Cip: MiCk of Xom - With a shapeshifter ally!


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Swamp Slogger

Posts: 173

Joined: Saturday, 23rd November 2013, 23:58

Post Tuesday, 22nd April 2014, 00:28

Cip: MiCk of Xom - With a shapeshifter ally!

  Code:
 Dungeon Crawl Stone Soup version 0.13.0 (tiles) character file.

Gio the Hoplite (Minotaur Chaos Knight)            Turns: 18308, Time: 01:47:58

HP  86/122       AC 25     Str 17      XL: 13   Next: 62%
MP  16/16        EV  8     Int 11 (12) God: Xom
Gold 1040        SH 18     Dex 14      Spells:  0 memorised, 12 levels left

Res.Fire  : + . .   See Invis. : .   l - +5,+3 elf whip (elec)
Res.Cold  : . . .   Warding    : .   O - +2 orc chain mail {rN+}
Life Prot.: + . .   Conserve   : .   h - +2 buckler
Res.Poison: .       Res.Corr.  : .   P - +2 wizard hat
Res.Elec. : .       Clarity    : .   y - +2 cloak
Sust.Abil.: . .     Spirit.Shd : .   M - +1 pair of gloves
Res.Mut.  : .       Stasis     : .   X - +0 pair of boots
Res.Rott. : .       Flight     : .   v - amulet of rage
Saprovore : . . .                    A - +3 ring of protection
                                     I - ring of protection from fire

@: burdened, mildly poisoned, slow, somewhat resistant to hostile enchantments,
extremely unstealthy
A: retaliatory headbutt, horns 2, +10% hp, slow metabolism 1, wild magic 1, Int
+2
a: Renounce Religion, Evoke Berserk Rage


You are on level 12 of the Dungeon.
You worship Xom.
You are a favourite toy of Xom.
You are encumbered.
You are very full.

You have visited 2 branches of the dungeon, and seen 20 of its levels.

You have collected 1265 gold pieces.
You have spent 54 gold pieces at shops.

Inventory:

Hand weapons
 g - the +9,+5 mace "Rotybboh" {flame, +Blink}
   (You found it on level 2 of the Lair of Beasts)   
   
   It emits flame when wielded, causing extra injury to most foes and up to
   double damage against particularly susceptible opponents.
   
   It lets you blink.
 k - the +8,+6 whip of the Fray {pain, +Fly rElec Str+3}
   (You found it on level 2 of the Lair of Beasts)   
   
   In the hands of one skilled in necromantic magic, it inflicts extra damage
   on living creatures.
   
   It affects your strength (+3).
   It insulates you from electricity.
   It lets you fly.
 l - a +5,+3 elven whip of electrocution (weapon)
 K - the +5,+3 flail of the Silent Majority {crush, -Tele +Inv rN+ MR+}
   (You found it on level 3 of the Lair of Beasts)   
   
   It inflicts extra damage upon your enemies.
   
   It protects you from negative energy.
   It affects your resistance to hostile enchantments.
   It lets you turn invisible.
   It prevents most forms of teleportation.
 U - the +1,+3 mace "Abapt" {speed, +Fly Str+2 Int+1}
   (You found it on level 4 of the Lair of Beasts)   
   
   Attacks with this weapon take half as long, but cause slightly less damage.
   
   It affects your strength (+2).
   It affects your intelligence (+1).
   It lets you fly.
Missiles
 z - 3 javelins (quivered)
 J - 3 needles of sleeping
Armour
 h - a +2 buckler (worn)
 y - a +2 cloak (worn)
 M - a +1 pair of gloves (worn)
 O - a +2 orcish chain mail of positive energy (worn)
 P - a +2 wizard hat (worn)
 W - an elven robe of cold resistance
 X - a +0 pair of boots (worn)
Magical devices
 b - a wand of disintegration {zapped: 3}
 i - a wand of disintegration {zapped: 5}
 n - a wand of draining {zapped: 7}
 x - a wand of digging (6)
 D - a wand of draining (1)
 H - a wand of invisibility {zapped: 3}
 Z - a wand of digging
Comestibles
 c - 7 bread rations
 w - 5 meat rations
 T - 2 beef jerkies
Scrolls
 d - 11 scrolls of remove curse
 r - 4 scrolls of fog
 s - a scroll of fear
 t - 6 scrolls of identify
 E - 5 scrolls of teleportation
 L - a scroll of magic mapping
 N - 3 scrolls of blinking
 S - 2 scrolls of summoning
 V - 4 scrolls of amnesia
Jewellery
 a - a tubular garnet ring
 m - an uncursed amulet of clarity
 v - an amulet of rage (around neck)
 A - a +3 ring of protection (right hand)
 F - an uncursed amulet of resist mutation
 I - a ring of protection from fire (left hand)
 Y - the ring "Dihoost" {+/*Tele +Blink +Rage MR++ SInv}
   (You found it on level 10 of the Dungeon)   
   
