CIP: FoNe hybrid


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Temple Termagant

Posts: 14

Joined: Saturday, 1st September 2012, 00:21

Post Tuesday, 30th September 2014, 09:53

CIP: FoNe hybrid

I've really been enjoying this Formian; their strengths and limitations seem to align well to my playstyle (of not knowing when to gtfo). Any advice is welcome!

Just found books of Summoning and Death, now I'm pretty unsure which spells I should be memorizing. I also have Ice, Conjurations, and Young Poisoner's Handbook. I trained up Ice because I was nervous about the Snake Pit and Metabolic Englaciation seemed like it could be handy, but it hasn't ever been necessary yet.

I have a mottled hide lying around, should I go ahead and enchant that? Or enchant my ring mail? Or wait for better body armour?

Does putting stat boosts into str or dex make sense in 0.15?

  Code:
 Dungeon Crawl Stone Soup version 0.15.1 (console) character file.

Inti the Impaler (Formicid Necromancer)            Turns: 31695, Time: 22:07:03

HP 111/130       AC 16     Str 19      XL: 17   Next: 73%
MP  41/41        EV 11     Int 30      God: Makhleb [******]
Gold 2741        SH 14     Dex 16      Spells: 10 memorised,  3 levels left

rFire  + + +     SeeInvis +     a - +6 demon trident (elec)
rCold  + + .     Clarity  .     C - +1 ring mail {rF+}
rNeg   . . .     rCorr    .     r - +2 shield {rC+}
rPois  .         rRot     .     (helmet unavailable)
rElec  +         Spirit   .     P - +2 cloak of the Ban {rC+}
SustAb .         Warding  .     N - +1 pair of gloves "Khooroq" {rElec rF+}
rMut   .         Stasis   +     p - +2 pair of boots of Gluttony {Dex+1 Int+5}
Gourm  +                        Q - amulet of the gourmand
MR     +....                    Y - ring "Xaill" {MP+9 Str+4 Int+4}
                                k - ring "Wees Apa" {rF+ Dex+4 Int+1}

@: somewhat resistant to hostile enchantments, unstealthy
A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3
a: Dig, Shaft Self, Minor Destruction, Lesser Servant of Makhleb, Major
Destruction, Greater Servant of Makhleb, Renounce Religion


You are on level 3 of the Snake Pit.
You worship Makhleb.
Makhleb is exalted by your worship.
You are completely stuffed.

You have visited 5 branches of the dungeon, and seen 31 of its levels.
You have also visited: Ice Cave.

You have collected 3335 gold pieces.
You have spent 594 gold pieces at shops.

Inventory:

Hand weapons
 a - a +6 demon trident of electrocution (weapon)
 b - the +1 hunting sling "Hufuozur" {venom, Int+4}
   (You found it on level 5 of the Dungeon)   
   
   It poisons the ammo it fires.
   
   It affects your intelligence (+4).
 g - an uncursed blowgun
Missiles
 f - 10 curare-tipped needles
 B - 19 sling bullets
 E - 13 exploding sling bullets
 F - 22 sling bullets of flame
 R - 22 sling bullets of frost
 S - 114 stones (quivered)
Armour
 p - the +2 pair of boots of Gluttony (worn) {Dex+1 Int+5}
   (You found it on level 7 of the Dungeon)   
   
   It affects your intelligence (+5).
   It affects your dexterity (+1).
 r - a +2 shield of cold resistance (worn)
 t - the +4 chain mail of Dishonour {Dex-2 Int+3}
   (You found it on level 2 of the Snake Pit)   
   
   It affects your intelligence (+3).
   It affects your dexterity (-2).
 C - a +1 ring mail of fire resistance (worn)
 N - the +1 pair of gloves "Khooroq" (worn) {rElec rF+}
   (You acquired it on level 3 of the Snake Pit)   
   
   It protects you from fire.
   It insulates you from electricity.
 P - the +2 cloak of the Ban (worn) {rC+}
   (You found it on level 1 of the Lair of Beasts)   
   
   It protects you from cold.
Magical devices
 d - a wand of paralysis {zapped: 3}
 e - a wand of flame {zapped: 6}
 i - a wand of flame
 y - a wand of lightning {zapped: 1}
 U - a wand of fire {zapped: 3}
 V - a wand of confusion {zapped: 8}
 W - a wand of slowing {zapped: 6}
Comestibles
 l - 2 bread rations
 G - a beef jerky
 M - 2 chunks of anaconda flesh
Scrolls
 h - 2 scrolls of fog
 m - 2 scrolls of vulnerability
 n - 6 scrolls of immolation
 z - a scroll of amnesia
 I - 2 scrolls of identify
 L - 2 scrolls of summoning
 T - 2 scrolls of fear
 X - 3 scrolls of remove curse
Jewellery
 k - the ring "Wees Apa" (left hand) {rF+ Dex+4 Int+1}
   (You found it on level 1 of the Snake Pit)   
   
