YASD VSSu


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Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Friday, 18th April 2014, 00:39

YASD VSSu

I wanted to play a pure summoner but Pikel gave me whip of electro and I have just found a vampiric long sword. Which one would you use?
Also I have some nice Air books so I guess I should go for Lightning Spire after Ice Beasts.

  Code:
 Dungeon Crawl Stone Soup version 0.15-a0-113-gf21e93d (tiles) character file.

VSSu the Summoner (Vine Stalker Summoner)           Turns: 8630, Time: 01:20:35

HP  38/49        AC  6     Str 11      XL: 10   Next: 36%
MP  18/22        EV 16     Int 18      God: Sif Muna [**....]
Gold 404         SH  0     Dex 15      Spells:  4 memorised,  7 levels left

rFire  . . .     SeeInvis .     a - +2 whip (elec)
rCold  . . .     Clarity  .     s - +0 robe
rNeg   . . .     Conserve .     (no shield)
rPois  .         rCorr    .     l - +1 helmet
rElec  .         rRot     +     (no cloak)
SustAb + +       Spirit   +     o - +0 pair of gloves
rMut   .         Warding  .     h - +0 pair of boots
Saprov . . .     Stasis   .     r - amulet of rage
MR     +....                    G - ring of sustain abilities
                                B - ring of sustain abilities

@: somewhat resistant to hostile enchantments, fairly stealthy
A: fangs 3, regeneration 2, magic shield, antimagic bite, no device heal
a: Channel Energy, Forget Spell, Renounce Religion, Evoke Berserk Rage


You are on level 9 of the Dungeon.
You worship Sif Muna.
Sif Muna is pleased with you.
You are hungry.

You have visited 2 branches of the dungeon, and seen 10 of its levels.

You have collected 404 gold pieces.

Inventory:

Hand weapons
 a - a +2,+2 whip of electrocution (weapon)
 q - a blowgun
 H - an uncursed sling
 N - a vampiric long sword
Missiles
 d - 39 stones (quivered)
 e - 57 sling bullets
 y - 9 tomahawks
 A - 46 poisoned needles
 K - 3 needles of slowing
 O - 5 throwing nets {!f}
Armour
 h - a +0 pair of boots (worn)
 l - a +1 helmet (worn)
 o - a +0 pair of gloves (worn)
 s - a +0 robe (worn)
Magical devices
 M - a wand of disintegration (18)
 U - a wand of cold {zapped: 1}
Comestibles
 c - 7 bread rations
 i - 6 meat rations
 j - 2 pears
 m - 13 sultanas
 n - a honeycomb
 x - 12 strawberries
 P - a beef jerky
 T - an apple
Scrolls
 k - 3 scrolls of fear
 z - 6 scrolls of identify
 Q - a scroll of remove curse
 R - 2 scrolls of blinking
 S - 3 scrolls of teleportation
Jewellery
 g - the amulet of Noon {Stasis Stlth}
   (You found it on level 5 of the Dungeon)   
   
   [amulet of stasis]
   
   It prevents you from being teleported, slowed, hasted or paralysed.
   It makes you more stealthy.
 r - an amulet of rage (around neck)
 B - a ring of sustain abilities (left hand)
 G - a ring of sustain abilities (right hand)
Potions
 f - 3 potions of brilliance
 p - 2 potions of resistance
 t - 5 potions of curing
 u - a potion of porridge
 E - a potion of might
Books
 b - a book of Callings   
   
   Spells                             Type                      Level
   *Summon Small Mammal               Summoning                    1
   *Call Imp                          Summoning                    2
   *Call Canine Familiar              Summoning                    3
   Summon Guardian Golem              Hexes/Summoning              4
   Summon Lightning Spire             Summoning/Air                4
   *Summon Ice Beast                  Ice/Summoning                4
 w - a book of the Sky   
   
   Spells                             Type                      Level
   Flight                             Charms/Air                   3
   Airstrike                          Air                          4
   Silence                            Hexes/Air                    5
   Deflect Missiles                   Charms/Air                   6
   Conjure Ball Lightning             Conjuration/Air              6
   Tornado                            Air                          9
 C - a book of Burglary   
   
   Spells                             Type                      Level
   Apportation                        Translocation                1
   Swiftness                          Charms/Air                   2
   Passwall                           Transmutation/Earth          3
   Passage of Golubria                Translocation                4
   Lee's Rapid Deconstruction         Earth                        5
   Darkness                           Hexes                        7


   Skills:
 - Level 3.2 Fighting
 + Level 6.4 Maces & Flails
 - Level 6.3 Dodging
 - Level 2.4 Stealth
 + Level 4.2 Spellcasting
 + Level 8.2 Summonings
 * Level 5.0 Ice Magic
 + Level 2.4 Invocations


You have 7 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Summon Small Mammal   Summ           ####         1%          1    None
b - Call Imp              Summ           ####....     1%          2    #......
c - Call Canine Familiar  Summ           ####....     1%          3    ###....
d - Summon Ice Beast      Ice/Summ       ####....     12%         4    ####...


Dungeon Overview and Level Annotations

Branches:
Dungeon (9/15)             Temple (1/1) D:4             Orc (0/4) D:9
  Lair: D:8-11     

Altars:
Ashenzari
Cheibriados
Dithmenos
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
The Shining One

Annotations:
D:7 exclusion: downstairs


Innate Abilities, Weirdness & Mutations

You are immune to rotting.
You have razor-sharp teeth.
You heal very quickly.
When hurt, damage is shared between your health and your magic reserves.
Your bite disrupts and absorbs the magic of your enemies.
Potions and wands cannot restore your HP.


Message History

Your crimson imp hits the orc warrior.
You see here a stone.
Damage: -2%(-1hp)   hp: 88%(43hp)
You strike the helpless orc warrior from a blind spot!
You hit the orc warrior. You bite the orc warrior. You drain its power.
You feel invigorated.
The orc warrior is severely wounded.
You are feeling very hungry.
Your wolf bites the orc warrior.
The orc warrior closely misses your wolf.
You strike the helpless orc warrior from a blind spot!
You hit the orc warrior but do no damage.
Your bite misses the orc warrior.
The orc warrior is almost dead.
Your wolf barely misses the orc warrior.
Your crimson imp hits the orc warrior but does no damage.
Your wolf bites the orc warrior but does no damage.
You closely miss the orc warrior. You bite the orc warrior.
You drain its power. You feel invigorated.
The orc warrior is almost dead.
Your wolf bites the orc warrior.
The orc warrior dies!
Things that are here:
a vampiric long sword; a chain mail; 2 stones
You are being weighed down by all of your possessions.
N - a vampiric long sword
Drop what? (_ for help) (? for menu, Esc to quit)
You drop a rotting chunk of orc flesh {@w1}.
Your possessions no longer seem quite so burdensome.
Search for what [? for help]? corp
Unknown command.
Things that are here:
a mace of freezing; a robe; an orc corpse
You finish butchering the orc corpse.
You can't pick everything up without burdening yourself.
Things that are here:
an orc skeleton; a mace of freezing; a robe; a chunk of orc flesh {@w1}
Eating a chunk of orc flesh {@w1}. This raw flesh tastes terrible.
You are feeling hungry.
HP restored.
There is an open door here.
Things that are here:
12 bolts; a short sword; an uncursed crossbow
Things that are here:
3 darts; a whip
You see here 2 bolts.
You see here a bolt.
The orc warrior hits you from afar with a trident!
Damage: -12%(-6hp)   hp: 88%(43hp)
Your wolf barely misses the orc warrior.
The orc warrior hits you with a trident!
Damage: -10%(-5hp)   hp: 78%(38hp)
You closely miss the orc warrior. You bite the orc warrior.
You drain its power. You feel invigorated.
The orc warrior is lightly wounded.
Your wolf barely misses the orc warrior.
Your wolf bites the orc warrior.
You hit the orc warrior but do no damage.
The orc warrior is moderately wounded.
The orc warrior hits you with a trident!
* * * LOW HITPOINT WARNING * * *
Your wolf misses the orc warrior.
Damage: -12%(-6hp)   hp: 66%(32hp)
You hit the orc warrior but do no damage.
There is a sudden explosion of sparks! You bite the orc warrior.
You drain its power. You feel invigorated.
The orc warrior is severely wounded.
Your wolf barely misses the orc warrior.
The orc warrior hits you with a trident.
* * * LOW HITPOINT WARNING * * *
Damage: -4%(-2hp)   hp: 62%(30hp)
You hit the orc warrior but do no damage.
There is a sudden explosion of sparks!
You kill the orc warrior!
Your Ice Magic skill increases to level 5!
Things that are here:
a trident; a chain mail
Things that are here:
a rotting kobold corpse; a club
Things that are here:
a rotting two-headed ogre corpse; a giant spiked club; a giant club
Things that are here:
a rotting kobold corpse; a club
You can't pick everything up without burdening yourself.
You see here a bread ration.
Read which item? (? for menu, Esc to quit)
Charge which item? (? for menu, Esc to quit)
As you read the scroll of recharging, it crumbles to dust.
Your wand of disintegration (8) glows for a moment and now has 18 charges.
You are being weighed down by all of your possessions.
c - 7 bread rations (gained 1)
Drop what? (_ for help) (? for menu, Esc to quit)
Okay, then.
Drop what? (_ for help) (? for menu, Esc to quit)
You drop 36 darts.
Your possessions no longer seem quite so burdensome.
You drop 8 poisoned darts.
You drop 19 sling bullets of frost.
You drop 10 sling bullets of flame.
Saving game... please wait.

             ################
           ###..........5....
           #.........########
      ###  #.#.##.......5.# #
     ##.####.#.##.##.####.# #
######...#...%.##.##.####.# #
............%%.##.##.....5# #
######.................##.# #
     ##.#....55#...###.##.# #
 ######.#..)..@h...# #.##.###
 #..'_'.#.##...#...###.#...##
 #.####...###..##.......###.#
 #.# #.........#........# #.(
##.###....###..#..##.#..# #.(
#....................#.#...#.
#.##.####.###.##.###.#.#####.
#.##.####(...(.......#.#   #.
#.##.#(....<)(.<.###.#.#   #.


You can see a friendly wolf and 2 friendly crimson imps.

Vanquished Creatures
  Grinder (D:6)
  Prince Ribbit (D:4)
  A two-headed ogre (D:9)
  2 yaks (D:9)
  A hippogriff (D:9)
  A hill giant skeleton (D:8)
  A sky beast (D:8)
  A phantom (D:6)
  3 orc warriors (D:9)
  2 ogres
  3 centaurs
  A giant frog (D:7)
  A killer bee (D:7)
  A yak skeleton (D:9)
  8 wights
  A goliath beetle (D:8)
  A hound (D:8)
  4 orc priests
  A giant frog skeleton (D:5)
  A gnoll shaman (D:5)
  3 orc wizards
  3 iguanas
  3 worker ants
  18 gnolls (D:5)
  3 adders
  An orc skeleton (D:6)
  A shadow imp (D:8)
  A worm (D:5)
  A giant eyeball (D:6)
  11 orcs
  7 bats
  3 giant cockroaches
  6 goblins
  6 hobgoblins
  11 jackals
  7 kobolds
  3 quokkas
  A giant gecko (D:2)
  A giant gecko skeleton (D:5)
  2 giant newts
  2 giant spores (D:7)
  3 hobgoblin skeletons
  A hobgoblin zombie (D:6)
  A kobold zombie (D:8)
  7 rats
  2 ballistomycetes (D:7)
144 creatures vanquished.

