Blades Runner
Posts: 614
Joined: Tuesday, 31st December 2013, 19:51
Cip - DECj of Vehumet
- Code:
Dungeon Crawl Stone Soup version 0.14-a0-2682-g5763165 (console) character file.
Drake the Thaumaturge (Deep Elf Conjurer) Turns: 17235, Time: 00:54:05
HP 55/60 (64) AC 9 Str 8 XL: 12 Next: 53%
MP 36/36 EV 15 Int 23 God: Vehumet [****..]
Gold 1037 SH 7 Dex 12 Spells: 12 memorised, 2 levels left
rFire . . . SeeInvis . (no weapon)
rCold . . . Clarity . D - +2 robe {rN+} (curse)
rNeg + . . Conserve . B - +1 buckler
rPois . rCorr . (no helmet)
rElec . rRot . (no cloak)
SustAb . . Spirit . h - +0 pair of gloves
rMut . Warding . (no boots)
Saprov . . . Stasis . E - amulet of rage
MR +.... m - ring of sustenance
M - ring of invisibility
@: somewhat resistant to hostile enchantments, fairly stealthy
A: rough black scales 1, blurry vision 1, clumsy 1, spit poison 2, wild magic 1
a: Spit Poison, Renounce Religion, Evoke Berserk Rage, Evoke Invisibility
You are on level 6 of the Lair of Beasts.
You worship Vehumet.
Vehumet is greatly pleased with you.
You are not hungry.
You have visited 3 branches of the dungeon, and seen 16 of its levels.
You have collected 1037 gold pieces.
Inventory:
Hand weapons
a - a +3,+2 cutlass
A - a +0,+2 orcish dagger of holy wrath
Missiles
q - 31 darts (quivered)
Armour
h - a +0 pair of gloves (worn)
B - a +1 buckler (worn)
D - a cursed +2 robe of positive energy (worn)
Magical devices
c - a wand of paralysis (9)
u - a wand of lightning {zapped: 1}
w - a wand of digging {zapped: 1}
H - a wand of fire (9)
Comestibles
k - a chunk of hound flesh
s - 3 meat rations
Scrolls
b - 2 scrolls of teleportation
e - 5 scrolls of remove curse
i - a scroll of fog
j - 4 scrolls of magic mapping
n - 9 scrolls of identify
o - a scroll of enchant weapon I
y - a scroll of enchant armour
G - a scroll of recharging
Jewellery
l - an uncursed ring of protection from magic
m - a ring of sustenance (right hand)
E - an amulet of rage (around neck)
K - an uncursed ring of protection from fire
M - a ring of invisibility (left hand)
Potions
d - 4 potions of agility
f - 3 potions of invisibility
g - 7 potions of curing
p - 3 potions of speed
v - a potion of flight
C - 5 potions of heal wounds
Books
x - a book of Geomancy
Spells Type Level
Sandblast Earth 1
Stoneskin Transmutation/Earth 2
Passwall Transmutation/Earth 3
*Stone Arrow Conjuration/Earth 3
*Petrify Transmutation/Earth 4
*Lee's Rapid Deconstruction Earth 5
J - a book of the Tempests
Spells Type Level
Static Discharge Conjuration/Air 3
Lightning Bolt Conjuration/Air 5
*Fireball Conjuration/Fire 5
Tornado Air 9
Shatter Earth 9
Magical staves
r - an uncursed staff of earth
Skills:
- Level 3.0 Fighting
- Level 8.0 Short Blades
- Level 9.0 Dodging
- Level 2.4 Stealth
- Level 14.0 Spellcasting
+ Level 9.9 Conjurations
- Level 7.1 Charms
- Level 3.1 Necromancy
- Level 5.1 Transmutations
- Level 7.1 Fire Magic
- Level 6.1 Earth Magic
You have 2 spell levels left.
You know the following spells:
Your Spells Type Power Failure Level Hunger
a - Magic Dart Conj #### 1% 1 None
b - Fireball Conj/Fire ######.... 2% 5 ##.....
c - Iskenderun's Battles Conj/Chrm ######.. 1% 4 None
d - Iskenderun's Mystic Conj #######. 1% 4 None
e - Stone Arrow Conj/Erth ###### 1% 3 None
f - Sublimation of Blood Necr #####..... 5% 2 None
g - Mephitic Cloud Conj/Pois/Air #####... 3% 3 None
h - Lee's Rapid Deconstr Erth ######.... 6% 5 ##.....
i - Repel Missiles Chrm/Air #####. 4% 2 None
j - Inner Flame Hex/Fire #####... 2% 3 None
k - Petrify Trmt/Erth ######.. 11% 4 None
l - Sting Conj/Pois #### 1% 1 None
Dungeon Overview and Level Annotations
Branches:
Dungeon (9/16) Temple (1/1) D:4 Lair (6/8) D:9
Shoals (0/5) Lair:3 Spider (0/5) Lair:5 Slime (0/6) Lair:6
Orc: D:9-12
Altars:
Ashenzari
Cheibriados
Dithmenos
Elyvilon
Makhleb
Nemelex Xobeh
Okawaru
Sif Muna
Trog
Vehumet
Xom
Yredelemnul
Zin
Innate Abilities, Weirdness & Mutations
You are partially covered in rough black scales (AC +4, Dex -1).
Your vision is a little blurry.
You are clumsy. (Dex -2)
You can spit moderately strong poison.
Your spells are a little harder to cast, but a little more powerful.
Message History
Aim: an ooze (severely wounded)
The magic dart hits the ooze.
The ooze is almost dead.
Your battlesphere fires!
The barrage of energy hits the ooze.
You kill the ooze!
Vehumet accepts your kill.
You feel your power returning.
You start resting.
Magic restored.
The wall burns you!
Save game and exit?
[Y]es or [N]o only, please.
Save game and exit?
Okay, then.
Unknown command.
Save game and exit?
Welcome back, Drake the Deep Elf Conjurer.
Vehumet says: Let it end in hellfire!
Press ? for a list of commands and other information.
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There are no monsters in sight!
I usually go with Kikubaaqudgha but dlvl 2 had an altar to Vehumet, so I thought I'd give it a try.
Today I've gotten lucky and obtained the book of Geomancy, and also found a lucky Fireball. Petrify and LRD is working well with the pack creatures. I've also located the Book of Tempests, and since I've got some Earth magic under my belt should I use Shatter? Or just wait til Vehumet offers me Fire Storm?
114491 | Pan | Noticed Gloorx Vloq
114492 | Pan | Killed Gloorx Vloq
true lords of shadow NEVER sleep