CiP - First HOFE of Ash


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Snake Sneak

Posts: 115

Joined: Friday, 6th June 2014, 19:49

Location: South Africa

Post Friday, 6th June 2014, 20:19

CiP - First HOFE of Ash

  Code:
 Dungeon Crawl Stone Soup version 0.14.0-2-gd2dacb9 (tiles) character file.

knows the Blocker (Hill Orc Fire Elementalist)     Turns: 85508, Time: 14:42:37

HP 184/184       AC 26     Str 16      XL: 21   Next: 91%
MP  37/37        EV 17     Int 27      God: Ashenzari [******]
Gold 1804        SH 33     Dex 16      Spells: 10 memorised,  4 levels left

rFire  + + .     SeeInvis +     B - +5 morningstar (freeze) (curse)
rCold  + + +     Clarity  +     d - +2 scale mail {rF+} (curse)
rNeg   + . .     Conserve +     j - +3 shield {AC+3} (curse)
rPois  .         rCorr    +     p - +2 hat of the Alchemist {rElec rF+ rC+ MR+}
rElec  +         rRot     .     r - +2 cloak {rCorr, Cons}
SustAb . .       Spirit   .     i - +0 pair of gloves {Str+3} (curse)
rMut   .         Warding  +     J - +2 pair of boots {+Jump} (curse)
Saprov + . .     Stasis   .     U - cursed amulet of warding
MR     +++++                    l - cursed ring "Toewel" {+Blink rC++ MR++ Dex+4 Int+3}
                                F - ring "Beut" {MR+ Str-1 Dex+2 Int+3 Acc+4}

@: almost entirely resistant to hostile enchantments, extremely unstealthy
A: hooves 1, clumsy 1, saprovore 1
a: Scrying, Transfer Knowledge, Renounce Religion, Evoke Blink, Evoke Jump
Attack
}: 1/15 runes: gossamer


You are on level 2 of the Lair of Beasts.
You worship Ashenzari.
Ashenzari is exalted by your worship.
You are not hungry.

You have visited 9 branches of the dungeon, and seen 45 of its levels.
You have also visited: Ice Cave.

You have collected 4845 gold pieces.
You have spent 3041 gold pieces at shops.

Inventory:

Hand weapons
 B - a cursed +5,+5 morningstar of freezing (weapon)
Armour
 d - a cursed +2 scale mail of fire resistance (worn)
 i - a cursed +0 pair of gloves of strength (worn)
 j - a cursed +3 shield of protection (worn)
 p - the cursed +2 hat of the Alchemist (worn) {rElec rF+ rC+ MR+}
   (You bought it in a shop on level 3 of the Vaults)   
   
   It protects you from fire.
   It protects you from cold.
   It insulates you from electricity.
   It affects your resistance to hostile enchantments.
   It has a curse placed upon it.
 r - a +2 cloak of preservation (worn)
 J - a cursed +2 pair of boots of jumping (worn)
 N - the +7 plate armour "Pheqorgh" {rC++ Str+2 Int+2}
   (You found it on level 12 of the Dungeon)   
   
   It affects your strength (+2).
   It affects your intelligence (+2).
   It greatly protects you from cold.
Magical devices
 a - a wand of cold (3)
 g - a wand of fireball
 h - a wand of digging
 s - a wand of heal wounds (8)
 u - a wand of draining (4)
 A - a wand of digging (9)
 E - a wand of disintegration {zapped: 1}
 G - a wand of lightning (4)
 I - a wand of paralysis {zapped: 2}
Comestibles
 f - 3 bread rations
 v - a piece of ambrosia
Scrolls
 c - a scroll of vulnerability
 k - 3 scrolls of identify
 q - 5 scrolls of teleportation
 x - a scroll of holy word
 C - 3 scrolls of blinking
 D - a scroll of fear
 S - 2 scrolls of remove curse
 T - 2 scrolls of fog
Jewellery
 l - the cursed ring "Toewel" (right hand) {+Blink rC++ MR++ Dex+4 Int+3}
   (You bought it in a shop on level 1 of the Orcish Mines)   
   
   [ring of intelligence]
   It affects your intelligence (+3).
   It affects your dexterity (+4).
   It greatly protects you from cold.
   It affects your resistance to hostile enchantments.
   It lets you blink.
   It has a curse placed upon it.
 n - an uncursed ring of magical power
 y - an uncursed ring of regeneration
 F - the ring "Beut" (left hand) {MR+ Str-1 Dex+2 Int+3 Acc+4}
   (You took it off an orc sorcerer on level 3 of the Elven Halls)   
   
   [ring of protection from magic]
   It affects your strength (-1).
   It affects your intelligence (+3).
   It affects your dexterity (+2).
   It affects your accuracy with ranged weapons and melee attacks (+4).
 H - an uncursed ring of wizardry
 M - the ring "Smiadiq" {rF+ Int+4 Dam+6 SInv}
   (You bought it in a shop on level 1 of the Orcish Mines)   
   
   [ring of protection from fire]
   It affects your intelligence (+4).
   It affects your damage with ranged weapons and melee attacks (+6).
   It enhances your eyesight.
 U - a cursed amulet of warding (around neck)
Potions
 b - 2 potions of heal wounds
 e - a potion of agility
 m - a potion of magic
 t - 5 potions of curing
 w - a potion of might
 z - a potion of berserk rage
 K - a potion of haste
 V - 2 potions of brilliance


   Skills:
 - Level 15.0 Fighting
 - Level 12.0(16.1) Maces & Flails
 * Level 14.2(16.8) Armour
 * Level 13.3(15.9) Dodging
 - Level 1.5 Stealth
 - Level 15.0(17.5) Shields
 - Level 11.0 Spellcasting
 * Level 12.5(15.1) Conjurations
 * Level 13.3(15.9) Charms
 - Level 1.0(2.7) Summonings
 - Level 9.0(11.9) Fire Magic
 - Level 3.0(5.5) Air Magic
 - Level 3.0(5.6) Earth Magic
 - Level 5.0(7.9) Evocations


You have 4 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Flame Tongue          Conj/Fire      #####        1%          1    None
b - Conjure Flame         Conj/Fire      ######..     1%          3    None
c - Sticky Flame          Conj/Fire      ######..     1%          4    None
d - Iskenderun's Mystic   Conj           #######.     1%          4    None
e - Fireball              Conj/Fire      ######....   1%          5    ##.....
f - Bolt of Magma         Conj/Fire/Erth ######....   2%          5    ##.....
g - Haste                 Chrm           #######.     1%          6    #####..
h - Deflect Missiles      Chrm/Air       ######....   14%         6    #####..
i - Flight                Chrm/Air       ######....   1%          3    None
j - Summon Butterflies    Summ           ####....     2%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:4             Orc (4/4) D:10
    Elf (3/3) Orc:4          Lair (8/8) D:10          Swamp (3/5) Lair:5
 Spider (5/5) Lair:5        Slime (0/6) Lair:7       Vaults (4/5) D:14
  Blade (0/1) Vaults:4      Crypt (0/5) Vaults:3     Depths (2/5) D:15

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
D:9 *   D:11 }   Orc:1 =   Orc:4 (:((   Vaults:3 [%?:   Vaults:4 [

Portals:
Hell: Depths:1

Annotations:
Elf:2 Nikola
Swamp:3 Mara
Spider:3 exclusion: downstairs
Depths:1 Asterion
Depths:2 exclusion: ravenous feature mimic


Innate Abilities, Weirdness & Mutations

You can tolerate rotten meat.
You have large cloven feet.
You are clumsy. (Dex -2)


Message History

There is an open door here.
There is a stone staircase leading down here.
You climb downwards.
There is a stone staircase leading up here.
Items here: ?????????????????
Items here: !!!!!!!!!!!!!!
Items here: [[[[[[[[[[[[
N - the +7 plate armour "Pheqorgh" {rC++ Str+2 Int+2}
Items here: ?????????????????
Items here: :::::::::::
Items here: )))))))))))))))))))))
Things that are here:
an uncursed staff of fire; an uncursed staff of conjuration; an uncursed staff of wizardry
Items here: )))))))))))))))))))))
Drop what? (_ for help) (? for menu, Esc to quit)
You drop a +0,+0 dire flail.
You drop a +0,+0 great mace.
Okay, then.
Char dumped to '/Users/_____/Library/Application Support/Dungeon Crawl Stone Soup/morgue/knows.txt'.
Save game and exit?

..............................#.####..#
......................................#
......................................#
......................................##
...................##.###......#.f#.#..#
.........##.f####..###.###....#.#####.##
.........#####  #.............#### ##.#
.........#      #.....(.......##.###..##
.####....#####  #......................#
.#  #.P...#..####......................#
.#  #P.............#..#P##.............#
.## #f..............######............##
.f###..............P#####.............#
..##.#.............[/%=((.............##
...#...............!?:@||..............#
......................................##
..................<...................#
##..#.................................#
#####........(........................#
    ##...#.#.PP#......................#
    ##...##.####......................#
##  #....##..P.#......................#
.#####..............##..#.....f####..##
...................######....###  ####
....................#  #.#....#####
###P#..............##  ###....##.P######
# ###...########...##  ###........>...f#
    #....#     #....####..............f#
    #...##     ##......................#


There are no monsters in sight!