Vanquished Creatures (collateral kills)
  Pikel (D:3)
  A two-headed ogre (D:8)
  3 yaks (D:9)
  2 orc warriors
  A slave (D:4)
  A phantom (D:4)
  4 ogres
  Sigmund (D:3)
  A big kobold (D:9)
  A gnoll sergeant (D:5)
  A water moccasin zombie (D:6)
  2 wights (D:7)
  A goliath beetle (D:8)
  A hound (D:4)
  A jelly (D:8)
  3 orc priests
  A giant frog skeleton (D:5)
  A gnoll shaman (D:5)
  2 orc wizards
  Natasha (thrice) (D:3)
  3 worker ants
  Ijyb (D:4)
  A hound zombie (D:8)
  14 gnolls
  5 adders
  2 giant mites
  An inept feature mimic (D:5)
  A worm (D:2)
  A shadow imp (D:8)
  A giant eyeball (D:4)
  3 giant geckos
  An ooze (D:1)
  11 orcs
  5 ball pythons (D:1)
  4 bats
  3 giant cockroaches
  7 goblins
  10 hobgoblins
  18 jackals
  11 kobolds
  2 giant newts
  A hobgoblin skeleton (D:5)
  5 rats
  5 butterflies (D:8)
148 creatures vanquished.

Vanquished Creatures (others)
  5 iron imps
  39 hounds
  17 crimson imps
  3 shadow imps
  9 white imps
  4 bats
  3 quokkas (D:4)
  2 rats
82 creatures vanquished.

Grand Total: 374 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | VSSu, the Vine Stalker Summoner, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 9/9 MP: 3/3
   182 | D:1      | Huge Dmg: 5 dmg
   225 | D:1      | Huge Dmg: 5 dmg
   226 | D:1      | Huge Dmg: 1 dmg
   237 | D:1      | Huge Dmg: 1 dmg
   248 | D:1      | Reached XP level 2. HP: 7/13 MP: 0/6
   341 | D:1      | Learned a level 2 spell: Call Imp
   768 | D:1      | Huge Dmg: 3 dmg
   771 | D:1      | Huge Dmg: 2 dmg
   958 | D:1      | Reached XP level 3. HP: 16/16 MP: 6/8
  1107 | D:1      | Learned a level 3 spell: Call Canine Familiar
  1842 | D:2      | Reached skill level 5 in Summonings
  1842 | D:2      | Reached XP level 4. HP: 21/21 MP: 2/10
  2080 | D:2      | Found a shattered altar of Ashenzari.
  2136 | D:3      | Noticed Sigmund
  2251 | D:3      | Huge Dmg: 5 dmg
  2348 | D:3      | Found a blossoming altar of Fedhas.
  2348 | D:3      | Noticed a centaur
  2418 | D:3      | Noticed Natasha
  2444 | D:3      | Killed Sigmund
  2444 | D:3      | Reached skill level 6 in Summonings
  2444 | D:3      | Reached XP level 5. HP: 24/24 MP: 1/13
  2448 | D:3      | Killed Natasha
  2692 | D:3      | Huge Dmg: 6 dmg
  2693 | D:3      | Killed a centaur
  2693 | D:3      | Gained mutation: You heal very quickly. [vine stalker growth]
  2693 | D:3      | Reached XP level 6. HP: 21/28 MP: 3/14
  2807 | D:4      | Found a bloodstained altar of Trog.
  2838 | D:4      | Found a burning altar of Makhleb.
  2838 | D:4      | Noticed an Executioner
  2896 | D:4      | Noticed Ijyb
  2906 | D:4      | Killed Ijyb
  3028 | D:4      | Paralysed by a giant eyeball for 3 turns
  3042 | D:4      | Noticed Prince Ribbit
  3056 | D:4      | Huge Dmg: 9 dmg
  3065 | D:4      | Huge Dmg: 14 dmg
  3067 | D:4      | Huge Dmg: 4 dmg
  3067 | D:4      | Killed Prince Ribbit
  3100 | D:4      | Reached XP level 7. HP: 26/32 MP: 9/16
  3180 | D:4      | Noticed Pikel
  3434 | D:4      | Found a staircase to the Ecumenical Temple.
  3440 | Temple   | Entered the Ecumenical Temple
  3454 | Temple   | Became a worshipper of Sif Muna the Loreminder
  3615 | D:3      | Huge Dmg: 18 dmg
  3638 | D:3      | Noticed Natasha
  3654 | D:3      | Killed Natasha
  3682 | D:3      | Noticed Natasha
  3697 | D:3      | Killed Natasha
  3729 | D:3      | Killed Pikel
  3729 | D:3      | Reached skill level 5 in Dodging
  3896 | D:5      | Entered Level 5 of the Dungeon
  3941 | D:5      | Got a pitted bronze amulet
  3942 | D:5      | Identified the amulet of Noon {Stasis Stlth} (You found it on level 5 of the Dungeon)
  4010 | D:5      | Huge Dmg: 8 dmg
  4018 | D:5      | Huge Dmg: 7 dmg
  4019 | D:5      | Huge Dmg: 5 dmg
  4022 | D:5      | Reached skill level 1 in Maces & Flails
  4110 | D:5      | Huge Dmg: 10 dmg
  4232 | D:5      | Gained mutation: You have razor-sharp teeth. [vine stalker growth]
  4232 | D:5      | Reached XP level 8. HP: 36/36 MP: 11/18
  4301 | D:5      | Huge Dmg: 11 dmg
  5085 | D:5      | Huge Dmg: 8 dmg
  5556 | D:6      | Reached skill level 1 in Fighting
  5690 | D:6      | Reached skill level 7 in Summonings
  5790 | D:6      | Found a basalt altar of Yredelemnul.
  6005 | D:6      | Noticed Grinder
  6066 | D:6      | Killed Grinder
  6066 | D:6      | Reached skill level 5 in Maces & Flails
  6121 | D:6      | Reached XP level 9. HP: 42/42 MP: 14/19
  6566 | D:7      | Found a bloodstained altar of Trog.
  6756 | D:7      | Learned a level 4 spell: Summon Ice Beast
  6993 | D:8      | Reached skill level 1 in Ice Magic
  7051 | D:8      | Acquired Sif Muna's first power
  7072 | D:8      | Found a shimmering altar of Xom.
  7195 | D:8      | Huge Dmg: 18 dmg
  7197 | D:8      | Huge Dmg: 9 dmg
  7250 | D:8      | Huge Dmg: 11 dmg
  7454 | D:8      | Huge Dmg: 9 dmg
  7673 | D:9      | Found a staircase to the Orcish Mines.
  7700 | D:9      | Huge Dmg: 13 dmg
  7711 | D:9      | Huge Dmg: 11 dmg
  7745 | D:9      | Huge Dmg: 11 dmg
  7805 | D:9      | Reached skill level 8 in Summonings
  7894 | D:9      | Reached skill level 1 in Invocations
  7957 | D:9      | Huge Dmg: 9 dmg
  7993 | D:9      | Reached XP level 10. HP: 49/49 MP: 12/21
  8083 | D:9      | Acquired Sif Muna's second power
  8090 | D:9      | Huge Dmg: 8 dmg
  8230 | D:9      | Found a shadowy altar of Dithmenos.
  8412 | D:9      | Huge Dmg: 14 dmg
  8415 | D:9      | Huge Dmg: 10 dmg
  8614 | D:9      | Reached skill level 5 in Ice Magic


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Unarmed           |    62 |     1 |       |       ||    63
       Dagger            |    14 |       |       |       ||    14
       Short sword       |       |    57 |     8 |       ||    65
       Whip              |       |       |   320 |    61 ||   381
Throw: Stone             |       |     4 |     8 |       ||    12
 Cast: Summon Small Mamm |    24 |     3 |     7 |     1 ||    35
       Call Imp          |    22 |    30 |    81 |    12 ||   145
       Call Canine Famil |     2 |    17 |    55 |     7 ||    81
Invok: Channel Energy    |       |       |     5 |    10 ||    15
Evoke: Wand              |       |       |     4 |       ||     4
  Use: Scroll            |     8 |     7 |    10 |     2 ||    27
       Potion            |       |     1 |       |       ||     1
 Stab: Sleeping          |     2 |     2 |     5 |       ||     9
       Distracted        |     1 |     4 |     2 |     2 ||     9

Last edited by Sandman25 on Saturday, 19th April 2014, 18:35, edited 1 time in total.
User avatar

Dungeon Master

Posts: 202

Joined: Thursday, 5th December 2013, 05:01

Post Friday, 18th April 2014, 02:39

Re: CiP: VSSu - electrowhip or vampsword?

Electrocution is one of the better brands for a whip, you already have an investment in Maces & Flails, and on top of that it's trivial XP-wise to hit mindelay with whips (requiring 12 skill). Longswords will eventually get outclassed and higher levels of blades require a lot of XP.

As a summoner you won't be taking as much melee damage as a traditional fighter would, so you're not going to get as much benefit from having a source of sustain from Vampirism. You'll want to remove threats that made their way to your melee range as quickly as possible and a mindelay whip of electrocution will be the best way of doing that.

For this message the author Brannock has received thanks:
Sandman25

Blades Runner

Posts: 552

Joined: Tuesday, 10th April 2012, 21:11

Post Friday, 18th April 2014, 02:43

Re: CiP: VSSu - electrowhip or vampsword?

I would go whip too... vampiric seems better suited to stronger base weapons. I'd rather kill stuff fast than plink away at it and heal.

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Post Friday, 18th April 2014, 03:42

Re: CiP: VSSu - electrowhip or vampsword?

I'm usually a partisan for the electrocution brand, but I think I would go vampsword on this one. A long sword is not fantastic but it is solid for a while, and especially if you can pump the enchantment up you'd get some good healing off of it. Both are great weapons through mid-game, of course.

At zero skill I would definitely use the whip, though. So speaking personally, I think I would use the whip until I wanted to invest in melee, at which point I would continue using whip while raising long blades for a while, then switch to the vamp longsword at maybe 7 or 8 skill in long blades. Weird case. At any rate, one wishes he had these sorts of dilemmas every game. Just sticking with whip of elec is completely solid idea too.
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Post Friday, 18th April 2014, 04:24

Re: CiP: VSSu - electrowhip or vampsword?

Keep in mind he's playing Vine Stalker so it's not as if he lacks a source of (pseudo)vampirism. On the other side of that coin, for a character who can't heal via quaff/evoke it would behoove him to have as many sources of alternative healing as possible.

