YASD: GrGl of Qz - Armour Choice?


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Ziggurat Zagger

Posts: 5832

Joined: Thursday, 10th February 2011, 18:30

Post Wednesday, 30th July 2014, 05:46

YASD: GrGl of Qz - Armour Choice?

Deciding between a +8 CPA with rElec (gargoyle) and SInv (handled by weapon) or + 2 GDA with 7 EA scrolls.

Not burning the EA scrolls on anything else until I find a worthy helmet or boots. Was considering maxxing the Shield of Reflection.

Note that I just switched from a Clarity amulet to the artefact Gourmand amulet, forgetting I needed clarity to stop the *Rage. I've switched back.

Levels Defeated: D, L, O, E, V, P, U 1-2, V 1-4

I'm considering locating a different weapon, but the vampiric brand has worked quite well for me. There are tons of unid'd glowing/runed great maces sitting around. I was holding out for a Demon Whip. I have 2 Brand Weapons and 7 EW.

  Code:
 Dungeon Crawl Stone Soup version 0.15-a0-2331-g4dcdddd (webtiles) character file.

XuaXua the Shatterer (Gargoyle Gladiator)          Turns: 60511, Time: 04:40:38

HP 152/152       AC 65     Str 24      XL: 23   Next: 29%
MP  34/34        EV 10     Int 11      God: Qazlal [******]
Gold 2209        SH 26     Dex 16      Spells:  1 memorised, 21 levels left

rFire  . . .     SeeInvis +     L - +7 flail of Byriosima {vamp, *Rage SInv}
rCold  + . .     Rnd*Rage +     d - +8 crystal plate armour "Sein" {rElec SInv}
rNeg   + . .     rCorr    .     A - +3 shield {reflect}
rPois  +         rRot     +     c - +1 helmet
rElec  +         Spirit   .     i - +2 cloak
SustAb .         Warding  .     s - +2 pair of gloves {Dex+3}
rMut   .         Stasis   .     l - +1 pair of boots
Gourm  +                        X - amulet "Raeggak" {Gourm rC+ MR++}
MR     +++..                    E - +4 ring of evasion
                                n - +3 ring of slaying

@: studying Shields, repel missiles, extremely resistant to hostile
enchantments, extremely unstealthy
A: able to fly continuously, big wings, talons 1, negative energy resistance 1,
electricity resistance, unbreathing, petrification resistance, rot immunity, AC
+17
a: Fly, Upheaval, Elemental Force, Disaster Area, Renounce Religion
}: 2/15 runes: serpentine, barnacled


You are on level 2 of the Lair of Beasts.
You worship Qazlal.
Qazlal is exalted by your worship.
You are not hungry.

You have visited 9 branches of the dungeon, and seen 47 of its levels.
You have visited 1 bazaar.
You have also visited: Bailey and Ice Cave.

You have collected 6394 gold pieces.
You have spent 4185 gold pieces at shops.

Inventory:

Hand weapons
 L - the +7 flail of Byriosima (weapon) {vamp, *Rage SInv}
   (You found it on level 5 of the Dungeon)   
   
   It inflicts no extra harm, but heals its wielder somewhat when it strikes a
   living foe.
   
   It enhances your eyesight.
   It may make you go berserk in combat.
Missiles
 R - 20 javelins of penetration (quivered)
 Z - 9 throwing nets
Armour
 c - a +1 helmet (worn)
 d - the +8 crystal plate armour "Sein" (worn) {rElec SInv}
   (You bought it in a shop on level 15 of the Dungeon)   
   
   It insulates you from electricity.
   It enhances your eyesight.
 i - a +2 cloak (worn)
 l - a +1 pair of boots (worn)
 q - a +2 gold dragon armour
 s - a +2 pair of gloves of dexterity (worn)
 A - a +3 shield of reflection (worn)
Magical devices
 b - a wand of heal wounds (3)
 g - a wand of confusion {zapped: 9}
 v - a wand of disintegration (16)
 x - a wand of enslavement (5)
 y - a wand of paralysis (4)
 z - a wand of cold {zapped: 2}
 D - a wand of digging (9)
 F - a wand of fire (7)
 I - a wand of draining
Comestibles
 B - 34 bread rations
 M - 32 fruits
Scrolls
 f - 17 scrolls of teleportation
 m - 6 scrolls of identify
 t - 7 scrolls of enchant armour
 N - 3 scrolls of blinking
 O - 6 scrolls of fear
 Q - 5 scrolls of fog
 V - a scroll of magic mapping
Jewellery
 e - an uncursed ring of teleportation
 h - an uncursed amulet of clarity
 n - a +3 ring of slaying (left hand)
 o - an uncursed ring of protection from cold
 E - a +4 ring of evasion (right hand)
 G - an uncursed ring of protection from fire
 P - an uncursed ring of positive energy
 U - an uncursed amulet of resist mutation
 X - the amulet "Raeggak" (around neck) {Gourm rC+ MR++}
   (You took it off a hell knight on level 2 of the Depths)   
   
   [amulet of the gourmand]
   
   It allows you to eat raw meat even when not hungry.
   It protects you from cold.
   It affects your resistance to hostile enchantments.
Potions
 a - 2 potions of heal wounds
 j - a potion of resistance
 p - 19 potions of curing
 w - 4 potions of cancellation
 H - 3 potions of porridge
 T - 6 potions of might
Books
 r - a manual of Shields
Miscellaneous
 k - a fan of gales
 K - a fan of gales


   Skills:
 * Level 18.1 Fighting
 * Level 21.9(22.1) Maces & Flails
   Level 8.2(13.4) Staves
 + Level 7.8 Throwing
 * Level 19.8 Armour
 - Level 5.0 Dodging
 + Level 15.3 Shields
 - Level 9.0 Invocations
 - Level 11.0 Evocations


You have 21 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Apportation           Tloc           #.........   100%        1    ##.....


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:6             Orc (4/4) D:12
    Elf (3/3) Orc:4          Lair (8/8) D:11         Shoals (5/5) Lair:6
  Snake (5/5) Lair:3        Slime (0/6) Lair:6       Vaults (4/5) D:14
  Crypt (0/3) Vaults:2     Depths (2/5) D:15       

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Gozag
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Qazlal
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh

Shops:
D:4 !   D:6 :   D:12 [(   D:15 [   Orc:4 [(%   Elf:2 *=   Shoals:3 (
Shoals:4 (   Snake:2 [   Vaults:3 (

Portals:
Hell: Depths:1 Depths:2
Abyss: Depths:2
Trove: D:11 (give wand of hasting (9))

Annotations:
D:3 bigcathouse's ghost, average MiBe
D:5 exclusion: oklob plant


Innate Abilities, Weirdness & Mutations

You are resistant to torment.
You are immune to poison.
You can fly continuously.
Your stone body is very resilient (AC +17).
Your wings are large and strong.
You resist negative energy.
You are resistant to electric shocks.
You can survive without breathing.
You are immune to petrification.
You are immune to rotting.
You have sharp toenails.