   [ring of protection from fire]
   
   It affects your intelligence (+1).
   It affects your dexterity (+4).
   It protects you from fire.
 q - an uncursed ring of sustain abilities
 w - a +4 ring of evasion
 O - an uncursed ring of protection from fire
 Q - an amulet of the gourmand (around neck)
 Y - the ring "Xaill" (right hand) {MP+9 Str+4 Int+4}
   (You found it on level 15 of the Dungeon)   
   
   [ring of magical power]
   
   It affects your strength (+4).
   It affects your intelligence (+4).
   It affects your magic capacity (+9).
Potions
 c - a potion of agility
 o - 3 potions of magic
 s - 12 potions of curing
 x - 3 potions of resistance
 D - 5 potions of heal wounds
 H - 6 potions of invisibility
 J - 6 potions of might
 K - 4 potions of flight
 Z - 4 potions of brilliance
Books
 u - a book of Death   
   
   Spells                             Type                      Level
   Corpse Rot                         Necromancy                   2
   Sublimation of Blood               Necromancy                   2
   Agony                              Necromancy                   5
   Dispel Undead                      Necromancy                   5
   Excruciating Wounds                Charms/Necromancy            5
   Bolt of Draining                   Conjuration/Necromancy       5
 v - a book of Summonings   
   
   Spells                             Type                      Level
   Abjuration                         Summoning                    3
   Recall                             Summoning/Translocation      3
   Shadow Creatures                   Summoning                    5
   Summon Demon                       Summoning                    5
   Summon Forest                      Summoning/Translocation      5
   Monstrous Menagerie                Summoning                    6
Miscellaneous
 j - a lantern of shadows


   Skills:
 + Level 10.9 Fighting
   Level 6.8(12.2) Axes
 - Level 15.5(16.0) Polearms
 - Level 6.0 Slings
 - Level 6.3 Armour
 - Level 3.3 Dodging
 - Level 4.4 Stealth
 - Level 9.0 Shields
 - Level 7.0 Spellcasting
 - Level 5.7 Conjurations
 - Level 7.2 Hexes
 - Level 4.1 Charms
 - Level 8.6 Necromancy
 - Level 7.5 Ice Magic
 - Level 3.1 Air Magic
 - Level 6.2 Poison Magic
 - Level 9.6 Invocations
 - Level 5.0 Evocations


You have 3 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Magic Dart            Conj           ####         1%          1    None
c - Cure Poison           Pois           #####.....   1%          2    None
d - Animate Dead          Necr           N/A          1%          4    ##.....
e - Metabolic Englaciati  Hex/Ice        ######....   8%          5    ####...
f - Fulminant Prism       Conj/Hex       #####.....   3%          4    ##.....
k - Animate Skeleton      Necr           N/A          1%          1    None
m - Mephitic Cloud        Conj/Pois/Air  #####...     1%          3    None
p - Pain                  Necr           ####         1%          1    None
r - Regeneration          Chrm/Necr      #####.....   1%          3    None
v - Vampiric Draining     Necr           ######....   1%          3    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:5             Orc (4/4) D:9
    Elf (0/3) Orc:3          Lair (8/8) D:9          Shoals (0/5) Lair:6
  Snake (3/5) Lair:6        Slime (0/6) Lair:7       Vaults (0/5) D:14
 Depths (0/5) D:15       

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
D:4 *   Orc:3 (   Orc:4 =!!??   Snake:1 (


Innate Abilities, Weirdness & Mutations

Your are under a permanent stasis effect.
You can dig through walls and to a lower floor.
Your four strong arms can wield two-handed weapons with a shield.
You have a pair of large antennae on your head (SInv).


Message History

You block the shock serpent's attack.
You miss the shock serpent.
The shock serpent is severely wounded.
You closely miss the shock serpent.
The shock serpent is severely wounded.
The shock serpent bites you but does no damage.
You closely miss the shock serpent.
The shock serpent is severely wounded.
You block the shock serpent's attack.
You impale the shock serpent!!
You kill the shock serpent!
Makhleb accepts your kill.
You feel a little better. The air sparks with electricity!
The lightning shocks you.
Your skin stops crawling.
Magic restored.
u - a book of Death
Read which item? (? for menu, Esc to quit)
Unknown command.
Save game and exit?

...#..[###...#
...##........#
...###.......#
...# #..[...##
#### ####....#
        ####.#
           #.###   #
           #...###.#
           #....@..#
           #.......#
           ##......#
            ####...#
               #####


There are no monsters in sight!

