Halls Hopper
Posts: 88
Joined: Monday, 8th July 2013, 08:17
GrFi of Qazlal - 15/15, first zig clearing character!
- Code:
Dungeon Crawl Stone Soup version 0.15.0-16-gce31824 (webtiles) character file.
10990901 Nemora the End of an Era (level 27, 192/199 HPs)
Began as a Gargoyle Fighter on Sept 1, 2014.
Was the Champion of Qazlal.
Escaped with the Orb
... and 15 runes on Sept 5, 2014!
The game lasted 14:13:34 (154465 turns).
Nemora the End of an Era (Gargoyle Fighter) Turns: 154465, Time: 14:13:34
HP 192/199 AC 69 Str 30 XL: 27
MP 48/49 EV 24 Int 19 God: Qazlal [******]
Gold 16730 SH 42 Dex 15 Spells: 15 memorised, 19 levels left
rFire + . . SeeInvis + b - +9 sacred scourge (holy)
rCold + + + Clarity . G - +9 storm dragon armour of the Farrier {rElec Slay+5}
rNeg + + . rCorr . s - +6 large shield "Wiylliko" {Dex+2 Int+2}
rPois + rRot + i - +2 helmet of the Original Sin {Str+4 Int+3}
rElec + Spirit . y - +2 cloak {MR+}
SustAb . Warding . A - +3 pair of gauntlets of War {Slay+5}
rMut + Stasis . C - +2 pair of boots "Pnelaeguoh" {rC+ Int+2}
Gourm . D - amulet of Jiss {rMut rPois Stlth+}
MR +++.. g - ring of Produd {rC+ Slay+5 SInv}
j - ring "Qutuhaix" {rF+ rN+ Slay+6}
@: protected from cold, flying, very slightly contaminated, regenerating
(expiring), hasted, repel missiles, very quick, extremely resistant to hostile
enchantments, extremely unstealthy
A: able to fly continuously, big wings, negative energy resistance 1,
electricity resistance, unbreathing, petrification resistance, rot immunity, AC
+20
a: Stop Flying, Upheaval, Elemental Force, Disaster Area, Renounce Religion
0: Orb of Zot
}: 15/15 runes: decaying, serpentine, slimy, silver, golden, iron, obsidian,
icy, bone, abyssal, demonic, glowing, magical, fiery, dark
You escaped.
You worshipped Qazlal.
Qazlal was exalted by your worship.
You were not hungry.
You visited 18 branches of the dungeon, and saw 97 of its levels.
You visited Pandemonium 3 times, and saw 40 of its levels.
You visited the Abyss 1 time.
You visited 3 Ziggurats (completing 1), and saw 57 of their levels.
You also visited: Trove and Sewer.
You collected 21375 gold pieces.
You spent 4645 gold pieces at shops.
Inventory:
Hand weapons
a - a +9 demon whip of electrocution
b - a +9 sacred scourge of holy wrath (weapon)
Armour
i - the +2 helmet of the Original Sin (worn) {Str+4 Int+3}
(You acquired it on level 5 of the Swamp)
It affects your strength (+4).
It affects your intelligence (+3).
s - the +6 large shield "Wiylliko" (worn) {Dex+2 Int+2}
(You found it in a treasure trove)
It affects your intelligence (+2).
It affects your dexterity (+2).
y - a +2 cloak of magic resistance (worn)
A - the +3 pair of gauntlets of War (worn) {Slay+5}
(You found it on level 10 of a ziggurat)
It affects your accuracy and damage with ranged weapons and melee attacks
(+5).
C - the +2 pair of boots "Pnelaeguoh" (worn) {rC+ Int+2}
(You found it on level 3 of the Elven Halls)
It affects your intelligence (+2).
It protects you from cold.
G - the +9 storm dragon armour of the Farrier (worn) {rElec Slay+5}
(You found it on level 14 of a ziggurat)
It affects your accuracy and damage with ranged weapons and melee attacks
(+5).
It insulates you from electricity.
Magical devices
x - a wand of teleportation (6)
B - a wand of hasting (5)
L - a wand of fireball (5)
M - a wand of heal wounds (9)
U - a wand of teleportation (4)
V - a wand of heal wounds (8)
Comestibles
k - 12 meat rations
E - 52 bread rations
W - 48 fruits
Scrolls
f - 37 scrolls of remove curse
u - 53 scrolls of teleportation
z - 4 scrolls of recharging
H - 47 scrolls of identify
I - 33 scrolls of fog
K - 14 scrolls of blinking
N - 16 scrolls of magic mapping
O - 3 scrolls of fear
Jewellery
d - an uncursed ring of sustain abilities
g - the ring of Produd (right hand) {rC+ Slay+5 SInv}
(You acquired it in Pandemonium)
[ring of slaying]
It affects your accuracy and damage with ranged weapons and melee attacks
(+5).