12 in M&F for mindelay on whips/demon whips means he can invest that much more XP in beefing up his spell schools while still being formidable in melee. There aren't many things that a whip of electrocution can't kill if you've already decreed them as unworthy of your MP.

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Post Friday, 18th April 2014, 06:20

Re: CiP: VSSu - electrowhip or vampsword?

The skill investment is comparable though. 12 M&F vs. 14 long blades, with -1 aptitude in either.

The whip of elec will kill faster on average (against non-rElec targets), the vamp sword will increase durability more. You are good in either case, really, though.

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Post Friday, 18th April 2014, 16:40

Re: CiP: VSSu - electrowhip or vampsword?

and into wrote:I'm usually a partisan for the electrocution brand, but I think I would go vampsword on this one. A long sword is not fantastic but it is solid for a while, and especially if you can pump the enchantment up you'd get some good healing off of it. Both are great weapons through mid-game, of course.

At zero skill I would definitely use the whip, though. So speaking personally, I think I would use the whip until I wanted to invest in melee, at which point I would continue using whip while raising long blades for a while, then switch to the vamp longsword at maybe 7 or 8 skill in long blades. Weird case. At any rate, one wishes he had these sorts of dilemmas every game. Just sticking with whip of elec is completely solid idea too.


Sorry, I am not clear. You would use the sword with putting XP into Long Blades but would use the whip with 0 skill. Does it mean you would train Long Blades now (I do have some XP in M&F)?

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Post Friday, 18th April 2014, 17:42

Re: CiP: VSSu - electrowhip or vampsword?

As I said, you are good with either, truly.

But, if it were my game, and I had zero skill in M&F and Lbl, then I would use the whip while training up magic or dodging or what have you. Once I was ready to begin investing in a melee skill, I would continue using the whip of elec but I'd turn on training for long blades, not M&F. Once I had maybe 6 or so levels of long blades I would switch to the vampsword.

That's a rather strange strategy but I think it is what I would do. If you've already invested a decent amount in M&F just stick with the whip of elec.

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Post Friday, 18th April 2014, 17:50

Re: CiP: VSSu - electrowhip or vampsword?

Keep in mind elec works on undead enemies while elec does not, and great maces are well know for their reliability. That for me would be the big deciding factor. I would go with elec.
To all new players: Ignore all strategy guides posted on the wiki, ask questions in the Advice forum, players with lots of posts normally have the best advice.

crawl.akrasiac.org:8080 <- take this link to play online or spectate.

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Post Friday, 18th April 2014, 17:55

Re: CiP: VSSu - electrowhip or vampsword?

Tiktacy wrote:Keep in mind elec works on undead enemies while elec does not, and great maces are well know for their reliability. That for me would be the big deciding factor. I would go with elec.


I am not sure I will want to train M&F high for 2h weapon. I was going to play a pure summoner after all ;)

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Post Saturday, 19th April 2014, 02:00

Re: CiP: VSSu - electrowhip or vampsword?

Ice Cave is not well designed IMHO. I have not found Lair yet but found Ice Cave at D11. Getting 37 damage in 2 turns is not fun at all.
  Code:
HP  29/52        AC  6     Str 11      XL: 11   Next:  4%
MP  15/25        EV 16     Int 18      God: Sif Muna [***...]
HP restored.
Magic restored.
You are feeling hungry.
You are engulfed in freezing vapours.
Huge Dmg: -25%(-13hp) hp: 75%(39hp)
You are engulfed in freezing vapours.
* * * LOW HITPOINT WARNING * * *
Mandatory exit. Think how to survive! ; Huge Dmg: -25%(-13hp) hp: 50%(26hp)

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Post Saturday, 19th April 2014, 02:22

Re: CiP: VSSu - electrowhip or vampsword?

VS is a really unique species. I am used to taking some risk and relying on potions in case of danger but it is not a good idea with VS, it encourages more careful play, I almost died several times playing with usual habits. But Steam Dragon left a hide so now I am wearing Steam Dragon Armour and have +6,+3 ring of slaying so it will not be a pure summoner.

I used my prognosis mode to see how easy it is to train -2 Armour skill and saw that training it to level 3 (which gives me +1 AC) takes the same XP as training 1 level in Summoning so I am training Armour now.

  Code:
 Dungeon Crawl Stone Soup version 0.15-a0-113-gf21e93d (tiles) character file.

VSSu the Summoner (Vine Stalker Summoner)          Turns: 17022, Time: 02:46:29

HP  58/58        AC  8     Str 11      XL: 12   Next: 66%
MP  29/29        EV 16     Int 19      God: Sif Muna [*****.]
Gold 995         SH  0     Dex 16      Spells:  9 memorised,  3 levels left

rFire  + . .     SeeInvis .     a - +2,+3 whip (elec)
rCold  + . .     Clarity  .     u - +2 animal skin {rF+}
rNeg   . . .     Conserve .     (no shield)
rPois  .         rCorr    .     l - +1 helmet
rElec  .         rRot     +     (no cloak)
SustAb . .       Spirit   +     o - +0 pair of gloves
rMut   .         Warding  .     h - +0 pair of boots
Saprov . . .     Stasis   .     r - amulet of rage
MR     +....                    F - +6,+3 ring of slaying
                                x - ring of protection from cold

@: somewhat resistant to hostile enchantments, stealthy
A: fangs 3, regeneration 3, magic shield, antimagic bite, no device heal
a: Channel Energy, Forget Spell, Renounce Religion, Evoke Berserk Rage


You are on level 6 of the Lair of Beasts.
You worship Sif Muna.
Sif Muna is extremely pleased with you.
You are not hungry.

You have visited 3 branches of the dungeon, and seen 18 of its levels.
You have also visited: Ice Cave and Volcano.

You have collected 995 gold pieces.

Inventory:

Hand weapons
 a - a +2,+3 whip of electrocution (weapon)
 c - a +2,+1 great mace of protection
 q - a +0 blowgun
 H - an uncursed sling
Missiles
 d - 18 stones (quivered)
 A - 46 poisoned needles
 O - 5 throwing nets {!f}
Armour
 h - a +0 pair of boots (worn)
 l - a +1 helmet (worn)
 o - a +0 pair of gloves (worn)
 u - a +2 animal skin of fire resistance (worn)
 I - a +0 steam dragon armour
Magical devices
 e - a wand of draining {zapped: 5}
 j - a wand of teleportation (3) {!d!p}
 m - a wand of digging
 s - a wand of magic darts {zapped: 3}
 y - a wand of digging {zapped: 1}
 L - a wand of paralysis {zapped: 1}
 M - a wand of disintegration (18)
 Q - a wand of fire {zapped: 1}
 R - a wand of lightning {zapped: 1}
 U - a wand of cold {zapped: 1}
Comestibles
 i - 3 meat rations
 k - a rambutan
 n - a honeycomb
 p - a pear
 K - 2 bread rations
Scrolls
 G - a scroll of blinking
 S - a scroll of fear
 T - 2 scrolls of fog
 V - a scroll of identify
 W - a scroll of remove curse
 X - 3 scrolls of teleportation
Jewellery
 g - the amulet of Noon {Stasis Stlth}
   (You found it on level 5 of the Dungeon)   
   
   [amulet of stasis]
   
   It prevents you from being teleported, slowed, hasted or paralysed.
   It makes you more stealthy.
 r - an amulet of rage (around neck)
 x - a ring of protection from cold (left hand)
 B - an uncursed ring of sustain abilities
 F - a +6,+3 ring of slaying (right hand)
Potions
 t - 3 potions of curing
 v - a potion of invisibility
 D - a potion of resistance
 E - a potion of might
 J - a potion of agility
 P - a potion of berserk rage
Books
 w - a book of the Sky   
   
   Spells                             Type                      Level
   *Flight                            Charms/Air                   3
   Airstrike                          Air                          4
   Silence                            Hexes/Air                    5
   Deflect Missiles                   Charms/Air                   6
   Conjure Ball Lightning             Conjuration/Air              6
   Tornado                            Air                          9
 C - a book of Burglary   
   
   Spells                             Type                      Level
   *Apportation                       Translocation                1
   *Swiftness                         Charms/Air                   2
   Passwall                           Transmutation/Earth          3
   Passage of Golubria                Translocation                4
   Lee's Rapid Deconstruction         Earth                        5
   Darkness                           Hexes                        7
 N - a book of Callings   
   
   Spells                             Type                      Level
   *Summon Small Mammal               Summoning                    1
   *Call Imp                          Summoning                    2
   *Call Canine Familiar              Summoning                    3
   *Summon Guardian Golem             Hexes/Summoning              4
   *Summon Lightning Spire            Summoning/Air                4
   *Summon Ice Beast                  Ice/Summoning                4
Magical staves
 b - an uncursed staff of energy {!a}
Miscellaneous
 f - a phial of floods


   Skills:
 + Level 4.5 Fighting
 + Level 8.0 Maces & Flails
 - Level 3.0 Armour
 + Level 7.0 Dodging
 - Level 2.4 Stealth
 + Level 8.0 Spellcasting
 + Level 2.5 Hexes
 + Level 2.7 Charms
 + Level 10.1 Summonings
 - Level 6.0 Ice Magic
 - Level 5.0 Air Magic
 - Level 4.2 Invocations


You have 3 spell levels left.
You know the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Summon Small Mammal   Summ           ####         1%          1    None
b - Call Imp              Summ           #####...     1%          2    None
c - Call Canine Familiar  Summ           #####...     1%          3    #......
d - Summon Ice Beast      Ice/Summ       #####...     3%          4    ###....
f - Apportation           Tloc           #.........   10%         1    None
g - Flight                Chrm/Air       ###.......   8%          3    #......
h - Summon Guardian Gole  Hex/Summ       ####....     10%         4    ###....
l - Summon Lightning Spi  Summ/Air       #####...     4%          4    ###....
S - Swiftness             Chrm/Air       ###.....     3%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (11/15)            Temple (1/1) D:4             Orc (0/4) D:9
   Lair (6/8) D:10         Shoals (0/5) Lair:4       Spider (0/5) Lair:4
 Slime: Lair:6-8   

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One

Annotations:
D:7 exclusion: downstairs
D:10 1 exclusion


Innate Abilities, Weirdness & Mutations

You are immune to rotting.
You have razor-sharp teeth.
You regenerate.
When hurt, damage is shared between your health and your magic reserves.
Your bite disrupts and absorbs the magic of your enemies.
Potions and wands cannot restore your HP.


