver, gossamer

You escaped.
You worshipped Trog.
Trog was exalted by your worship.
You were not hungry.

You visited 9 branches of the dungeon, and saw 55 of its levels.
You also visited: Ice Cave.

You collected 6736 gold pieces.
You spent 3605 gold pieces at shops.

Inventory:

Hand weapons
 L - a +9 bastard sword of protection
 Q - a +9 antimagic bastard sword (weapon)
Armour
 e - the +3 helmet of Compression (worn) {Str+1 Dex+5}
   (You found it on level 3 of the Depths)   
   It affects your strength (+1).
   It affects your dexterity (+5).
 i - a +2 pair of boots of stealth (worn)
 l - a +2 cloak (worn)
 G - a +2 shield (worn)
 J - the +10 plate armour of the Sun (worn) {+Rage rF+ Int+2 Slay+5}
   (You found it on level 3 of the Depths)   
   It affects your intelligence (+2).
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+5).
   It protects you from fire.
   It lets you go berserk.
Magical devices
 c - a wand of teleportation (3)
 n - a wand of hasting (0)
 s - a wand of teleportation (5)
 y - a wand of hasting (4)
 N - a wand of digging (9)
 P - a wand of heal wounds (0)
 T - a wand of paralysis (5)
 Y - a wand of invisibility (3)
 Z - a wand of hasting (2)
Comestibles
 b - 18 bread rations
 w - 17 meat rations
 B - 37 fruits
Scrolls
 a - 6 scrolls of enchant weapon
 d - 2 scrolls of blinking
 g - 6 scrolls of fog
 h - a scroll of brand weapon
 j - 27 scrolls of identify
 p - 10 scrolls of recharging
 q - 4 scrolls of fear
 x - 3 scrolls of enchant armour
 E - 2 scrolls of teleportation
 H - 23 scrolls of remove curse
 M - a scroll of silence
 X - 8 scrolls of magic mapping
Jewellery
 f - the ring of Stelatat (left claw) {rPois rN+ MR+ AC+3 Str+2}
   (You bought it in a shop on level 7 of the Dungeon)   
   [ring of protection]
   It affects your AC (+3).
   It affects your strength (+2).
   It protects you from poison.
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
 k - an uncursed ring of see invisible
 m - a ring of protection from fire (right claw)
 r - an amulet of resist mutation (around neck)
 t - the amulet "Pifol" {Ward rN+ Str+2 Int+4}
   (You found it on level 4 of the Vaults)   
   [amulet of warding]
   It may prevent the melee attacks of summoned creatures.
   It affects your strength (+2).
   It affects your intelligence (+4).
   It protects you from negative energy.
 C - an uncursed amulet of resist corrosion
 K - an uncursed ring of protection from magic
 W - an uncursed amulet of stasis
Potions
 o - 15 potions of curing
 u - 7 potions of might
 v - 2 potions of porridge
 z - 2 potions of agility
 A - a potion of flight
 F - a potion of haste
 I - a potion of heal wounds
 O - a potion of resistance
 R - 3 potions of cancellation
 U - 5 potions of restore abilities
 V - a potion of brilliance

   Skills:
 - Level 22.0(21.6) Fighting
 - Level 16.4(16.1) Long Blades
 + Level 20.7(20.4) Armour
 + Level 19.4(19.0) Dodging
 - Level 10.0(9.7) Stealth
 - Level 15.0(14.6) Shields
 - Level 6.6(6.4) Evocations

You had 24 spell levels left.
You didn't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:6             Orc (4/4) D:9
    Elf (3/3) Orc:3          Lair (8/8) D:9          Shoals (5/5) Lair:3
 Spider (5/5) Lair:4        Slime (0/6) Lair:6       Vaults (5/5) D:13
  Crypt (0/3) Vaults:2     Depths (5/5) D:15            Zot (5/5) Depths:5

Innate Abilities, Weirdness & Mutations

You have claws for hands.
You are completely covered in rough black scales (AC +10, Dex -3).
Your flesh is cold resistant.
A powerful demonic guardian rushes to your aid.
A meltable icy envelope protects you from harm and freezing vapours (AC +10).
You are extremely robust (+30% HP).
You are immune to freezing clouds.
Armour fits poorly on your strangely shaped body.
You are very dopey. (Int -4)
You passively map a small area around you.
Your natural rate of healing is unusually fast.
You are very weak. (Str -4)