YAFVP!!! My first win! DDNe 4-runer


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Vestibule Violator

Posts: 1533

Joined: Thursday, 16th December 2010, 20:52

Post Tuesday, 5th April 2011, 04:22

YAFVP!!! My first win! DDNe 4-runer

Finally:
  Code:
 Dungeon Crawl Stone Soup version 0.8.0-a0-5971-gc3adba5 character file.

1784128 Dniepr the Dwarven Barricade (level 27, 245/245 HPs)
             Began as a Deep Dwarf Necromancer on Mar 26, 2011.
             Was the Champion of Makhleb.
             Escaped with the Orb
             ... and 4 runes (of 4 types) on Apr 4, 2011!
             
             The game lasted 22:58:41 (132609 turns).

Dniepr the Dwarven Barricade (Deep Dwarf Necromancer)                     Turns: 132609, Time: 22:58:41

HP 245/245       AC 15     Str 29      Exp: 27/1934022 (2566)
MP  27/38        EV 45     Int 30 (31) God: Makhleb [******]
Gold 5711        SH 52     Dex 24 (26) Spells: 19 memorised,  0 levels left

Res.Fire  : + + +   See Invis. : .    a - +6,+9 demon whip (freeze)
Res.Cold  : + + +   Warding    : . .  C - +5 faerie dragon armour {rElec rF++ Str+3}
Life Prot.: + + .   Conserve   : .    M - +0 elf large shield
Res.Acid. : . . .   Res.Corr.  : .    A - +3 hat of Pondering {ponderous, MR Int+5 M
Res.Poison: +       Clarity    : .    R - +0 cloak of Starlight {rElec rC+ EV+4 Stlt
Res.Elec. : +       Spirit.Shd : .    d - +1 pair of gloves {Dex+3}
Sust.Abil.: . .     Rnd.Telep. : +    k - -1 pair of boots of Poploduh {rC+ MR Int+2
Res.Mut.  : .       Ctrl.Telep.: .    T - amulet of Spontaneous Combustion {+Rage St
Res.Rott. : .       Levitation : +    S - ring "Koumetypn" {rN+ Str+5 Dex+3}
Saprovore : . . .   Ctrl.Flight: +    v - +5 ring of dexterity

@: repel missiles, non-regenerating, phasing, flying, very slightly glowing, quick, uncannily resistant
to hostile enchantments, quite stealthy
A: deformed body 1, deterioration 1, herbivore 1, fast metabolism 1, life protection 1, sense
surroundings 3, screaming 1, slow healing 3, teleportitis 1, Dex -1
a: Device Recharging, Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant
of Makhleb, Renounce Religion, Evoke Berserk Rage


You escaped.
You worshipped Makhleb.
Makhleb was exalted by your worship.
You were completely stuffed.

You visited 13 branches of the dungeon, and saw 82 of its levels.
You visited the Abyss 1 time.
You visited 1 Labyrinth.
You visited 1 bazaar.
You visited 3 portal chambers: bailey, trove, ice cave.

You collected 12385 gold pieces.
You spent 6694 gold pieces at shops.

Inventory:

Hand weapons
 a - a +6,+9 demon whip of freezing (weapon)
 f - the -4,-3 crossbow of Balance {penet, +Lev rElec rN+ Dex+3}
   (You found it on level 13 of the Dungeon)   
   Ammo fired by it will pass through the targets it hits, potentially hitting
   all targets in its path until it reaches maximum range.
   It affects your dexterity (+3).
   It insulates you from electricity.
   It protects you from negative energy.
   It lets you levitate.
 i - the -1,+3 long sword "Seiggal" {flame, rN+ MR Int+2}
   (You found it on level 4 of the Vaults)   
   It emits flame when wielded, causing extra injury to most foes and up to
   double damage against particularly susceptible opponents. Big, fiery blades
   are also staple armaments of hydra-hunters.
   It affects your intelligence (+2).
   It protects you from negative energy.
   It increases your resistance to enchantments.
 o - the +1,+4 war axe of Grace {venom, rF+ MR Str+3}
   (You found it in the Abyss)   
   It poisons the flesh of those it strikes.
   It affects your strength (+3).
   It protects you from fire.
   It increases your resistance to enchantments.
 q - the +0,-4 mace of Articulation {speed, rElec rF+ SInv}
   (You found it on level 5 of the Elven Halls)   
   Attacks with this weapon take half as long, but cause less damage.
   It protects you from fire.
   It insulates you from electricity.
   It enhances your eyesight.
 r - a +4,+6 demon whip of electrocution
 s - the +9,+12 sling "Punk" {frost, rC+}
   (You acquired it on level 8 of the Lair of Beasts)   
   It turns projectiles fired from it into bolts of frost.
   It protects you from cold.
 w - the +6,+6 spear of Taekhoh {pierce, rElec Int+2}
   (You bought it in a shop on level 22 of the Dungeon)   
   It inflicts extra damage upon your enemies.
   It affects your intelligence (+2).
   It insulates you from electricity.
 x - the +3,+11 flail "Dynawno" {elec, rElec}
   (You took it off a deep elf annihilator on level 5 of the Elven Halls)   
   Occasionally, upon striking a foe, it will discharge some electrical energy
   and cause terrible harm.
   It insulates you from electricity.
 B - a +8,+5 quick blade of stabbing
 F - the +12,+1 trident "Plulifub" {flame, +Rage rF+ Int+3}
   (You found it in a treasure trove)   
   It emits flame when wielded, causing extra injury to most foes and up to
   double damage against particularly susceptible opponents. Big, fiery blades
   are also staple armaments of hydra-hunters.
   It affects your intelligence (+3).
   It protects you from fire.
   It lets you go berserk.
 H - the +6,+8 battleaxe of Desertification {chop, +Inv rF++}
   (You took it off a yaktaur captain on level 8 of the Vaults)   
   It inflicts extra damage upon your enemies.
   It greatly protects you from fire.
   It lets you turn invisible.
 J - the +0,+0 battleaxe of Zieta Hahem {venom, MR SInv}
   (You took it off a deep elf knight on level 5 of the Elven Halls)   
   It poisons the flesh of those it strikes.
   It increases your resistance to enchantments.
   It enhances your eyesight.
 K - the +2 blowgun of the Forest {speed, rC+}
   (You found it on level 21 of the Dungeon)   
   Attacks with this weapon take half as long, but cause less damage.
   It protects you from cold.
Missiles
 y - 7 +4 javelins of returning
 E - 10 silver +5 javelins
 I - 10 +5 javelins of penetration (quivered)
Armour
 d - a +1 pair of gloves of dexterity (worn)
 k - the -1 pair of boots of Poploduh (worn) {rC+ MR Int+2}
   (You acquired it on level 22 of the Dungeon)   
   It affects your intelligence (+2).
   It protects you from cold.
   It increases your resistance to enchantments.
 m - a +2 elven robe of resistance
 n - a +2 pair of boots of running
 p - a +2 robe of the Archmagi
 t - the -1 ring mail "Gejinn" {Str+2 Dex+3 Acc+2}
   (You took it off a vampire mage on level 6 of the Vaults)   
   It affects your strength (+2).
   It affects your dexterity (+3).
   It affects your accuracy (+2).
 z - the +2 ring mail "Leuma" {+Blink MR}
   (You bought it in a shop on level 4 of the Orcish Mines)   
   It increases your resistance to enchantments.
   It lets you blink.
 A - the +3 hat of Pondering (worn) {ponderous, MR Int+5 MP+10}
   (You took it off Gastronok on level 3 of the Orcish Mines)   
   It affects your intelligence (+5).
   It increases your resistance to enchantments.
   It affects your mana capacity (+10).
   The favorite hat of the slug wizard Gastronok, stained with reddish slime
   and enchanted to aid in his arcane pondering. It has been specially
   enchanted to protect against the effects of salt, though you probably don't
   care.
 C - the +5 faerie dragon armour (worn) {rElec rF++ Str+3}
   (You took it off the Enchantress on level 21 of the Dungeon)   
   It affects your strength (+3).
   It greatly protects you from fire.
   It insulates you from electricity.
 D - a +3 ice dragon armour
 G - the +1 ratskin cloak {rPois rN+ Dex-1 Int-1}
   (You found it on level 21 of the Dungeon)   
   It affects your intelligence (-1).
   It affects your dexterity (-1).
   It protects you from poison.
   It protects you from negative energy.
   An enchantress with a magic loom and way too much time on her hands
   stitched this cloak from the hides of hundreds of rats, most of them
   orange. It's a bit awkward to wear and looks rather foolish, but it
   provides excellent protection from rats of all kinds.
 M - a +0 elven large shield (worn)
 N - the +3 scale mail of the Meadowlark {Str+2 Int-2}
   (You found it on level 24 of the Dungeon)   
   It affects your strength (+2).
   It affects your intelligence (-2).
 O - the -5 scale mail of Mniboovoy {+Blink +Rage rPois rF+ rN+}
   (You found it on level 8 of the Vaults)   
   It protects you from fire.
   It protects you from poison.
   It protects you from negative energy.
   It lets you blink.
   It lets you go berserk.
 Q - the +0 splint mail of Daffodils {+Rage rPois SInv}
   (You found it on level 8 of the Vaults)   
   It protects you from poison.
   It enhances your eyesight.
   It lets you go berserk.
 R - the +0 cloak of Starlight (worn) {rElec rC+ EV+4 Stlth--}
   (You bought it in a shop on level 10 of the Dungeon)   
   It affects your evasion (+4).
   It protects you from cold.
   It insulates you from electricity.
   It makes you much less stealthy.
   A cloak woven of pure light beams.
 V - the +6 plate mail "Itwymi" {rC+}
   (You found it on level 6 of the Pits of Slime)   
   It protects you from cold.
Magical devices
 P - a wand of healing (6)
Jewellery
 e - the amulet of Cekugob {Ward -TELE Hunger rElec rPois rN+ AC+1 EV+1}
   (You found it on level 6 of the Pits of Slime)   
   [amulet of warding]
   It affects your AC (+1).
   It affects your evasion (+1).
   It insulates you from electricity.
   It protects you from poison.
   It protects you from negative energy.
   It prevents most forms of teleportation.
   It speeds your metabolism.
 l - a +1,+5 ring of slaying
 u - the ring "Smunwuag" {Wiz +Rage +Inv Stlth++}
   (You found it on level 5 of the Elven Halls)   
   [ring of wizardry]
   It lets you turn invisible.
   It lets you go berserk.
   It makes you much more stealthy.
 v - a +5 ring of dexterity (left hand)
 L - the ring "Wotufim" {+Inv rPois}
   (You found it on level 6 of the Pits of Slime)   
   [ring of poison resistance]
   It lets you turn invisible.
 S - the ring "Koumetypn" (right hand) {rN+ Str+5 Dex+3}
   (You found it on level 8 of the Vaults)   
   [ring of life protection]
   It affects your strength (+5).
   It affects your dexterity (+3).
 T - the amulet of Spontaneous Combustion (around neck) {+Rage Str+5 Dex+2}
   (You found it on level 6 of the Pits of Slime)   
   [amulet of rage]
   It affects your strength (+5).
   It affects your dexterity (+2).
 U - the amulet "Itwuiw" {Spirit Str+1 Stlth++}
   (You found it on level 8 of the Vaults)   
   [amulet of guardian spirit]
   It affects your strength (+1).
   It makes you much more stealthy.
 X - the amulet "Wyev" {Cons SInv}
   (You bought it in a shop on level 8 of the Vaults)   
   [amulet of conservation]
   It enhances your eyesight.
 Y - the amulet "Chaichex" {Stasis Str+3 Dam+3}
   (You found it on level 5 of the Elven Halls)   
   [amulet of stasis]
   It affects your strength (+3).
   It affects your damage-dealing abilities (+3).
 Z - the amulet of the Townfolk {+Rage Dex+4 Int+3}
   (You found it on level 5 of the Elven Halls)   
   [amulet of rage]
   It affects your intelligence (+3).
   It affects your dexterity (+4).
Magical staves
 g - a +5 rod of warding (14/14)
   (You found it on level 6 of the Pits of Slime)
Orbs of Power
 c - the Orb of Zot
Miscellaneous
 b - a barnacled rune of Zot
 h - a serpentine rune of Zot
 j - a silver rune of Zot
 W - a slimy rune of Zot


 You had 2566 experience left.