Vanquished Creatures
  A greater naga (Snake:1)
  Louise (Snake:1)
  A frost giant (IceCv)
  Gastronok (Lair:2)
  Jorgrun (Snake:2)
  5 naga warriors
  5 hydras
  3 anacondas
  2 ogre magi (Orc:4)
  A centaur warrior (D:15)
  5 death yaks (Lair:7)
  2 naga sharpshooters (Snake:2)
  3 shock serpents
  2 orc high priests (Orc:4)
  Nergalle (D:10)
  2 skeletal warriors (D:15)
  2 deep trolls (Orc:4)
  2 naga ritualists
  A salamander mystic (Snake:2)
  A very ugly thing zombie (D:15)
  2 unseen horrors
  5 hill giants
  An ice statue (IceCv)
  3 orc knights
  A flayed ghost (D:15)
  A lindwurm (Lair:8)
  An orc sorcerer (Orc:4)
  2 manticores
  2 necromancers
  4 mana vipers
  2 salamanders (Snake:2)
  9 ugly things
  3 cyclopes
  A sixfirhy (Orc:4)
  A red wasp (shapeshifter) (D:14)
  A centaur zombie (D:15)
  2 griffons
  6 elephants
  Maurice (D:10)
  7 spiny frogs
  15 black mambas
  Joseph (Orc:3)
  7 naga magi
  A centaur skeleton (D:15)
  A queen ant (Lair:7)
  A kobold demonologist (D:15)
  3 komodo dragons
  4 fire drakes
  12 trolls
  A komodo dragon (shapeshifter) (D:14)
  Grinder (D:3)
  8 two-headed ogres
  3 giant leeches (Lair:8)
  A baby alligator (shapeshifter) (D:15)
  16 polar bears
  A trapdoor spider (D:14)
  An ettin zombie (D:15)
  A baby alligator (Lair:7)
  4 wraiths
  A basilisk (Lair:3)
  2 water elementals (D:13)
  25 yaks
  3 deep elf magi
  A human (D:7)
  A shadow (D:14)
  A steam dragon (D:7)
  A hungry ghost (D:14)
  4 wargs
  A hill giant skeleton (D:7)
  6 hippogriffs
  A chaos spawn (Orc:4)
  2 mottled dragons
  2 vampire mosquitoes (D:13)
  18 water moccasins
  7 hogs (Lair:8)
  Edmund (D:6)
  23 wolves
  17 nagas
  2 soldier ants (Lair:7)
  12 orc warriors
  6 black bears
  5 porcupines
  A boggart (shapeshifter) (D:14)
  2 ice beasts
  A phantom (D:6)
  22 ogres
  A necrophage (D:15)
  2 yellow wasps (D:12)
  15 centaurs
  3 sky beasts
  A boring beetle (Lair:3)
  8 crocodiles
  A manticore skeleton (D:10)
  Sigmund (D:2)
  7 brain worms
  12 giant frogs
  A yaktaur zombie (D:15)
  10 big kobolds
  A gnoll sergeant (D:9)
  An eye of draining (D:13)
  A boulder beetle zombie (D:15)
  5 scorpions
  A yak zombie (IceCv)
  A cyclops skeleton (D:15)
  8 jellies
  11 killer bees
  17 wights
  3 electric eels
  8 crimson imps
  A gnoll shaman (Orc:4)
  5 goliath beetles
  17 orc priests
  27 orc wizards
  18 worker ants
  A giant frog skeleton (D:11)
  15 hounds
  10 iguanas
  Natasha (thrice) (D:3)
  2 orange rats (Lair:8)
  11 sheep
  Ijyb (D:5)
  Jessica (D:3)
  2 hound zombies
  A hound skeleton (D:10)
  4 mummies
  24 adders
  8 gnolls
  22 green rats
  5 orc zombies
  2 shadow imps
  6 giant mites
  An inept item mimic (D:3)
  13 worms
  An adder zombie (D:6)
  4 orc skeletons
  7 giant geckos
  3 oozes
  127 orcs
  A ball python (D:4)
  20 bats
  30 goblins
  39 hobgoblins
  27 kobolds
  9 quokkas
  4 giant cockroaches
  A giant gecko skeleton (D:6)
  4 giant newts
  3 giant spores
  A hobgoblin skeleton (D:4)
  17 jackals
  A kobold skeleton (D:6)
  A kobold zombie (D:11)
  12 rats
  2 ballistomycetes (D:9)
  A bush (Lair:8)
981 creatures vanquished.

