CIP: OpMo^Zin


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Dis Charger

Posts: 2057

Joined: Wednesday, 7th August 2013, 08:25

Post Wednesday, 7th May 2014, 07:13

CIP: OpMo^Zin

How am I doing? I picked Zin because the altar was very early and I'd never really used him before.

  Code:
 Dungeon Crawl Stone Soup version 0.14.0 (tiles) character file.

Doc Oct the Martial Artist (Octopode Monk)         Turns: 19152, Time: 01:17:12

HP  61/82        AC  1     Str 11      XL: 12   Next: 92%
MP  17/22        EV 20     Int 13 (14) God: Zin [*****.]
Gold 236         SH  0     Dex 19      Spells:  2 memorised, 12 levels left

rFire  . . .     SeeInvis +       - Unarmed
rCold  . . .     Clarity  .     (no shield)
rNeg   . . .     Conserve .     C - +0 hat
rPois  .         rCorr    .     i - amulet of guardian spirit
rElec  .         rRot     .     (no ring)
SustAb . .       Spirit   +     g - ring of see invisible
rMut   .         Warding  .     Q - +2 ring of dexterity
Saprov . . .     Stasis   .     H - ring of sustenance
MR     .....                    (no ring)
                                (no ring)
                                (no ring)
                                (no ring)

@: not resistant to hostile enchantments, very stealthy
A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous
body 1
a: Recite, Vitalisation, Imprison, Sanctuary, Renounce Religion


You are on level 15 of the Dungeon.
You worship Zin.
Zin is extremely pleased with you.
You are not hungry.

You have visited 4 branches of the dungeon, and seen 23 of its levels.
You have visited 1 bazaar.
You have also visited: Labyrinth.

You have collected 903 gold pieces.
You have spent 577 gold pieces at shops.
You have donated 90 gold pieces.

Inventory:

Hand weapons
 J - a runed dagger
 M - a blowgun
Missiles
 k - 10 tomahawks (quivered)
 p - 11 darts
 q - 60 poisoned needles
 v - 7 needles of sleeping
 I - 2 steel tomahawks
 O - 2 throwing nets
 V - 3 javelins
 Y - 4 curare-tipped needles
Armour
 C - a +0 hat (worn)
Magical devices
 h - a gold wand
 r - a wand of hasting {zapped: 3}
 y - a wand of invisibility {zapped: 1}
 D - a wand of cold {zapped: 7}
 L - a wand of enslavement {zapped: 1}
 R - a wand of fire {zapped: 3}
 Z - a wand of lightning (2)
Comestibles
 a - an apricot
 b - 6 bread rations
 f - 3 meat rations
 t - 12 sultanas
 B - a choko
Scrolls
 d - 3 scrolls of remove curse
 o - a scroll labeled TIOSUA RUTELODI
 s - 2 scrolls of amnesia
 w - 3 scrolls of immolation
Jewellery
 g - a ring of see invisible (right tentacle)
 i - an amulet of guardian spirit (around mantle)
 x - an uncursed ring of fire
 z - an uncursed ring of teleportation
 H - a ring of sustenance (on tentacle)
 Q - a +2 ring of dexterity (on tentacle)
 S - a square bone amulet
Potions
 c - a potion of magic
 e - a potion of might
 j - 6 potions of curing
 l - a potion of restore abilities
 m - 3 potions of flight
 n - a potion of lignification
 A - a lumpy green potion
 E - 3 potions of resistance
 F - 2 potions of agility
 G - 3 potions of haste
 P - a glowing red potion
Books
 K - Boghaih's Handbook of Icy Enchantment
   (You found it in a labyrinth)   
   
   Spells                             Type                      Level
   Ensorcelled Hibernation            Hexes/Ice                    2
   Dazzling Spray                     Conjuration/Hexes            3
   Inner Flame                        Hexes/Fire                   3
   Summon Guardian Golem              Hexes/Summoning              4
   Cause Fear                         Hexes                        4
   Metabolic Englaciation             Hexes/Ice                    5
   Tukima's Dance                     Hexes                        5
   Mass Confusion                     Hexes                        6
Miscellaneous
 u - a phial of floods


   Skills:
 + Level 7.8 Fighting
 - Level 5.0 Throwing
 + Level 10.1 Dodging
 - Level 6.2 Stealth
 + Level 11.8 Unarmed Combat
 - Level 4.0 Spellcasting
 - Level 9.2 Ice Magic
 + Level 5.5 Invocations
 - Level 3.0 Evocations


You have 12 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Ozocubu's Armour      Chrm/Ice       ##........   12%         3    ###....
b - Condensation Shield   Ice            ####......   6%          4    ####...


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:5             Orc (1/4) D:11
   Lair (6/8) D:11         Spider (1/5) Lair:5       Vaults (0/5) D:14
 Swamp: Lair:3-6    Shoals: Lair:3-6     Snake: Lair:3-6     Slime: Lair:6-8
Depths: D:15       

Altars:
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Zin

Shops:
D:6 ?!

Portals:
Trove: D:14 (give +5,+5 demon trident)

Annotations:
D:3 exclusion: 3 killer bees
D:7 exclusion: jelly
D:10 Erolcha
D:13 Nergalle


Innate Abilities, Weirdness & Mutations

You cannot wear most types of armour.
You are amphibious.
You can wear up to eight rings at the same time.
You can use your tentacles to constrict many enemies at once.
Your skin changes colour to match your surroundings (Stlth).
Your rubbery body absorbs attacks (AC +1).


Message History

The efreet throws fire at you.
The fireball explodes! The fireball engulfs you!
You hear an angry hiss. You hear a shout! You hear a shout!
You fail to use your ability.
Your surroundings suddenly seem different.
You hear a distant blaring wail to the west.
Found an escape hatch in the floor.
A skeletal warrior comes into view. It is wielding a trident.
The skeletal warrior moves out of view.
A skeletal warrior comes into view. It is wielding a glowing trident.
The skeletal warrior moves out of view.
Found an escape hatch in the ceiling.
Found a runed leather armour.
There is an escape hatch in the floor here.
You slide downwards. The hatch slams shut behind you.
Your surroundings suddenly seem different.
You see here a mace.
Remove which piece of jewellery? (? for menu, Esc to quit)
You remove your ring of teleportation.
Saving game... please wait.

##############       ############
.............#       #@.........#
.............#       #..????)...#
.............#       #..?##?..<.#
.............#       #..?##?....#
.............#       #..????....#
.............#       #....%..)..##########
...###########       #######.%............
...#                       #.####...˜˜˜˜˜.#
...#                       #.####...˜###˜.
...#                       #.#˜˜#§..˜#
...#                       #.#˜˜#...˜#
...#                       #.####...˜#
...#                       #........˜˜˜˜˜.


There are no monsters in sight!

Vanquished Creatures
  Harold (D:12)
  3 hydras
  An orc knight (D:12)
  A cyclops (D:9)
  A draconian (shapeshifter) (D:15)
  A black mamba (Lair:2)
  A kobold demonologist (D:8)
  A centaur zombie (D:11)
  A komodo dragon (D:12)
  2 tengu conjurers (D:13)
  A boggart (shapeshifter) (D:13)
  A troll (D:11)
  Prince Ribbit (D:9)
  A raven (D:13)
  5 slime creatures
  A griffon zombie (D:13)
  A basilisk (D:12)
  An ugly thing (D:8)
  A wraith (D:8)
  2 wyverns
  A deep elf mage (D:12)
  2 humans (D:13)
  4 vampire mosquitoes (D:15)
  2 hippogriffs
  14 yaks
  A warg (D:11)
  2 necrophages
  8 water moccasins
  3 porcupines
  A black bear (D:8)
  11 orc warriors
  3 ice beasts
  2 sky beasts
  10 ogres
  3 phantoms
  A yellow wasp (Lair:5)
  3 centaurs
  9 crocodiles
  6 big kobolds
  5 giant slugs
  6 giant frogs
  A brain worm (D:12)
  5 scorpions
  2 troll zombies
  An eye of draining (D:13)
  20 wights
  A hippogriff skeleton (D:5)
  4 goliath beetles
  6 crimson imps
  4 orc wizards
  A giant frog skeleton (D:12)
  2 jellies (D:6)
  A quasit (D:12)
  12 hounds
  10 orc priests
  11 iguanas
  10 worker ants
  A killer bee zombie (D:9)
  2 sheep (D:11)
  2 mummies
  6 gnolls (D:6)
  19 adders
  29 green rats
  4 shadow imps
  A white imp (Lair:2)
  2 giant mites
  2 orc skeletons
  8 worms
  A gnoll zombie (D:5)
  3 giant eyeballs
  56 orcs
  18 bats
  13 hobgoblins
  14 jackals
  An ooze (D:2)
  6 quokkas
  10 giant cockroaches
  A giant cockroach zombie (D:5)
  6 giant geckos
  9 giant newts
  17 goblins
  A hobgoblin zombie (D:5)
  A jackal skeleton (D:4)
  26 kobolds
  An orc zombie (D:10)
  21 rats
  A spectral orc (D:13)
498 creatures vanquished.

