Dungeon Dilettante
Posts: 3
Joined: Monday, 5th May 2014, 12:30
YAVP!: GrFi Oka. Was CiP: Seeking advice before Zot
[Edit, oh, sorry, I just saw that I should have posted this in the wrong forum , forgive me, it must have been that orb of fire] (mod edit: moved to characters in progress)
I am playing a promising Gargoyle Fighter of Okawaru and would like some advice from you. I have cleared Zot:1 and just downstairs, in Zot:2 I found an orb of fire, so I just fled away and that made me stop and think.
For some reason my browser, my Spanish keyboard layout or something intercepts the '#' char, so I cannot post a dump, but I will copy the relevant pieces of info at the end of the post:
My doubts are:
I have a not so bad weapon (+6 +7 morningstar of Holy Wrath), and I have stashed a seemingly much better +11 +4 flail (crush, CONTAM, rElec rC+ Int+2 Stealth+) that already got me a mutation early on when I unwielded it after ID (I quaffed a cure mutation potion for that). Also I have a +5 +5 flail {speed Int+2}. I wonder if wearing a resist mutation amulet I would get substantial benefits from the Contam +11 +4 flail.
I have a cure mutation potion stashed and can buy another in a shop, by the way.
I have cleared Vaults, Swamp, Spider's nest, Dungeon, Depths, Orcish, Lair & Hall of blades (that didn't give me any interesting weapon).
I don't know wether to clear elf:1 and elf:2 or crypt up to 4. Would it be worth to switch to TSO, get piety with an amulet of faith in the crypt and then go to clear rest of ZOT? I only want to do a 3-rune run, and I already have the runes, so I don't know if a switch is worth for such a short time and also considering I already have a holy weapon. Would it be worth to clear elf or crypt with the hope of finding a better weapon? Also, I only have a +3 gold dragon armour that I got from a dragon, Okawaru didn't got me anything better for that slot.
Also, in terms of training, I have been training Translocations in order to get a reasonable chance of casting Blink (currently 72% fail). I think Shields, maces and armour skills are high enough. Probably I should rise fighting more. No clue, I am totally inexperienced in the late game. I only ascended once two or three years ago, and the game was quite different. Not sure of the version I played, but there were no octopus in that game .
Apart from that, I have a ring of teleport control and another of {+/*Tele Str+3 Dex+5 Int-4} that make a nice combo for escaping. About resistances, by switching rings, I can have rF+++, rC+++, rN+++ and MR+++--. also rMut. I think I am fine here if I micromanage the jewelry. I am sorry about the lack of a dump, I hope this is enough for getting some advice!
Mihus the Shatterer (Gargoyle Fighter) Turns: 97814, Time: 11:25:34
HP 180/180 AC 65 Str 31 XL: 26 Next: 13%
MP 37/37 EV 6 Int 9 God: Okawaru [*****.]
Gold 5646 SH 50 Dex 13 Spells: 1 memorised, 32 levels left
rFire + + + SeeInvis + v - +6,+7 morningstar (holy)
rCold + . . Clarity . h - +3 gold dragon armour
rNeg + + . Conserve + f - +1 large shield {reflect}
rPois + rCorr + R - +0 helmet of the Peasants {rN+ SInv}
rElec + rRot + W - +2 cloak {rCorr, Cons}
SustAb . . Spirit . E - +2 pair of gloves {Str+3}
rMut + Warding . A - +2 pair of boots {rF+}
Saprov . . . Stasis . t - amulet of resist mutation
MR +.... b - +6 ring of protection
Y - ring of protection from fire
@: somewhat resistant to hostile enchantments, extremely unstealthy
A: able to fly continuously, large and strong wings, life protection 1,
electricity resistance, unbreathing, petrification resistance, AC +19
a: Fly, Heroism, Finesse, Renounce Religion
}: 3/15 runes: decaying, silver, gossamer
a - Fighting 22.6 +1
h - Spellcasting 4.8 -1
b - Maces & Flails 22.6 +1
i * Translocations 6.9 100% -1
c - Unarmed Combat 0.0 +1
j - Invocations 7.4 +1
d - Throwing 0.0 0
k - Evocations 12.0 0
l - Stealth 0.0 +2
e - Armour 20.9 +1
f - Dodging 10.0 -2
g - Shields 20.0 +1