Message History

Your lightning spire is destroyed!
Your ice beast hits the komodo dragon but does no damage.
Your ice beast hits the komodo dragon but does no damage.
The komodo dragon closely misses your ice beast.
Your ice beast barely misses the komodo dragon.
Your ice beast barely misses the komodo dragon.
The komodo dragon barely misses your ice beast.
Your ice beast closely misses the komodo dragon.
Your ice beast misses the komodo dragon.
The komodo dragon barely misses your ice beast.
Your ice beast hits the komodo dragon.
Your ice beast freezes the komodo dragon!
The komodo dragon dies!
Your Air Magic skill increases to level 5!
You see here a komodo dragon corpse.
You finish butchering the komodo dragon corpse.
k - 2 chunks of komodo dragon flesh {@w1}
Eating one of 2 chunks of komodo dragon flesh {@w1}.
This raw flesh tastes terrible.
Unknown command.
Okay, then.
Unknown command.
Your magical contamination has completely faded away.
Eating a chunk of komodo dragon flesh {@w1}.
This raw flesh tastes terrible.
You see here a sheep skeleton.
A bat comes into view.
Your ice beast disappears in a puff of smoke!
You hear the crackle of electricity.
a - a +2,+3 whip of electrocution (weapon)
Your ice beast disappears in a puff of smoke!
The bat closely misses you.
You hit the bat.
You kill the bat!
You see here 19 darts.
You see here 19 darts.
Magic restored.
k - a rambutan
Found a short sword.
You see here a short sword.
A rat comes into view.
The rat misses you.
You barely miss the rat. The rat misses you.
You whack the rat!
You kill the rat!
You see here a rat corpse.
You finish butchering the rat corpse.
z - a chunk of rat flesh {@w1}
R - a crooked iron wand
Evoke which item? (* to show all) (? for menu, Esc to quit)
Zapping: R - a crooked iron wand
Press: ? - help, Shift-Dir - straight line
You hear a mighty clap of thunder!
The bolt of lightning hits the fungus.
The fungus is lightly damaged.
The bolt of lightning hits the fungus.
The fungus is moderately damaged.
R - a wand of lightning {zapped: 1}
Eating a chunk of rat flesh {@w1}. This raw flesh tastes terrible.
A porcupine comes into view.
You whack the porcupine!
The porcupine is heavily wounded.
The porcupine barely misses you.
You are struck by the porcupine's spines.
You hit the porcupine.
The porcupine is severely wounded.
The porcupine barely misses you.
Damage: -6%(-4hp)   hp: 94%(54hp)
You hit the porcupine.
The porcupine is almost dead.
The porcupine bites you.
You hit the porcupine. There is a sudden explosion of sparks!
You kill the porcupine!
Magic restored.
Done exploring.
Move the cursor to view the level map, or type ? for a list of commands.
Returning to the game...
A rat comes into view.
You hit the rat but do no damage. There is a sudden explosion of sparks!
You kill the rat!
Move the cursor to view the level map, or type ? for a list of commands.
Returning to the game...
You enter the shallow water.
Moving in this stuff is going to be slow.
There is a stone staircase leading down here.
You climb downwards.
Found a potion of curing.
There is a stone staircase leading up here.
t - 9 potions of curing (gained 1)
There is a stone staircase leading up here.
You climb upwards.
There is a stone staircase leading down here.
Drop what? (_ for help) (? for menu, Esc to quit)
You drop 6 potions of curing.
Drop what? (_ for help) (? for menu, Esc to quit)
You drop a potion of resistance.
You drop a potion of agility.
You climb downwards.
There is a stone staircase leading up here.
Saving game... please wait.

            ..
           .P.#
          #....
         ......
     ####.....#.
   ###..........
   #..f.........
   #..@........#
  #.#..........
 .. #..........
..  P..........
   ...........
  ...........
 ...#.#.....
  ...#.#...


There are no monsters in sight!

Vanquished Creatures
  2 elephants (Lair:3)
  2 spiny frogs
  Grinder (D:6)
  A troll (D:11)
  A polar bear (IceCv)
  3 blink frogs
  Prince Ribbit (D:4)
  5 two-headed ogres
  8 yaks
  A fire bat (Lair:5)
  A hippogriff (D:9)
  A hill giant skeleton (D:8)
  A water moccasin (Lair:5)
  3 porcupines
  A sky beast (D:8)
  10 wolves
  A phantom (D:6)
  5 orc warriors
  3 ogres
  2 crocodiles
  3 centaurs
  3 giant slugs
  7 giant frogs
  An eye of draining (D:10)
  7 killer bees
  A yak skeleton (D:9)
  9 wights
  A goliath beetle (D:8)
  3 hounds
  4 orc priests
  A giant frog skeleton (D:5)
  A gnoll shaman (D:5)
  3 orc wizards
  7 iguanas
  4 worker ants
  13 sheep
  18 gnolls (D:5)
  19 green rats
  6 adders
  An orc skeleton (D:6)
  A shadow imp (D:8)
  3 white imps (D:11)
  A worm (D:5)
  A giant eyeball (D:6)
  15 orcs
  17 bats
  3 giant cockroaches
  6 goblins
  6 hobgoblins
  18 jackals
  7 kobolds
  9 quokkas
  5 giant geckos
  A giant gecko skeleton (D:5)
  3 giant newts
  2 giant spores (D:7)
  3 hobgoblin skeletons
  A hobgoblin zombie (D:6)
  A kobold zombie (D:8)
  12 rats
  2 ballistomycetes (D:7)
282 creatures vanquished.

Vanquished Creatures (collateral kills)
  2 hydras
  Erolcha (Volcano)
  Pikel (D:3)
  4 hill giants
  A black mamba (Lair:4)
  A mermaid (Lair:4)
  2 gargoyles
  2 elephants (Lair:3)
  A spiny frog (Lair:1)
  2 komodo dragons
  3 fire drakes
  A two-headed ogre (D:8)
  10 blink frogs
  A deep elf mage (D:11)
  12 yaks
  8 wolves
  A steam dragon (D:11)
  2 fire bats (Lair:5)
  A hungry ghost (D:11)
  A deep elf fighter (D:11)
  A hippogriff (D:11)
  4 water moccasins
  A mottled dragon (D:11)
  A sky beast (D:11)
  2 orc warriors
  A slave (D:4)
  A black bear (D:10)
  2 ice beasts
  4 centaurs (D:11)
  A phantom (D:4)
  5 ogres
  Sigmund (D:3)
  2 giant slugs
  A big kobold (D:9)
  A gnoll sergeant (D:5)
  2 giant frogs (D:11)
  A water moccasin zombie (D:6)
  9 killer bees (D:11)
  11 wights
  A goliath beetle (D:8)
  A hound (D:4)
  A jelly (D:8)
  4 orc priests
  A giant frog skeleton (D:5)
  A gnoll shaman (D:5)
  2 orc wizards
  Natasha (thrice) (D:3)
  An iguana (D:10)
  5 worker ants
  A big kobold zombie (D:10)
  5 sheep (Lair:4)
  Ijyb (D:4)
  A hound zombie (D:8)
  A mummy (D:11)
  14 gnolls
  7 adders
  4 green rats (Lair:2)
  2 giant mites
  An inept feature mimic (D:5)
  9 white imps (D:11)
  A worm (D:2)
  A shadow imp (D:8)
  2 giant eyeballs
  5 giant geckos
  An ooze (D:1)
  13 orcs
  5 ball pythons (D:1)
  4 bats
  3 giant cockroaches
  7 goblins
  10 hobgoblins
  19 jackals
  12 kobolds
  3 quokkas
  2 giant newts
  A hobgoblin skeleton (D:5)
  6 rats
  5 butterflies (D:8)
274 creatures vanquished.

Vanquished Creatures (others)
  3 yaks (IceCv)
  A guardian golem (Volcano)
  8 wolves
  41 ice beasts
  A centaur (D:11)
  3 lightning spires
  6 iron imps
  54 hounds
  24 crimson imps
  4 shadow imps
  12 white imps
  5 bats
  3 quokkas (D:4)
  2 rats
167 creatures vanquished.