Vanquished Creatures (others)
  A fungus (D:11)
1 creature vanquished.

Grand Total: 499 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Doc Oct, the Octopode Monk, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 16/16 MP: 1/1
   203 | D:1      | Reached XP level 2. HP: 18/21 MP: 2/2
   877 | D:2      | Reached XP level 3. HP: 24/26 MP: 3/3
   895 | D:2      | Found a glowing silver altar of Zin.
   903 | D:2      | Became a worshipper of Zin the Law-Giver
   903 | D:2      | Acquired Zin's first power
   903 | D:2      | Acquired Zin's second power
  1340 | D:3      | Reached XP level 4. HP: 29/31 MP: 4/4
  1412 | D:3      | Reached skill level 5 in Unarmed Combat
  1986 | D:4      | Found a white marble altar of Elyvilon.
  1987 | D:4      | Found an iron altar of Okawaru.
  1988 | D:4      | Found a shadowy altar of Dithmenos.
  1990 | D:4      | Found a sparkling altar of Nemelex Xobeh.
  2040 | D:4      | Reached XP level 5. HP: 30/36 MP: 5/5
  2152 | D:4      | Reached skill level 1 in Invocations
  2225 | D:4      | Noticed a phantom
  2257 | D:4      | Killed a phantom
  2257 | D:4      | Reached skill level 6 in Unarmed Combat
  2257 | D:4      | Reached XP level 6. HP: 4/42 MP: 2/7
  2686 | D:4      | Acquired Zin's third power
  3245 | D:5      | Entered Level 5 of the Dungeon
  3307 | D:5      | Reached skill level 1 in Evocations
  3307 | D:5      | Reached XP level 7. HP: 31/46 MP: 6/9
  3527 | D:5      | Found an ancient bone altar of Kikubaaqudgha.
  3556 | D:5      | Reached skill level 5 in Dodging
  3609 | D:5      | Reached skill level 7 in Unarmed Combat
  3651 | D:5      | Found a staircase to the Ecumenical Temple.
  3866 | D:6      | Found a burning altar of Makhleb.
  3932 | D:6      | Reached skill level 1 in Throwing
  3932 | D:6      | Reached XP level 8. HP: 35/52 MP: 7/12
  4444 | D:6      | Found Thruduqeo's Distillery.
  4452 | D:6      | Bought a potion of heal wounds for 33 gold pieces
  4452 | D:6      | Bought a potion of resistance for 77 gold pieces
  4452 | D:6      | Bought a potion of agility for 27 gold pieces
  4782 | D:7      | Found a blossoming altar of Fedhas.
  4910 | D:8      | Reached skill level 8 in Unarmed Combat
  6075 | D:8      | Reached skill level 9 in Unarmed Combat
  6075 | D:8      | Reached XP level 9. HP: 46/56 MP: 11/14
  6365 | D:8      | Noticed a manticore
  6503 | D:8      | Noticed a kobold demonologist
  6509 | D:9      | Noticed a cyclops
  6649 | D:8      | Noticed a sixfirhy
  6651 | D:8      | Noticed a red devil
  6652 | D:8      | Noticed a hellwing
  6652 | D:8      | Killed a kobold demonologist
  7005 | D:7      | Reached skill level 10 in Unarmed Combat
  7804 | D:6      | Found Klyetyr's Magic Scroll Boutique.
  8113 | D:6      | Reached XP level 10. HP: 40/63 MP: 9/15
  8661 | D:8      | Noticed a catoblepas
  8896 | D:9      | Noticed Prince Ribbit
  8908 | D:9      | Killed Prince Ribbit
  8908 | D:9      | Reached skill level 5 in Stealth
  9144 | D:8      | Reached skill level 5 in Fighting
  9816 | D:10     | Entered Level 10 of the Dungeon
  9816 | D:10     | Noticed Erolcha
  9953 | D:9      | Found a deep blue altar of Sif Muna.
 10047 | D:9      | Killed a cyclops
 10392 | D:10     | Reached skill level 11 in Unarmed Combat
 10753 | D:11     | Found a staircase to the Lair.
 10765 | Lair:1   | Entered Level 1 of the Lair of Beasts
 11090 | Lair:1   | Learned a level 3 spell: Ozocubu's Armour
 11138 | Lair:1   | Learned a level 4 spell: Condensation Shield
 11268 | Lair:1   | Noticed a four-headed hydra
 11276 | Lair:1   | Killed a four-headed hydra
 11276 | Lair:1   | Reached skill level 1 in Ice Magic
 11276 | Lair:1   | Reached XP level 11. HP: 72/72 MP: 17/17
 11877 | Lair:1   | Reached skill level 1 in Spellcasting
 13306 | Lair:4   | Acquired Zin's fourth power
 13822 | Lair:5   | Found a hole to the Spider Nest.
 13851 | Spider:1 | Entered Level 1 of the Spider Nest
 14707 | D:11     | Reached skill level 5 in Ice Magic
 14760 | D:11     | Found a staircase to the Orcish Mines.
 14905 | Orc:1    | Entered Level 1 of the Orcish Mines
 15439 | D:11     | Noticed a three-headed hydra
 15464 | D:11     | Killed a three-headed hydra
 15722 | D:11     | Reached XP level 12. HP: 73/80 MP: 14/22
 16066 | D:12     | Noticed Harold
 16679 | D:13     | Found a labyrinth entrance.
 16816 | Lab      | Entered a labyrinth
 16974 | Lab      | Noticed a minotaur
 17011 | Lab      | Identified Boghaih's Handbook of Icy Enchantment (You found it in a labyrinth)
 17109 | D:13     | Found a flickering gateway to a bazaar.
 17143 | Bazaar   | Entered a bazaar
 17147 | Bazaar   | Found Fievobek's Antique Armour Shop.
 17161 | Bazaar   | Found Plaefaku's Gadget Shop.
 17208 | Bazaar   | Bought a phial of floods for 440 gold pieces
 17266 | D:13     | Noticed Nergalle
 17353 | D:12     | Reached skill level 5 in Throwing
 17386 | D:12     | Killed Harold
 18741 | D:13     | Reached skill level 5 in Invocations
 18754 | D:15     | Entered Level 15 of the Dungeon
 18769 | D:15     | Reached skill level 10 in Dodging
 18788 | D:15     | Noticed a six-headed hydra
 18793 | D:15     | Killed a six-headed hydra
 19105 | D:14     | Found an ancient bone altar of Kikubaaqudgha.
 19123 | D:14     | Found a gate to the Vaults.
 19143 | D:14     | Noticed a seven-headed hydra


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Unarmed           |    77 |   146 |   310 |  1009 ||  1542
Throw: Tomahawk          |       |     5 |    36 |    87 ||   128
       Dart              |       |       |    25 |     1 ||    26
 Cast: Ozocubu's Armour  |       |       |       |    33 ||    33
       Condensation Shie |       |       |       |    20 ||    20
Invok: Recite            |     1 |     6 |    33 |    41 ||    81
       Vitalisation      |       |     1 |     9 |    17 ||    27
       Imprison          |       |       |       |     1 ||     1
 Abil: Evoke Teleportati |       |       |       |     4 ||     4
Evoke: Wand              |       |     1 |     1 |    25 ||    27
  Use: Potion            |       |     3 |     2 |     1 ||     6
       Scroll            |       |       |    20 |    15 ||    35
 Stab: Sleeping          |    12 |    10 |    11 |    41 ||    74
       Distracted        |       |     2 |     2 |     3 ||     7
       Invisible         |       |       |     2 |     5 ||     7
       Confused          |       |       |       |     2 ||     2
I'm beginning to feel like a Cat God! Felid streaks: {FeVM^Sif Muna, FeWn^Dithmenos, FeAr^Pakellas}, {FeEE^Ashenzari, FeEn^Gozag, FeNe^Sif Muna, FeAE^Vehumet...(ongoing)}
User avatar

Dis Charger

Posts: 2057

Joined: Wednesday, 7th August 2013, 08:25

Post Wednesday, 7th May 2014, 11:06

Re: CIP: OpMo^Zin

Update: Cleared lair. Not exactly sure where to go now. Orc, Shoals or Spider are the obvious choices.