Vanquished Creatures (collateral kills)
  Donald (Orc:3)
  3 hydras
  Fannar (Lair:5)
  2 centaur warriors (D:13)
  An anaconda (Snake:1)
  A death yak (Lair:7)
  2 hill giants
  A salamander (Snake:1)
  3 mermaids (Lair:6)
  2 black mambas
  8 elephants
  A naga mage (Snake:1)
  6 spiny frogs
  2 kobold demonologists
  6 komodo dragons
  2 trolls
  A merfolk (Lair:6)
  A polar bear (Lair:8)
  5 fire drakes
  A hydra skeleton (D:12)
  3 slime creatures (Lair:7)
  3 two-headed ogres
  An ettin zombie (D:15)
  A red wasp zombie (D:15)
  2 basilisks
  2 shadows
  A wyvern (Lair:6)
  10 yaks
  A wraith (D:12)
  2 water elementals (D:13)
  2 hungry ghosts
  8 wolves
  A vampire mosquito (D:13)
  2 hogs (Lair:8)
  A mottled dragon (D:12)
  4 nagas
  An ogre zombie (D:14)
  5 water moccasins
  5 hippogriffs
  3 wargs (Lair:8)
  4 soldier ants (Lair:7)
  2 porcupines
  2 orc warriors (Orc:4)
  4 hell hounds (Lair:8)
  8 ogres
  A black bear (Lair:8)
  3 centaurs
  3 crocodiles
  A big kobold (D:11)
  6 giant frogs
  4 jellies
  A warg zombie (Lair:8)
  5 killer bees (D:14)
  4 wights
  2 electric eels
  A yak skeleton (D:9)
  A goliath beetle (D:11)
  A crimson imp (D:8)
  4 hounds
  6 orc priests
  5 orc wizards
  2 iguanas
  15 worker ants
  2 orange rats (Lair:8)
  11 sheep
  A hound skeleton (D:9)
  4 gnolls
  2 worker ant zombies
  2 adders
  19 green rats
  A shadow imp (D:8)
  A goliath beetle zombie (D:8)
  4 worms
  An ufetubus (D:14)
  37 orcs
  5 bats
  2 giant cockroaches
  17 goblins
  10 hobgoblins (D:3)
  3 jackals
  2 quokkas
  A giant newt (D:2)
  2 kobolds
  6 rats
  4 fungi (Lair:8)
  6 plants
336 creatures vanquished.

Vanquished Creatures (others)
  An anaconda skeleton (Snake:3)
  A mana viper (Snake:1)
  3 naga zombies
  A centaur skeleton (D:13)
  A death yak zombie (Lair:7)
  2 hydra zombies
  2 black mamba zombies
  2 hill giant zombies (D:15)
  A giant leech zombie (Lair:8)
  A deep troll zombie (Orc:4)
  A salamander skeleton (Snake:2)
  2 elephant zombies (Lair:8)
  2 hog zombies (Lair:8)
  4 fire drake zombies (Lair:8)
  A hog skeleton (Lair:8)
  A komodo dragon zombie (Lair:8)
  2 komodo dragon skeletons
  3 hell hound zombies (Lair:8)
  3 water moccasin zombies
  A cyclops zombie (Orc:4)
  A hippogriff zombie (D:13)
  A cyclops skeleton (D:11)
  A troll zombie (Orc:4)
  A warg zombie (Orc:2)
  4 polar bear zombies
  5 yak zombies
  A polar bear skeleton (IceCv)
  A yak skeleton (Lair:7)
  5 centaur zombies
  30 fulminant prisms
  5 giant frog zombies
  10 wolf zombies
  A black bear zombie (Lair:8)
  3 two-headed ogre zombies
  A black bear skeleton (Lair:4)
  A two-headed ogre skeleton (D:12)
  2 porcupine zombies
  2 killer bee zombies (D:9)
  3 big kobold zombies
  3 brain worm zombies (Lair:8)
  8 ogre zombies
  A crocodile zombie (D:14)
  4 hound zombies (Lair:8)
  A necrophage skeleton (D:15)
  A hound skeleton (Lair:8)
  An orange rat zombie (Lair:8)
  2 worm zombies (Lair:8)
  An adder skeleton (Lair:5)
  An iguana zombie (D:10)
  50 orc zombies
  An adder zombie (Lair:2)
  2 iguana skeletons
  A bat skeleton (D:1)
  2 gnoll zombies (Orc:4)
  A felid skeleton (D:3)
  A giant gecko zombie (D:11)
  A giant mite zombie (D:6)
  A gnoll skeleton (D:3)
  15 goblin skeletons (D:3)
  17 hobgoblin skeletons
  A human skeleton (D:3)
  2 jackal skeletons (D:3)
  4 jackal zombies (Lair:8)
  2 kobold skeletons (D:2)
  9 kobold zombies
  8 orc skeletons
  A quokka skeleton (Lair:2)
  3 rat skeletons
  3 fungi
  3 plants
264 creatures vanquished.