   [ring of teleportation]
   It affects your resistance to hostile enchantments.
   It enhances your eyesight.
   It lets you blink.
   It lets you go berserk.
Potions
 e - 4 potions of agility
 j - 3 potions of flight
 o - 10 potions of curing
 p - 2 potions of speed
 u - a potion of brilliance
 B - a potion of restore abilities
 C - 3 potions of magic
 G - a potion of resistance
 Q - 4 potions of heal wounds
Miscellaneous
 f - a disc of storms
 q - a stone of tremors
 R - a stone of tremors


   Skills:
 - Level 12.3 Fighting
 - Level 13.0 Maces & Flails
 - Level 10.0 Armour
 - Level 11.1 Dodging
 + Level 14.4 Shields
 - Level 5.1 Evocations


You have 12 spell levels left.
You don't know any spells.

Dungeon Overview and Level Annotations

Branches:
Dungeon (12/27)            Temple (0/1) D:5             Orc (0/4) D:11
   Lair (8/8) D:9          Shoals (0/5) Lair:5        Snake (0/5) Lair:5
  Slime (0/6) Lair:8     

Altars:
Cheibriados
Kikubaaqudgha
Nemelex Xobeh
Trog
Yredelemnul

Shops:
D:12 !

Portals:
Trove: D:10 (give +3 gold dragon armour)


Innate Abilities, Weirdness & Mutations

You reflexively headbutt those who attack you in melee.
You have a pair of horns on your head.
Your mind is acute. (Int +2)
You are robust (+10% HP).
You have a slow metabolism.
Your spells are a little harder to cast, but a little more powerful.


Message History

Bocyigylem barely misses the killer bee.
Bocyigylem bites the killer bee!
Bocyigylem barely misses the killer bee.
Bocyigylem bites the killer bee.
Bocyigylem bites the killer bee but does no damage.
Bocyigylem closely misses the killer bee.
Bocyigylem bites the killer bee but does no damage.
The killer bee stings Bocyigylem! The killer bee stings Bocyigylem.
Bocyigylem misses the killer bee. Bocyigylem bites the killer bee.
Bocyigylem bites the killer bee!
The killer bee dies!
You feel sick.
You feel sick.
Found a stone staircase leading down.
There is an entrance to Yxuhe's Distillery here.
You are being weighed down by all of your possessions.
Q - 4 potions of heal wounds (gained 1)
Thank you for shopping at Yxuhe's Distillery!
Unknown command.
Saving game... please wait.

 #######
#.......####
  ##....@..#  #
  #?>...D#.##.#
 .#..##.......#
#.....##.#.####
 ##........#
  #.#.##.#######
  #............#
  #.#.##.......#
  # #  #.......#


You can see the friendly Bocyigylem the eight-headed hydra shaped shifter.