   Skills:
 + Level 18 Fighting
 + Level 1 Axes
 + Level 20 Maces & Flails
 + Level 5 Crossbows
 - Level 3 Throwing
 - Level 6 Armour
 + Level 22 Dodging
 - Level 7 Stealth
 - Level 6 Stabbing
 * Level 27 Shields
 + Level 8 Traps & Doors
 + Level 14 Spellcasting
 + Level 1 Conjurations
 - Level 6 Charms
 + Level 9 Summonings
 - Level 14 Necromancy
 - Level 10 Translocations
 + Level 1 Fire Magic
 - Level 3 Air Magic
 - Level 12 Invocations
 + Level 9 Evocations


You couldn't memorise any spells.
You knew the following spells:

 Your Spells              Type           Power        Success   Level  Hunger
a - Swiftness             Air/Chrm       ######....   Excellent   2    None
b - Blink                 Tloc           N/A          Excellent   2    None
c - Control Teleport      Chrm/Tloc      #######...   Excellent   4    None
d - Dispel Undead         Necr           ########.    Excellent   4    None
e - Summon Butterflies    Summ           #######..    Excellent   1    None
f - Shadow Creatures      Summ           N/A          Excellent   5    None
g - Berserker Rage        Chrm           N/A          Excellent   3    None
h - Flight                Air/Chrm       ######....   Excellent   4    None
i - Passage of Golubria   Tloc           N/A          Excellent   4    None
j - Abjuration            Summ           #######...   Excellent   3    None
k - Projected Noise       Hex            N/A          Excellent   2    None
l - Conjure Flame         Fire/Conj      #####....    Great       3    None
m - Repel Missiles        Air/Chrm       ######....   Excellent   2    None
n - Recall                Tloc/Summ      N/A          Excellent   3    None
o - Magic Dart            Conj           #####        Excellent   1    None
p - Phase Shift           Tloc           #######...   Excellent   5    None
s - Sublimation of Blood  Necr           ########..   Perfect     2    None
t - Apportation           Tloc           #######...   Excellent   1    None
v - Vampiric Draining     Necr           ########..   Excellent   3    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (27/27)            Temple (1/1) D:6             Orc (4/4) D:10
    Elf (5/5) Orc:4          Lair (8/8) D:10         Shoals (5/5) Lair:3
  Slime (6/6) Lair:7        Snake (5/5) Lair:5         Hive (2/2) D:16
  Vault (8/8) D:15          Blade (1/1) Vault:4       Crypt (5/5) Vault:2
   Tomb (0/3) Crypt:2         Zot (5/5) D:27       

Altars:
Ashenzari
Cheibriados
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
The Shining One
Trog
Vehumet
Xom
Yredelemnul
Zin
Beogh
Jiyva

Shops:
D:7: *  D:10: [  D:22: +(?  Orc:4: ?[[(/  Elf:4: (  Snake:2: *  Snake:4: %  Vault:1: /  Vault:3: (
Vault:8: =+/(

Portals:
Hell: D:22 D:23 D:25 D:26 D:27
Abyss: D:25
Pan: D:27




                    Innate Abilities, Weirdness & Mutations

You are resistant to damage.
You can recharge devices by infusing magical energy.
You resist negative energy.
You passively map a large area around you.
You do not heal naturally.
You are clumsy (Dex -1).
Armour fits poorly on your unusually shaped body.
Your body is slowly deteriorating.
You digest meat inefficiently.
You have a fast metabolism.
You occasionally shout uncontrollably.
Space occasionally distorts in your vicinity.


Message History

q - the +0,-4 mace of Articulation {speed, rElec rF+ SInv}
There is a staircase leading out of the dungeon here.
Items here: ! """ %%% ( )))))) ///// === ??? [[[[[ }}
I - 10 +5 javelins of penetration
There is a staircase leading out of the dungeon here.
Are you sure you want to leave the Dungeon?
You have escaped!

~....#     #..#.#.#
~....#     #..#.#.#
~....#     #..#.#.#
.....#     #..#.#.#
...###     #..#.#.#
...#       #..#.#.#
####       #..#.#.##
           #..#....#
           #..#....#
           #..#....#
############..#....#
..............(....#
############@.###.##
      #....%..# #.#
      #.[.}...# #.#
#######.......###(#######
...........>.[...........
..................#######
#######.......#####
..............#
###############


There were no monsters in sight!