Grand Total: 1581 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Inti, the Formicid Necromancer, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   115 | D:1      | Learned a level 1 spell: Animate Skeleton
   209 | D:1      | Reached XP level 2. HP: 19/19 MP: 6/6
   914 | D:2      | Reached XP level 3. HP: 20/24 MP: 3/8
   914 | D:2      | Reached XP level 4. HP: 23/30 MP: 3/10
  1039 | D:2      | Noticed Sigmund
  1075 | D:2      | Reached skill level 5 in Necromancy
  1080 | D:2      | Learned a level 3 spell: Regeneration
  1084 | D:2      | Learned a level 3 spell: Vampiric Draining
  1356 | D:2      | Reached skill level 1 in Charms
  1394 | D:2      | Found a stormy altar of Qazlal.
  1397 | D:2      | Reached XP level 5. HP: 35/35 MP: 11/13
  1595 | D:3      | Noticed Natasha
  1777 | D:3      | Killed Natasha
  1789 | D:3      | Noticed Jessica
  1794 | D:3      | Killed Jessica
  1808 | D:3      | Found a glowing golden altar of the Shining One.
  1836 | D:3      | Noticed Natasha
  1909 | D:3      | Noticed Grinder
  2163 | D:2      | Killed Sigmund
  2163 | D:2      | Reached XP level 6. HP: 11/41 MP: 2/14
  2401 | D:3      | Your ally Jessica died
  2498 | D:3      | Reached skill level 6 in Necromancy
  2573 | D:3      | Killed Natasha
  3005 | D:3      | Your ally Natasha died
  3187 | D:3      | Noticed Natasha
  3189 | D:3      | Killed Natasha
  3563 | D:3      | Reached XP level 7. HP: 23/46 MP: 9/16
  3590 | D:3      | Reached skill level 7 in Necromancy
  3859 | D:3      | Learned a level 4 spell: Animate Dead
  3959 | D:3      | Killed Grinder
  3959 | D:3      | Reached XP level 8. HP: 40/52 MP: 8/20
  4171 | D:4      | Found Onupt's General Store.
  4263 | D:4      | Bought a wand of fire (6) for 220 gold pieces
  4457 | D:4      | Reached skill level 8 in Necromancy
  5087 | D:5      | Entered Level 5 of the Dungeon
  5189 | D:5      | Got a slimy hunting sling
  5190 | D:5      | Identified the +1 hunting sling "Hufuozur" {venom, Int+4} (You found it on level 5 of the Dungeon)
  5252 | D:5      | Found a staircase to the Ecumenical Temple.
  5267 | Temple   | Entered the Ecumenical Temple
  5335 | Temple   | Became a worshipper of Makhleb the Destroyer
  5391 | D:5      | Reached skill level 5 in Spellcasting
  5554 | D:5      | Reached XP level 9. HP: 31/57 MP: 15/22
  5564 | D:5      | Reached skill level 1 in Shields
  5772 | D:5      | Acquired Makhleb's first power
  6015 | D:5      | Noticed Ijyb
  6023 | D:5      | Killed Ijyb
  6503 | D:6      | Reached skill level 5 in Shields
  6672 | D:6      | Got a crystal dagger
  6677 | D:6      | Identified the cursed +1 dagger "Pukoam" {vamp, rC+ SInv} (You found it on level 6 of the Dungeon)
  6868 | D:6      | Acquired Makhleb's second power
  6941 | D:6      | Noticed Edmund
  6952 | D:6      | Killed Edmund
  6982 | D:6      | Found a sparkling altar of Nemelex Xobeh.
  7548 | D:7      | Reached skill level 9 in Shields
  7548 | D:7      | Reached XP level 10. HP: 63/63 MP: 23/23
  7721 | D:7      | Got a pair of faintly glowing boots
  7727 | D:7      | Identified the +2 pair of boots of Gluttony {Dex+1 Int+5} (You found it on level 7 of the Dungeon)
  7781 | D:7      | Reached skill level 5 in Slings
  7916 | D:7      | Reached skill level 1 in Axes
  7923 | D:7      | Acquired Makhleb's third power
  8755 | D:8      | Reached skill level 5 in Axes
  8755 | D:8      | Reached skill level 1 in Armour
  8791 | D:8      | Found a shimmering altar of Xom.
  8796 | D:8      | Found a deep blue altar of Sif Muna.
  9047 | D:8      | Noticed a hill giant
  9056 | D:8      | Killed a hill giant
  9064 | D:8      | Learned a level 3 spell: Mephitic Cloud
  9315 | D:8      | Reached skill level 1 in Poison Magic
  9920 | D:9      | Acquired Makhleb's fourth power
  9923 | D:9      | Reached skill level 1 in Air Magic
 10021 | D:9      | Reached skill level 1 in Conjurations
 10211 | D:9      | Found a staircase to the Orcish Mines.
 10238 | D:9      | Reached XP level 11. HP: 68/68 MP: 25/25
 10280 | D:9      | Found a staircase to the Lair.
 10707 | Lair:1   | Entered Level 1 of the Lair of Beasts
 11099 | Lair:1   | Reached skill level 5 in Poison Magic
 11212 | Lair:1   | Reached skill level 1 in Invocations
 11355 | Lair:1   | Got an ancient cloak
 11361 | Lair:1   | Identified the +2 cloak of the Ban {rC+} (You found it on level 1 of the Lair of Beasts)
 11771 | Lair:2   | Found a blossoming altar of Fedhas.
 11828 | Lair:2   | Found a frozen archway.
 11867 | IceCv    | Entered an ice cave
 11939 | IceCv    | Acquired Makhleb's fifth power
 11939 | IceCv    | Reached skill level 5 in Invocations
 11998 | IceCv    | Noticed an ice statue
 12171 | IceCv    | Killed an ice statue
 12301 | IceCv    | Reached XP level 12. HP: 70/74 MP: 17/26
 12366 | IceCv    | Noticed a frost giant
 12382 | IceCv    | Reached skill level 1 in Fighting
 12422 | IceCv    | HP: 1/78 [frost giant/bolt of cold (10)]
 12424 | IceCv    | Killed a frost giant