Vanquished Creatures
  4 deep elf blademasters (Elf:3)
  A lich (Vaults:2)
  A deep elf master archer (Elf:3)
  A storm dragon (Vaults:2)
  Agnes (Swamp:2)
  A shadow dragon (Vaults:3)
  A fire giant (Vaults:3)
  Frances (Swamp:2)
  12 vault wardens
  Donald (Vaults:2)
  4 deep elf sorcerers (Elf:3)
  3 ghost moths
  A frost giant (Vaults:2)
  Aizul (Elf:2)
  Louise (D:14)
  5 emperor scorpions
  Gastronok (Lair:1)
  A war gargoyle (Depths:2)
  3 stone giants
  A reaper (Depths:2)
  6 deep elf demonologists (Elf:3)
  A vampire knight (Depths:1)
  4 deep elf annihilators (Elf:3)
  5 dire elephants
  A blizzard demon (Depths:2)
  2 deep elf death magi (Elf:3)
  Snorg (Lair:6)
  3 ettins
  8 yaktaur captains
  Josephine (D:10)
  14 ironheart preservers
  3 fire dragons
  9 vault guards
  Fannar (Lair:1)
  14 ogre magi
  5 deep elf high priests
  A ravenous item mimic (Lair:8)
  3 ice dragons
  2 ravenous feature mimics
  4 great orbs of eyes
  9 hydras
  2 dancing weapons (Vaults:4)
  An anaconda (Lair:8)
  Erica (Lair:5)
  2 alligators
  2 deep troll earth magi (Vaults:3)
  13 death yaks
  3 tengu warriors
  4 orc high priests
  Urug (Orc:4)
  12 centaur warriors
  A spectral elf (Elf:3)
  3 soul eaters (Depths:2)
  Nergalle (D:10)
  3 fire crabs
  5 very ugly things
  Erolcha (Orc:4)
  2 catoblepae
  8 skeletal warriors
  6 iron trolls
  3 unseen horrors
  7 deep trolls
  13 deep elf knights
  8 orb spiders
  A golden dragon zombie (Depths:1)
  5 flayed ghosts
  9 deep elf summoners
  A golden dragon skeleton (Depths:1)
  An ice statue (D:12)
  A harpy (shapeshifter) (Vaults:2)
  A giant orange brain (Vaults:4)
  14 deep elf conjurers
  3 necromancers
  3 wizards
  10 hill giants
  Joseph (D:10)
  13 red wasps
  7 griffons
  13 orc sorcerers
  11 ironbrand convokers
  20 orc knights
  28 wolf spiders
  A salamander (Depths:1)
  6 cyclopes
  2 moths of wrath (shapeshifter)
  A sixfirhy (Orc:4)
  An iron dragon skeleton (Depths:1)
  2 moths of wrath
  2 black mambas
  11 vault sentinels
  Maurice (D:10)
  14 elephants
  An oklob plant (Orc:4)
  3 gargoyles
  A spiny frog (shapeshifter) (D:14)
  A fire giant skeleton (Vaults:1)
  A small abomination (Elf:1)
  An efreet (D:13)
  A feature mimic (D:10)
  10 spiny frogs
  An item mimic (Elf:3)
  2 fire drakes
  7 kobold demonologists
  A centaur zombie (D:15)
  36 yaktaurs
  29 jumping spiders
  20 deep elf priests
  12 demonic crawlers
  10 freezing wraiths
  Grinder (D:4)
  A queen bee (shapeshifter) (Elf:2)
  A boggart (shapeshifter) (Elf:3)
  7 komodo dragons
  6 trolls
  3 tengu conjurers
  Sonja (Orc:2)
  2 giant leeches
  8 iron devils
  2 blue devils (Depths:2)
  13 boggarts
  A tengu simulacrum (Depths:2)
  21 two-headed ogres
  6 bog bodies
  7 boulder beetles
  A trapdoor spider zombie (D:15)
  12 ravens
  50 slime creatures
  2 blink frogs (shapeshifter)
  A boulder beetle (shapeshifter) (Depths:1)
  6 flying skulls
  5 blink frogs (Lair:2)
  An iron dragon simulacrum (Depths:2)
  19 tarantellas
  A baby alligator (shapeshifter) (D:15)
  A basilisk (shapeshifter) (Vaults:2)
  3 basilisks
  3 human simulacra
  17 trapdoor spiders
  An ettin skeleton (Vaults:1)
  A frost giant simulacrum (Depths:2)
  55 redbacks
  71 yaks
  3 wraiths
  46 ugly things
  34 deep elf magi
  5 humans (D:9)
  Eustachio (D:7)
  A wyvern (shapeshifter) (Vaults:3)
  52 deep elf fighters
  A hill giant zombie (D:14)
  8 sharks
  3 vampires
  An elephant slug (Lair:8)
  2 wyverns
  24 vampire mosquitoes
  4 shadows
  2 hill giant skeletons
  13 hippogriffs
  9 wargs
  8 porcupines
  2 steam dragons
  15 water moccasins
  Edmund (D:4)
  2 ogre zombies
  Menkaure (D:5)
  15 swamp worms
  A mottled dragon (Lair:4)
  A soldier ant (D:14)
  An orange crystal statue (D:12)
  7 necrophages
  6 sky beasts
  2 tengu skeletons
  5 swamp drakes
  8 ice beasts
  A black bear (shapeshifter) (Vaults:3)
  A griffon simulacrum (D:15)
  54 ogres
  12 spiders
  5 giant goldfish
  52 orc warriors
  A phantom (D:8)
  The ghost of bliss the Firebug, an average HOFE (D:3)
  8 centaurs
  Duvessa (D:4)
  15 crocodiles
  A brain worm (shapeshifter) (Vaults:2)
  A brain worm (D:14)
  13 giant slugs
  9 big kobolds
  A glowing shapeshifter simulacrum (Vaults:1)
  A gnoll sergeant (D:9)
  A giant slug (shapeshifter) (Vaults:3)
  Blork the orc (D:4)
  20 giant frogs
  5 insubstantial wisps (Swamp:2)
  2 wyvern skeletons (D:10)
  9 scorpions
  A yak zombie (D:7)
  3 eyes of draining
  A troll skeleton (D:11)
  8 electric eels
  7 killer bees (D:10)
  6 jellies
  Dowan (D:4)
  A hippogriff skeleton (D:14)
  A basilisk zombie (D:12)
  A giant frog zombie (D:10)
  3 goliath beetles
  12 hounds
  12 crimson imps
  7 iron imps (Depths:1)
  35 orc priests
  2 quasits
  63 orc wizards
  A gnoll shaman (D:8)
  A two-headed ogre zombie (Vaults:1)
  8 big fish
  A giant frog skeleton (D:13)
  5 orange rats
  A two-headed ogre skeleton (D:13)
  10 worker ants
  Natasha (twice) (D:4)
  A black bear skeleton (D:7)
  14 sheep
  5 iguanas
  Ijyb (D:4)
  A crocodile zombie (D:13)
  3 mummies
  A worker ant zombie (D:5)
  30 adders
  10 gnolls
  36 green rats
  3 shadow imps
  A worm zombie (D:9)
  An orc skeleton (D:5)
  3 giant mites
  13 white imps
  7 worms
  A worm simulacrum (D:10)
  An adder skeleton (D:4)
  An iguana skeleton (D:5)
  6 giant eyeballs
  12 giant geckos
  216 orcs
  23 hobgoblins
  26 jackals
  10 quokkas
  3 ball pythons
  18 bats
  7 giant cockroaches
  A giant gecko zombie (D:7)
  3 giant newts
  3 giant spores (D:11)
  17 goblins
  A goblin skeleton (D:5)
  A hobgoblin zombie (D:9)
  21 kobolds
  4 orc zombies
  2 quokka zombies (D:9)
  22 rats
  A rat zombie (D:5)
  19 ballistomycetes (D:11)
  6 crawling corpses (Elf:1)
  5 fungi
  6 plants
2152 creatures vanquished.

Vanquished Creatures (others)
  A deep elf fighter (Elf:1)
  A crimson imp (D:10)
  An orc skeleton (D:10)
  5 giant spores
  11 butterflies
  5 fungi
  4 plants
28 creatures vanquished.

