CIP: FeEn^Kiku


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Posts: 2057

Joined: Wednesday, 7th August 2013, 08:25

Post Thursday, 15th May 2014, 13:24

CIP: FeEn^Kiku

This is officially the longest I've had a Felid survive. Any advice going on? [Also my book stash is pretty extensive, just weighs too much to carry with me. Next spell I plan to get is Mass Confusion, then B.Draining. I already have a Necronomicon, but I'm not sure which spell(s) I might want from it...being mostly Hexes with a skeleton army backup and Sub. Blood is good enough for me...Mostly want B. Draining so I can shoot through the army isn't of just chilling behind them when they take over...

  Code:
 Dungeon Crawl Stone Soup version 0.14.0 (tiles) character file.

Jynx the Jinx (Felid Enchanter)                    Turns: 28853, Time: 02:36:23

HP  45/45        AC  6     Str  6      XL: 12   Next: 86%
MP  29/29        EV 28     Int 22      God: Kikubaaqudgha [*****.]
Gold 548         SH  0     Dex 18      Spells:  7 memorised,  5 levels left
                                       Lives: 2, deaths: 1

rFire  . . .     SeeInvis +       - Unarmed
rCold  + + .     Clarity  .     (armour unavailable)
rNeg   . . .     Conserve .     (shield unavailable)
rPois  .         rCorr    .     (helmet unavailable)
rElec  +         rRot     .     (cloak unavailable)
SustAb . .       Spirit   .     (gloves unavailable)
rMut   .         Warding  .     (boots unavailable)
Gourm  +         Stasis   .     A - amulet of the Nine Seas {Gourm rElec}
MR     +....                    c - ring of wizardry
                                t - ring of sustenance

@: quick, somewhat resistant to hostile enchantments, extremely stealthy
A: paw claws, no armour, no weapons or thrown items, fangs 3, molten scales 1,
thin metallic scales 1, see invisible, breathe flames 1, carnivore 3, clever 1,
cold resistance 1, speed 1, shaggy fur 3, slow metabolism 1, strong 1, jump 3
a: Jump Attack, Receive Corpses, Torment, Renounce Religion, Breathe Fire


You are on level 10 of the Dungeon.
You worship Kikubaaqudgha.
Kikubaaqudgha is extremely pleased with you.
You are completely stuffed.

You have visited 3 branches of the dungeon, and seen 21 of its levels.
You have also visited: Labyrinth and Ice Cave.

You have collected 978 gold pieces.
You have spent 430 gold pieces at shops.

Inventory:

Magical devices
 e - a brass wand
 o - a wand of magic darts {zapped: 3}
 y - a wand of digging {zapped: 6}
 z - a wand of slowing {zapped: 1}
 B - a wand of magic darts {zapped: 1}
Comestibles
 f - 4 meat rations
 g - a chunk of jackal flesh
 n - 2 chunks of hound flesh
 p - 3 chunks of gnoll flesh
 q - a sausage
 s - 3 chunks of gnoll flesh
 x - a royal jelly
 F - a chunk of gnoll flesh
 G - a chunk of hobgoblin flesh
Scrolls
 a - 3 scrolls of fog
 b - 2 scrolls of blinking
 d - 2 scrolls labeled CESCHO STO XAESM
 m - 5 scrolls of remove curse
 r - a scroll of identify
Jewellery
 c - a ring of wizardry (right paw)
 j - a ring of positive energy
 t - a ring of sustenance (left paw)
 v - a gilded ring
 A - the amulet of the Nine Seas (around neck) {Gourm rElec}
   (You took it off a hobgoblin on level 6 of the Dungeon)   
   
   [amulet of the gourmand]
   It insulates you from electricity.
Potions
 h - 2 black potions
 i - 3 potions of heal wounds
 k - a potion of resistance
 l - 3 potions of curing
 u - a potion of agility
 w - a potion of berserk rage
 C - 2 potions of brilliance
 D - 3 potions of restore abilities
Miscellaneous
 E - a lamp of fire