Message History

< or P - a ring of positive energy; > or G - a ring of protection from fire
You remove your ring of positive energy.
n - a +3 ring of slaying (left hand)
Put on which piece of jewellery? (? for menu, Esc to quit)
You're wearing all the rings you can. Remove which one?
(? for menu, Esc to cancel)
< or n - a +3 ring of slaying; > or G - a ring of protection from fire
You remove your ring of protection from fire.
E - a +4 ring of evasion (right hand)
Search for what [Enter for "fan", or ? for help]? slay
Unknown command.
Drop what? (_ for help) (? for menu, Esc to quit)
You drop a sack of spiders.
You drop a wand of cold (2).
You drop a sack of spiders.
You drop a wand of disintegration.
You drop 6 rotting chunks of yaktaur flesh.
You drop a book of Geomancy.
You can't go down here!
q - a +2 gold dragon armour; t - 7 scrolls of enchant armour

.##   #....#     ###   ##..#.##.#
#.##  ###..###        ##.....#...
...#### ###..###      #..........
###.#.#   ##...#      #..........
  ##..#    #...##     #..........
  #P..##   ###..##    ##.#♣#.....
  ###..##    #..P##♣# ##.P♣#.....
    ##..##   #.§.##.♣♣♣.♣♣♣.♣♣♣♣.
     ##..#####.=@§....♣♣♣ ♣♣♣  ♣♣
      ##...##...§.♣♣♣..♣♣♣♣♣♣♣♣♣♣
      ##.......#§..♣§..........♣
  #####.#P...P###..............♣♣
 ##.##.#.....## ♣♣♣...#######..♣♣
 #..........##    ♣♣..#.....#....
 #..........#      ♣..#..<.§#....
 ##...####..#      ♣..#.§..§#§...
  #####  #P##      ♣..#⌠§.§⌠#..♣♣


There are no monsters in sight!

Vanquished Creatures
  Nikola (Snake:4)
  The ghost of wolfstar the Minotaur Blade, a mighty MiBe of Trog (Shoals:5)
  A deep elf master archer (Elf:3)
  4 deep elf blademasters (Elf:3)
  Polyphemus (Shoals:3)
  A kraken (Shoals:4)
  A shadow dragon (Depths:2)
  A sphinx (Vaults:4)
  5 large abominations
  Roxanne (Elf:3)
  Ilsuiw (Shoals:5)
  4 greater nagas (Snake:5)
  An orc warlord (Orc:2)
  A fire giant (Depths:1)
  Wiglaf (Vaults:1)
  12 deep elf sorcerers
  An iron dragon (Depths:2)
  Louise (Elf:2)
  11 vault wardens
  4 frost giants
  2 war gargoyles
  A spriggan defender (Depths:2)
  4 deep elf demonologists (Elf:3)
  The ghost of Rontapazu the Severer, a powerful HOFi of Beogh (Lair:4)
  8 stone giants
  12 deep elf annihilators (Elf:3)
  A dire elephant (Depths:2)
  The ghost of zodomere the Warrior, a powerful MiBe of Trog (Snake:1)
  8 deep elf death magi
  A crystal guardian (Vaults:4)
  Snorg (Shoals:4)
  The ghost of Ozruta the Eclecticist, a powerful DEWz of Sif Muna (Elf:1)
  4 ettins
  9 merfolk javelineers
  6 fire dragons
  3 vault guards
  9 ironheart preservers
  5 deep elf high priests (Elf:3)
  6 rakshasas
  13 merfolk impalers
  A yaktaur captain (Vaults:4)
  A jiangshi (Vaults:2)
  8 ogre magi
  A ghost crab (Vaults:2)
  12 naga warriors
  9 hydras
  A spriggan air mage (Depths:2)
  10 anacondas
  9 deep troll earth magi
  2 ice dragons
  2 sirens
  Erica (D:12)
  An alligator snapping turtle (Shoals:5)
  5 merfolk aquamancers
  2 dancing weapons (D:14)
  4 tengu warriors
  11 centaur warriors
  16 death yaks
  A soul eater (Elf:3)
  4 very ugly things
  Urug (D:11)
  7 shock serpents
  3 spriggan berserkers (Depths:2)
  11 deep troll shamans
  A shadow wraith (Vaults:3)
  12 naga sharpshooters
  21 deep elf knights
  2 unseen horrors
  A catoblepas (Shoals:3)
  5 skeletal warriors (D:15)
  7 hell knights (Depths:2)
  A salamander mystic (Snake:5)
  8 iron trolls
  A fire crab (Lair:7)
  3 ice devils
  2 giant orange brains (Depths:2)
  Erolcha (D:12)
  A death drake (shapeshifter) (Depths:1)
  8 naga ritualists
  9 deep elf summoners
  A spectral hydra (Vaults:2)
  8 sea snakes
  5 ice statues (IceCv)
  8 ironbrand convokers
  A silver statue (Depths:1)
  8 hill giants
  21 harpies
  2 wizards
  2 red wasps
  33 deep trolls
  16 griffons
  A cyclops (shapeshifter) (Vaults:2)
  8 orc sorcerers (Orc:4)
  23 deep elf conjurers
  6 necromancers
  3 wolf spiders (Lair:8)
  7 mana vipers
  5 fauns
  11 orc knights
  2 phantasmal warriors
  7 water nymphs
  4 manticores
  3 guardian serpents
  2 salamanders (Snake:3)
  13 cyclopes
  5 mermaids
  A guardian serpent (shapeshifter) (Vaults:1)
  19 elephants
  A mermaid (shapeshifter) (Depths:2)
  Joseph (D:11)
  A gargoyle (D:15)
  A queen ant (Lair:8)
  32 black mambas
  2 drowned souls (Shoals:1)
  10 vault sentinels
  6 demonic crawlers
  4 orange demons
  9 komodo dragons
  22 yaktaurs
  An iron devil (Elf:3)
  13 spiny frogs
  2 hellwings
  3 fire drakes (Lair:8)
  A fire drake (shapeshifter) (Depths:1)
  A yaktaur (shapeshifter) (Vaults:4)
  2 efreet
  2 feature mimics
  4 freezing wraiths
  20 naga magi
  5 trolls
  A kobold demonologist (D:9)
  7 blue devils
  A snapping turtle (shapeshifter) (Depths:2)
  A hydra zombie (D:15)
  19 deep elf priests
  42 merfolk
  A queen bee (shapeshifter) (D:14)
  2 polar bears
  3 jumping spiders
  Sonja (D:11)
  22 blink frogs
  A polar bear (shapeshifter) (Vaults:2)
  2 wind drakes (Shoals:5)
  A hydra skeleton (D:9)
  8 two-headed ogres
  A small abomination (Elf:3)
  5 boulder beetles
  5 ravens
  20 slime creatures
  3 deep troll zombies
  The ghost of pigah the Insei, an average OpWn (D:4)
  3 raiju (shapeshifter)
  A vampire (Vaults:2)
  9 snapping turtles
  5 basilisks
  2 spriggans
  A stone giant simulacrum (Vaults:3)
  A wyvern (Lair:8)
  14 water elementals
  11 redbacks
  5 hungry ghosts
  A wraith (Vaults:1)
  2 hogs (shapeshifter)
  43 deep elf magi
  A shadow (D:15)
  70 ugly things
  40 yaks
  4 tarantellas
  A ynoxinul (Orc:4)
  A spriggan zombie (Depths:2)
  15 vampire mosquitoes
  11 hippogriffs
  A human (shapeshifter) (Vaults:4)
  42 deep elf fighters
  A hill giant skeleton (D:13)
  19 wolves
  3 mottled dragons
  6 wargs (Orc:4)
  7 humans (Lair:4)
  A raven zombie (D:15)
  2 steam dragons
  A wyvern (shapeshifter) (Vaults:1)
  An ogre zombie (D:12)
  50 nagas
  2 human zombies (Depths:2)
  Edmund (D:5)
  2 chaos spawn
  A tengu zombie (Depths:2)
  6 soldier ants
  36 water moccasins
  25 orc warriors
  A human skeleton (Depths:1)
  A swamp drake (Lair:8)
  6 yellow wasps
  2 sky beasts
  3 black bears
  8 ice beasts
  5 spiders (Lair:8)
  5 phantoms
  15 porcupines
  3 boggarts (Vaults:1)
  A manticore zombie (D:13)
  2 necrophages
  19 crocodiles
  37 ogres
  26 centaurs
  15 big kobolds
  A komodo dragon zombie (D:15)
  A brain worm (D:13)
  14 giant frogs
  A cyclops zombie (D:15)
  A komodo dragon skeleton (D:15)
  6 scorpions
  8 jellies
  3 warg zombies (Orc:4)
  A cyclops skeleton (D:11)
  2 warg skeletons (Orc:4)
  3 wights (D:13)
  3 killer bees (D:13)
  An elf skeleton (Depths:1)
  A yaktaur simulacrum (Vaults:1)
  3 goliath beetles
  6 crimson imps
  A draconian simulacrum (IceCv)
  A goliath beetle (shapeshifter) (Elf:2)
  A quasit (D:8)
  A human simulacrum (Vaults:3)
  2 giant frog zombies
  A kobold zombie (D:14)
  59 orc wizards
  33 orc priests
  12 hounds
  A centaur skeleton (D:12)
  16 iguanas
  15 orange rats
  A two-headed ogre skeleton (D:11)
  A gnoll shaman (D:9)
  A giant frog skeleton (D:11)
  4 spriggan simulacra (IceCv)
  A troll simulacrum (IceCv)
  28 worker ants
  33 sheep
  A centaur simulacrum (IceCv)
  A mottled dragon skeleton (D:11)
  Terence (D:2)
  10 gnolls (D:9)
  A scorpion zombie (D:6)
  66 green rats
  2 naga simulacra (IceCv)
  12 white imps (Orc:2)
  2 giant mites
  An inept feature mimic (D:3)
  An ogre simulacrum (IceCv)
  2 orc skeletons
  28 adders
  6 shadow imps
  2 ufetubi
  An iguana zombie (D:4)
  An adder skeleton (D:5)
  10 giant geckos
  249 orcs
  7 giant cockroaches
  26 hobgoblins
  48 kobolds
  32 bats
  4 giant newts
  A giant newt zombie (D:5)
  5 giant spores
  18 goblins
  A goblin skeleton (D:4)
  2 hobgoblin skeletons (D:4)
  20 jackals
  18 orc zombies (Orc:4)
  16 quokkas
  24 rats
  10 ballistomycetes
  5 crawling corpses
  83 fungi
  112 plants
  3 tentacles (Shoals:4)
2567 creatures vanquished.

