YAVP - First time 15-rune win (MfCr)
Posted: Wednesday, 20th April 2011, 14:58
This is my second win in 0.8 (and 3rd at all) - and this time I manage to get all this nice runes
Damn, cannot believe I made it
I proudly present you - Aquazavr, the Merfolk Crusader
Some of his accomplishments:
- Pick up Okawaru, then abandon him fot TSO (it's not original, I know, but to be honest, Oku has a little use later on).
- First time meet Lernaean hydra, first time kill it
- Trying 2 ziggurats, first time escaped 11 level, second 26. Both times it was "mummy" level. Hate those things.
- In second zig (21 lvl) was involved in The Most Epic Battle in DCSS of All Times (well, at least it was for me) with 18(!) Pan Lords, not to mention other weaklings like liches. Some turns of this battle = minutes of real-time thinking, but I was victorious!
Damn, cannot believe I made it
I proudly present you - Aquazavr, the Merfolk Crusader
- Code:
Dungeon Crawl Stone Soup version 0.8.0-a1-37-gfb6cc5c character file.
7777966 Aquazavr the Merfolkian Porcupine (level 27, 270/270 HPs)
Began as a Merfolk Crusader on Apr 17, 2011.
Was a High Priest of The Shining One.
Escaped with the Orb
... and 15 runes (of 15 types) on Apr 20, 2011!
The game lasted 1day 05:51:47 (233042 turns).
Aquazavr the Merfolkian Porcupine (Merfolk Crusader) Turns: 233042, Time: 1, 05:51:47
HP 270/270 AC 20 Str 18 Exp: 27/4382954 (2)
MP 48/48 EV 37 Int 20 God: The Shining One [*****.]
Gold 6468 SH 42 Dex 27 Spells: 14 memorised, 20 levels left
Res.Fire : + + . See Invis. : . G - +9 Blessed Trishula
Res.Cold : + + . Warding : . . M - +4 troll leather armour
Life Prot.: + + + Conserve : + Y - +3 shield "Chekkat" {Hunger +Lev rElec rPo
Res.Acid. : + . . Res.Corr. : + g - +2 wizard hat "Qetecif" {rF+ rN+}
Res.Poison: + Clarity : . v - +2 cloak {rCorr, Cons}
Res.Elec. : + Spirit.Shd : . T - +2 pair of gauntlets {Dex+3} {god gift}
Sust.Abil.: . . Stasis : . b - +2 pair of boots of the Assassin {+Inv Dex
Res.Mut. : + Ctrl.Telep.: + X - amulet of Lady Luck {rMut Str+3 Dex+2}
Res.Rott. : . Levitation : . u - ring of teleport control
Saprovore : . . . Ctrl.Flight: . l - ring "Afig" {Hunger- rF+ Dex+2}
@: quite resistant to hostile enchantments, extremely stealthy
A: change form in water, Dex +1
a: Divine Shield, Cleansing Flame, Summon Divine Warrior, Renounce Religion, Evoke Invisibility, Evoke Levitation
You escaped.
You worshipped The Shining One.
The Shining One was exalted by your worship.
You were completely stuffed.
You visited 19 branches of the dungeon, and saw 114 of its levels.
You visited Pandemonium 3 times, and saw 34 of its levels.
You visited the Abyss 5 times.
You visited 1 Labyrinth.
You visited 2 Ziggurats, and saw 37 of their levels.
You visited 1 portal chamber: spiders nest.
You collected 21223 gold pieces.
You spent 4935 gold pieces at shops.
You used 9840 gold pieces for miscellaneous purposes.
Inventory:
Hand weapons
a - a +0,+2 flail of distortion
f - a +5,+1 knife
j - the +6,+6 Sword of Cerebov {flame,}
(You took it off Cerebov in Pandemonium)
It emits flame when wielded, causing extra injury to most foes and up to
double damage against particularly susceptible opponents. Big, fiery blades
are also staple armaments of hydra-hunters.