Vanquished Creatures
  Maud (Lair:5)
  Fannar (Lair:5)
  3 hydras
  A dragon (Lair:2)
  A catoblepas (Lair:8)
  An ice statue (Lair:5)
  A lindwurm (Lair:8)
  A griffon (Lair:1)
  5 oklob plants (Lair:1)
  4 elephants (Lair:4)
  2 black mambas
  10 spiny frogs
  4 komodo dragons
  A fire drake (Lair:1)
  The ghost of Gio the Cudgeler, an average HOFi of the Shining One (D:7)
  A polar bear (Lair:5)
  A two-headed ogre (D:8)
  10 blink frogs
  2 ugly things (D:11)
  A basilisk (Lair:3)
  A grizzly bear (Lair:5)
  A wyvern (Lair:4)
  5 sharks (Lair:5)
  An elephant slug (Lair:8)
  16 yaks
  3 hippogriffs
  A wolf (Lair:5)
  A necrophage (D:8)
  A spatial vortex (D:10)
  4 porcupines
  3 slaves (D:8)
  6 giant goldfish (D:7)
  5 ice beasts (Lair:5)
  2 nagas (Lair:5)
  3 orc warriors
  2 phantoms
  4 ogres
  3 sky beasts
  3 centaurs
  8 water moccasins
  Duvessa (D:4)
  A brain worm (D:8)
  5 crocodiles
  2 giant slugs
  2 agate snails
  7 giant frogs
  3 jellyfish (D:7)
  A hippogriff zombie (D:9)
  2 eyes of draining (D:9)
  3 killer bees
  A troll skeleton (D:8)
  2 electric eels (D:7)
  A yak skeleton (D:8)
  3 wights (D:9)
  6 crimson imps
  Dowan (D:4)
  3 quasits
  A centaur zombie (D:9)
  5 orc priests
  A black bear zombie (D:6)
  9 hounds
  6 orc wizards
  4 jellies
  A spider (D:11)
  A big fish (D:7)
  5 iguanas
  9 worker ants
  A scorpion (D:4)
  An orange rat (Lair:4)
  Ijyb (D:6)
  An ogre zombie (D:9)
  12 adders
  14 green rats
  3 lemures (Lair:1)
  3 giant centipedes
  5 giant mites
  6 worms
  11 giant geckos
  An ooze (D:9)
  20 orcs
  2 ball pythons
  23 bats
  4 giant cockroaches
  13 hobgoblins
  8 quokkas
  7 giant newts
  A giant spore (D:10)
  9 goblins
  A goblin zombie (D:5)
  20 jackals
  20 kobolds
  A kobold skeleton (D:6)
  A kobold zombie (D:6)
  20 rats
  4 ballistomycetes (D:6)
  A butterfly (D:5)
  3 fungi (Lair:4)
  13 plants
441 creatures vanquished.

Vanquished Creatures (collateral kills)
  Gastronok (D:11)
  A dragon (D:12)
  A hydra (Lair:6)
  Erica (D:11)
  3 death yaks (Lair:8)
  A deep troll shaman (Lair:8)
  A centaur warrior (D:12)
  A catoblepas (Lair:8)
  A giant amoeba (Lair:8)
  4 hill giants
  3 elephants (Lair:8)
  2 spiny frogs
  The ghost of Gio the Splendid Chronographer, an experienced NaHu of Cheibriados (D:10)
  Psyche (D:11)
  2 polar bears (Lair:5)
  2 fire drakes
  2 two-headed ogres
  2 trolls
  2 blink frogs (Lair:5)
  A trapdoor spider zombie (D:12)
  2 basilisks
  A wraith (D:10)
  2 yaks (D:10)
  An elephant slug (Lair:8)
  A griffon skeleton (D:11)
  A golden eye (Lair:4)
  A shadow (D:12)
  An ugly thing (D:11)
  10 wolves
  2 manticores
  3 hippogriffs
  A phantom (D:11)
  A sky beast (D:11)
  A porcupine (Lair:7)
  A black bear (Lair:8)
  2 orc warriors
  4 ice beasts
  5 crocodiles
  3 centaurs
  4 giant frogs
  A brain worm (Lair:4)
  3 giant slugs
  2 agate snails
  2 water moccasins
  An eye of draining (D:12)
  2 cyclops skeletons
  A troll zombie (D:11)
  5 killer bees
  3 wights (D:11)
  2 crimson imps
  An electric eel (D:7)
  A hound (D:11)
  A quasit (Lair:1)
  2 orc priests
  2 jellies
  7 spiders (D:11)
  A two-headed ogre skeleton (D:10)
  3 orc wizards
  A brain worm zombie (D:12)
  A big kobold skeleton (D:11)
  14 green rats
  2 giant centipedes
  6 adders
  3 white imps (Lair:5)
  A worm (D:10)
  2 oozes (Lair:8)
  11 orcs
  A bat (Lair:5)
  3 quokkas
  A goblin (D:4)
  5 rats
  A bush (Lair:8)
  2 fungi (Lair:4)
  2 plants
176 creatures vanquished.

Vanquished Creatures (others)
  A polar bear (Lair:5)
  A human (D:5)
  An agate snail (Lair:5)
  2 crimson imps (Lair:1)
  A quasit (Lair:6)
  2 iron imps (Lair:1)
  An adder (Lair:8)
  A lemure (Lair:5)
  2 shadow imps (Lair:5)
  3 white imps
  4 ufetubi
  A jackal (D:8)
  A giant spore (D:6)
  A rat (D:7)
22 creatures vanquished.

