Cocytus Succeeder
Posts: 2173
Joined: Saturday, 2nd February 2013, 09:52
YAVP - DgFE (5 runes)
I started training maces, but in the Lair I swithced to staves (a staff of fire). This was my hybridest hybrid character, meleeing a lot and casting a lot.
In the late dungeon a trove asked for the abyssal rune, so I went to the Abyss for that. The trove was weapon-themed, and had a nice artifact lajatang for me:
the +7,+6 lajatang "Cienorac" (weapon) {slice, +Rage +Lev rElec rF+}.
I went to Elf:3, Crypt: 5 and even Slime (the Royal Jelly died pretty easily to fireballs). So 5 runes total.
My 21st win, first demigod.
- Code:
Dungeon Crawl Stone Soup version 0.11.2 (tiles) character file.
1982216 Bohoske the Fetichist (level 27, 235/235 HPs)
Began as a Demigod Fire Elementalist on May 1, 2014.
Escaped with the Orb
... and 5 runes on May 5, 2014!
The game lasted 16:03:33 (147008 turns).
Bohoske the Fetichist (Demigod Fire Elementalist) Turns: 147008, Time: 16:03:34
HP 235/235 AC 29 Str 17 XL: 27
MP 46/46 EV 28 Int 36 God:
Gold 5353 SH 0 Dex 27 Spells: 16 memorised, 6 levels left
Res.Fire : + + + See Invis. : + J - +7,+6 lajatang "Cienorac" {slice, +Rage +L
Res.Cold : . . . Warding : . j - +5 fire dragon armour
Life Prot.: . . . Conserve : + (no shield)
Res.Poison: . Res.Corr. : + W - +2 wizard hat {Int+3}
Res.Elec. : + Clarity : . E - +1 elf cloak {rCorr, Cons}
Sust.Abil.: + . Spirit.Shd : . l - +2 pair of gloves {Dex+3}
Res.Mut. : + Stasis : . w - +1 pair of dwarf boots
Res.Rott. : . Ctrl.Telep.: x v - amulet of resist mutation
Saprovore : . . . Levitation : . q - ring of Zebru {SustAb rC+ Stlth++}
Ctrl.Flight: . p - ring of Sin {Str+1 Int+4 SInv}
@: very slightly contaminated, very resistant to hostile enchantments,
unstealthy
A: Dex +1
a: Evoke Berserk Rage, Evoke Levitation
}: 5/15 runes: serpentine, barnacled, slimy, silver, abyssal
You escaped.
You were not hungry.
You visited 11 branches of the dungeon, and saw 77 of its levels.
You visited the Abyss 1 time.
You visited 1 bazaar.
You also visited: Labyrinth, Trove, Bailey and Wizlab.
You collected 9602 gold pieces.
You spent 4269 gold pieces at shops.
Inventory:
Hand weapons
J - the +7,+6 lajatang "Cienorac" (weapon) {slice, +Rage +Lev rElec rF+}
(You found it in a treasure trove)
It inflicts extra damage upon your enemies.
It protects you from fire.
It insulates you from electricity.
It lets you levitate.
It lets you go berserk.
Armour
j - a +5 fire dragon armour (worn)
l - a +2 pair of gloves of dexterity (worn)
w - a +1 pair of dwarven boots (worn)
E - a +1 elven cloak of preservation (worn)
W - a +2 wizard hat of intelligence (worn)
Magical devices
h - a wand of teleportation (4)
t - a wand of hasting (3)
C - a wand of digging (5)
N - a wand of heal wounds (7)
Q - a wand of disintegration (5)
Comestibles
f - a lemon
n - 2 bread rations
r - a pear
s - a meat ration
Scrolls
g - 2 scrolls of identify
i - 6 scrolls of teleportation
x - 5 scrolls of remove curse
D - 6 scrolls of blinking
Jewellery
a - an uncursed ring of teleportation
b - an uncursed amulet of clarity
c - an uncursed amulet of stasis
p - the ring of Sin (left hand) {Str+1 Int+4 SInv}
(You found it on level 16 of the Dungeon)
[ring of see invisible]
It affects your strength (+1).
