YAVP: VpEn^Ash, my first stabber


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Halls Hopper

Posts: 57

Joined: Friday, 28th March 2014, 11:04

Post Wednesday, 24th September 2014, 12:49

YAVP: VpEn^Ash, my first stabber

Good morning! I thought I'd share a few thoughts.

So this was my first win with a stabber, even though I've been playing since .9 and VpEn is my very favorite combination. (Carpet bombing Orc:4 with scroll of immolation and enslavement makes me positively giddy. And flying out over the sea to dice a sleeping kraken? Oh my goodness.)

It seems like the consensus is that it's possible to sneak and stab your way through the game. I haven't found this to be true. Am I doing something wrong? This character definitely stabbed all the way through to the win, including orbs of fire, but with a LOT of the stabs being set up one of these two ways:
-throwing nets for non-large monsters, especially Agnes, the baddest deep elves (annihilator, blademaster), and ancient liches
-just hanging out in a crowd of summons until somebody hits the monster and distracts it (mainly mana vipers and zombies)

It seems strange that all it takes to eliminate an ancient lich is a net and a dagger. I didn't even have any Throwing skill, and I'd usually get him netted on the first try. Sometimes the second. And then with pretty high Stealth and Short Blades, I'd usually get the stab on the first try. Walk TOWARD the lich, and then two turns to destroy. With D:1 equipment. Strange. Although it does remind me of stories where liches hide their organs elsewhere, making them practically invulnerable in person, but easily destroyable when the protagonist finds the stash.

Different characters have different strengths, I guess. Goodness knows I couldn't get anywhere in the dang Abyss, which for other characters has been a cakewalk. Nothing sleeps, most everything has high MR, and few corpses to raise for zombies. Tried twice and had to bail. The Crypt, on the other hand, with rN+++ and Dispel Undead, no trouble. Except the, what's the name? Iron guardians? Netstabbed those.


Other thoughts:
-No burden is a gigantic buff to bat form!
-No carrying corpses is a moderate nerf to Necromancy (specifically Corpse Rot, but also raising slaves on new levels)
-Mana vipers, love 'em. Two will kill a deep elf sorceror, a frost giant, and sometimes even a fire or ice dragon. Sometimes the dragons need a third viper, but still.
-This was my first chance to use Haunt much. I thought it was supposed to be awesome? One of the guides from a few versions ago was built around using Haunt as your game-winning spell. Was the spell changed? It definitely didn't seem to have the killing power of the mana vipers or Shadow Creatures.
-Dazzling Spray doesn't seem to be an effective way to blind something to get the stab. Not remotely as effective as nets, even with zero Throwing. On the other hand, it does some damage on its own. Does higher Conjurations change the chance to blind?


Notes on this game:
-Check out the great quaff-IDed potion of mutation on D:4- rF, rElec, and Blink. Oh baby.
-Threw 68 nets, got 32 stabs from them.
-Surprised to see way more sleeping stabs than confused stabs, but I guess that's including all the ones that are already asleep, not just victims of Ensorcelled Hibernation.


Here's the morgue- I cut the boring parts of the kill lists, but otherwise whole:

  Code:
 Dungeon Crawl Stone Soup version 0.15.0 (console) character file.

1288378 Hammurabi the Imperceptible (level 27, 162/162 HPs)
             Began as a Vampire Enchanter on Sept 19, 2014.
             Was the Champion of Ashenzari.
             Escaped with the Orb
             ... and 3 runes on Sept 23, 2014!
             
             The game lasted 13:42:28 (142498 turns).

Hammurabi the Imperceptible (Vampire Enchanter)   Turns: 142498, Time: 13:42:28

HP 162/162       AC 25     Str 17 (18) XL: 27
MP  47/47        EV 37     Int 21      God: Ashenzari [******]
Gold 8973        SH  8     Dex 24      Spells: 16 memorised,  3 levels left

rFire  + + .     SeeInvis +     a - +2 dagger "Wiaffikh" {flame, rElec rPois rF++ rN+}
rCold  + + .     Clarity  +     f - +3 ring mail "Oxtanink" {Dex+4 Int+1}
rNeg   + + +     rCorr    .     k - +0 buckler of the Buccaneer {Str+5}
rPois  +         rRot     +     h - +2 hat {MR+} (curse)
rElec  +         Spirit   .     g - +2 cloak {MR+}
SustAb .         Warding  .     i - +2 pair of gloves {Str+3}
rMut   .         Stasis   .     j - +2 pair of boots {run} (curse)
Gourm  .                        O - amulet of the Air {Inacc +Fly rElec EV+5 RMsl}
MR     ++++.                    D - cursed +6 ring of protection
                                m - cursed ring "Schaatet" {MP+9 Str+3}

@: regenerating slowly, studying Shields, repel missiles, quick, incredibly
resistant to hostile enchantments, stealthy
A: bottle blood, fangs 3, see invisible, deformed body, deterioration 1, frail
1, low mp 2, unbreathing
a: Bat Form, Bottle Blood, Scrying, Transfer Knowledge, Renounce Religion, Evoke
Flight
0: Orb of Zot
}: 3/15 runes: barnacled, silver, gossamer


You escaped.
You worshipped Ashenzari.
Ashenzari was exalted by your worship.
You were near bloodless.

You visited 13 branches of the dungeon, and saw 62 of its levels.
You visited the Abyss 2 times.
You also visited: Trove, Sewer, Bailey and Ice Cave.

You collected 11039 gold pieces.
You spent 2066 gold pieces at shops.

Inventory:

Hand weapons
 a - the cursed +2 dagger "Wiaffikh" (weapon) {flame, rElec rPois rF++ rN+}
   (You found it on level 3 of the Crypt)   
   
   It emits flame when wielded, causing extra injury to most foes and up to
   double damage against particularly susceptible opponents.
   
   It greatly protects you from fire.
   It insulates you from electricity.
   It protects you from poison.
   It protects you from negative energy.
   It has a curse placed upon it.
Missiles
 z - 5 throwing nets (quivered)
Armour
 f - the cursed +3 ring mail "Oxtanink" (worn) {Dex+4 Int+1}
   (You found it on level 5 of the Shoals)   
   
   It affects your intelligence (+1).
   It affects your dexterity (+4).
   It has a curse placed upon it.
 g - a +2 cloak of magic resistance (worn)
 h - a cursed +2 hat of magic resistance (worn)
 i - a +2 pair of gloves of strength (worn)
 j - a cursed +2 pair of boots of running (worn)
 k - the cursed +0 buckler of the Buccaneer (worn) {Str+5}
   (You found it on level 4 of the Depths)   
   
   It affects your strength (+5).
   It has a curse placed upon it.
Magical devices
 n - a wand of hasting (4)
 r - a wand of cold (2)
 E - a wand of digging (6)
 F - a wand of disintegration (7)
 I - a wand of fireball (3)
 L - a wand of fire (1)
 P - a wand of fireball (5)
 T - a wand of heal wounds (6)
 X - a wand of teleportation (0)
 Z - a wand of lightning (7)
Scrolls
 c - 7 scrolls of remove curse
 d - 15 scrolls of teleportation
 e - 5 scrolls of immolation
 l - 11 scrolls of fear
 q - 3 scrolls of blinking
 v - 26 scrolls of identify
 G - 3 scrolls of vulnerability
 Y - 4 scrolls of fog
Jewellery
 m - the cursed ring "Schaatet" (left hand) {MP+9 Str+3}
   (You took it off a deep elf priest on level 5 of the Vaults)   
   
   [ring of magical power]
   
   It affects your strength (+3).
   It affects your magic capacity (+9).
   It has a curse placed upon it.
 B - an uncursed amulet of resist mutation
 D - a cursed +6 ring of protection (right hand)
 O - the amulet of the Air (around neck) {Inacc +Fly rElec EV+5 RMsl}
   (You found it on level 3 of the Elven Halls)   
   
   [amulet of inaccuracy]
   
   It reduces the accuracy of all your attacks.
   It affects your evasion (+5).
   It insulates you from electricity.
   It lets you fly.
   It protects you from missiles.
Potions
 o - 13 potions of restore abilities
 p - a potion of magic
 u - 4 potions of brilliance
 C - 14 potions of might
 R - 5 potions of cancellation
 U - 25 potions of curing
 V - 13 potions of agility
 W - 10 potions of resistance
Books
 b - a book of Summonings   
   
   Spells                             Type                      Level
   Abjuration                         Summoning                    3
   Recall                             Summoning/Translocation      3
   *Shadow Creatures                  Summoning                    5
   Summon Demon                       Summoning                    5
   Summon Forest                      Summoning/Translocation      5
   Monstrous Menagerie                Summoning                    6
 K - a manual of Shields
Miscellaneous
 H - a phial of floods
 J - a fan of gales
 N - the horn of Geryon
 Q - a lamp of fire