Grand Total: 639 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | Gio, the Minotaur Chaos Knight, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 17/17 MP: 1/1
    88 | D:1      | Reached skill level 4 in Maces & Flails
    90 | D:1      | XOM: potion effect (agility)
   107 | D:1      | Reached XP level 2. HP: 22/24 MP: 1/1
   706 | D:1      | XOM: mild Fire miscast
   725 | D:2      | Reached skill level 5 in Maces & Flails
   739 | D:2      | Reached XP level 3. HP: 22/30 MP: 2/2
   825 | D:2      | Reached skill level 1 in Shields
   855 | D:2      | XOM: divination: magic mapping
  1362 | D:3      | Reached XP level 4. HP: 24/37 MP: 2/2
  1535 | D:3      | Noticed a sky beast
  1560 | D:3      | Killed a sky beast
  1560 | D:3      | Reached XP level 5. HP: 29/44 MP: 2/2
  1578 | D:3      | You fall through a shaft!
  1607 | D:4      | Noticed an ogre
  1628 | D:4      | XOM: divination: detect items
  1659 | D:4      | XOM: summons friendly ufetubus
  1686 | D:3      | Gained mutation: You have a pair of large horns on your head. [potion of mutation]
  1686 | D:3      | Gained mutation: You are resistant to electric shocks. [potion of mutation]
  1686 | D:3      | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation]
  1756 | D:3      | Reached skill level 5 in Shields
  1836 | D:3      | Found a basalt altar of Yredelemnul.
  1986 | D:3      | XOM: potion effect (speed)
  2149 | D:3      | XOM: vitrification
  2406 | D:3      | XOM: summons 2 hostile shadow creatures
  2559 | D:3      | XOM: 8-stop teleportation journey
  2590 | D:4      | Noticed a phantom
  2592 | D:4      | XOM: inner flame monster(s)
  2612 | D:4      | Killed a phantom
  2612 | D:4      | Reached skill level 6 in Maces & Flails
  2612 | D:4      | Reached XP level 6. HP: 39/50 MP: 3/3
  2652 | D:4      | Reached skill level 7 in Maces & Flails
  2750 | D:4      | XOM: summons friendly white imp
  2766 | D:4      | Killed an ogre
  2804 |

Any suggestions?

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Tuesday, 22nd April 2014, 00:41

Re: Cip: MiCk of Xom - With a shapeshifter ally!

I would wear clarity and would swap to -Tele weapon when I want to heal without those teleports Xom loves so much. ID your ring, don't have so many scrolls of remove curse in inventory, drop amnesia scrolls and brilliance/magic potions. Stop training Shields, it should never be your highest skill, train more Fighting/Armour/Dodging instead.
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Pandemonium Purger

Posts: 1298

Joined: Wednesday, 11th April 2012, 02:42

Location: Sydney, Australia

Post Tuesday, 22nd April 2014, 00:49

Re: Cip: MiCk of Xom - With a shapeshifter ally!

Is that chain mail really the best armour for your character?

You don't have Conservation, so you should be stashing all but a few of each consumable type (since you shouldn't need more than 1 or 2 of any given type in a well-managed conflict, and the more you carry the faster they burn up)

Swamp Slogger

Posts: 173

Joined: Saturday, 23rd November 2013, 23:58

Post Tuesday, 22nd April 2014, 00:56

Re: Cip: MiCk of Xom - With a shapeshifter ally!

Sandman25 wrote:I would wear clarity and would swap to -Tele weapon when I want to heal without those teleports Xom loves so much. ID your ring, don't have so many scrolls of remove curse in inventory, drop amnesia scrolls and brilliance/magic potions. Stop training Shields, it should never be your highest skill, train more Fighting/Armour/Dodging instead.

I'm aiming for skill 15, so I can use shields (not bucklers).

Swamp Slogger

Posts: 173

Joined: Saturday, 23rd November 2013, 23:58

Post Tuesday, 22nd April 2014, 01:00

Re: Cip: MiCk of Xom - With a shapeshifter ally!

Patashu wrote:Is that chain mail really the best armour for your character?