   Skills:
 - Level 1.0 Fighting
 + Level 11.2 Dodging
 + Level 11.9 Stealth
 * Level 11.8 Unarmed Combat
 + Level 6.4 Spellcasting
 * Level 12.8 Hexes
 - Level 2.1 Charms
 + Level 7.6 Necromancy
 - Level 5.0 Evocations


You have 5 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Vampiric Draining     Necr           #####.....   1%          3    #......
b - Ensorcelled Hibernat  Hex/Ice        #####.       1%          2    None
c - Confuse               Hex            ######..     1%          3    #......
d - Animate Skeleton      Necr           N/A          1%          1    None
e - Sublimation of Blood  Necr           #####.....   1%          2    None
f - Enslavement           Hex            ######..     1%          4    ###....
g - Regeneration          Chrm/Necr      ####......   1%          3    #......


Dungeon Overview and Level Annotations

Branches:
Dungeon (12/15)            Temple (1/1) D:7            Lair (8/8) D:11
 Shoals (0/5) Lair:3        Snake (0/5) Lair:3        Slime (0/6) Lair:6
   Orc: D:9-12     

Altars:
Kikubaaqudgha
Okawaru
Vehumet
The Shining One

Shops:
D:4 ?   D:7 !   D:9 *

Annotations:
D:2 exclusion: worker ant
D:10 Sonja
D:11 exclusion: gargoyle
Lair:1 exclusion: hydra
Lair:4 exclusion: hydra
Lair:7 Rupert


Innate Abilities, Weirdness & Mutations

You cannot wear armour.
You are incapable of wielding weapons or throwing items.
Your paws have sharp claws.
You have razor-sharp teeth.
You have supernaturally acute eyesight.
You are carnivorous and can eat meat at any time.
You cover ground quickly.
Your thick and shaggy fur keeps you warm (AC +3, rC+).
You have a slow metabolism.
You can jump attack at a long distance.
You are partially covered in molten scales (AC +1).
You are partially covered in thin metallic scales (AC +2).
You can breathe flames.
Your mind is acute. (Int +2)
Your flesh is cold resistant.
Your muscles are strong. (Str +2)


Message History

You closely miss the jackal. You claw the jackal, but do no damage. The jackal misses you.
You claw the jackal!
You kill the jackal!
Kikubaaqudgha accepts your kill.
There is a large open door here.
You see here a jackal corpse.
You attempt to give life to the dead...
Before your eyes, flesh is ripped from the corpse!
The dead are walking!
g - a chunk of jackal flesh
There is a large open door here.
You swap places.
You open the large door.
There is a large open door here.
You open the large door.
Found a scroll of random uselessness, a royal jelly, 16 gold pieces and a glowing dagger.
There is a large open door here.
You now have 548 gold pieces (gained 16).
x - a royal jelly
Saving game... please wait.

 ...............#
...............}#
)............%..#
..........%)...z######
 ...............zzz..##
 #########......##....#
         #.....####...#
        ##....##..##..####
       ##.....##..##.....##
       #.......#''#.......#
       #...##..z.....##...#
       #..####zz....####..#
       #. #@zzzz....'..##.#
       #.##)zzz.....'..# .#
       #.)####z.....####  #
       #...##)...)...##..
       #....)..#''#.......#
       ##.....##..##.)...#
        ####..##..##..####
           #z.%####...#
           #.%?z##....#
           ##z.z.z.%.##
            ##########


You can see a friendly jackal skeleton, a friendly hound skeleton, 6 friendly
gnoll skeletons and 2 friendly orc skeletons.