   Skills:
 + Level 7.4 Fighting
 + Level 14.2(18.2) Short Blades
 + Level 4.4(7.3) Armour
 + Level 18.2(20.6) Dodging
 - Level 26.0 Stealth
 + Level 9.5(12.4) Shields
 + Level 24.1 Spellcasting
 - Level 0.1(0.5) Conjurations
 - Level 25.4(27) Hexes
 + Level 6.1(9.2) Charms
 + Level 13.4(16.0) Summonings
 + Level 17.2(19.7) Necromancy
 + Level 0.2(1.0) Translocations
   Level 1.3(3.2) Transmutations
 + Level 4.5(7.4) Ice Magic
   Level 0.6(2.0) Earth Magic
 + Level 3.5(6.2) Evocations


You had 3 spell levels left.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Haste                 Chrm           ######..     8%          6    ##.....
b - Ensorcelled Hibernat  Hex/Ice        ######       0%          2    None
c - Confuse               Hex            #######.     0%          3    None
d - Enslavement           Hex            #######.     0%          4    None
e - Discord               Hex            #######...   1%          8    ######.
f - Dispel Undead         Necr           #######.     0%          5    None
g - Animate Dead          Necr           N/A          0%          4    None
h - Bolt of Draining      Conj/Necr      ######....   1%          5    None
i - Summon Mana Viper     Hex/Summ       #######.     0%          5    None
j - Summon Butterflies    Summ           #######.     0%          1    None
k - Agony                 Necr           #######.     0%          5    None
l - Invisibility          Hex            #######.     0%          6    ##.....
m - Control Teleport      Chrm/Tloc      #####.....   1%          4    None
n - Haunt                 Necr/Summ      #######...   1%          7    ####...
o - Shadow Creatures      Summ           N/A          1%          5    None
p - Apportation           Tloc           ####......   1%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:4             Orc (4/4) D:9
    Elf (3/3) Orc:4          Lair (8/8) D:11         Shoals (5/5) Lair:5
 Spider (5/5) Lair:4        Slime (2/6) Lair:6       Vaults (5/5) D:13
  Crypt (3/3) Vaults:2       Tomb (0/3) Crypt:3      Depths (5/5) D:15
   Hell (1/1)                 Dis (0/7) Hell            Geh (0/7) Hell
    Coc (0/7) Hell            Tar (0/7) Hell            Zot (5/5) Depths:5

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
D:4 =   D:5 }   D:8 [   D:13 (   D:15 [   Orc:2 (   Orc:4 !(?%   Elf:1 %
Shoals:4 :   Vaults:3 *   Vaults:4 *?[[

Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:1 Depths:2 Depths:4
Pandemonium: Depths:1 Depths:3 Depths:5
Ziggurat: Depths:4

Annotations:
D:7 exclusion: killer bee
Elf:2 exclusion: silver statue


Innate Abilities, Weirdness & Mutations

You heal slowly.
You can bottle blood from corpses.
You have razor-sharp teeth.
You have supernaturally acute eyesight.
You can survive without breathing.
Armour fits poorly on your strangely shaped body.
Your body is slowly deteriorating.
You are frail (-10% HP).
Your magical capacity is very low (-20% MP).


Message History

You block the bat's attack.
The bat completely misses you.
The bat completely misses you. x2
You see here 5 stones.
The bat completely misses you.
The bat completely misses you.
You block the bat's attack.
The bat completely misses you. The bat misses you.
The bat hits you but does no damage. You block the bat's attack.
There is a stone staircase leading up here.
You block the bat's attack.
You climb upwards.
You sense a powerful magical force warping space.
There is a stone staircase leading down here.
An iron imp comes into view.
There is an open door here.
You enter the shallow water.
Moving in this stuff is going to be slow.
There is a staircase leading out of the dungeon here.
You have escaped!

##.##.#........##.....#.#
...##.#..##########+#.###
#####.#...###....##.#.#
#.#.....#...#.##˜##˜#.#
..#.....#.#.'..#˜˜˜##.#
#.#.....#.#########˜#.#
........#.###˜˜˜˜˜˜##.#
###.....#..##˜#˜###˜#.#
........##.##˜#˜@˜#˜#.#
#......###.##˜˜˜˜˜˜˜#.#
#......###.#####'####.#
#..........5..{.......#
#.........#..##########
#.........#.>#
#......#####.#
#......#####'####
#...............#############


There were no monsters in sight!

Vanquished Creatures
  2 orbs of fire
  7 ancient liches
  Saint Roka (Depths:5)
  2 curse toes
  4 Killer Klowns
  10 golden dragons
  Geryon (Hell)
  2 electric golems
  Jory (Vaults:3)
  Xtahua (Vaults:3)
  Frederick (Vaults:3)
  A bone dragon (Depths:5)
  A hellephant (Zot:3)
  7 Orb Guardians
  7 tentacled monstrosities
  Asterion (Shoals:1)
  2 quicksilver dragons
  2 deep elf blademasters (Elf:3)
  2 titans (Vaults:5)
  An octopode crusher (Depths:3)
  15 storm dragons
  An acid blob (Slime:2)
  2 deep elf master archers (Elf:3)
  10 liches
  A kraken (Shoals:5)
  5 sphinxes
  Rupert (D:13)
  Agnes (Spider:1)
  A tengu reaver (Vaults:4)
  3 ancient champions
  5 shadow dragons
  6 draconian monks
  2 deep elf sorcerers
  An azure jelly (Slime:1)
  9 frost giants
  An iron dragon (Depths:4)
  Maud (Elf:1)
  7 draconian knights
  10 emperor scorpions
  3 draconian scorchers
  2 orc warlords
  15 fire giants
  Aizul (Vaults:2)
  12 ghost moths
  15 vault wardens
  7 draconian zealots
  2 reapers (Hell)
  Gastronok (D:11)
  5 spriggan defenders
  3 draconian annihilators
  8 very ugly things
  4 ghouls (Crypt:2)
  22 stone giants
  4 draconian shifters
  4 deep elf demonologists
  5 war gargoyles
  A curse skull (Crypt:3)
  2 green draconians (Zot:3)
  A salamander firebrand (Depths:3)
  8 grey draconians
  4 draconian callers
  5 white draconians
  Azrael (Elf:1)
  3 mottled draconians
  2 black draconians
  2 unborn
  4 red draconians
  3 pale draconians
  5 eidola
  4 purple draconians
  4 deep elf annihilators
  4 yellow draconians
  2 vampire knights
  7 dire elephants
  14 ettins
  3 merfolk javelineers
  2 crystal guardians (Vaults:4)
  A great orb of eyes (Vaults:4)
  9 jiangshi
<...>
2865 creatures vanquished.