Vanquished Creatures
  the royal jelly (Slime:6)
  5 orbs of fire
  8 ancient liches (Zot:5)
  Boris (D:21)
  A curse toe (Zot:1)
  Margery (D:22)
  Mennas (D:24)
  A Killer Klown (Zot:5)
  6 golden dragons
  3 electric golems
  25 acid blobs
  3 liches
  17 Orb Guardians (Zot:5)
  5 curse skulls
  A deep elf blademaster (Elf:5)
  2 titans
  11 shadow dragons
  4 storm dragons
  Kirke (Crypt:1)
  3 sphinxes
  Rupert (Shoals:4)
  Agnes (Snake:2)
  Frances (D:18)
  A draconian knight (Zot:3)
  An Ice Fiend (Port)
  Ilsuiw (Shoals:3)
  3 ghouls (Crypt:5)
  2 draconian monks (Zot:3)
  6 bone dragons
  Donald (Elf:3)
  An Executioner (Abyss)
  5 frost giants
  3 draconian scorchers
  Wiglaf (Vault:4)
  An Angel (Abyss)
  2 draconian annihilators
  Maud (Lair:5)
  20 tentacled monstrosities
  10 azure jellies
  6 fire giants
  2 draconian zealots
  2 draconian shifters
  A demon lord (D:9)
  32 stone giants
  An orc warlord (Orc:3)
  5 grey draconians
  A draconian caller (Abyss)
  2 greater nagas (Snake:5)
  6 black draconians
  3 green draconians
  2 deep elf sorcerers (Elf:5)
  7 mottled draconians
  4 deep elf annihilators (Elf:5)
  A deep elf death mage (Elf:5)
  5 spriggan defenders (D:21)
  Jozef (Shoals:4)
  3 pale draconians
  5 purple draconians
  10 red draconians
  6 white draconians
  6 yellow draconians
  A deep elf master archer (Elf:5)
  A storm dragon zombie (Crypt:5)
  An ettin (shapeshifter) (D:26)
  8 ettins
  A vampire knight (Vault:6)
  3 sirens
  12 dragons
  6 great orbs of eyes
  A dragon (shapeshifter) (Vault:8)
  A minotaur (Lab)
  7 spriggan air magi (D:21)
  33 yaktaur captains
  10 ice dragons
  7 death oozes
  A storm dragon skeleton (Crypt:3)
  17 vault guards (Vault:8)
  Harold (D:16)
  An anaconda zombie (Crypt:4)
  6 death cobs
  2 merfolk javelineers (Shoals:5)
  A golden dragon zombie (D:22)
  A hydra (shapeshifter) (D:26)
  5 hydras
  3 anacondas
  A golden dragon skeleton (Crypt:2)
  8 ogre magi
  Nessos (Vault:1)
  An alligator snapping turtle (Shoals:5)
  5 deep elf demonologists (Elf:5)
  13 spriggan druids (D:21)
  7 spriggan berserkers (D:21)
  4 death yaks
  A fire giant zombie (Crypt:2)
  A rakshasa (Abyss)
  2 sphinx skeletons
  A frost giant zombie (D:25)
  2 iron dragon zombies (Crypt:1)
  19 deep trolls
  3 deep elf high priests
  7 stone giant zombies
  A shadow dragon skeleton (Crypt:1)
  3 ghost moths
  3 death drakes (D:24)
  6 very ugly things
  20 centaur warriors
  3 stone giant skeletons
  A sun demon (Abyss)
  4 ice devils (Port)
  11 hell knights
  A dire elephant zombie (Crypt:4)
  5 iron trolls
  8 flayed ghosts
  A frost giant skeleton (Vault:8)
  5 griffons
  42 skeletal warriors
  A shadow wraith (D:22)
  A giant orange brain (Abyss)
  A giant orange brain (shapeshifter) (D:26)
  3 red draconian zombies
  5 sea snakes
  An elephant slug zombie (Crypt:1)
  2 green draconian zombies
  9 naga warriors
  A wizard (Abyss)
  4 unseen horrors
  20 deep elf knights
  2 yellow draconian zombies (Crypt:1)
  An anaconda simulacrum (Crypt:5)
  A black draconian zombie (Abyss)
  20 giant amoebae
  3 humans (shapeshifter)
  A mottled draconian zombie (Crypt:3)
  A sea snake (shapeshifter) (D:26)
  A white draconian zombie (Crypt:3)
  An alligator snapping turtle skeleton (Crypt:4)
  19 hill giants
  Pikel (D:9)
  An iron troll zombie (Vault:1)
  A pale draconian skeleton (Crypt:4)
  25 orc knights
  A black draconian skeleton (Crypt:4)
  2 vampire magi
  A hellion (Orc:3)
  3 flaming corpses
  Urug (D:14)
  3 necromancers
  8 orc sorcerers
  2 siren zombies (Crypt:1)
  A mottled draconian skeleton (Crypt:5)
  An elf (shapeshifter) (D:20)
  11 harpies
  2 red wasps
  19 dancing weapons
  2 Lorocyprocas
  10 cyclopes
  An iron troll skeleton (Vault:8)
  A harpy skeleton (Crypt:4)
  4 shining eyes
  A minotaur skeleton (Crypt:3)
  3 spiny worms
  A weapon mimic (D:16)
  15 black mambas
  2 sixfirhies
  A wolf spider zombie (Crypt:5)
  An ice dragon zombie (D:22)
  4 eyes of devastation
  A stone golem (Vault:3)
  7 large large abominations
  A death drake skeleton (Crypt:5)
  23 moths of wrath
  A shop mimic (Vault:1)
  2 portal mimics
  4 trapdoor spiders
  6 phantasmal warriors
  A wolf spider (D:17)
  A dragon zombie (D:19)
  A fire crab (Vault:4)
  An ice dragon skeleton (Vault:6)
  An eye of devastation (shapeshifter) (D:27)
  122 slime creatures
  A guardian serpent skeleton (Crypt:4)
  An ettin skeleton (D:24)
  A queen ant (shapeshifter) (D:26)
  5 orange demons
  A giant toad skeleton (D:26)
  A hill giant zombie (D:17)
  8 spiny frogs
  10 hellwings
  An emperor scorpion zombie (Crypt:1)
  Psyche (D:13)
  3 giant toad zombies
  21 naga magi
  5 guardian mummies
  A slime creature (shapeshifter) (D:26)
  A spriggan skeleton (Crypt:1)
  A hill giant skeleton (D:23)
  2 rock trolls (shapeshifter)
  59 yaktaurs
  6 wandering mushrooms (Zot:1)
  8 mermaids
  106 ugly things
  62 spriggans (D:21)
  A spriggan (shapeshifter) (Elf:2)
  21 elephants
  2 silent spectres (Crypt:1)
  A deep troll zombie (D:24)
  6 komodo dragons
  4 rock trolls
  An efreet (D:20)
  9 snapping turtles
  A polar bear (shapeshifter) (Vault:4)
  3 rock troll skeletons
  A spiny frog zombie (Crypt:5)
  5 trolls
  2 rock troll zombies
  2 queen bees
  6 smoke demons
  4 redbacks
  2 snapping turtles (shapeshifter)
  12 brown oozes
  6 polar bears
  3 deep troll skeletons
  18 giant fireflies (D:21)
  24 grizzly bears
  15 blink frogs
  16 giant toads
  2 merfolk zombies
  A baby alligator zombie (Crypt:1)
  4 sharks
  18 two-headed ogres
  An elephant zombie (Crypt:1)
  6 ynoxinuls
  A hairy devil (Abyss)
  Edmund (D:9)
  47 yaks
  14 vampires
  A swamp dragon skeleton (Crypt:4)
  A wyvern (Lair:6)
  16 wraiths
  10 hippogriffs
  4 merfolk (shapeshifter)
  21 merfolk
  3 clay golems
  22 deep elf conjurers
  7 neqoxecs
  A wood golem (D:10)
  4 vipers
  14 manticores
  29 vampire mosquitoes
  5 deep elf summoners
  22 golden eyes
  A fire drake skeleton (Crypt:5)
  A komodo dragon zombie (Crypt:1)
  23 deep elf fighters
  2 fire elementals
  3 hungry ghosts
  2 mottled dragons
  A soldier ant (D:19)
  A giant slug zombie (Vault:5)
  A rock troll simulacrum (Vault:3)
  8 necrophages
  2 cyclops zombies
  An orange crystal statue (D:24)
  22 insubstantial wisps
  A komodo dragon skeleton (Crypt:2)
  6 small abominations
  3 water elementals (Shoals:3)
  An elf skeleton (Crypt:5)
  15 freezing wraiths
  3 war dogs (Lair:4)
  7 phantoms
  4 hell hounds (D:24)
  3 sky beasts
  A deep dwarf (shapeshifter) (D:26)
  A deep dwarf (D:9)
  4 kenku (Shoals:3)
  46 orc warriors
  A kobold demonologist (D:19)
  51 ogres
  10 deep elf priests
  5 ice beasts
  A cyclops skeleton (D:16)
  2 hippogriff zombies
  A yellow wasp (D:15)
  18 black bears
  A grizzly bear skeleton (Crypt:4)
  A troll zombie (Vault:2)
  A wyvern skeleton (Crypt:1)
  A yak zombie (Crypt:1)
  3 boring beetles
  12 crocodiles
  A queen bee zombie (Crypt:1)
  42 centaurs
  5 elf simulacra
  A hippogriff skeleton (Crypt:1)
  46 nagas
  2 gila monsters
  A lava worm (D:11)
  2 polar bear skeletons (Crypt:4)
  3 slaves (D:8)
  11 wargs
  A wolf zombie (Crypt:5)
  13 giant goldfish
  A boring beetle zombie (Vault:2)
  50 wolves
  24 deep elf magi
  A rotting devil (Zot:1)
  A war dog zombie (Crypt:1)
  12 giant slugs
  A tarantella zombie (Crypt:4)
  A black bear zombie (Crypt:1)
  14 giant frogs
  A fire crab simulacrum (D:15)
  27 water moccasins
  4 big kobolds
  A silver statue (D:13)
  2 water moccasin zombies
  A water moccasin (shapeshifter) (Vault:6)
  3 draconian simulacra (Port)
  8 agate snails
  Blork the orc (D:9)
  2 brain worms
  5 elf zombies
  A cyclops simulacrum (Vault:2)
  2 two-headed ogre skeletons
  13 eyes of draining
  8 boulder beetles
  177 killer bees
  A giant leech zombie (Crypt:1)
  15 jellyfish
  3 polar bear simulacra (Port)
  3 troll simulacra (Port)
  A demigod zombie (Crypt:1)
  A killer bee zombie (Crypt:1)
  3 centaur simulacra
  A kenku zombie (Crypt:1)
  2 big kobold zombies
  A bumblebee simulacrum (D:20)
  2 gila monster zombies
  An ogre zombie (Crypt:4)
  43 wights
  10 electric eels
  A pulsating lump (Slime:4)
  A deep dwarf zombie (Crypt:1)
  A demigod skeleton (Crypt:5)
  A felid skeleton (Crypt:1)
  A hound zombie (Crypt:4)
  10 imps
  5 big kobold skeletons
  A goliath beetle (D:6)
  6 iguanas
  10 hounds
  2 hound skeletons
  7 iron imps
  13 orc priests
  11 shadows
  A soldier ant simulacrum (Vault:1)
  13 orange rats
  A dwarf skeleton (Crypt:5)
  23 orc wizards
  6 scorpions
  17 porcupines
  11 worker ants
  2 worker ant zombies
  A swamp drake zombie (Crypt:5)
  57 deep elf soldiers
  21 sheep
  A steam dragon zombie (Crypt:3)
  A swamp drake skeleton (Crypt:3)
  17 human simulacra
  5 ogre simulacra
  5 naga simulacra (Port)
  19 jellies
  A goliath beetle zombie (Crypt:1)
  5 mummies
  16 flying skulls
  A gnoll (shapeshifter) (Vault:8)
  A gnoll (Port)
  3 iguana zombies
  3 giant centipede zombies
  33 green rats
  10 lemures
  4 midges (Abyss)
  33 snakes
  A snake zombie (Crypt:4)
  A porcupine zombie (Crypt:5)
  A halfling skeleton (Crypt:1)
  5 shadow imps
  2 giant centipedes (shapeshifter) (Vault:8)
  3 giant centipedes
  An iguana skeleton (D:14)
  12 white imps
  5 worms
  2 sheep skeletons
  3 giant mites
  44 ufetubi
  A worm (shapeshifter) (D:25)
  32 grey rats
  7 bat skeletons
  10 giant eyeballs
  A megabat skeleton (D:4)
  6 giant geckos
  A gnoll skeleton (Crypt:4)
  12 human zombies
  6 oozes
  An orc (shapeshifter) (Vault:8)
  160 orcs
  12 giant cockroaches
  29 goblins
  29 hobgoblins
  20 humans
  72 megabats
  10 quokkas
  An ant larva zombie (Crypt:4)
  A giant cockroach zombie (Crypt:1)
  A giant gecko skeleton (Crypt:4)
  6 giant newts
  A giant spore (D:9)
  A goblin zombie (Crypt:1)
  3 grey rat zombies (D:11)
  A hobgoblin zombie (D:6)
  35 jackals
  A jackal skeleton (Crypt:1)
  9 killer bee larvae
  44 kobolds
  2 kobold zombies
  3 orc simulacra (Port)
  2 orc skeletons
  9 orc zombies
  66 rats
  2 rat zombies
  2 small snakes (Snake:3)
  A small snake skeleton (Crypt:3)
  4 ballistomycetes (D:9)
  2 bushes (D:21)
  A butterfly (Vault:2)
  5 fungi
  22 plants
  25 toadstools
3684 creatures vanquished.

