CIP: TrMo, This is getting REALLY exciting for me.


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Lair Larrikin

Posts: 24

Joined: Saturday, 19th April 2014, 12:04

Post Monday, 4th August 2014, 11:31

CIP: TrMo, This is getting REALLY exciting for me.

Just generally want to know what to do. What skill levels should I be aiming for? Is it worth it train dodging? Should I do something with the insanely OP crossbow I just found,or just ignore it? Is it worth wearing the icedragon armor I have? Did I make a bad choice worshipping Okawaru? Help me out people!
How does an unarmed combatant play out? What strat should I be using?
Thanks in advance.

  Code:
 Dungeon Crawl Stone Soup version 0.15-a0-2241-gf11e773 (tiles) character file.

 Dungeon Crawl Stone Soup version 0.15-a0-2241-gf11e773 (tiles) character file.

Dhanvanthri Natarajan the Grappler (Troll Monk)    Turns: 17255, Time: 00:47:37

HP 131/131       AC  6     Str 22      XL: 13   Next: 51%
MP  19/19        EV 13     Int  6      God: Okawaru [******]
Gold 898         SH 19     Dex 16      Spells:  0 memorised, 12 levels left

rFire  . . .     SeeInvis .       - Unarmed
rCold  + + .     Clarity  .     V - +1 robe of the Slug {rC+ Slay+5}
rNeg   . . .     rCorr    .     C - +1 large shield
rPois  +         rRot     .     P - +0 hat
rElec  .         Spirit   .     (no cloak)
SustAb .         Warding  .     (gloves unavailable)
rMut   .         Stasis   +     (boots unavailable)
Gourm  +                        z - amulet of Megubacw {Stasis rC+ Stlth-}
MR     .....                    (no ring)
                                s - ring of poison resistance

@: very slightly contaminated, not resistant to hostile enchantments, very
unstealthy
A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 2,
saprovore 2, screaming 1, shaggy fur 1, tough skin 2
a: Heroism, Finesse, Renounce Religion


You are on level 5 of the Lair of Beasts.
You worship Okawaru.
Okawaru is exalted by your worship.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 17 of its levels.
You have also visited: Ossuary.

You have collected 1002 gold pieces.
You have spent 104 gold pieces at shops.

Inventory:

Hand weapons
 K - the +9 hand crossbow of Zesir {flame, rF- MR+ SInv}
   (You found it on level 10 of the Dungeon)   
   
   It turns projectiles fired from it into bolts of flame.
   
   It makes you vulnerable to fire.
   It affects your resistance to hostile enchantments.
   It enhances your eyesight.
Missiles
 Q - 17 bolts of frost (quivered)
Armour
 C - a +1 large shield (worn)
 P - a +0 hat (worn)
 V - the +1 robe of the Slug (worn) {rC+ Slay+5}
   (Okawaru gifted it to you on level 3 of the Lair of Beasts)   
   
   It affects your accuracy and damage with ranged weapons and melee attacks
   (+5).
   It protects you from cold.
 Z - a +0 ice dragon armour
Magical devices
 t - a wand of hasting {zapped: 1}
 F - a wand of draining {zapped: 1}
 I - a wand of heal wounds {recharged}
Comestibles
 b - 7 meat rations
 o - 7 slices of pizza
 B - 4 bread rations
 X - a beef jerky
Scrolls
 d - a scroll of immolation
 e - 3 scrolls of magic mapping
 g - 8 scrolls of identify
 h - 2 scrolls of fear
 i - a scroll of enchant armour
 n - 6 scrolls of teleportation
 r - 2 scrolls of blinking
 v - 7 scrolls of remove curse
 y - a scroll of amnesia
 E - a scroll of fog
Jewellery
 a - an uncursed ring of invisibility
 s - a ring of poison resistance (left claw)
 z - the amulet of Megubacw (around neck) {Stasis rC+ Stlth-}
   (You found it on level 3 of the Lair of Beasts)   
   
   [amulet of stasis]
   