You don't have Conservation, so you should be stashing all but a few of each consumable type (since you shouldn't need more than 1 or 2 of any given type in a well-managed conflict, and the more you carry the faster they burn up)

I don't plan on casting spells, so, what should be the best armour for this character?

Spider Stomper

Posts: 215

Joined: Monday, 21st May 2012, 20:09

Post Tuesday, 22nd April 2014, 01:07

Re: Cip: MiCk of Xom - With a shapeshifter ally!

rockygargoyle wrote:I'm aiming for skill 15, so I can use shields (not bucklers).


From my experience (and I use shields too much), the breakpoint of 15 is only really relevant as a stopping point, not a strict goal. I regularly stop training Shields (while wearing a normal shield) at 8-12 to pump other skills, especially at this stage of the game where weapon skill, fighting, and armor or dodge (not both this early on, esp. with shields) are vastly more important than negating more of the penalty and like +3-5 SH value.

EDIT: Oh yeah, I just realized you're actually wearing a buckler. It is generally a very poor idea to train skills in anticipation.
Wir saufen, und wir sind noch da!

For this message the author Abominae has received thanks:
rockygargoyle
User avatar

Pandemonium Purger

Posts: 1298

Joined: Wednesday, 11th April 2012, 02:42

Location: Sydney, Australia

Post Tuesday, 22nd April 2014, 01:11

Re: Cip: MiCk of Xom - With a shapeshifter ally!

rockygargoyle wrote:
Sandman25 wrote:I would wear clarity and would swap to -Tele weapon when I want to heal without those teleports Xom loves so much. ID your ring, don't have so many scrolls of remove curse in inventory, drop amnesia scrolls and brilliance/magic potions. Stop training Shields, it should never be your highest skill, train more Fighting/Armour/Dodging instead.

I'm aiming for skill 15, so I can use shields (not bucklers).

You don't need to get a shield at penalty-free to use it. (In particular, most armour is never 100% penalty-free, but that doesn't stop people from using it!)
Don't think about it like mindelay. Mindelay is amazing because 1) the closer you get to it, the larger the marginal gain of boosting weapon skill more, so it's more and more incentivized to reach it the closer you get 2) being able to hit fast means reacting at finer intervals in a fight means better play. Shields is the opposite - every point of 1 SH is a lower marginal return and the penalties smoothly disappear.
In particular, taking shields to 15 from 5 is a very large skill expenditure. It's equivalent to having 8 less in a weapon skill, for example. The benefit of getting shield to penalty-free isn't worth that much exp drop early on. (In particular, if you find a shield of resistance or of reflection, just use it, penalties be damned.)
Also consider that if you ever find an amazing two hander (vamp/elec/antimagic for example), all the investment into shields skill is now wasted because it won't be better than using that two hander. Whereas skill in weapon, armour, dodging and fighting is never useless (even if you swap to the heaviest armour in the game, dodging eventually starts giving steady EV, starting at like 12-15? skill. I haven't looked into the formula yet, but basically training dodging does nothing until it 'overcomes your armour's encumberance', then EV starts accumulating equally as fast no matter what the armour was)

I don't plan on casting spells, so, what should be the best armour for this character?

Plate, especially rF+ plate (but rC+ and MR plate or even egoless plate is worth settling for too), Crystal plate (but good luck finding one), fire dragon armour (ice dragon armour seems functionally equivalent but is worse in zot unless you get a lot of rF+ in your game)

For this message the author Patashu has received thanks:
rockygargoyle

Swamp Slogger

Posts: 173

Joined: Saturday, 23rd November 2013, 23:58

Post Tuesday, 22nd April 2014, 01:56

Re: Cip: MiCk of Xom - With a shapeshifter ally!