Vanquished Creatures (collateral kills)
  3 ancient liches (Zot:5)
  3 orbs of fire
  Saint Roka (Blade)
  A Killer Klown (Zot:5)
  A golden dragon (Zot:5)
  A Fiend (Crypt:5)
  Frederick (Blade)
  3 Orb Guardians (Zot:5)
  A lich (Crypt:5)
  Nikola (Orc:4)
  A titan (Vault:8)
  7 shadow dragons
  A deep elf blademaster (Elf:5)
  3 storm dragons
  2 draconian monks
  Roxanne (D:18)
  Aizul (Snake:4)
  Terpsichore (Snake:1)
  An Executioner (Lair:3)
  An iron dragon (Vault:8)
  4 tentacled monstrosities
  A Balrug (Zot:5)
  Louise (Shoals:3)
  A draconian knight (Zot:1)
  A spriggan zombie (D:21)
  Gastronok (Orc:3)
  11 stone giants
  A fire giant (Vault:8)
  the Enchantress (D:21)
  A Cacodemon (Zot:1)
  A draconian caller (Zot:1)
  3 deep elf annihilators (Elf:5)
  A draconian scorcher (Zot:5)
  3 Green Deaths
  A green draconian (Zot:1)
  A yellow draconian (Zot:5)
  A black draconian (Zot:5)
  A spriggan defender (D:21)
  3 greater nagas (Snake:5)
  Azrael (Vault:3)
  4 deep elf sorcerers
  A deep elf master archer (Elf:5)
  A spriggan air mage (D:21)
  4 Blue Deaths
  7 vault guards
  Snorg (Vault:1)
  2 ettins (Vault:8)
  3 sirens
  7 yaktaur captains (Vault:8)
  A death cob (Zot:5)
  A great orb of eyes (Vault:5)
  4 merfolk aquamancers
  16 dancing weapons (Blade)
  3 merfolk javelineers (Shoals:5)
  An ogre mage (Vault:2)
  4 deep elf demonologists
  2 spriggan druids (D:21)
  An anaconda (shapeshifter) (Vault:8)
  4 spriggans (D:21)
  4 merfolk impalers
  A very ugly thing (Vault:8)
  Nergalle (Shoals:4)
  3 deep trolls (D:25)
  3 griffons
  An emperor scorpion (shapeshifter) (Vault:8)
  A soul eater (Elf:5)
  A death drake (Zot:1)
  5 centaur warriors
  A sun demon (Elf:5)
  An iron troll (Orc:4)
  2 skeletal warriors (D:18)
  3 deep elf knights
  3 sea snakes (Shoals:5)
  3 naga warriors
  3 shadow wraiths (Crypt:5)
  An ice statue (Port)
  2 guardian serpents
  2 harpies (Shoals:2)
  A hill giant (Vault:5)
  A hellion (D:8)
  2 giant amoebae
  Joseph (D:8)
  A glowing shapeshifter (Vault:8)
  4 orc knights
  5 oklob plants
  A reaper (Elf:5)
  2 cyclopes
  A spiny worm (Vault:8)
  2 phantasmal warriors
  A griffon zombie (Vault:1)
  A stone golem (D:10)
  A red wasp (Vault:8)
  2 door mimics
  14 black mambas
  A black mamba (shapeshifter) (Vault:8)
  A sixfirhy (Elf:5)
  A slime creature (shapeshifter) (Vault:8)
  An eye of devastation (Vault:1)
  An orange demon (Elf:5)
  7 slime creatures
  A shop mimic (Vault:2)
  17 elephants
  15 yaktaurs
  2 hellwings (Elf:5)
  13 ugly things
  2 trolls
  6 naga magi
  5 mermaids
  3 komodo dragons
  A beast (Vault:8)
  A komodo dragon (shapeshifter) (Vault:8)
  A spriggan (shapeshifter) (Vault:8)
  A two-headed ogre (Vault:8)
  2 polar bears (Lair:8)
  4 smoke demons
  3 snapping turtles
  A red wasp simulacrum (Vault:2)
  4 giant fireflies (D:21)
  9 blink frogs
  A guardian serpent simulacrum (Crypt:5)
  3 giant toads
  4 grizzly bears (Lair:8)
  A hairy devil (Vault:7)
  2 deep elf conjurers
  4 sharks
  A wraith (Crypt:5)
  2 fire drakes
  6 vampire mosquitoes
  30 yaks
  3 wood golems (D:10)
  3 fire elementals (Vault:3)
  21 merfolk
  3 ynoxinuls (Elf:5)
  A hog skeleton (Crypt:5)
  2 deep elf summoners
  5 hippogriffs
  2 neqoxecs
  3 deep elf fighters
  2 water elementals (Shoals:3)
  6 manticores
  A freezing wraith (Crypt:5)
  3 giant goldfish
  An insubstantial wisp (Vault:8)
  A small abomination (D:7)
  4 ogres
  A black bear (Lair:8)
  7 ice beasts
  A human (shapeshifter) (Vault:8)
  A slave (D:8)
  23 orc warriors
  2 elf simulacra (Port)
  A crocodile (Lair:3)
  A deep elf mage (Elf:5)
  11 centaurs
  3 gila monsters
  24 nagas
  2 brain worms
  10 water moccasins
  3 wolves (D:21)
  4 elf zombies (Elf:5)
  2 giant frogs
  2 jellyfish
  A boulder beetle (shapeshifter) (Vault:8)
  2 polar bear simulacra (Port)
  19 killer bees
  An imp (D:26)
  2 electric eels (Vault:6)
  2 orc priests
  An iguana (Lair:4)
  3 iron imps
  8 orc wizards
  A hound (Lair:7)
  10 deep elf soldiers
  An orange rat (Vault:3)
  A porcupine (Lair:5)
  A worker ant (D:8)
  A jelly (D:12)
  4 sheep (D:10)
  3 orc zombies
  2 flying skulls (Vault:6)
  A lemure (Elf:5)
  3 midges (Elf:5)
  14 snakes
  2 giant centipedes (Lair:3)
  9 green rats
  5 shadow imps (Elf:5)
  A scorpion zombie (D:7)
  A sheep zombie (Crypt:5)
  3 white imps
  21 ufetubi
  A human simulacrum (Port)
  54 orcs
  2 goblins
  2 hobgoblins (Port)
  A kobold (Port)
  2 quokkas
  A giant newt (Lair:3)
  A killer bee larva (shapeshifter) (Vault:8)
  4 megabats
  An orc skeleton (D:8)
  2 rats
  5 butterflies
  2 fungi
  18 plants
  A toadstool (Vault:8)
758 creatures vanquished.

