Temple Termagant
Posts: 13
Joined: Friday, 17th February 2012, 08:21
CiP: DECj... progress!
- Code:
Dungeon Crawl Stone Soup version 0.14.1 (tiles) character file.
Jefferson the Eclecticist (Deep Elf Conjurer) Turns: 51729, Time: 04:30:31
HP 103/103 AC 28 Str 10 XL: 19 Next: 74%
MP 52/52 EV 7 Int 35 God: Sif Muna [******]
Gold 2136 SH 11 Dex 15 Spells: 13 memorised, 11 levels left
rFire + + . SeeInvis . F - staff of wizardry
rCold . . . Clarity + w - +6 fire dragon armour
rNeg . . . Conserve . z - +0 buckler
rPois + rCorr . n - +3 hat of Pondering {ponderous, MR+ MP+10 Int+5}
rElec . rRot . R - +2 cloak {rPois}
SustAb . . Spirit . e - +0 pair of gloves
rMut . Warding . E - +1 pair of boots
Gourm + Stasis . u - amulet of the gourmand
MR ++... J - ring of protection from cold
p - +4 ring of intelligence
@: repel missiles, slow, very resistant to hostile enchantments, quite stealthy
A: horns 1, iridescent scales 1, clarity, clever 1
a: Channel Energy, Forget Spell, Renounce Religion
}: 2/15 runes: decaying, gossamer
You are on level 2 of the Vaults.
You worship Sif Muna.
Sif Muna is exalted by your worship.
You are full.
You have visited 8 branches of the dungeon, and seen 42 of its levels.
You have visited 1 bazaar.
You have also visited: Bailey.
You have collected 5340 gold pieces.
You have spent 3204 gold pieces at shops.
Inventory:
Hand weapons
L - the +4,+1 falchion "Worm's Wrath" {pain, rPois SInv Curse}
(You found it on level 4 of the Lair of Beasts)
In the hands of one skilled in necromantic magic, it inflicts extra damage
on living creatures.
It protects you from poison.
It enhances your eyesight.
It may recurse itself when equipped.
Armour
e - a +0 pair of gloves (worn)
n - the +3 hat of Pondering (worn) {ponderous, MR+ MP+10 Int+5}
(You took it off Gastronok on level 3 of the Lair of Beasts)
It affects your intelligence (+5).
It affects your resistance to hostile enchantments.
It affects your magic capacity (+10).
w - a +6 fire dragon armour (worn)
z - a +0 buckler (worn)
E - a +1 pair of boots (worn)
I - a +1 pearl dragon armour
R - a +2 cloak of poison resistance (worn)
Magical devices
m - a wand of digging (4)
K - a wand of teleportation {zapped: 2}
Comestibles
a - 3 bread rations
b - a pear
k - a slice of pizza
q - a meat ration
Scrolls
d - 9 scrolls of remove curse
f - 5 scrolls of identify
h - 2 scrolls of blinking
j - 4 scrolls of fog
o - 3 scrolls of teleportation
x - 2 scrolls of fear
C - a scroll of recharging
Jewellery
g - an uncursed amulet of warding
l - an uncursed ring of magical power
p - a +4 ring of intelligence (left hand)
u - an amulet of the gourmand (around neck)
y - an uncursed ring of see invisible
B - the ring of Fallacy {rF+ Str-2}
(You found it on level 2 of the Vaults)
[ring of protection from fire]
It affects your strength (-2).