Since I don't carry my spellbooks with me; I'll tell you I have:
Book of Frost (No Plans on Memorizing anything else from it [Condensation Shield, Ozo's Armour])
Book of Enchantments (Raising Charms for Haste; may also consider Mass Confusion)
A RandBook with Hexes ([Metabolic Englaciation, Ensorcered Hibernation] Rest of it overlaps with Enchantments)
Book of Battle (If I wasn't of a good god, I'd pick up Regen, but I value vitalization too much to leave Zin; so maybe Shroud? [Infusion])
Book of Summonings (Menagerie or Elemental seems nice, but I don't know that I want to invest for it until Ice/Hexes/Charms are a lot higher, taking it up now would spread me too thin)
Book of Earth (not doing Earth Magic, I don't think; be spread too thin)
Book of Changes (useless, because Zin forbids it)

  Code:
 Dungeon Crawl Stone Soup version 0.14.0 (tiles) character file.

Doc Oct the Martial Artist (Octopode Monk)         Turns: 33711, Time: 02:27:52

HP  88/99        AC  1     Str 11      XL: 15   Next:  9%
MP  29/29        EV 24     Int 15      God: Zin [*****.]
Gold 936         SH  0     Dex 20      Spells:  5 memorised, 12 levels left

rFire  x . .     SeeInvis +       - Unarmed
rCold  + . .     Clarity  .     (no shield)
rNeg   . . .     Conserve .     C - +0 hat
rPois  .         rCorr    .     i - amulet of guardian spirit
rElec  .         rRot     .     d - ring of sustenance
SustAb . .       Spirit   +     g - ring of see invisible
rMut   .         Warding  .     Q - +2 ring of dexterity
Saprov . . .     Stasis   .     H - ring of sustenance
MR     +....                    e - ring of ice
                                (no ring)
                                (no ring)
                                (no ring)

@: somewhat resistant to hostile enchantments, extremely stealthy
A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous
body 1
a: Recite, Vitalisation, Imprison, Sanctuary, Renounce Religion


You are on level 8 of the Lair of Beasts.
You worship Zin.
Zin is extremely pleased with you.
You are not hungry.

You have visited 5 branches of the dungeon, and seen 26 of its levels.
You have visited 1 bazaar.
You have also visited: Labyrinth and Volcano.

You have collected 1681 gold pieces.
You have spent 577 gold pieces at shops.
You have donated 168 gold pieces.

Inventory:

Hand weapons
 f - the +6,+6 morningstar of the Land of Plenty {crush, Str+3}
   (You found it on level 6 of the Lair of Beasts)   
   
   It inflicts extra damage upon your enemies.
   
   It affects your strength (+3).
 M - a blowgun
 W - the +6,+6 trident "Chah" {venom, rPois MR++}
   (You found it on level 5 of the Lair of Beasts)   
   
   It poisons the flesh of those it strikes.
   
   It protects you from poison.
   It affects your resistance to hostile enchantments.
Missiles
 q - 90 poisoned needles
 v - 7 needles of sleeping
 I - 2 steel tomahawks
 O - 2 throwing nets
 T - 10 tomahawks (quivered)
 V - 3 javelins
 X - 7 needles of confusion
 Y - 4 curare-tipped needles
Armour
 C - a +0 hat (worn)
Magical devices
 h - a wand of disintegration {zapped: 3}
 r - a wand of hasting {zapped: 1}
 y - a wand of invisibility {zapped: 2}
 A - a wand of frost
 B - a shiny fluorescent wand
 J - a wand of enslavement {zapped: 5}
 N - a wand of flame {zapped: 11}
Comestibles
 b - 2 bread rations
 k - a choko
 o - 6 rotting chunks of elephant flesh
 t - 2 meat rations
 F - a slice of pizza
Scrolls
 w - 12 scrolls of remove curse
 D - a scroll of fog
 R - a scroll of fear
Jewellery
 d - a ring of sustenance (left tentacle)
 e - a ring of ice (on tentacle)
 g - a ring of see invisible (right tentacle)
 i - an amulet of guardian spirit (around mantle)
 x - an uncursed ring of fire
 z - an uncursed ring of teleportation
 H - a ring of sustenance (on tentacle)
 Q - a +2 ring of dexterity (on tentacle)
 S - a cursed amulet of resist mutation
Potions
 a - a potion of berserk rage
 c - a potion of magic
 j - 3 potions of curing
 l - 2 potions of restore abilities
 m - 2 potions of might
 E - 2 potions of resistance
 G - 2 potions of haste
 K - 2 potions of brilliance
 L - a potion of flight
Miscellaneous
 n - a lamp of fire
 p - a disc of storms
 u - a phial of floods


   Skills:
 - Level 8.0 Fighting
 - Level 5.0 Throwing
 * Level 12.7 Dodging
 - Level 7.0 Stealth
 + Level 13.0 Unarmed Combat
 * Level 6.9 Spellcasting
 + Level 5.4 Hexes
 + Level 4.0 Charms
 + Level 10.5 Ice Magic
 + Level 8.7 Invocations
 - Level 3.0 Evocations


You have 12 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Ozocubu's Armour      Chrm/Ice       #####.....   2%          3    ##.....
b - Condensation Shield   Ice            ######....   1%          4    ####...
c - Ensorcelled Hibernat  Hex/Ice        #####.       1%          2    None
d - Metabolic Englaciati  Hex/Ice        #####.....   17%         5    #####..
e - Infusion              Chrm           ###...       2%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:5             Orc (1/4) D:11
   Lair (8/8) D:11         Shoals (1/5) Lair:5       Spider (1/5) Lair:5
  Slime (0/6) Lair:7       Vaults (0/5) D:14       
Depths: D:15       

Altars:
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Zin

Shops:
D:6 ?!

Portals:
Trove: D:14 (give +5,+5 demon trident)

Annotations:
D:3 exclusion: 3 killer bees
D:7 exclusion: jelly
D:10 Erolcha
D:13 Nergalle
Lair:5 exclusion: hydra


Innate Abilities, Weirdness & Mutations

You cannot wear most types of armour.
You are amphibious.
You can wear up to eight rings at the same time.
You can use your tentacles to constrict many enemies at once.
Your skin changes colour to match your surroundings (Stlth).
Your rubbery body absorbs attacks (AC +1).


Message History

Okay, then.
Saving game... please wait.
Welcome back, Doc Oct the Octopode Monk.
Zin says: Spread the light, my child.
Press ? for a list of commands and other information.
Drink which item? (? for menu, Esc to quit)
You feel quite nauseous. It was a potion of strong poison.
You see here 20 stones.
Your divine stamina fades away.
You see here 17 stones.
Magic restored.
Done exploring.
Done exploring.
Done exploring.
Done exploring.
(D) Dungeon        (T) Temple         (O) Orcish Mines   (L) Lair           
(A) Shoals         (N) Spider Nest    (M) Slime Pits     (V) Vaults         
Where to? (* - list waypoints, ? - help)
Okay, then.
Saving game... please wait.

        ###    ############
     ####.#   ##f...##.P#.#
     #....#   #......#....####
     #....#####.....<..ff....###
     #...P.#.............#PPf..#
   ###..P..##...........f.P...#.
  ##.#.PP..##.#.........P.P...#.
  #P.PPPPP@............#PP......
###PPPPPPP......................
#.##..P..P......................
*#........................P.....
 #.............f................
 ##............#................
 ##..........##.................
 #.#........##...............#..
 ###..P......................###
  #P..#.#......................#
  ###..#..#....................#
   #.#..#.......................
   ##.........#.................


There are no monsters in sight!

