CIP: Demonspawn Fire Elementalist of Sif Muna


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Shoals Surfer

Posts: 257

Joined: Tuesday, 24th September 2013, 17:52

Post Saturday, 3rd May 2014, 20:20

CIP: Demonspawn Fire Elementalist of Sif Muna

Not much experience with demonspawn. Looking for opinions on which way to go with this guy. Considering training evocations for the two rods I picked up in the Maze and some Necromancy for that whip. I'm wearing the ring, so no need to mention it.

  Code:
 Dungeon Crawl Stone Soup version 0.15-a0-306-g5a3139e (tiles) character file.

Ember the Conjurer (Demonspawn Fire Elementalist)  Turns: 17222, Time: 01:44:48

HP  87/87        AC 19     Str  9      XL: 12   Next:  1%
MP  26/26        EV 12     Int 21      God: Sif Muna [******]
Gold 540         SH  0     Dex 12      Spells:  5 memorised,  9 levels left

rFire  . . .     SeeInvis .     a - +8,+9 whip of Eternal Vigilance {pain, rN+ MR+}
rCold  . . .     Clarity  .     F - +1 leather armour
rNeg   + . .     Conserve .     (no shield)
rPois  .         rCorr    .     (helmet unavailable)
rElec  .         rRot     +     B - +2 cloak {+Inv}
SustAb . .       Spirit   .     y - +2 pair of gloves
rMut   .         Warding  .     d - +1 pair of boots
Saprov + . .     Stasis   .     v - amulet of faith
MR     +....                    (no ring)
                                (no ring)

@: somewhat resistant to hostile enchantments, fairly stealthy
A: horns 3, rough black scales 2, demonic guardian 1, foul stench 1, saprovore 1
a: Channel Energy, Forget Spell, Renounce Religion, Evoke Invisibility


You are on level 1 of the Lair of Beasts.
You worship Sif Muna.
Sif Muna is exalted by your worship.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 14 of its levels.
You have also visited: Labyrinth.

You have collected 598 gold pieces.
You have spent 58 gold pieces at shops.

Inventory:

Hand weapons
 a - the +8,+9 whip of Eternal Vigilance (weapon) {pain, rN+ MR+}
   (You found it on level 5 of the Dungeon)   
   
   In the hands of one skilled in necromantic magic, it inflicts extra damage
   on living creatures.
   
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
 b - a +3,+3 dagger of venom
Missiles
 q - 37 poisoned needles
 L - 5 curare-tipped needles
 R - 4 tomahawks of returning (quivered)
Armour
 d - a +1 pair of boots (worn)
 y - a +2 pair of gloves (worn)
 A - a +1 hat
 B - a +2 cloak of darkness (worn)
 F - a +1 leather armour (worn)
 H - a +0 hat of spirit shield
 I - the +1 cloak of the Gusle {rN+}
   (You acquired it on level 8 of the Dungeon)   
   
   It protects you from negative energy.
 J - a +2 shield of reflection
 S - a +0 large shield of protection
Magical devices
 g - a wand of heal wounds (3)
 m - a wand of digging {zapped: 1}
 u - a wand of frost {zapped: 6}
 G - a long silver wand
 K - a wand of enslavement {zapped: 1}
Comestibles
 c - 2 bread rations
 D - a chunk of komodo dragon flesh
Scrolls
 h - 3 scrolls of teleportation
 i - a scroll of remove curse
 k - a scroll of blinking
 l - a scroll labeled NISOIVEMAS
 o - a scroll of magic mapping
 p - a scroll of fear
 w - a scroll of summoning
 x - 4 scrolls of fog
Jewellery
 v - an amulet of faith (around neck)
 E - an uncursed ring of protection from magic
Potions
 e - 3 potions of invisibility
 f - 4 potions of flight
 j - 5 potions of curing
 s - 2 potions of haste
 t - a yellow potion
 z - 3 potions of heal wounds
 M - a potion of magic
Books
 n - a book of Conjurations   
   
   Spells                             Type                      Level
   Magic Dart                         Conjuration                  1
   Searing Ray                        Conjuration                  2
   Dazzling Spray                     Conjuration/Hexes            3
   Fulminant Prism                    Conjuration/Hexes            4
   Iskenderun's Mystic Blast          Conjuration                  4
   Iskenderun's Battlesphere          Conjuration/Charms           5
 N - a book of Changes   
   