  Code:
 creatures
 10285 | Lair:3   | XOM: divination: magic mapping
 10300 | Lair:3   | XOM: blink monster(s)
 10398 | Lair:3   | XOM: silly message
 10424 | Lair:3   | XOM: summons 2 friendly demons
 10492 | Lair:3   | XOM: blink monster(s)
 10507 | Lair:3   | Got a slimy flail
 10508 | Lair:3   | Identified the flail of the Silent Majority {crush, -Tele +Inv rN+ MR+} (You found it on level 3 of the Lair of Beasts)
 10525 | Lair:3   | XOM: noise
 10615 | Lair:4   | Got a transparent mace
 10616 | Lair:4   | Reached XP level 12. HP: 114/114 MP: 15/15
 10623 | Lair:4   | Identified the cursed mace "Abapt" {speed, +Fly Str+2 Int+1} (You found it on level 4 of the Lair of Beasts)
 10871 | Lair:4   | XOM: mild Hex miscast
 10993 | Lair:4   | Reached skill level 10 in Dodging
 11098 | Lair:4   | XOM: polymorph crocodile -> golden eye
 11417 | Lair:4   | XOM: noise
 11548 | Lair:4   | XOM: medium Divn miscast
 11718 | Lair:4   | XOM: divination: detect creatures
 11836 | Lair:5   | Found a staircase to the Shoals.
 11881 | Lair:5   | XOM: divine lightning (protected)
 11887 | Lair:5   | XOM: summons friendly ufetubus
 11997 | Lair:5   | XOM: summons friendly lemure
 12068 | Lair:5   | Found a staircase to the Snake Pit.
 12342 | Lair:5   | Noticed Maud
 12345 | Lair:5   | XOM: swap weapons
 12354 | Lair:5   | Killed Maud
 12402 | Lair:5   | XOM: summons 2 friendly demons
 12519 | Lair:5   | XOM: cast spell 'Beastly Appendage'
 12686 | Lair:5   | Noticed Fannar
 12690 | Lair:5   | XOM: divination: magic mapping
 12706 | Lair:5   | Killed Fannar
 12804 | Lair:5   | XOM: noise
 12845 | Lair:5   | XOM: confuse monster(s)
 12996 | Lair:5   | XOM: enchant monster (good)
 13011 | Lair:5   | XOM: cast spell 'Discord'
 13040 | Lair:5   | Identified the Incunabulum of Combat Magic (You found it on level 5 of the Lair of Beasts)
 13056 | Lair:5   | Got an ancient pewter ring
 13059 | Lair:5   | Identified the cursed ring "Waomaaf" {Str+2 Dex-3} (You found it on level 5 of the Lair of Beasts)
 13333 | Lair:6   | XOM: 2-stop teleportation journey
 13347 | Lair:6   | XOM: summons 3 friendly demons
 13369 | Lair:6   | XOM: polymorph shadow imp -> lemure
 13417 | Lair:6   | Reached skill level 10 in Shields
 14399 | Lair:6   | Noticed a five-headed hydra
 14402 | Lair:6   | XOM: harmless Summ miscast
 14407 | Lair:6   | Killed a five-headed hydra
 14591 | Lair:7   | Paralysed by you for 5 turns
 14609 | Lair:7   | Noticed a five-headed hydra
 14615 | Lair:7   | Killed a six-headed hydra
 14615 | Lair:7   | Reached XP level 13. HP: 114/122 MP: 16/16
 14621 | Lair:7   | XOM: harmless Ice miscast
 14730 | Lair:7   | Noticed a seven-headed hydra
 14741 | Lair:7   | Killed an eight-headed hydra
 15049 | Lair:8   | Entered Level 8 of the Lair of Beasts
 15564 | Lair:8   | Found a staircase to the Slime Pits.
 15970 | D:10     | Entered Level 10 of the Dungeon
 15981 | D:10     | Noticed Gio's ghost (experienced NaHu)
 15993 | D:10     | Killed Gio's ghost
 15998 | D:10     | Got a warped granite ring
 15999 | D:10     | Identified the ring "Dihoost" {+/*Tele +Blink +Rage MR++ SInv} (You found it on level 10 of the Dungeon)
 16010 | D:10     | XOM: harmless Pois miscast
 16090 | D:10     | XOM: divination: detect creatures
 16134 | D:10     | XOM: mild Tloc miscast
 16176 | D:10     | XOM: mild Trmt miscast
 16257 | D:10     | Found a portal to a secret trove of treasure.
 16785 | D:10     | Noticed Bocyigylem
 16785 | D:10     | Bocyigylem the merfolk impaler changed into Bocyigylem the azure jelly
 16785 | D:10     | XOM: polymorph Bocyigylem the merfolk impaler -> Bocyigylem the azure jelly
 16789 | D:10     | Bocyigylem the azure jelly changed into Bocyigylem the alligator snapping turtle
 16853 | D:10     | Noticed Bocyigylem
 16853 | D:10     | Bocyigylem the iron troll changed into Bocyigylem the quicksilver dragon
 16857 | D:10     | Noticed Bocyigylem
 16857 | D:10     | Bocyigylem the quicksilver dragon changed into Bocyigylem the acid blob
 16865 | D:10     | Noticed Bocyigylem
 16865 | D:10     | Bocyigylem the acid blob changed into Bocyigylem the iron dragon
 16887 | D:11     | Noticed Erica
 16890 | D:11     | Noticed Bocyigylem
 16890 | D:11     | Bocyigylem the iron dragon changed into Bocyigylem the acid blob
 16898 | D:11     | Killed Erica
 16905 | D:11     | Noticed Bocyigylem