Vanquished Creatures
  Rupert (Lair:4)
  Snorg (Lair:4)
  Harold (D:12)
  5 hydras
  Erica (Lair:4)
  A death yak (Lair:2)
  A centaur warrior (Volcano)
  An ice devil (Lair:2)
  An ice statue (Lair:2)
  A griffon (Lair:5)
  An orc knight (D:12)
  A red wasp (Lair:8)
  A cyclops (D:9)
  A draconian (shapeshifter) (D:15)
  2 manticores (Lair:5)
  2 wolf spiders (Lair:8)
  10 elephants (Lair:8)
  7 black mambas
  12 spiny frogs
  A guardian serpent (Lair:8)
  A feature mimic (Lair:2)
  A yaktaur (Volcano)
  A kobold demonologist (D:8)
  A fire drake (Lair:8)
  An efreet (D:15)
  2 centaur zombies
  5 komodo dragons
  2 tengu conjurers (D:13)
  A merfolk (Shoals:1)
  A boggart (shapeshifter) (D:13)
  9 polar bears
  2 trolls
  A two-headed ogre (D:15)
  Prince Ribbit (D:9)
  A raven (D:13)
  8 slime creatures
  A snapping turtle (Shoals:1)
  9 blink frogs
  A griffon zombie (D:13)
  9 grizzly bears (Lair:8)
  An ice dragon skeleton (D:15)
  2 basilisks
  A shadow (D:15)
  An ugly thing (D:8)
  2 wraiths
  4 wyverns
  A deep elf mage (D:12)
  2 humans (D:13)
  4 vampire mosquitoes (D:15)
  5 hippogriffs
  37 yaks
  6 wargs
  4 hell hounds (Lair:8)
  An ogre zombie (D:13)
  18 wolves
  2 necrophages
  22 water moccasins
  7 porcupines
  7 black bears
  11 orc warriors
  A dwarf (shapeshifter) (D:15)
  11 ice beasts
  2 sky beasts
  7 spiders (Lair:8)
  10 ogres
  3 phantoms
  A boring beetle (Lair:8)
  3 yellow wasps
  7 centaurs
  16 crocodiles
  6 big kobolds
  9 giant slugs
  15 giant frogs
  A brain worm (D:12)
  5 scorpions
  2 troll zombies
  2 eyes of draining
  20 wights
  An electric eel (Lair:7)
  A hippogriff skeleton (D:5)
  4 goliath beetles
  6 crimson imps
  4 orc wizards
  A giant frog skeleton (D:12)
  2 jellies (D:6)
  A quasit (D:12)
  30 hounds
  10 orc priests
  A big fish (Lair:7)
  12 iguanas
  15 worker ants
  A killer bee zombie (D:9)
  19 sheep
  2 mummies
  6 gnolls (D:6)
  34 adders
  62 green rats
  4 shadow imps
  3 white imps (Lair:2)
  3 giant mites
  2 orc skeletons
  8 worms
  A gnoll zombie (D:5)
  3 giant eyeballs
  59 orcs
  22 bats
  13 hobgoblins
  20 jackals
  An ooze (D:2)
  10 quokkas
  10 giant cockroaches
  A giant cockroach zombie (D:5)
  6 giant geckos
  9 giant newts
  17 goblins
  A hobgoblin zombie (D:5)
  A jackal skeleton (D:4)
  26 kobolds
  An orc zombie (D:10)
  26 rats
  A spectral orc (D:13)
  2 plants
831 creatures vanquished.

Vanquished Creatures (collateral kills)
  3 yaks
  A giant slug (Lair:8)
  A green rat (Lair:7)
5 creatures vanquished.

Vanquished Creatures (others)
  A trapdoor spider (shapeshifter) (D:14)
  A water elemental (Lair:7)
  27 fungi
  11 plants (Lair:8)
40 creatures vanquished.

Grand Total: 876 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Doc Oct, the Octopode Monk, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 16/16 MP: 1/1
   203 | D:1      | Reached XP level 2. HP: 18/21 MP: 2/2
   877 | D:2      | Reached XP level 3. HP: 24/26 MP: 3/3
   895 | D:2      | Found a glowing silver altar of Zin.
   903 | D:2      | Became a worshipper of Zin the Law-Giver
   903 | D:2      | Acquired Zin's first power
   903 | D:2      | Acquired Zin's second power
  1340 | D:3      | Reached XP level 4. HP: 29/31 MP: 4/4
  1412 | D:3      | Reached skill level 5 in Unarmed Combat
  1986 | D:4      | Found a white marble altar of Elyvilon.
  1987 | D:4      | Found an iron altar of Okawaru.
  1988 | D:4      | Found a shadowy altar of Dithmenos.
  1990 | D:4      | Found a sparkling altar of Nemelex Xobeh.
  2040 | D:4      | Reached XP level 5. HP: 30/36 MP: 5/5
  2152 | D:4      | Reached skill level 1 in Invocations
  2225 | D:4      | Noticed a phantom
  2257 | D:4      | Killed a phantom
  2257 | D:4      | Reached skill level 6 in Unarmed Combat
  2257 | D:4      | Reached XP level 6. HP: 4/42 MP: 2/7
  2686 | D:4      | Acquired Zin's third power
  3245 | D:5      | Entered Level 5 of the Dungeon
  3307 | D:5      | Reached skill level 1 in Evocations
  3307 | D:5      | Reached XP level 7. HP: 31/46 MP: 6/9
  3527 | D:5      | Found an ancient bone altar of Kikubaaqudgha.
  3556 | D:5      | Reached skill level 5 in Dodging
  3609 | D:5      | Reached skill level 7 in Unarmed Combat
  3651 | D:5      | Found a staircase to the Ecumenical Temple.
  3866 | D:6      | Found a burning altar of Makhleb.
  3932 | D:6      | Reached skill level 1 in Throwing
  3932 | D:6      | Reached XP level 8. HP: 35/52 MP: 7/12
  4444 | D:6      | Found Thruduqeo's Distillery.
  4452 | D:6      | Bought a potion of heal wounds for 33 gold pieces
  4452 | D:6      | Bought a potion of resistance for 77 gold pieces
  4452 | D:6      | Bought a potion of agility for 27 gold pieces
  4782 | D:7      | Found a blossoming altar of Fedhas.
  4910 | D:8      | Reached skill level 8 in Unarmed Combat
  6075 | D:8      | Reached skill level 9 in Unarmed Combat
  6075 | D:8      | Reached XP level 9. HP: 46/56 MP: 11/14
  6365 | D:8      | Noticed a manticore
  6503 | D:8      | Noticed a kobold demonologist
  6509 | D:9      | Noticed a cyclops
  6649 | D:8      | Noticed a sixfirhy
  6651 | D:8      | Noticed a red devil
  6652 | D:8      | Noticed a hellwing
  6652 | D:8      | Killed a kobold demonologist
  7005 | D:7      | Reached skill level 10 in Unarmed Combat
  7804 | D:6      | Found Klyetyr's Magic Scroll Boutique.
  8113 | D:6      | Reached XP level 10. HP: 40/63 MP: 9/15
  8661 | D:8      | Noticed a catoblepas
  8896 | D:9      | Noticed Prince Ribbit
  8908 | D:9      | Killed Prince Ribbit
  8908 | D:9      | Reached skill level 5 in Stealth
  9144 | D:8      | Reached skill level 5 in Fighting
  9816 | D:10     | Entered Level 10 of the Dungeon
  9816 | D:10     | Noticed Erolcha
  9953 | D:9      | Found a deep blue altar of Sif Muna.
 10047 | D:9      | Killed a cyclops
 10392 | D:10     | Reached skill level 11 in Unarmed Combat
 10753 | D:11     | Found a staircase to the Lair.
 10765 | Lair:1   | Entered Level 1 of the Lair of Beasts
 11090 | Lair:1   | Learned a level 3 spell: Ozocubu's Armour
 11138 | Lair:1   | Learned a level 4 spell: Condensation Shield
 11268 | Lair:1   | Noticed a four-headed hydra
 11276 | Lair:1   | Killed a four-headed hydra
 11276 | Lair:1   | Reached skill level 1 in Ice Magic
 11276 | Lair:1   | Reached XP level 11. HP: 72/72 MP: 17/17
 11877 | Lair:1   | Reached skill level 1 in Spellcasting
 13306 | Lair:4   | Acquired Zin's fourth power
 13822 | Lair:5   | Found a hole to the Spider Nest.
 13851 | Spider:1 | Entered Level 1 of the Spider Nest
 14707 | D:11     | Reached skill level 5 in Ice Magic
 14760 | D:11     | Found a staircase to the Orcish Mines.
 14905 | Orc:1    | Entered Level 1 of the Orcish Mines
 15439 | D:11     | Noticed a three-headed hydra
 15464 | D:11     | Killed a three-headed hydra
 15722 | D:11     | Reached XP level 12. HP: 73/80 MP: 14/22
 16066 | D:12     | Noticed Harold
 16679 | D:13     | Found a labyrinth entrance.
 16816 | Lab      | Entered a labyrinth
 16974 | Lab      | Noticed a minotaur
 17011 | Lab      | Identified Boghaih's Handbook of Icy Enchantment (You found it in a labyrinth)
 17109 | D:13     | Found a flickering gateway to a bazaar.
 17143 | Bazaar   | Entered a bazaar
 17147 | Bazaar   | Found Fievobek's Antique Armour Shop.
 17161 | Bazaar   | Found Plaefaku's Gadget Shop.
 17208 | Bazaar   | Bought a phial of floods for 440 gold pieces
 17266 | D:13     | Noticed Nergalle
 17353 | D:12     | Reached skill level 5 in Throwing
 17386 | D:12     | Killed Harold
 18741 | D:13     | Reached skill level 5 in Invocations
 18754 | D:15     | Entered Level 15 of the Dungeon
 18769 | D:15     | Reached skill level 10 in Dodging
 18788 | D:15     | Noticed a six-headed hydra
 18793 | D:15     | Killed a six-headed hydra
 19105 | D:14     | Found an ancient bone altar of Kikubaaqudgha.
 19123 | D:14     | Found a gate to the Vaults.
 19143 | D:14     | Noticed a seven-headed hydra
 19642 | D:15     | Reached XP level 13. HP: 57/88 MP: 15/23
 19775 | D:15     | Noticed a six-headed hydra
 19782 | D:15     | Learned a level 2 spell: Ensorcelled Hibernation
 19796 | D:15     | Killed a six-headed hydra
 19796 | D:15     | Reached skill level 12 in Unarmed Combat
 19856 | D:15     | Learned a level 5 spell: Metabolic Englaciation
 20189 | D:15     | Reached skill level 1 in Hexes
 21100 | Lair:2   | Noticed an ice statue
 21102 | Lair:2   | Noticed an ice devil
 21450 | Lair:2   | Killed an ice devil
 21506 | Lair:2   | Killed an ice statue
 22084 | Lair:3   | Noticed a death yak
 22084 | Lair:3   | Noticed a death yak
 22086 | Lair:3   | Noticed a death yak
 22415 | Lair:2   | Killed a death yak
 22931 | Lair:4   | Noticed Snorg
 22995 | Lair:4   | Noticed Rupert
 23028 | Lair:4   | Killed Rupert
 23053 | Lair:4   | Noticed Erica
 23174 | Lair:4   | Killed Erica
 23321 | Lair:4   | Killed Snorg
 23655 | Lair:5   | Found a staircase to the Shoals.
 23925 | Lair:5   | Noticed a six-headed hydra
 24127 | Shoals:1 | Entered Level 1 of the Shoals
 24566 | Lair:5   | Got a slimy trident
 24567 | Lair:5   | Identified the +6,+6 trident "Chah" {venom, rPois MR++} (You found it on level 5 of the Lair of Beasts)
 24785 | Lair:5   | Learned a level 1 spell: Infusion
 25386 | Lair:6   | Got an ancient morningstar
 25387 | Lair:6   | Identified the +6,+6 morningstar of the Land of Plenty {crush, Str+3} (You found it on level 6 of the Lair of Beasts)
 26460 | Lair:7   | Reached skill level 1 in Charms
 26723 | Lair:7   | Reached skill level 5 in Spellcasting
 26734 | Lair:7   | Reached XP level 14. HP: 53/94 MP: 11/26
 27574 | Lair:7   | Found a staircase to the Slime Pits.
 27574 | Lair:7   | Noticed an acid blob
 27575 | Lair:7   | Noticed an acid blob
 28304 | Lair:8   | Entered Level 8 of the Lair of Beasts
 28429 | Lair:8   | Found a dark tunnel.
 28503 | Volcano  | Entered a volcano
 28546 | Volcano  | Found a burning altar of Makhleb.
 29031 | Lair:8   | Reached skill level 10 in Ice Magic
 31854 | Lair:8   | Reached skill level 5 in Hexes
 33262 | Lair:8   | Reached XP level 15. HP: 85/99 MP: 12/29
 33403 | Lair:8   | Reached skill level 13 in Unarmed Combat