It affects your intelligence (+4).
q - the ring of Zebru (right hand) {SustAb rC+ Stlth++}
(You took it off a deep elf mage on level 2 of the Elven Halls)
[ring of sustain abilities]
It protects you from cold.
It makes you much more stealthy.
v - an amulet of resist mutation (around neck)
A - an uncursed ring of protection from magic
I - an uncursed ring of poison resistance
K - an uncursed ring of protection from cold
O - an uncursed ring of levitation
Potions
e - a potion of speed
o - 2 potions of brilliance
z - 3 potions of agility
B - 2 potions of curing
U - 9 potions of heal wounds
V - 4 potions of magic
Y - 2 potions of invisibility
Magical staves
k - an uncursed staff of fire
m - an uncursed staff of channeling
Orbs of Power
d - the Orb of Zot
Miscellaneous
Z - a crystal ball of energy
Skills:
+ Level 17,4 Fighting
Level 12,5 Maces & Flails
- Level 14,4 Staves
- Level 14,4 Armour
- Level 17,3 Dodging
- Level 5,1 Stealth
Level 5,6 Shields
- Level 11,1 Traps & Doors
- Level 16,2 Spellcasting
- Level 14,0 Conjurations
- Level 14,0 Charms
- Level 3,0 Summonings
- Level 8,1 Necromancy
- Level 3,2 Translocations
- Level 14,1 Fire Magic
- Level 2,1 Air Magic
- Level 5,0 Earth Magic
- Level 20,1 Evocations
You had 6 spell levels left.
You knew the following spells:
Your Spells Type Power Failure Level Hunger
a - Magic Dart Conj ##### 0% 1 None
b - Conjure Flame Conj/Fire ########. 1% 3 None
c - Sticky Flame Conj/Fire ########. 1% 4 None
d - Fireball Conj/Fire ########.. 1% 5 None
e - Summon Butterflies Summ #######.. 1% 1 None
f - Animate Dead Necr N/A 1% 4 None
g - Animate Skeleton Necr N/A 1% 1 None
h - Apportation Tloc #######... 1% 1 None
i - Regeneration Chrm/Necr ########.. 1% 3 None
j - Blink Tloc N/A 1% 2 None
k - Agony Necr #######.. 3% 5 None
l - Iskenderun's Mystic Conj ########. 1% 4 None
m - Bolt of Magma Conj/Fire/Erth ########.. 1% 5 None
n - Repel Missiles Chrm/Air #######... 1% 2 None
o - Haste Chrm ########. 1% 6 None
p - Lee's Rapid Deconstr Erth #######... 14% 5 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (27/27) Temple (1/1) D:7 Orc (4/4) D:6
Elf (3/3) Orc:3 Lair (8/8) D:12 Shoals (5/5) Lair:4
Snake (5/5) Lair:6 Slime (6/6) Lair:7 Vaults (8/8) D:19
Blade (0/1) Vaults:4 Crypt (5/5) Vaults:3 Tomb (0/3) Crypt:2
Zot (5/5) D:27
Shops:
D:5: / D:7: % D:18: * D:24: ? D:26: * Orc:1: */[= Orc:4: (/(*= Elf:3: * Snake:1: =
Snake:2: ( Vaults:1: ? Vaults:2: % Vaults:8: *
Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27
Abyss: D:24 D:25 D:27
Pandemonium: D:21 D:24
Ziggurat: D:21 (3530 gp) D:24 (3670 gp)
Annotations
D:18 exclusion: silver statue
D:19 exclusion: Roxanne, Roxanne
D:21 anc lich in a cage
D:23 exclusion: upstairs
Shoals:2 exclusion: oklob plant
Shoals:3 Mara
Slime:5 exclusion: upstairs
Vaults:6 Mennas
Crypt:1 exclusion: 2 curse skulls
Crypt:2 exclusion: curse skull
Crypt:3 exclusion: curse skull
Crypt:5 exclusion: curse skull
Zot:1 exclusion: door
Innate Abilities, Weirdness & Mutations
You are agile (Dex +1).