Vanquished Creatures (collateral kills)
  An ettin (Depths:2)
  A deep troll earth mage (Depths:2)
  A necromancer (Depths:2)
  3 merfolk (Shoals:4)
  3 water elementals (Shoals:4)
  A human zombie (Depths:2)
10 creatures vanquished.

Vanquished Creatures (others)
  2 deep elf master archers (Elf:3)
  A fire giant (Vaults:3)
  3 merfolk javelineers
  A deep elf high priest (Elf:3)
  A yaktaur captain (Depths:2)
  A naga warrior (Snake:3)
  Nessos (Elf:1)
  An alligator snapping turtle (Shoals:5)
  4 satyrs
  7 naga sharpshooters
  A deep elf conjurer (Elf:3)
  2 fauns
  13 drowned souls
  2 yaktaurs
  A two-headed ogre (Vaults:3)
  A tengu simulacrum (Vaults:2)
  A water elemental (Shoals:1)
  A deep elf mage (Elf:3)
  An ugly thing (Depths:1)
  4 deep elf fighters
  An ogre (Vaults:4)
  An ice beast (Vaults:4)
  5 lost souls
  A centaur (Vaults:1)
  A hound (D:13)
  An orange rat (Elf:2)
  An adder (Lair:8)
  2 orcs
  2 orc zombies (Orc:4)
  3 fungi (Lair:8)
  9 plants
  A tentacle (Shoals:4)
  3 tentacle segments (Shoals:4)
80 creatures vanquished.