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |    77 |   146 |   310 |  1042 |  1368 ||  2943
Throw: Tomahawk          |       |     5 |    36 |    90 |    69 ||   200
       Dart              |       |       |    25 |     1 |    12 ||    38
       Javelin           |       |       |       |       |    32 ||    32
       Throwing net      |       |       |       |       |     2 ||     2
 Cast: Ozocubu's Armour  |       |       |       |    36 |    97 ||   133
       Condensation Shie |       |       |       |    24 |    74 ||    98
       Ensorcelled Hiber |       |       |       |       |    39 ||    39
       Infusion          |       |       |       |       |    44 ||    44
       Metabolic Englaci |       |       |       |       |    12 ||    12
Invok: Recite            |     1 |     6 |    33 |    42 |    21 ||   103
       Vitalisation      |       |     1 |     9 |    18 |    30 ||    58
       Imprison          |       |       |       |     1 |     1 ||     2
 Abil: Evoke Teleportati |       |       |       |     4 |     2 ||     6
Evoke: Wand              |       |     1 |     1 |    26 |    36 ||    64
       Lamp of fire      |       |       |       |       |     2 ||     2
       Phial of floods   |       |       |       |       |     2 ||     2
  Use: Potion            |       |     3 |     2 |     1 |     7 ||    13
       Scroll            |       |       |    20 |    16 |     9 ||    45
 Stab: Sleeping          |    12 |    10 |    11 |    41 |    39 ||   113
       Distracted        |       |     2 |     2 |     3 |     2 ||     9
       Invisible         |       |       |     2 |     5 |       ||     7
       Confused          |       |       |       |     2 |     1 ||     3


Current open questions are 'magic skilling'? and 'next destination'?
I'm beginning to feel like a Cat God! Felid streaks: {FeVM^Sif Muna, FeWn^Dithmenos, FeAr^Pakellas}, {FeEE^Ashenzari, FeEn^Gozag, FeNe^Sif Muna, FeAE^Vehumet...(ongoing)}

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Wednesday, 7th May 2014, 13:29

Re: CIP: OpMo^Zin

Orc is the easiest branch. Some players even do it before Lair.
Remove that ring of ice while exploring. If you want to stay Mo, train more UC. If you want to become IE, learn some Conjurations like Throw Icicle.
User avatar

Tomb Titivator

Posts: 778

Joined: Thursday, 13th March 2014, 20:15

Post Wednesday, 7th May 2014, 14:38

Re: CIP: OpMo^Zin

Current open questions are 'magic skilling'? and 'next destination'?
Find Book of Conjurations and make him Conjurer, heh just kidding. :)

Guess I would go Statue Form(Book of Earth)+Stoneskin (tho those require (high?) investment in Earth Magic).
And from Book of Summonings I would pick Shadow Creatures. Had realy nice experience with that spell few games ago.
Shroud of Golubria is nice, but not sure is it that effective with low AC.
~online scoring~

Pig's in zen
Pig is nude
Unashamed
User avatar

Dis Charger

Posts: 2057

Joined: Wednesday, 7th August 2013, 08:25

Post Wednesday, 7th May 2014, 20:08

Re: CIP: OpMo^Zin

Statue/Stoneskin are offlimits as long as I am ^Zin. Could pick them up if I transferred to another (good?) god, but I kind of like Zin, so probably not, unless I -need- to.

And yea, -I- usually do Orc before Lair, just when I went to Orc:1 I was more overwhelmed than normal (low Op's AC). I guess that should be my destination.

Been keeping the ring on as an enhancer, though I guess I need to take it off for Orc anyways (too many Wizards with Throw Flame). Here goes.

