CIP - Uethib the DSIE
Posted: Sunday, 10th April 2011, 07:14
- Code:
Dungeon Crawl Stone Soup version 0.8.0-a0-5780-g8f58253 character file.
Uethib the Eclecticist (Demonspawn Ice Elementalist) Turns: 57398, Time: 04:22:09
HP 89/89 AC 15 Str 15 Exp: 16/169783 (7302), need: 44716
MP 36/36 EV 16 Int 24 God: Vehumet [******]
Gold 2251 SH 17 Dex 19 Spells: 13 memorised, 7 levels left
Res.Fire : + + . See Invis. : + a - war axe of Curses {slay orc, rF++ MR Int+3
Res.Cold : + + . Warding : . . H - +0 leather armour "Rifugeru" {MR Acc-2}
Life Prot.: . . . Conserve : . D - +0 buckler
Res.Acid. : . . . Res.Corr. : . (no helmet)
Res.Poison: + Clarity : + B - +1 dwarf cloak
Res.Elec. : . Spirit.Shd : . e - +2 pair of gloves of the Hall of Blades {+
Sust.Abil.: . . Stasis : . W - +3 pair of boots of Servitude {Str+3 Dex+5
Res.Mut. : . Ctrl.Telep.: . N - amulet of clarity
Res.Rott. : . Levitation : . R - ring of wizardry
Saprovore : . . . Ctrl.Flight: . x - ring of protection from cold
@: incredibly resistant to hostile enchantments, extremely stealthy
A: claws 2, conserve scrolls, demonic guardian 2, herbivore 1, mutation resistance 1, nightstalker 3, slow
metabolism 1, AC +3, EV -2, Str +1
a: Renounce Religion, Evoke Blink
You are on level 2 of the Lair of Beasts.
You worship Vehumet.
Vehumet is exalted by your worship.
You are near starving.
You have visited 3 branches of the dungeon, and seen 23 of its levels.
You have visited 2 portal chambers: ice cave, bailey.
You have collected 2273 gold pieces.
You have spent 42 gold pieces at shops.
Inventory:
Hand weapons
a - the war axe of Curses (weapon) {slay orc, rF++ MR Int+3 SInv}
(You found it on level 13 of the Dungeon)
It is especially effective against all of orcish descent.
It affects your intelligence (+3).
It greatly protects you from fire.
It increases your resistance to enchantments.
It enhances your eyesight.
l - an uncursed knife {!a}
Missiles
u - 6 silver +4 darts (quivered)
Armour
e - the +2 pair of gloves of the Hall of Blades (worn) {+Blink rPois rC+}
(You found it on level 13 of the Dungeon)
It protects you from cold.
It protects you from poison.
It lets you blink.
B - a +1 dwarven cloak (worn)
D - a +0 buckler (worn)
H - the +0 leather armour "Rifugeru" (worn) {MR Acc-2}
(You found it on level 4 of the Lair of Beasts)
It affects your accuracy (-2).
It increases your resistance to enchantments.
W - the +3 pair of boots of Servitude (worn) {Str+3 Dex+5}
(You found it on level 2 of the Lair of Beasts)
It affects your strength (+3).
It affects your dexterity (+5).
Magical devices
k - a wand of disintegration (4)
z - a wand of fire {zapped: 5}
S - a wand of paralysis (2)
Comestibles
A - 10 sultanas
I - a bread ration
P - a meat ration
Scrolls
h - a scroll labeled CHOSCH GILOANIE
i - a scroll of fog {!r}
s - a scroll of magic mapping
C - a scroll of remove curse
E - 2 scrolls of teleportation {!r}
U - 2 scrolls of identify
V - a scroll of blinking {!r}
Jewellery
n - an uncursed ring of protection from fire
w - an uncursed ring of protection from magic
x - a ring of protection from cold (left hand)
N - an amulet of clarity (around neck)
R - a ring of wizardry (right hand)
Potions
c - a potion of heal wounds
g - 2 potions of healing
t - a potion of speed
G - a potion of resistance
Magical staves
b - a staff of energy
You have 7302 experience left.
Skills:
+ Level 1 Fighting
- Level 2 Short Blades
- Level 1 Staves
- Level 2 Throwing
+ Level 3 Armour
+ Level 8 Dodging
+ Level 6 Stealth
+ Level 6 Shields
+ Level 1 Traps & Doors
+ Level 15 Spellcasting
- Level 9 Conjurations
- Level 4 Charms
- Level 12 Ice Magic
- Level 2 Air Magic
- Level 2 Poison Magic
+ Level 7 Evocations
You have 7 spell levels left.
You know the following spells:
Your Spells Type Power Success Level Hunger
a - Freeze Ice ##### Excellent 1 None
b - Throw Frost Ice/Conj ####### Excellent 2 None
c - Throw Icicle Ice/Conj #######.. Excellent 4 None
d - Bolt of Cold Ice/Conj #######... Excellent 6 Honeycomb
e - Mephitic Cloud Pois/Air/Conj ######.... Excellent 3 None
f - Freezing Cloud Ice/Air/Conj #######... Excellent 6 Honeycomb
j - Apportation Tloc ####...... Excellent 1 None
x - Blink Tloc N/A Excellent 2 None
z - Summon Ice Beast Ice/Summ #######... Excellent 5 None
A - Ozocubu's Armour Ice/Chrm #######... Excellent 3 None
B - Repel Missiles Air/Chrm ######.... Excellent 2 None
C - Levitation Air/Chrm ######.... Excellent 2 None
Z - Summon Butterflies Summ ####..... Excellent 1 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (14/27) Temple (1/1) D:5 Orc (0/4) D:8
Lair (8/8) D:10 Swamp (0/5) Lair:4 Shoals (0/5) Lair:5
Slime (0/6) Lair:7
Hive: D:11-16 Vault: D:14-19
Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Shops:
D:8: ([
Innate Abilities, Weirdness & Mutations
You have very sharp fingernails.
You are completely covered in slimy green scales (AC +3, EV -2, rPois).
You are very good at protecting items from fire.
A demonic guardian rushes to your aid.
You are completely attuned to the shadows.
You digest meat inefficiently.
You are somewhat resistant to further mutation.
You have a slow metabolism.
Your muscles are strong (Str +1).
First of all, I'm right at the point where my characters usually die, so I'm not expecting to live long, here. But I've got some questions anyway.
1) Should I be using that war axe of Curses? I love the properties, but I realize it's a slower weapon so that means it's lowering my spell accuracy, right? Should I just use my Staff of Energy instead? I've also got "the quarterstaff of Okawaru's Favour {slay orc, rF+}" and I haven't done Orcish Mines yet... but I assume the "slay orc" only applies to melee and won't affect my spells.
2) It looks like I'm going to lose those gloves when my ancestry gives me Claws 3... that's my only source of rPois right now. There's just nothing I can do about that, right? And I'll definitely get to Claws 3 (there's not a chance it will stop at Claws 2), right?
3) I've never had the Nightstalker mutation before. Is it going to be a problem for me later on (I'm primarily a caster and have been worried about losing LOS... it's already kind of annoying, negating Vehumet's range bonus).
4) I've got a lot of experience in my pool from a potion of experience. Not too sure what to victory dance, if anything. Any general advice on my skills and spell selection?