Vanquished Creatures
  A minotaur (Lab)
  A hydra (D:9)
  3 death yaks (Lair:5)
  3 ice devils (IceCv)
  An unseen horror (Lab)
  A hill giant (D:10)
  A griffon (Lair:6)
  4 spiny frogs
  4 black mambas
  2 komodo dragons (Lair:5)
  A two-headed ogre (D:11)
  6 blue devils (IceCv)
  A minotaur skeleton (Lab)
  2 trapdoor spiders (Lab)
  2 shadows
  A shark (Lair:3)
  3 basilisks
  2 hippogriffs (Lair:5)
  A hill giant zombie (D:11)
  A wraith (D:12)
  9 yaks
  A wyvern (Lair:7)
  11 wolves
  A naga (Lair:3)
  9 water moccasins
  4 orc warriors
  7 porcupines
  3 ice beasts
  A boring beetle (Lair:6)
  2 ogres
  4 centaurs
  14 crocodiles
  3 big kobolds (D:9)
  10 giant frogs
  6 giant slugs
  A wyvern zombie (D:10)
  A gnoll sergeant (D:10)
  2 spriggan skeletons (Lab)
  A yak skeleton (D:9)
  10 hounds
  8 killer bees
  5 wights (D:11)
  A gnoll shaman (D:10)
  A goliath beetle (D:8)
  3 jellies
  2 orc priests
  A wolf skeleton (Lair:3)
  A centaur skeleton (Lab)
  A quasit (D:9)
  A giant frog skeleton (D:8)
  8 iguanas
  8 worker ants
  A black bear skeleton (D:8)
  3 orc wizards
  A porcupine skeleton (Lair:6)
  A killer bee zombie (D:9)
  6 sheep
  Jessica (twice) (D:3)
  A big kobold skeleton (D:8)
  3 ogre skeletons
  A hound skeleton (Lair:6)
  21 adders
  22 gnolls
  12 green rats
  4 giant mites
  13 white imps
  6 worms
  4 ufetubi (IceCv)
  An iguana skeleton (D:11)
  6 giant eyeballs
  15 giant geckos
  29 orcs
  A bat zombie (D:6)
  7 giant cockroaches
  10 goblins
  17 hobgoblins
  14 jackals
  7 quokkas
  10 ball pythons
  27 bats
  A giant cockroach zombie (D:5)
  2 giant gecko skeletons
  11 giant newts
  3 giant spores
  A green rat skeleton (Lair:6)
  2 hobgoblin skeletons (D:4)
  29 kobolds
  A kobold skeleton (D:8)
  An orc skeleton (D:8)
  21 rats
  2 rat skeletons
  12 ballistomycetes
512 creatures vanquished.

Vanquished Creatures (collateral kills)
  2 hydras
  A death yak (Lair:5)
  A hill giant (D:11)
  A griffon (Lair:7)
  A black mamba (Lair:6)
  2 fire drakes
  2 spiny frogs (Lair:6)
  Psyche (D:8)
  A queen bee (Lair:1)
  12 yaks
  2 centaurs (D:11)
  A hippogriff (D:7)
  4 wolves
  2 nagas (Lair:3)
  3 water moccasins
  A giant goldfish (Lair:3)
  A phantom (D:11)
  6 porcupines
  A sky beast (D:8)
  5 crocodiles
  2 ogres
  A giant frog (D:11)
  A big kobold (D:8)
  2 gnoll sergeants
  10 killer bees
  2 sheep
  2 electric eels (Lair:3)
  A spriggan skeleton (Lab)
  A jelly (D:8)
  A big fish (Lair:3)
  A giant frog zombie (D:8)
  2 centaur skeletons
  4 hounds
  An iguana (Lair:5)
  A worker ant (D:10)
  A mummy (D:11)
  15 green rats
  2 adders
  4 gnolls
  An ufetubus (IceCv)
  3 white imps
  A giant eyeball (D:8)
  6 orcs
  2 hobgoblins
  A quokka (Lair:1)
  2 bats
  2 kobolds (D:8)
  A rat (Lair:4)
  2 ballistomycetes
  A bush (Lair:3)
  A butterfly (Lair:7)
  3 fungi
130 creatures vanquished.