   Spells                             Type                      Level
   Beastly Appendage                  Transmutation                1
   Sticks to Snakes                   Transmutation                2
   Spider Form                        Transmutation/Poison         3
   Ice Form                           Ice/Transmutation            4
   Blade Hands                        Transmutation                5
 O - a book of Clouds   
   
   Spells                             Type                      Level
   Mephitic Cloud                     Conjuration/Poison/Air       3
   *Conjure Flame                     Conjuration/Fire             3
   Poisonous Cloud                    Conjuration/Poison/Air       6
   Freezing Cloud                     Conjuration/Ice/Air          6
   Ring of Flames                     Charms/Fire                  7
 P - a book of Fire   
   
   Spells                             Type                      Level
   Ignite Poison                      Fire/Transmutation           5
   *Fireball                          Conjuration/Fire             5
   Bolt of Fire                       Conjuration/Fire             6
   *Delayed Fireball                  Conjuration/Fire             7
   Ring of Flames                     Charms/Fire                  7
 Q - a book of Flames   
   
   Spells                             Type                      Level
   *Flame Tongue                      Conjuration/Fire             1
   Throw Flame                        Conjuration/Fire             2
   *Conjure Flame                     Conjuration/Fire             3
   Inner Flame                        Hexes/Fire                   3
   *Sticky Flame                      Conjuration/Fire             4
   *Fireball                          Conjuration/Fire             5
 T - a book of Unlife   
   
   Spells                             Type                      Level
   Recall                             Summoning/Translocation      3
   Animate Dead                       Necromancy                   4
   Control Undead                     Necromancy                   4
   Twisted Resurrection               Necromancy                   5
   Death Channel                      Necromancy                   6
   Simulacrum                         Ice/Necromancy               6
Miscellaneous
 r - an ornate deck of cards
Rods
 C - a +2 rod of shadows (12/12)
   (You took it off a minotaur in a labyrinth)
 U - a +1 rod of striking (14/14)
   (You found it in a labyrinth)


   Skills:
 - Level 5.7 Fighting
 - Level 4.4 Maces & Flails
 + Level 3.7 Throwing
 + Level 4.8 Dodging
 - Level 1.7 Stealth
 + Level 6.8 Spellcasting
 + Level 11.6 Conjurations
 - Level 9.6 Fire Magic


You have 9 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Flame Tongue          Conj/Fire      #####        1%          1    None
b - Conjure Flame         Conj/Fire      ######..     1%          3    #......
c - Sticky Flame          Conj/Fire      ######..     1%          4    ###....
d - Fireball              Conj/Fire      ######....   3%          5    #####..
e - Delayed Fireball      Conj/Fire      N/A          91%         7    #######


Dungeon Overview and Level Annotations

Branches:
Dungeon (10/15)            Temple (1/1) D:4             Orc (0/4) D:9
   Lair (3/8) D:9         
 Swamp: Lair:3-6    Shoals: Lair:3-6     Snake: Lair:3-6    Spider: Lair:3-6

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One
Lugonu

Shops:
D:6 *   D:9 :


Innate Abilities, Weirdness & Mutations

You have a pair of large horns on your head.
You are mostly covered in rough black scales (AC +7, Dex -2).
A weak demonic guardian rushes to your aid.
You emit a foul stench, and are resistant to rotting and decay.
You can tolerate rotten meat.