 16905 | D:11     | Bocyigylem the acid blob changed into Bocyigylem the sphinx
 16925 | D:11     | Bocyigylem the sphinx changed into Bocyigylem the iron troll
 16951 | D:11     | XOM: 5-stop teleportation journey
 16960 | D:11     | XOM: divination: detect creatures
 16975 | D:11     | XOM: divination: detect items
 16979 | D:11     | Noticed Bocyigylem
 16987 | D:11     | Bocyigylem the frost giant changed into Bocyigylem the iron troll
 17023 | D:11     | XOM: vitrification
 17034 | D:11     | XOM: divination: magic mapping
 17103 | D:11     | Noticed Bocyigylem
 17103 | D:11     | Bocyigylem the alligator snapping turtle changed into Bocyigylem the sphinx
 17131 | D:11     | Noticed Gastronok
 17143 | D:11     | Killed Gastronok
 17167 | D:11     | Noticed Bocyigylem
 17167 | D:11     | Bocyigylem the sphinx changed into Bocyigylem the fire giant
 17169 | D:11     | Noticed Bocyigylem
 17169 | D:11     | Bocyigylem the fire giant changed into Bocyigylem the quicksilver dragon
 17193 | D:11     | Noticed Bocyigylem
 17193 | D:11     | Bocyigylem the quicksilver dragon changed into Bocyigylem the shadow dragon
 17210 | D:11     | Noticed Psyche
 17214 | D:11     | Killed Psyche
 17257 | D:11     | Noticed Bocyigylem
 17257 | D:11     | Bocyigylem the shadow dragon changed into Bocyigylem the quicksilver dragon
 17258 | D:11     | Found a staircase to the Orcish Mines.
 17269 | D:11     | Bocyigylem the quicksilver dragon changed into Bocyigylem the iron troll
 17292 | D:11     | XOM: harmless Erth miscast
 17302 | D:11     | Noticed Bocyigylem
 17302 | D:11     | Bocyigylem the iron troll changed into Bocyigylem the fire giant
 17418 | D:11     | Noticed Bocyigylem
 17418 | D:11     | Bocyigylem the fire giant changed into Bocyigylem the frost giant
 17545 | D:11     | Noticed Bocyigylem
 17545 | D:11     | Bocyigylem the frost giant changed into Bocyigylem the dire elephant
 17571 | D:11     | Bocyigylem the dire elephant changed into Bocyigylem the catoblepas
 17629 | D:11     | Noticed Bocyigylem
 17629 | D:11     | Bocyigylem the minotaur changed into Bocyigylem the ghost moth
 17636 | D:11     | Bocyigylem the ghost moth changed into Bocyigylem the agate snail
 17654 | D:11     | Noticed Bocyigylem
 17654 | D:11     | Bocyigylem the agate snail changed into Bocyigylem the dire elephant
 17715 | D:11     | Bocyigylem the dire elephant changed into Bocyigylem the alligator snapping turtle
 17786 | D:11     | Noticed Bocyigylem
 17786 | D:11     | Bocyigylem the alligator snapping turtle changed into Bocyigylem the frost giant
 17802 | D:11     | Noticed Bocyigylem
 17802 | D:11     | Bocyigylem the frost giant changed into Bocyigylem the shadow dragon
 17884 | D:12     | Noticed Bocyigylem
 17884 | D:12     | Bocyigylem the shadow dragon changed into Bocyigylem the golden dragon
 17913 | D:12     | Reached skill level 14 in Shields
 17926 | D:12     | Noticed Bocyigylem
 17937 | D:12     | Bocyigylem the fire giant changed into Bocyigylem the iron troll
 17949 | D:12     | XOM: 1-stop teleportation journey
 17998 | D:12     | Noticed Bocyigylem
 17998 | D:12     | Bocyigylem the iron troll changed into Bocyigylem the fire giant
 18056 | D:12     | Noticed Bocyigylem
 18056 | D:12     | Bocyigylem the fire giant changed into Bocyigylem the quicksilver dragon
 18077 | D:12     | Bocyigylem the quicksilver dragon changed into Bocyigylem the iron troll
 18083 | D:12     | Noticed Bocyigylem
 18083 | D:12     | Bocyigylem the iron troll changed into Bocyigylem the dire elephant
 18089 | D:12     | Bocyigylem the dire elephant changed into Bocyigylem the death yak
 18295 | D:12     | Found Yxuhe's Distillery.
 18307 | D:12     | Bought a potion of heal wounds for 54 gold pieces
 18662 | D:12     | Found a corrupted altar of Lugonu.
 19135 | D:13     | Noticed Bocyigylem
 19135 | D:13     | Bocyigylem the five-headed hydra changed into Bocyigylem the ghost moth
 19186 | D:13     | Noticed Josephine
 19202 | D:13     | Killed Josephine
 19259 | D:13     | Bocyigylem the ghost moth changed into Bocyigylem the griffon
 19272 | D:13     | XOM: god gift: scroll of curse armour
 19283 | D:13     | Paralysed by an orc sorcerer for 3 turns
 19507 | D:13     | XOM: god gift: wand of disintegration {god gift}
 19595 | Orc:1    | Entered Level 1 of the Orcish Mines
 19697 | Orc:1    | XOM: divination: detect items