Grand Total: 723 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | VSSu, the Vine Stalker Summoner, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 9/9 MP: 3/3
   182 | D:1      | Huge Dmg: 5 dmg
   225 | D:1      | Huge Dmg: 5 dmg
   226 | D:1      | Huge Dmg: 1 dmg
   237 | D:1      | Huge Dmg: 1 dmg
   248 | D:1      | Reached XP level 2. HP: 7/13 MP: 0/6
   341 | D:1      | Learned a level 2 spell: Call Imp
   768 | D:1      | Huge Dmg: 3 dmg
   771 | D:1      | Huge Dmg: 2 dmg
   958 | D:1      | Reached XP level 3. HP: 16/16 MP: 6/8
  1107 | D:1      | Learned a level 3 spell: Call Canine Familiar
  1842 | D:2      | Reached skill level 5 in Summonings
  1842 | D:2      | Reached XP level 4. HP: 21/21 MP: 2/10
  2080 | D:2      | Found a shattered altar of Ashenzari.
  2136 | D:3      | Noticed Sigmund
  2251 | D:3      | Huge Dmg: 5 dmg
  2348 | D:3      | Found a blossoming altar of Fedhas.
  2348 | D:3      | Noticed a centaur
  2418 | D:3      | Noticed Natasha
  2444 | D:3      | Killed Sigmund
  2444 | D:3      | Reached skill level 6 in Summonings
  2444 | D:3      | Reached XP level 5. HP: 24/24 MP: 1/13
  2448 | D:3      | Killed Natasha
  2692 | D:3      | Huge Dmg: 6 dmg
  2693 | D:3      | Killed a centaur
  2693 | D:3      | Gained mutation: You heal very quickly. [vine stalker growth]
  2693 | D:3      | Reached XP level 6. HP: 21/28 MP: 3/14
  2807 | D:4      | Found a bloodstained altar of Trog.
  2838 | D:4      | Found a burning altar of Makhleb.
  2838 | D:4      | Noticed an Executioner
  2896 | D:4      | Noticed Ijyb
  2906 | D:4      | Killed Ijyb
  3028 | D:4      | Paralysed by a giant eyeball for 3 turns
  3042 | D:4      | Noticed Prince Ribbit
  3056 | D:4      | Huge Dmg: 9 dmg
  3065 | D:4      | Huge Dmg: 14 dmg
  3067 | D:4      | Huge Dmg: 4 dmg
  3067 | D:4      | Killed Prince Ribbit
  3100 | D:4      | Reached XP level 7. HP: 26/32 MP: 9/16
  3180 | D:4      | Noticed Pikel
  3434 | D:4      | Found a staircase to the Ecumenical Temple.
  3440 | Temple   | Entered the Ecumenical Temple
  3454 | Temple   | Became a worshipper of Sif Muna the Loreminder
  3615 | D:3      | Huge Dmg: 18 dmg
  3638 | D:3      | Noticed Natasha
  3654 | D:3      | Killed Natasha
  3682 | D:3      | Noticed Natasha
  3697 | D:3      | Killed Natasha
  3729 | D:3      | Killed Pikel
  3729 | D:3      | Reached skill level 5 in Dodging
  3896 | D:5      | Entered Level 5 of the Dungeon
  3941 | D:5      | Got a pitted bronze amulet
  3942 | D:5      | Identified the amulet of Noon {Stasis Stlth} (You found it on level 5 of the Dungeon)
  4010 | D:5      | Huge Dmg: 8 dmg
  4018 | D:5      | Huge Dmg: 7 dmg
  4019 | D:5      | Huge Dmg: 5 dmg
  4022 | D:5      | Reached skill level 1 in Maces & Flails
  4110 | D:5      | Huge Dmg: 10 dmg
  4232 | D:5      | Gained mutation: You have razor-sharp teeth. [vine stalker growth]
  4232 | D:5      | Reached XP level 8. HP: 36/36 MP: 11/18
  4301 | D:5      | Huge Dmg: 11 dmg
  5085 | D:5      | Huge Dmg: 8 dmg
  5556 | D:6      | Reached skill level 1 in Fighting
  5690 | D:6      | Reached skill level 7 in Summonings
  5790 | D:6      | Found a basalt altar of Yredelemnul.
  6005 | D:6      | Noticed Grinder
  6066 | D:6      | Killed Grinder
  6066 | D:6      | Reached skill level 5 in Maces & Flails
  6121 | D:6      | Reached XP level 9. HP: 42/42 MP: 14/19
  6566 | D:7      | Found a bloodstained altar of Trog.
  6756 | D:7      | Learned a level 4 spell: Summon Ice Beast
  6993 | D:8      | Reached skill level 1 in Ice Magic
  7051 | D:8      | Acquired Sif Muna's first power
  7072 | D:8      | Found a shimmering altar of Xom.
  7195 | D:8      | Huge Dmg: 18 dmg
  7197 | D:8      | Huge Dmg: 9 dmg
  7250 | D:8      | Huge Dmg: 11 dmg
  7454 | D:8      | Huge Dmg: 9 dmg
  7673 | D:9      | Found a staircase to the Orcish Mines.
  7700 | D:9      | Huge Dmg: 13 dmg
  7711 | D:9      | Huge Dmg: 11 dmg
  7745 | D:9      | Huge Dmg: 11 dmg
  7805 | D:9      | Reached skill level 8 in Summonings
  7894 | D:9      | Reached skill level 1 in Invocations
  7957 | D:9      | Huge Dmg: 9 dmg
  7993 | D:9      | Reached XP level 10. HP: 49/49 MP: 12/21
  8083 | D:9      | Acquired Sif Muna's second power
  8090 | D:9      | Huge Dmg: 8 dmg
  8230 | D:9      | Found a shadowy altar of Dithmenos.
  8412 | D:9      | Huge Dmg: 14 dmg
  8415 | D:9      | Huge Dmg: 10 dmg
  8614 | D:9      | Reached skill level 5 in Ice Magic
  8702 | D:9      | Found a blossoming altar of Fedhas.
  8792 | D:9      | Noticed a gargoyle
  8808 | D:9      | Huge Dmg: 11 dmg
  8818 | D:9      | Huge Dmg: 20 dmg
  9003 | D:9      | Found a white marble altar of Elyvilon.
  9010 | D:9      | Found a glowing silver altar of Zin.
  9065 | D:10     | Entered Level 10 of the Dungeon
  9136 | D:10     | Paralysed by a giant eyeball for 4 turns
  9243 | D:10     | Huge Dmg: 12 dmg
  9244 | D:10     | Huge Dmg: 14 dmg
  9256 | D:10     | Huge Dmg: 13 dmg
  9295 | D:10     | Noticed a hill giant
  9423 | D:10     | Killed a hill giant
  9487 | D:10     | Noticed a hill giant
  9496 | D:10     | Killed a hill giant
  9712 | D:10     | Reached skill level 5 in Spellcasting
  9923 | D:11     | Huge Dmg: 18 dmg
  9966 | D:11     | Found a frozen archway.
  9973 | IceCv    | Entered an ice cave
  9982 | IceCv    | Reached XP level 11. HP: 36/52 MP: 8/25
 10069 | IceCv    | Huge Dmg: 10 dmg
 10117 | IceCv    | Huge Dmg: 13 dmg
 10118 | IceCv    | Huge Dmg: 13 dmg
 10223 | D:11     | Huge Dmg: 15 dmg
 10225 | D:11     | Huge Dmg: 13 dmg
 10525 | D:11     | Huge Dmg: 20 dmg
 10534 | D:11     | Reached skill level 9 in Summonings
 10543 | D:11     | Huge Dmg: 7 dmg
 10793 | D:11     | Huge Dmg: 9 dmg
 10890 | D:11     | Huge Dmg: 14 dmg
 11062 | D:11     | Learned a level 4 spell: Summon Lightning Spire
 11140 | D:11     | Noticed a hill giant
 11172 | D:11     | Reached skill level 1 in Armour
 11222 | D:11     | Killed a hill giant
 11254 | D:11     | Huge Dmg: 24 dmg
 11550 | D:10     | Found a staircase to the Lair.
 11616 | Lair:1   | Entered Level 1 of the Lair of Beasts
 11626 | Lair:1   | Huge Dmg: 11 dmg
 11705 | Lair:1   | Identified a scroll of acquirement
 11757 | Lair:1   | Noticed a six-headed hydra
 12152 | Lair:1   | Killed a six-headed hydra
 12152 | Lair:1   | Reached skill level 1 in Air Magic
 12486 | Lair:2   | Learned a level 2 spell: Swiftness
 12488 | Lair:2   | Learned a level 1 spell: Apportation
 12492 | Lair:2   | Learned a level 3 spell: Flight
 12621 | Lair:2   | Huge Dmg: 11 dmg
 12636 | Lair:2   | Acquired Sif Muna's third power
 13392 | Lair:3   | Huge Dmg: 11 dmg
 13613 | Lair:3   | Reached skill level 1 in Charms
 13619 | Lair:3   | Learned a level 4 spell: Summon Guardian Golem
 13623 | Lair:3   | Noticed a five-headed hydra
 13705 | Lair:3   | Killed a five-headed hydra
 13705 | Lair:3   | Gained mutation: You regenerate. [vine stalker growth]
 13705 | Lair:3   | Reached XP level 12. HP: 56/56 MP: 13/29
 13829 | Lair:3   | Reached skill level 1 in Hexes
 13885 | Lair:3   | Huge Dmg: 10 dmg
 14611 | Lair:4   | Found a hole to the Spider Nest.
 15444 | Lair:4   | Found a staircase to the Shoals.
 15779 | Lair:5   | Reached skill level 10 in Summonings
 15856 | Lair:5   | Found a dark tunnel.
 15876 | Volcano  | Entered a volcano
 15932 | Volcano  | Noticed Erolcha
 15959 | Volcano  | Killed Erolcha
 16093 | Volcano  | Huge Dmg: 13 dmg
 16515 | Lair:5   | Reached skill level 5 in Air Magic


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 || total
-------------------------+-------+-------+-------+-------++-------
Melee: Unarmed           |    62 |     1 |       |       ||    63
       Dagger            |    14 |       |       |       ||    14
       Short sword       |       |    57 |     8 |       ||    65
       Whip              |       |       |   320 |   436 ||   756
       Great mace        |       |       |       |    23 ||    23
       Staff             |       |       |       |     6 ||     6
Throw: Stone             |       |     4 |     8 |     1 ||    13
 Cast: Summon Small Mamm |    24 |     3 |     7 |     4 ||    38
       Call Imp          |    22 |    30 |    81 |    38 ||   171
       Call Canine Famil |     2 |    17 |    55 |    49 ||   123
       Summon Ice Beast  |       |       |       |   142 ||   142
       Summon Lightning  |       |       |       |    17 ||    17
       Summon Guardian G |       |       |       |     3 ||     3
Invok: Channel Energy    |       |       |     5 |   109 ||   114
Evoke: Wand              |       |       |     4 |    10 ||    14
  Use: Scroll            |     8 |     7 |    10 |    15 ||    40
       Potion            |       |     1 |       |       ||     1
 Stab: Sleeping          |     2 |     2 |     5 |     7 ||    16
       Distracted        |     1 |     4 |     2 |     9 ||    16



Edit. Switched to +2 animal skin from Volcano, losing 2 AC for rF+. Lightning Spire should be higher level spell IMHO, it's too powerful. Lucky staff of energy allows me to spam high level spells. So many schools to train, even Hexes is useful due to Silence. I didn't know Erolcha can be in Volcano.

Vaults Vanquisher

Posts: 430

Joined: Saturday, 1st June 2013, 21:09

Location: Russia

Post Saturday, 19th April 2014, 11:29

Re: CiP: VSSu - electrowhip or vampsword?

Sandman25 wrote:I didn't know Erolcha can be in Volcano.

What? Uniques can be placed in portals? :shock: Dafuk...
English is NOT my native language.

Spider Stomper

Posts: 242

Joined: Tuesday, 27th August 2013, 01:36

Post Saturday, 19th April 2014, 11:33

Re: CiP: VSSu - electrowhip or vampsword?

From your chardump:

  Code:
Vanquished Creatures (collateral kills)
  2 hydras
  Erolcha (Volcano)


Apparently yes, uniques can spawn in portal vaults. Who knew?

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Saturday, 19th April 2014, 13:29

Re: CiP: VSSu - electrowhip or vampsword?

It was first time when I saw a unique in portal. Fortunately I was a Su and she didn't notice me so I created Lightning Spire, 3 Ice Beasts, canine, guardian and even some mammals, she never had a clear LoF at me, I am too afraid of Abyss. Maybe there is a special case for Erolcha and that portal since it had 4 groups of Two-headed Ogre and vanilla Ogre.

Edit. Found +1 Demon Whip of electro on Lair 8 :)

Ziggurat Zagger

Posts: 11111

Joined: Friday, 8th February 2013, 12:00

Post Saturday, 19th April 2014, 18:38

Re: YASD VSSu

Underestimated Wolf Spider. I should play more carefully, I was too excited with Demon Whip. Red Wasp forced me to use amulet of stasis and I didn't realize I was in danger until too late.
Rupert on the same level made me waste my last scroll of blinking.
I like VS, a very special play style, I feel even Fo is easier for me. I will keep playing VSSu for sure.

  Code:
 Dungeon Crawl Stone Soup version 0.15-a0-113-gf21e93d (tiles) character file.

30989 VSSu the Summoner (level 13, -4/63 HPs)
             Began as a Vine Stalker Summoner on Apr 14, 2014.
             Was the Champion of Sif Muna.
             Slain by a wolf spider (13 damage)
             ... on Level 8 of the Lair of Beasts on Apr 19, 2014.
             The game lasted 03:27:45 (20515 turns).