 12712 | Lair:2   | Reached skill level 1 in Polearms
 12809 | Lair:2   | Noticed Gastronok
 12828 | Lair:2   | Killed Gastronok
 13333 | Lair:3   | Noticed an eight-headed hydra
 13345 | Lair:2   | Killed an eight-headed hydra
 13409 | Lair:3   | Reached skill level 5 in Polearms
 14369 | Lair:4   | Noticed a four-headed hydra
 14387 | Lair:4   | Killed a four-headed hydra
 14387 | Lair:4   | Reached XP level 13. HP: 68/84 MP: 2/28
 15501 | Lair:5   | Noticed Fannar
 15523 | Lair:5   | Killed Fannar
 16090 | Lair:6   | Reached skill level 5 in Fighting
 16122 | Lair:6   | Found a staircase to the Snake Pit.
 16134 | Lair:6   | Reached skill level 1 in Evocations
 16373 | Lair:6   | Found a staircase to the Shoals.
 16865 | Lair:7   | Reached skill level 5 in Armour
 16868 | Lair:7   | Reached skill level 5 in Evocations
 17071 | Lair:7   | Reached skill level 10 in Polearms
 17349 | Lair:7   | Found a staircase to the Slime Pits.
 17423 | Lair:7   | Reached skill level 12 in Polearms
 17423 | Lair:7   | Reached XP level 14. HP: 98/98 MP: 29/29
 17848 | Lair:7   | Reached XP level 15. HP: 103/103 MP: 29/29
 18138 | Lair:7   | Reached skill level 13 in Polearms
 18146 | Lair:8   | Entered Level 8 of the Lair of Beasts
 18203 | Lair:8   | Learned a level 4 spell: Fulminant Prism
 18205 | Lair:8   | Learned a level 1 spell: Magic Dart
 18221 | Lair:8   | Reached skill level 1 in Hexes
 18494 | Lair:8   | Reached skill level 5 in Hexes
 18946 | Lair:8   | Reached skill level 5 in Conjurations
 20311 | Lair:1   | Learned a level 4 spell: Olgreb's Toxic Radiance
 20357 | Orc:1    | Entered Level 1 of the Orcish Mines
 21266 | Orc:3    | Noticed Joseph
 21275 | Orc:3    | Killed Joseph
 21392 | Orc:2    | Found a roughly hewn altar of Beogh.
 21685 | Orc:3    | Noticed Donald
 21706 | Orc:3    | Killed Donald
 21795 | Orc:3    | Found Cronyl Shru's Weapon Shop.
 21868 | Orc:3    | Learned a level 2 spell: Cure Poison
 21899 | Orc:3    | Found a staircase to the Elven Halls.
 22389 | Orc:4    | Entered Level 4 of the Orcish Mines
 22535 | Orc:4    | Reached skill level 14 in Polearms
 22536 | Orc:4    | Found Gajanaa's Jewellery Shoppe.
 22560 | Orc:4    | Found a radiant altar of Vehumet.
 22630 | Orc:4    | Found Kenuru's Magic Scroll Emporium.
 22710 | Orc:4    | Reached XP level 16. HP: 106/109 MP: 4/30
 22830 | Orc:4    | Found Schinu Maikiu's Magic Scroll Emporium.
 22833 | Orc:4    | Found Qanoc's Distillery.
 22845 | Orc:4    | Found Klehaag's Distillery.
 22983 | Orc:4    | Reached skill level 15 in Polearms
 23421 | Orc:4    | Bought a potion of might for 35 gold pieces
 23421 | Orc:4    | Bought a potion of heal wounds for 42 gold pieces
 23421 | Orc:4    | Bought a potion of might for 35 gold pieces
 23421 | Orc:4    | Bought a potion of magic for 77 gold pieces
 23427 | Orc:4    | Bought a potion of magic for 77 gold pieces
 23427 | Orc:4    | Bought a potion of heal wounds for 42 gold pieces
 23552 | Orc:3    | Bought 5 curare-tipped needles for 33 gold pieces
 23748 | D:10     | Entered Level 10 of the Dungeon
 24000 | D:10     | Noticed Nergalle
 24011 | D:10     | Killed Nergalle
 24275 | D:4      | Bought 5 curare-tipped needles for 33 gold pieces
 24733 | D:10     | Noticed Maurice
 24747 | D:10     | Killed Maurice
 26005 | D:12     | Found a viscous altar of Jiyva.
 27960 | D:14     | Reached skill level 10 in Fighting
 27965 | D:14     | Found a gate to the Vaults.
 28114 | D:15     | Entered Level 15 of the Dungeon
 28426 | D:15     | Got an ichor-stained great sword
 28427 | D:15     | Identified the +5 great sword "Fekuqoc" {drain, Dex+4 Int+2} (You found it on level 15 of the Dungeon)
 28598 | D:15     | Found a staircase to the Depths.
 28743 | D:15     | Reached XP level 17. HP: 124/128 MP: 31/31
 28820 | D:15     | Got a transparent pewter ring
 28822 | D:15     | Identified the ring "Xaill" {MP+9 Str+4 Int+4} (You found it on level 15 of the Dungeon)
 29117 | D:14     | Learned a level 5 spell: Metabolic Englaciation
 29593 | Snake:1  | Entered Level 1 of the Snake Pit
 29593 | Snake:1  | Noticed Louise
 29605 | Snake:1  | Reached skill level 1 in Ice Magic
 29612 | Snake:1  | Killed Louise
 29628 | Snake:1  | Found Kiluaf's Weapon Boutique.
 29800 | Snake:1  | Got a scintillating lapis lazuli ring
 29802 | Snake:1  | Identified the ring "Wees Apa" {rF+ Dex+4 Int+1} (You found it on level 1 of the Snake Pit)
 29838 | Snake:1  | Upgraded the game from 0.15.0 to 0.15.1
 29981 | Snake:1  | Reached skill level 5 in Ice Magic
 30592 | Snake:2  | Got a transparent chain mail
 30603 | Snake:2  | Identified the +4 chain mail of Dishonour {Dex-2 Int+3} (You found it on level 2 of the Snake Pit)
 30947 | Snake:2  | Noticed Jorgrun
 30966 | Snake:2  | Killed Jorgrun
 31659 | Snake:3  | Identified a scroll of acquirement
 31661 | Snake:3  | Got a pair of distressingly furry gloves
 31672 | Snake:3  | Identified the +1 pair of gloves "Khooroq" {rElec rF+} (You acquired it on level 3 of the Snake Pit)


