Temple Termagant
Posts: 10
Joined: Wednesday, 11th December 2013, 02:13
CIP to YAVP - MfMo, First Win! (And 15 runes!)
- Code:
Dungeon Crawl Stone Soup version 0.15.0-14-g6bbbb5c (webtiles) character file.
9074886 Wasian the Grand Master (level 27, 373/373 HPs)
Began as a Merfolk Monk on Sept 1, 2014.
Was the Champion of the Shining One.
Escaped with the Orb
... and 15 runes on Sept 3, 2014!
The game lasted 16:02:37 (191015 turns).
Wasian the Grand Master (Merfolk Monk) Turns: 191015, Time: 16:02:37
HP 373/373 AC 39 Str 17 XL: 27
MP 27/45 EV 61 Int 14 God: the Shining One [******]
Gold 17214 SH 29 Dex 31 Spells: 9 memorised, 6 levels left
rFire + + + SeeInvis + - Unarmed
rCold + . . Clarity . u - +6 mottled dragon armour
rNeg + + + rCorr . G - +5 shield {rC+ rF+}
rPois . rRot . Z - +2 helmet {SInv}
rElec . Spirit . b - +3 cloak of Flash {+Fly EV+4}
SustAb . Warding . M - +2 pair of fencer's gloves {EV+3 Dex+6 Slay+2}
rMut + Stasis . Q - +0 pair of boots of the Bagpipe {+Fly rF+ Int-4 SInv}
Gourm . z - amulet of resist mutation
MR +++.. m - ring "Kywnaih" {MR+ AC+4}
f - ring of protection from fire
@: mighty, agile, berserking, divine shield, phasing, very slightly
contaminated, hasted, glowing, deflect missiles, very quick, extremely resistant
to hostile enchantments, extremely unstealthy
A: change form in water, swift swim
a: Divine Shield, Cleansing Flame, Summon Divine Warrior, Renounce Religion,
Evoke Flight
0: Orb of Zot
}: 15/15 runes: barnacled, slimy, silver, golden, iron, obsidian, icy, bone,
abyssal, demonic, glowing, magical, fiery, dark, gossamer
You escaped.
You worshipped the Shining One.
The Shining One was exalted by your worship.
You were completely stuffed.
You visited 18 branches of the dungeon, and saw 97 of its levels.
You visited Pandemonium 3 times, and saw 41 of its levels.
You visited the Abyss 4 times.
You visited 1 Ziggurat, and saw 3 of its levels.
You also visited: Ice Cave.
You collected 18182 gold pieces.
You spent 968 gold pieces at shops.
Inventory:
Hand weapons
l - the +7 Sceptre of Asmodeus
(You took it off Asmodeus on level 7 of Gehenna)
The Shining One opposes the use of such an unholy item.
t - the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5 SInv Stlth-}
(You found it on level 7 of Gehenna)
It has been blessed by the Shining One to cause great damage to the undead
and demons.
It affects your AC (+5).
It affects your intelligence (+5).
It protects you from negative energy.
It enhances your eyesight.
It makes you less stealthy.
O - the +4 Staff of Dispater
(You took it off Dispater on level 7 of the Iron City of Dis)
The Shining One opposes the use of such an unholy item.
W - the +6 Sword of Cerebov {flame}
(You took it off Cerebov in Pandemonium)
It emits flame when wielded, causing extra injury to most foes and up to
double damage against particularly susceptible opponents. Big, fiery blades
are also staple armaments of hydra-hunters.
The Shining One opposes the use of such an unholy item.
Armour
b - the +3 cloak of Flash (worn) {+Fly EV+4}
(You found it on level 7 of the Iron City of Dis)
It affects your evasion (+4).
It lets you fly.
u - a +6 mottled dragon armour (worn)
x - the +6 ring mail "Mnett" {Dex+2 Int-2}
(You found it on level 6 of the Lair of Beasts)
It affects your intelligence (-2).
It affects your dexterity (+2).
E - the +8 orange crystal plate armour {Archmagi, Int+3 Clar SustAb}
(You found it on level 5 of the Vaults)
It affects your intelligence (+3).
It sustains your strength, intelligence and dexterity.
It protects you against confusion.
G - a +5 shield of resistance (worn)
M - the +2 pair of fencer's gloves (worn) {EV+3 Dex+6 Slay+2}
(You found it on level 3 of the Tomb of the Ancients)
It affects your evasion (+3).
It affects your dexterity (+6).
It affects your accuracy and damage with ranged weapons and melee attacks
(+2).
Q - the +0 pair of boots of the Bagpipe (worn) {+Fly rF+ Int-4 SInv}
(You found it on level 8 of the Lair of Beasts)
It affects your intelligence (-4).
It protects you from fire.
It enhances your eyesight.
It lets you fly.
Y - the +4 shield of Mumblety Peg {+Inv rF+ MR+}
(Okawaru gifted it to you on level 15 of the Dungeon)
It protects you from fire.
It affects your resistance to hostile enchantments.
It lets you turn invisible.