Vanquished Creatures (collateral kills)
  4 orbs of fire (Zot:5)
  3 Killer Klowns
  4 golden dragons
  An electric golem (Zot:5)
  7 tentacled monstrosities
  19 Orb Guardians (Zot:5)
  4 titans
  4 storm dragons
  5 sphinxes
  A lich (Depths:1)
  4 shadow dragons
  Kirke (Spider:1)
  3 tengu reavers
  A draconian monk (Zot:1)
  4 frost giants
  2 deep elf sorcerers
  6 fire giants
  A ghost moth (Zot:5)
  An iron dragon (Depths:5)
  An emperor scorpion (Depths:2)
  A vault warden (Vaults:3)
  2 reapers (Depths:1)
  A war gargoyle (Vaults:5)
  2 draconian annihilators
  A cacodemon (Hell)
  A spriggan defender (Depths:5)
  8 deep elf demonologists
  7 very ugly things
  A draconian caller (Zot:5)
  10 stone giants
  A dire elephant (Depths:4)
  A vampire knight (Depths:2)
  3 deep elf annihilators
  A purple draconian (Zot:2)
  3 red draconians
  3 yellow draconians
  2 pale draconians
  A merfolk javelineer (Depths:3)
  A green death (Hell)
  A minotaur (Depths:4)
  9 deep elf death magi
  2 merfolk impalers
  3 ettins
  7 rakshasas
  12 vault guards
  3 fire dragons
  3 great orbs of eyes
  3 deep elf high priests
  6 ironheart preservers
  4 yaktaur captains
  6 ice dragons
  A quicksilver dragon skeleton (Crypt:1)
  2 spriggan air magi
  A satyr (Shoals:4)
  12 ogre magi
  A siren (Shoals:1)
  A deep troll shaman (Depths:2)
  A deep troll earth mage (Depths:4)
  2 mana vipers
  2 tengu warriors (Depths:1)
  17 death yaks
  2 orc high priests (Orc:4)
  7 thrashing horrors (Abyss:2)
  2 sun demons
  5 spriggans
  A spriggan berserker (Depths:5)
  A catoblepas (Lair:6)
  A soul eater (Hell)
  A fire crab (shapeshifter) (Vaults:5)
  Erolcha (D:13)
  An ice devil (Hell)
  6 wretched stars
  A fire crab (Vaults:4)
  9 deep trolls
  3 skeletal warriors
  A sea snake (Shoals:2)
  2 shadow wraiths (Hell)
  5 deep elf knights
  7 orb spiders
  3 hellions
  2 ice statues
  4 unseen horrors (Crypt:1)
  A hill giant (D:11)
  A shadow dragon zombie (Zot:1)
  3 deep elf summoners
  3 orc knights
  6 necromancers
  3 ironbrand convokers
  3 wizards
  5 deep elf conjurers
  3 fauns
  A sixfirhy (Hell)
  16 wolf spiders
  A red wasp (Vaults:5)
  2 deathcaps (Zot:4)
  3 moths of wrath
  8 harpies
  A draconian zombie (Zot:5)
  A moth of wrath (shapeshifter) (Vaults:2)
  2 orc sorcerers
  6 griffons
  A sphinx skeleton (Vaults:3)
  A water nymph (Shoals:3)
  A cyclops (D:13)
  33 ugly things
  A mermaid (shapeshifter) (Vaults:5)
  16 elephants
  5 manticores
  A guardian serpent (Depths:2)
  3 mermaids
  A titan simulacrum (Depths:2)
  A torpor snail (Spider:3)
  A feature mimic (Lair:5)
  A spiny frog (Lair:8)
  9 vault sentinels
  A komodo dragon (Lair:7)
  2 tormentors (Vaults:4)
  A smoke demon (Crypt:3)
  A kobold demonologist (Vaults:3)
  3 fire drakes
  An anaconda simulacrum (Hell)
  26 yaktaurs
  A freezing wraith (Vaults:5)
  2 ancient zymes (Abyss:2)
  10 demonic crawlers
  A yaktaur (shapeshifter) (Elf:2)
  5 deep elf priests
  11 merfolk
  A troll (Orc:4)
  2 red devils
  A blue devil (Hell)
  2 wolf spider simulacra (Vaults:1)
  2 polar bears
  11 jumping spiders
  An efreet (D:15)
  11 two-headed ogres
  2 blink frogs
  A wind drake (Shoals:2)
  A human simulacrum (Vaults:1)
  A bog body (Crypt:2)
  10 slime creatures
  A hydra skeleton (D:15)
  2 boulder beetles
  3 ravens (Depths:1)
  5 air elementals
  A basilisk (Lair:4)
  6 wandering mushrooms (Zot:4)
  A trapdoor spider (shapeshifter) (Depths:4)
  2 snapping turtles
  A fire dragon zombie (D:15)
  4 flying skulls (Crypt:1)
  A spriggan skeleton (Depths:1)
  A tarantella (shapeshifter) (Vaults:3)
  A redback (shapeshifter) (Vaults:5)
  4 hogs (Spider:1)
  A ynoxinul (Vaults:2)
  11 tarantellas
  13 water elementals
  45 redbacks
  8 deep elf magi
  5 trapdoor spiders
  A black mamba skeleton (Crypt:2)
  10 humans
  17 yaks
  A hill giant skeleton (D:14)
  A fire elemental (Elf:1)
  7 wargs
  A hell beast (Vaults:4)
  4 vampire mosquitoes (Vaults:3)
  8 deep elf fighters
  2 hippogriffs (Lair:7)
  A human zombie (Hell)
  A wraith (Zot:5)
  3 small abominations
  A hydra simulacrum (Crypt:1)
  4 yellow wasps
  A water moccasin (Lair:8)
  44 ogres
  A phantom (D:5)
  A hell hound (Elf:1)
  A swamp drake (Depths:5)
  17 orc warriors
  8 starcursed masses
  An alligator simulacrum (Hell)
  A boggart (D:15)
<...>
1109 creatures vanquished.

Vanquished Creatures (others)
  A lich (Depths:4)
  2 storm dragons (Zot:5)
  A shadow dragon (Zot:5)
  A fire giant (Depths:4)
  3 ghost moths
  A draconian zealot (Zot:2)
  A very ugly thing (Depths:5)
  A draconian shifter (Zot:2)
  A grey draconian (Zot:5)
  A white draconian (Zot:2)
  A vault guard (Vaults:5)
  A quicksilver dragon zombie (Vaults:5)
  5 ice dragons (Zot:5)
  6 death cobs
  A centaur warrior (Vaults:2)
  A titan zombie (Vaults:4)
  3 storm dragon zombies
  2 shadow wraiths
  A deep elf knight (Depths:5)
  A ghost moth zombie (Zot:4)
  3 very ugly thing zombies
  3 golden dragon zombies
  An orb spider (Spider:5)
  6 shadow dragon zombies
  A cyclops (shapeshifter) (Elf:3)
  8 ugly thing zombies
  4 wolf spider zombies
  9 draconian zombies
  8 fire giant zombies
  3 hell hog zombies (Abyss:2)
  4 sphinx zombies
  3 frost giant zombies
  A sixfirhy (Zot:5)
  A sphinx skeleton (Crypt:3)
  146 mana vipers
  11 stone giant zombies
  11 moths of wrath
  6 drowned souls (Shoals:1)
  5 dire elephant zombies
  A phantasmal warrior (Abyss:1)
  A stone giant skeleton (Depths:1)
  A draconian skeleton (Depths:5)
  5 red draconian zombies
  3 pale draconian zombies
  2 emperor scorpion zombies
  10 death yak zombies
  4 grey draconian zombies
  A black draconian zombie (Zot:2)
  24 yaktaur zombies
  2 deep elf magi
  2 purple draconian zombies
  An air elemental (Hell)
  3 white draconian zombies (Zot:3)
  2 iron troll zombies (Depths:5)
  2 yellow draconian zombies (Zot:4)
  A death yak skeleton (Depths:1)
  25 redback zombies
  A komodo dragon (Depths:5)
  A ghoul skeleton (Crypt:2)
  A harpy zombie (Shoals:2)
  3 demonic crawler zombies (Spider:5)
  4 freezing wraiths
  A minotaur zombie (Depths:4)
  2 jumping spiders
  3 trapdoor spider zombies (Spider:4)
  4 griffon zombies
  5 fire dragon zombies
  7 moth of wrath zombies
  8 tarantella zombies
  4 ettin zombies
  12 ice dragon zombies
  2 red wasp zombies
  A snapping turtle (Shoals:3)
  8 jumping spider zombies
  A slime creature (D:15)
  2 ettin skeletons
  2 black mamba zombies
  A wyvern (Lair:5)
  A fire dragon skeleton (Depths:1)
  A spriggan (Depths:4)
  9 wraiths
  7 water elementals
  A wind drake zombie (Shoals:1)
  A hell beast (Zot:1)
  A human (Spider:1)
  5 hill giant zombies
  7 spriggan zombies
  3 hungry ghosts
  A deep elf fighter (Vaults:4)
  8 deep troll zombies
  An infernal demonspawn zombie (Depths:5)
  2 merfolk zombies
  A monstrous demonspawn zombie (Depths:5)
  A raven skeleton (Depths:1)
  A spiny frog zombie (Lair:7)
  2 orb spider zombies (Spider:5)
  A swamp drake (Depths:5)
  A small abomination (Abyss:2)
  4 slaves (D:5)
  A spiny frog skeleton (Lair:5)
  4 manticore zombies
  A snapping turtle zombie (Shoals:1)
  7 elephant zombies
  4 spiders (Spider:5)
  5 vampire mosquito zombies
  A blink frog skeleton (Abyss:1)
  8 elf skeletons
  A manticore skeleton (Shoals:1)
  13 lost souls
  9 elephant skeletons
  2 fire crab zombies
  2 fire drake skeletons (Lair:4)
  7 human skeletons
  4 spider zombies
  3 yaktaur skeletons (Depths:1)
  A cyclops skeleton (Shoals:1)
  2 warg zombies
  3 water moccasin zombies
  2 tengu zombies
  3 raiju zombies
  A boulder beetle zombie (Spider:2)
  A wight (D:15)
  A hippogriff zombie (Lair:8)
  3 troll zombies
  A scorpion (Spider:1)
  8 yak zombies
  2 hippogriff skeletons (Lair:4)
  A yak skeleton (Lair:8)
  A wolf skeleton (Lair:4)
  6 centaur zombies
  8 two-headed ogre zombies
  5 yellow wasp zombies
  61 human zombies
  23 orc zombies
  A basilisk zombie (D:14)
  40 elf zombies
  3 basilisk skeletons
  A kobold skeleton (Depths:1)
  27 ogre zombies
  A porcupine zombie (Lair:6)
  A porcupine skeleton (Lair:5)
  3 bog body skeletons (Crypt:2)
  A polar bear simulacrum (IceCv)
  A big kobold zombie (Vaults:3)
  A brain worm zombie (D:15)
  2 hound zombies
  2 orange rat zombies (Lair:7)
  An adder (Lair:5)
  A white imp (IceCv)
  3 adder zombies
  2 orc skeletons
  A sheep zombie (Lair:8)
  6 orcs
  18 green rat zombies
  2 giant spores
  7 kobold zombies (Vaults:3)
  2 lurking horrors
  A rat zombie (Lair:7)
  96 butterflies
  A crawling corpse (Elf:3)
  18 fungi
  11 plants
  19 starspawn tentacles (Abyss:2)
  284 starspawn tentacle segments (Abyss:2)
  8 tentacles (Abyss:4)
  3 tentacle segments (Abyss:4)
1264 creatures vanquished.