It protects you from cold.
It enhances your eyesight.
j - the ring "Qutuhaix" (left hand) {rF+ rN+ Slay+6}
(You took it off a deep elf death mage on level 3 of the Crypt)
[ring of positive energy]
It affects your accuracy and damage with ranged weapons and melee attacks
(+6).
It protects you from fire.
It protects you from negative energy.
w - an uncursed amulet of clarity
D - the amulet of Jiss (around neck) {rMut rPois Stlth+}
(You found it on level 15 of a ziggurat)
[amulet of resist mutation]
It protects you from mutation.
It protects you from poison.
It makes you more stealthy.
R - the ring of Ephemeral Luck {rPois MR++ SInv Stlth-}
(You found it on level 6 of the Pits of Slime)
[ring of poison resistance]
It protects you from poison.
It affects your resistance to hostile enchantments.
It enhances your eyesight.
It makes you less stealthy.
T - an uncursed amulet of stasis
Y - the cursed ring of Vymya {Wiz Slay+1}
(You found it on level 12 of a ziggurat)
[ring of wizardry]
It improves your spell success rate.
It affects your accuracy and damage with ranged weapons and melee attacks
(+1).
It has a curse placed upon it.
Potions
c - a potion of cancellation
e - 9 potions of might
h - 5 potions of heal wounds
m - 43 potions of curing
n - 12 potions of restore abilities
r - 16 potions of cure mutation
t - 7 potions of resistance
F - a potion of magic
J - 8 potions of agility
Miscellaneous
l - a lamp of fire
o - a phial of floods
p - a lamp of fire
q - a lamp of fire
v - a fan of gales
P - a lamp of fire
Q - a lamp of fire
X - a phial of floods
Z - a lamp of fire
Rods
S - a +9 rod of clouds (17/17)
(You found it on level 8 of a ziggurat)
Skills:
O Level 27 Fighting
+ Level 25.6 Maces & Flails
O Level 27 Armour
+ Level 24.5 Dodging
O Level 27 Shields
O Level 27 Spellcasting
- Level 19.0 Charms
- Level 6.3 Summonings
- Level 7.0 Translocations
- Level 11.0 Fire Magic
O Level 27 Air Magic
O Level 27 Invocations
O Level 27 Evocations
You had 19 spell levels left.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
a - Tornado Air #######... 10% 9 #######
b - Summon Butterflies Summ #####... 1% 1 None
c - Apportation Tloc ######.... 1% 1 None
d - Blink Tloc N/A 1% 2 None
e - Haste Chrm #######. 1% 6 ##.....
f - Regeneration Chrm/Necr ######.... 1% 3 None
g - Shroud of Golubria Chrm/Tloc ######.... 0% 2 None
h - Control Teleport Chrm/Tloc ######.... 1% 4 None
i - Song of Slaying Chrm #######. 0% 2 None
j - Silence Hex/Air ######.... 1% 5 None
k - Animate Dead Necr N/A 17% 4 None
l - Ring of Flames Chrm/Fire ######.... 3% 7 ####...
m - Freezing Cloud Conj/Ice/Air ######.... 10% 6 ##.....
n - Summon Lightning Spi Summ/Air ######.. 1% 4 None
o - Phase Shift Tloc ######.... 2% 5 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:6 Orc (4/4) D:9
Elf (3/3) Orc:4 Lair (8/8) D:8 Swamp (5/5) Lair:4
Snake (5/5) Lair:3 Slime (6/6) Lair:8 Vaults (5/5) D:14
Crypt (3/3) Vaults:2 Tomb (3/3) Crypt:3 Depths (5/5) D:15
Hell (1/1) Dis (7/7) Hell Geh (7/7) Hell
Coc (7/7) Hell Tar (7/7) Hell Zot (5/5) Depths:5
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Shops:
D:12 } D:13 ? D:15 ! Orc:4 ((?[ Elf:1 :}?[* Elf:2 * Snake:4 =
Vaults:1 =*[[( Vaults:2 ( Vaults:4 }: Vaults:5 }= Depths:1 (
Depths:5 :
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:3 Depths:4
Pandemonium: Depths:3 Depths:4
Innate Abilities, Weirdness & Mutations
You are resistant to torment.
You are immune to poison.
You can fly continuously.