The Shining One opposes the use of such an evil item.
G - a +9,+9 Blessed Trishula (weapon)
H - the +4,+4 Staff of Dispater
(You took it off Dispater on level 7 of the Iron City of Dis)
The Shining One opposes the use of such an evil item.
S - the +7,+7 Sceptre of Asmodeus
(You took it off Asmodeus on level 7 of Gehenna)
The Shining One opposes the use of such an evil item.
Armour
b - the +2 pair of boots of the Assassin (worn) {+Inv Dex+3 Stlth++}
(You bought it in a shop on level 8 of the Dungeon)
It affects your dexterity (+3).
It lets you turn invisible.
It makes you much more stealthy.
These boots were specially designed by the Assassin's Guild.
g - the +2 wizard hat "Qetecif" (worn) {rF+ rN+}
(You found it on level 12 of a ziggurat)
It protects you from fire.
It protects you from negative energy.
v - a +2 cloak of preservation (worn)
M - a +4 troll leather armour (worn)
T - a +2 pair of gauntlets of dexterity (worn) {god gift}
Y - the +3 shield "Chekkat" (worn) {Hunger +Lev rElec rPois rC++ Str+1 Dex-2 Int+2}
(You found it on level 16 of a ziggurat)
It affects your strength (+1).
It affects your intelligence (+2).
It affects your dexterity (-2).
It greatly protects you from cold.
It insulates you from electricity.
It protects you from poison.
It lets you levitate.
It speeds your metabolism.
Magical devices
i - a wand of disintegration (24)
s - a wand of teleportation (9)
K - a wand of healing (9)
Comestibles
o - 10 royal jellies
Jewellery
d - an uncursed ring of regeneration
e - the ring of Cighuad {+Inv +Lev rPois rF+ Stlth++}
(You found it on level 13 of a ziggurat)
[ring of poison resistance]
It protects you from fire.
It lets you turn invisible.
It lets you levitate.
It makes you much more stealthy.
h - the ring "Haomabb" {*TELE rElec rC+ Acc+2 SInv}
(You found it on level 5 of the Elven Halls)
[ring of teleportation]
It affects your accuracy (+2).
It protects you from cold.
It insulates you from electricity.
It enhances your eyesight.
l - the ring "Afig" (left hand) {Hunger- rF+ Dex+2}
(You acquired it on level 5 of the Vaults)
[ring of sustenance]
It affects your dexterity (+2).
It protects you from fire.
q - the ring "Stoqeemn" {Hunger- rC+ Int+3}
(You found it on level 17 of a ziggurat)
[ring of sustenance]
It affects your intelligence (+3).
It protects you from cold.
u - a ring of teleport control (right hand)
z - a +0,+6 ring of slaying
W - an uncursed amulet of clarity
X - the amulet of Lady Luck (around neck) {rMut Str+3 Dex+2}
(You found it on level 19 of a ziggurat)
[amulet of resist mutation]
It affects your strength (+3).
It affects your dexterity (+2).
Potions
x - 5 potions of restore abilities
I - 4 potions of cure mutation
J - 3 potions of speed
L - 4 potions of healing
Orbs of Power
R - the Orb of Zot
Miscellaneous
m - a magical rune of Zot
n - a glowing rune of Zot
p - an icy rune of Zot
r - a dark rune of Zot
t - a bone rune of Zot
w - an obsidian rune of Zot
y - an iron rune of Zot
A - a decaying rune of Zot
B - a slimy rune of Zot
C - a golden rune of Zot
D - a fiery rune of Zot
E - a silver rune of Zot
F - a serpentine rune of Zot
N - a demonic rune of Zot
O - an abyssal rune of Zot
Q - the horn of Geryon
You had 2 experience left.