Grand Total: 5238 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Hammurabi, the Vampire Enchanter, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   595 | D:1      | Reached XP level 2. HP: 16/19 MP: 3/5
   667 | D:1      | Learned a level 2 spell: Ensorcelled Hibernation
  1229 | D:2      | Reached XP level 3. HP: 16/24 MP: 5/8
  1681 | D:2      | Found a sparkling altar of Nemelex Xobeh.
  1732 | D:2      | Reached XP level 4. HP: 23/30 MP: 0/11
  1890 | D:2      | Found an iron altar of Okawaru.
  1901 | D:2      | Learned a level 3 spell: Confuse
  2106 | D:3      | Found a stormy altar of Qazlal.
  2214 | D:3      | Found a glowing drain.
  2232 | D:3      | Reached XP level 5. HP: 30/35 MP: 9/14
  2255 | Sewer    | Entered a sewer
  2392 | Sewer    | Reached skill level 6 in Hexes
  2598 | D:3      | Noticed Ijyb
  2614 | D:3      | Killed Ijyb
  2635 | D:3      | Learned a level 4 spell: Enslavement
  2639 | D:3      | Learned a level 3 spell: Dazzling Spray
  2757 | D:3      | Reached XP level 6. HP: 39/41 MP: 16/16
  3202 | D:3      | Reached skill level 7 in Hexes
  3710 | D:4      | Found Plog's Jewellery Boutique.
  4354 | D:4      | Gained mutation: You are resistant to electric shocks. [potion of mutation]
  4354 | D:4      | Gained mutation: You can translocate small distances at will. [potion of mutation]
  4354 | D:4      | Gained mutation: Your flesh is heat resistant. [potion of mutation]
  4674 | D:4      | Found a staircase to the Ecumenical Temple.
  4680 | Temple   | Entered the Ecumenical Temple
  4757 | Temple   | Became a worshipper of Ashenzari the Shackled
  4844 | D:5      | Entered Level 5 of the Dungeon
  4869 | D:5      | Reached skill level 8 in Hexes
  4948 | D:5      | Noticed Sigmund
  4957 | D:5      | Killed Sigmund
  4957 | D:5      | Reached XP level 7. HP: 46/46 MP: 14/18
  5009 | D:5      | Reached skill level 9 in Hexes
  5140 | D:5      | Found a glowing golden altar of the Shining One.
  5140 | D:5      | Noticed Grinder
  5182 | D:5      | Killed Grinder
  5182 | D:5      | Reached skill level 5 in Stealth
  5331 | D:5      | Noticed Pikel
  5875 | D:5      | Killed Pikel
  5875 | D:5      | Reached skill level 1 in Fighting
  5875 | D:5      | Reached skill level 10 in Hexes
  5875 | D:5      | Reached skill level 1 in Ice Magic
  5875 | D:5      | Reached XP level 8. HP: 50/54 MP: 19/19
  6207 | D:5      | Noticed Edmund
  6774 | D:5      | Found Nobak's Gadget Shoppe.
  7029 | D:5      | Killed Edmund
  7029 | D:5      | Reached skill level 11 in Hexes
  7622 | D:6      | Noticed Blork the orc
  7627 | D:6      | Killed Blork the orc
  7677 | D:6      | Found a deep blue altar of Sif Muna.
  7758 | D:6      | Reached skill level 10 in Stealth
  7812 | D:6      | Reached XP level 9. HP: 52/59 MP: 15/20
  8144 | D:6      | Identified the +4 falchion "Pseinn" {pain, rElec Stlth+}
  8977 | D:7      | Noticed an unseen horror
  8980 | D:7      | Reached skill level 12 in Hexes
  8989 | D:7      | Killed an unseen horror
  8989 | D:7      | Reached skill level 5 in Dodging
  9562 | D:8      | Reached XP level 10. HP: 67/67 MP: 19/21
  9714 | D:8      | Found Vefusyve's Armour Shop.
 10011 | D:8      | Identified the cursed -5 chain mail "Siodepta" {Dex+1 Int+2} (You took it off a big kobold on level 8 of the Dungeon)
 10098 | D:8      | Reached skill level 13 in Stealth
 10219 | D:8      | Acquired Ashenzari's first power
 10657 | D:9      | Found a staircase to the Orcish Mines.
 10778 | D:9      | Noticed Psyche
 10866 | D:9      | Found a snail-covered altar of Cheibriados.
 10876 | D:9      | Killed Psyche
 10876 | D:9      | Reached skill level 14 in Stealth
 10913 | D:9      | Found a glowing golden altar of the Shining One.
 11094 | D:9      | Reached skill level 5 in Spellcasting
 11184 | D:10     | Entered Level 10 of the Dungeon
 11323 | Orc:1    | Entered Level 1 of the Orcish Mines
 11813 | Orc:2    | Noticed Joseph
 11912 | Orc:2    | Noticed Nergalle
 12951 | Orc:2    | Killed Nergalle
 12974 | Orc:2    | Found Xeureolara's Antique Weapon Emporium.
 12983 | Orc:2    | Noticed an orc knight
 13185 | Orc:2    | Reached skill level 15 in Stealth
 13383 | Orc:2    | Killed an orc knight
 13383 | Orc:2    | Reached XP level 11. HP: 74/74 MP: 13/24
 13646 | Orc:3    | Acquired Ashenzari's second power
 14928 | Orc:4    | Entered Level 4 of the Orcish Mines
 15981 | Orc:4    | Found a roughly hewn altar of Beogh.
 16115 | Orc:4    | Found Kipovuf's Weapon Emporium.
 16160 | Orc:4    | Found Klash's Distillery.
 16189 | Orc:4    | Bought a potion of curing for 22 gold pieces
 16189 | Orc:4    | Bought a potion of heal wounds for 33 gold pieces
 16189 | Orc:4    | Bought a potion of curing for 22 gold pieces
 16549 | Orc:4    | Reached skill level 16 in Stealth
 17123 | Orc:4    | Found a staircase to the Elven Halls.
 17559 | Orc:4    | Learned a level 5 spell: Silence
 17902 | Orc:4    | Found a roughly hewn altar of Beogh.
 17903 | Orc:4    | Noticed an orc warlord
 17918 | Orc:4    | Noticed an orc high priest
 17953 | Orc:4    | Killed an orc high priest
 17953 | Orc:4    | Reached skill level 17 in Stealth
 18224 | Orc:4    | Killed an orc warlord
 18224 | Orc:4    | Reached XP level 12. HP: 81/81 MP: 14/27
 18296 | Orc:4    | Found Amavomulon's Magic Scroll Emporium.
 18307 | Orc:4    | Bought a scroll of teleportation for 45 gold pieces
 18307 | Orc:4    | Bought a scroll of teleportation for 45 gold pieces
 18307 | Orc:4    | Bought 3 scrolls of remove curse for 135 gold pieces
 18417 | Orc:4    | Noticed an orc high priest
 18418 | Orc:4    | Noticed an orc high priest
 18430 | Orc:4    | Killed an orc high priest
 18888 | Orc:4    | Killed an orc high priest
 18888 | Orc:4    | Reached skill level 15 in Hexes
 18918 | Orc:4    | Noticed an orc high priest
 18978 | Orc:4    | Noticed an orc high priest
 18986 | Orc:4    | Noticed an orc high priest
 18987 | Orc:4    | Killed an orc high priest
 18999 | Orc:4    | Killed an orc high priest
 19134 | Orc:4    | Killed an orc high priest
 19176 | Orc:4    | Found Wefunam's Food Shoppe.
 19819 | Orc:3    | Reached skill level 1 in Evocations
 19894 | Orc:2    | Killed Joseph
 20114 | D:10     | Learned a level 4 spell: Control Undead
 20119 | D:10     | Learned a level 4 spell: Animate Dead
 20884 | D:10     | Noticed a green ugly thing
 20903 | D:10     | Killed a green ugly thing
 21066 | D:11     | Noticed Gastronok
 21288 | D:11     | Noticed Fannar
 21382 | D:11     | Reached skill level 18 in Stealth
 21430 | D:11     | Acquired Ashenzari's third power
 21430 | D:11     | Noticed Erica
 21579 | D:11     | Learned a level 3 spell: Inner Flame
 21934 | D:11     | Killed Gastronok
 22253 | D:11     | Killed Fannar
 22253 | D:11     | Reached XP level 13. HP: 86/86 MP: 30/30
 22463 | D:11     | Killed Erica
 22494 | D:11     | Found a staircase to the Lair.
 22817 | D:12     | Found a flagged portal.
 22853 | Bailey   | Entered a bailey
 23481 | Bailey   | Noticed an orc warlord
 23720 | Bailey   | an orc warlord (ally) was killed
 23868 | Bailey   | Identified a scroll of acquirement
 23880 | Bailey   | Identified Sixkeiph's Almanac of Curses and Calling (You acquired it in a bailey)
 23885 | Bailey   | Identified Borgnjor's Disquisition on Sinister Magic
 24005 | D:12     | Found a glowing silver altar of Zin.
 24012 | D:12     | Noticed an angel
 24795 | Lair:1   | Entered Level 1 of the Lair of Beasts
 25007 | Lair:1   | Reached skill level 19 in Stealth
 25772 | Lair:2   | Reached skill level 5 in Short Blades
 26393 | Lair:3   | Acquired Ashenzari's fourth power
 27323 | Lair:4   | Found a hole to the Spider Nest.
 27557 | Lair:4   | Reached skill level 1 in Necromancy
 27615 | Lair:4   | Reached skill level 10 in Spellcasting
 27789 | Lair:4   | Reached skill level 20 in Stealth
 27791 | Lair:4   | Reached XP level 14. HP: 86/94 MP: 9/32
 28406 | Lair:5   | Reached skill level 10 in Dodging
 28469 | Lair:5   | Found a staircase to the Shoals.
 28568 | Lair:5   | Found a staircase to the Swamp.
 28568 | Lair:5   | the staircase to the Swamp was a mimic.
 29083 | Lair:5   | Reached skill level 5 in Necromancy
 30904 | Lair:6   | Found a staircase to the Slime Pits.
 30905 | Lair:6   | Found a viscous altar of Jiyva.
 31150 | Lair:7   | Found a frozen archway.
 31297 | IceCv    | Entered an ice cave
 31332 | IceCv    | Identified the +6 lajatang "Jellyslayer" {pain, rPois}