   It prevents you from being teleported, slowed, hasted or paralysed.
   It protects you from cold.
   It makes you less stealthy.
Potions
 c - a slimy green potion
 f - a potion of lignification
 j - 4 potions of curing
 k - 2 potions of might
 m - 2 potions of resistance
 p - a potion of haste
 q - 2 potions of brilliance
 w - a potion of berserk rage
 A - 4 potions of restore abilities
 D - a potion of heal wounds
Books
 l - a book of Minor Magic   
   
   Spells                             Type                      Level
   Magic Dart                         Conjuration                  1
   Blink                              Translocation                2
   Call Imp                           Summoning                    2
   Repel Missiles                     Charms/Air                   2
   Slow                               Hexes                        2
   Conjure Flame                      Conjuration/Fire             3
   Mephitic Cloud                     Conjuration/Poison/Air       3
 x - a book of Battle   
   
   Spells                             Type                      Level
   Infusion                           Charms                       1
   Shroud of Golubria                 Charms/Translocation         2
   Song of Slaying                    Charms                       2
   Spectral Weapon                    Hexes/Charms                 3
   Regeneration                       Charms/Necromancy            3


   Skills:
 * Level 9.5 Fighting
 * Level 3.2 Crossbows
 + Level 7.8 Dodging
 - Level 3.2 Stealth
 + Level 10.3 Shields
 + Level 11.5 Unarmed Combat
 * Level 6.8 Invocations


You have 12 spell levels left.
You don't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (11/15)            Temple (1/1) D:6             Orc (0/4) D:9
   Lair (5/8) D:11         Spider (0/5) Lair:4     
 Swamp: Lair:3-6    Shoals: Lair:3-6     Snake: Lair:3-6   

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One

Shops:
D:11 *

Annotations:
Lair:4 exclusion: 4 oklob plants


Innate Abilities, Weirdness & Mutations

You are too large for most types of armour.
You have claws for hands.
Your metabolism is lightning-fast.
You like to eat raw meat.
You heal very quickly.
You can eat rotten meat.
You are covered in fur (AC +1).
You have very tough skin (AC +2).
You occasionally shout uncontrollably at your foes.


Message History

You feel the urge to shout.
You start resting.
You feel less contaminated with magical energies.
HP restored.
Done exploring.
Done exploring.
(D) Dungeon        (T) Temple         (O) Orcish Mines   (L) Lair           
(N) Spider Nest   
Where to? (Enter - Lair:4, ? - help)
There is a stone staircase leading down here.
You climb downwards.
Found 23 bolts.
There is a stone staircase leading up here.
Found a stone staircase leading down.
You now have 898 gold pieces (gained 24).
You pace your travel speed to your slowest ally.
Unknown command.
You travel at normal speed.
Unknown command.
Saving game... please wait.

      ##......##
      #.......P#
      #......<.##
      ##......#.#
      ##.(......#
     ##P.......##
   ###..........##
  .............#.#
 >.............###
 .............##
 .............##
...............#
........@.....##
..............P#
 .............##
 #####...#...##
     #P#######
     ##


There are no monsters in sight!