Vanquished Creatures (others)
  3 death yak skeletons (Lair:5)
  A griffon skeleton (Lair:6)
  A hill giant skeleton (D:11)
  A black mamba skeleton (Lair:5)
  2 spiny frog skeletons
  A sky beast (D:5)
  A centaur (D:5)
  A killer bee (D:11)
  3 water moccasin skeletons
  A giant goldfish skeleton (Lair:3)
  2 porcupine skeletons
  9 yak skeletons
  An orc priest (D:5)
  4 wolf skeletons
  2 centaur skeletons
  A basilisk skeleton (Lair:5)
  2 giant frog skeletons
  A human skeleton (Lab)
  A naga skeleton (Lair:3)
  5 crocodile skeletons
  An ogre skeleton (D:7)
  3 hound skeletons
  An adder (D:8)
  A big fish skeleton (Lair:3)
  A white imp (IceCv)
  7 ufetubi (IceCv)
  3 adder skeletons
  An iguana skeleton (Lair:5)
  2 sheep skeletons
  An electric eel skeleton (Lair:3)
  2 bat skeletons
  A bat (D:8)
  3 giant gecko skeletons
  A giant newt skeleton (D:7)
  A giant spore (D:11)
  2 gnoll skeletons
  9 green rat skeletons
  A jackal skeleton (D:10)
  A kobold skeleton (D:8)
  7 orc skeletons
  A quokka skeleton (Lair:1)
  5 rat skeletons
98 creatures vanquished.