Grand Total: 2180 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | knows, the Hill Orc Fire Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 2/2
   223 | D:1      | Reached XP level 2. HP: 20/20 MP: 1/3
  1062 | D:2      | Reached XP level 3. HP: 23/26 MP: 0/6
  1222 | D:2      | Reached skill level 4 in Fire Magic
  1474 | D:2      | Learned a level 3 spell: Conjure Flame
  1641 | D:2      | Reached skill level 1 in Shields
  1901 | D:3      | Noticed bliss' ghost (average HOFE)
  2109 | D:4      | Reached XP level 4. HP: 33/33 MP: 5/8
  2180 | D:4      | Noticed Dowan
  2207 | D:5      | Entered Level 5 of the Dungeon
  2247 | D:5      | Noticed Menkaure
  2252 | D:5      | Killed Menkaure
  2252 | D:5      | Reached skill level 1 in Fighting
  2252 | D:5      | Reached XP level 5. HP: 32/40 MP: 6/10
  2260 | D:5      | Learned a level 4 spell: Sticky Flame
  2361 | D:5      | Noticed an ice beast
  2375 | D:5      | Noticed Blork the orc
  2384 | D:4      | Killed Blork the orc
  2384 | D:4      | Reached XP level 6. HP: 31/47 MP: 0/12
  2496 | D:5      | Paralysed by a giant eyeball for 2 turns
  2500 | D:5      | Paralysed by a giant eyeball for 3 turns
  2511 | D:5      | Paralysed by a giant eyeball for 3 turns
  2905 | D:4      | Noticed Edmund
  2917 | D:4      | Found a staircase to the Ecumenical Temple.
  2930 | D:4      | Noticed Grinder
  2947 | D:4      | Paralysed by Grinder for 6 turns
  3111 | D:4      | Noticed Ijyb
  3129 | D:4      | Killed Ijyb
  3253 | D:4      | Reached XP level 7. HP: 49/52 MP: 4/15
  3265 | D:4      | Noticed Duvessa
  3285 | D:4      | Killed Duvessa
  3424 | D:4      | Killed Dowan
  3504 | D:4      | Noticed a scorpion
  3511 | D:4      | Killed a scorpion
  3631 | D:4      | Learned a level 5 spell: Fireball
  3759 | D:4      | Paralysed by Grinder for 2 turns
  3767 | D:4      | Paralysed by Grinder for 6 turns
  3782 | D:4      | Killed Grinder
  3782 | D:4      | Reached skill level 1 in Armour
  3782 | D:4      | Reached XP level 8. HP: 50/60 MP: 4/18
  4088 | D:4      | Killed Edmund
  4108 | Temple   | Entered the Ecumenical Temple
  4274 | Temple   | Became a worshipper of Ashenzari the Shackled
  4371 | D:4      | Noticed Natasha
  4394 | D:4      | Killed Natasha
  4399 | D:4      | Noticed Natasha
  4425 | D:4      | Killed Natasha
  4583 | D:5      | Reached skill level 5 in Conjurations
  5514 | D:6      | Reached skill level 5 in Shields
  5514 | D:6      | Reached skill level 5 in Spellcasting
  6140 | D:7      | Reached skill level 1 in Maces & Flails
  6403 | D:7      | Reached XP level 9. HP: 61/67 MP: 18/21
  7152 | D:7      | Noticed Eustachio
  7179 | D:7      | Killed Eustachio
  7179 | D:7      | Reached skill level 6 in Shields
  7471 | D:7      | Killed an ice beast
  7912 | D:7      | Reached skill level 5 in Fire Magic
  8175 | D:8      | Reached skill level 7 in Shields
  8175 | D:8      | Reached XP level 10. HP: 66/77 MP: 2/23
  8198 | D:8      | Reached skill level 5 in Armour
  9089 | D:8      | Identified a scroll of acquirement
  9093 | D:8      | Identified a cursed +0 cloak of preservation (You acquired it on level 8 of the Dungeon)
  9859 | D:9      | Noticed a three-headed hydra
  9876 | D:9      | Killed a three-headed hydra
  9876 | D:9      | Reached skill level 8 in Shields
  9954 | D:9      | Found Mnashual's Assorted Antiques.
  9965 | D:9      | Bought an emulsified green potion for 21 gold pieces
  9965 | D:9      | Bought a potion of heal wounds for 72 gold pieces
  9965 | D:9      | Bought a fuming silvery potion for 21 gold pieces
 10474 | D:9      | Reached XP level 11. HP: 79/83 MP: 21/25
 11606 | D:10     | Entered Level 10 of the Dungeon
 11710 | D:10     | Noticed Maurice
 13148 | D:10     | Noticed Joseph
 13168 | D:10     | Killed Joseph
 13170 | D:10     | Noticed Nergalle
 13589 | D:10     | Noticed Josephine
 13672 | D:10     | Found a staircase to the Lair.
 13696 | D:10     | Reached skill level 9 in Shields
 13726 | Lair:1   | Entered Level 1 of the Lair of Beasts
 14093 | Lair:1   | Acquired Ashenzari's first power
 14194 | Lair:1   | Noticed Fannar
 14262 | Lair:1   | Killed Fannar
 14381 | Lair:1   | Noticed Gastronok
 14396 | Lair:1   | Killed Gastronok
 14396 | Lair:1   | Reached skill level 5 in Fighting
 14396 | Lair:1   | Reached skill level 10 in Shields
 15333 | Lair:2   | Reached XP level 12. HP: 57/94 MP: 24/25
 15588 | Lair:2   | Found a frozen archway.
 15634 | Lair:2   | Reached skill level 5 in Maces & Flails
 15743 | IceCv    | Entered an ice cave
 17267 | Lair:3   | Reached skill level 11 in Shields
 17633 | Lair:3   | Noticed a six-headed hydra
 17641 | Lair:3   | Killed a six-headed hydra
 17735 | Lair:3   | Acquired Ashenzari's second power
 18777 | Lair:4   | Noticed an eight-headed hydra
 18786 | Lair:4   | Killed an eight-headed hydra
 19464 | Lair:4   | Reached skill level 12 in Shields
 19464 | Lair:4   | Reached XP level 13. HP: 102/102 MP: 3/27
 19925 | Lair:5   | Found a hole to the Spider Nest.
 20078 | Lair:5   | Learned a level 6 spell: Haste
 20489 | Lair:5   | Reached skill level 1 in Charms
 20746 | Lair:5   | Noticed Erica
 20901 | D:10     | Killed Maurice
 21594 | Lair:5   | Killed Erica
 22012 | Lair:5   | Found a staircase to the Swamp.
 22288 | Lair:6   | Noticed Snorg
 22485 | D:10     | Acquired Ashenzari's third power
 22621 | D:10     | Identified the +1 leather armour of Refuge {rC+ Curse}
 22763 | D:10     | Killed Nergalle
 22795 | D:10     | Reached skill level 1 in Evocations
 22910 | D:10     | Reached skill level 13 in Shields
 23050 | D:10     | Noticed a deep elf summoner
 23078 | D:10     | Killed a deep elf summoner
 23181 | D:10     | Learned a level 5 spell: Bolt of Magma
 23832 | D:10     | Killed Josephine
 24098 | D:10     | Found a staircase to the Orcish Mines.
 24637 | D:11     | Reached skill level 14 in Shields
 25001 | D:11     | Reached XP level 14. HP: 93/110 MP: 22/29
 25454 | D:10     | Found a deep blue altar of Sif Muna.
 25532 | D:11     | Found Kuomm's Gadget Emporium.
 26555 | D:12     | Reached skill level 1 in Earth Magic
 27365 | D:12     | Identified the cursed -6 scale mail "Nuod" {rElec Stlth+}
 27754 | D:12     | Found a burning altar of Makhleb.
 28015 | D:12     | Identified the +7 plate armour "Pheqorgh" {rC++ Str+2 Int+2}
 28269 | D:12     | Gained mutation: You have large cloven feet. [potion of beneficial mutation]
 28435 | Lair:2   | Learned a level 3 spell: Flight
 28757 | Orc:1    | Entered Level 1 of the Orcish Mines
 28792 | Orc:1    | Found Itrinun's Jewellery Shoppe.
 28856 | Orc:1    | Found a roughly hewn altar of Beogh.
 29354 | Orc:1    | Bought the ring "Toewel" {+Blink rC++ MR++ Dex+4 Int+3} for 704 gold pieces
 31493 | Orc:2    | Noticed Sonja
 31496 | Orc:2    | Killed Sonja
 31926 | Orc:1    | Bought the ring "Smiadiq" {rF+ Int+4 Dam+6 SInv} for 767 gold pieces
 32041 | Orc:3    | Found a white marble altar of Elyvilon.
 32596 | Orc:4    | Entered Level 4 of the Orcish Mines
 32629 | Orc:4    | Found a staircase to the Elven Halls.
 32852 | Orc:4    | Found a roughly hewn altar of Beogh.
 32945 | Orc:4    | Noticed Urug
 32965 | Orc:4    | Killed Urug
 33680 | Orc:4    | Noticed Erolcha
 33691 | Orc:4    | Killed Erolcha
 34762 | Orc:4    | Reached skill level 10 in Conjurations
 35670 | Orc:4    | Found Wiuheih's Weapon Emporium.
 35701 | Orc:4    | Found Cocsuyju's Antique Weapon Boutique.
 35701 | Orc:4    | Found Ynixke's Antique Weapon Boutique.
 35702 | Orc:4    | Found Psogayba's Book Emporium.
 35708 | Orc:4    | Reached skill level 5 in Charms
 35728 | Orc:4    | Bought a shimmering morningstar for 198 gold pieces
 35929 | Lair:2   | Identified the cursed -1,+2 morningstar "Pnoamiv" {crush, Contam +Blink +Rage rElec} (You bought it in a shop on level 4 of the Orcish Mines)
 37203 | Lair:7   | Reached skill level 5 in Evocations
 37268 | Lair:7   | Reached XP level 15. HP: 87/115 MP: 17/29
 37480 | Lair:7   | Acquired Ashenzari's fourth power
 37546 | Lair:7   | Found a viscous altar of Jiyva.
 37546 | Lair:7   | Found a staircase to the Slime Pits.
 37981 | Lair:8   | Entered Level 8 of the Lair of Beasts
 37989 | Lair:7   | Reached skill level 5 in Dodging
 37989 | Lair:7   | Reached skill level 15 in Shields
 41098 | D:13     | Found a blossoming altar of Fedhas.
 41811 | D:13     | Paralysed by a giant eyeball for 2 turns
 43846 | D:14     | Noticed Louise
 43872 | D:14     | Found a gate to the Vaults.
 44482 | Swamp:1  | Entered Level 1 of the Swamp
 45186 | Swamp:1  | Reached XP level 16. HP: 106/122 MP: 18/31
 46064 | Swamp:2  | Noticed Agnes
 46191 | Swamp:2  | Noticed Frances
 46259 | Spider:1 | Entered Level 1 of the Spider Nest
 46563 | Lair:2   | Learned a level 4 spell: Iskenderun's Mystic Blast
 47205 | D:3      | Killed bliss' ghost
 48426 | D:14     | Reached skill level 10 in Maces & Flails
 48904 | D:15     | Entered Level 15 of the Dungeon
 50735 | Elf:1    | Entered Level 1 of the Elven Halls
 52661 | Elf:1    | Reached skill level 10 in Dodging
 53811 | Elf:2    | Noticed Aizul
 53820 | Elf:2    | Killed Aizul
 54209 | Elf:2    | Reached XP level 17. HP: 126/136 MP: 19/32
 54285 | Elf:2    | Noticed Nikola
 54375 | Elf:3    | Entered Level 3 of the Elven Halls
 56014 | Lair:6   | Killed Snorg
 56390 | Swamp:2  | Killed Frances
 56835 | Swamp:2  | Killed Agnes
 56835 | Swamp:2  | Reached skill level 10 in Fighting
 57363 | Swamp:3  | Noticed Mara
 57798 | Spider:1 | Identified the +0 robe of Kharuodd {+Rage +Fly rC+ rN+ Stlth}
 59717 | Spider:2 | Identified the cursed -4 leather armour of Lauptug {+Rage SInv}
 60055 | Spider:2 | Identified the -3 scale mail of Rationality {Acc+3 Dam+3}
 61689 | Spider:4 | Reached skill level 10 in Armour
 61925 | Spider:5 | Entered Level 5 of the Spider Nest
 62001 | Spider:5 | Reached XP level 18. HP: 148/154 MP: 31/32
 63709 | Spider:5 | Got a gossamer rune of Zot
 64142 | D:14     | Killed Louise
 64170 | Vaults:1 | Entered Level 1 of the Vaults
 65431 | Vaults:1 | Reached skill level 10 in Spellcasting
 66532 | Vaults:2 | Noticed Donald
 66545 | Vaults:2 | Killed Donald
 66986 | Vaults:2 | Reached XP level 19. HP: 116/166 MP: 32/35
 68690 | Elf:3    | Noticed a deep elf blademaster
 68702 | Elf:3    | Killed a deep elf blademaster
 69103 | Elf:3    | Noticed a deep elf blademaster
 69119 | Elf:3    | Killed a deep elf blademaster
 69379 | Elf:3    | Noticed a deep elf master archer
 69402 | Elf:3    | Noticed a deep elf blademaster
 69731 | Elf:3    | Killed a deep elf master archer
 70501 | Elf:3    | Killed a deep elf blademaster
 70557 | Elf:3    | Noticed a deep elf blademaster
 70564 | Elf:3    | Killed a deep elf blademaster
 70564 | Elf:3    | Reached skill level 10 in Charms
 70654 | Elf:3    | Identified the cursed +0,+1 quarterstaff of the Crawling Thing {drain, *Rage rN+ MR+ Stlth} (You took it off a deep elf summoner on level 3 of the Elven Halls)
 70687 | Elf:3    | Got an uncursed fine copper ring
 70864 | Elf:3    | Identified the +12,+9 glaive of Sieduilu {flame, rC+} (You took it off an orc sorcerer on level 3 of the Elven Halls)
 70866 | Elf:3    | Got an uncursed brightly glowing bronze ring
 70983 | Elf:3    | Identified the ring "Kosodall" {+/*Tele Stlth--}
 71001 | Elf:3    | Identified the ring "Beut" {MR+ Str-1 Dex+2 Int+3 Acc+4} (You took it off an orc sorcerer on level 3 of the Elven Halls)
 71432 | Elf:3    | Gained mutation: You are clumsy. (Dex -2) [a neqoxec]
 71490 | Elf:3    | Identified the +10,+1 glaive of Karma {freeze, rElec Stlth+} (You took it off a deep elf sorcerer on level 3 of the Elven Halls)
 71637 | Elf:3    | Got an uncursed brightly glowing turquoise ring
 71640 | Elf:3    | Got an uncursed slimy ivory ring
 72111 | Lair:2   | Identified the ring of Puwayned {Int+2 SInv} (You took it off a deep elf summoner on level 3 of the Elven Halls)
 72112 | Lair:2   | Identified the ring of Khutupp {Acc-2 SInv} (You found it on level 3 of the Elven Halls)
 72113 | Lair:2   | Identified the ring of Okawaru's Hatred {SustAb Dex+2 Int-1} (You took it off a deep elf sorcerer on level 3 of the Elven Halls)
 72158 | Lair:2   | Learned a level 6 spell: Deflect Missiles
 72160 | Lair:2   | Learned a level 1 spell: Summon Butterflies
 72511 | Vaults:2 | Reached skill level 1 in Summonings
 72857 | Vaults:2 | Reached skill level 1 in Air Magic
 72982 | Vaults:2 | Reached XP level 20. HP: 171/174 MP: 37/37
 73172 | Vaults:2 | Identified a +9 rod of destruction (2/10) (You took it off an ironheart preserver on level 2 of the Vaults)
 74103 | Vaults:3 | Found Skiziuch's Armour Boutique.
 74161 | Vaults:3 | Bought the +2 hat of the Alchemist {rElec rF+ rC+ MR+} for 618 gold pieces
 75232 | Vaults:3 | Found Grakkume's Magic Scroll Shoppe.
 75543 | Vaults:3 | Found Efoekor's Food Shoppe.
 75557 | Vaults:3 | Found Omufac's Book Shoppe.
 75577 | Vaults:3 | Bought a scroll of enchant weapon II for 93 gold pieces
 75577 | Vaults:3 | Bought a scroll of recharging for 161 gold pieces
 75577 | Vaults:3 | Bought a scroll of blinking for 127 gold pieces
 75577 | Vaults:3 | Bought a scroll of enchant weapon II for 93 gold pieces
 75948 | Vaults:3 | Paralysed by a potion of paralysis for 3 turns
 77976 | Vaults:3 | Found a staircase to the Crypt.
 78842 | Vaults:4 | Found Erchaesh's Antique Armour Boutique.
 78847 | Vaults:4 | Bought a pair of embroidered gloves for 166 gold pieces
 79123 | Vaults:4 | Reached XP level 21. HP: 181/181 MP: 12/37
 81149 | Vaults:4 | Found a staircase to the Hall of Blades.
 82045 | D:15     | Found a staircase to the Depths.
 82494 | Depths:1 | Entered Level 1 of the Depths
 82627 | Depths:1 | the magical portal was a mimic.
 83070 | Depths:1 | Identified the cursed +2 scale mail "Essefoav" {Str+3 Int+5}
 83157 | Depths:1 | Noticed Asterion
 83265 | Depths:1 | Paralysed by a giant eyeball for 4 turns
 83613 | Depths:1 | Found a gateway to Hell.
 83772 | Depths:1 | Reached skill level 15 in Fighting