Vanquished Creatures
  Gastronok (D:11)
  Fannar (D:11)
  A hydra (D:11)
  An ice dragon (Lair:3)
  4 death yaks (Lair:3)
  The ghost of Dhanvanthri Natarajan the Covert, an experienced SpEn of Ashenzari (D:8)
  An unseen horror (D:11)
  A flayed ghost (D:10)
  An ice statue (Lair:3)
  Pikel (D:6)
  A black mamba (Lair:4)
  6 elephants (Lair:3)
  5 spiny frogs
  7 komodo dragons
  6 trolls
  4 polar bears (Lair:3)
  5 blink frogs (Lair:2)
  A shadow (D:10)
  5 ugly things (D:11)
  A wyvern (D:9)
  4 wraiths (D:10)
  24 yaks
  Eustachio (D:4)
  A human (D:7)
  2 fire bats (D:10)
  7 hippogriffs
  9 water moccasins
  Menkaure (D:5)
  14 wolves
  8 orc warriors
  10 porcupines
  10 ice beasts
  A manticore zombie (D:11)
  11 ogres
  A necrophage (D:7)
  A sky beast (D:9)
  4 phantoms
  A slave (D:6)
  5 centaurs
  6 crocodiles
  Sigmund (D:5)
  Duvessa (D:6)
  2 elf zombies (Ossuary)
  19 giant frogs
  5 scorpions
  10 killer bees
  A yak skeleton (D:7)
  10 hounds
  Dowan (D:6)
  4 wights (D:9)
  3 goliath beetles
  4 centaur zombies (Ossuary)
  6 jellies
  3 crimson imps
  A gnoll shaman (D:9)
  3 quasits
  A giant frog skeleton (D:6)
  3 human zombies (Ossuary)
  An iron imp (D:4)
  Natasha (twice) (D:4)
  9 iguanas
  5 orc priests
  12 orc wizards
  8 worker ants
  An orange rat (D:11)
  8 sheep
  Ijyb (D:4)
  4 big kobold zombies
  A hound zombie (Ossuary)
  An ogre zombie (D:5)
  2 ogre skeletons
  A hound skeleton (D:7)
  5 mummies
  13 gnolls
  17 green rats
  3 shadow imps
  19 adders
  A goliath beetle zombie (D:5)
  8 worms
  4 adder zombies (Ossuary)
  6 giant geckos
  39 orcs
  3 ball pythons
  24 bats
  17 goblins
  16 hobgoblins
  11 kobolds
  12 quokkas
  4 giant cockroaches
  6 giant newts
  4 goblin zombies (Ossuary)
  A hobgoblin skeleton (D:3)
  7 jackals
  A jackal skeleton (D:8)
  6 jackal zombies (Ossuary)
  A kobold skeleton (D:4)
  2 kobold zombies (Ossuary)
  2 orc skeletons
  2 orc zombies (Ossuary)
  3 quokka zombies (Ossuary)
  13 rats
  2 rat zombies (Ossuary)
  A plant (Lair:1)
562 creatures vanquished.

Vanquished Creatures (others)
  An orc (D:4)
1 creature vanquished.