VSSu the Summoner (Vine Stalker Summoner)          Turns: 20515, Time: 03:27:45

HP  -4/63        AC 10     Str 14      XL: 13   Next: 47%
MP   0/30        EV 18     Int 22      God: Sif Muna [******]
Gold 1223        SH  0     Dex 16      Spells: 11 memorised,  0 levels left

rFire  . . .     SeeInvis .     a - +1 demon whip (elec)
rCold  . . .     Clarity  .     I - +1 steam dragon armour
rNeg   . . .     Conserve .     (no shield)
rPois  .         rCorr    .     Z - +0 helmet "Pnucs" {Str+3 Int+3}
rElec  .         rRot     +     (no cloak)
SustAb . .       Spirit   +     o - +0 pair of gloves
rMut   .         Warding  .     h - +0 pair of boots
Saprov . . .     Stasis   .     r - amulet of rage
MR     +....                    F - +6,+3 ring of slaying
                                e - +1 ring of evasion

@: about to teleport, somewhat resistant to hostile enchantments, stealthy
A: fangs 3, regeneration 3, magic shield, antimagic bite, no device heal
a: Channel Energy, Forget Spell, Renounce Religion, Evoke Berserk Rage


You were on level 8 of the Lair of Beasts.
You worshipped Sif Muna.
Sif Muna was exalted by your worship.
You were very hungry.

You visited 3 branches of the dungeon, and saw 20 of its levels.
You also visited: Labyrinth, Ice Cave and Volcano.

You collected 1223 gold pieces.

Inventory:

Hand weapons
 a - a +1,+1 demon whip of electrocution (weapon)
 q - a +0 blowgun
 v - the cursed +9,+4 flail of Impatience {speed, Str+2 SInv}
   (You took it off a minotaur in a labyrinth)   
   
   Attacks with this weapon are significantly faster.
   
   It affects your strength (+2).
   It enhances your eyesight.
   It has a curse placed upon it.
 H - a +0,+0 sling
Missiles
 d - 18 stones (quivered)
 O - 5 throwing nets {!f}
 Y - 51 poisoned needles
Armour
 h - a +0 pair of boots (worn)
 o - a +0 pair of gloves (worn)
 u - a +2 animal skin of fire resistance
 I - a +1 steam dragon armour (worn)
 Z - the +0 helmet "Pnucs" (worn) {Str+3 Int+3}
   (You found it on level 7 of the Lair of Beasts)   
   
   It affects your strength (+3).
   It affects your intelligence (+3).
Magical devices
 j - a wand of teleportation (2) {!d!p}
 l - a wand of draining (5)
 m - a wand of digging (10)
 s - a wand of magic darts (3)
 y - a wand of digging (17)
 L - a wand of paralysis (11)
 M - a wand of disintegration (18)
 Q - a wand of fire (5)
 R - a wand of lightning (2)
 U - a wand of cold (3)
Comestibles
 i - 3 meat rations
 n - a honeycomb
 z - a choko
 K - 4 bread rations
Scrolls
 T - 3 scrolls of fog
 W - 2 scrolls of remove curse
Jewellery
 e - a +1 ring of evasion (left hand)
 g - the amulet of Noon {Stasis Stlth}
   (You found it on level 5 of the Dungeon)   
   
   [amulet of stasis]
   
   It prevents you from being teleported, slowed, hasted or paralysed.
   It makes you more stealthy.
 k - an uncursed ring of protection from cold
 p - an uncursed ring of sustenance
 r - an amulet of rage (around neck)
 x - an uncursed ring of protection from cold
 B - an uncursed ring of sustain abilities
 F - a +6,+3 ring of slaying (right hand)
Potions
 t - 2 potions of curing
 A - a potion of haste
 D - 2 potions of resistance
 E - 2 potions of might
 J - a potion of agility
 P - a potion of berserk rage
Books
 w - a book of the Sky   
   
   Spells                             Type                      Level
   *Flight                            Charms/Air                   3
   Airstrike                          Air                          4
   Silence                            Hexes/Air                    5
   Deflect Missiles                   Charms/Air                   6
   Conjure Ball Lightning             Conjuration/Air              6
   Tornado                            Air                          9
 C - a book of Burglary   
   
   Spells                             Type                      Level
   *Apportation                       Translocation                1
   *Swiftness                         Charms/Air                   2
   Passwall                           Transmutation/Earth          3
   Passage of Golubria                Translocation                4
   Lee's Rapid Deconstruction         Earth                        5
   Darkness                           Hexes                        7
 G - a book of Frost   
   
   Spells                             Type                      Level
   Freeze                             Ice                          1
   Throw Frost                        Conjuration/Ice              2
   Ozocubu's Armour                   Charms/Ice                   3
   Throw Icicle                       Conjuration/Ice              4
   *Summon Ice Beast                  Ice/Summoning                4
   Condensation Shield                Ice                          4
 N - a book of Callings   
   
   Spells                             Type                      Level
   *Summon Small Mammal               Summoning                    1
   *Call Imp                          Summoning                    2
   *Call Canine Familiar              Summoning                    3
   *Summon Guardian Golem             Hexes/Summoning              4
   *Summon Lightning Spire            Summoning/Air                4
   *Summon Ice Beast                  Ice/Summoning                4
 X - a book of Minor Magic   
   
   Spells                             Type                      Level
   Magic Dart                         Conjuration                  1
   *Blink                             Translocation                2
   *Call Imp                          Summoning                    2
   Repel Missiles                     Charms/Air                   2
   Slow                               Hexes                        2
   Conjure Flame                      Conjuration/Fire             3
   Mephitic Cloud                     Conjuration/Poison/Air       3
Magical staves
 b - an uncursed staff of energy {!a}
Miscellaneous
 f - a phial of floods


   Skills:
 - Level 5.0 Fighting
 + Level 9.0 Maces & Flails
 - Level 3.0 Armour
 - Level 7.7 Dodging
 + Level 3.5 Stealth
 - Level 8.3 Spellcasting
 - Level 3.5 Hexes
 - Level 3.6 Charms
 - Level 10.4 Summonings
 - Level 5.0 Translocations
 - Level 6.0 Ice Magic
 - Level 5.0 Air Magic
 - Level 4.2 Invocations


You couldn't memorise any spells.
You knew the following spells:

 Your Spells              Type           Power        Failure   Level  Hunger
a - Summon Small Mammal   Summ           ####         1%          1    None
b - Call Imp              Summ           ######..     1%          2    None
c - Call Canine Familiar  Summ           ######..     1%          3    None
d - Summon Ice Beast      Ice/Summ       #####...     2%          4    ###....
e - Shroud of Golubria    Chrm/Tloc      ####......   1%          2    None
f - Apportation           Tloc           ####......   1%          1    None
g - Flight                Chrm/Air       ####......   4%          3    None
h - Summon Guardian Gole  Hex/Summ       #####...     4%          4    ###....
l - Summon Lightning Spi  Summ/Air       #####...     3%          4    ###....
B - Blink                 Tloc           N/A          1%          2    None
S - Swiftness             Chrm/Air       ####....     1%          2    None


Dungeon Overview and Level Annotations

Branches:
Dungeon (11/15)            Temple (1/1) D:4             Orc (0/4) D:9
   Lair (8/8) D:10         Shoals (0/5) Lair:4       Spider (0/5) Lair:4
 Slime: Lair:6-8   

Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Fedhas
Kikubaaqudgha
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
The Shining One

Annotations:
D:7 exclusion: downstairs
D:10 1 exclusion
Lair:8 Rupert


Innate Abilities, Weirdness & Mutations

You are immune to rotting.
You have razor-sharp teeth.
You regenerate.
When hurt, damage is shared between your health and your magic reserves.
Your bite disrupts and absorbs the magic of your enemies.
Potions and wands cannot restore your HP.


Message History

Wield which item (- for none, * to show all)? (? for menu, Esc to quit)
Okay, then.
Put on which piece of jewellery? (? for menu, Esc to quit)
You remove the amulet of Noon {Stasis Stlth}.
The black mamba bites your ice beast! Your ice beast misses the wolf spider.
You feel a brief urge to hack something to bits.
r - an amulet of rage (around neck)
The black mamba bites your ice beast!
Your ice beast dies!
The wolf spider hits your ice beast!
The wolf spider bites your ice beast but does no damage.
The wolf spider hits your lightning spire!
The wolf spider bites your lightning spire.
Your lightning spire is destroyed!
Casting: Summon Ice Beast
Confirm with . or Enter, or press ? or * to list all spells.
A chill wind blows around you. The black mamba bites your ice beast.
The wolf spider hits your ice beast. The wolf spider bites your ice beast!
The wolf spider hits your ice beast. The wolf spider bites your ice beast!
Your ice beast closely misses the black mamba.
The black mamba bites your ice beast but does no damage.
Your ice beast closely misses the wolf spider.
The wolf spider barely misses your ice beast.
The wolf spider bites your ice beast. The wolf spider hits your ice beast.
The wolf spider bites your ice beast!
Use which ability? (? or * to list)
You channel some magical energy.
You are feeling very hungry.
The spider seems to regain its courage.
The black mamba bites your ice beast!
Your ice beast dies!
Your ice beast hits the wolf spider but does no damage.
The wolf spider hits your ice beast!
The wolf spider barely misses your ice beast.
The black mamba bites your ice beast.
Your ice beast dies!
Casting: Summon Ice Beast
Confirm with . or Enter, or press ? or * to list all spells.
A chill wind blows around you.
The wolf spider completely misses your ice beast.
The wolf spider bites your ice beast!
The black mamba completely misses your ice beast.
The wolf spider completely misses you. The wolf spider barely misses you.
Your ice beast hits the wolf spider. Your ice beast freezes the wolf spider!
The wolf spider hits your ice beast!
The wolf spider barely misses your ice beast.
You hit the wolf spider. You bite the wolf spider! You drain its power.
You feel invigorated.
The wolf spider is severely wounded.
The black mamba bites your ice beast! The wolf spider hits you!
* * * LOW HITPOINT WARNING * * *
The wolf spider bites you.
* * * LOW HITPOINT WARNING * * *
The black mamba barely misses your ice beast.
The wolf spider misses your ice beast. The wolf spider bites your ice beast!
Your ice beast dies!
Damage: -10%(-6hp)   hp: 40%(25hp)
You whack the wolf spider!
You kill the wolf spider!
Your Maces & Flails skill increases to level 9!
The wolf spider hits your ice beast. The wolf spider bites your ice beast!
You barely miss the black mamba. Your bite misses the black mamba.
The black mamba closely misses you. The spider bites the fungus.
You hit the black mamba. Your bite misses the black mamba.
The black mamba is lightly wounded.
The wolf spider hits your ice beast.
The wolf spider barely misses your ice beast.
Your ice beast hits the wolf spider but does no damage.
The black mamba bites you!
* * * LOW HITPOINT WARNING * * *
You are poisoned.
The black mamba poisons you!
Mandatory exit. Think how to survive! ; Huge Dmg: -14%(-9hp) hp: 26%(16hp)
Save game and exit?
Level annotation: Rupert
Welcome back, VSSu the Vine Stalker Summoner.
Sif Muna whispers: I know many secrets...
Press ? for a list of commands and other information.
Drink which item? (? for menu, Esc to quit)
You feel better. The wolf spider hits your ice beast.
The wolf spider bites your ice beast! The black mamba barely misses you.
The spiny frog closely misses your ice beast.
Your ice beast hits the wolf spider but does no damage.
The wolf spider hits your ice beast but does no damage.
The wolf spider bites your ice beast!
Your ice beast dies!
The black mamba closely misses you.
Read which item? (? for menu, Esc to quit)
Okay, then.
Evoke which item? (* to show all) (? for menu, Esc to quit)
Zapping: j - a wand of teleportation (3) {!d!p}
Press: ? - help, Shift-Dir - straight line, f - you
You feel strangely unstable.
This wand has 2 charges left. The spider bites the fungus!
The black mamba bites you!
* * * LOW MAGIC WARNING * * *
* * * LOW HITPOINT WARNING * * *
The black mamba barely misses you. The wolf spider hits you!
* * * LOW MAGIC WARNING * * *
You die...