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Ember, the Demonspawn Fire Elementalist, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
   729 | D:1      | Gained mutation: You can tolerate rotten meat. [demonic ancestry]
   729 | D:1      | Reached XP level 2. HP: 19/19 MP: 1/4
   782 | D:1      | Reached skill level 3 in Fire Magic
  1337 | D:2      | Reached XP level 3. HP: 24/24 MP: 4/6
  1715 | D:2      | Learned a level 3 spell: Conjure Flame
  2140 | D:2      | Gained mutation: You have a pair of small horns on your head. [demonic ancestry]
  2140 | D:2      | Reached XP level 4. HP: 30/30 MP: 2/8
  2569 | D:3      | Noticed Natasha
  2569 | D:3      | Noticed Sigmund
  2740 | D:3      | Found a bloodstained altar of Trog.
  3299 | D:3      | Found a glowing golden altar of the Shining One.
  3445 | D:4      | Found a glowing silver altar of Zin.
  3468 | D:4      | Learned a level 4 spell: Sticky Flame
  3485 | D:4      | Found a snail-covered altar of Cheibriados.
  3491 | D:4      | Reached XP level 5. HP: 35/35 MP: 8/11
  3562 | D:4      | Reached skill level 4 in Fire Magic
  3690 | D:4      | Got a transparent chain mail
  3967 | D:4      | Found a staircase to the Ecumenical Temple.
  3999 | Temple   | Entered the Ecumenical Temple
  4625 | D:5      | Entered Level 5 of the Dungeon
  4969 | D:5      | Got a polished whip
  4970 | D:5      | Identified the +8,+9 whip of Eternal Vigilance {pain, rN+ MR+} (You found it on level 5 of the Dungeon)
  5069 | D:5      | Noticed a centaur
  5075 | D:5      | Killed a centaur
  5075 | D:5      | Gained mutation: You are partially covered in rough black scales (AC +4, Dex -1). [demonic ancestry]
  5075 | D:5      | Reached XP level 6. HP: 33/41 MP: 12/12
  5403 | D:5      | Found a blossoming altar of Fedhas.
  5466 | D:5      | Found a sparkling altar of Nemelex Xobeh.
  5466 | D:5      | Found a shadowy altar of Dithmenos.
  5725 | D:6      | Reached skill level 5 in Fire Magic
  5826 | D:6      | Noticed a steam dragon
  5842 | D:6      | Killed a steam dragon
  5842 | D:6      | Reached skill level 5 in Conjurations
  5842 | D:6      | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry]
  5842 | D:6      | Reached XP level 7. HP: 19/46 MP: 4/14
  6098 | D:6      | Found Qausah's General Store.
  6113 | D:6      | Bought a potion of degeneration for 26 gold pieces
  6113 | D:6      | Bought a potion of brilliance for 32 gold pieces
  6302 | D:6      | Reached skill level 6 in Fire Magic
  6403 | D:6      | Noticed a hill giant
  6433 | D:6      | Killed a hill giant
  6433 | D:6      | Gained mutation: You emit a foul stench, and are resistant to rotting and decay. [demonic ancestry]
  6433 | D:6      | Reached XP level 8. HP: 52/52 MP: 10/16
  6497 | D:6      | Found a deep blue altar of Sif Muna.
  6503 | D:6      | Became a worshipper of Sif Muna the Loreminder
  6510 | D:6      | Learned a level 5 spell: Fireball
  6541 | D:6      | Noticed Edmund
  6564 | D:6      | Killed Edmund
  6638 | D:6      | Reached skill level 7 in Fire Magic
  7135 | D:6      | Acquired Sif Muna's first power
  7562 | D:3      | Killed Natasha
  7789 | D:3      | Noticed Natasha
  7795 | D:3      | Killed Natasha
  7854 | D:3      | Noticed Natasha
  7854 | D:3      | Killed Sigmund
  7861 | D:3      | Killed Natasha
  8159 | D:7      | Found a burning altar of Makhleb.
  8179 | D:7      | Reached skill level 8 in Conjurations
  8231 | D:7      | Gained mutation: You have a pair of horns on your head. [demonic ancestry]
  8231 | D:7      | Reached XP level 9. HP: 57/57 MP: 13/17
  8482 | D:7      | Found a shimmering altar of Xom.
  8842 | D:7      | Acquired Sif Muna's second power
  8971 | D:7      | Noticed Menkaure
  8976 | D:7      | Killed Menkaure
  9191 | D:7      | Noticed Ijyb
  9199 | D:7      | Killed Ijyb
  9543 | D:8      | Noticed Grum
  9552 | D:8      | Reached skill level 9 in Conjurations
  9558 | D:8      | Killed Grum
  9718 | D:8      | Identified a scroll of acquirement
  9719 | D:8      | Got a twisted cloak
  9722 | D:8      | Identified the +1 cloak of the Gusle {rN+} (You acquired it on level 8 of the Dungeon)
  9944 | D:8      | Reached skill level 1 in Fighting
 10396 | D:8      | Gained mutation: You are mostly covered in rough black scales (AC +7, Dex -2). [demonic ancestry]
 10396 | D:8      | Reached XP level 10. HP: 63/68 MP: 4/18
 11093 | D:9      | Found a staircase to the Lair.
 11144 | D:9      | Reached skill level 1 in Maces & Flails
 11144 | D:9      | Reached skill level 10 in Conjurations
 11161 | Lair:1   | Entered Level 1 of the Lair of Beasts
 11826 | D:9      | Acquired Sif Muna's third power
 12048 | D:9      | Found Evopuap's Book Boutique.
 12588 | D:9      | Paralysed by a giant eyeball for 3 turns
 12619 | D:9      | Found a radiant altar of Vehumet.
 12763 | D:9      | Found a staircase to the Orcish Mines.
 12904 | D:10     | Entered Level 10 of the Dungeon
 12935 | D:10     | Found a burning altar of Makhleb.
 13603 | Lair:1   | Noticed a black mamba
 13612 | Lair:1   | Reached skill level 5 in Fighting
 13902 | Lair:1   | Reached XP level 11. HP: 50/80 MP: 11/22
 14145 | Lair:1   | Reached skill level 5 in Spellcasting
 14250 | Lair:1   | Noticed Gastronok
 14279 | Lair:1   | Noticed an eight-headed hydra
 14365 | Lair:2   | Found a labyrinth entrance.
 14373 | Lab      | Entered a labyrinth
 14452 | Lab      | Noticed a minotaur
 14456 | Lab      | Noticed a hill giant
 14720 | Lab      | Killed a minotaur
 15051 | Lair:1   | Identified a +1 rod of striking (14/14) (You found it in a labyrinth)
 15052 | Lair:1   | Identified a +2 rod of shadows (12/12) (You took it off a minotaur in a labyrinth)
 15062 | Lair:1   | Learned a level 7 spell: Delayed Fireball
 15279 | Lair:1   | Reached skill level 1 in Throwing
 15288 | Lair:1   | Reached skill level 11 in Conjurations
 15625 | Lair:1   | Killed an eight-headed hydra
 15780 | Lair:1   | Killed a black mamba
 16234 | Lair:2   | Noticed a five-headed hydra
 16241 | Lair:2   | Killed a five-headed hydra
 16545 | Lair:1   | Killed Gastronok
 16545 | Lair:1   | Received a gift from Sif Muna
 17146 | Lair:2   | Gained mutation: You have a pair of large horns on your head. [demonic ancestry]
 17146 | Lair:2   | Reached XP level 12. HP: 74/87 MP: 18/26