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Mace              |    87 |   142 |    42 |    76 |       ||   347
       Whip              |       |    54 |   387 |   691 |   228 ||  1360
       Unarmed           |       |       |       |     1 |       ||     1
 Fire: Blowgun           |       |       |       |     3 |       ||     3
Throw: Javelin           |       |       |       |       |     2 ||     2
 Abil: Evoke Blink       |       |       |       |     2 |       ||     2
Evoke: Wand              |       |     1 |    10 |    42 |     2 ||    55
       Deck              |       |       |       |     9 |       ||     9
  Use: Scroll            |    14 |     6 |    10 |    17 |    10 ||    57
       Potion            |       |     1 |     2 |    16 |     4 ||    23
 Stab: Paralysed         |     1 |       |       |       |       ||     1
       Confused          |       |       |       |     2 |       ||     2
       Distracted        |       |       |       |     1 |     1 ||     2
       Invisible         |       |       |       |     2 |       ||     2
       Sleeping          |       |       |       |       |     1 ||     1


So, I did what you guys told me to - I looked for a plate armour, and found this +0 one.
I got this manual of Invocations, which seems useless as I'm worshipping Xom.
If I get a scroll of acquirement, what should I choose?
And, what branch should I do after Mines?
User avatar

Pandemonium Purger

Posts: 1298

Joined: Wednesday, 11th April 2012, 02:42

Location: Sydney, Australia

Post Tuesday, 22nd April 2014, 02:10

Re: Cip: MiCk of Xom - With a shapeshifter ally!

rockygargoyle wrote:So, I did what you guys told me to - I looked for a plate armour, and found this +0 one.

Until you find something better than plain plate, try on every plate armour in the game - even if it's not runed, it's possible for it to have +1 or +2 (maybe even +3?).
rockygargoyle wrote:I got this manual of Invocations, which seems useless as I'm worshipping Xom.

Yep.
rockygargoyle wrote:If I get a scroll of acquirement, what should I choose?

I like to do wand acquirement if I'm still missing one of the big three (tele/haste/hw), gives a nice target for recharging (not that rod recharging isn't also nice). But, it could just give you slowing or something instead. Really every acquirement type has a way to disappoint you though. I don't have a good gut for which acquirement is best when.
And, what branch should I do after Mines?

Do Dungeon to 15, both lair branches to 4 (starting with the one that can be done more safely).

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Tuesday, 22nd April 2014, 02:40

Re: Cip: MiCk of Xom - With a shapeshifter ally!

+2 chain mail is slightly better than +0 plate armour with your skills, I would not bother with non-runed plate armour.

Vaults Vanquisher

Posts: 430

Joined: Saturday, 1st June 2013, 21:09

Location: Russia

Post Wednesday, 23rd April 2014, 00:04

Re: Cip: MiCk of Xom - With a shapeshifter ally!

Patashu wrote:it's possible for it to have +1 or +2 (maybe even +3?)

Even +4.
English is NOT my native language.

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