Grand Total: 2657 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | XuaXua, the Gargoyle Gladiator, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 12/12 MP: 1/1
    74 | D:1      | Reached XP level 2. HP: 9/17 MP: 2/2
   382 | D:1      | Reached skill level 4 in Staves
   413 | D:1      | Reached XP level 3. HP: 21/21 MP: 3/3
  1244 | D:2      | Noticed Terence
  1266 | D:2      | Killed Terence
  1266 | D:2      | Reached XP level 4. HP: 9/26 MP: 4/4
  1731 | D:3      | Reached skill level 5 in Staves
  1771 | D:3      | Noticed bigcathouse's ghost (average MiBe)
  2963 | D:3      | Reached XP level 5. HP: 21/31 MP: 5/5
  3059 | D:3      | Found a shadowy altar of Dithmenos.
  3171 | D:3      | Reached skill level 1 in Armour
  3604 | D:3      | Reached XP level 6. HP: 35/37 MP: 6/6
  3634 | D:3      | Reached skill level 6 in Staves
  3814 | D:4      | Found a shimmering altar of Xom.
  3828 | D:4      | Found Cenusm's Distillery.
  3834 | D:4      | Bought 2 potions of heal wounds for 66 gold pieces
  3834 | D:4      | Bought a potion of curing for 22 gold pieces
  3834 | D:4      | Bought a potion of poison for 11 gold pieces
  4315 | D:4      | Noticed pigah's ghost (average OpWn)
  4340 | D:4      | Reached XP level 7. HP: 29/42 MP: 7/7
  4374 | D:4      | Killed pigah's ghost
  4374 | D:4      | Reached skill level 7 in Staves
  4978 | D:5      | Entered Level 5 of the Dungeon
  5238 | D:5      | Noticed Edmund
  5256 | D:5      | Killed Edmund
  5256 | D:5      | Reached XP level 8. HP: 36/48 MP: 8/8
  5352 | D:5      | Reached skill level 5 in Fighting
  5358 | D:5      | Reached skill level 8 in Staves
  5613 | D:5      | Got an iridescent flail
  5625 | D:5      | Identified the +7 flail of Byriosima {vamp, *Rage SInv} (You found it on level 5 of the Dungeon)
  5821 | D:5      | Found a blossoming altar of Fedhas.
  5840 | D:5      | Noticed an oklob plant
  6211 | D:6      | Found a staircase to the Ecumenical Temple.
  6392 | D:6      | Reached XP level 9. HP: 38/54 MP: 9/9
  6481 | D:6      | Reached skill level 5 in Maces & Flails
  6646 | D:6      | Found Gilac's Book Shoppe.
  7696 | Temple   | Entered the Ecumenical Temple
  7788 | Temple   | Became a worshipper of Qazlal Stormbringer
  8128 | D:8      | Reached skill level 9 in Maces & Flails
  8147 | D:8      | Reached XP level 10. HP: 59/59 MP: 10/10
  8173 | D:8      | Acquired Qazlal's first power
  8184 | D:8      | Reached skill level 10 in Maces & Flails
  8844 | D:9      | Found an iron altar of Okawaru.
  8936 | D:9      | Reached skill level 1 in Shields
  8938 | D:9      | Reached skill level 11 in Maces & Flails
  8958 | D:9      | Acquired Qazlal's second power
  9045 | D:9      | Reached skill level 5 in Armour
  9245 | D:9      | Got an ichor-stained blowgun
  9761 | D:9      | Reached XP level 11. HP: 53/66 MP: 11/11
  9864 | D:10     | Entered Level 10 of the Dungeon
  9871 | D:10     | Noticed a hill giant
  9881 | D:10     | Killed a hill giant
  9964 | D:10     | Acquired Qazlal's third power
 10111 | D:10     | Noticed a hill giant
 10123 | D:10     | Killed a hill giant
 10127 | D:10     | Found a deep blue altar of Sif Muna.
 10276 | D:10     | Found a shadowy altar of Dithmenos.
 10776 | Temple   | Identified the -1 blowgun of Death {speed, rN+} (You took it off a gnoll on level 9 of the Dungeon)
 11014 | D:11     | Found a portal to a secret trove of treasure.
 11111 | D:11     | Noticed Sonja
 11128 | D:11     | Killed Sonja
 11129 | D:11     | Noticed a centaur warrior
 11132 | D:11     | Killed a centaur warrior
 11132 | D:11     | Reached skill level 1 in Invocations
 11148 | D:11     | Acquired Qazlal's fourth power
 11414 | D:11     | Noticed Joseph
 11433 | D:11     | Killed Joseph
 11433 | D:11     | Reached skill level 5 in Shields
 11463 | D:11     | Found a staircase to the Lair.
 11487 | D:11     | Noticed Urug
 11508 | D:11     | Killed Urug
 11798 | D:11     | Reached skill level 12 in Maces & Flails
 11843 | D:11     | Reached XP level 12. HP: 74/74 MP: 16/16
 12287 | D:10     | Acquired Qazlal's fifth power
 12378 | Lair:1   | Entered Level 1 of the Lair of Beasts
 12550 | Lair:1   | Reached skill level 5 in Throwing
 12677 | Lair:1   | Gained mutation: You can spit poison. [potion of beneficial mutation]
 13430 | Lair:2   | Noticed an eight-headed hydra
 13442 | Lair:2   | Killed an eight-headed hydra
 15406 | Lair:3   | Reached skill level 5 in Invocations
 15435 | Lair:3   | Noticed a seven-headed hydra
 15446 | Lair:3   | Killed a seven-headed hydra
 15491 | Lair:3   | Noticed a six-headed hydra
 15504 | Lair:3   | Killed a six-headed hydra
 15506 | Lair:3   | Reached XP level 13. HP: 15/82 MP: 20/22
 15542 | Lair:3   | Reached skill level 10 in Fighting
 15651 | Lair:3   | Found a staircase to the Snake Pit.
 16058 | Lair:3   | Reached skill level 13 in Maces & Flails
 16477 | Lair:4   | Noticed Rontapazu's ghost (powerful HOFi)
 16505 | Lair:4   | Killed Rontapazu's ghost
 16609 | Lair:4   | Reached skill level 10 in Armour
 17822 | Lair:5   | Reached skill level 1 in Evocations
 18347 | Lair:5   | Got a bloodstained helmet
 18359 | Lair:5   | Identified the cursed -5 helmet of Poil {+Inv SInv} (You found it on level 5 of the Lair of Beasts)
 18613 | Lair:6   | Found a staircase to the Slime Pits.
 18963 | Lair:6   | Gained mutation: Your wings are large and strong. [gargoyle growth]
 18963 | Lair:6   | Reached XP level 14. HP: 77/90 MP: 25/25
 19038 | Lair:6   | Found a staircase to the Shoals.
 19311 | Lair:6   | Lost mutation: You can spit poison. [potion of cure mutation]
 19602 | Lair:7   | HP: 3/90 [death yak (19)]
 19607 | Lair:8   | Entered Level 8 of the Lair of Beasts
 21050 | Lair:8   | Reached skill level 14 in Maces & Flails
 21082 | Lair:8   | Reached skill level 5 in Evocations
 21457 | Lair:7   | Reached XP level 15. HP: 97/97 MP: 27/27
 22452 | D:12     | Noticed Erolcha
 22461 | D:12     | Killed Erolcha
 22528 | D:12     | Noticed Erica
 22542 | D:12     | Killed Erica
 22791 | D:12     | Found Tweup's Weapon Shop.
 22792 | D:12     | Found a staircase to the Orcish Mines.
 22794 | D:12     | Found Xabonar's Armour Shop.
 23229 | Orc:1    | Entered Level 1 of the Orcish Mines
 23733 | Orc:2    | Found a frozen archway.
 23762 | IceCv    | Entered an ice cave
 24260 | IceCv    | Reached skill level 15 in Maces & Flails
 24620 | Orc:2    | Found a roughly hewn altar of Beogh.
 24731 | Orc:2    | Learned a level 1 spell: Apportation
 25364 | D:12     | Bought a +4 scale mail of magic resistance for 372 gold pieces
 25453 | Orc:3    | Found a flagged portal.
 25464 | Bailey   | Entered a bailey
 25913 | Orc:3    | Found a roughly hewn altar of Beogh.
 26592 | Orc:4    | Entered Level 4 of the Orcish Mines
 27176 | Orc:4    | Found a staircase to the Elven Halls.
 27424 | Orc:4    | Found a roughly hewn altar of Beogh.
 27811 | Orc:4    | Found Quhutrea's Antique Weapon Emporium.
 27811 | Orc:4    | Found Hezuh's Food Shop.
 27868 | Orc:4    | Found Vorireus' Jewellery Emporium.
 27868 | Orc:4    | Found Ecvolic's Antique Armour Shop.
 27871 | Orc:4    | Vorireus' Jewellery Emporium was a mimic.
 27887 | Orc:4    | Bought a polished chain mail for 190 gold pieces
 27887 | Orc:4    | Bought a glowing cloak for 90 gold pieces
 27887 | Orc:4    | Bought a shiny scale mail for 80 gold pieces
 27956 | Orc:4    | Identified the cursed -2 chain mail of Choyr {MR++} (You bought it in a shop on level 4 of the Orcish Mines)
 28190 | Lair:2   | Upgraded the game from 0.15-a0-2291-g2252c12 to 0.15-a0-2331-g4dcdddd
 28286 | D:13     | Reached XP level 16. HP: 104/104 MP: 28/28
 29412 | D:13     | Reached skill level 5 in Dodging
 29815 | D:14     | Found a gate to the Vaults.
 30223 | D:15     | Entered Level 15 of the Dungeon
 30315 | D:15     | Found a white marble altar of Elyvilon.
 30516 | D:15     | Found Etoczere's Armour Shoppe.
 30740 | D:15     | Reached skill level 16 in Maces & Flails
 30901 | D:15     | Found a staircase to the Depths.
 31241 | Lair:2   | Gained mutation: Your spells are a little easier to cast, but a little less powerful. [potion of mutation]
 31241 | Lair:2   | Gained mutation: Armour fits poorly on your strangely shaped body. [potion of mutation]