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Dagger            |     6 |       |       |       |       |       |       ||     6
       Club              |    86 |       |       |       |       |       |       ||    86
       Whip              |    23 |    73 |   243 |   855 |   863 |       |       ||  2057
       Flail             |       |       |    73 |    42 |       |       |       ||   115
       Unarmed           |       |       |     6 |       |       |       |       ||     6
       War axe           |       |       |       |     9 |       |       |       ||     9
       Morningstar       |       |       |       |       |  1303 |  1536 |  1242 ||  4081
Throw: Javelin           |     2 |     8 |       |       |    22 |       |       ||    32
       Tomahawk          |       |     9 |       |       |       |       |       ||     9
       Dart              |       |     2 |     7 |       |       |       |       ||     9
 Cast: Flame Tongue      |    35 |    22 |   109 |   277 |   268 |    96 |    71 ||   878
       Conjure Flame     |       |     9 |    19 |    80 |   115 |    67 |   121 ||   411
       Sticky Flame      |       |     2 |     8 |    42 |   133 |   214 |   135 ||   534
       Fireball          |       |       |       |    11 |    53 |    60 |    91 ||   215
       Bolt of Magma     |       |       |       |       |    50 |    60 |    79 ||   189
       Flight            |       |       |       |       |    10 |    50 |     8 ||    68
       Iskenderun's Myst |       |       |       |       |       |    69 |    54 ||   123
       Haste             |       |       |       |       |       |     1 |     1 ||     2
       Summon Butterflie |       |       |       |       |       |       |     9 ||     9
       Deflect Missiles  |       |       |       |       |       |       |     1 ||     1
 Abil: Evoke Jump Attack |       |       |       |       |       |     1 |       ||     1
Evoke: Wand              |       |       |     7 |    16 |    28 |    14 |    12 ||    77
  Use: Scroll            |       |     3 |     5 |    18 |    25 |    22 |    27 ||   100
       Potion            |       |     2 |     1 |     2 |    12 |    10 |     9 ||    36
 Stab: Sleeping          |     2 |       |       |     4 |     6 |    12 |       ||    24
       Confused          |       |       |     1 |       |     1 |       |       ||     2
       Distracted        |       |       |       |       |     2 |     2 |       ||     4
       Paralysed         |       |       |       |       |       |     1 |       ||     1
       Invisible         |       |       |       |       |       |     1 |     2 ||     3



So this is my second ever HO; not feeling too shabby at this stage, but I also think there are some things I could possibly be doing better now that I’m facing V5, depths, zot etc., so any suggestions'll be appreciated.
I almost exclusively play light-armoured casters of some description and I really have very little experience with how STR, Armour and Spellcasting interact, and what’s to be expected heading into extended. I started the character to try something new, and basically I’d like to know how far I can reasonably expect to move up the AC ladder, without sacrificing too much spell success. Say Haste/DMsl at ~6%... The usual lvl 6, lvl 7 suspects.

But firstly, because I think it determines what exactly my options are: Ash is great (first time this far with this guy too), and the reskilling ability is obviously there to be used, but how much piety does it drain? Basically, can I turn my 15 Shields into 27 armour (or 15 Mace -> 15 Axe) without losing all favour? If it only really allows modest amounts of transfer before I lose my clarity and sInv I’ll probably just keep doing what I’ve been doing, and that solves most of the issues.

If pretty drastic shuffling is possible, some more specific questions:

- What is the lower end of the STR range for which casting in plate is viable? Just going on the theory that XP is easier to get than 6 more STR (or whatever...). Am I confused in thinking this +7 plate with rC++ is a good thing to aim for at all? (I do kind of have rC surplus.) No fire dragon hides as yet, and not very many ?enchant armour left anyway.

- I really like having a shield (after so many bucklers) but it did feel like a lot of XP when I was training it (soloed Shields until ~lvl14 as soon as I picked up the first one), and I wonder, if I’m looking at trying my hand at some of extended, might it not be badasser to embrace the melee and go 2H? There is a ~+2 dire flail of protection, and a ~+2 great mace of holy wrath in the game. Also a couple of ~+3 broad axes of elec, and ~+2 vampiric war axe (possible with +3 apt and Ash’s reskilling? Worth it to switch to axes?). ATM only a couple each of EW1 and EW2, but one or two ?brand weapon. No demon whips. Sigh. None of them scream “I’m way better than your +5 morningstar of freezing AND your shield of protection AND your god!” to me. OTOH I always seem to end up at this stage of the game with 1H and shield (buckler), and it’d be swell to see what HO and Ash are really made of. OTOOH my defenses aren't exactly astounding, and a big fat 0 where that 33 used to be just..., looks wrong somehow.
(As an aside, Ash doesn’t care whether you use a shield or not, does he? I mean re having an ‘extra’ cursed slot. I assume his “hands are bound” message refers to the gloves, and that’s all he needs to feel loved?)


By 'extended' I mean abyss for the rune, slime if I find rMut, and dipping my toes into hells or pan for what would be my first time.

Thanks!

Snake Sneak

Posts: 100

Joined: Saturday, 15th February 2014, 19:59

Post Friday, 6th June 2014, 21:22

Re: CiP - First HOFE of Ash

Regarding Ash and hand-boundness, it refers to whether the Weapon/shield in that hand is cursed, not the gloves.
I've used transfer knowledge once or twice, and it didn't seem to drain my piety much. Keeping up the exploration pace seems to make up for it. Also, it isn't "100% efficient," some EXP is lost when you transfer.

No idea regarding the armor/spellcasting interaction. My hunch is that trying to cast 6/7s in plate would be a little bit on the impractical side, but Ash's skillboosts would probably help that a lot. That said, I think that artifact plate is pretty sweet, at least unless a ton of enchantarmour shows up along with a nice dragon hide, like Fire or Pearl.

My understanding of SH in extended is that it isn't as much use as the increased damage output offered by 2-handers, especially since you've got a holy g.mace laying around.

Its entirely possible I am incorrect/have flawed understanding of these matters, so take my advice with a pinch of salt :P

Ziggurat Zagger

Posts: 3037

Joined: Sunday, 2nd January 2011, 02:06

Post Saturday, 7th June 2014, 00:09

Re: CiP - First HOFE of Ash

Casting in plate isn't too difficult, but your break point is going to be about level 6 spells. 16 strength is a little on the low end for armor that heavy, but the cutoff is much more gentle than it used to be so you'll probably still be fine. +7 artefact plate with good properties is good all the way through the end of a 15-Rune game.

Transfer Knowledge is basically a junk ability. It was useful when it was implemented, because that was back in the bad old days when you trained skills by victory dancing rather than by choosing which skills you wanted to train, so some skills were very difficult or tedious to train by normal means. But now you can put all your xp where you wanted it in the first place, so the only time you'd ever have any use at all for Transfer Knowledge is if you had a skill you wanted to stop using completely. One example is giving up poison magic skill when you have only Tomb, Pan, and Hell left to do, but even in that case giving up your 12 levels of poison magic that you used for Poison Arrow is only going to buy you 0.2 levels of one of your more useful skills. Probably not worth bothering.

Scrying is incredibly good, though, so don't forget to actually use it.

It's definitely worth swapping to a great mace. Being able to make things die really fast is very useful, and there are a lot of monsters or swarms of monsters that can soak a full bar of mp and still keep going. There are many ways to extend the life of that mp bar, but hill orcs are often best served by learning to hit things with weapons.

If you absolutely must use a demon whip, you can reasonably expect some to show up in Depths. Or failing there, you can farm Hell Effects for a bit. I'd frankly rather have an excellent weapon right now than my dream weapon after I've already finished Depths, though, and you've already got some excellent great maces available.
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Snake Sneak

Posts: 115

Joined: Friday, 6th June 2014, 19:49

Location: South Africa

Post Saturday, 7th June 2014, 00:54

Re: CiP - First HOFE of Ash

Yeah, didn't have my heart set on demon whips or anything...
And while still not screaming, that great mace o' holy is certainly murmuring something sweet to me under its breath, so I'll have a bash at losing the shield while I'm exploring U. If it killdudeses nicely, I'll probably try moving some XP from Shields to Maces and/or Armour, because why not?
Keep training Armour to ~18 and try the plate...