EDIT: Cleared Orc except Orc: 4. Gave me a lot of gold but not much XP. Orc:4 I can't really even break into. One staircase comes out to Saint Roka and his band AND Nessos. The other two come out right in the middle of the end vault. I took out a knight and a couple high priests, but there's too much at once in the endvault (If one of the staircases wasn't dangerous I could pull things away, but...hell) going to check past shops to see if the gold is any use then...Spider maybe? Vitalization does give me rPois+ afterall.

  Code:
 Dungeon Crawl Stone Soup version 0.14.0 (tiles) character file.

Doc Oct the Martial Artist (Octopode Monk)         Turns: 37516, Time: 02:48:23

HP  73/99        AC  8     Str 11      XL: 15   Next: 33%
MP  18/29        EV 24     Int 15      God: Zin [******]
Gold 1646        SH 14     Dex 20      Spells:  5 memorised, 13 levels left

rFire  . . .     SeeInvis +       - Unarmed
rCold  . . .     Clarity  .     (no shield)
rNeg   . . .     Conserve .     C - +0 hat
rPois  .         rCorr    .     i - amulet of guardian spirit
rElec  .         rRot     .     d - ring of sustenance
SustAb . .       Spirit   +     g - ring of see invisible
rMut   .         Warding  .     Q - +2 ring of dexterity
Saprov . . .     Stasis   .     H - ring of sustenance
MR     +....                    (no ring)
                                (no ring)
                                (no ring)
                                (no ring)

@: short of breath, icy armour, somewhat resistant to hostile enchantments,
extremely stealthy
A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous
body 1
a: Recite, Vitalisation, Imprison, Sanctuary, Cure All Mutations, Renounce
Religion


You are on level 3 of the Orcish Mines.
You worship Zin.
Zin is exalted by your worship.
You are not hungry.

You have visited 5 branches of the dungeon, and seen 29 of its levels.
You have visited 1 bazaar.
You have also visited: Labyrinth and Volcano.

You have collected 2470 gold pieces.
You have spent 577 gold pieces at shops.
You have donated 247 gold pieces.

Inventory:

Hand weapons
 f - the +6,+6 morningstar of the Land of Plenty {crush, Str+3}
   (You found it on level 6 of the Lair of Beasts)   
   
   It inflicts extra damage upon your enemies.
   
   It affects your strength (+3).
 M - a blowgun
 W - the +6,+6 trident "Chah" {venom, rPois MR++}
   (You found it on level 5 of the Lair of Beasts)   
   
   It poisons the flesh of those it strikes.
   
   It protects you from poison.
   It affects your resistance to hostile enchantments.
Missiles
 q - 106 poisoned needles
 v - 7 needles of sleeping
 I - 2 steel tomahawks
 O - 2 throwing nets
 T - 30 tomahawks (quivered)
 V - 3 javelins
 X - 7 needles of confusion
 Y - 4 curare-tipped needles
Armour
 C - a +0 hat (worn)
Magical devices
 r - a wand of hasting {zapped: 1}
 y - a wand of invisibility {zapped: 2}
 B - a wand of teleportation {zapped: 1}
 J - a wand of enslavement {zapped: 5}
Comestibles
 b - 2 bread rations
 k - a choko
Scrolls
 o - a scroll of teleportation
 s - a scroll of silence
 w - 12 scrolls of remove curse
 D - 2 scrolls of fog
 P - a scroll of identify
 R - a scroll of fear
Jewellery
 d - a ring of sustenance (left tentacle)
 e - an uncursed ring of ice
 g - a ring of see invisible (right tentacle)
 i - an amulet of guardian spirit (around mantle)
 x - an uncursed ring of fire
 z - an uncursed ring of teleportation
 H - a ring of sustenance (on tentacle)
 Q - a +2 ring of dexterity (on tentacle)
 S - a cursed amulet of resist mutation
Potions
 a - a potion of berserk rage
 c - a potion of magic
 j - 3 potions of curing
 l - 2 potions of restore abilities
 m - 2 potions of might
 E - 2 potions of resistance
 G - 2 potions of haste
 K - 2 potions of brilliance
 L - a potion of flight
Miscellaneous
 n - a lamp of fire (inert)
 p - a disc of storms
 u - a phial of floods (inert)


   Skills:
 + Level 8.1 Fighting
 - Level 5.0 Throwing
 * Level 13.0 Dodging
 - Level 7.0 Stealth
 + Level 13.1 Unarmed Combat
 - Level 7.0 Spellcasting
 + Level 5.9 Hexes
 + Level 4.6 Charms
 + Level 10.7 Ice Magic
 + Level 8.9 Invocations
 - Level 3.0 Evocations


You have 13 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Ozocubu's Armour      Chrm/Ice       ####......   1%          3    ##.....
b - Condensation Shield   Ice            #####.....   1%          4    ####...
c - Ensorcelled Hibernat  Hex/Ice        ####..       1%          2    None
d - Metabolic Englaciati  Hex/Ice        ####......   14%         5    #####..
e - Infusion              Chrm           ###...       1%          1    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (15/15)            Temple (0/1) D:5             Orc (4/4) D:11
    Elf (0/3) Orc:3          Lair (8/8) D:11         Shoals (1/5) Lair:5
 Spider (1/5) Lair:5        Slime (0/6) Lair:7       Vaults (0/5) D:14
Depths: D:15       

Altars:
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Zin

Shops:
D:6 ?!

Portals:
Trove: D:14 (give +5,+5 demon trident)

Annotations:
D:3 exclusion: 3 killer bees
D:7 exclusion: jelly
D:10 Erolcha
D:13 Nergalle
Orc:4 Nessos, Saint Roka
Lair:5 exclusion: hydra


Innate Abilities, Weirdness & Mutations

You cannot wear most types of armour.
You are amphibious.
You can wear up to eight rings at the same time.
You can use your tentacles to constrict many enemies at once.
Your skin changes colour to match your surroundings (Stlth).
Your rubbery body absorbs attacks (AC +1).


Message History

Press: ? - help, Shift-Dir - straight line, f - orc knight
Aim: an orc knight, wielding a runed dire flail and wearing a plate armour (moderately wounded, consumed by blood-lust, blind)
The orc knight looks drowsy...
There is a stone staircase leading down here.
The helpless orc knight fails to defend itself.
You batter the orc knight!! You grab the orc knight. You tentacle-slap the orc knight.
The orc knight is almost dead.
You constrict the orc knight. You block the orc knight's attack.
You hit the orc knight but do no damage.
You squeeze the orc knight, but do no damage.
The orc knight is almost dead.
You constrict the orc knight, but do no damage.
You hit the orc knight. You tentacle-slap the orc knight.
You kill the orc knight!
Things that are here:
a runed dire flail; a plate armour
Things that are here:
a goblin corpse; a plate armour; a morningstar
There is a stone staircase leading down here.
Saving game... please wait.

..#      ##.#.....).........#
.##      #.......)....###..##
##       ##.##...)....#.....#
          ####.............##
             ##.#...#%....##
              ##..........#
              #..........##
           ####..........###
          ##.#..[..........##
          #..[..............#
         ##..#......).%.....#
         #...#.......>..##.##
         ##...#.......@.#...#
          ##.###.....[...#.##
           ####...........##
              ##..#........#
              ##.#.....<...#
              #......#.[...##
              ##.....#......#
               ###.......#.##
                 ###......##
                   ##....##
                    ######


There are no monsters in sight!

