Dungeon Dilettante
Posts: 2
Joined: Thursday, 1st May 2014, 02:50
YAVP - DsFi
- Code:
Dungeon Crawl Stone Soup version 0.13.1 (tiles) character file.
1848067 TumuT the Impaler (level 27, 260/298 HPs)
Began as a Demonspawn Fighter on Apr 25, 2014.
Was a High Priest of Jiyva.
Escaped with the Orb
... and 4 runes on Apr 30, 2014!
The game lasted 16:42:30 (107758 turns).
TumuT the Impaler (Demonspawn Fighter) Turns: 107758, Time: 16:42:30
HP 260/298 AC 28 Str 27 XL: 27
MP 44/44 EV 31 Int 14 God: Jiyva [*****.]
Gold 8611 SH 0 Dex 20 Spells: 17 memorised, 4 levels left
Res.Fire : + . . See Invis. : . g - +9,+7 halberd (vamp)
Res.Cold : . . . Warding : . T - +8 mottled dragon armour of the Special Eyes {Acc+4}
Life Prot.: . . . Conserve : + (no shield)
Res.Poison: . Res.Corr. : + (no helmet)
Res.Elec. : + Clarity : . F - +2 dwarf cloak {rCorr, Cons}
Sust.Abil.: . . Spirit.Shd : . m - +2 pair of gauntlets {Dex+3}
Res.Mut. : . Stasis : . (boots unavailable)
Res.Rott. : . Flight : . B - amulet of Yredelemnul's Esteem {Faith Str+2 Dex+4}
Saprovore : . . . a - +5,+5 ring of slaying
p - ring of Archasust {rElec rF+ EV+4}
@: quite resistant to hostile enchantments, stealthy
A: hooves 3, demonic guardian 3, powered by pain 3, +30% hp, electricity
resistance, slow metabolism 1, acidic bite, +3 accuracy, absorbing missiles, AC
+3
a: Request Jelly, Jelly Paralyse, Slimify, Cure Bad Mutation, Renounce Religion
}: 4/15 runes: decaying, slimy, abyssal, gossamer
You escaped.
You worshipped Jiyva.
Jiyva was extremely pleased with you.
You were not hungry.
You visited 11 branches of the dungeon, and saw 74 of its levels.
You visited the Abyss 5 times.
You also visited: Sewer.
You collected 9866 gold pieces.
You spent 1275 gold pieces at shops.
Inventory:
Hand weapons
g - a +9,+7 vampiric halberd (weapon)
k - the +10,+4 trident of the Octopus King {venom, rElec rPois MR+}
(You took it off a tengu reaver on level 5 of the Vaults)
It poisons the flesh of those it strikes.
It insulates you from electricity.
It protects you from poison.
It affects your resistance to hostile enchantments.
K - the +8,+1 halberd "Kielul" {freeze, rF+ MR++ SInv}
(You found it on level 5 of the Vaults)
It has been specially enchanted to freeze those struck by it, causing extra
injury to most foes and up to double damage against particularly susceptible
opponents. It can also slow down cold-blooded creatures.
It protects you from fire.
It affects your resistance to hostile enchantments.
It enhances your eyesight.
Armour
m - a +2 pair of gauntlets of dexterity (worn)
v - the +2 helmet of Ashenzari's Anger {Dex+3 SInv}
(You found it on level 6 of the Dungeon)
It affects your dexterity (+3).
It enhances your eyesight.
F - a +2 dwarven cloak of preservation (worn)
S - a +2 crystal plate armour
T - the +8 mottled dragon armour of the Special Eyes (worn) {Acc+4}
(You found it on level 9 of the Dungeon)
It affects your accuracy (+4).
Magical devices
c - a wand of teleportation (7)
y - a wand of disintegration (12)
C - a wand of invisibility (2)
H - a wand of lightning (10)
J - a wand of teleportation (6)
L - a wand of digging (3)
R - a wand of lightning (0)
V - a wand of cold (7)
Comestibles
d - 6 bread rations
Scrolls
h - 3 scrolls of teleportation
M - a scroll of identify
U - 19 scrolls of remove curse
Jewellery
a - a +5,+5 ring of slaying (right hand)
i - the amulet of the Hart {rMut -Cast rPois rF+ Dam-2}
(You found it on level 3 of the Elven Halls)
[amulet of resist mutation]
It affects your damage-dealing abilities (-2).
It protects you from fire.
It protects you from poison.
It prevents spellcasting.
p - the ring of Archasust (left hand) {rElec rF+ EV+4}
(You found it on level 6 of the Pits of Slime)
[ring of evasion]
It affects your evasion (+4).
It protects you from fire.
It insulates you from electricity.
r - an uncursed ring of protection from magic
u - an uncursed ring of magical power
A - the ring "Efok" {Hunger- rC+}
(You found it on level 3 of the Elven Halls)
[ring of sustenance]
It protects you from cold.
B - the amulet of Yredelemnul's Esteem (around neck) {Faith Str+2 Dex+4}
(You found it on level 1 of the Abyss)
[amulet of faith]
It affects your strength (+2).
It affects your dexterity (+4).
G - an uncursed ring of positive energy
Q - the ring of Xom's Flight of Fancy {rN+ MR}
(You found it on level 11 of the Dungeon)
[ring of protection from magic]
It protects you from negative energy.
W - an uncursed amulet of warding
Y - an uncursed ring of invisibility
Potions
l - 12 potions of curing
w - 2 potions of restore abilities
O - 3 potions of speed
Books
n - a book of Necromancy
Spells Type Level
Pain Necromancy 1
Animate Skeleton Necromancy 1
Lethal Infusion Charms/Necromancy 2
Vampiric Draining Necromancy 3
Regeneration Charms/Necromancy 3
*Animate Dead Necromancy 4
Control Undead Necromancy 4
N - the Tome of Unholy Arts
(You found it on level 4 of the Crypt)
Spells Type Level
Regeneration Charms/Necromancy 3
*Animate Dead Necromancy 4
Simulacrum Ice/Necromancy 6
Death Channel Necromancy 6
Orbs of Power
z - the Orb of Zot
Miscellaneous
b - a fan of gales (inert)
e - a lantern of shadows
f - a disc of storms
j - a fan of gales (inert)
o - a plain deck of summonings {the Bones}
q - a stone of tremors
t - a phial of floods
x - a box of beasts
D - a lamp of fire (inert)
I - a lamp of fire
P - a plain deck of escape {the Portal}
Rods
Z - a +3 lightning rod (9/9)
(You took it off a vampire knight on level 2 of the Crypt)
Skills:
+ Level 17.1 Fighting
+ Level 17.2 Polearms
Level 10.0 Bows
Level 0.6 Crossbows
+ Level 16.1 Armour
+ Level 16.5 Dodging
+ Level 16.9 Stealth
Level 3.9 Shields
+ Level 17.2 Spellcasting
- Level 14.3 Conjurations
- Level 14.0 Translocations
- Level 2.0 Transmutations
- Level 11.3 Invocations
- Level 10.2 Evocations