Mines Malingerer
Posts: 34
Joined: Friday, 4th April 2014, 19:20
CIP OgAm of TSO. Pan or Hell? and What To Bring?
Went vaults(rune) > depths > crypt > abyss (1st attempt) > tomb(rune) > ziggurat(completed) > abyss(2nd attempt) > vestibule > zot > Abyss (rune!!) ...
And now I need to choose whether to go to pan or hells. So what I'd like to know is what folks think is easier/more manageable with this character, and also if I should rearrange my spell set at all.
Also I could wear *9 armor of the dragon king instead of my FDA, and still have haste at perfect castability. It would cover my rPois vulnerability and some more MR, but I'd lose access to RoF, at least temporarily. Worth it?
So after my first trip to abyss I was so malmutated that I wanted to do the zig to get more curemut/curing pots. wound up with my first zig completion! Woo! Unfortunately I got a little excited on floor 25 and dropped all my swap weapons out. Raijus were a lot harder w/out Eos. >.<
Anywho, I'd love to get my 1st 15 rune ascension, and would be really grateful for any advice. Help a girl out?
- Code:
Dungeon Crawl Stone Soup version 0.15-b1-119-g7994516 (webtiles) character file.
corvin the Conqueror (Ogre Arcane Marksman) Turns: 168702, Time: 21:42:10
HP 305/323 AC 28 Str 23 XL: 27
MP 44/44 EV 21 Int 9 (15) God: the Shining One [******]
Gold 10835 SH 31 Dex 15 Spells: 18 memorised, 8 levels left
rFire + + + SeeInvis + o - +9 Blessed Scourge
rCold . . . Clarity . x - +8 fire dragon armour
rNeg + + + rCorr . w - +7 large shield {rC+ rF+}
rPois . rRot . E - +0 hat {SInv}
rElec . Spirit . T - +2 cloak {MR+}
SustAb + Warding . (gloves unavailable)
rMut + Stasis . (boots unavailable)
Gourm . X - amulet of Chizxuh {rMut Slay+4}
MR +++.. P - ring "Pheyt" {Dex+3 Slay+6 SInv}
g - ring of sustain abilities
@: very slightly contaminated, glowing, studying Throwing, extremely resistant
to hostile enchantments, extremely unstealthy
A: unfitting armour, claws 1, clumsy 1, low mp 1, tough skin 1, weak 1
a: Divine Shield, Cleansing Flame, Summon Divine Warrior, Renounce Religion
}: 6/15 runes: serpentine, barnacled, slimy, silver, golden, abyssal
You are in the Vestibule of Hell.
You worship the Shining One.
The Shining One is exalted by your worship.
You are not hungry.
You have visited 14 branches of the dungeon, and seen 69 of its levels.
You have visited the Abyss 2 times.
You have completed 1 Ziggurat, and seen 27 of its levels.
You have also visited: Labyrinth, Ice Cave, Volcano and Wizlab.
You have collected 15940 gold pieces.
You have spent 4885 gold pieces at shops.
You have donated 220 gold pieces to Zin.
Inventory:
Hand weapons
o - a +9 Blessed Scourge (weapon)
Missiles
e - 24 javelins of penetration
y - 126 large rocks (quivered)
F - 21 tomahawks of returning
O - 97 javelins
Armour
w - a +7 large shield of resistance (worn)
x - a +8 fire dragon armour (worn)
E - a +0 hat of see invisible (worn)
T - a +2 cloak of magic resistance (worn)
Magical devices
a - a wand of cold
f - a wand of disintegration
h - a wand of disintegration (9)
r - a wand of teleportation (4)
t - a wand of fire {zapped: 3}
G - a wand of hasting
I - a wand of digging {zapped: 1}
R - a wand of heal wounds (7)
V - a wand of heal wounds (3)
Comestibles
n - 37 meat rations
Q - a chunk of raiju flesh
Scrolls
i - 11 scrolls of recharging
l - 31 scrolls of identify
u - 33 scrolls of remove curse
v - 4 scrolls of blinking
z - a scroll of amnesia
C - 2 scrolls of magic mapping
H - 2 scrolls of enchant armour
L - 2 scrolls of silence
Jewellery
b - the ring of Vipreoc {Wiz rF+ rC++}
(You found it on level 3 of the Tomb of the Ancients)
[ring of wizardry]
It improves your spell success rate.
It protects you from fire.
It greatly protects you from cold.
g - a ring of sustain abilities (left claw)
P - the ring "Pheyt" (right claw) {Dex+3 Slay+6 SInv}
(You found it on level 3 of the Elven Halls)
[ring of dexterity]
It affects your dexterity (+3).
It affects your accuracy and damage with ranged weapons and melee attacks
(+6).
It enhances your eyesight.
U - the ring of Jowooly {+Fly rPois}
(You found it on level 3 of the Tomb of the Ancients)
[ring of flight]
It protects you from poison.