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You could see a wolf spider, a black mamba, a spiny frog, a spider and a green
rat.

Vanquished Creatures
  A lindwurm (Lair:8)
  A wolf spider (Lair:8)
  A griffon (Lair:8)
  A red wasp (Lair:8)
  5 elephants
  2 black mambas (Lair:8)
  5 spiny frogs
  Grinder (D:6)
  A troll (D:11)
  A polar bear (IceCv)
  5 blink frogs
  Prince Ribbit (D:4)
  A giant leech (Lair:8)
  5 two-headed ogres
  18 yaks
  A fire bat (Lair:5)
  2 elephant slugs
  A wyvern (Lair:8)
  4 hippogriffs
  A hill giant skeleton (D:8)
  9 water moccasins
  3 porcupines
  A sky beast (D:8)
  10 wolves
  A phantom (D:6)
  3 spiders (Lair:8)
  A yellow wasp (Lair:8)
  5 orc warriors
  3 ogres
  6 crocodiles
  3 centaurs
  9 giant slugs
  A boring beetle (Lair:8)
  9 giant frogs
  An eye of draining (D:10)
  7 killer bees
  A spriggan skeleton (Lab)
  2 troll skeletons (Lab)
  A yak skeleton (D:9)
  9 wights
  A goliath beetle (D:8)
  2 big fish (Lair:7)
  4 hounds
  4 orc priests
  A giant frog skeleton (D:5)
  A gnoll shaman (D:5)
  3 orc wizards
  7 iguanas
  9 worker ants
  20 sheep
  An ogre skeleton (Lab)
  18 gnolls (D:5)
  19 green rats
  8 adders
  An orc skeleton (D:6)
  A shadow imp (D:8)
  3 white imps (D:11)
  4 worms
  A giant eyeball (D:6)
  15 orcs
  18 bats
  3 giant cockroaches
  6 goblins
  6 hobgoblins
  18 jackals
  7 kobolds
  9 quokkas
  5 giant geckos
  A giant gecko skeleton (D:5)
  3 giant newts
  2 giant spores (D:7)
  3 hobgoblin skeletons
  A hobgoblin zombie (D:6)
  A kobold zombie (D:8)
  15 rats
  2 ballistomycetes (D:7)
366 creatures vanquished.

Vanquished Creatures (collateral kills)
  A minotaur (Lab)
  2 hydras
  Erolcha (Volcano)
  Pikel (D:3)
  4 hill giants
  2 black mambas
  A mermaid (Lair:4)
  2 gargoyles
  3 elephants
  A spiny frog (Lair:1)
  2 komodo dragons
  3 fire drakes
  A two-headed ogre (D:8)
  13 blink frogs
  A deep elf mage (D:11)
  12 yaks
  8 wolves
  A steam dragon (D:11)
  2 fire bats (Lair:5)
  A hungry ghost (D:11)
  A shark (Lair:7)
  A deep elf fighter (D:11)
  2 hippogriffs
  6 water moccasins
  A mottled dragon (D:11)
  A porcupine (Lair:7)
  A sky beast (D:11)
  2 orc warriors
  A slave (D:4)
  A black bear (D:10)
  2 ice beasts
  4 centaurs (D:11)
  A phantom (D:4)
  5 ogres
  Sigmund (D:3)
  3 giant slugs
  A big kobold (D:9)
  A gnoll sergeant (D:5)
  3 giant frogs
  A water moccasin zombie (D:6)
  9 killer bees (D:11)
  11 wights
  A goliath beetle (D:8)
  A hound (D:4)
  A jelly (D:8)
  4 orc priests
  A giant frog skeleton (D:5)
  A gnoll shaman (D:5)
  2 orc wizards
  Natasha (thrice) (D:3)
  An iguana (D:10)
  5 worker ants
  A big kobold zombie (D:10)
  5 sheep (Lair:4)
  Ijyb (D:4)
  A hound zombie (D:8)
  A mummy (D:11)
  14 gnolls
  7 adders
  4 green rats (Lair:2)
  2 giant mites
  An inept feature mimic (D:5)
  9 white imps (D:11)
  A worm (D:2)
  A shadow imp (D:8)
  2 giant eyeballs
  5 giant geckos
  An ooze (D:1)
  13 orcs
  5 ball pythons (D:1)
  4 bats
  3 giant cockroaches
  7 goblins
  10 hobgoblins
  19 jackals
  12 kobolds
  3 quokkas
  2 giant newts
  A hobgoblin skeleton (D:5)
  6 rats
  5 butterflies (D:8)
  A plant (Lair:7)
288 creatures vanquished.

Vanquished Creatures (others)
  3 yaks (IceCv)
  2 guardian golems
  8 wolves
  55 ice beasts
  A centaur (D:11)
  7 lightning spires
  6 iron imps
  54 hounds
  24 crimson imps
  4 shadow imps
  12 white imps
  5 bats
  3 quokkas (D:4)
  2 rats
  4 fungi (Lair:8)
  4 plants (Lair:8)
194 creatures vanquished.