 32404 | Lair:8   | Entered Level 8 of the Lair of Beasts
 32776 | Lair:8   | Reached XP level 15. HP: 100/100 MP: 26/33
 33181 | Lair:8   | Identified the +3 leather armour "Shedeal" {Dex-4 Int+4}
 33693 | Lair:8   | Reached skill level 21 in Stealth
 34184 | Lair:8   | Got the cursed shield of Amorality {rPois}
 35103 | Lair:1   | Learned a level 5 spell: Summon Mana Viper
 35231 | Shoals:1 | Entered Level 1 of the Shoals
 37403 | Spider:1 | Entered Level 1 of the Spider Nest
 37680 | Spider:1 | Noticed Agnes
 37861 | Spider:1 | Noticed Kirke
 37883 | Spider:1 | Killed Kirke
 38132 | Spider:1 | Killed Agnes
 38476 | Spider:2 | Learned a level 2 spell: Sublimation of Blood
 41315 | Spider:3 | Identified the +7 chain mail of Vanity {rPois rN+}
 41427 | Spider:3 | Reached XP level 16. HP: 106/106 MP: 24/34
 42921 | Spider:4 | Reached skill level 22 in Stealth
 44478 | Spider:5 | Entered Level 5 of the Spider Nest
 45278 | Spider:5 | Reached skill level 10 in Short Blades
 45439 | Spider:5 | Learned a level 3 spell: Vampiric Draining
 46294 | Spider:5 | Got a gossamer rune of Zot
 46876 | D:13     | Found a gate to the Vaults.
 46876 | D:13     | Noticed Rupert
 47252 | D:13     | Found Umueh's Antique Weapon Shop.
 47550 | D:13     | Killed Rupert
 47836 | D:13     | Noticed Erolcha
 47842 | D:13     | Killed Erolcha
 48359 | D:13     | Your ally Erolcha died
 48380 | D:13     | Your ally Rupert died
 48480 | D:14     | Reached XP level 17. HP: 111/111 MP: 25/36
 49142 | D:14     | Reached skill level 10 in Necromancy
 49355 | D:15     | Entered Level 15 of the Dungeon
 49384 | D:15     | Found Wometau's Antique Armour Boutique.
 49394 | D:15     | Bought a heavily runed ring mail for 297 gold pieces
 49394 | D:15     | Identified the +0 ring mail "Zerpheinox" {Str-2 Int-3} (You bought it in a shop on level 15 of the Dungeon)
 49394 | D:15     | Bought a pair of runed gloves for 148 gold pieces
 49394 | D:15     | Bought a pair of glowing boots for 148 gold pieces
 49459 | D:14     | Identified a +1 pair of boots of running (You bought it in a shop on level 15 of the Dungeon)
 50834 | D:15     | Found a burning altar of Makhleb.
 51564 | D:15     | Found a staircase to the Depths.
 51946 | Vaults:1 | Entered Level 1 of the Vaults
 53612 | Vaults:1 | Reached skill level 23 in Stealth
 53956 | Vaults:1 | Identified the +5 arbalest of Giarr {freeze, SInv}
 54331 | Vaults:2 | Found a portal to a secret trove of treasure.
 55423 | Vaults:2 | Learned a level 3 spell: Passwall
 56080 | Vaults:2 | Noticed Aizul
 56807 | Vaults:2 | Killed Aizul
 56807 | Vaults:2 | Reached XP level 18. HP: 117/117 MP: 27/37
 57837 | Vaults:2 | Found a staircase to the Crypt.
 57869 | Crypt:1  | Entered Level 1 of the Crypt
 58572 | Vaults:3 | Noticed Jory
 58753 | Vaults:3 | Found Oraybuir's General Store.
 59070 | Vaults:3 | Killed Jory
 60662 | Vaults:3 | Noticed Xtahua
 61099 | Vaults:3 | Noticed Frederick
 61106 | Vaults:3 | Killed Frederick
 62088 | Vaults:4 | Reached skill level 24 in Stealth
 62443 | Vaults:3 | Your ally Frederick died
 62739 | Vaults:4 | Found Cidossig's Magic Scroll Boutique.
 62745 | Vaults:4 | Found Chemus' Armour Boutique.
 63482 | Vaults:4 | Reached skill level 1 in Summonings
 64418 | Vaults:4 | Reached XP level 19. HP: 123/123 MP: 20/38
 64596 | Vaults:4 | Found Vumast's Antique Armour Shop.
 64603 | Vaults:4 | Bought an opalescent robe for 131 gold pieces
 64603 | Vaults:4 | Identified the +1 robe of Ethics {rN+ Dex+2 Stlth++} (You bought it in a shop on level 4 of the Vaults)
 64618 | Vaults:4 | Identified Gozewass' Collected Works on Hexes (You acquired it on level 4 of the Vaults)
 64626 | Vaults:4 | Learned a level 6 spell: Invisibility
 65094 | Vaults:4 | Found Plankef's General Store.
 65904 | Lair:1   | Learned a level 8 spell: Discord
 66922 | Shoals:1 | Noticed Asterion
 66964 | Shoals:1 | Killed Asterion
 69056 | Shoals:4 | Found Shryaxt's Book Shop.
 69070 | Shoals:4 | Bought a book of Party Tricks for 650 gold pieces
 69070 | Shoals:4 | Bought a book of Wizardry for 390 gold pieces
 69073 | Shoals:4 | Learned a level 1 spell: Summon Butterflies
 69105 | Shoals:5 | Entered Level 5 of the Shoals
 69150 | Shoals:5 | Got a barnacled rune of Zot
 69174 | Shoals:5 | Gained mutation: Your magical capacity is low (-10% MP). [mutagenic glow]
 71302 | Shoals:4 | Reached skill level 25 in Stealth
 71731 | Shoals:5 | Got the uncursed ring mail "Oxtanink" {Dex+4 Int+1}
 71803 | Shoals:5 | Identified the +4 dagger "Phej Nant" {freeze, Dex-1 Int-1}
 72712 | Vaults:5 | Entered Level 5 of the Vaults
 72803 | Vaults:5 | Noticed a golden dragon
 72825 | Vaults:5 | Killed a golden dragon
 73577 | Elf:1    | Entered Level 1 of the Elven Halls
 73727 | Elf:1    | Noticed Maud
 73937 | Elf:1    | Reached XP level 20. HP: 131/131 MP: 26/35
 73942 | Elf:1    | Killed Maud
 74003 | Elf:1    | Noticed Harold
 74248 | Elf:1    | Gained mutation: Your mind is acute. (Int +2) [potion of beneficial mutation]
 74362 | Elf:1    | Killed Harold
 74381 | Elf:1    | Noticed Azrael
 74392 | Elf:1    | Killed Azrael
 74436 | Elf:1    | Reached skill level 15 in Dodging
 74670 | Elf:1    | Found Uwaot's Food Boutique.
 75373 | Elf:2    | Reached skill level 15 in Spellcasting
 75744 | Elf:3    | Entered Level 3 of the Elven Halls
 79681 | Elf:3    | Identified the ring of Pyromania {MP+9 Str+2 SInv} (You took it off a deep elf annihilator on level 3 of the Elven Halls)
 79681 | Elf:3    | Identified the +2 mace "Yshoaqix" {antimagic, +Rage rPois} (You took it off a deep elf annihilator on level 3 of the Elven Halls)
 81233 | Lair:1   | Identified the +3 ring mail "Oxtanink" {Dex+4 Int+1} (You found it on level 5 of the Shoals)
 81497 | Vaults:2 | Reached skill level 1 in Shields
 82033 | Crypt:1  | Identified the +2 chain mail "Forget-Me-Not" {rN+ Int+4} (You found it on level 3 of the Elven Halls)
 82033 | Crypt:1  | Identified the cursed +4 shield of Amorality {rPois} (You found it on level 8 of the Lair of Beasts)
 82234 | Lair:1   | Learned a level 5 spell: Dispel Undead
 83013 | Crypt:1  | Found a basalt altar of Yredelemnul.
 83289 | Crypt:1  | Identified the Catalogue of Mutagenic Venom (You found it on level 1 of the Crypt)
 83650 | Crypt:1  | Reached skill level 26 in Stealth
 85791 | Crypt:3  | Entered Level 3 of the Crypt
 86168 | Crypt:3  | Reached skill level 5 in Fighting
 86684 | Crypt:3  | Reached XP level 21. HP: 89/138 MP: 36/36
 86981 | Crypt:3  | Identified a +6 rod of ignition (13/13)
 89582 | Crypt:3  | Found a staircase to the Tomb.
 89625 | Crypt:3  | Noticed an ancient lich
 90301 | Crypt:3  | Killed an ancient lich
 90447 | Crypt:3  | Found an ancient bone altar of Kikubaaqudgha.
 90454 | Crypt:3  | Noticed an ancient lich
 90457 | Crypt:3  | Killed an ancient lich
 90488 | Crypt:3  | Reached skill level 5 in Summonings
 90514 | Crypt:3  | Noticed an ancient lich
 90989 | Crypt:3  | Killed an ancient lich
 91405 | Crypt:3  | Identified the cursed +4 shield of Amorality {rPois} (You found it on level 8 of the Lair of Beasts)
 91673 | Lair:1   | Learned a level 4 spell: Control Teleport
 91794 | Slime:1  | Entered Level 1 of the Pits of Slime
 91799 | Slime:1  | Identified the cursed +4 shield of Amorality {rPois} (You found it on level 8 of the Lair of Beasts)
 91852 | Slime:1  | Reached skill level 1 in Charms
 92547 | Crypt:3  | Identified the +2 dagger "Wiaffikh" {flame, rElec rPois rF++ rN+}
 92583 | Crypt:3  | Identified the cursed +4 shield of Amorality {rPois} (You found it on level 8 of the Lair of Beasts)
 93496 | Vaults:4 | Reached skill level 5 in Charms
 94475 | Depths:1 | Entered Level 1 of the Depths
 94524 | Depths:1 | Identified the cursed -1 mace "Ruzxaug" {vamp, Str+2}
 94695 | Depths:1 | Reached skill level 1 in Armour
 94806 | Depths:1 | Identified the cursed -2 leather armour of Darkness {rN+ Dex+3 Slay+3 SInv}
 94817 | Depths:1 | Identified a +3 rod of inaccuracy (11/11)
 95033 | Depths:1 | Found a gateway to Hell.
 95069 | Depths:1 | Reached XP level 22. HP: 145/145 MP: 37/37
 95151 | Depths:1 | Found a one-way gate leading to the halls of Pandemonium.
 95204 | Depths:1 | Identified the cursed +4 shield of Amorality {rPois} (You found it on level 8 of the Lair of Beasts)
 95374 | Depths:1 | Found a one-way gate to the infinite horrors of the Abyss.
 97092 | Depths:2 | Identified the ring of Gremoghi {Str+5 Dex+5 Int-5}
 97321 | Depths:2 | Identified the ring of Shrekupt {Str+2 Dex+5 Int+1}