Your stone body is very resilient (AC +20).
Your wings are large and strong.
You resist negative energy.
You are resistant to electric shocks.
You can survive without breathing.
You are immune to petrification.
You are immune to rotting.
Message History
You block the rat's attack.
You thrash the rat!!
You kill the rat!
Qazlal accepts your kill.
No target in view!
You see here a rat corpse.
An Orb Guardian comes into view.
The Orb Guardian is engulfed in roaring flames.
You block the Orb Guardian's attack.
The Orb Guardian is engulfed in roaring flames.
Your skin is crawling a little less now.
You reach down and open the door.
There is an open door here.
You reach down and open the door. You block the Orb Guardian's attack.
There is an open door here.
The Orb Guardian is engulfed in roaring flames.
There is an open door here.
There is a staircase leading out of the dungeon here.
The Orb Guardian hits you but does no damage.
You have escaped!
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Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Flail | 151 | 335 | 228 | | | | | | || 714
Whip | | | 281 | 1045 | 2613 | 914 | | | || 4853
Morningstar | | | | | | 1659 | 1312 | | || 2971
Eveningstar | | | | | | | 932 | | || 932
Demon whip | | | | | | | 38 | 2894 | 9877 || 12809
Sacred scourge | | | | | | | | | 8548 || 8548
Unarmed | | | | | | | | | 6 || 6
Rod | | | | | | | | | 3 || 3
Throw: Stone | 6 | 6 | 6 | 6 | 11 | | | | || 35
Cast: Regeneration | | | | | | | | | 275 || 275
Haste | | | | | | | | | 121 || 121
Shroud of Golubri | | | | | | | | | 59 || 59
Tornado | | | | | | | | | 29 || 29
Apportation | | | | | | | | | 17 || 17
Song of Slaying | | | | | | | | | 9 || 9
Summon Butterflie | | | | | | | | | 8 || 8
Blink | | | | | | | | | 3 || 3
Phase Shift | | | | | | | | | 2 || 2
Control Teleport | | | | | | | | | 1 || 1
Invok: Upheaval | | | | 17 | 21 | 19 | 17 | 13 | 107 || 194
Elemental Force | | | | | 5 | 9 | 12 | 5 | 36 || 67
Disaster Area | | | | | | | 1 | 1 | 13 || 15
Abil: Fly | | | | | 2 | 1 | | | 1 || 4
Stop Flying | | | | | 1 | | | | || 1
Evoke: Wand | 1 | 2 | 1 | 9 | 9 | 2 | 1 | 3 | 34 || 62
Lamp of fire | | | | | | 1 | 3 | | 79 || 83
Phial of floods | | | | | | | | | 8 || 8
Fan of gales | | | | | | | | | 2 || 2
Rod | | | | | | | | | 1 || 1
Use: Scroll | | | 15 | 13 | 14 | 9 | 6 | 18 | 113 || 188
Potion | | | | 2 | 5 | 7 | 1 | | 75 || 90
Stab: Fleeing | | | | | 1 | | | | || 1
Confused | | | | | | 2 | | 1 | || 3
Distracted | | | | | | 1 | 1 | 2 | 12 || 16
Held in net/web | | | | | | | | 1 | || 1
Petrifying | | | | | | | | | 2 || 2
Invisible | | | | | | | | | 1 || 1
Eat: Chunk | 1 | 7 | 17 | 26 | 60 | 31 | 37 | 25 | 145 || 349
Beef jerky | | | | 1 | 1 | | 1 | 4 | 28 || 35
Pizza | | | | | 1 | 3 | 3 | 2 | 9 || 18
Meat ration | | | | | | | | | 30 || 30
Royal jelly | | | | | | | | | 7 || 7
Bread ration | | | | | | | | | 2 || 2
Gargoyles are ridiculous. Postgame was pretty much a tabfest. I barely had to stairdance in Tomb at all (compared to normal). Qazlal is my favorite. All in all, this was a fun roflstomp.
By the time I got to clearing the Zig, I'd gotten Tornado up and running. But it was it and DIsaster Area that cleared the lot. The only time I had trouble was the one big mummy floor I got (of course). Scrolls of fog and ample use of evocables got me through. Lamp of fire + Qaz is fantastic. I was going to try out some of the other cloud-creating spells for this character, but honestly, it didn't seem to need them. Had I kept going, I'd have probably picked up firestorm or glaciate, but once I cleared one Zig for the first time EVER... I didn't want to risk losing the character to a huge mummy floor or something like that.
I don't think I'll be playing a gargoyle again any time soon.