KoboldLord wrote:Scrying is incredibly good, though, so don't forget to actually use it.


Ta. Indeed, I have a habit of forgetting about active god abilities. Guess I'm also a bit unsure of some typical uses; you get an instant look through walls?
You get to see what's on the other side (and cancelled when you perform any action?), without being seen yourself, is that right? So, handy for planning an attack, or retreat, or exclusions in advance and with impunity? Something like that?

Ziggurat Zagger

Posts: 3037

Joined: Sunday, 2nd January 2011, 02:06

Post Saturday, 7th June 2014, 01:31

Re: CiP - First HOFE of Ash

You get to see what's on the other side of the door and also where it is. You get the guaranteed option of walking away from Mennas or Boris without having to risk a stealth roll, but even if you plan to kill whatever is in there you still benefit from knowing what monster is in what tile. Do you want to open the door from the northwest, west, or southwest? Maybe you want instant line-of-effect on a specific monster, or maybe you want to avoid sight of a specific monster until the others are dealt with. Maybe you want to circle around to the other side so you can Apport a desirable trinket before the fight starts. There's a million and one uses for an ability that gives you detailed information about the threat you face, and the cost is nominal enough that there's no reason not to use it for interesting vaults and most red angry faces.

For this message the author KoboldLord has received thanks:
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Snake Sneak

Posts: 115

Joined: Friday, 6th June 2014, 19:49

Location: South Africa

Post Saturday, 7th June 2014, 01:38

Re: CiP - First HOFE of Ash

That all sounds right up my (and Ash's) proverbial alley. I'll get right to it.
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Snake Sneak

Posts: 115

Joined: Friday, 6th June 2014, 19:49

Location: South Africa

Post Saturday, 7th June 2014, 18:05

Re: CiP - First HOFE of Ash

Actually wielding the great mace o' holy, of course, means I lose Ash's boost to M&F, since it can't be cursed. Still, it'll likely get the remainder of the ?EW's.

Losing the curse on both hands also means no more passive ID of weapons and shields.
That in itself is not such a big deal, although it does feel like Ash has been diluted. It did make me wonder what his enemy-equipment-info passive depends on, piety or cursed slots? That's saved my hide a few times this game...
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Snake Sneak

Posts: 115

Joined: Friday, 6th June 2014, 19:49

Location: South Africa

Post Wednesday, 11th June 2014, 18:17

Re: CiP - First HOFE of Ash

  Code:
 Dungeon Crawl Stone Soup version 0.14.0-2-gd2dacb9 (tiles) character file.

knows the Blocker (Hill Orc Fire Elementalist)     Turns: 90713, Time: 16:05:51

HP 163/192       AC 26     Str 16      XL: 22   Next: 75%
MP   0/38        EV 21     Int 27      God: Ashenzari [******]
Gold 2182        SH  0     Dex 18      Spells: 11 memorised,  0 levels left

rFire  + + .     SeeInvis +     O - +5,+3 great mace (holy)
rCold  + + +     Clarity  +     d - +2 scale mail {rF+} (curse)
rNeg   + . .     Conserve +     (no shield)
rPois  .         rCorr    +     p - +2 hat of the Alchemist {rElec rF+ rC+ MR+}
rElec  +         rRot     .     r - +2 cloak {rCorr, Cons} (curse)
SustAb . .       Spirit   .     i - +2 pair of gloves {Str+3} (curse)
rMut   .         Warding  +     J - +2 pair of boots {+Jump} (curse)
Saprov + . .     Stasis   .     U - cursed amulet of warding
MR     +++++                    l - cursed ring "Toewel" {+Blink rC++ MR++ Dex+4 Int+3}
                                F - ring "Beut" {MR+ Str-1 Dex+2 Int+3 Acc+4}

@: deflect missiles, very slightly contaminated, hasted, very quick, almost
entirely resistant to hostile enchantments, extremely unstealthy
A: saprovore 1
a: Scrying, Transfer Knowledge, Renounce Religion, Evoke Blink, Evoke Jump
Attack
}: 1/15 runes: gossamer


You are on level 5 of the Vaults.
You worship Ashenzari.
Ashenzari is exalted by your worship.
You are very hungry.

You have visited 9 branches of the dungeon, and seen 46 of its levels.
You have also visited: Ice Cave.

You have collected 5223 gold pieces.
You have spent 3041 gold pieces at shops.

Inventory:

Hand weapons
 O - a +5,+3 great mace of holy wrath (weapon)
Armour
 d - a cursed +2 scale mail of fire resistance (worn)
 i - a cursed +2 pair of gloves of strength (worn)
 p - the cursed +2 hat of the Alchemist (worn) {rElec rF+ rC+ MR+}
   (You bought it in a shop on level 3 of the Vaults)   
   
   It protects you from fire.
   It protects you from cold.
   It insulates you from electricity.
   It affects your resistance to hostile enchantments.
   It has a curse placed upon it.
 r - a cursed +2 cloak of preservation (worn)
 J - a cursed +2 pair of boots of jumping (worn)
Magical devices
 a - a wand of cold (2)
 g - a wand of fireball
 n - a wand of frost {zapped: 3}
 s - a wand of heal wounds (8)
 A - a wand of digging (9)
 E - a wand of disintegration {zapped: 1}
 G - a wand of lightning (3)
Comestibles
 b - a meat ration
 f - 2 bread rations
 v - a piece of ambrosia
Scrolls
 c - a scroll of vulnerability
 k - 2 scrolls of identify
 q - 7 scrolls of teleportation
 C - 2 scrolls of blinking
 D - a scroll of fear
 S - a scroll of remove curse
 T - 3 scrolls of fog
Jewellery
 l - the cursed ring "Toewel" (right hand) {+Blink rC++ MR++ Dex+4 Int+3}
   (You bought it in a shop on level 1 of the Orcish Mines)   
   
   [ring of intelligence]
   It affects your intelligence (+3).
   It affects your dexterity (+4).
   It greatly protects you from cold.
   It affects your resistance to hostile enchantments.
   It lets you blink.
   It has a curse placed upon it.
 y - an uncursed ring of regeneration
 F - the ring "Beut" (left hand) {MR+ Str-1 Dex+2 Int+3 Acc+4}
   (You took it off an orc sorcerer on level 3 of the Elven Halls)   
   
   [ring of protection from magic]
   It affects your strength (-1).
   It affects your intelligence (+3).
   It affects your dexterity (+2).
   It affects your accuracy with ranged weapons and melee attacks (+4).
 H - an uncursed ring of wizardry
 M - the ring "Smiadiq" {rF+ Int+4 Dam+6 SInv}
   (You bought it in a shop on level 1 of the Orcish Mines)   
   
   [ring of protection from fire]
   It affects your intelligence (+4).
   It affects your damage with ranged weapons and melee attacks (+6).
   It enhances your eyesight.
 U - a cursed amulet of warding (around neck)
Potions
 e - a potion of agility
 m - a potion of magic
 t - 3 potions of curing
 w - 2 potions of might
 z - a potion of berserk rage
 V - a potion of brilliance


   Skills:
 - Level 15.0 Fighting
 + Level 14.4 Maces & Flails
 + Level 14.9(18.9) Armour
 - Level 14.0(18.1) Dodging
 - Level 1.5 Stealth
   Level 15.0 Shields
 - Level 11.0 Spellcasting
 - Level 12.5(15.1) Conjurations
 - Level 13.3(15.9) Charms
 * Level 3.4(6.1) Summonings
 - Level 9.0(11.9) Fire Magic
 - Level 3.0(5.5) Air Magic
 - Level 3.0(5.6) Earth Magic
 - Level 5.0(7.9) Evocations


You cannot memorise any spells.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Flame Tongue          Conj/Fire      #####        1%          1    None
b - Conjure Flame         Conj/Fire      ######..     1%          3    None
c - Sticky Flame          Conj/Fire      ######..     1%          4    None
d - Iskenderun's Mystic   Conj           #######.     1%          4    None
e - Fireball              Conj/Fire      ######....   1%          5    ##.....
f - Bolt of Magma         Conj/Fire/Erth ######....   1%          5    ##.....
g - Shadow Creatures      Summ           N/A          17%         5    ##.....
h - Haste                 Chrm           #######.     1%          6    #####..
i - Deflect Missiles      Chrm/Air       ######....   14%         6    #####..
j - Flight                Chrm/Air       ######....   1%          3    None
k - Summon Butterflies    Summ           #####...     1%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (1/1) D:4             Orc (4/4) D:10
    Elf (3/3) Orc:4          Lair (8/8) D:10          Swamp (3/5) Lair:5
 Spider (5/5) Lair:5        Slime (0/6) Lair:7       Vaults (5/5) D:14
  Blade (0/1) Vaults:4      Crypt (0/5) Vaults:3     Depths (2/5) D:15

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Beogh
Jiyva

Shops:
D:9 *   D:11 }   Orc:1 =   Orc:4 (:((   Vaults:3 [%?:   Vaults:4 [

Portals:
Hell: Depths:1 Depths:2

Annotations:
Elf:2 Nikola
Swamp:3 Mara
Spider:3 exclusion: downstairs
Depths:1 Asterion


Innate Abilities, Weirdness & Mutations

You can tolerate rotten meat.


Message History

Casting: Bolt of Magma
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Fireball
Press: ? - help, Shift-Dir - straight line, p - shadow dragon
The fireball explodes! The fireball engulfs the shadow dragon.
The shadow dragon is heavily wounded.
The fireball engulfs the deep troll.
The deep troll is moderately wounded.
You hear a shout! x2
The yaktaur captain shoots a steel bolt.
The steel bolt hits you!
The vault warden activates a sealing rune.
Save game and exit?
Welcome back, knows the Hill Orc Fire Elementalist.
Ashenzari says: Partake of my vision. Partake of my curse.
Press ? for a list of commands and other information.
Move the cursor to view the level map, or type ? for a list of commands.
Returning to the game...
Char dumped to '/Users/_____/Library/Application Support/Dungeon Crawl Stone Soup/morgue/knows.txt'.
Save game and exit?