Z - a +2 helmet of see invisible (worn)
Magical devices
c - a wand of disintegration (21)
k - a wand of hasting (5)
r - a wand of teleportation (7) {!* cTele}
B - a wand of digging (8)
U - a wand of heal wounds (6)
Comestibles
i - 10 meat rations
H - 11 bread rations
Scrolls
a - 8 scrolls of vulnerability
d - 38 scrolls of remove curse
p - 16 scrolls of teleportation {!r cTele}
q - 4 scrolls of silence
w - 4 scrolls of identify
y - 7 scrolls of blinking
J - 4 scrolls of holy word
S - 3 scrolls of recharging
T - 10 scrolls of fog
V - 3 scrolls of magic mapping
Jewellery
f - a ring of protection from fire (left hand)
m - the ring "Kywnaih" (right hand) {MR+ AC+4}
(You found it on level 5 of the Vaults)
[ring of protection]
It affects your AC (+4).
It affects your resistance to hostile enchantments.
z - an amulet of resist mutation (around neck)
L - the cursed amulet "Byxungipp" {Stasis rElec}
(You found it on level 3 of the Tomb of the Ancients)
[amulet of stasis]
It prevents you from being teleported, slowed, hasted or paralysed.
It insulates you from electricity.
It has a curse placed upon it.
N - an uncursed ring of regeneration
P - the cursed ring "Khee" {AC-2 Slay-7}
(You took it off a yaktaur on level 3 of the Vaults)
[ring of protection]
It affects your AC (-2).
It affects your accuracy and damage with ranged weapons and melee attacks
(-7).
It has a curse placed upon it.
R - a cursed ring of sustain abilities
Potions
e - 4 potions of cure mutation
h - 3 potions of restore abilities
o - 11 potions of brilliance
s - 3 potions of cancellation
v - 2 potions of agility
F - a potion of heal wounds
I - a potion of haste
K - 7 potions of curing
X - 2 potions of berserk rage
Books
A - Wasian's Compendium of Moulding
(You acquired it in Pandemonium)
Spells Type Level
Stoneskin Transmutation/Earth 2
Sticks to Snakes Transmutation 2
Ice Form Ice/Transmutation 4
Statue Form Transmutation/Earth 6
Magical staves
n - an uncursed staff of energy
Rods
C - a +1 rod of striking (14/14)
(You found it on level 1 of the Depths)
Skills:
O Level 27 Fighting
O Level 27 Armour
O Level 27 Dodging
- Level 2.1 Stealth
+ Level 16.1 Shields
O Level 27 Unarmed Combat
- Level 13.0 Spellcasting
- Level 6.0 Hexes
- Level 17.7 Charms
Level 8.0 Necromancy
- Level 17.0 Translocations
- Level 16.4 Transmutations
- Level 10.4 Air Magic
Level 9.6 Earth Magic
O Level 27 Invocations
You had 6 spell levels left.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
a - Blink Tloc N/A 0% 2 None
b - Phase Shift Tloc ######.... 1% 5 ####...
c - Haste Chrm ######.. 1% 6 ######.
d - Deflect Missiles Chrm/Air #####..... 4% 6 ######.
e - Airstrike Air #####..... 1% 4 ###....
g - Control Teleport Chrm/Tloc ######.... 1% 4 ###....
j - Dragon Form Trmt ######.... 10% 7 #######
x - Silence Hex/Air ####...... 10% 5 ####...
y - Controlled Blink Tloc N/A 8% 7 #######
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:6 Orc (4/4) D:10
Elf (3/3) Orc:4 Lair (8/8) D:8 Shoals (5/5) Lair:3
Spider (5/5) Lair:4 Slime (6/6) Lair:6 Vaults (5/5) D:13
Crypt (3/3) Vaults:3 Tomb (3/3) Crypt:3 Depths (5/5) D:15
Hell (1/1) Dis (7/7) Hell Geh (7/7) Hell
Coc (7/7) Hell Tar (7/7) Hell Zot (5/5) Depths:5
Altars:
Ashenzari
Cheibriados
Fedhas
Makhleb
Okawaru
Sif Muna
Trog
Xom
The Shining One
Jiyva
Lugonu
Shops:
D:5 * Orc:2 ? Orc:4 (*([ Elf:1 ( Elf:2 ! Shoals:3 } Vaults:4 =
Portals:
Hell: Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:2 Depths:4
Pandemonium: Depths:2 Depths:3 Depths:5
Annotations:
D:3 MIASMA's ghost, average HuSk; Sigmund
Elf:2 exclusions: door and 2 more exclusions
Message History
Casting: Dragon Form
Confirm with . or Enter, or press ? or * to list all spells.
You feel the strange sensation of being on two planes at once.
Use which ability? (? or * to list)
Your shield is strengthened by the Shining One's divine power.
You feel slightly less full.
Use which ability? (? or * to list)
Okay, then.
Casting: Phase Shift
Confirm with . or Enter, or press ? or * to list all spells.
You feel very safe from missiles.
Casting: Deflect Missiles
Confirm with . or Enter, or press ? or * to list all spells.
You feel the material plane grow further away.
Drink which item? (? for menu, Esc to quit)
A red film seems to cover your vision as you go berserk!
You feel yourself moving faster! You feel mighty!
You can't go down here!
You feel a strong urge to attack something.
You have escaped!
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There were no monsters in sight!
*EDIT* I updated the character dump. Anyways, I'm surprised that I was able to do this. I never found any transmutations besides Dragon Form (and it was completely unnecessary - I think I already had 10 runes). In addition, rCorr was never found. Overall, this was an extremely fun run, and I'm glad I was able to do it during the tournament!