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 || total
-------------------------+-------+-------+-------+-------+-------+-------++-------
Melee: Dagger            |    21 |    26 |   203 |    34 |       |       ||   284
       Short sword       |     6 |    16 |       |       |       |       ||    22
       Unarmed           |       |       |     2 |       |       |     8 ||    10
       Flail             |       |       |       |   262 |     5 |       ||   267
       Spear             |       |       |       |     9 |       |       ||     9
       Whip              |       |       |       |     6 |       |       ||     6
       Battleaxe         |       |       |       |     5 |     6 |       ||    11
       Halberd           |       |       |       |   102 |   878 |   337 ||  1317
       Glaive            |       |       |       |     6 |       |       ||     6
       Demon trident     |       |       |       |       |       |   712 ||   712
 Fire: Hunting sling     |       |       |   238 |   262 |   133 |   203 ||   836
Throw: Stone             |       |     4 |     1 |     1 |       |       ||     6
 Cast: Animate Skeleton  |    13 |    44 |     1 |     5 |    19 |    21 ||   103
       Pain              |    11 |   127 |   108 |   150 |   134 |   151 ||   681
       Regeneration      |       |     1 |    14 |    20 |    12 |    13 ||    60
       Vampiric Draining |       |       |    12 |    34 |    18 |     3 ||    67
       Animate Dead      |       |       |     5 |    25 |    44 |    28 ||   102
       Mephitic Cloud    |       |       |       |     2 |     8 |    16 ||    26
       Magic Dart        |       |       |       |       |     7 |    60 ||    67
       Olgreb's Toxic Ra |       |       |       |       |     6 |     3 ||     9
       Fulminant Prism   |       |       |       |       |     4 |    26 ||    30
       Cure Poison       |       |       |       |       |     1 |    17 ||    18
Invok: Greater Servant o |       |       |       |       |       |     1 ||     1
 Abil: Dig               |       |       |       |     2 |       |     3 ||     5
Evoke: Wand              |       |       |     7 |    15 |    38 |    12 ||    72
       Deck              |       |       |     2 |       |     7 |     2 ||    11
       Stone of tremors  |       |       |       |       |     1 |       ||     1
  Use: Scroll            |     2 |     7 |     9 |    12 |     8 |    13 ||    51
       Potion            |       |       |       |     3 |     6 |     1 ||    10
 Stab: Sleeping          |     2 |     1 |     2 |       |     2 |     1 ||     8
       Distracted        |       |       |       |     4 |     9 |     5 ||    18
       Confused          |       |       |       |     1 |     4 |    13 ||    18
       Paralysed         |       |       |       |     1 |       |     1 ||     2
       Fleeing           |       |       |       |       |     1 |       ||     1
       Invisible         |       |       |       |       |       |     4 ||     4
  Eat: Chunk             |       |     9 |    16 |    26 |    31 |    46 ||   128
       Royal jelly       |       |       |     1 |     1 |       |       ||     2
       Pizza             |       |       |     1 |       |       |       ||     1
       Beef jerky        |       |       |     1 |       |       |       ||     1
       Meat ration       |       |       |       |       |     1 |       ||     1