 31241 | Lair:2   | Gained mutation: You are frail (-10% HP). [potion of mutation]
 31393 | D:4      | Bought a potion of cure mutation for 385 gold pieces
 31393 | D:4      | Bought a potion of heal wounds for 33 gold pieces
 31394 | D:4      | Lost mutation: Your spells are a little easier to cast, but a little less powerful. [potion of cure mutation]
 31394 | D:4      | Lost mutation: Armour fits poorly on your strangely shaped body. [potion of cure mutation]
 31394 | D:4      | Lost mutation: You are frail (-10% HP). [potion of cure mutation]
 31395 | D:4      | Bought a potion of curing for 22 gold pieces
 31657 | Snake:1  | Entered Level 1 of the Snake Pit
 31739 | Snake:1  | Noticed zodomere's ghost (powerful MiBe)
 31764 | Snake:1  | Killed zodomere's ghost
 32360 | Snake:2  | Found Smot's Armour Emporium.
 32399 | Snake:2  | Bought a +2 pair of gloves of dexterity for 322 gold pieces
 32556 | Snake:2  | Identified a scroll of acquirement
 32557 | Snake:2  | Got a shimmering great mace
 32575 | Snake:2  | Identified the +6 great mace of Sin {freeze, +Fly rN+} (You acquired it on level 2 of the Snake Pit)
 33428 | Snake:3  | Reached XP level 17. HP: 110/110 MP: 29/29
 34460 | Snake:4  | Noticed Nikola
 34601 | Snake:4  | Found a flickering gateway to a bazaar.
 34632 | Bazaar   | Entered a bazaar
 34633 | Bazaar   | Found Gejaul's Food Emporium.
 34637 | Bazaar   | Found Hiuwnuke's Magic Scroll Shoppe.
 34652 | Bazaar   | Found Qabesyev's Weapon Boutique.
 34660 | Bazaar   | Found Qoef's Gadget Boutique.
 34666 | Bazaar   | Found Defe's Weapon Shop.
 34680 | Bazaar   | Bought a wand of heal wounds (3) for 420 gold pieces
 34704 | Bazaar   | Bought a scroll of magic mapping for 38 gold pieces
 34704 | Bazaar   | Bought a scroll of teleportation for 33 gold pieces
 34704 | Bazaar   | Bought a scroll of recharging for 104 gold pieces
 34704 | Bazaar   | Bought a scroll of teleportation for 33 gold pieces
 34704 | Bazaar   | Bought a scroll of identify for 22 gold pieces
 34711 | Bazaar   | Bought a royal jelly for 16 gold pieces
 34711 | Bazaar   | Bought a meat ration for 40 gold pieces
 34711 | Bazaar   | Bought a bread ration for 40 gold pieces
 34711 | Bazaar   | Bought a meat ration for 40 gold pieces
 34711 | Bazaar   | Bought a meat ration for 40 gold pieces
 34711 | Bazaar   | Bought a bread ration for 40 gold pieces
 34711 | Bazaar   | Bought a bread ration for 40 gold pieces
 34711 | Bazaar   | Bought a beef jerky for 12 gold pieces
 34711 | Bazaar   | Bought a bread ration for 40 gold pieces
 34711 | Bazaar   | Bought a beef jerky for 12 gold pieces
 34711 | Bazaar   | Bought a bread ration for 40 gold pieces
 34711 | Bazaar   | Bought a bread ration for 40 gold pieces
 34711 | Bazaar   | Bought a bread ration for 40 gold pieces
 34886 | Snake:4  | Reached skill level 17 in Maces & Flails
 34924 | Snake:4  | Killed Nikola
 35169 | Snake:4  | Got a polished ring mail
 35181 | Snake:4  | Identified the +0 ring mail of Agnosticism {MR+ Dex+1 Stlth+} (You found it on level 4 of the Snake Pit)
 35605 | Snake:5  | Entered Level 5 of the Snake Pit
 35982 | Snake:5  | Reached XP level 18. HP: 114/117 MP: 30/30
 36028 | Snake:5  | Reached skill level 10 in Evocations
 36239 | Snake:5  | Got a serpentine rune of Zot
 37780 | Elf:1    | Entered Level 1 of the Elven Halls
 37948 | Elf:1    | Noticed Nessos
 37964 | Elf:1    | Killed Nessos
 38017 | Elf:1    | Got a pair of steaming gloves
 38029 | Elf:1    | Identified the -2 pair of gloves of the Merchant {+Fly rPois MR+ Dex+3} (You found it on level 1 of the Elven Halls)
 38163 | Elf:1    | Found a burning altar of Makhleb.
 38169 | Elf:1    | Reached skill level 15 in Armour
 38319 | Elf:1    | Noticed Ozruta's ghost (powerful DEWz)
 38327 | Elf:1    | Killed Ozruta's ghost
 39070 | Elf:2    | Found Kaclaigg's Assorted Antiques.
 39165 | Elf:2    | Reached skill level 18 in Maces & Flails
 39200 | Elf:2    | Noticed Louise
 39255 | Elf:2    | Killed Louise
 39298 | Elf:2    | Reached skill level 10 in Shields
 39422 | Elf:2    | Found Gifuap's Jewellery Shoppe.
 40362 | Shoals:1 | Entered Level 1 of the Shoals
 40403 | Shoals:1 | Reached skill level 15 in Fighting
 41279 | Shoals:2 | Got a pitted quarterstaff
 41450 | Shoals:2 | Identified the +3 quarterstaff of Tycishruopp {drain, -Cast rC+ MR++ SInv} (You found it on level 2 of the Shoals)
 42157 | Shoals:3 | Reached XP level 19. HP: 124/124 MP: 32/32
 42373 | Shoals:3 | Noticed Polyphemus
 42389 | Shoals:3 | Killed Polyphemus
 42599 | Shoals:3 | Found Strapry's Weapon Boutique.
 43483 | Shoals:4 | Found Traweat's Weapon Emporium.
 43488 | Shoals:4 | Noticed Snorg
 43511 | Shoals:4 | Killed Snorg
 43856 | Shoals:4 | Got a pitted scale mail
 44356 | Shoals:4 | Identified the cursed -3 scale mail of Dim Light {Str+2} (You found it on level 4 of the Shoals)
 44734 | Shoals:5 | Entered Level 5 of the Shoals
 44812 | Shoals:5 | Noticed wolfstar's ghost (mighty MiBe)
 44813 | Shoals:5 | Reached skill level 19 in Maces & Flails
 44850 | Shoals:5 | Killed wolfstar's ghost
 44927 | Shoals:5 | Got a crystal dire flail
 44936 | Shoals:5 | Identified the +5 dire flail of the Spider {venom, Stlth+} (You found it on level 5 of the Shoals)
 45353 | Shoals:5 | Noticed Ilsuiw
 45378 | Shoals:5 | Killed Ilsuiw
 45791 | Shoals:5 | Got a barnacled rune of Zot
 46184 | Shoals:4 | Reached XP level 20. HP: 131/131 MP: 32/32
 46538 | Depths:1 | Entered Level 1 of the Depths
 46548 | Depths:1 | Got a jewelled flail
 46810 | Depths:1 | Got a wavering silver ring
 46812 | Depths:1 | Got an encrusted glaive
 47252 | Lair:2   | Identified the ring "Nuedoiru" {rPois SInv} (You found it on level 1 of the Depths)
 47254 | Lair:2   | Identified the cursed -1 flail "Bynuk" {flame, rElec} (You found it on level 1 of the Depths)
 47255 | Lair:2   | Identified the +4 glaive of Somewhere Else {drain, MR+} (You found it on level 1 of the Depths)
 47396 | D:15     | Bought the +8 crystal plate armour "Sein" {rElec SInv} for 1502 gold pieces
 47697 | Vaults:1 | Entered Level 1 of the Vaults
 47706 | Vaults:1 | Paralysed by an ogre mage for 3 turns
 48063 | Vaults:1 | Noticed Wiglaf
 48076 | Vaults:1 | Killed Wiglaf
 49394 | Vaults:2 | Gained mutation: You have sharp toenails. [potion of beneficial mutation]
 49713 | Vaults:2 | Found a staircase to the Crypt.
 50000 | Vaults:2 | Reached skill level 20 in Maces & Flails
 51366 | Vaults:3 | Found Gaadil's Weapon Shop.
 52351 | Lair:2   | Identified a +3 rod of ignition (9/9) (You found it on level 2 of the Vaults)
 52604 | Vaults:2 | Reached XP level 21. HP: 137/137 MP: 33/33
 52980 | Vaults:4 | Paralysed by an ogre mage for 7 turns
 53023 | Vaults:4 | Paralysed by an ogre mage for 3 turns
 53582 | Vaults:4 | Paralysed by a sphinx for 4 turns
 54504 | Elf:3    | Entered Level 3 of the Elven Halls
 55166 | Elf:3    | Noticed Roxanne
 55190 | Elf:3    | Killed Roxanne
 55192 | Elf:3    | Identified Roxanne's Guide on the Mountains (You took it off Roxanne on level 3 of the Elven Halls)
 56436 | Elf:3    | Reached skill level 21 in Maces & Flails
 56476 | Elf:3    | Got a glittering copper amulet
 56513 | Elf:3    | Reached XP level 22. HP: 135/145 MP: 34/34
 56838 | Elf:3    | Identified Cigotuvi's Handbook of Transmigration and Earth
 57260 | Elf:3    | Identified the amulet of Memaur {+Rage Str+5 Dex+1} (You took it off a deep elf annihilator on level 3 of the Elven Halls)
 57311 | Elf:3    | Identified Votha's Collected Works on Confrontation and Self-Improvement
 57371 | Elf:3    | Got a fine mace
 57380 | Elf:3    | Identified the +5 mace of the Foot {crush, rF+ rC++ Str-1} (You took it off a deep elf annihilator on level 3 of the Elven Halls)
 57382 | Elf:3    | Got a slimy chain mail
 57394 | Elf:3    | Identified the +3 chain mail "Stret" {rF+ Stlth++} (You found it on level 3 of the Elven Halls)
 58140 | Depths:1 | Found a gateway to Hell.
 59305 | Depths:2 | Reached skill level 15 in Shields
 59421 | Depths:2 | Reached XP level 23. HP: 106/152 MP: 34/34
 59829 | Depths:2 | Got a brightly glowing silver amulet
 59830 | Depths:2 | Found a one-way gate to the infinite horrors of the Abyss.
 60488 | Lair:2   | Identified the amulet "Raeggak" {Gourm rC+ MR++} (You took it off a hell knight on level 2 of the Depths)