Grand Total: 563 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Dhanvanthri Natarajan, the Troll Monk, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 22/22 MP: 1/1
   197 | D:1      | Reached XP level 2. HP: 29/29 MP: 1/1
   732 | D:2      | Reached XP level 3. HP: 33/36 MP: 2/2
   909 | D:2      | Found a radiant altar of Vehumet.
   963 | D:2      | Reached XP level 4. HP: 39/44 MP: 2/2
  1279 | D:2      | Reached skill level 5 in Unarmed Combat
  1339 | D:3      | Reached XP level 5. HP: 52/52 MP: 2/2
  2007 | D:3      | Noticed an ogre
  2013 | D:3      | Killed an ogre
  2071 | D:3      | Reached XP level 6. HP: 56/61 MP: 3/3
  2345 | D:4      | Reached skill level 6 in Unarmed Combat
  2415 | D:4      | Noticed Ijyb
  2416 | D:4      | Noticed Natasha
  2417 | D:4      | Noticed Eustachio
  2440 | D:4      | Killed Ijyb
  2455 | D:4      | Killed Natasha
  2485 | D:4      | Killed Eustachio
  2485 | D:4      | Reached XP level 7. HP: 46/68 MP: 3/3
  2575 | D:4      | Found a sand-covered staircase.
  2585 | Ossuary  | Entered an ossuary
  2768 | Ossuary  | Reached skill level 5 in Dodging
  2880 | Ossuary  | Reached XP level 8. HP: 66/79 MP: 3/3
  3077 | D:4      | Reached skill level 7 in Unarmed Combat
  3479 | D:4      | Noticed Natasha
  3485 | D:4      | Killed Natasha
  3815 | D:5      | Entered Level 5 of the Dungeon
  3952 | D:5      | Reached skill level 5 in Fighting
  3952 | D:5      | Reached skill level 1 in Shields
  4097 | D:5      | Noticed Sigmund
  4109 | D:5      | Killed Sigmund
  4168 | D:5      | HP: 4/80 [gnoll/spear (4)]
  4382 | D:5      | Noticed Menkaure
  4388 | D:5      | Killed Menkaure
  4388 | D:5      | Reached XP level 9. HP: 63/88 MP: 4/4
  4596 | D:6      | Noticed Duvessa
  4598 | D:6      | Noticed Dowan
  4608 | D:6      | Killed Duvessa
  4617 | D:6      | Killed Dowan
  5332 | D:6      | Found a shadowy altar of Dithmenos.
  5343 | D:6      | Reached skill level 8 in Unarmed Combat
  5391 | D:6      | Found a staircase to the Ecumenical Temple.
  5481 | Temple   | Entered the Ecumenical Temple
  6044 | D:6      | Noticed Pikel
  6064 | D:6      | Killed Pikel
  6534 | Temple   | Became a worshipper of Warmaster Okawaru
  6534 | Temple   | Acquired Okawaru's first power
  7000 | D:7      | Reached skill level 1 in Invocations
  7176 | D:7      | Reached skill level 5 in Shields
  7176 | D:7      | Reached skill level 9 in Unarmed Combat
  7311 | D:7      | Reached XP level 10. HP: 81/100 MP: 5/6
  7707 | D:7      | Found a snail-covered altar of Cheibriados.
  7820 | D:7      | Found a burning altar of Makhleb.
  8469 | D:8      | Noticed Dhanvanthri Natarajan's ghost (experienced SpEn)
  8510 | D:8      | Killed Dhanvanthri Natarajan's ghost
  9237 | D:9      | Found a staircase to the Orcish Mines.
  9483 | D:9      | Reached XP level 11. HP: 26/107 MP: 10/10
  9866 | D:9      | Found a stormy altar of Qazlal.
 10005 | D:9      | Reached skill level 10 in Unarmed Combat
 10260 | D:10     | Entered Level 10 of the Dungeon
 10474 | D:10     | Found a deep blue altar of Sif Muna.
 10490 | D:10     | Got an iridescent hand crossbow
 10491 | D:10     | Identified the +9 hand crossbow of Zesir {flame, rF- MR+ SInv} (You found it on level 10 of the Dungeon)
 10498 | D:10     | Found a stormy altar of Qazlal.
 10516 | D:10     | Found a deep blue altar of Sif Muna.
 10551 | D:10     | Found a glowing golden altar of the Shining One.
 10594 | D:10     | Found a bloodstained altar of Trog.
 10686 | D:10     | Found a bloodstained altar of Trog.
 10757 | D:10     | Noticed a flayed ghost
 10764 | D:10     | Killed a flayed ghost
 10764 | D:10     | Acquired Okawaru's second power
 11523 | D:11     | Noticed an eight-headed hydra
 12122 | D:11     | Noticed Fannar
 12170 | D:11     | Killed Fannar
 12170 | D:11     | Reached skill level 5 in Invocations
 12412 | D:11     | Found a staircase to the Lair.
 12424 | D:11     | Reached XP level 12. HP: 112/119 MP: 15/15
 12600 | D:11     | Noticed Gastronok
 12624 | D:11     | Killed Gastronok
 12757 | D:11     | Found Mariept's General Store.
 12763 | D:11     | Bought 19 bolts of frost for 104 gold pieces
 12785 | D:11     | Killed a nine-headed hydra
 12785 | D:11     | Received a gift from Okawaru
 12943 | D:11     | Noticed an unseen horror
 12950 | D:11     | Killed an unseen horror
 13362 | Lair:1   | Entered Level 1 of the Lair of Beasts
 13533 | Lair:1   | Reached skill level 1 in Crossbows
 13823 | Lair:1   | Found a bloodstained altar of Trog.
 13843 | Lair:1   | Reached skill level 11 in Unarmed Combat
 13884 | Lair:1   | Got a warped ring mail
 13885 | Lair:1   | Identified the +0 ring mail of Beogh's Approval {Str+3 Dex+2} (You found it on level 1 of the Lair of Beasts)
 15226 | Lair:3   | Received a gift from Okawaru
 15231 | Lair:3   | Got a crude robe {god gift}
 15232 | Lair:3   | Identified the +1 robe of the Slug {rC+ Slay+5} (Okawaru gifted it to you on level 3 of the Lair of Beasts)
 15408 | Lair:3   | Reached XP level 13. HP: 87/131 MP: 17/18
 15855 | Lair:3   | Noticed an ice dragon
 15869 | Lair:3   | Killed an ice dragon
 15873 | Lair:3   | Reached skill level 10 in Shields
 15948 | Lair:3   | Got an ancient golden amulet
 15951 | Lair:3   | Identified the amulet of Megubacw {Stasis rC+ Stlth-} (You found it on level 3 of the Lair of Beasts)
 15957 | Lair:3   | Identified the Papyrus of Boosts and Flight (You found it on level 3 of the Lair of Beasts)
 16667 | Lair:4   | Found a hole to the Spider Nest.
 17154 | Lair:4   | Gained mutation: You occasionally shout uncontrollably at your foes. [mutagenic glow]