It lets you fly.
X - the amulet of Chizxuh (around neck) {rMut Slay+4}
(You found it on level 3 of the Elven Halls)
[amulet of resist mutation]
It protects you from mutation.
It affects your accuracy and damage with ranged weapons and melee attacks
(+4).
Y - the brooch of Shielding {Ward rN+ AC+4 EV+4}
(You found it on level 3 of the Tomb of the Ancients)
[amulet of warding]
It may prevent the melee attacks of summoned creatures.
It affects your AC (+4).
It affects your evasion (+4).
It protects you from negative energy.
Potions
c - 3 potions of berserk rage
d - 8 potions of haste
j - 3 potions of brilliance
k - 5 potions of cure mutation
p - 6 potions of magic
q - 4 potions of porridge
A - a potion of might
B - 8 potions of agility
J - 2 potions of curing
M - 2 potions of cancellation
Books
s - a manual of Throwing
Miscellaneous
m - the horn of Geryon
Rods
D - a +4 lightning rod (9/9)
(You found it on level 26 of a ziggurat)
K - a +5 rod of clouds (14/14)
(You found it on level 27 of a ziggurat)
N - a +9 rod of ignition (13/13)
(You found it on level 21 of a ziggurat)
Skills:
O Level 27 Fighting
- Level 16.7 Maces & Flails
Level 3.1 Polearms
- Level 21.0 Throwing
- Level 20.3 Armour
- Level 22.8 Dodging
- Level 0.3 Stealth
- Level 21.2 Shields
O Level 27 Spellcasting
- Level 4.8 Hexes
- Level 20.8 Charms
- Level 1.0 Summonings
- Level 6.3 Translocations
- Level 9.2 Fire Magic
+ Level 18.7 Air Magic
- Level 20.5 Invocations
- Level 14.8 Evocations
You have 8 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Corona Hex ###.... 1% 1 None
b - Haste Chrm #####... 1% 6 ######.
c - Summon Butterflies Summ ##...... 1% 1 None
d - Apportation Tloc ###....... 1% 1 None
e - Ring of Flames Chrm/Fire #####..... 8% 7 #######
f - Flight Chrm/Air #####..... 0% 3 None
g - Song of Slaying Chrm #####... 0% 2 None
h - Spectral Weapon Hex/Chrm #####... 1% 3 None
i - Deflect Missiles Chrm/Air #####..... 1% 6 ######.
j - Control Teleport Chrm/Tloc #####..... 1% 4 #......
k - Blink Tloc N/A 1% 2 None
l - Silence Hex/Air ####...... 1% 5 ###....
m - Phase Shift Tloc ###....... 8% 5 ###....
n - Freezing Cloud Conj/Ice/Air ###....... 43% 6 ######.
o - Conjure Flame Conj/Fire ###..... 1% 3 None
p - Dispersal Tloc ###....... 34% 6 ######.
q - Tornado Air #####..... 94% 9 #######
r - Cure Poison Pois ##........ 6% 2 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:4 Orc (4/4) D:12
Elf (3/3) Orc:3 Lair (8/8) D:11 Shoals (5/5) Lair:6
Snake (5/5) Lair:5 Slime (6/6) Lair:7 Vaults (5/5) D:14
Crypt (3/3) Vaults:2 Tomb (3/3) Crypt:3 Depths (5/5) D:15
Hell (1/1) Dis (0/7) Hell Geh (0/7) Hell
Coc (0/7) Hell Tar (0/7) Hell Zot (5/5) Depths:5
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Jiyva
Lugonu
Shops:
D:13 *? D:15 ( Orc:4 =([* Shoals:1 } Vaults:2 * Vaults:5 *}[?
Portals:
Hell: Lair:8 Depths:1 Depths:2 Depths:3 Depths:4 Depths:5
Abyss: Depths:2 Depths:4
Pandemonium: Depths:3 Depths:4
Innate Abilities, Weirdness & Mutations
You are too large for most types of armour.
You have tough skin (AC +1).
You have sharp fingernails.
You are clumsy. (Dex -2)
Your magical capacity is low (-10% MP).
You are weak. (Str -2)
Message History
You pass through the gate.
Welcome back to the Depths!
There is a one-way gate to the infinite horrors of the Abyss here.
(D) Dungeon (T) Temple (O) Orcish Mines (E) Elven Halls
(L) Lair (A) Shoals (P) Snake Pit (M) Slime Pits
(V) Vaults (C) Crypt (W) Tomb (U) Depths
(H) Hell (I) Dis (G) Gehenna (X) Cocytus
(Y) Tartarus (Z) Zot
Where to? (Enter - Depths:2 @ (x,y), ? - help)
There is an open door, spattered with blood here.
You enter the shallow water.
Moving in this stuff is going to be slow.
There is a gateway to Hell here.
You go down through the gate. Welcome to the Vestibule of Hell!