Vanquished Creatures
  Rupert (Lair:4)
  Snorg (Lair:4)
  Harold (D:12)
  5 hydras
  Erica (Lair:4)
  2 death yaks
  2 orc high priests
  A centaur warrior (Volcano)
  An ice devil (Lair:2)
  An ice statue (Lair:2)
  Joseph (Orc:2)
  A griffon (Lair:5)
  2 orc knights
  A red wasp (Lair:8)
  A cyclops (D:9)
  A draconian (shapeshifter) (D:15)
  2 manticores (Lair:5)
  2 wolf spiders (Lair:8)
  10 elephants (Lair:8)
  8 black mambas
  13 spiny frogs
  Maurice (Orc:2)
  A guardian serpent (Lair:8)
  A feature mimic (Lair:2)
  A yaktaur (Volcano)
  A kobold demonologist (D:8)
  A fire drake (Lair:8)
  An efreet (D:15)
  2 centaur zombies
  6 komodo dragons
  2 tengu conjurers (D:13)
  A merfolk (Shoals:1)
  A boggart (shapeshifter) (D:13)
  9 polar bears
  3 trolls
  A two-headed ogre (D:15)
  Prince Ribbit (D:9)
  A raven (D:13)
  8 slime creatures
  A snapping turtle (Shoals:1)
  9 blink frogs
  A griffon zombie (D:13)
  9 grizzly bears (Lair:8)
  An ice dragon skeleton (D:15)
  4 basilisks
  A shadow (D:15)
  An ugly thing (D:8)
  2 wraiths
  4 wyverns
  A deep elf mage (D:12)
  2 humans (D:13)
  Grum (Orc:2)
  4 vampire mosquitoes (D:15)
  5 hippogriffs
  37 yaks
  8 wargs
  4 hell hounds (Lair:8)
  An ogre zombie (D:13)
  20 wolves
  2 necrophages
  22 water moccasins
  9 porcupines
  7 black bears
  18 orc warriors
  A dwarf (shapeshifter) (D:15)
  11 ice beasts
  2 sky beasts
  7 spiders (Lair:8)
  11 ogres
  3 phantoms
  A boring beetle (Lair:8)
  3 yellow wasps
  7 centaurs
  16 crocodiles
  6 big kobolds
  10 giant slugs
  15 giant frogs
  A brain worm (D:12)
  5 scorpions
  2 troll zombies
  2 eyes of draining
  20 wights
  An electric eel (Lair:7)
  A hippogriff skeleton (D:5)
  4 goliath beetles
  6 crimson imps
  21 orc wizards
  A giant frog skeleton (D:12)
  2 jellies (D:6)
  A quasit (D:12)
  30 hounds
  21 orc priests
  A big fish (Lair:7)
  12 iguanas
  15 worker ants
  A killer bee zombie (D:9)
  19 sheep
  2 mummies
  9 gnolls
  34 adders
  70 green rats
  4 shadow imps
  3 white imps (Lair:2)
  3 giant mites
  2 orc skeletons
  8 worms
  A gnoll zombie (D:5)
  3 giant eyeballs
  159 orcs
  22 bats
  19 hobgoblins
  24 jackals
  An ooze (D:2)
  10 quokkas
  10 giant cockroaches
  A giant cockroach zombie (D:5)
  6 giant geckos
  9 giant newts
  33 goblins
  A hobgoblin zombie (D:5)
  A jackal skeleton (D:4)
  26 kobolds
  An orc zombie (D:10)
  26 rats
  A spectral orc (D:13)
  2 plants
1024 creatures vanquished.

Vanquished Creatures (collateral kills)
  3 yaks
  2 orc warriors (Orc:2)
  A giant slug (Lair:8)
  A green rat (Lair:7)
  An orc (Orc:2)
8 creatures vanquished.

Vanquished Creatures (others)
  A trapdoor spider (shapeshifter) (D:14)
  A water elemental (Lair:7)
  A hobgoblin (Orc:2)
  27 fungi
  11 plants (Lair:8)
41 creatures vanquished.

Grand Total: 1073 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Doc Oct, the Octopode Monk, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 16/16 MP: 1/1
   203 | D:1      | Reached XP level 2. HP: 18/21 MP: 2/2
   877 | D:2      | Reached XP level 3. HP: 24/26 MP: 3/3
   895 | D:2      | Found a glowing silver altar of Zin.
   903 | D:2      | Became a worshipper of Zin the Law-Giver
   903 | D:2      | Acquired Zin's first power
   903 | D:2      | Acquired Zin's second power
  1340 | D:3      | Reached XP level 4. HP: 29/31 MP: 4/4
  1412 | D:3      | Reached skill level 5 in Unarmed Combat
  1986 | D:4      | Found a white marble altar of Elyvilon.
  1987 | D:4      | Found an iron altar of Okawaru.
  1988 | D:4      | Found a shadowy altar of Dithmenos.
  1990 | D:4      | Found a sparkling altar of Nemelex Xobeh.
  2040 | D:4      | Reached XP level 5. HP: 30/36 MP: 5/5
  2152 | D:4      | Reached skill level 1 in Invocations
  2225 | D:4      | Noticed a phantom
  2257 | D:4      | Killed a phantom
  2257 | D:4      | Reached skill level 6 in Unarmed Combat
  2257 | D:4      | Reached XP level 6. HP: 4/42 MP: 2/7
  2686 | D:4      | Acquired Zin's third power
  3245 | D:5      | Entered Level 5 of the Dungeon
  3307 | D:5      | Reached skill level 1 in Evocations
  3307 | D:5      | Reached XP level 7. HP: 31/46 MP: 6/9
  3527 | D:5      | Found an ancient bone altar of Kikubaaqudgha.
  3556 | D:5      | Reached skill level 5 in Dodging
  3609 | D:5      | Reached skill level 7 in Unarmed Combat
  3651 | D:5      | Found a staircase to the Ecumenical Temple.
  3866 | D:6      | Found a burning altar of Makhleb.
  3932 | D:6      | Reached skill level 1 in Throwing
  3932 | D:6      | Reached XP level 8. HP: 35/52 MP: 7/12
  4444 | D:6      | Found Thruduqeo's Distillery.
  4452 | D:6      | Bought a potion of heal wounds for 33 gold pieces
  4452 | D:6      | Bought a potion of resistance for 77 gold pieces
  4452 | D:6      | Bought a potion of agility for 27 gold pieces
  4782 | D:7      | Found a blossoming altar of Fedhas.
  4910 | D:8      | Reached skill level 8 in Unarmed Combat
  6075 | D:8      | Reached skill level 9 in Unarmed Combat
  6075 | D:8      | Reached XP level 9. HP: 46/56 MP: 11/14
  6365 | D:8      | Noticed a manticore
  6503 | D:8      | Noticed a kobold demonologist
  6509 | D:9      | Noticed a cyclops
  6649 | D:8      | Noticed a sixfirhy
  6651 | D:8      | Noticed a red devil
  6652 | D:8      | Noticed a hellwing
  6652 | D:8      | Killed a kobold demonologist
  7005 | D:7      | Reached skill level 10 in Unarmed Combat
  7804 | D:6      | Found Klyetyr's Magic Scroll Boutique.
  8113 | D:6      | Reached XP level 10. HP: 40/63 MP: 9/15
  8661 | D:8      | Noticed a catoblepas
  8896 | D:9      | Noticed Prince Ribbit
  8908 | D:9      | Killed Prince Ribbit
  8908 | D:9      | Reached skill level 5 in Stealth
  9144 | D:8      | Reached skill level 5 in Fighting
  9816 | D:10     | Entered Level 10 of the Dungeon
  9816 | D:10     | Noticed Erolcha
  9953 | D:9      | Found a deep blue altar of Sif Muna.
 10047 | D:9      | Killed a cyclops
 10392 | D:10     | Reached skill level 11 in Unarmed Combat
 10753 | D:11     | Found a staircase to the Lair.
 10765 | Lair:1   | Entered Level 1 of the Lair of Beasts
 11090 | Lair:1   | Learned a level 3 spell: Ozocubu's Armour
 11138 | Lair:1   | Learned a level 4 spell: Condensation Shield
 11268 | Lair:1   | Noticed a four-headed hydra
 11276 | Lair:1   | Killed a four-headed hydra
 11276 | Lair:1   | Reached skill level 1 in Ice Magic
 11276 | Lair:1   | Reached XP level 11. HP: 72/72 MP: 17/17
 11877 | Lair:1   | Reached skill level 1 in Spellcasting
 13306 | Lair:4   | Acquired Zin's fourth power
 13822 | Lair:5   | Found a hole to the Spider Nest.
 13851 | Spider:1 | Entered Level 1 of the Spider Nest
 14707 | D:11     | Reached skill level 5 in Ice Magic
 14760 | D:11     | Found a staircase to the Orcish Mines.
 14905 | Orc:1    | Entered Level 1 of the Orcish Mines
 15439 | D:11     | Noticed a three-headed hydra
 15464 | D:11     | Killed a three-headed hydra
 15722 | D:11     | Reached XP level 12. HP: 73/80 MP: 14/22
 16066 | D:12     | Noticed Harold
 16679 | D:13     | Found a labyrinth entrance.
 16816 | Lab      | Entered a labyrinth
 16974 | Lab      | Noticed a minotaur
 17011 | Lab      | Identified Boghaih's Handbook of Icy Enchantment (You found it in a labyrinth)
 17109 | D:13     | Found a flickering gateway to a bazaar.
 17143 | Bazaar   | Entered a bazaar
 17147 | Bazaar   | Found Fievobek's Antique Armour Shop.
 17161 | Bazaar   | Found Plaefaku's Gadget Shop.
 17208 | Bazaar   | Bought a phial of floods for 440 gold pieces
 17266 | D:13     | Noticed Nergalle
 17353 | D:12     | Reached skill level 5 in Throwing
 17386 | D:12     | Killed Harold
 18741 | D:13     | Reached skill level 5 in Invocations
 18754 | D:15     | Entered Level 15 of the Dungeon
 18769 | D:15     | Reached skill level 10 in Dodging
 18788 | D:15     | Noticed a six-headed hydra
 18793 | D:15     | Killed a six-headed hydra
 19105 | D:14     | Found an ancient bone altar of Kikubaaqudgha.
 19123 | D:14     | Found a gate to the Vaults.
 19143 | D:14     | Noticed a seven-headed hydra
 19642 | D:15     | Reached XP level 13. HP: 57/88 MP: 15/23
 19775 | D:15     | Noticed a six-headed hydra
 19782 | D:15     | Learned a level 2 spell: Ensorcelled Hibernation
 19796 | D:15     | Killed a six-headed hydra
 19796 | D:15     | Reached skill level 12 in Unarmed Combat
 19856 | D:15     | Learned a level 5 spell: Metabolic Englaciation
 20189 | D:15     | Reached skill level 1 in Hexes
 21100 | Lair:2   | Noticed an ice statue
 21102 | Lair:2   | Noticed an ice devil
 21450 | Lair:2   | Killed an ice devil
 21506 | Lair:2   | Killed an ice statue
 22084 | Lair:3   | Noticed a death yak
 22084 | Lair:3   | Noticed a death yak
 22086 | Lair:3   | Noticed a death yak
 22415 | Lair:2   | Killed a death yak
 22931 | Lair:4   | Noticed Snorg
 22995 | Lair:4   | Noticed Rupert
 23028 | Lair:4   | Killed Rupert
 23053 | Lair:4   | Noticed Erica
 23174 | Lair:4   | Killed Erica
 23321 | Lair:4   | Killed Snorg
 23655 | Lair:5   | Found a staircase to the Shoals.
 23925 | Lair:5   | Noticed a six-headed hydra
 24127 | Shoals:1 | Entered Level 1 of the Shoals
 24566 | Lair:5   | Got a slimy trident
 24567 | Lair:5   | Identified the +6,+6 trident "Chah" {venom, rPois MR++} (You found it on level 5 of the Lair of Beasts)
 24785 | Lair:5   | Learned a level 1 spell: Infusion
 25386 | Lair:6   | Got an ancient morningstar
 25387 | Lair:6   | Identified the +6,+6 morningstar of the Land of Plenty {crush, Str+3} (You found it on level 6 of the Lair of Beasts)
 26460 | Lair:7   | Reached skill level 1 in Charms
 26723 | Lair:7   | Reached skill level 5 in Spellcasting
 26734 | Lair:7   | Reached XP level 14. HP: 53/94 MP: 11/26
 27574 | Lair:7   | Found a staircase to the Slime Pits.
 27574 | Lair:7   | Noticed an acid blob
 27575 | Lair:7   | Noticed an acid blob
 28304 | Lair:8   | Entered Level 8 of the Lair of Beasts
 28429 | Lair:8   | Found a dark tunnel.
 28503 | Volcano  | Entered a volcano
 28546 | Volcano  | Found a burning altar of Makhleb.
 29031 | Lair:8   | Reached skill level 10 in Ice Magic
 31854 | Lair:8   | Reached skill level 5 in Hexes
 33262 | Lair:8   | Reached XP level 15. HP: 85/99 MP: 12/29
 33403 | Lair:8   | Reached skill level 13 in Unarmed Combat
 34527 | Lair:3   | Killed a death yak
 34998 | Orc:2    | Noticed Joseph
 35024 | Orc:2    | Killed Joseph
 35413 | Orc:2    | Noticed Maurice
 35431 | Orc:2    | Killed Maurice
 36021 | Orc:2    | Noticed Grum
 36056 | Orc:2    | Killed Grum
 36310 | Orc:3    | Found a staircase to the Elven Halls.
 36560 | Orc:4    | Entered Level 4 of the Orcish Mines
 36560 | Orc:4    | Noticed Saint Roka
 36565 | Orc:4    | Noticed Nessos