Grand Total: 848 creatures vanquished

Notes
Turn   | Place    | Note
--------------------------------------------------------------
     0 | D:1      | VSSu, the Vine Stalker Summoner, began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 9/9 MP: 3/3
   182 | D:1      | Huge Dmg: 5 dmg
   225 | D:1      | Huge Dmg: 5 dmg
   226 | D:1      | Huge Dmg: 1 dmg
   237 | D:1      | Huge Dmg: 1 dmg
   248 | D:1      | Reached XP level 2. HP: 7/13 MP: 0/6
   341 | D:1      | Learned a level 2 spell: Call Imp
   768 | D:1      | Huge Dmg: 3 dmg
   771 | D:1      | Huge Dmg: 2 dmg
   958 | D:1      | Reached XP level 3. HP: 16/16 MP: 6/8
  1107 | D:1      | Learned a level 3 spell: Call Canine Familiar
  1842 | D:2      | Reached skill level 5 in Summonings
  1842 | D:2      | Reached XP level 4. HP: 21/21 MP: 2/10
  2080 | D:2      | Found a shattered altar of Ashenzari.
  2136 | D:3      | Noticed Sigmund
  2251 | D:3      | Huge Dmg: 5 dmg
  2348 | D:3      | Found a blossoming altar of Fedhas.
  2348 | D:3      | Noticed a centaur
  2418 | D:3      | Noticed Natasha
  2444 | D:3      | Killed Sigmund
  2444 | D:3      | Reached skill level 6 in Summonings
  2444 | D:3      | Reached XP level 5. HP: 24/24 MP: 1/13
  2448 | D:3      | Killed Natasha
  2692 | D:3      | Huge Dmg: 6 dmg
  2693 | D:3      | Killed a centaur
  2693 | D:3      | Gained mutation: You heal very quickly. [vine stalker growth]
  2693 | D:3      | Reached XP level 6. HP: 21/28 MP: 3/14
  2807 | D:4      | Found a bloodstained altar of Trog.
  2838 | D:4      | Found a burning altar of Makhleb.
  2838 | D:4      | Noticed an Executioner
  2896 | D:4      | Noticed Ijyb
  2906 | D:4      | Killed Ijyb
  3028 | D:4      | Paralysed by a giant eyeball for 3 turns
  3042 | D:4      | Noticed Prince Ribbit
  3056 | D:4      | Huge Dmg: 9 dmg
  3065 | D:4      | Huge Dmg: 14 dmg
  3067 | D:4      | Huge Dmg: 4 dmg
  3067 | D:4      | Killed Prince Ribbit
  3100 | D:4      | Reached XP level 7. HP: 26/32 MP: 9/16
  3180 | D:4      | Noticed Pikel
  3434 | D:4      | Found a staircase to the Ecumenical Temple.
  3440 | Temple   | Entered the Ecumenical Temple
  3454 | Temple   | Became a worshipper of Sif Muna the Loreminder
  3615 | D:3      | Huge Dmg: 18 dmg
  3638 | D:3      | Noticed Natasha
  3654 | D:3      | Killed Natasha
  3682 | D:3      | Noticed Natasha
  3697 | D:3      | Killed Natasha
  3729 | D:3      | Killed Pikel
  3729 | D:3      | Reached skill level 5 in Dodging
  3896 | D:5      | Entered Level 5 of the Dungeon
  3941 | D:5      | Got a pitted bronze amulet
  3942 | D:5      | Identified the amulet of Noon {Stasis Stlth} (You found it on level 5 of the Dungeon)
  4010 | D:5      | Huge Dmg: 8 dmg
  4018 | D:5      | Huge Dmg: 7 dmg
  4019 | D:5      | Huge Dmg: 5 dmg
  4022 | D:5      | Reached skill level 1 in Maces & Flails
  4110 | D:5      | Huge Dmg: 10 dmg
  4232 | D:5      | Gained mutation: You have razor-sharp teeth. [vine stalker growth]
  4232 | D:5      | Reached XP level 8. HP: 36/36 MP: 11/18
  4301 | D:5      | Huge Dmg: 11 dmg
  5085 | D:5      | Huge Dmg: 8 dmg
  5556 | D:6      | Reached skill level 1 in Fighting
  5690 | D:6      | Reached skill level 7 in Summonings
  5790 | D:6      | Found a basalt altar of Yredelemnul.
  6005 | D:6      | Noticed Grinder
  6066 | D:6      | Killed Grinder
  6066 | D:6      | Reached skill level 5 in Maces & Flails
  6121 | D:6      | Reached XP level 9. HP: 42/42 MP: 14/19
  6566 | D:7      | Found a bloodstained altar of Trog.
  6756 | D:7      | Learned a level 4 spell: Summon Ice Beast
  6993 | D:8      | Reached skill level 1 in Ice Magic
  7051 | D:8      | Acquired Sif Muna's first power
  7072 | D:8      | Found a shimmering altar of Xom.
  7195 | D:8      | Huge Dmg: 18 dmg
  7197 | D:8      | Huge Dmg: 9 dmg
  7250 | D:8      | Huge Dmg: 11 dmg
  7454 | D:8      | Huge Dmg: 9 dmg
  7673 | D:9      | Found a staircase to the Orcish Mines.
  7700 | D:9      | Huge Dmg: 13 dmg
  7711 | D:9      | Huge Dmg: 11 dmg
  7745 | D:9      | Huge Dmg: 11 dmg
  7805 | D:9      | Reached skill level 8 in Summonings
  7894 | D:9      | Reached skill level 1 in Invocations
  7957 | D:9      | Huge Dmg: 9 dmg
  7993 | D:9      | Reached XP level 10. HP: 49/49 MP: 12/21
  8083 | D:9      | Acquired Sif Muna's second power
  8090 | D:9      | Huge Dmg: 8 dmg
  8230 | D:9      | Found a shadowy altar of Dithmenos.
  8412 | D:9      | Huge Dmg: 14 dmg
  8415 | D:9      | Huge Dmg: 10 dmg
  8614 | D:9      | Reached skill level 5 in Ice Magic
  8702 | D:9      | Found a blossoming altar of Fedhas.
  8792 | D:9      | Noticed a gargoyle
  8808 | D:9      | Huge Dmg: 11 dmg
  8818 | D:9      | Huge Dmg: 20 dmg
  9003 | D:9      | Found a white marble altar of Elyvilon.
  9010 | D:9      | Found a glowing silver altar of Zin.
  9065 | D:10     | Entered Level 10 of the Dungeon
  9136 | D:10     | Paralysed by a giant eyeball for 4 turns
  9243 | D:10     | Huge Dmg: 12 dmg
  9244 | D:10     | Huge Dmg: 14 dmg
  9256 | D:10     | Huge Dmg: 13 dmg
  9295 | D:10     | Noticed a hill giant
  9423 | D:10     | Killed a hill giant
  9487 | D:10     | Noticed a hill giant
  9496 | D:10     | Killed a hill giant
  9712 | D:10     | Reached skill level 5 in Spellcasting
  9923 | D:11     | Huge Dmg: 18 dmg
  9966 | D:11     | Found a frozen archway.
  9973 | IceCv    | Entered an ice cave
  9982 | IceCv    | Reached XP level 11. HP: 36/52 MP: 8/25
 10069 | IceCv    | Huge Dmg: 10 dmg
 10117 | IceCv    | Huge Dmg: 13 dmg
 10118 | IceCv    | Huge Dmg: 13 dmg
 10223 | D:11     | Huge Dmg: 15 dmg
 10225 | D:11     | Huge Dmg: 13 dmg
 10525 | D:11     | Huge Dmg: 20 dmg
 10534 | D:11     | Reached skill level 9 in Summonings
 10543 | D:11     | Huge Dmg: 7 dmg
 10793 | D:11     | Huge Dmg: 9 dmg
 10890 | D:11     | Huge Dmg: 14 dmg
 11062 | D:11     | Learned a level 4 spell: Summon Lightning Spire
 11140 | D:11     | Noticed a hill giant
 11172 | D:11     | Reached skill level 1 in Armour
 11222 | D:11     | Killed a hill giant
 11254 | D:11     | Huge Dmg: 24 dmg
 11550 | D:10     | Found a staircase to the Lair.
 11616 | Lair:1   | Entered Level 1 of the Lair of Beasts
 11626 | Lair:1   | Huge Dmg: 11 dmg
 11705 | Lair:1   | Identified a scroll of acquirement
 11757 | Lair:1   | Noticed a six-headed hydra
 12152 | Lair:1   | Killed a six-headed hydra
 12152 | Lair:1   | Reached skill level 1 in Air Magic
 12486 | Lair:2   | Learned a level 2 spell: Swiftness
 12488 | Lair:2   | Learned a level 1 spell: Apportation
 12492 | Lair:2   | Learned a level 3 spell: Flight
 12621 | Lair:2   | Huge Dmg: 11 dmg
 12636 | Lair:2   | Acquired Sif Muna's third power
 13392 | Lair:3   | Huge Dmg: 11 dmg
 13613 | Lair:3   | Reached skill level 1 in Charms
 13619 | Lair:3   | Learned a level 4 spell: Summon Guardian Golem
 13623 | Lair:3   | Noticed a five-headed hydra
 13705 | Lair:3   | Killed a five-headed hydra
 13705 | Lair:3   | Gained mutation: You regenerate. [vine stalker growth]
 13705 | Lair:3   | Reached XP level 12. HP: 56/56 MP: 13/29
 13829 | Lair:3   | Reached skill level 1 in Hexes
 13885 | Lair:3   | Huge Dmg: 10 dmg
 14611 | Lair:4   | Found a hole to the Spider Nest.
 15444 | Lair:4   | Found a staircase to the Shoals.
 15779 | Lair:5   | Reached skill level 10 in Summonings
 15856 | Lair:5   | Found a dark tunnel.
 15876 | Volcano  | Entered a volcano
 15932 | Volcano  | Noticed Erolcha
 15959 | Volcano  | Killed Erolcha
 16093 | Volcano  | Huge Dmg: 13 dmg
 16515 | Lair:5   | Reached skill level 5 in Air Magic
 17538 | Lair:6   | Learned a level 2 spell: Blink
 18239 | Lair:7   | Huge Dmg: 12 dmg
 18513 | Lair:7   | Reached XP level 13. HP: 63/63 MP: 30/30
 18517 | Lair:7   | Learned a level 2 spell: Shroud of Golubria
 18532 | Lair:7   | Reached skill level 5 in Fighting
 18554 | Lair:7   | Got a faintly glowing helmet
 18555 | Lair:7   | Identified the +0 helmet "Pnucs" {Str+3 Int+3} (You found it on level 7 of the Lair of Beasts)
 18713 | Lair:8   | Entered Level 8 of the Lair of Beasts
 18736 | Lair:8   | Reached skill level 1 in Translocations
 18759 | Lair:8   | Noticed Rupert
 18767 | Lair:8   | Huge Dmg: 21 dmg
 18809 | Lair:8   | Huge Dmg: 17 dmg
 18813 | Lair:8   | Received a gift from Sif Muna
 18829 | Lair:8   | Found a labyrinth entrance.
 18834 | Lab      | Entered a labyrinth
 19241 | Lab      | Noticed a minotaur
 19247 | Lab      | Huge Dmg: 16 dmg
 19257 | Lab      | Huge Dmg: 25 dmg
 19279 | Lab      | Huge Dmg: 21 dmg
 19461 | Lab      | Killed a minotaur
 19465 | Lab      | Got a steaming flail
 19465 | Lab      | Got an ichor-stained leather armour
 19535 | Lab      | Identified the cursed +0 leather armour "Ejib" {rC+} (You took it off a minotaur in a labyrinth)
 19541 | Lab      | Got a dazzling scale mail
 19551 | Lab      | Identified the +4 scale mail "Treiliun" {rN+ Dam+3} (You found it in a labyrinth)
 19598 | Lair:8   | Reached skill level 5 in Translocations
 19895 | Lair:4   | Identified the cursed +9,+4 flail of Impatience {speed, Str+2 SInv} (You took it off a minotaur in a labyrinth)
 20128 | Lair:8   | Found a snail-covered altar of Cheibriados.
 20492 | Lair:8   | Huge Dmg: 9 dmg
 20493 | Lair:8   | Huge Dmg: 7 dmg
 20514 | Lair:8   | Huge Dmg: 9 dmg
 20515 | Lair:8   | Slain by a wolf spider


Action                   |  1- 3 |  4- 6 |  7- 9 | 10-12 | 13-15 || total
-------------------------+-------+-------+-------+-------+-------++-------
Melee: Unarmed           |    62 |     1 |       |       |       ||    63
       Dagger            |    14 |       |       |       |       ||    14
       Short sword       |       |    57 |     8 |       |       ||    65
       Whip              |       |       |   320 |   500 |   160 ||   980
       Great mace        |       |       |       |    27 |       ||    27
       Staff             |       |       |       |     6 |       ||     6
       Demon whip        |       |       |       |       |    57 ||    57
 Fire: Blowgun           |       |       |       |    29 |       ||    29
Throw: Stone             |       |     4 |     8 |     1 |       ||    13
 Cast: Summon Small Mamm |    24 |     3 |     7 |     4 |       ||    38
       Call Imp          |    22 |    30 |    81 |    38 |       ||   171
       Call Canine Famil |     2 |    17 |    55 |    49 |       ||   123
       Summon Ice Beast  |       |       |       |   148 |    17 ||   165
       Summon Lightning  |       |       |       |    26 |    10 ||    36
       Summon Guardian G |       |       |       |     3 |     1 ||     4
       Shroud of Golubri |       |       |       |       |     2 ||     2
       Swiftness         |       |       |       |       |     1 ||     1
Invok: Channel Energy    |       |       |     5 |   118 |    10 ||   133
Evoke: Wand              |       |       |     4 |    11 |     7 ||    22
  Use: Scroll            |     8 |     7 |    10 |    19 |    11 ||    55
       Potion            |       |     1 |       |       |     3 ||     4
 Stab: Sleeping          |     2 |     2 |     5 |     8 |     9 ||    26
       Distracted        |     1 |     4 |     2 |    10 |     1 ||    18
       Invisible         |       |       |       |       |    10 ||    10

Vault maps used:
D:1:      wheals_arrival_shading, minmay_shallow_snake_nest
D:2:      lemuel_doored_altar, hangedman_abyss_or_decor_lesser_grid
D:3:      first_bread, fedhas_bush_and_centaur_altar, uniq_sigmund, uniq_natasha
D:4:      lightli_temple_of_fire, makhleb_altar_promises_db,
          minmay_temple_entry_enclosed_plants, uniq_prince_ribbit1, uniq_iyjb,
          uniq_pikel
D:5:      lemuel_castle_with_subvaults
D:6:      kennysheep_mini_moat, bh_walls_and_bars, uniq_grinder
D:7:      trog_three_pillars_becter
D:8:      xom_butterflies
D:9:      overflow_temple_1_default, kennysheep_mini,
          gammafunk_temple_overflow_statue, david_orc_1_choice
D:10:     lair_0_dummy
D:11:     kennysheep_big_flooded_room, portal_ice_cave_entry_imps,
          blue_anna_alchemist
Temple:   temple_island_7
Lair:1:   minmay_holes
Lair:2:   blue_anna_fruit_fields, minivault_26
Lair:3:   st_stairs_10, hibernation_bobbens
Lair:4:   minmay_shoals_entry_lonely_mermaid, dummy_spider_entry,
          lemuel_strawberry_fields
Lair:5:   nicolae_volcano_entry_batcave, infiniplex_staircase_pool_2
Lair:7:   serial_bayou_shore_a, lemuel_fruit_tree
Lair:8:   hangedman_lair_tendril_chambers, wormcave,
          nicolae_slime_entry_corroded_items, lab_entry_generic,
          kennysheep_slug_temple, uniq_rupert
Lab:      labyrinth_spiral, nicolae_lab_dead_end, nicolae_lab_arrow,
          nicolae_lab_statue
IceCv:    ice_cave_caverns_02
Volcano:  volcano_pools


Edit. Started another game, found a fun "+1,-2 glaive of Spontaneous Combustion {drain, rPois rF+ Stlth+}" and +2 whip of electro. The glaive is safer but whip is better in emergency when I cannot hide behind summons.

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