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Quarterstaff      |   116 |   245 |   204 |       |       |       |       |       ||   565
       Flail             |       |       |   284 |   903 |  2174 |  2208 |  2650 |   976 ||  9195
 Fire: Blowgun           |       |     6 |       |       |       |       |       |       ||     6
Throw: Throwing net      |     2 |       |     4 |       |       |       |       |     2 ||     8
       Tomahawk          |       |       |    19 |     4 |     8 |    50 |       |       ||    81
       Javelin           |       |       |       |    21 |    50 |    22 |    98 |   128 ||   319
Invok: Elemental Force   |       |       |       |       |       |       |       |     1 ||     1
       Disaster Area     |       |       |       |       |       |       |       |     1 ||     1
 Abil: Fly               |       |       |       |       |       |     1 |       |       ||     1
       Stop Flying       |       |       |       |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |     6 |     2 |     7 |    31 |     2 |     5 ||    53
       Fan of gales      |       |       |       |       |     1 |       |       |       ||     1
  Use: Scroll            |     1 |     9 |     3 |    11 |    15 |    19 |    22 |    16 ||    96
       Potion            |       |     4 |     1 |     2 |    12 |     5 |     8 |     2 ||    34
 Stab: Held in net/web   |       |       |     3 |       |       |       |       |       ||     3
       Confused          |       |       |       |       |       |     3 |       |       ||     3
       Fleeing           |       |       |       |       |       |       |     2 |       ||     2
       Invisible         |       |       |       |       |       |       |     1 |       ||     1
  Eat: Chunk             |       |    10 |    15 |    31 |    31 |    34 |    44 |    14 ||   179
       Pizza             |       |       |     1 |     1 |       |     1 |       |       ||     3
       Beef jerky        |       |       |     2 |     1 |       |       |       |     1 ||     4
       Bread ration      |       |       |     1 |       |       |       |       |       ||     1
       Meat ration       |       |       |       |     2 |     2 |     1 |     1 |       ||     6
       Fruit             |       |       |       |       |     1 |     2 |       |       ||     3