Grand Total: 740 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Jynx, the Felid Enchanter, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 7/7 MP: 4/4
   974 | D:2      | Reached XP level 2. HP: 11/11 MP: 5/5
  1012 | D:2      | Learned a level 2 spell: Ensorcelled Hibernation
  2179 | D:1      | Reached XP level 3. HP: 12/14 MP: 8/8
  2845 | D:2      | Learned a level 3 spell: Confuse
  2848 | D:2      | Noticed a worker ant
  3442 | D:2      | Reached XP level 4. HP: 6/18 MP: 7/10
  4136 | D:3      | Noticed Jessica
  4142 | D:3      | Killed Jessica
  4142 | D:3      | Reached skill level 5 in Hexes
  4233 | D:3      | Reached XP level 5. HP: 21/21 MP: 12/12
  4521 | D:3      | Killed from afar by an orc priest
  4521 | D:3      | Reached XP level 4. HP: 0/18 MP: 0/10
  5232 | D:3      | Reached XP level 5. HP: 11/21 MP: 1/12
  5451 | D:3      | Noticed Jessica
  6551 | D:3      | Killed Jessica
  6590 | D:4      | Found Pezoal's Magic Scroll Boutique.
  6595 | D:4      | Bought a scroll of magic mapping for 45 gold pieces
  6607 | D:4      | Found a glowing golden altar of the Shining One.
  7138 | D:4      | Gained mutation: You are covered in thick fur (AC +2). [growing up]
  7138 | D:4      | Gained mutation: You can jump attack at a medium distance. [growing up]
  7138 | D:4      | Reached XP level 6. HP: 24/24 MP: 12/14
  7472 | D:5      | Entered Level 5 of the Dungeon
  7809 | D:6      | Reached skill level 5 in Dodging
  7809 | D:6      | Reached skill level 5 in Stealth
  8031 | D:5      | Reached skill level 5 in Unarmed Combat
  8280 | D:5      | Reached skill level 6 in Hexes
  8390 | D:4      | Found a radiant altar of Vehumet.
  8390 | D:4      | Found an ancient bone altar of Kikubaaqudgha.
  8403 | D:4      | Became a worshipper of Kikubaaqudgha
  8994 | D:6      | Reached XP level 7. HP: 27/27 MP: 14/17
  9274 | D:5      | Reached skill level 1 in Necromancy
 10542 | D:7      | Found Kaved's Distillery.
 10603 | D:7      | Acquired Kikubaaqudgha's first power
 10603 | D:7      | Received a gift from Kikubaaqudgha
 10604 | D:7      | Identified Kikubaaqudgha's Catalogue of Black Rites (Kikubaaqudgha gifted it to you on level 7 of the Dungeon)
 10607 | D:7      | Learned a level 1 spell: Animate Skeleton
 10610 | D:7      | Learned a level 2 spell: Sublimation of Blood
 10701 | D:7      | Found a staircase to the Ecumenical Temple.
 10785 | Temple   | Entered the Ecumenical Temple
 10844 | D:7      | Reached XP level 8. HP: 19/31 MP: 6/18
 11109 | D:8      | Paralysed by a giant eyeball for 3 turns
 11116 | D:8      | Paralysed by a giant eyeball for 2 turns
 11185 | D:8      | Reached skill level 7 in Hexes
 12983 | Temple   | Learned a level 4 spell: Enslavement
 13078 | D:8      | Acquired Kikubaaqudgha's second power
 13078 | D:8      | Reached XP level 9. HP: 34/34 MP: 16/21
 13196 | D:8      | Noticed Psyche
 13246 | D:7      | Reached skill level 8 in Hexes
 14362 | D:8      | Killed Psyche
 14386 | D:8      | Paralysed by a giant eyeball for 4 turns
 15196 | D:9      | Found Noczez's Elemental Accessories.
 15493 | D:9      | Noticed a two-headed hydra
 15521 | D:9      | Killed a two-headed hydra
 15521 | D:9      | Reached skill level 9 in Hexes
 15521 | D:9      | Reached XP level 10. HP: 16/37 MP: 4/24
 15861 | Temple   | Learned a level 3 spell: Vampiric Draining
 16236 | D:7      | Bought a potion of beneficial mutation for 385 gold pieces
 16238 | D:7      | Gained mutation: Your mind is acute. (Int +2) [potion of beneficial mutation]
 16339 | D:10     | Entered Level 10 of the Dungeon
 16345 | D:10     | Noticed Sonja
 16480 | D:6      | Got a heavily runed amethyst amulet
 16483 | D:6      | Identified the amulet of the Nine Seas {Gourm rElec} (You took it off a hobgoblin on level 6 of the Dungeon)
 16649 | D:11     | Found a labyrinth entrance.
 16659 | D:11     | Received a gift from Kikubaaqudgha
 16660 | D:11     | Identified Kikubaaqudgha's Tome of Black Magic (Kikubaaqudgha gifted it to you on level 11 of the Dungeon)
 16669 | Lab      | Entered a labyrinth
 16679 | Lab      | Noticed an unseen horror
 16692 | Lab      | Killed an unseen horror
 16692 | Lab      | Reached skill level 5 in Necromancy
 16797 | Lab      | Found an exit through the horrors of the Abyss.
 16824 | Lab      | Found an exit through the horrors of the Abyss.
 17610 | Lab      | Noticed a minotaur
 17687 | Lab      | Killed a minotaur
 17687 | Lab      | Reached skill level 10 in Hexes
 17692 | Lab      | Identified Sif Muna's Tome of Fiery Conjuration (You found it in a labyrinth)
 17978 | D:11     | Noticed a hill giant
 17989 | D:11     | Killed a hill giant
 18117 | D:11     | Reached skill level 5 in Spellcasting
 18283 | D:11     | Reached XP level 11. HP: 17/40 MP: 10/26
 18309 | D:11     | Found a staircase to the Lair.
 18374 | Lair:1   | Entered Level 1 of the Lair of Beasts
 18739 | Lair:1   | Noticed a four-headed hydra
 18752 | Lair:1   | Killed a four-headed hydra
 18890 | Lair:1   | Learned a level 3 spell: Regeneration
 18956 | Lair:1   | Noticed a six-headed hydra
 19427 | Lair:1   | Reached skill level 10 in Stealth
 19429 | Lair:1   | Reached skill level 1 in Evocations
 19774 | Lair:1   | Reached skill level 10 in Unarmed Combat
 20159 | Lair:2   | Noticed a seven-headed hydra
 20634 | Lair:3   | Found a staircase to the Shoals.
 21159 | Lair:3   | Reached skill level 10 in Dodging
 21182 | Lair:3   | Found a staircase to the Snake Pit.
 21203 | Lair:3   | Acquired Kikubaaqudgha's third power
 21398 | Lair:3   | Reached skill level 11 in Hexes
 21458 | Lair:3   | Noticed a naga warrior
 21482 | Lair:3   | Noticed an eight-headed hydra
 22126 | Lair:4   | Gained mutation: Your flesh is cold resistant. [potion of mutation]
 22126 | Lair:4   | Gained mutation: You can breathe flames. [potion of mutation]
 22309 | Lair:4   | Noticed a seven-headed hydra
 22519 | Lair:5   | Found a frozen archway.
 22648 | IceCv    | Entered an ice cave
 22876 | IceCv    | Noticed an ice statue
 23280 | IceCv    | Noticed an ice devil
 23338 | IceCv    | Killed an ice devil
 23475 | IceCv    | Noticed an ice devil
 23517 | IceCv    | Noticed an ice devil
 23557 | IceCv    | Killed an ice devil
 23644 | IceCv    | Killed an ice devil
 24028 | Lair:5   | Found an iron altar of Okawaru.
 24059 | Lair:5   | Gained mutation: Your thick and shaggy fur keeps you warm (AC +3, rC+). [growing up]
 24059 | Lair:5   | Gained mutation: You can jump attack at a long distance. [growing up]
 24059 | Lair:5   | Reached XP level 12. HP: 29/44 MP: 20/28
 24114 | Lair:5   | Noticed a seven-headed hydra
 24171 | Lair:5   | Acquired Kikubaaqudgha's fourth power
 24796 | Lair:6   | Reached skill level 1 in Charms
 24806 | Lair:6   | Found a staircase to the Slime Pits.
 26038 | Lair:5   | Reached skill level 5 in Evocations
 26039 | Lair:5   | Reached skill level 12 in Hexes
 26047 | Lair:5   | Reached skill level 1 in Fighting
 26315 | Lair:5   | Killed a seven-headed hydra
 26897 | Lair:7   | Noticed Rupert
 27065 | Lair:8   | Entered Level 8 of the Lair of Beasts
 28143 | D:11     | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation]
 28143 | D:11     | Gained mutation: You are partially covered in thin metallic scales (AC +2). [potion of mutation]
 28143 | D:11     | Gained mutation: You are partially covered in molten scales (AC +1). [potion of mutation]
 28657 | D:10     | Noticed a hill giant
 28666 | D:10     | a hill giant (ally) was killed