Welcome to Hell! Please enjoy your stay.
There is a gateway back into the Dungeon here.
Save game and exit?
Welcome back, corvin the Ogre Arcane Marksman.
The Shining One says: Lead the forces of light to victory!
Press ? for a list of commands and other information.
##.#...#.##
# ##.....##
##≈# ##...##
.##≈# ###...##
..#≈≈# #......### #
..#≈§§## ##........# ##
.####≈≈## ##.........## ##.
#'..##§≈## ##...#...#...## ##..
.....#≈.§####.).@.(/......####...
.....#.≈≈.##...#..%?.......##....
....)'..≈≈........###............
.....'..§≈.......## ##...........
.....%..≈≈........###.........^..
.....#.≈§§##...#.#.#.#.#...##....
.....#≈§§####.............####...
#').##§§## ##...#...#...## ##..
.####§§## ##.........## ##.
There are no monsters in sight!
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 | 25-27 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed | 21 | | | | | | | | 2 || 23
Club | 161 | 50 | | | | | | | || 211
Flail | | 65 | 151 | 247 | | | | | 327 || 790
Morningstar | | | 418 | 815 | 1478 | 1944 | 1601 | 396 | 2529 || 9181
Mace | | | 4 | | | | | | || 4
Demon whip | | | | | | 4 | 52 | 1656 | 614 || 2326
Sacred scourge | | | | | | | | | 9063 || 9063
Eveningstar | | | | | | | | | 142 || 142
Rod | | | | | | | | | 16 || 16
Throw: Stone | 68 | 61 | 88 | 66 | 6 | | | | || 289
Large rock | 10 | 21 | 30 | 123 | 174 | 253 | 475 | 507 | 1775 || 3368
Throwing net | 1 | 7 | 2 | | | 5 | | 7 | || 22
Tomahawk | | | 8 | 17 | | 14 | 27 | 20 | 148 || 234
Javelin | | | | | 9 | 36 | 41 | 216 | 408 || 710
Cast: Corona | | | 73 | 11 | | | | | || 84
Apportation | | | | 3 | | | | | 15 || 18
Haste | | | | | | 29 | 53 | 59 | 184 || 325
Ring of Flames | | | | | | | 2 | | 72 || 74
Summon Butterflie | | | | | | | 1 | | || 1
Flight | | | | | | | | 2 | 3 || 5
Song of Slaying | | | | | | | | | 91 || 91
Spectral Weapon | | | | | | | | | 20 || 20
Deflect Missiles | | | | | | | | | 16 || 16
Blink | | | | | | | | | 10 || 10
Cure Poison | | | | | | | | | 6 || 6
Phase Shift | | | | | | | | | 5 || 5
Freezing Cloud | | | | | | | | | 1 || 1
Invok: Elemental Force | | | | 2 | 4 | 5 | | | 1 || 12
Upheaval | | | | | 1 | 21 | 16 | 12 | || 50
Disaster Area | | | | | | 1 | 1 | 2 | 1 || 5
Divine Shield | | | | | | | | | 11 || 11
Cleansing Flame | | | | | | | | | 40 || 40
Summon Divine War | | | | | | | | | 4 || 4
Vitalisation | | | | | | | | | 5 || 5
Sanctuary | | | | | | | | | 4 || 4
Recite | | | | | | | | | 1 || 1
Cure All Mutation | | | | | | | | | 1 || 1
Abil: Evoke Blink | | | | | | | 3 | | 2 || 5
Evoke Flight | | | | | | | | 5 | || 5
Evoke: Wand | | | 1 | 12 | 8 | 6 | 5 | 8 | 105 || 145
Rod | | | | | | | | 3 | 9 || 12
Lamp of fire | | | | | | | | | 2 || 2
Use: Potion | | | 10 | 3 | 5 | 10 | 9 | 11 | 59 || 107
Scroll | | | 8 | 14 | 15 | 15 | 8 | 15 | 105 || 180
Stab: Held in net/web | | 1 | | | | 1 | | | || 2
Sleeping | | | 1 | | | | | | || 1
Distracted | | | | 1 | 1 | 1 | | | 9 || 12
Invisible | | | | | | 9 | 5 | 12 | || 26
Petrified | | | | | | | 6 | | || 6
Fleeing | | | | | | | | | 1 || 1
Eat: Chunk | 6 | 6 | 16 | 24 | 59 | 94 | 90 | 101 | 209 || 605
Beef jerky | | | 1 | 3 | | | | 1 | 6 || 11
Meat ration | | | 1 | | | | | | 12 || 13
Royal jelly | | | | 1 | | 1 | | | 4 || 6
Pizza | | | | 1 | | | | 1 | 7 || 9
Bread ration | | | | 1 | 1 | | 1 | 2 | 28 || 33
Fruit | | | | 1 | | | | | 14 || 15
Char dump edited a bit for brevity.