H - an uncursed amulet of conservation
J - a ring of protection from cold (right hand)
Potions
c - 2 potions of resistance
i - a potion of invisibility
r - 4 potions of flight
s - 3 potions of haste
t - 5 potions of heal wounds
v - a potion of might
D - 9 potions of curing
G - a potion of magic
Books
A - a book of Air
Spells Type Level
Shock Conjuration/Air 1
*Swiftness Charms/Air 2
*Repel Missiles Charms/Air 2
Flight Charms/Air 3
Static Discharge Conjuration/Air 3
Lightning Bolt Conjuration/Air 5
V - a book of Death
Spells Type Level
Corpse Rot Necromancy 2
Sublimation of Blood Necromancy 2
Agony Necromancy 5
Dispel Undead Necromancy 5
Excruciating Wounds Charms/Necromancy 5
Bolt of Draining Conjuration/Necromancy 5
Magical staves
F - an uncursed staff of wizardry (weapon)
Skills:
- Level 6.2 Fighting
Level 0.1 Maces & Flails
* Level 3.7 Armour
- Level 10.4 Dodging
- Level 12.6 Stealth
- Level 5.0 Shields
- Level 20.5 Spellcasting
- Level 19.0 Conjurations
- Level 1.1 Hexes
- Level 10.8 Charms
- Level 7.0 Necromancy
* Level 12.6 Translocations
Level 6.4 Transmutations
- Level 5.0 Fire Magic
- Level 15.4 Invocations
You have 11 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Magic Dart Conj #### 0% 1 None
b - Iskenderun's Mystic Conj ######## 1% 4 None
c - Bolt of Fire Conj/Fire #######... 4% 6 None
d - Fulminant Prism Conj/Hex #######... 1% 4 None
f - Repel Missiles Chrm/Air ###### 1% 2 None
g - Fireball Conj/Fire #######... 1% 5 None
h - Regeneration Chrm/Necr #######... 1% 3 None
j - Apportation Tloc #######... 1% 1 None
k - Controlled Blink Tloc N/A 16% 7 None
q - Iskenderun's Battles Conj/Chrm #######. 1% 5 None
s - Haste Chrm #######. 6% 6 None
x - Swiftness Chrm/Air ######.. 1% 2 None
z - Blink Tloc N/A 1% 2 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (15/15) Temple (1/1) D:7 Orc (4/4) D:12
Elf (2/3) Orc:4 Lair (8/8) D:11 Swamp (5/5) Lair:3
Spider (5/5) Lair:6 Slime (0/6) Lair:8 Vaults (2/5) D:14
Depths (0/5) D:15
Crypt: Vaults:2-3
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva
Shops:
D:7 } D:12 ?*%[ D:13 * Orc:3 : Orc:4 :(*[* Elf:1 ( Elf:2 *}
Annotations:
D:14 exclusion: Roxanne, Roxanne
Elf:1 exclusion: silver statue
Spider:4 Rupert
Innate Abilities, Weirdness & Mutations
You have a pair of small horns on your head.
You are partially covered in iridescent scales (AC +4).
You possess an exceptional clarity of mind.
Your mind is acute. (Int +2)
Message History
Unknown command.
Unknown command.
Casting: Iskenderun's Mystic Blast
Confirm with . or Enter, or press ? or * to list all spells.
Okay, then.
Casting: Iskenderun's Mystic Blast
Confirm with . or Enter, or press ? or * to list all spells.
Okay, then.
Search for what [Enter for "controlled blink", or ? for help]? enchant ar
Okay, then.
Casting: Iskenderun's Mystic Blast
Confirm with . or Enter, or press ? or * to list all spells.
Okay, then.
Saving game... please wait.
Welcome back, Jefferson the Deep Elf Conjurer.
Sif Muna whispers: I know many secrets...
Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 | 16-18 | 19-21 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Unarmed | | 9 | 2 | | | | || 11
Great mace | | | 2 | | | | || 2
Staff | | | | 1 | | | || 1
Quick blade | | | | | 36 | | || 36
Falchion | | | | | 12 | 116 | 1 || 129
Cast: Magic Dart | 53 | 105 | 144 | 400 | 646 | 95 | 9 || 1452
Searing Ray | 6 | 11 | 59 | 151 | 96 | | || 323
Dazzling Spray | | 5 | 9 | 17 | 29 | | || 60
Fulminant Prism | | | 16 | 39 | 75 | 27 | 7 || 164
Iskenderun's Batt | | | | 72 | 208 | 137 | 26 || 443
Iskenderun's Myst | | | | 32 | 221 | 547 | 76 || 876
Haste | | | | | 7 | 14 | 3 || 24
Fireball | | | | | 50 | 32 | 25 || 107
Ignite Poison | | | | | 26 | 250 | || 276
Blink | | | | | 3 | 16 | 3 || 22
Repel Missiles | | | | | 3 | 1 | || 4
Mephitic Cloud | | | | | 39 | 13 | 3 || 55
Regeneration | | | | | 11 | 50 | 9 || 70
Swiftness | | | | | 1 | | || 1
Bolt of Fire | | | | | | 53 | 88 || 141
Controlled Blink | | | | | | | 4 || 4
Invok: Channel Energy | | | | 128 | 692 | 958 | 237 || 2015
Forget Spell | | | | | 1 | 1 | 2 || 4
Evoke: Wand | | | | 4 | 4 | 2 | 2 || 12
Use: Scroll | | | 7 | 19 | 10 | 9 | 8 || 53
Potion | | | 4 | 11 | 2 | 3 | || 20
Stab: Sleeping | | | | | 2 | 1 | || 3
I'm going to outgrow my spellset here fairly shortly (2 runes, vault 1-2 were easy to clear). I'm kind of rudderless at the moment.
Any opinions on where I should head from here (not dungeon-wise, focus-wise)?