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Unarmed           |   151 |   341 |   446 |   683 ||  1621
 Cast: Corona            |     6 |       |     1 |       ||     7
       Ensorcelled Hiber |    40 |    60 |    49 |    13 ||   162
       Confuse           |     3 |    13 |   118 |   181 ||   315
       Animate Skeleton  |       |       |    38 |   101 ||   139
       Sublimation of Bl |       |       |    17 |    63 ||    80
       Enslavement       |       |       |    22 |    92 ||   114
       Vampiric Draining |       |       |       |    31 ||    31
       Regeneration      |       |       |       |    26 ||    26
 Abil: Jump Attack       |     1 |       |       |       ||     1
       Breathe Fire      |       |       |       |    25 ||    25
Evoke: Wand              |       |       |       |    49 ||    49
       Lamp of fire      |       |       |       |     1 ||     1
  Use: Scroll            |     4 |     7 |     4 |    11 ||    26
       Potion            |     3 |     3 |     3 |     4 ||    13
 Stab: Sleeping          |    28 |    60 |    31 |    67 ||   186
       Confused          |       |     5 |    43 |    74 ||   122
       Distracted        |       |     1 |     2 |     3 ||     6
       Betrayed ally     |       |       |       |     3 ||     3
I'm beginning to feel like a Cat God! Felid streaks: {FeVM^Sif Muna, FeWn^Dithmenos, FeAr^Pakellas}, {FeEE^Ashenzari, FeEn^Gozag, FeNe^Sif Muna, FeAE^Vehumet...(ongoing)}