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |    79 |   167 |   497 |  1103 |   265 ||  2111
 Fire: Hand crossbow     |       |       |       |    13 |       ||    13
Invok: Heroism           |       |       |     1 |    14 |     2 ||    17
Evoke: Wand              |       |       |       |     3 |     3 ||     6
  Use: Scroll            |     1 |       |    10 |     8 |    10 ||    29
       Potion            |       |       |    11 |     4 |     1 ||    16
 Stab: Sleeping          |     1 |     1 |     4 |     9 |       ||    15
       Distracted        |       |       |     1 |     1 |       ||     2
  Eat: Chunk             |    13 |    15 |    29 |    72 |    11 ||   140
       Fruit             |       |       |     5 |       |     2 ||     7
       Beef jerky        |       |       |     2 |     2 |       ||     4
       Pizza             |       |       |     1 |     1 |       ||     2
       Bread ration      |       |       |       |     1 |       ||     1

User avatar

Tomb Titivator

Posts: 778

Joined: Thursday, 13th March 2014, 20:15

Post Monday, 4th August 2014, 11:55

Re: CIP: TrMo, This is getting REALLY exciting for me.

15 points into Shields for large shield (then turn off), dodging is worth training; I would keep UC truned on all the time;
not sure about Crossbows; if you want an ranged option to kill dudes you can get large rocks;
wouldnt wear ice dragon armour without rFire, and that robe seems nice for now;
Okawaru is fine chioce;
also be careful with that stasis ammy, remove it if you want to teleport or blink.
Guess more experienced players will give you more detailed advices.
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User avatar

Dis Charger

Posts: 1949

Joined: Monday, 18th February 2013, 07:59

Location: France

Post Monday, 4th August 2014, 12:22

Re: CIP: TrMo, This is getting REALLY exciting for me.

As you ^Oka, 10 Shields is enough, since Heroism gives you the 5 levels remaining, you can turn it off now

7-8 Invo is enough too, you'll be able to turn it off soon

Eyesburn is right : you definitely want Throwing and not Crossbows : Oka will gift you rocks and javelins that will be doing just fine.

Your Slaying robe is very fine
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Mines Malingerer

Posts: 34

Joined: Friday, 4th April 2014, 19:20

Post Monday, 4th August 2014, 21:14

Re: CIP: TrMo, This is getting REALLY exciting for me.

As for strategy - use autoexplore until you notice a dude, throw something at the dude, draw the dude into a hallway preferably by himself, soften him up with rocks/javelins/tomahawks until he gets to you, pound dude into mush, eat the mush, rinse and repeat.

Use heroism and/or finesse if you can't just draw one dude, or if the dude is stronger than you. Oka is pretty great for this build since you need the skill help for most of the game. Use heroism early, too. It lasts awhile, and the bump to throwing skill as tough opponents close to melee with you, with large rocks and javelins, is impressive.

I'd even try to get some basic charms spells online, since song of slaying, infusion, and especially repel missiles would make some later levels a lot nicer for you. Yaktaurs can be a bitch.
User avatar

Shoals Surfer

Posts: 287

Joined: Tuesday, 11th June 2013, 01:29

Location: NJ, USA

Post Tuesday, 5th August 2014, 15:04

Re: CIP: TrMo, This is getting REALLY exciting for me.

And absolutely train dodging! This should be the first thing you get after you get your attack to decent levels (this and/or Shields, but you are good there). The only exception to this would be if you got an early medium or heavy dragon armor, then you train armor instead. You can pretty much ignore the large size EV penalty and the low apts, it won't change much.
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