Abyss Ambulator
Posts: 1217
Joined: Sunday, 14th April 2013, 04:01
CiP: This is why we don't wield-ID
- Code:
Dungeon Crawl Stone Soup version 0.15-a0-752-gd51cf91 (console) character file.
TeshiAlair the Thaumaturge (Naga Wizard) Turns: 17414, Time: 01:13:05
HP 107/110 AC 15 Str 13 XL: 12 Next: 43%
MP 7/31 EV 11 Int 25 God: Vehumet [*****.]
Gold 617 SH 0 Dex 10 Spells: 9 memorised, 11 levels left
rFire . . . SeeInvis + i - +0,+2 great mace (distort)
rCold + . . Clarity . Q - +2 robe {rC+}
rNeg . . . Conserve . (no shield)
rPois + rCorr . m - +1 helmet
rElec . rRot . f - +2 cloak {MR+}
SustAb . . Spirit . n - +2 pair of gloves
rMut . Warding . (no barding)
Gourm . Stasis . (no amulet)
MR ++... k - +3 ring of intelligence
X - +5,+7 ring of slaying
@: repel missiles, very slow, very resistant to hostile enchantments, unstealthy
A: spit poison, see invisible, deformed body, poison resistance, slowness 2,
strong 1, AC +4
a: Spit Poison, Renounce Religion
You are on level 12 of the Dungeon.
You worship Vehumet.
Vehumet is extremely pleased with you.
You are not hungry.
You have visited 2 branches of the dungeon, and seen 13 of its levels.
You have collected 617 gold pieces.
Inventory:
Hand weapons
a - a +0,+0 lajatang
i - a +0,+2 great mace of distortion (weapon)
Missiles
v - 11 tomahawks (quivered)
Armour
f - a +2 cloak of magic resistance (worn)
m - a +1 helmet (worn)
n - a +2 pair of gloves (worn)
Q - a +2 robe of cold resistance (worn)
Magical devices
u - a wand of fire {zapped: 9}
w - a wand of slowing {zapped: 1}
C - a wand of fire {zapped: 1}
L - a wand of disintegration {zapped: 2}
O - a wand of enslavement {zapped: 1}
Comestibles
b - 4 chunks of orc flesh
d - 10 bread rations
o - 4 chunks of orc flesh
x - 3 meat rations
R - 12 strawberries
W - a pear
Scrolls
p - 6 scrolls of remove curse
q - 3 scrolls of fear
y - 3 scrolls of teleportation
T - 2 scrolls of recharging
Y - a scroll of blinking
Jewellery
k - a +3 ring of intelligence (right hand)
t - a glowing jasper amulet
B - an uncursed ring of sustain abilities
I - an uncursed ring of protection from magic
P - an uncursed ring of protection from fire
X - a +5,+7 ring of slaying (left hand)
Potions
e - a viscous yellow potion
g - a potion of poison
h - 11 potions of curing
j - 3 potions of restore abilities
l - 2 potions of cure mutation
r - a fuming inky potion
z - 3 potions of haste
A - a brown potion
D - 2 orange potions
S - a pink potion
Z - 2 smoky blue potions
Books
c - a book of Minor Magic
Spells Type Level
*Magic Dart Conjuration 1
*Blink Translocation 2
Call Imp Summoning 2
*Repel Missiles Charms/Air 2
Slow Hexes 2
*Conjure Flame Conjuration/Fire 3
*Mephitic Cloud Conjuration/Poison/Air 3
H - a book of Necromancy
Spells Type Level
Pain Necromancy 1
*Animate Skeleton Necromancy 1
Vampiric Draining Necromancy 3
Regeneration Charms/Necromancy 3
Animate Dead Necromancy 4
Control Undead Necromancy 4
M - a book of Air
Spells Type Level
Shock Conjuration/Air 1
Swiftness Charms/Air 2
*Repel Missiles Charms/Air 2
Flight Charms/Air 3
Static Discharge Conjuration/Air 3
Lightning Bolt Conjuration/Air 5
Skills:
- Level 7.9 Fighting
- Level 1.8 Maces & Flails
- Level 4.1 Staves
- Level 4.3 Dodging
- Level 3.0 Stealth
- Level 11.1 Spellcasting
* Level 9.7 Conjurations
Level 1.0 Summonings
- Level 3.0 Translocations
* Level 9.4 Poison Magic
You have 11 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Magic Dart Conj #### 1% 1 None
b - Blink Tloc N/A 1% 2 None
c - Conjure Flame Conj/Fire #####... 1% 3 None
d - Repel Missiles Chrm/Air ##.... 10% 2 None
f - Mephitic Cloud Conj/Pois/Air #####... 1% 3 None
g - Sandblast Erth ##.... 1% 1 None
h - Animate Skeleton Necr N/A 6% 1 None
i - Stone Arrow Conj/Erth #####. 1% 3 None
j - Poison Arrow Conj/Pois ######.... 4% 6 #####..