Mines Malingerer
Posts: 39
Joined: Sunday, 24th July 2011, 09:25
CIP: VsBe 4/15 runes, where next?
4 runes down - Swamp, Slime, Spider, Vaults, Also done Crypt, Depths to L5, Elven.
So ... what rune next? And ... is now about time to retire my Vamp Sword? Will I start running into more mobs that I won't be able to steal HP from?
Also ... VsBe is strong when you get going ... I very rarely Berserk or call in Arms ... should I consider changing to some other god?
Skills ... train up for Large shield ... or drop shield and go with big 2 hander?
Any other general advice appreciated
Cheers,
Derek
- Code:
Dungeon Crawl Stone Soup version 0.16-a0-266-g8f376c1 (tiles) character file.
VsBe the Slayer (Vine Stalker Berserker) Turns: 72394, Time: 06:47:15
HP 168/168 AC 49 Str 29 XL: 27
MP 36/36 EV 19 Int 7 God: Trog [******]
Gold 5671 SH 18 Dex 22 (25) Spells: 0 memorised, 26 levels left
rFire + + . SeeInvis + K - +9 bastard sword (vamp)
rCold + + . Clarity . r - +7 gold dragon armour
rNeg + . . rCorr . v - +2 shield of Resistance {rF+ rC+ MR+}
rPois + rRot + k - +2 helmet
rElec . Spirit + D - +2 cloak {MR+}
SustAb . Warding . O - +2 pair of gloves
rMut . Stasis . z - +2 pair of boots
Gourm . (no amulet)
MR +++++ b - ring of Robustness {AC+8}
Z - ring of Briuming {rN+ Str+3 Dex+4}
@: almost entirely resistant to hostile enchantments, extremely unstealthy
A: fangs 3, see invisible, regeneration 3, magic shield, antimagic bite, no
device heal 3, rot immunity
a: Burn Spellbooks, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion
}: 4/15 runes: decaying, slimy, silver, gossamer
You are on level 14 of the Dungeon.
You worship Trog.
Trog is exalted by your worship.
You are not hungry.
You have visited 10 branches of the dungeon, and seen 59 of its levels.
You have visited 1 bazaar.
You have also visited: Trove and Ice Cave.
You have collected 10731 gold pieces.
You have spent 5060 gold pieces at shops.
Inventory:
Hand weapons
y - a cursed +1 greatsling of velocity
K - a +9 vampiric bastard sword (weapon)
Armour
k - a +2 helmet (worn)
r - a +7 gold dragon armour (worn)
v - the +2 shield of Resistance (worn) {rF+ rC+ MR+}
(You acquired it on level 5 of the Swamp)
It protects you from fire.
It protects you from cold.
It affects your resistance to hostile enchantments.
z - a +2 pair of boots (worn)
D - a +2 cloak of magic resistance (worn)
O - a +2 pair of gloves (worn)
Magical devices
x - a wand of lightning {zapped: 1}
J - a wand of cold
P - a wand of fire {zapped: 4}
R - a wand of fireball {zapped: 1}
X - a wand of disintegration (6)
Comestibles
c - 11 bread rations
Scrolls
g - 5 scrolls of fog
j - 3 scrolls of summoning
l - 11 scrolls of identify
p - 3 scrolls of teleportation
s - 2 scrolls of recharging
w - 21 scrolls of remove curse
B - 2 scrolls of magic mapping
H - 4 scrolls of silence
M - 6 scrolls of fear
N - 2 scrolls of blinking
Jewellery
b - the ring of Robustness (right hand) {AC+8}
(You bought it in a shop on level 4 of the Orcish Mines)
[ring of protection]
It affects your AC (+8).
d - an uncursed ring of sustain abilities
m - an uncursed amulet of clarity
t - the ring of Raleurex {rC+ SInv}
(You found it in a treasure trove)
[ring of protection from cold]
It protects you from cold.
It enhances your eyesight.
E - an uncursed ring of teleportation
F - an uncursed amulet of resist mutation
Q - a ring of regeneration
S - an uncursed amulet of stasis
U - an uncursed amulet of warding
V - an uncursed ring of positive energy
W - the amulet "Sogusch" {Gourm Str+4 Dex+2}
(You found it in a treasure trove)
[amulet of the gourmand]
It allows you to eat raw meat even when not hungry.
It affects your strength (+4).
It affects your dexterity (+2).
Y - an uncursed ring of teleport control
Z - the ring of Briuming (left hand) {rN+ Str+3 Dex+4}
(You bought it in a shop on level 4 of the Orcish Mines)
[ring of positive energy]
It affects your strength (+3).
It affects your dexterity (+4).
It protects you from negative energy.
Potions
e - 7 potions of might
f - 2 potions of cure mutation
n - 2 potions of resistance
o - 4 potions of brilliance
q - 11 potions of agility
u - 3 potions of magic
A - 3 potions of cancellation
C - 3 potions of restore abilities
I - 5 potions of invisibility
L - 11 potions of curing
T - 3 potions of haste
Rods
a - a +5 rod of shadows (9/9)
(You took it off a yaktaur captain on level 5 of the Vaults)
h - a -1 rod of ignition (13/13)
(You found it on level 4 of the Lair of Beasts)
i - a +2 rod of clouds (9/9)
(You took it off a deep elf sorcerer on level 3 of the Elven Halls)
G - a +2 rod of the swarm (13/13)
(You found it on level 5 of the Vaults)
Skills:
+ Level 24.7 Fighting
- Level 16.0 Long Blades
- Level 15.0 Armour
- Level 19.0 Dodging
- Level 15.2 Shields
- Level 8.1 Evocations
You have 26 spell levels left.
You don't know any spells.
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (0/1) D:5 Orc (4/4) D:11
Elf (3/3) Orc:4 Lair (8/8) D:10 Swamp (5/5) Lair:6
Spider (5/5) Lair:4 Slime (6/6) Lair:6 Vaults (5/5) D:13
Crypt (3/3) Vaults:3 Tomb (0/3) Crypt:3 Depths (5/5) D:15
Zot: Depths:5