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Thursday, 15th May 2014, 13:51

Re: CIP: FeEn^Kiku

Train Fighting, put bonus point into Dex, stop training Hexes unless you find Invisibility spell

Cocytus Succeeder

Posts: 2173

Joined: Saturday, 2nd February 2013, 09:52

Post Thursday, 15th May 2014, 13:59

Re: CIP: FeEn^Kiku

Sandman25 wrote:Train Fighting, put bonus point into Dex, stop training Hexes unless you find Invisibility spell

This is 0.14, Invis must be in the enchanter starting book. Pretty weird that the character does not know it.

And I think 12 hexes is enough for invisibility.

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Sandman25
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Dis Charger

Posts: 2057

Joined: Wednesday, 7th August 2013, 08:25

Post Thursday, 15th May 2014, 16:42

Re: CIP: FeEn^Kiku

Train Fighting. Yea, good point I should get more fighting.
Dex Not sure if Dex (for dodging/stealth) or Int (for spellpower) is better?
Stop training Hexes Nah, bro, nah. I want better spellpower. Also No, 12 isn't enough for Invis, at least not without Sif or a good chance of bad miscasts.
Invis in general I need more spellcasting first...and still kind of want mass confusion before that...Mass I was wanting as a breakthrough ability (confuse everything when I first enter the floor, most notably for Orc (disable all smiters) and for Vaults: 5 (though that's not for a bit). Guess I can turn it off for a little bit to focus splcast and fighting at very least. Get enough spell levels to get both of those online.

EDIT: Full list of spells in my stash that are below 30% fail right now (with Wizardry) (yes it was enough for Invis and I have Invis memorized now):
Corona, Infusion, Corpse Rot, Slow, Inner Flame, Song of Slaying, Apportation, Shock, Sting, RplMissile, Shroud, Swiftness, Cure Poison, Throw Flame, Flight, Conjure Flame, Meph, PassWall, Anim Dead, Cause Fear, Control Undead, Leda's, Mass Confusion, Agony, Dispel Undead, Darknes, B.Draining, Death Channel.

Above 30% fail is; Olgreb's, Passage, Sticky, F.Ball, LRD, Lightning Bolt, Phase Shift, Shadow Creatures, V.Bolt, Haunt, Borg's, Necromut, DDoor.

Also for sale in a store: Metabolic Englaciation, Throw Icicle, Condensation Shield, B. Cold, Freezing Cloud, Ozo's Refrigeration.

I'd consider picking up that book if I got access to Simulacrum...so I'd have more reason to get Ice.
I'm beginning to feel like a Cat God! Felid streaks: {FeVM^Sif Muna, FeWn^Dithmenos, FeAr^Pakellas}, {FeEE^Ashenzari, FeEn^Gozag, FeNe^Sif Muna, FeAE^Vehumet...(ongoing)}
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Mines Malingerer

Posts: 41

Joined: Tuesday, 22nd April 2014, 11:39

Post Thursday, 15th May 2014, 23:26

Re: CIP: FeEn^Kiku

6.4 spellcasting + 12.8 hexes with 22 int is definitely more than enough for invis with a reliable chance of failing, those miscasts won't be severe

learn rmsl and invis imo
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Blades Runner

Posts: 614

Joined: Tuesday, 31st December 2013, 19:51

Post Thursday, 15th May 2014, 23:53

Re: CIP: FeEn^Kiku

45 HP is toppable with a lucky roll from some big enemies. Even though the returns are super tiny you will really really need tons of fighting.
114491 | Pan | Entered the realm of Gloorx Vloq.
114491 | Pan | Noticed Gloorx Vloq
114492 | Pan | Killed Gloorx Vloq

true lords of shadow NEVER sleep

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