 97671 | Depths:2 | Identified the cursed ring of the Lonely Suns {Str-5 Int+4}
 98623 | Depths:2 | Reached skill level 1 in Transmutations
 98675 | Depths:2 | Reached skill level 5 in Shields
101137 | Depths:3 | Reached XP level 23. HP: 145/150 MP: 33/38
101550 | Depths:4 | Reached skill level 15 in Necromancy
102208 | Depths:4 | Found a gateway to a ziggurat.
102487 | Depths:4 | Identified the +0 buckler of the Buccaneer {Str+5}
103549 | Depths:5 | Entered Level 5 of the Depths
104756 | Depths:1 | Voluntarily entered the Abyss.
104805 | Abyss:2  | Found a corrupted altar of Lugonu.
105048 | Abyss:4  | Found a corrupted altar of Lugonu.
105112 | Depths:1 | Escaped the Abyss
105287 | Lair:1   | Learned a level 7 spell: Haunt
105690 | Lair:1   | Learned a level 6 spell: Haste
105920 | Hell     | Entered the Vestibule of Hell
105920 | Hell     | Noticed Geryon
106918 | Hell     | Gained mutation: You have a pair of small antennae on your head. [a cacodemon]
106924 | Hell     | Gained mutation: Your body is slowly deteriorating. [a cacodemon]
106931 | Hell     | Killed Geryon
107334 | Depths:1 | Identified the cursed +4 shield of Amorality {rPois} (You found it on level 8 of the Lair of Beasts)
107619 | Vaults:2 | You showed the horn of Geryon to enter a treasure trove
107620 | Trove    | Entered a treasure trove
107938 | Lair:1   | Identified the cursed +4 shield of Amorality {rPois} (You found it on level 8 of the Lair of Beasts)
110936 | Vaults:3 | Killed Xtahua
110979 | Vaults:3 | Identified the cursed +4 shield of Amorality {rPois} (You found it on level 8 of the Lair of Beasts)
111178 | Vaults:5 | Reached XP level 24. HP: 159/159 MP: 40/40
111712 | Vaults:5 | Identified Threfufui's Almanac of Execration
112290 | Vaults:5 | Identified the +9 quarterstaff of Glory {flame, rElec MR+} (You took it off a deep elf high priest on level 5 of the Vaults)
113200 | Vaults:5 | Identified the ring of Bonum {Ice +Blink} (You took it off a vault sentinel on level 5 of the Vaults)
113286 | Vaults:5 | Noticed a golden dragon
113504 | Vaults:5 | Killed a golden dragon
113664 | Vaults:5 | Identified the ring "Schaatet" {MP+9 Str+3} (You took it off a deep elf priest on level 5 of the Vaults)
113664 | Vaults:5 | Identified the +6 arbalest "Adeod" {venom, rF+} (You took it off a deep elf priest on level 5 of the Vaults)
113664 | Vaults:5 | Identified the +8 dire flail of Division {pain, Dex+4} (You took it off a deep elf priest on level 5 of the Vaults)
113689 | Vaults:5 | Identified the Volume of Flying Cold
113694 | Vaults:5 | Got a silver rune of Zot
114642 | Hell     | Found a gateway to the freezing wastes of Cocytus.
115407 | Hell     | Found a gateway to the decaying netherworld of Tartarus.
115494 | Hell     | Gained mutation: You are weak. (Str -2) [mutagenic glow]
116494 | Hell     | Found a gateway to the Iron City of Dis.
116609 | Hell     | Found a gateway to the ashen valley of Gehenna.
117010 | D:14     | Lost mutation: Your body is slowly deteriorating. [potion of cure mutation]
117010 | D:14     | Lost mutation: Your magical capacity is low (-10% MP). [potion of cure mutation]
117010 | D:14     | Lost mutation: You are weak. (Str -2) [potion of cure mutation]
117010 | D:14     | Lost mutation: You have a pair of small antennae on your head. [potion of cure mutation]
117010 | D:14     | Lost mutation: You can translocate small distances at will. [potion of cure mutation]
117010 | D:14     | Lost mutation: You are resistant to electric shocks. [potion of cure mutation]
117848 | Depths:1 | Voluntarily entered the Abyss.
118147 | Abyss:1  | Noticed an ancient lich
118159 | Abyss:1  | Killed an ancient lich
118988 | Abyss:1  | Paralysed by you for 5 turns
119355 | Abyss:2  | Found a bloodstained altar of Trog.
119521 | Abyss:2  | Found a shimmering altar of Xom.
119521 | Abyss:2  | Found a shimmering altar of Xom.
119529 | Abyss:2  | Gained mutation: Your body is slowly deteriorating. [a neqoxec]
119553 | Abyss:2  | Lost strength.
119561 | Abyss:2  | HP: 6/143 [rakshasa/long sword (7)]
119563 | Abyss:2  | Found a shimmering altar of Xom.
119563 | Abyss:2  | Found a shimmering altar of Xom.
119717 | Abyss:2  | Learned a level 5 spell: Bolt of Draining
119917 | Abyss:2  | Learned a level 5 spell: Agony
120563 | Abyss:2  | Found a corrupted altar of Lugonu.
121023 | Abyss:2  | Gained mutation: You occasionally shout uncontrollably at your foes. [a neqoxec]
121076 | Abyss:2  | Found a corrupted altar of Lugonu.
121301 | Abyss:2  | Reached XP level 25. HP: 117/165 MP: 18/46
121850 | Abyss:2  | Found a bloodstained altar of Trog.
122924 | Depths:1 | Escaped the Abyss
122925 | Depths:1 | Lost strength.
123891 | Depths:5 | Found a gate to the Realm of Zot.
124956 | Depths:5 | Noticed Saint Roka
125031 | Depths:5 | Killed Saint Roka
125768 | Zot:1    | Entered Level 1 of the Realm of Zot
126716 | Zot:1    | Identified a +3 rod of shadows (12/12)
126767 | Zot:1    | Identified Pede Fitz's Collected Works on Unstable Protection
126778 | Zot:1    | Lost mutation: Your mind is acute. (Int +2) [potion of cure mutation]
126778 | Zot:1    | Lost mutation: Your body is slowly deteriorating. [potion of cure mutation]
126778 | Zot:1    | Lost mutation: You occasionally shout uncontrollably at your foes. [potion of cure mutation]
126778 | Zot:1    | Lost mutation: Your flesh is heat resistant. [potion of cure mutation]
129462 | Zot:3    | Reached XP level 26. HP: 175/175 MP: 47/47
129517 | Zot:3    | Reached skill level 10 in Summonings
131000 | Zot:3    | Gained mutation: You are dopey. (Int -2) [mutagenic glow]
131503 | Zot:4    | Identified the +10 spear "Beochehi" {pierce, Dex+2}
131817 | Zot:4    | Learned a level 5 spell: Shadow Creatures
132893 | Zot:5    | Entered Level 5 of the Realm of Zot
132893 | Zot:5    | Found a snail-covered altar of Cheibriados.
133716 | Zot:5    | Noticed an ancient lich
133716 | Zot:5    | Noticed an ancient lich
133954 | Zot:5    | Noticed an orb of fire
133971 | Zot:5    | Killed an orb of fire
134129 | Zot:5    | Noticed an orb of fire
134146 | Zot:5    | Killed an orb of fire
134210 | Zot:5    | Noticed an orb of fire
134213 | Zot:5    | Gained mutation: You are partially covered in rugged brown scales (AC +1, +3% HP). [an orb of fire]
134384 | Zot:5    | Gained mutation: You are frail (-10% HP). [an orb of fire]
134535 | Zot:5    | Killed an ancient lich
134546 | Zot:5    | Killed an orb of fire
135343 | Zot:5    | Noticed an orb of fire
135377 | Zot:5    | Killed an orb of fire
136416 | Zot:5    | Noticed an orb of fire
136416 | Zot:5    | Gained mutation: You are very frail (-20% HP). [an orb of fire]
136442 | Zot:5    | Gained mutation: Armour fits poorly on your strangely shaped body. [an orb of fire]
136458 | Zot:5    | Gained mutation: You tend to lose your temper in combat. [an orb of fire]
136605 | Zot:5    | Gained mutation: You occasionally shout uncontrollably at your foes. [an orb of fire]
137046 | Vaults:2 | Lost mutation: You occasionally shout uncontrollably at your foes. [potion of cure mutation]
137046 | Vaults:2 | Lost mutation: You tend to lose your temper in combat. [potion of cure mutation]
137046 | Vaults:2 | Lost mutation: You are very frail (-20% HP). [potion of cure mutation]
137046 | Vaults:2 | Lost mutation: Armour fits poorly on your strangely shaped body. [potion of cure mutation]
137046 | Vaults:2 | Lost mutation: You are dopey. (Int -2) [potion of cure mutation]
137046 | Vaults:2 | Lost mutation: You are partially covered in rugged brown scales (AC +1, +3% HP). [potion of cure mutation]
139017 | Zot:4    | Gained mutation: Your body is slowly deteriorating. [an orb of fire]
139018 | Zot:4    | Gained mutation: Your magical capacity is low (-10% MP). [an orb of fire]
139028 | Zot:4    | Killed an orb of fire
139028 | Zot:4    | Reached XP level 27. HP: 134/162 MP: 27/43
139353 | Zot:5    | Noticed an ancient lich
139358 | Zot:5    | Killed an ancient lich
139370 | Zot:5    | Noticed an orb of fire
139389 | Zot:5    | Gained mutation: Armour fits poorly on your strangely shaped body. [an orb of fire]
139416 | Zot:5    | Killed an orb of fire
140582 | Zot:5    | Killed an ancient lich
141211 | Lair:1   | Learned a level 1 spell: Apportation
141942 | Zot:5    | Got the Orb of Zot
142402 | D:5      | Gained mutation: Your magical capacity is very low (-20% MP). [a neqoxec]
142498 | D:$      | Escaped with the Orb!
             