Vanquished Creatures (others)
  Boris (Vault:6)
  A storm dragon (Zot:5)
  A lich (Crypt:5)
  8 Balrugs
  9 Executioners
  A draconian knight (Zot:5)
  A draconian zealot (Zot:5)
  A spriggan zombie (D:21)
  2 tentacled monstrosities (Zot:5)
  A stone giant (D:26)
  4 Cacodemons
  A green draconian (Zot:5)
  A red draconian (Zot:5)
  2 white draconians (Zot:5)
  A mottled draconian (Zot:5)
  4 pale draconians
  2 yellow draconians (Zot:5)
  4 Green Deaths
  11 Blue Deaths
  3 death cobs (Zot:5)
  4 shadow dragon zombies (Vault:8)
  An ogre mage (Vault:8)
  A sphinx zombie (Vault:7)
  A frost giant zombie (Vault:6)
  8 stone giant zombies (Vault:8)
  A deep troll (D:25)
  2 fire giant zombies (Vault:8)
  A centaur warrior (D:25)
  3 deep elf knights (Elf:5)
  A sea snake zombie (Shoals:5)
  A siren zombie (Shoals:4)
  3 harpy zombies
  4 moths of wrath
  2 ettin zombies (Vault:8)
  2 griffon zombies
  An ice dragon zombie (Vault:7)
  2 large large abominations (Abyss)
  25 slime creatures
  4 orange demons
  A giant toad zombie (Lair:8)
  A portal mimic (Snake:5)
  5 black mamba zombies
  A dragon zombie (Vault:1)
  A black mamba (Snake:5)
  5 hellwings
  An ice dragon skeleton (Vault:3)
  3 hill giant zombies
  2 yaktaurs (Vault:8)
  8 human zombies
  A naga mage (Snake:2)
  A wandering mushroom (Zot:1)
  A smoke demon (Port)
  A polar bear (D:17)
  A spiny frog zombie (Lair:8)
  A snapping turtle zombie (Shoals:5)
  3 two-headed ogres (Vault:8)
  5 blink frog zombies
  7 elephant zombies
  4 bumblebees (D:26)
  8 merfolk zombies (Shoals:5)
  A deep elf conjurer (Elf:5)
  4 deep elf summoners (Elf:5)
  5 yaks (Lair:7)
  A hog (shapeshifter) (Vault:8)
  2 ynoxinuls
  A fire drake (Lair:7)
  A mermaid zombie (Shoals:2)
  4 deep elf fighters
  14 yaktaur zombies
  2 spatial vortices (Slime:6)
  A cyclops zombie (Shoals:2)
  A manticore zombie (Shoals:5)
  A small abomination (Orc:3)
  A beast (Elf:5)
  2 freezing wraiths
  A deep elf priest (D:24)
  4 grizzly bear zombies
  5 ogres (Vault:8)
  3 yak zombies
  3 centaurs (Vault:8)
  A shark zombie (Lair:5)
  2 nagas
  A kenku (Shoals:3)
  6 deep elf magi
  A warg (D:24)
  A wolf (D:24)
  A giant frog zombie (Lair:3)
  A crocodile (Elf:5)
  A two-headed ogre zombie (D:12)
  4 water moccasins
  A water moccasin zombie (Snake:5)
  18 centaur zombies
  11 killer bee zombies
  4 kenku zombies (Shoals:3)
  A crocodile zombie (D:10)
  A gila monster zombie (Lair:3)
  4 ogre zombies
  2 iron imps (Elf:5)
  An imp (Elf:5)
  A spider zombie (Crypt:1)
  A shadow (D:24)
  9 naga zombies (Snake:5)
  5 deep elf soldiers
  A worker ant zombie (D:12)
  26 orc zombies
  An orange rat (Elf:5)
  2 lemures (Elf:5)
  2 snakes (Snake:5)
  21 elf zombies
  6 green rats (Lair:7)
  A midge (Elf:5)
  7 sheep zombies
  An orc skeleton (Orc:3)
  2 porcupine zombies (D:10)
  3 shadow imps (Elf:5)
  2 snake zombies
  4 white imps (Port)
  16 ufetubi
  A grey rat (Elf:5)
  A giant eyeball (Abyss)
  A megabat zombie (Shoals:2)
  2 orcs
  5 humans (Crypt:1)
  A jackal (D:26)
  A small snake (D:27)
  A goblin (D:26)
  3 kobold zombies (Port)
  4 rats
  458 butterflies
  8 fungi
  12 plants
  58 toadstools
973 creatures vanquished.