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####################........##### * ***** **
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.....................#....#.@.....#*,,,,,,,*
#..#.#.#.#.#.#..###..#...(#*..##....,,***, ,
..................#..#....#..####....**,**,,
.......(........TT#..#....#.X####....*,, +,,
...#.#.#.#.#.#.......#....#...##.....#*,**,,
,..#.........#@......#....##..@...@{.. **,,,
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,,,,,,*****,,,, ,,...#....###..###.S..,,,,,,
,*,,,,*,, *,,,,*,,*..#....##{.##{**..,,,,, ,
,,,,,,*,,,*,,,,,,,,,.#....#...#{{{*,,,,,,,,,


You can see a shadow dragon, a tentacled monstrosity, a stone giant, a vault
warden, a yaktaur captain and a deep troll shaped shifter.

Vanquished Creatures
  A bone dragon (Vaults:4)
  5 deep elf blademasters
  A quicksilver dragon (Depths:2)
  A lich (Vaults:2)
  A deep elf master archer (Elf:3)
  2 storm dragons
  A sphinx (Depths:2)
  Agnes (Swamp:2)
  A shadow dragon (Vaults:3)
  2 fire giants
  A tengu reaver (Vaults:4)
  Frances (Swamp:2)
  12 vault wardens
  Donald (Vaults:2)
  6 deep elf sorcerers
  An iron dragon (Vaults:4)
  3 ghost moths
  3 frost giants
  Aizul (Elf:2)
  Louise (D:14)
  5 emperor scorpions
  Gastronok (Lair:1)
  A war gargoyle (Depths:2)
  4 stone giants
  A reaper (Depths:2)
  6 deep elf demonologists (Elf:3)
  2 vampire knights (Depths:1)
  5 deep elf annihilators
  A dire elephant (shapeshifter) (Depths:2)
  5 dire elephants
  A blizzard demon (Depths:2)
  3 deep elf death magi
  Snorg (Lair:6)
  3 ettins
  10 yaktaur captains
  Josephine (D:10)
  15 ironheart preservers
  3 fire dragons
  33 vault guards
  Fannar (Lair:1)
  15 ogre magi
  4 rakshasas (Depths:2)
  6 deep elf high priests
  A ravenous item mimic (Lair:8)
  3 ice dragons
  A spriggan air mage (Depths:2)
  4 ravenous feature mimics
  6 great orbs of eyes
  9 hydras
  2 dancing weapons (Vaults:4)
  An anaconda (Lair:8)
  Erica (Lair:5)
  2 alligators
  2 deep troll earth magi (Vaults:3)
  13 death yaks
  4 tengu warriors
  A spriggan berserker (Depths:2)
  4 orc high priests
  Urug (Orc:4)
  12 centaur warriors
  3 spectral elves
  3 soul eaters (Depths:2)
  2 sun demons (Depths:2)
  Nergalle (D:10)
  3 fire crabs
  5 very ugly things
  A fire crab (shapeshifter) (Depths:2)
  Erolcha (Orc:4)
  2 catoblepae
  9 skeletal warriors
  A spectral yaktaur (Vaults:4)
  9 iron trolls
  3 unseen horrors
  11 deep trolls
  16 deep elf knights
  8 orb spiders
  A golden dragon zombie (Depths:1)
  5 flayed ghosts
  11 deep elf summoners
  A golden dragon skeleton (Depths:1)
  3 ice devils
  2 ice statues
  A harpy (shapeshifter) (Vaults:2)
  2 giant orange brains
  18 deep elf conjurers
  3 necromancers
  3 wizards
  10 hill giants
  Joseph (D:10)
  13 red wasps
  7 griffons
  13 orc sorcerers
  11 ironbrand convokers
  21 orc knights
  28 wolf spiders
  A salamander (Depths:1)
  6 cyclopes
  3 moths of wrath (shapeshifter)
  A sixfirhy (Orc:4)
  A manticore (Depths:2)
  An iron dragon skeleton (Depths:1)
  A phantasmal warrior (Vaults:5)
  2 moths of wrath
  2 black mambas
  11 vault sentinels
  Maurice (D:10)
  14 elephants
  An oklob plant (Orc:4)
  3 gargoyles
  A spiny frog (shapeshifter) (D:14)
  A fire giant skeleton (Vaults:1)
  A small abomination (Elf:1)
  An efreet (D:13)
  A feature mimic (D:10)
  10 spiny frogs
  An item mimic (Elf:3)
  2 fire drakes
  7 kobold demonologists
  A centaur zombie (D:15)
  36 yaktaurs
  29 jumping spiders
  21 deep elf priests
  12 demonic crawlers
  10 freezing wraiths
  Grinder (D:4)
  A queen bee (shapeshifter) (Elf:2)
  A boggart (shapeshifter) (Elf:3)
  7 komodo dragons
  6 trolls
  4 tengu conjurers
  Sonja (Orc:2)
  2 giant leeches
  9 iron devils
  2 blue devils (Depths:2)
  13 boggarts
  A tengu simulacrum (Depths:2)
  23 two-headed ogres
  6 bog bodies
  8 boulder beetles
  A trapdoor spider zombie (D:15)
  13 ravens
  50 slime creatures
  2 blink frogs (shapeshifter)
  A boulder beetle (shapeshifter) (Depths:1)
  6 flying skulls
  5 blink frogs (Lair:2)
  An iron dragon simulacrum (Depths:2)
  19 tarantellas
  A baby alligator (shapeshifter) (D:15)
  A basilisk (shapeshifter) (Vaults:2)
  An air elemental (Depths:2)
  3 basilisks
  3 human simulacra
  17 trapdoor spiders
  An ettin skeleton (Vaults:1)
  A frost giant simulacrum (Depths:2)
  55 redbacks
  71 yaks
  3 wraiths
  46 ugly things
  34 deep elf magi
  5 humans (D:9)
  Eustachio (D:7)
  A wyvern (shapeshifter) (Vaults:3)
  62 deep elf fighters
  A hill giant zombie (D:14)
  8 sharks
  3 vampires
  An elephant slug (Lair:8)
  2 wyverns
  24 vampire mosquitoes
  4 shadows
  2 hill giant skeletons
  13 hippogriffs
  9 wargs
  8 porcupines
  2 steam dragons
  15 water moccasins
  Edmund (D:4)
  2 ogre zombies
  Menkaure (D:5)
  15 swamp worms
  A mottled dragon (Lair:4)
  A soldier ant (D:14)
  An orange crystal statue (D:12)
  7 necrophages
  2 hell hounds (Depths:2)
  6 sky beasts
  2 tengu skeletons
  5 swamp drakes
  8 ice beasts
  A black bear (shapeshifter) (Vaults:3)
  A griffon simulacrum (D:15)
  58 ogres
  12 spiders
  5 giant goldfish
  53 orc warriors
  A phantom (D:8)
  The ghost of bliss the Firebug, an average HOFE (D:3)
  8 centaurs
  Duvessa (D:4)
  16 crocodiles
  A brain worm (shapeshifter) (Vaults:2)
  A brain worm (D:14)
  13 giant slugs
  9 big kobolds
  A glowing shapeshifter simulacrum (Vaults:1)
  A gnoll sergeant (D:9)
  A giant slug (shapeshifter) (Vaults:3)
  Blork the orc (D:4)
  20 giant frogs
  5 insubstantial wisps (Swamp:2)
  2 wyvern skeletons (D:10)
  9 scorpions
  A yak zombie (D:7)
  3 eyes of draining
  A troll skeleton (D:11)
  8 electric eels
  7 killer bees (D:10)
  6 jellies
  Dowan (D:4)
  A hippogriff skeleton (D:14)
  A basilisk zombie (D:12)
  A giant frog zombie (D:10)
  3 goliath beetles
  12 hounds
  12 crimson imps
  7 iron imps (Depths:1)
  35 orc priests
  2 quasits
  63 orc wizards
  A gnoll shaman (D:8)
  A two-headed ogre zombie (Vaults:1)
  8 big fish
  A giant frog skeleton (D:13)
  5 orange rats
  A two-headed ogre skeleton (D:13)
  10 worker ants
  Natasha (twice) (D:4)
  A black bear skeleton (D:7)
  14 sheep
  5 iguanas
  Ijyb (D:4)
  A crocodile zombie (D:13)
  3 mummies
  A worker ant zombie (D:5)
  30 adders
  10 gnolls
  36 green rats
  3 shadow imps
  A worm zombie (D:9)
  An orc skeleton (D:5)
  3 giant mites
  13 white imps
  7 worms
  A worm simulacrum (D:10)
  An adder skeleton (D:4)
  An iguana skeleton (D:5)
  6 giant eyeballs
  12 giant geckos
  218 orcs
  23 hobgoblins
  26 jackals
  10 quokkas
  3 ball pythons
  18 bats
  7 giant cockroaches
  A giant gecko zombie (D:7)
  3 giant newts
  3 giant spores (D:11)
  17 goblins
  A goblin skeleton (D:5)
  A hobgoblin zombie (D:9)
  21 kobolds
  4 orc zombies
  2 quokka zombies (D:9)
  22 rats
  A rat zombie (D:5)
  19 ballistomycetes (D:11)
  6 crawling corpses (Elf:1)
  5 fungi
  6 plants
2269 creatures vanquished.

Vanquished Creatures (others)
  A two-headed ogre (Vaults:5)
  A deep elf fighter (Elf:1)
  An ogre (Depths:2)
  A crimson imp (D:10)
  An orc skeleton (D:10)
  5 giant spores
  11 butterflies
  5 fungi
  4 plants
30 creatures vanquished.