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Dagger            |   105 |   195 |   303 |  1250 |  1442 |  1279 |  1054 |  1529 |  1228 ||  8385
       Unarmed           |       |       |       |       |     1 |       |     2 |     1 |       ||     4
 Fire: Blowgun           |       |     4 |       |       |       |       |       |       |       ||     4
Throw: Stone             |       |       |     1 |     4 |       |       |       |       |       ||     5
       Throwing net      |       |       |       |     3 |     2 |     2 |    31 |    25 |     5 ||    68
       Javelin           |       |       |       |       |       |     1 |       |       |       ||     1
 Cast: Corona            |    10 |     1 |       |       |       |       |       |       |       ||    11
       Ensorcelled Hiber |    14 |    17 |    51 |   161 |    90 |   187 |    37 |    28 |     7 ||   592
       Confuse           |       |    24 |    41 |   128 |   152 |   229 |   163 |   350 |   136 ||  1223
       Enslavement       |       |       |    15 |    87 |   100 |   141 |    45 |   126 |    43 ||   557
       Inner Flame       |       |       |       |     1 |    14 |     3 |     2 |       |       ||    20
       Animate Dead      |       |       |       |       |    83 |   132 |    85 |   133 |    80 ||   513
       Dazzling Spray    |       |       |       |       |     7 |     3 |    19 |     1 |       ||    30
       Summon Mana Viper |       |       |       |       |     1 |   127 |   133 |   205 |   162 ||   628
       Control Undead    |       |       |       |       |       |     4 |     3 |       |       ||     7
       Invisibility      |       |       |       |       |       |       |    34 |    25 |    23 ||    82
       Discord           |       |       |       |       |       |       |     5 |       |       ||     5
       Dispel Undead     |       |       |       |       |       |       |   139 |    53 |    11 ||   203
       Summon Butterflie |       |       |       |       |       |       |    12 |    14 |    14 ||    40
       Passwall          |       |       |       |       |       |       |     6 |    10 |       ||    16
       Control Teleport  |       |       |       |       |       |       |     3 |     1 |       ||     4
       Haunt             |       |       |       |       |       |       |       |    17 |    10 ||    27
       Haste             |       |       |       |       |       |       |       |     8 |     9 ||    17
       Shadow Creatures  |       |       |       |       |       |       |       |       |   111 ||   111
       Apportation       |       |       |       |       |       |       |       |       |    38 ||    38
Invok: Scrying           |       |       |       |       |       |     8 |    17 |     1 |     5 ||    31
 Abil: End Transformatio |       |     2 |     2 |     6 |     5 |    11 |    20 |    19 |     2 ||    67
       Bat Form          |       |     2 |     2 |     6 |     5 |    11 |    20 |    19 |     2 ||    67
       Blink             |       |     2 |       |     1 |     8 |     2 |     6 |     3 |       ||    22
       Bottle Blood      |       |     1 |    23 |   137 |    62 |    43 |    39 |    14 |     7 ||   326
       Evoke Flight      |       |       |       |       |       |       |       |     5 |    10 ||    15
Evoke: Wand              |       |       |     6 |     6 |    11 |    10 |     8 |    42 |    15 ||    98
       Phial of floods   |       |       |       |       |       |       |     1 |       |     2 ||     3
       Horn of Geryon    |       |       |       |       |       |       |       |     1 |     1 ||     2
       Fan of gales      |       |       |       |       |       |       |       |     1 |       ||     1
       Box of beasts     |       |       |       |       |       |       |       |    11 |       ||    11
  Use: Potion            |     1 |     5 |     3 |     8 |    13 |     9 |    18 |    18 |    15 ||    90
       Scroll            |       |    10 |     4 |    13 |    17 |    13 |    35 |    23 |     7 ||   122
 Stab: Sleeping          |    10 |    20 |    54 |   185 |   212 |   161 |   218 |   123 |    76 ||  1059
       Confused          |       |    10 |    32 |    69 |    64 |   125 |    84 |   176 |    77 ||   637
       Invisible         |       |       |       |     3 |     1 |     4 |    26 |    65 |    27 ||   126
       Distracted        |       |       |       |     9 |    16 |    36 |    17 |    52 |    66 ||   196
       Held in net/web   |       |       |       |     4 |     1 |     1 |    14 |     9 |     3 ||    32
       Fleeing           |       |       |       |       |     2 |       |       |       |       ||     2
       Paralysed         |       |       |       |       |       |       |       |     2 |       ||     2
       Petrified         |       |       |       |       |       |       |       |       |     1 ||     1
  Eat: Corpse            |    10 |     8 |     4 |     8 |     2 |       |     4 |     6 |     5 ||    47