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Club              |     3 |       |       |       ||     3
       Unarmed           |     1 |       |       |       ||     1
       Short sword       |    47 |    69 |       |       ||   116
       Whip              |       |    63 |   185 |   212 ||   460
       Dagger            |       |     4 |     2 |       ||     6
Throw: Dart              |     6 |     9 |       |    11 ||    26
       Tomahawk          |       |       |    11 |     2 ||    13
 Cast: Flame Tongue      |    58 |    56 |    32 |    56 ||   202
       Conjure Flame     |       |     2 |     2 |     1 ||     5
       Sticky Flame      |       |     1 |    50 |    83 ||   134
       Fireball          |       |       |       |    14 ||    14
Invok: Channel Energy    |       |       |     6 |     3 ||     9
Evoke: Wand              |       |       |       |    13 ||    13
       Rod               |       |       |       |     2 ||     2
  Use: Potion            |       |     1 |       |     2 ||     3
       Scroll            |       |     7 |    16 |    10 ||    33
 Stab: Sleeping          |     2 |     3 |     3 |     1 ||     9
       Distracted        |       |       |     1 |       ||     1
Current foes list: duvessa, TheDefiniteArticle

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Saturday, 3rd May 2014, 20:34

Re: CIP: Demonspawn Fire Elementalist of Sif Muna

I would train Invocations and M&F, stop Throwing.
I would not bother with rod of striking, +9 whip of pain is better and Necromancy is good for Demonspawn, you already have nice Necro spells.
Rod of Shadows does not need evocations that much as far as I know, so I would not train Evocations.

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