Grand Total: 5415 creatures vanquished


             


Huzzah! I have finally won! I was toying with going for Tomb, but as I was fishing around in the abyss I picked up some unpleasant mutations and decided that was a sign to GTFO of the dungeon and put my first win in the bank.

The thing that totally made my game was a spriggan town on D:21, where I found the faerie dragon armour and demon whips of freezing and electrocution. I actually never bothered switching away from the freezing whip, but brought the elec whip along for bragging rights. These are the only two demon whips I saw all game (except on summoned balrugs) and I got them in a single fight against three spriggan fighters or whatever.

Other highlights equipment-wise were the hat of pondering from Gastronok, coupled with boots of running so I was still normal speed, and a bunch of great jewellery.

Game-wise, the highlight was clearing the slime pits, as that's where my last three promising characters died. What really helped here was having a +3 ice dragon armour and the cloak of starlight for complete cold resistance vs. azure jellies. Whenever I saw a shining eye, I put on my amulet of resist mutation, whenever I saw something that could paralyze or confuse, I put on the amulet "Chaichex" {Stasis Str+3 Dam+3} - Stasis is like perfect MR, I never had any use for it before. And whenever I saw an acid blob, I put on the amulet of resist corrosion. As long as I kept on top of swapping my jewellery Slime was pretty easy. I also made sure I had all my armour slots filled.

Ironically, I don't think I ever used blink to get out of trouble. Summons plus the wand of healing bailed me out most of the time. I must have recharged that wand of healing 10-15 times. I also never used passage of golubria, it just seems way too tedious to keep setting up portals in case you need them, and they don't work on branch-ends where cTele is disabled.

Other things I didn't really use / need:
- summon butterflies
- swiftness
- recall
- conjure flame
- sublimation of blood
With another build of course that might be different.

Other lessons:
- Dispel undead is awesome.
- so is vampiric draining, agony (while it works) and shadow creatures.

For this message the author danr has received thanks: 5
dolphin, mageykun, Sprinter, Stormfox, tcjsavannah
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Tartarus Sorceror

Posts: 1850

Joined: Monday, 20th December 2010, 04:22

Location: Surabaya, Indonesia

Post Tuesday, 5th April 2011, 06:27

Re: YAFVP!!! My first win! DDNe 4-runer

Congrats! :)

I must have recharged that wand of healing 10-15 times.