Snake Sneak

Posts: 119

Joined: Tuesday, 10th September 2013, 14:55

Post Wednesday, 24th September 2014, 14:14

Re: YAVP: VpEn^Ash, my first stabber

I am quite inexperienced player (today I made my first YAVP), but I tried several times the stabbing way, but found very difficult.
When I tried using nets (was crawl 0.14), I found that most of them get destroyed almost immediately, and 5 nets do not last very long... how did you manage to use them until end game?
Won: SpHu Slinger of Okawaru (3 runes) - DsGl Unarmed of Makhleb (3 runes) - TrFi Unarmed of Nem (3 runes) - GnFE of Ash (3 runes) - DsGl Unarmed (with Statue and Shatter) of Chei (15 runes!!!).
Demonspawn rocks. Unarmed also.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Wednesday, 24th September 2014, 14:30

Re: YAVP: VpEn^Ash, my first stabber

What armour were you using?

Here is my VpEn of Ash and I didn't even have Stealth skill as high.

  Code:
 Stab: Sleeping          |    21 |    31 |    89 |   215 |   467 |   406 |   357 |   185 |   111 ||  1882
       Ensorcelled Hiber |    18 |    39 |   114 |   115 |   275 |   102 |    86 |    53 |    15 ||   817

viewtopic.php?f=12&t=9728&start=50

Halls Hopper

Posts: 57

Joined: Friday, 28th March 2014, 11:04

Post Wednesday, 24th September 2014, 18:11

Re: YAVP: VpEn^Ash, my first stabber

d3k0 wrote: 5 nets do not last very long... how did you manage to use them until end game?


They're destroyed when something breaks out of them, but retained if you kill what's inside. Ideal for stabbing, right? I didn't make any effort to be stingy with them. I just picked up all I found, threw them 68 times, and had five left over when the game was done. I think the most I had at one time was seven.

sandman25 wrote:What armour were you using?
I found that ringmail in Shoals; before that, I believe it was a ring mail of resist fire, but I could be remembering wrong. In any case, I didn't go any heavier than ring mail at any point.
Is lighter armour the key to sneaking straight to the end? Or more Armour skill?
Last edited by Cantwell on Wednesday, 24th September 2014, 21:51, edited 1 time in total.

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Wednesday, 24th September 2014, 18:19

Re: YAVP: VpEn^Ash, my first stabber

Ring mail is ok, it does not decrease stealth that much (by an equivalent of about 2 levels in Stealth)
http://crawl.chaosforge.org/Stealth#Negative_Factors
Probably main reason is that you were unlucky and had no invisibility before XL 19 if I am reading the morgue file right.

Snake Sneak

Posts: 119

Joined: Tuesday, 10th September 2013, 14:55

Post Thursday, 25th September 2014, 13:40

Re: YAVP: VpEn^Ash, my first stabber

Cantwell wrote:They're destroyed when something breaks out of them, but retained if you kill what's inside. Ideal for stabbing, right? I didn't make any effort to be stingy with them.


Maybe I am doing something wrong.
Tried yesterday with a SpGl.
1) I launch net
2) Stab - sometimes, especially at low levels, stab fails
3) Monster break out
4) Net lost
Between D:2 and D:3 (worm, gnoll, orc with flail) i lost all my nets.
Am I doing something wrong?
It's obvious I could kill monsters in some other ways (slings, tomahawks) but I am trying to understand how did net work for you...
Won: SpHu Slinger of Okawaru (3 runes) - DsGl Unarmed of Makhleb (3 runes) - TrFi Unarmed of Nem (3 runes) - GnFE of Ash (3 runes) - DsGl Unarmed (with Statue and Shatter) of Chei (15 runes!!!).
Demonspawn rocks. Unarmed also.

Halls Hopper

Posts: 57

Joined: Friday, 28th March 2014, 11:04

Post Friday, 26th September 2014, 01:53

Re: YAVP: VpEn^Ash, my first stabber

Sandman25 wrote:Ring mail is ok, it does not decrease stealth that much (by an equivalent of about 2 levels in Stealth)
http://crawl.chaosforge.org/Stealth#Negative_Factors
Probably main reason is that you were unlucky and had no invisibility before XL 19 if I am reading the morgue file right.


Before that, I had a wand, but you can't use a wand as freely as I like to use invisibility. With no hunger issue, a vampire can rest off the contamination and use invisibility everywhere, if he's got the spell. So I'm generous with it. Downstairs, invis. Yellow } around the corner, invis. I left a sleeping unique there a little while ago, invis. Already uncannily stealthy but need to sneak up on a group, invis.

But that wasn't exactly what I was asking about. I meant more toward the end of the game. How are you supposed to sneak around Vaults:5? Or the vestibule of Hell? Or the Abyss or Pan? I didn't stick my face into Pan this game, but even in those other places... staying unnoticed just wasn't happening. I needed lots of summons to either kill for me or to get the distracted stabs.


d3k0 wrote:Maybe I am doing something wrong.
Tried yesterday with a SpGl.
1) I launch net
2) Stab - sometimes, especially at low levels, stab fails
3) Monster break out
4) Net lost
Between D:2 and D:3 (worm, gnoll, orc with flail) i lost all my nets.
Am I doing something wrong?


Yes! I just meant nets are great for later in the game, for things that can't be sleeped or confused. At the beginning, worms, gnolls, and orcs all fall asleep just fine. That's the benefit given to Enchanter characters. But later on, what does an Enchanter do against Agnes, or deep elf blademasters, or ancient Liches, or other dangerous beasts that are "extremely resistant to hostile enchantments"? If you can't confuse them to stab them, you can net them to stab them. By that point in the game, your Short Blades and Stealth skills are both high enough to get the stab in one or two tries. That's what I meant about nets.

Snake Sneak

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Post Friday, 26th September 2014, 12:24

Re: YAVP: VpEn^Ash, my first stabber

Cantwell wrote:That's what I meant about nets.


Ok, now I understand :D
I had understood that nets are good ALSO for late game, instead you was saying that when you cant kill them in other ways, you can use a net... that's ok, I will try it one day. Thanks!
Won: SpHu Slinger of Okawaru (3 runes) - DsGl Unarmed of Makhleb (3 runes) - TrFi Unarmed of Nem (3 runes) - GnFE of Ash (3 runes) - DsGl Unarmed (with Statue and Shatter) of Chei (15 runes!!!).
Demonspawn rocks. Unarmed also.

Sar

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Ziggurat Zagger

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Post Friday, 26th September 2014, 12:38

Re: YAVP: VpEn^Ash, my first stabber

Why would you waste a net on a worm?

Ziggurat Zagger

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Post Friday, 26th September 2014, 14:29

Re: YAVP: VpEn^Ash, my first stabber

Cantwell wrote:But that wasn't exactly what I was asking about. I meant more toward the end of the game. How are you supposed to sneak around Vaults:5? Or the vestibule of Hell? Or the Abyss or Pan? I didn't stick my face into Pan this game, but even in those other places... staying unnoticed just wasn't happening. I needed lots of summons to either kill for me or to get the distracted stabs.


Yes, it is very hard to stay unnoticed vs large groups of monsters, that's why En needs an alternative source of damage late game. Even if your chance to be noticed is just 10%, it means 7 monsters have about 52% chance to notice you on every move. If you have a single monster in LoS and spend 7 turns approaching to it, you will get the same 52% chance to be noticed.
10% is just an example, but we can calculate the chance for every monster. Bloodless Vp with 27 stealth and Dex 24 in robe has stealth score 27*21+3*24=639
Titan has HD 20 and has High intelligence, Monster Awareness for sleeping Titan is 10(base)+16(high int)+20(HD)=46
So your chance to ne noticed by sleeping Titan is 46/639=7%
For wandering Titan it will be (46+15)/639=10%
For sleeping Ancient Lich Monster Awareness is 10+16(high int)+27(HD)+10(undead)=63
Chance 10%.
For sleeping Deep Troll Earth Mage Monster Awareness is 10+12(humanoid)+12(HD)+5(sense invisible)=37
Chance 5.7% (35% to be noticed during 7 actions, 1-(1-37/639)^7).

For this message the author Sandman25 has received thanks:
Cantwell
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Spider Stomper

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Post Friday, 26th September 2014, 16:30

Re: YAVP: VpEn^Ash, my first stabber

passage of gollubria is another great way to save "moves" and approach enemies unnoticed (doesnt work everywhere though)

the throwing net topic is just RNG. if the shoals are in the game, there are far more nets (theyre quite rare otherwise)

Ziggurat Zagger

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Post Friday, 26th September 2014, 20:43

Re: YAVP: VpEn^Ash, my first stabber

Well, you don't have to approach 7 enemies at once, and because of Crawl's ridiculous LOS, even in completely open space you don't have to approach them from 7 squares away either.

Abyss Ambulator

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Post Friday, 26th September 2014, 20:54

Re: YAVP: VpEn^Ash, my first stabber

Hell, you don't even have to sneak up on monsters, get stabs, or play dungeon crawl!

But, I can't really say that stealth is meant to always work. If being stealthy and stabbing everything was a valid playstyle, the game would be a bit easy.

Being stealthy means you get a lot of free stabs. It means you can more easily engage enemies on your terms. But just expecting to be able to stab everything isn't going to work, and while I suppose you can just run away if you wake up monsters and come back later, that's no fun. So a 'stabber' character needs more than just a plan to stab monsters with a Z over their head. Typically you would try to use other ways to make monsters stabbable, or find other ways to make your stealthy short blade style work, like a pain weapon, an elec weapon, conjurations, etc.

Barkeep

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Post Friday, 26th September 2014, 21:19

Re: YAVP: VpEn^Ash, my first stabber

Really stabbers have all the same (many, and powerful) options non-stealthy melee guys do, except that *on average* your AC will be a bit worse and your weapon will, on its own, be noticeably worse. But there are *lots* of ways to deal with monsters besides tabbing, and many ways beyond that to bring your tabbing up to snuff despite being a stabber, and then high stealth helps you a lot defensively, anyway.
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Ziggurat Zagger

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Post Friday, 26th September 2014, 22:27

Re: YAVP: VpEn^Ash, my first stabber

Octopode-monk-of-XOM wrote: if the shoals are in the game, there are far more nets (theyre quite rare otherwise)


Gnoll groups tend to carry them, if you're lucky to get all those Gnoll vaults in D.
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