Grand Total: 2299 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | knows, the Hill Orc Fire Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 14/14 MP: 2/2
   223 | D:1      | Reached XP level 2. HP: 20/20 MP: 1/3
  1062 | D:2      | Reached XP level 3. HP: 23/26 MP: 0/6
  1222 | D:2      | Reached skill level 4 in Fire Magic
  1474 | D:2      | Learned a level 3 spell: Conjure Flame
  1641 | D:2      | Reached skill level 1 in Shields
  1901 | D:3      | Noticed bliss' ghost (average HOFE)
  2109 | D:4      | Reached XP level 4. HP: 33/33 MP: 5/8
  2180 | D:4      | Noticed Dowan
  2207 | D:5      | Entered Level 5 of the Dungeon
  2247 | D:5      | Noticed Menkaure
  2252 | D:5      | Killed Menkaure
  2252 | D:5      | Reached skill level 1 in Fighting
  2252 | D:5      | Reached XP level 5. HP: 32/40 MP: 6/10
  2260 | D:5      | Learned a level 4 spell: Sticky Flame
  2361 | D:5      | Noticed an ice beast
  2375 | D:5      | Noticed Blork the orc
  2384 | D:4      | Killed Blork the orc
  2384 | D:4      | Reached XP level 6. HP: 31/47 MP: 0/12
  2496 | D:5      | Paralysed by a giant eyeball for 2 turns
  2500 | D:5      | Paralysed by a giant eyeball for 3 turns
  2511 | D:5      | Paralysed by a giant eyeball for 3 turns
  2905 | D:4      | Noticed Edmund
  2917 | D:4      | Found a staircase to the Ecumenical Temple.
  2930 | D:4      | Noticed Grinder
  2947 | D:4      | Paralysed by Grinder for 6 turns
  3111 | D:4      | Noticed Ijyb
  3129 | D:4      | Killed Ijyb
  3253 | D:4      | Reached XP level 7. HP: 49/52 MP: 4/15
  3265 | D:4      | Noticed Duvessa
  3285 | D:4      | Killed Duvessa
  3424 | D:4      | Killed Dowan
  3504 | D:4      | Noticed a scorpion
  3511 | D:4      | Killed a scorpion
  3631 | D:4      | Learned a level 5 spell: Fireball
  3759 | D:4      | Paralysed by Grinder for 2 turns
  3767 | D:4      | Paralysed by Grinder for 6 turns
  3782 | D:4      | Killed Grinder
  3782 | D:4      | Reached skill level 1 in Armour
  3782 | D:4      | Reached XP level 8. HP: 50/60 MP: 4/18
  4088 | D:4      | Killed Edmund
  4108 | Temple   | Entered the Ecumenical Temple
  4274 | Temple   | Became a worshipper of Ashenzari the Shackled
  4371 | D:4      | Noticed Natasha
  4394 | D:4      | Killed Natasha
  4399 | D:4      | Noticed Natasha
  4425 | D:4      | Killed Natasha
  4583 | D:5      | Reached skill level 5 in Conjurations
  5514 | D:6      | Reached skill level 5 in Shields
  5514 | D:6      | Reached skill level 5 in Spellcasting
  6140 | D:7      | Reached skill level 1 in Maces & Flails
  6403 | D:7      | Reached XP level 9. HP: 61/67 MP: 18/21
  7152 | D:7      | Noticed Eustachio
  7179 | D:7      | Killed Eustachio
  7179 | D:7      | Reached skill level 6 in Shields
  7471 | D:7      | Killed an ice beast
  7912 | D:7      | Reached skill level 5 in Fire Magic
  8175 | D:8      | Reached skill level 7 in Shields
  8175 | D:8      | Reached XP level 10. HP: 66/77 MP: 2/23
  8198 | D:8      | Reached skill level 5 in Armour
  9089 | D:8      | Identified a scroll of acquirement
  9093 | D:8      | Identified a cursed +0 cloak of preservation (You acquired it on level 8 of the Dungeon)
  9859 | D:9      | Noticed a three-headed hydra
  9876 | D:9      | Killed a three-headed hydra
  9876 | D:9      | Reached skill level 8 in Shields
  9954 | D:9      | Found Mnashual's Assorted Antiques.
  9965 | D:9      | Bought an emulsified green potion for 21 gold pieces
  9965 | D:9      | Bought a potion of heal wounds for 72 gold pieces
  9965 | D:9      | Bought a fuming silvery potion for 21 gold pieces
 10474 | D:9      | Reached XP level 11. HP: 79/83 MP: 21/25
 11606 | D:10     | Entered Level 10 of the Dungeon
 11710 | D:10     | Noticed Maurice
 13148 | D:10     | Noticed Joseph
 13168 | D:10     | Killed Joseph
 13170 | D:10     | Noticed Nergalle
 13589 | D:10     | Noticed Josephine
 13672 | D:10     | Found a staircase to the Lair.
 13696 | D:10     | Reached skill level 9 in Shields
 13726 | Lair:1   | Entered Level 1 of the Lair of Beasts
 14093 | Lair:1   | Acquired Ashenzari's first power
 14194 | Lair:1   | Noticed Fannar
 14262 | Lair:1   | Killed Fannar
 14381 | Lair:1   | Noticed Gastronok
 14396 | Lair:1   | Killed Gastronok
 14396 | Lair:1   | Reached skill level 5 in Fighting
 14396 | Lair:1   | Reached skill level 10 in Shields
 15333 | Lair:2   | Reached XP level 12. HP: 57/94 MP: 24/25
 15588 | Lair:2   | Found a frozen archway.
 15634 | Lair:2   | Reached skill level 5 in Maces & Flails
 15743 | IceCv    | Entered an ice cave
 17267 | Lair:3   | Reached skill level 11 in Shields
 17633 | Lair:3   | Noticed a six-headed hydra
 17641 | Lair:3   | Killed a six-headed hydra
 17735 | Lair:3   | Acquired Ashenzari's second power
 18777 | Lair:4   | Noticed an eight-headed hydra
 18786 | Lair:4   | Killed an eight-headed hydra
 19464 | Lair:4   | Reached skill level 12 in Shields
 19464 | Lair:4   | Reached XP level 13. HP: 102/102 MP: 3/27
 19925 | Lair:5   | Found a hole to the Spider Nest.
 20078 | Lair:5   | Learned a level 6 spell: Haste
 20489 | Lair:5   | Reached skill level 1 in Charms
 20746 | Lair:5   | Noticed Erica
 20901 | D:10     | Killed Maurice
 21594 | Lair:5   | Killed Erica
 22012 | Lair:5   | Found a staircase to the Swamp.
 22288 | Lair:6   | Noticed Snorg
 22485 | D:10     | Acquired Ashenzari's third power
 22621 | D:10     | Identified the +1 leather armour of Refuge {rC+ Curse}
 22763 | D:10     | Killed Nergalle
 22795 | D:10     | Reached skill level 1 in Evocations
 22910 | D:10     | Reached skill level 13 in Shields
 23050 | D:10     | Noticed a deep elf summoner
 23078 | D:10     | Killed a deep elf summoner
 23181 | D:10     | Learned a level 5 spell: Bolt of Magma
 23832 | D:10     | Killed Josephine
 24098 | D:10     | Found a staircase to the Orcish Mines.
 24637 | D:11     | Reached skill level 14 in Shields
 25001 | D:11     | Reached XP level 14. HP: 93/110 MP: 22/29
 25454 | D:10     | Found a deep blue altar of Sif Muna.
 25532 | D:11     | Found Kuomm's Gadget Emporium.
 26555 | D:12     | Reached skill level 1 in Earth Magic
 27365 | D:12     | Identified the cursed -6 scale mail "Nuod" {rElec Stlth+}
 27754 | D:12     | Found a burning altar of Makhleb.
 28015 | D:12     | Identified the +7 plate armour "Pheqorgh" {rC++ Str+2 Int+2}
 28269 | D:12     | Gained mutation: You have large cloven feet. [potion of beneficial mutation]
 28435 | Lair:2   | Learned a level 3 spell: Flight
 28757 | Orc:1    | Entered Level 1 of the Orcish Mines
 28792 | Orc:1    | Found Itrinun's Jewellery Shoppe.
 28856 | Orc:1    | Found a roughly hewn altar of Beogh.
 29354 | Orc:1    | Bought the ring "Toewel" {+Blink rC++ MR++ Dex+4 Int+3} for 704 gold pieces
 31493 | Orc:2    | Noticed Sonja
 31496 | Orc:2    | Killed Sonja
 31926 | Orc:1    | Bought the ring "Smiadiq" {rF+ Int+4 Dam+6 SInv} for 767 gold pieces
 32041 | Orc:3    | Found a white marble altar of Elyvilon.
 32596 | Orc:4    | Entered Level 4 of the Orcish Mines
 32629 | Orc:4    | Found a staircase to the Elven Halls.
 32852 | Orc:4    | Found a roughly hewn altar of Beogh.
 32945 | Orc:4    | Noticed Urug
 32965 | Orc:4    | Killed Urug
 33680 | Orc:4    | Noticed Erolcha
 33691 | Orc:4    | Killed Erolcha
 34762 | Orc:4    | Reached skill level 10 in Conjurations
 35670 | Orc:4    | Found Wiuheih's Weapon Emporium.
 35701 | Orc:4    | Found Cocsuyju's Antique Weapon Boutique.
 35701 | Orc:4    | Found Ynixke's Antique Weapon Boutique.
 35702 | Orc:4    | Found Psogayba's Book Emporium.
 35708 | Orc:4    | Reached skill level 5 in Charms
 35728 | Orc:4    | Bought a shimmering morningstar for 198 gold pieces
 35929 | Lair:2   | Identified the cursed -1,+2 morningstar "Pnoamiv" {crush, Contam +Blink +Rage rElec} (You bought it in a shop on level 4 of the Orcish Mines)
 37203 | Lair:7   | Reached skill level 5 in Evocations
 37268 | Lair:7   | Reached XP level 15. HP: 87/115 MP: 17/29
 37480 | Lair:7   | Acquired Ashenzari's fourth power
 37546 | Lair:7   | Found a viscous altar of Jiyva.
 37546 | Lair:7   | Found a staircase to the Slime Pits.
 37981 | Lair:8   | Entered Level 8 of the Lair of Beasts
 37989 | Lair:7   | Reached skill level 5 in Dodging
 37989 | Lair:7   | Reached skill level 15 in Shields
 41098 | D:13     | Found a blossoming altar of Fedhas.
 41811 | D:13     | Paralysed by a giant eyeball for 2 turns
 43846 | D:14     | Noticed Louise
 43872 | D:14     | Found a gate to the Vaults.
 44482 | Swamp:1  | Entered Level 1 of the Swamp
 45186 | Swamp:1  | Reached XP level 16. HP: 106/122 MP: 18/31
 46064 | Swamp:2  | Noticed Agnes
 46191 | Swamp:2  | Noticed Frances
 46259 | Spider:1 | Entered Level 1 of the Spider Nest
 46563 | Lair:2   | Learned a level 4 spell: Iskenderun's Mystic Blast
 47205 | D:3      | Killed bliss' ghost
 48426 | D:14     | Reached skill level 10 in Maces & Flails
 48904 | D:15     | Entered Level 15 of the Dungeon
 50735 | Elf:1    | Entered Level 1 of the Elven Halls
 52661 | Elf:1    | Reached skill level 10 in Dodging
 53811 | Elf:2    | Noticed Aizul
 53820 | Elf:2    | Killed Aizul
 54209 | Elf:2    | Reached XP level 17. HP: 126/136 MP: 19/32
 54285 | Elf:2    | Noticed Nikola
 54375 | Elf:3    | Entered Level 3 of the Elven Halls
 56014 | Lair:6   | Killed Snorg
 56390 | Swamp:2  | Killed Frances
 56835 | Swamp:2  | Killed Agnes
 56835 | Swamp:2  | Reached skill level 10 in Fighting
 57363 | Swamp:3  | Noticed Mara
 57798 | Spider:1 | Identified the +0 robe of Kharuodd {+Rage +Fly rC+ rN+ Stlth}
 59717 | Spider:2 | Identified the cursed -4 leather armour of Lauptug {+Rage SInv}
 60055 | Spider:2 | Identified the -3 scale mail of Rationality {Acc+3 Dam+3}
 61689 | Spider:4 | Reached skill level 10 in Armour
 61925 | Spider:5 | Entered Level 5 of the Spider Nest
 62001 | Spider:5 | Reached XP level 18. HP: 148/154 MP: 31/32
 63709 | Spider:5 | Got a gossamer rune of Zot
 64142 | D:14     | Killed Louise
 64170 | Vaults:1 | Entered Level 1 of the Vaults
 65431 | Vaults:1 | Reached skill level 10 in Spellcasting
 66532 | Vaults:2 | Noticed Donald
 66545 | Vaults:2 | Killed Donald
 66986 | Vaults:2 | Reached XP level 19. HP: 116/166 MP: 32/35
 68690 | Elf:3    | Noticed a deep elf blademaster
 68702 | Elf:3    | Killed a deep elf blademaster
 69103 | Elf:3    | Noticed a deep elf blademaster
 69119 | Elf:3    | Killed a deep elf blademaster
 69379 | Elf:3    | Noticed a deep elf master archer
 69402 | Elf:3    | Noticed a deep elf blademaster
 69731 | Elf:3    | Killed a deep elf master archer
 70501 | Elf:3    | Killed a deep elf blademaster
 70557 | Elf:3    | Noticed a deep elf blademaster
 70564 | Elf:3    | Killed a deep elf blademaster
 70564 | Elf:3    | Reached skill level 10 in Charms
 70654 | Elf:3    | Identified the cursed +0,+1 quarterstaff of the Crawling Thing {drain, *Rage rN+ MR+ Stlth} (You took it off a deep elf summoner on level 3 of the Elven Halls)
 70687 | Elf:3    | Got an uncursed fine copper ring
 70864 | Elf:3    | Identified the +12,+9 glaive of Sieduilu {flame, rC+} (You took it off an orc sorcerer on level 3 of the Elven Halls)
 70866 | Elf:3    | Got an uncursed brightly glowing bronze ring
 70983 | Elf:3    | Identified the ring "Kosodall" {+/*Tele Stlth--}
 71001 | Elf:3    | Identified the ring "Beut" {MR+ Str-1 Dex+2 Int+3 Acc+4} (You took it off an orc sorcerer on level 3 of the Elven Halls)
 71432 | Elf:3    | Gained mutation: You are clumsy. (Dex -2) [a neqoxec]
 71490 | Elf:3    | Identified the +10,+1 glaive of Karma {freeze, rElec Stlth+} (You took it off a deep elf sorcerer on level 3 of the Elven Halls)
 71637 | Elf:3    | Got an uncursed brightly glowing turquoise ring
 71640 | Elf:3    | Got an uncursed slimy ivory ring
 72111 | Lair:2   | Identified the ring of Puwayned {Int+2 SInv} (You took it off a deep elf summoner on level 3 of the Elven Halls)
 72112 | Lair:2   | Identified the ring of Khutupp {Acc-2 SInv} (You found it on level 3 of the Elven Halls)
 72113 | Lair:2   | Identified the ring of Okawaru's Hatred {SustAb Dex+2 Int-1} (You took it off a deep elf sorcerer on level 3 of the Elven Halls)
 72158 | Lair:2   | Learned a level 6 spell: Deflect Missiles
 72160 | Lair:2   | Learned a level 1 spell: Summon Butterflies
 72511 | Vaults:2 | Reached skill level 1 in Summonings
 72857 | Vaults:2 | Reached skill level 1 in Air Magic
 72982 | Vaults:2 | Reached XP level 20. HP: 171/174 MP: 37/37
 73172 | Vaults:2 | Identified a +9 rod of destruction (2/10) (You took it off an ironheart preserver on level 2 of the Vaults)
 74103 | Vaults:3 | Found Skiziuch's Armour Boutique.
 74161 | Vaults:3 | Bought the +2 hat of the Alchemist {rElec rF+ rC+ MR+} for 618 gold pieces
 75232 | Vaults:3 | Found Grakkume's Magic Scroll Shoppe.
 75543 | Vaults:3 | Found Efoekor's Food Shoppe.
 75557 | Vaults:3 | Found Omufac's Book Shoppe.
 75577 | Vaults:3 | Bought a scroll of enchant weapon II for 93 gold pieces
 75577 | Vaults:3 | Bought a scroll of recharging for 161 gold pieces
 75577 | Vaults:3 | Bought a scroll of blinking for 127 gold pieces
 75577 | Vaults:3 | Bought a scroll of enchant weapon II for 93 gold pieces
 75948 | Vaults:3 | Paralysed by a potion of paralysis for 3 turns
 77976 | Vaults:3 | Found a staircase to the Crypt.
 78842 | Vaults:4 | Found Erchaesh's Antique Armour Boutique.
 78847 | Vaults:4 | Bought a pair of embroidered gloves for 166 gold pieces
 79123 | Vaults:4 | Reached XP level 21. HP: 181/181 MP: 12/37
 81149 | Vaults:4 | Found a staircase to the Hall of Blades.
 82045 | D:15     | Found a staircase to the Depths.
 82494 | Depths:1 | Entered Level 1 of the Depths
 82627 | Depths:1 | the magical portal was a mimic.
 83070 | Depths:1 | Identified the cursed +2 scale mail "Essefoav" {Str+3 Int+5}
 83157 | Depths:1 | Noticed Asterion
 83265 | Depths:1 | Paralysed by a giant eyeball for 4 turns
 83613 | Depths:1 | Found a gateway to Hell.
 83772 | Depths:1 | Reached skill level 15 in Fighting
 86286 | Depths:2 | Found a blossoming altar of Fedhas.
 86318 | Depths:2 | Found a glowing golden altar of the Shining One.
 86452 | Depths:2 | Reached XP level 22. HP: 162/192 MP: 21/38
 86706 | Depths:2 | Found a snail-covered altar of Cheibriados.
 86716 | Depths:2 | Identified the Handbook of Augmentations
 87533 | Depths:2 | Lost mutation: You are clumsy. (Dex -2) [potion of cure mutation]
 87533 | Depths:2 | Lost mutation: You have large cloven feet. [potion of cure mutation]
 87991 | Depths:2 | Noticed a golden dragon
 88492 | Lair:2   | Learned a level 5 spell: Shadow Creatures
 89018 | Vaults:5 | Entered Level 5 of the Vaults