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |    77 |   146 |   310 |  1042 |  1745 ||  3320
Throw: Tomahawk          |       |     5 |    36 |    90 |    70 ||   201
       Dart              |       |       |    25 |     1 |    12 ||    38
       Javelin           |       |       |       |       |    32 ||    32
       Throwing net      |       |       |       |       |     2 ||     2
 Cast: Ozocubu's Armour  |       |       |       |    36 |   126 ||   162
       Condensation Shie |       |       |       |    24 |    95 ||   119
       Ensorcelled Hiber |       |       |       |       |    46 ||    46
       Infusion          |       |       |       |       |    54 ||    54
       Metabolic Englaci |       |       |       |       |    18 ||    18
Invok: Recite            |     1 |     6 |    33 |    42 |    38 ||   120
       Vitalisation      |       |     1 |     9 |    18 |    35 ||    63
       Imprison          |       |       |       |     1 |     1 ||     2
 Abil: Evoke Teleportati |       |       |       |     4 |     2 ||     6
Evoke: Wand              |       |     1 |     1 |    26 |    37 ||    65
       Lamp of fire      |       |       |       |       |     3 ||     3
       Phial of floods   |       |       |       |       |     3 ||     3
       Disc of storms    |       |       |       |       |     1 ||     1
  Use: Potion            |       |     3 |     2 |     1 |     7 ||    13
       Scroll            |       |       |    20 |    16 |     9 ||    45
 Stab: Sleeping          |    12 |    10 |    11 |    41 |    50 ||   124
       Distracted        |       |     2 |     2 |     3 |     4 ||    11
       Invisible         |       |       |     2 |     5 |    15 ||    22
       Confused          |       |       |       |     2 |     6 ||     8
       Paralysed         |       |       |       |       |    28 ||    28
I'm beginning to feel like a Cat God! Felid streaks: {FeVM^Sif Muna, FeWn^Dithmenos, FeAr^Pakellas}, {FeEE^Ashenzari, FeEn^Gozag, FeNe^Sif Muna, FeAE^Vehumet...(ongoing)}

Ziggurat Zagger

Posts: 5382

Joined: Friday, 25th November 2011, 07:36

Post Wednesday, 7th May 2014, 20:41

Re: CIP: OpMo^Zin

Not being able to go statue form and being a melee octopode is a bad combination, imho. Icy armor might be decent enough (you can't combo it with ice form either), but I wouldn't have gone Zin here. But you already did, so I'd say go fairly heavily into ice magic and pick up freezing cloud/bolt of cold for things you don't want to melee. That'll depend on you actually finding them, of course.

Spider isn't too hard without rPois really, as long as you have a few curing it's fairly unnecessary. Of course when I did it without rPois, I was a troll, so I actually had some HP and AC. Don't recall if I had a dragon armor yet, but even without it, troll ac is still better than 1 ac octopode (or 8 with ice armor up). Vit should save you a bunch of curing potions, too.
User avatar

Dis Charger

Posts: 2057

Joined: Wednesday, 7th August 2013, 08:25

Post Thursday, 8th May 2014, 04:34

Re: CIP: OpMo^Zin

Character died to a Wolf Spider. Was out of MP because of Ghost moths and couldn't recover. It's cool though. Game was interesting, at least.

If there's one thing I think was my error in this though; towards the end I was spread a bit too thin. Going ICE/UC/Dodging/Fighting/Invo was fine....Adding in Charms/Hexes was too much. Ice even if you aren't going to kill with it is a fair replacement for Armour/Shields, especially when you can't otherwise have those (Felids, Octopodes, etc.)
I'm beginning to feel like a Cat God! Felid streaks: {FeVM^Sif Muna, FeWn^Dithmenos, FeAr^Pakellas}, {FeEE^Ashenzari, FeEn^Gozag, FeNe^Sif Muna, FeAE^Vehumet...(ongoing)}

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