Last edited by XuaXua on Thursday, 31st July 2014, 06:31, edited 1 time in total.
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Halls Hopper

Posts: 88

Joined: Monday, 8th July 2013, 08:17

Post Wednesday, 30th July 2014, 06:07

Re: CIP: GrGl of Qz - Armour Choice?

Unless something has changed since I heard it last, reflection is the worst shield brand. I wouldn't bother wasting your EA scrolls on it.

If you're not planning on going for a 2H, I don't see much point in dumping more skill into M&F, especially when you could be using that to get more armor, or fighting, or invocations. I like a lot of invocations with Qazlal. I also don't think you need more shields at this point.

I'd probably stick with the CPA and switch for rF+ when needed.

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XuaXua

Slime Squisher

Posts: 377

Joined: Friday, 1st February 2013, 21:08

Post Wednesday, 30th July 2014, 07:20

Re: CIP: GrGl of Qz - Armour Choice?

Considering your investment in shields, it would be a pity to switch now to 2-h weapon, although usually I do not feel very comfortable with demon whip as end-game weapon. In trunk getting +9 is much easier, though, and +9 demon whip will be more than enough for 3-runner (that's enough, I hope?). Your flail could work nice up to now, but it's the highest time to get something serious - plus, you'll be able to use any amulet you want.

Definitely do not spend scrolls on your shield. As said before, reflection might seem useful, but unfortunately is unreliable. I'd keep looking for fire resist shield. One pip of rF from ring on switch is fine until zot, but I would advise getting second rF source before then. Since you use one-hander, your damage output is relatively low and you might hard time to withstand OOFs for extended period of time with rF+ only. Anyway, it's not a thing to worry about right now. Do depths, crypt and vaults and after these three you can decide whether to use CPA or GDA.

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Ziggurat Zagger

Posts: 5832

Joined: Thursday, 10th February 2011, 18:30

Post Wednesday, 30th July 2014, 12:36

Re: CIP: GrGl of Qz - Armour Choice?

Nemora wrote:Unless something has changed since I heard it last, reflection is the worst shield brand.


While I wasnt relying on it, the ranged denizens of shoals, snake, elf and vaults beat themselves senseless from the reflections. There were Javilineers on every Shoals floor. Plus I'm attracting attention constantly via Qaz worship.

Not certain it's working for me in depths.

IIRC, I though shields were changed recently to be more effective.
"Be aware that a lot of people on this forum, such as mageykun and XuaXua, have a habit of making things up." - minmay a.k.a. duvessa
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User avatar

Pandemonium Purger

Posts: 1337

Joined: Saturday, 7th July 2012, 02:28

Location: Limbo

Post Wednesday, 30th July 2014, 12:41

Re: CIP: GrGl of Qz - Armour Choice?

Reflection is a bad shield brand if you have low SH, but you have the equivalent to 52 (pretty high) SH in 0.14 - so it will be a pretty good (free) offensive boost against anything that shoots things that can be reflected.

You might get a demon whip if you do more of depths, by the way.
take it easy
  Code:
!lg * won !DD-- min=turns -log
<Sequell> 20749. Bloax, XL24 VSTm, T:13320: http://crawl.lantea.net/crawl/morgue/Bloax/morgue-Bloax-20140907-000920.txt

Did you know that I like ruining crawl every now and then? Go check it out.

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Ziggurat Zagger

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Post Wednesday, 30th July 2014, 13:09

Re: CIP: GrGl of Qz - Armour Choice?

I also have a manual of shields.
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Spider Stomper

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Post Wednesday, 30th July 2014, 13:21

Re: CIP: GrGl of Qz - Armour Choice?

then id definitely go for 25 shields on gargoyle, and go for large shield with qazlal (if u want to play a longer game, not for 3 runes)

on reflection topic, i think it is better on high life species because u can risk letting that ancient lich shoot u with a crystal spear, with high blocking/evasion + reflection. on a gargoyle this is risky and should be avoided so maybe more useless
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Shoals Surfer

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Post Wednesday, 30th July 2014, 15:36

Re: CIP: GrGl of Qz - Armour Choice?

Definitely the CPA, you will have better AC and EV, particularly if you use ?ea on those aux armor slots (I also wouldn't necessarily hold out for something better).
I know you invested in Shields, but you have more than enough skill for any M&F you could wield (I would not train M&F anymore), so a good great mace is definitely something to consider.
I agree with Nemora, you should get more Invo.
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Post Wednesday, 30th July 2014, 17:16

Re: CIP: GrGl of Qz - Armour Choice?

i think u need 20+ invoc for disaster area to be useful. if u like the low nuke and use it alot thats a plus for invoc (i didnt say dont raise it, but disaster area is really worthless at ~12-15 invoc)

shield only for a long game ofc :P but i would never drop it just to wield a great mace on a qazlal character, with 15 shield skill. but sure maybe that high crystal plate armor coupled with gargoyle is enough defense already i cant judge that
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Post Wednesday, 30th July 2014, 17:24

Re: CIP: GrGl of Qz - Armour Choice?