:o

EDIT: I just realized that a Deep Dwarf has the "recharge wand" ability. :oops:
Last edited by pratamawirya on Tuesday, 5th April 2011, 06:31, edited 1 time in total.
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Vestibule Violator

Posts: 1459

Joined: Sunday, 19th December 2010, 05:45

Location: New England

Post Tuesday, 5th April 2011, 06:29

Re: YAFVP!!! My first win! DDNe 4-runer

Dude! Congrats! XD

There is absolutely nothing wrong with collecting extra equipment for bragging rights. In fact, I whole heatedly endorse it.

Spiggan town sounds cool. Can't wait till I see it.

Halls Hopper

Posts: 71

Joined: Friday, 25th March 2011, 01:38

Post Tuesday, 5th April 2011, 06:54

Re: YAFVP!!! My first win! DDNe 4-runer

You decided to clear out the slime pits on your first victory? You're pretty gutsy. :o
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Zot Zealot

Posts: 1060

Joined: Tuesday, 21st December 2010, 17:22

Location: United Kingdom

Post Tuesday, 5th April 2011, 11:15

Re: YAFVP!!! My first win! DDNe 4-runer

Congratulations! I love Deep Dwarves, and heavy armour caster is so on my bucket list. Stylish :)

Sorry if Sublimation was my fault :oops:

458 butterflies


...was this some kind of thematic 'Im a DDNe, I kill pretty things" gesture?!
I am sure I played flawflessly. This was an utmost unfair death. -- gorbeh
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Vaults Vanquisher

Posts: 482

Joined: Thursday, 16th December 2010, 21:08

Location: Savannah, Ga.

Post Tuesday, 5th April 2011, 12:49

Re: YAFVP!!! My first win! DDNe 4-runer

Outstanding. That spriggan town is pretty good - provided you don't get locked down by druids battering you with trees (Durkon was right!)

Congrats on your first win!
  Code:
Jory screams, "No, no!" before exploding into a cloud of blood!
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Vestibule Violator

Posts: 1533

Joined: Thursday, 16th December 2010, 20:52

Post Tuesday, 5th April 2011, 18:04

Re: YAFVP!!! My first win! DDNe 4-runer

Well, after those earlier deaths, honour demanded that I kill the royal jelly. To be honest though, with those resists, Slime was pretty easy, easier than Zot for sure.

All the dead butterflies: that comes from spamming butterflies in Slime to train summoning. They would just hit the walls and die.

Yeah, the Spriggan druids were pretty cool with the tree-bashing, that was a real WTF moment - "THE TREES ARE ATAACKING ME?". The nicest touch though was the spriggan baker in a room full of bread. I also liked the spriggan riders on giant fireflies, where you would sometimes kill the rider first, and sometimes the other, and then you still had to fight the surviving member of the team.

Re sublimation of blood - no that was my idea. I jst didn't need all my spell slots, my melee game was that good. I feel like knowing its possible to win with will help me focus future characters more.

Makhleb just rules.

Abyss Ambulator

Posts: 1196

Joined: Friday, 17th December 2010, 13:59

Location: Maryland, USA

Post Tuesday, 5th April 2011, 18:23

Re: YAFVP!!! My first win! DDNe 4-runer

Makhleb is a solution looking for a problem. One of the best problems he solves is DDNe. If I'm playing DDNe of Makhleb, as long as I've gotten the HP/MP regeneration power, the only thing that kills me is operator error. Period.

(Which means that I've had a lot of operator error, since even though this is an easy race/class/god combo, I still haven't won with it. Last win was HOCK/Makhleb, in 0.5...)
You fall off the wall. You have a feeling of ineptitude.
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Halls Hopper

Posts: 72

Joined: Monday, 20th December 2010, 13:42

Post Tuesday, 5th April 2011, 20:02

Re: YAFVP!!! My first win! DDNe 4-runer

Gota try DDNe someday sounds fun 8-)
The flail fails to defends itself.
You open the flail like a pillowcase!!!

Snake Sneak

Posts: 92

Joined: Friday, 14th January 2011, 18:32

Post Tuesday, 5th April 2011, 21:59

Re: YAFVP!!! My first win! DDNe 4-runer

Congratulations. My best char so far was DDNE so I'll pick up a couple of tips from your dump.

When did you forget Pain/Agony? Did you find the other spellbooks pre/post Lair or even later?
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Shoals Surfer

Posts: 320

Joined: Thursday, 16th December 2010, 20:02

Post Wednesday, 6th April 2011, 00:20

Re: YAFVP!!! My first win! DDNe 4-runer

Congratulations! DDNe was my 1st win. I haven't seen the spriggan town yet. Sounds like fun. :)
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Vestibule Violator

Posts: 1533

Joined: Thursday, 16th December 2010, 20:52

Post Wednesday, 6th April 2011, 06:26

Re: YAFVP!!! My first win! DDNe 4-runer

ohmi wrote:Congratulations. My best char so far was DDNE so I'll pick up a couple of tips from your dump.

When did you forget Pain/Agony? Did you find the other spellbooks pre/post Lair or even later?

I think the real key was the resistances - I was able to put on full resistance to the nastiest stuff - e.g. rF+++ and rMut for orbs of fire, rC+++ for azure jellies, rElec for electric golems. Having full resistances plus the damage shaving of an XL27 DD means most things can't hurt you that much.

Also, dispel undead made mince meat of a lot of nasties like liches and ancient liches - 2-3 shots were usually enough.

Another key is the damage shaving and the ability to keep recharging that wand of healing. This allowed me to recoup HP faster than I was losing it (vamp draining is also good for this, but not as good) and thus buy time until a teleport kicked in or to summon some badass demons to help.

A shield also does wonders for keeping yourself alive. I think two-handed weapons could never be good enough to offset the value of shields.

A plain whip is a pretty fast weapon, which goes well with pain or distortion if you are able to cast those brands or find weapons with them. Once you find a demon whip you're golden, just save all your EW II scrolls until you find one - use EW I scrolls on missiles if you're using them.

I ditched pain when I noticed it was no longer strong enough to finish off monsters that were fleeing out of melee range.

I only used agony a few times because not long after I got it someone here commented that in the late game it stops working well, so since my melee was working well anyway and I was approaching the endgame already I ditched it in favour of some other spells (which I also never used much) rather than waiting for it to stop working.

In some ways I feel this game was too easy, I didn't have to rely on my full bag of tricks to stay alive, but if I had, I know I would have tried the wrong trick at some point and ended up dead.

Yes, the spriggan town was great, some of the best design I've seen in this game yet. If that's an indication of future development, this game is going to become much richer than it already is.

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