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 | 16-18 | 19-21 | 22-24 || total
-------------------------+-------+-------+-------+-------+-------+-------+-------+-------++-------
Melee: Dagger            |     6 |       |       |       |       |       |       |       ||     6
       Club              |    86 |       |       |       |       |       |       |       ||    86
       Whip              |    23 |    73 |   243 |   855 |   863 |       |       |       ||  2057
       Flail             |       |       |    73 |    42 |       |       |       |       ||   115
       Unarmed           |       |       |     6 |       |       |       |       |       ||     6
       War axe           |       |       |       |     9 |       |       |       |       ||     9
       Morningstar       |       |       |       |       |  1303 |  1536 |  1242 |       ||  4081
       Great mace        |       |       |       |       |       |       |    52 |   352 ||   404
Throw: Javelin           |     2 |     8 |       |       |    22 |       |       |       ||    32
       Tomahawk          |       |     9 |       |       |       |       |       |       ||     9
       Dart              |       |     2 |     7 |       |       |       |       |       ||     9
 Cast: Flame Tongue      |    35 |    22 |   109 |   277 |   268 |    96 |    75 |     2 ||   884
       Conjure Flame     |       |     9 |    19 |    80 |   115 |    67 |   125 |     9 ||   424
       Sticky Flame      |       |     2 |     8 |    42 |   133 |   214 |   140 |    37 ||   576
       Fireball          |       |       |       |    11 |    53 |    60 |   101 |    34 ||   259
       Bolt of Magma     |       |       |       |       |    50 |    60 |    84 |    38 ||   232
       Flight            |       |       |       |       |    10 |    50 |     9 |       ||    69
       Iskenderun's Myst |       |       |       |       |       |    69 |    57 |    20 ||   146
       Haste             |       |       |       |       |       |     1 |     1 |     6 ||     8
       Summon Butterflie |       |       |       |       |       |       |     9 |       ||     9
       Deflect Missiles  |       |       |       |       |       |       |     2 |     2 ||     4
       Shadow Creatures  |       |       |       |       |       |       |       |     1 ||     1
Invok: Scrying           |       |       |       |       |       |       |       |     1 ||     1
 Abil: Evoke Jump Attack |       |       |       |       |       |     1 |       |       ||     1
       Evoke Blink       |       |       |       |       |       |       |       |     1 ||     1
Evoke: Wand              |       |       |     7 |    16 |    28 |    14 |    12 |     6 ||    83
  Use: Scroll            |       |     3 |     5 |    18 |    25 |    22 |    34 |     5 ||   112
       Potion            |       |     2 |     1 |     2 |    12 |    10 |    10 |     9 ||    46
 Stab: Sleeping          |     2 |       |       |     4 |     6 |    12 |       |       ||    24
       Confused          |       |       |     1 |       |     1 |       |       |       ||     2
       Distracted        |       |       |       |       |     2 |     2 |       |       ||     4
       Paralysed         |       |       |       |       |       |     1 |       |       ||     1
       Invisible         |       |       |       |       |       |     1 |     2 |       ||     3



Putting aside the stupidity of casting spells until your MP is gone, while clearing the V5 entrance, and completely failing to acknowledge that a warden is locking the stairs, for the moment, isn't this a classic little conundrum?

My thinking: !magic; ?blink right next to the bastard warden; !might; sticky flame; bash bash bash; tank the dozen or so turns that takes, and hope nothing gets worse (like getting constricted); ?blink back to the stairs...
Leave out the sticky and !magic maybe.

Is there a more efficient way than burning all those consumables?

Would actually like to ascend this grubby orc though, so more importantly, what's my safest bet?

Mines Malingerer

Posts: 34

Joined: Friday, 4th April 2014, 19:20

Post Friday, 13th June 2014, 04:34

Re: CiP - First HOFE of Ash

Sounds like a great plan.

Add in a couple casts of summon butterflies to help keep the riffraff away for a couple turns. Burn the consumables; they do you no good when you're dead. :D

For this message the author corvin has received thanks:
milo

Ziggurat Zagger

Posts: 2996

Joined: Tuesday, 28th June 2011, 20:41

Location: Berlin

Post Friday, 13th June 2014, 06:24

Re: CiP - First HOFE of Ash

I think that's a pretty risky plan considering that you don't know what could be behind that vault warden, and the tmons is right next to him. Running away to the left seems to be safe as well, you can then kill the monsters following you with shadow creatures or something. I don't think this situation looks all that bad.

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