Octopode-monk-of-XOM wrote:i think u need 20+ invoc for disaster area to be useful. if u like the low nuke and use it alot thats a plus for invoc (i didnt say dont raise it, but disaster area is really worthless at ~12-15 invoc)

shield only for a long game ofc :P but i would never drop it just to wield a great mace on a qazlal character, with 15 shield skill. but sure maybe that high crystal plate armor coupled with gargoyle is enough defense already i cant judge that

The beauty of great maces is that they are common, demon whips and eveningstars are not. Shields are totally viable here, but a great mace of vamp would definitely be an improvement over that flail.
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Post Wednesday, 30th July 2014, 18:01

Re: CIP: GrGl of Qz - Armour Choice?

There are about 6-7 glowing/runed great maces floating around. I also acquired one, but I think it was +5, Poison, which IMHO is not a great late-game brand.

I haven't touched the others, but I did consider a "gather and check" travel session depending on whether I was going to use shields. I might consider it since that flail really requires clarity to work and I have plenty of RC scrolls.

None of the brands are ID'd though, so they're probably all crushing or cursed, but I do have those 2 branding scrolls.

The reason I really had the issue with the CPA vs the GDA is that the CPA add-ons are "covered" and I only have plain-jane ring resistances for +rF (and +rC).

The most trouble I'm encountering now is (1) hellfire and (2) deep troll earth elementalists.

Order of tasks:

I'm going to try and take down Crypt with a holy mace/flail I found earlier + the artefact Gourmand amulet.
Then probably take down U with the CPA + the vamp flail
Then toss a coin on V5, or Slime if I find rCorr.
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Post Wednesday, 30th July 2014, 18:46

Re: CIP: GrGl of Qz - Armour Choice?

  Code:
(-19, 12, Lair:2)
  a runed morningstar

Level 3 of the Vaults
[Shop] Gaadil's Weapon Shop
  a +2 morningstar of freezing (364 gold)

(-30, 24, Vaults:4)
  a runed morningstar

(45, 25, Vaults:2)
  a glowing morningstar

Morningstars are way better than flails. Use them.

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Post Wednesday, 30th July 2014, 18:51

Re: CIP: GrGl of Qz - Armour Choice?

stickyfingers wrote:
  Code:
(-19, 12, Lair:2)
  a runed morningstar

Level 3 of the Vaults
[Shop] Gaadil's Weapon Shop
  a +2 morningstar of freezing (364 gold)

(-30, 24, Vaults:4)
  a runed morningstar

(45, 25, Vaults:2)
  a glowing morningstar

Morningstars are way better than flails. Use them.


Daayyyyyyyyyyyyyyyyyym! How'd you track down my game like that? Nice!
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Post Wednesday, 30th July 2014, 18:54

Re: CIP: GrGl of Qz - Armour Choice?

XuaXua wrote:There are about 6-7 glowing/runed great maces floating around. I also acquired one, but I think it was +5, Poison, which IMHO is not a great late-game brand.

Yes, this isn't the best brand, but you do have the ?bw as you mentioned.

XuaXua wrote:The reason I really had the issue with the CPA vs the GDA is that the CPA add-ons are "covered" and I only have plain-jane ring resistances for +rF (and +rC).

Yes, but you have the first level, which gets you 50% damage reduction, with the rings, and that is enough. Consider though, would you rather wear ring of Robustness (AC+8) or a ring of rC+,rF+? I would argue the former is better (this does assume that you use no ?ea on the GDA and use them on aux slots). Also keep in mind that the difference between the CPA and GDA is greater than the hypothetical I posited because CPA has higher base AC so you will get extra points of AC just based on Armor skill over the GDA and you get at least a couple points of EV since it has lower encumbrance.

XuaXua wrote:The most trouble I'm encountering now is (1) hellfire and (2) deep troll earth elementalists.

Since hellfire ignores AC, EV, SH, and rF, neither armor helps here. AC and EV will help you with the latter somewhat, so here the CPA is better.
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Post Wednesday, 30th July 2014, 19:27

Re: CIP: GrGl of Qz - Armour Choice?

XuaXua wrote:Daayyyyyyyyyyyyyyyyyym! How'd you track down my game like that? Nice!

It was webtiles, and your last game was on CAO, so I tried http://crawl.akrasiac.org/rawdata/XuaXua/XuaXua.lst. .lst files are always created along with morgues.

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Post Wednesday, 30th July 2014, 19:44

Re: CIP: GrGl of Qz - Armour Choice?

stickyfingers wrote:
XuaXua wrote:Daayyyyyyyyyyyyyyyyyym! How'd you track down my game like that? Nice!

It was webtiles, and your last game was on CAO, so I tried http://crawl.akrasiac.org/rawdata/XuaXua/XuaXua.lst. .lst files are always created along with morgues.


I've been trying to get a "legit" win online as opposed to my two "legit" local wins. :-)
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Post Wednesday, 30th July 2014, 21:37

Re: CIP: GrGl of Qz - Armour Choice?

XuaXua wrote:While I wasnt relying on it, the ranged denizens of shoals, snake, elf and vaults beat themselves senseless from the reflections.



Notably, Nessos committed suicide without me even hitting him (or him getting clouded, IIRC).
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Post Thursday, 31st July 2014, 03:21

Re: CIP: GrGl of Qz - Armour Choice?

Aaaaannnndddd at the bottom of Crypt?

Maxwell's Patent Armour plus an artefact Plate that I haven't tried yet but it's probably crap.
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Post Thursday, 31st July 2014, 06:32

Re: YASD: GrGl of Qz - Armour Choice?

4 runes and cleared all of Zot, but got shattered by a pan lord while doing pan because pan. Had a lot of lookie-loos though! Thanks for the moral support!
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Barkeep

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Post Thursday, 31st July 2014, 06:46

Re: YASD: GrGl of Qz - Armour Choice?

"shattered by a pan lord while doing pan because pan"? As a lookie-loo, I can say unambiguously that you died because you were playing fast and loose and you didn't start flying again even after you noticed you were getting shattered and the exit was right there and come on, man!

But seriously, so it goes, GG, better luck next time.
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Post Thursday, 31st July 2014, 12:13

Re: YASD: GrGl of Qz - Armour Choice?

You advised me not to fly. So I stopped. There isn't anything that indicates flying vs not flying is better or worse as a defense gainst shatter attacks.

And I immediately tried blinking away.
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Post Thursday, 31st July 2014, 15:08

Re: YASD: GrGl of Qz - Armour Choice?

XuaXua wrote:You advised me not to fly. So I stopped. There isn't anything that indicates flying vs not flying is better or worse as a defense gainst shatter attacks.

And I immediately tried blinking away.

Flying reduces shatter damage to a third.
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Post Thursday, 31st July 2014, 15:26

Re: YASD: GrGl of Qz - Armour Choice?

nilsbloodaxe wrote:Flying reduces shatter damage to a third.


Is that in-game knowledge or spoiler knowledge? I'm uncertain where to look for that information.
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Post Thursday, 31st July 2014, 15:41

Re: YASD: GrGl of Qz - Armour Choice?

  Code:
?/sshatter

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