Skills:
* Level 27 Fighting
- Level 1 Long Blades
- Level 3 Axes
* Level 27 Polearms
+ Level 5 Armour
* Level 27 Dodging
- Level 8 Stealth
- Level 7 Stabbing
* Level 27 Shields
- Level 3 Traps & Doors
- Level 5 Unarmed Combat
+ Level 25 Spellcasting
- Level 19 Charms
- Level 10 Summonings
- Level 4 Necromancy
- Level 17 Translocations
- Level 9 Transmutations
* Level 27 Ice Magic
- Level 4 Air Magic
- Level 2 Earth Magic
+ Level 26 Invocations
- Level 10 Evocations
You had 20 spell levels left.
You knew the following spells:
Your Spells Type Power Success Level Hunger
a - Berserker Rage Chrm N/A Perfect 3 None
b - Ozocubu's Refrigerat Ice ########.. Perfect 5 None
c - Phase Shift Tloc #######... Excellent 5 None
d - Control Teleport Chrm/Tloc #######... Perfect 4 None
e - Dig Erth/Trmt ######... Excellent 4 None
f - Silence Air/Chrm #######... Excellent 5 None
g - Deflect Missiles Air/Chrm #######... Excellent 6 Choko
h - Blink Tloc N/A Perfect 2 None
i - Ozocubu's Armour Ice/Chrm ########.. Perfect 3 None
j - Swiftness Air/Chrm #######... Excellent 2 None
k - Haste Chrm ########. Excellent 6 Choko
l - Abjuration Summ #######... Excellent 3 None
m - Controlled Blink Tloc N/A Excellent 7 Honeycomb
n - Apportation Tloc #######... Perfect 1 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (27/27) Temple (1/1) D:4 Orc (4/4) D:10
Elf (5/5) Orc:3 Lair (8/8) D:13 Swamp (5/5) Lair:4
Slime (6/6) Lair:6 Snake (5/5) Lair:3 Hive (2/2) D:12
Vault (8/8) D:18 Blade (1/1) Vault:4 Crypt (5/5) Vault:2
Tomb (3/3) Crypt:3 Dis (7/7) Hell Geh (7/7) Hell
Coc (7/7) Hell Tar (7/7) Hell Zot (5/5) D:27
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Jiyva
Shops:
D:8: [ D:14: + D:23: ? Orc:4: [[*% Elf:2: * Elf:3: + Elf:4: ( Vault:1: ! Vault:6: [ Vault:7: =
Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27 Dis:1*** Dis:2* Dis:3*** Dis:4* Dis:5 Dis:6 Dis:7** Geh:1** Geh:2* Geh:3 Geh:4 Geh:5 Geh:6 Geh:7 Coc:1** Coc:2* Coc:3* Coc:4 Coc:5* Coc:6*** Coc:7** Tar:1* Tar:2* Tar:3 Tar:4 Tar:5 Tar:6 Tar:7**
Abyss: D:25 D:26
Pan: D:21 D:22 D:24 D:25
Trove: D:20 (give wand of hasting (8))
Annotations
D:11 exclusion: silver statue
Innate Abilities, Weirdness & Mutations
You revert to your normal form in water.
You are agile (Dex +1).
Message History
The rock liquefies and sinks out of sight.
There is a staircase leading out of the dungeon here.
There is a staircase leading out of the dungeon here.
You continue eating.
You finish eating. That bread ration really hit the spot!
Are you sure you want to leave the Dungeon?
You have escaped!
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There were no monsters in sight!
Some of his accomplishments:
- Pick up Okawaru, then abandon him fot TSO (it's not original, I know, but to be honest, Oku has a little use later on).
- First time meet Lernaean hydra, first time kill it
- Trying 2 ziggurats, first time escaped 11 level, second 26. Both times it was "mummy" level. Hate those things.
- In second zig (21 lvl) was involved in The Most Epic Battle in DCSS of All Times (well, at least it was for me) with 18(!) Pan Lords, not to mention other weaklings like liches. Some turns of this battle = minutes of real-time thinking, but I was victorious!