User avatar

Ziggurat Zagger

Posts: 4478

Joined: Wednesday, 23rd October 2013, 07:56

Post Tuesday, 30th September 2014, 10:32

Re: CIP: FoNe hybrid

I'd go for the MDA. Also, I'd definitely put points into Dex and train more Dodging. Disclaimer: I've never played a Formicid.
DCSS: 97:...MfCj}SpNeBaEEGrFE{HaAKTrCK}DsFESpHu{FoArNaBe}
FeEE{HOIEMiAE}GrGlHuWrGnWrNaAKBaFi{MiDeMfDe}{DrAKTrAMGhEnGnWz}
{PaBeDjFi}OgAKPaCAGnCjOgCKMfAEAtCKSpCjDEEE{HOSu
Bloat: 17: RaRoPrPh{GuStGnCa}{ArEtZoNb}KiPaAnDrBXDBQOApDaMeAGBiOCNKAsFnFlUs{RoBoNeWi

Barkeep

Posts: 3890

Joined: Wednesday, 14th August 2013, 23:25

Location: USA

Post Tuesday, 30th September 2014, 12:06

Re: CIP: FoNe hybrid

Yeah MDA's slightly better defenses and slightly lower encumbrance definitely beats out your third pip of rF. However if you got some reasonable armor choice that gives MR+, I would give that some serious consideration. This dude has some ridiculously good strength + intelligence, so your range of armor options is pretty open despite wanting to do a fair amount of casting.

Temple Termagant

Posts: 14

Joined: Saturday, 1st September 2012, 00:21

Post Wednesday, 1st October 2014, 06:30

Re: CIP: FoNe hybrid

and into wrote:However if you got some reasonable armor choice that gives MR+, I would give that some serious consideration.

Hmm, does a +2 robe of MR count as reasonable? I could use that until something nicer turns up.
User avatar

Ziggurat Zagger

Posts: 4478

Joined: Wednesday, 23rd October 2013, 07:56

Post Wednesday, 1st October 2014, 06:40

Re: CIP: FoNe hybrid

How's your AC+EV with the robe?
DCSS: 97:...MfCj}SpNeBaEEGrFE{HaAKTrCK}DsFESpHu{FoArNaBe}
FeEE{HOIEMiAE}GrGlHuWrGnWrNaAKBaFi{MiDeMfDe}{DrAKTrAMGhEnGnWz}
{PaBeDjFi}OgAKPaCAGnCjOgCKMfAEAtCKSpCjDEEE{HOSu
Bloat: 17: RaRoPrPh{GuStGnCa}{ArEtZoNb}KiPaAnDrBXDBQOApDaMeAGBiOCNKAsFnFlUs{RoBoNeWi

Temple Termagant

Posts: 14

Joined: Saturday, 1st September 2012, 00:21

Post Friday, 3rd October 2014, 09:41

Re: CIP: FoNe hybrid

13 AC / 15 EV.

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